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1357 *MESH_TVERT 1 0.687500 0.500000 1.000000
\r
1358 *MESH_TVERT 2 0.500000 0.500000 1.000000
\r
1359 *MESH_TVERT 3 0.500000 0.750000 1.000000
\r
1360 *MESH_TVERT 4 0.687500 0.250000 1.000000
\r
1361 *MESH_TVERT 5 0.625000 0.250000 1.000000
\r
1362 *MESH_TVERT 6 0.625000 0.500000 1.000000
\r
1364 *MESH_NUMTVFACES 4
\r
1366 *MESH_TFACE 0 0 2 1
\r
1367 *MESH_TFACE 1 0 3 2
\r
1368 *MESH_TFACE 2 1 5 4
\r
1369 *MESH_TFACE 3 1 6 5
\r
1372 *PROP_MOTIONBLUR 0
\r
1373 *PROP_CASTSHADOW 1
\r
1374 *PROP_RECVSHADOW 1
\r
1378 *NODE_NAME "mat4model0surf45"
\r
1380 *NODE_NAME "mat4model0surf45"
\r
1381 *INHERIT_POS 0 0 0
\r
1382 *INHERIT_ROT 0 0 0
\r
1383 *INHERIT_SCL 0 0 0
\r
1388 *TM_POS 0.000000 0.000000 0.000000
\r
1394 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1395 *MESH_VERTEX_LIST {
\r
1396 *MESH_VERTEX 0 -128.000000 -16.000000 128.000000
\r
1397 *MESH_VERTEX 1 -128.000000 -16.000000 192.000000
\r
1398 *MESH_VERTEX 2 -80.000000 -16.000000 192.000000
\r
1399 *MESH_VERTEX 3 -80.000000 -16.000000 128.000000
\r
1400 *MESH_VERTEX 4 -128.000000 -16.000000 64.000000
\r
1401 *MESH_VERTEX 5 -112.000000 -16.000000 128.000000
\r
1402 *MESH_VERTEX 6 -112.000000 -16.000000 64.000000
\r
1405 *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000
\r
1406 *MESH_FACENORMAL 1 0.000000 0.000000 -1.000000
\r
1407 *MESH_FACENORMAL 2 0.000000 0.000000 -1.000000
\r
1408 *MESH_FACENORMAL 3 0.000000 0.000000 -1.000000
\r
1409 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
1410 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
1411 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
1412 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
1413 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000
\r
1414 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000
\r
1415 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000
\r
1418 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1419 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1420 *MESH_FACE 2 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1421 *MESH_FACE 3 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1423 *MESH_NUMTVERTEX 7
\r
1425 *MESH_TVERT 0 0.687500 0.500000 1.000000
\r
1426 *MESH_TVERT 1 0.687500 0.750000 1.000000
\r
1427 *MESH_TVERT 2 0.500000 0.750000 1.000000
\r
1428 *MESH_TVERT 3 0.500000 0.500000 1.000000
\r
1429 *MESH_TVERT 4 0.687500 0.250000 1.000000
\r
1430 *MESH_TVERT 5 0.625000 0.500000 1.000000
\r
1431 *MESH_TVERT 6 0.625000 0.250000 1.000000
\r
1433 *MESH_NUMTVFACES 4
\r
1435 *MESH_TFACE 0 0 2 1
\r
1436 *MESH_TFACE 1 0 3 2
\r
1437 *MESH_TFACE 2 4 5 0
\r
1438 *MESH_TFACE 3 4 6 5
\r
1441 *PROP_MOTIONBLUR 0
\r
1442 *PROP_CASTSHADOW 1
\r
1443 *PROP_RECVSHADOW 1
\r