2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
28 #include "ft2_fontdefs.h"
34 // this flag indicates that it should be loaded and unloaded on demand
36 // texture flags to upload with
38 // texture may be freed after a while
41 skinframe_t *skinframe;
42 // used for hash lookups
43 struct cachepic_s *chain;
44 // flags - CACHEPICFLAG_NEWPIC for example
51 static mempool_t *fonts_mempool = NULL;
53 cvar_t r_textshadow = {CF_CLIENT | CF_ARCHIVE, "r_textshadow", "0", "draws a shadow on all text to improve readability (note: value controls offset, 1 = 1 pixel, 1.5 = 1.5 pixels, etc)"};
54 cvar_t r_textbrightness = {CF_CLIENT | CF_ARCHIVE, "r_textbrightness", "0", "additional brightness for text color codes (0 keeps colors as is, 1 makes them all white)"};
55 cvar_t r_textcontrast = {CF_CLIENT | CF_ARCHIVE, "r_textcontrast", "1", "additional contrast for text color codes (1 keeps colors as is, 0 makes them all black)"};
57 cvar_t r_font_postprocess_blur = {CF_CLIENT | CF_ARCHIVE, "r_font_postprocess_blur", "0", "font blur amount"};
58 cvar_t r_font_postprocess_outline = {CF_CLIENT | CF_ARCHIVE, "r_font_postprocess_outline", "0", "font outline amount"};
59 cvar_t r_font_postprocess_shadow_x = {CF_CLIENT | CF_ARCHIVE, "r_font_postprocess_shadow_x", "0", "font shadow X shift amount, applied during outlining"};
60 cvar_t r_font_postprocess_shadow_y = {CF_CLIENT | CF_ARCHIVE, "r_font_postprocess_shadow_y", "0", "font shadow Y shift amount, applied during outlining"};
61 cvar_t r_font_postprocess_shadow_z = {CF_CLIENT | CF_ARCHIVE, "r_font_postprocess_shadow_z", "0", "font shadow Z shift amount, applied during blurring"};
62 cvar_t r_font_hinting = {CF_CLIENT | CF_ARCHIVE, "r_font_hinting", "3", "0 = no hinting, 1 = light autohinting, 2 = full autohinting, 3 = full hinting"};
63 cvar_t r_font_antialias = {CF_CLIENT | CF_ARCHIVE, "r_font_antialias", "1", "0 = monochrome, 1 = grey" /* , 2 = rgb, 3 = bgr" */};
64 cvar_t r_nearest_2d = {CF_CLIENT | CF_ARCHIVE, "r_nearest_2d", "0", "use nearest filtering on all 2d textures (including conchars)"};
65 cvar_t r_nearest_conchars = {CF_CLIENT | CF_ARCHIVE, "r_nearest_conchars", "0", "use nearest filtering on conchars texture"};
67 //=============================================================================
68 /* Support Routines */
70 static cachepic_t *cachepichash[CACHEPICHASHSIZE];
71 static cachepic_t cachepics[MAX_CACHED_PICS];
72 static int numcachepics;
74 rtexturepool_t *drawtexturepool;
83 // FIXME: move this to client somehow
84 cachepic_t *Draw_CachePic_Flags(const char *path, unsigned int cachepicflags)
90 texflags = TEXF_ALPHA;
91 if (!(cachepicflags & CACHEPICFLAG_NOCLAMP))
92 texflags |= TEXF_CLAMP;
93 if (cachepicflags & CACHEPICFLAG_MIPMAP)
94 texflags |= TEXF_MIPMAP;
95 if (!(cachepicflags & CACHEPICFLAG_NOCOMPRESSION) && gl_texturecompression_2d.integer && gl_texturecompression.integer)
96 texflags |= TEXF_COMPRESS;
97 if (cachepicflags & CACHEPICFLAG_LINEAR)
98 texflags |= TEXF_FORCELINEAR;
99 else if ((cachepicflags & CACHEPICFLAG_NEAREST) || r_nearest_2d.integer)
100 texflags |= TEXF_FORCENEAREST;
102 // check whether the picture has already been cached
103 crc = CRC_Block((unsigned char *)path, strlen(path));
104 hashkey = ((crc >> 8) ^ crc) % CACHEPICHASHSIZE;
105 for (pic = cachepichash[hashkey];pic;pic = pic->chain)
107 if (!strcmp(path, pic->name))
109 // if it was created (or replaced) by Draw_NewPic, just return it
110 if (!(pic->flags & CACHEPICFLAG_NEWPIC))
112 // reload the pic if texflags changed in important ways
113 // ignore TEXF_COMPRESS when comparing, because fallback pics remove the flag, and ignore TEXF_MIPMAP because QC specifies that
114 if ((pic->texflags ^ texflags) & ~(TEXF_COMPRESS | TEXF_MIPMAP))
116 Con_DPrintf("Draw_CachePic(\"%s\"): frame %i: reloading pic due to mismatch on flags\n", path, draw_frame);
119 if (!pic->skinframe || !pic->skinframe->base)
121 if (pic->flags & CACHEPICFLAG_FAILONMISSING)
123 Con_DPrintf("Draw_CachePic(\"%s\"): frame %i: reloading pic\n", path, draw_frame);
126 if (!(cachepicflags & CACHEPICFLAG_NOTPERSISTENT))
127 pic->autoload = false; // caller is making this pic persistent
130 R_SkinFrame_MarkUsed(pic->skinframe);
131 pic->lastusedframe = draw_frame;
136 if (numcachepics == MAX_CACHED_PICS)
138 Con_DPrintf ("Draw_CachePic(\"%s\"): frame %i: numcachepics == MAX_CACHED_PICS\n", path, draw_frame);
139 // FIXME: support NULL in callers?
140 return cachepics; // return the first one
142 Con_DPrintf("Draw_CachePic(\"%s\"): frame %i: loading pic%s\n", path, draw_frame, (cachepicflags & CACHEPICFLAG_NOTPERSISTENT) ? " notpersist" : "");
143 pic = cachepics + (numcachepics++);
144 memset(pic, 0, sizeof(*pic));
145 strlcpy (pic->name, path, sizeof(pic->name));
147 pic->chain = cachepichash[hashkey];
148 cachepichash[hashkey] = pic;
152 R_SkinFrame_PurgeSkinFrame(pic->skinframe);
154 pic->flags = cachepicflags;
155 pic->texflags = texflags;
156 pic->autoload = (cachepicflags & CACHEPICFLAG_NOTPERSISTENT) != 0;
157 pic->lastusedframe = draw_frame;
161 // reload image after it was unloaded or texflags changed significantly
162 R_SkinFrame_LoadExternal_SkinFrame(pic->skinframe, pic->name, texflags | TEXF_FORCE_RELOAD, (cachepicflags & CACHEPICFLAG_QUIET) == 0, (cachepicflags & CACHEPICFLAG_FAILONMISSING) == 0);
166 // load high quality image (this falls back to low quality too)
167 pic->skinframe = R_SkinFrame_LoadExternal(pic->name, texflags | TEXF_FORCE_RELOAD, (cachepicflags & CACHEPICFLAG_QUIET) == 0, (cachepicflags & CACHEPICFLAG_FAILONMISSING) == 0);
170 // get the dimensions of the image we loaded (if it was successful)
171 if (pic->skinframe && pic->skinframe->base)
173 pic->width = R_TextureWidth(pic->skinframe->base);
174 pic->height = R_TextureHeight(pic->skinframe->base);
177 // check for a low quality version of the pic and use its size if possible, to match the stock hud
178 Image_GetStockPicSize(pic->name, &pic->width, &pic->height);
183 cachepic_t *Draw_CachePic (const char *path)
185 return Draw_CachePic_Flags (path, 0); // default to persistent!
188 const char *Draw_GetPicName(cachepic_t *pic)
195 int Draw_GetPicWidth(cachepic_t *pic)
202 int Draw_GetPicHeight(cachepic_t *pic)
209 qbool Draw_IsPicLoaded(cachepic_t *pic)
213 if (pic->autoload && (!pic->skinframe || !pic->skinframe->base))
215 Con_DPrintf("Draw_IsPicLoaded(\"%s\"): Loading external skin\n", pic->name);
216 pic->skinframe = R_SkinFrame_LoadExternal(pic->name, pic->texflags | TEXF_FORCE_RELOAD, false, true);
218 // skinframe will only be NULL if the pic was created with CACHEPICFLAG_FAILONMISSING and not found
219 return pic->skinframe != NULL && pic->skinframe->base != NULL;
222 rtexture_t *Draw_GetPicTexture(cachepic_t *pic)
226 if (pic->autoload && (!pic->skinframe || !pic->skinframe->base))
228 Con_DPrintf("Draw_GetPicTexture(\"%s\"): Loading external skin\n", pic->name);
229 pic->skinframe = R_SkinFrame_LoadExternal(pic->name, pic->texflags | TEXF_FORCE_RELOAD, false, true);
231 pic->lastusedframe = draw_frame;
232 return pic->skinframe ? pic->skinframe->base : NULL;
235 void Draw_Frame(void)
239 static double nextpurgetime;
240 if (nextpurgetime > host.realtime)
242 nextpurgetime = host.realtime + 0.05;
243 for (i = 0, pic = cachepics;i < numcachepics;i++, pic++)
245 if (pic->autoload && pic->skinframe && pic->skinframe->base && pic->lastusedframe < draw_frame - 3)
247 Con_DPrintf("Draw_Frame(%i): Unloading \"%s\"\n", draw_frame, pic->name);
248 R_SkinFrame_PurgeSkinFrame(pic->skinframe);
254 cachepic_t *Draw_NewPic(const char *picname, int width, int height, unsigned char *pixels_bgra, textype_t textype, int texflags)
259 crc = CRC_Block((unsigned char *)picname, strlen(picname));
260 hashkey = ((crc >> 8) ^ crc) % CACHEPICHASHSIZE;
261 for (pic = cachepichash[hashkey];pic;pic = pic->chain)
262 if (!strcmp (picname, pic->name))
267 if (pic->flags & CACHEPICFLAG_NEWPIC && pic->skinframe && pic->skinframe->base && pic->width == width && pic->height == height)
269 Con_DPrintf("Draw_NewPic(\"%s\"): frame %i: updating texture\n", picname, draw_frame);
270 R_UpdateTexture(pic->skinframe->base, pixels_bgra, 0, 0, 0, width, height, 1, 0);
271 R_SkinFrame_MarkUsed(pic->skinframe);
272 pic->lastusedframe = draw_frame;
275 Con_DPrintf("Draw_NewPic(\"%s\"): frame %i: reloading pic because flags/size changed\n", picname, draw_frame);
279 if (numcachepics == MAX_CACHED_PICS)
281 Con_DPrintf ("Draw_NewPic(\"%s\"): frame %i: numcachepics == MAX_CACHED_PICS\n", picname, draw_frame);
282 // FIXME: support NULL in callers?
283 return cachepics; // return the first one
285 Con_DPrintf("Draw_NewPic(\"%s\"): frame %i: creating new cachepic\n", picname, draw_frame);
286 pic = cachepics + (numcachepics++);
287 memset(pic, 0, sizeof(*pic));
288 strlcpy (pic->name, picname, sizeof(pic->name));
290 pic->chain = cachepichash[hashkey];
291 cachepichash[hashkey] = pic;
294 R_SkinFrame_PurgeSkinFrame(pic->skinframe);
296 pic->autoload = false;
297 pic->flags = CACHEPICFLAG_NEWPIC; // disable texflags checks in Draw_CachePic
298 pic->flags |= (texflags & TEXF_CLAMP) ? 0 : CACHEPICFLAG_NOCLAMP;
299 pic->flags |= (texflags & TEXF_FORCENEAREST) ? CACHEPICFLAG_NEAREST : 0;
301 pic->height = height;
302 pic->skinframe = R_SkinFrame_LoadInternalBGRA(picname, texflags | TEXF_FORCE_RELOAD, pixels_bgra, width, height, 0, 0, 0, vid.sRGB2D);
303 pic->lastusedframe = draw_frame;
307 void Draw_FreePic(const char *picname)
312 // this doesn't really free the pic, but does free its texture
313 crc = CRC_Block((unsigned char *)picname, strlen(picname));
314 hashkey = ((crc >> 8) ^ crc) % CACHEPICHASHSIZE;
315 for (pic = cachepichash[hashkey];pic;pic = pic->chain)
317 if (!strcmp (picname, pic->name) && pic->skinframe)
319 Con_DPrintf("Draw_FreePic(\"%s\"): frame %i: freeing pic\n", picname, draw_frame);
320 R_SkinFrame_PurgeSkinFrame(pic->skinframe);
326 static float snap_to_pixel_x(float x, float roundUpAt);
327 extern int con_linewidth; // to force rewrapping
328 void LoadFont(qbool override, const char *name, dp_font_t *fnt, float scale, float voffset)
332 char widthfile[MAX_QPATH];
334 fs_offset_t widthbufsize;
336 if(override || !fnt->texpath[0])
338 strlcpy(fnt->texpath, name, sizeof(fnt->texpath));
339 // load the cvars when the font is FIRST loader
340 fnt->settings.scale = scale;
341 fnt->settings.voffset = voffset;
342 fnt->settings.antialias = r_font_antialias.integer;
343 fnt->settings.hinting = r_font_hinting.integer;
344 fnt->settings.outline = r_font_postprocess_outline.value;
345 fnt->settings.blur = r_font_postprocess_blur.value;
346 fnt->settings.shadowx = r_font_postprocess_shadow_x.value;
347 fnt->settings.shadowy = r_font_postprocess_shadow_y.value;
348 fnt->settings.shadowz = r_font_postprocess_shadow_z.value;
351 if (fnt->settings.scale <= 0)
352 fnt->settings.scale = 1;
354 if(drawtexturepool == NULL)
355 return; // before gl_draw_start, so will be loaded later
358 // this "reset" seems interrupts fontmap loading and wastes previous works
359 // no side-effects so far without this
362 // clear freetype font
363 Font_UnloadFont(fnt->ft2);
369 if(fnt->req_face != -1)
371 if(!Font_LoadFont(fnt->texpath, fnt))
372 Con_DPrintf("Failed to load font-file for '%s', it will not support as many characters.\n", fnt->texpath);
375 fnt->pic = Draw_CachePic_Flags(fnt->texpath, CACHEPICFLAG_QUIET | CACHEPICFLAG_NOCOMPRESSION | (r_nearest_conchars.integer ? CACHEPICFLAG_NEAREST : 0) | CACHEPICFLAG_FAILONMISSING);
376 if(!Draw_IsPicLoaded(fnt->pic))
378 for (i = 0; i < MAX_FONT_FALLBACKS; ++i)
380 if (!fnt->fallbacks[i][0])
382 fnt->pic = Draw_CachePic_Flags(fnt->fallbacks[i], CACHEPICFLAG_QUIET | CACHEPICFLAG_NOCOMPRESSION | (r_nearest_conchars.integer ? CACHEPICFLAG_NEAREST : 0) | CACHEPICFLAG_FAILONMISSING);
383 if(Draw_IsPicLoaded(fnt->pic))
386 if(!Draw_IsPicLoaded(fnt->pic))
388 fnt->pic = Draw_CachePic_Flags("gfx/conchars", CACHEPICFLAG_NOCOMPRESSION | (r_nearest_conchars.integer ? CACHEPICFLAG_NEAREST : 0));
389 strlcpy(widthfile, "gfx/conchars.width", sizeof(widthfile));
392 dpsnprintf(widthfile, sizeof(widthfile), "%s.width", fnt->fallbacks[i]);
395 dpsnprintf(widthfile, sizeof(widthfile), "%s.width", fnt->texpath);
397 // unspecified width == 1 (base width)
398 for(ch = 0; ch < 256; ++ch)
399 fnt->width_of[ch] = 1;
401 // FIXME load "name.width", if it fails, fill all with 1
402 if((widthbuf = (char *) FS_LoadFile(widthfile, tempmempool, true, &widthbufsize)))
404 float extraspacing = 0;
405 const char *p = widthbuf;
410 if(!COM_ParseToken_Simple(&p, false, false, true))
428 fnt->width_of[ch] = atof(com_token) + extraspacing;
432 if(!strcmp(com_token, "extraspacing"))
434 if(!COM_ParseToken_Simple(&p, false, false, true))
436 extraspacing = atof(com_token);
438 else if(!strcmp(com_token, "scale"))
440 if(!COM_ParseToken_Simple(&p, false, false, true))
442 fnt->settings.scale = atof(com_token);
446 Con_DPrintf("Warning: skipped unknown font property %s\n", com_token);
447 if(!COM_ParseToken_Simple(&p, false, false, true))
459 for (i = 0; i < MAX_FONT_SIZES; ++i)
461 ft2_font_map_t *map = Font_MapForIndex(fnt->ft2, i);
464 for(ch = 0; ch < 256; ++ch)
465 fnt->width_of_ft2[i][ch] = Font_SnapTo(fnt->width_of[ch], 1/map->size);
469 maxwidth = fnt->width_of[0];
470 for(i = 1; i < 256; ++i)
471 maxwidth = max(maxwidth, fnt->width_of[i]);
472 fnt->maxwidth = maxwidth;
474 // fix up maxwidth for overlap
475 fnt->maxwidth *= fnt->settings.scale;
477 if(fnt == FONT_CONSOLE)
478 con_linewidth = -1; // rewrap console in next frame
481 extern cvar_t developer_font;
482 dp_font_t *FindFont(const char *title, qbool allocate_new)
487 for(i = 0; i < dp_fonts.maxsize; ++i)
488 if(!strcmp(dp_fonts.f[i].title, title))
489 return &dp_fonts.f[i];
490 // if not found - try allocate
493 // find any font with empty title
494 for(i = 0; i < dp_fonts.maxsize; ++i)
496 if(!strcmp(dp_fonts.f[i].title, ""))
498 strlcpy(dp_fonts.f[i].title, title, sizeof(dp_fonts.f[i].title));
499 return &dp_fonts.f[i];
502 // if no any 'free' fonts - expand buffer
503 oldsize = dp_fonts.maxsize;
504 dp_fonts.maxsize = dp_fonts.maxsize + FONTS_EXPAND;
505 if (developer_font.integer)
506 Con_Printf("FindFont: enlarging fonts buffer (%i -> %i)\n", oldsize, dp_fonts.maxsize);
507 dp_fonts.f = (dp_font_t *)Mem_Realloc(fonts_mempool, dp_fonts.f, sizeof(dp_font_t) * dp_fonts.maxsize);
508 // relink ft2 structures
509 for(i = 0; i < oldsize; ++i)
510 if (dp_fonts.f[i].ft2)
511 dp_fonts.f[i].ft2->settings = &dp_fonts.f[i].settings;
512 // register a font in first expanded slot
513 strlcpy(dp_fonts.f[oldsize].title, title, sizeof(dp_fonts.f[oldsize].title));
514 return &dp_fonts.f[oldsize];
519 static float snap_to_pixel_x(float x, float roundUpAt)
521 float pixelpos = x * vid.width / vid_conwidth.value;
522 int snap = (int) pixelpos;
523 if (pixelpos - snap >= roundUpAt) ++snap;
524 return ((float)snap * vid_conwidth.value / vid.width);
526 x = (int)(x * vid.width / vid_conwidth.value);
527 x = (x * vid_conwidth.value / vid.width);
532 static float snap_to_pixel_y(float y, float roundUpAt)
534 float pixelpos = y * vid.height / vid_conheight.value;
535 int snap = (int) pixelpos;
536 if (pixelpos - snap > roundUpAt) ++snap;
537 return ((float)snap * vid_conheight.value / vid.height);
539 y = (int)(y * vid.height / vid_conheight.value);
540 y = (y * vid_conheight.value / vid.height);
545 static void LoadFont_f(cmd_state_t *cmd)
549 const char *filelist, *c, *cm;
550 float sz, scale, voffset;
551 char mainfont[MAX_QPATH];
553 if(Cmd_Argc(cmd) < 2)
555 Con_Printf("Available font commands:\n");
556 for(i = 0; i < dp_fonts.maxsize; ++i)
557 if (dp_fonts.f[i].title[0])
558 Con_Printf(" loadfont %s gfx/tgafile[...] [custom switches] [sizes...]\n", dp_fonts.f[i].title);
559 Con_Printf("A font can simply be gfx/tgafile, or alternatively you\n"
560 "can specify multiple fonts and faces\n"
561 "Like this: gfx/vera-sans:2,gfx/fallback:1\n"
562 "to load face 2 of the font gfx/vera-sans and use face 1\n"
563 "of gfx/fallback as fallback font.\n"
564 "You can also specify a list of font sizes to load, like this:\n"
565 "loadfont console gfx/conchars,gfx/fallback 8 12 16 24 32\n"
566 "In many cases, 8 12 16 24 32 should be a good choice.\n"
568 " scale x : scale all characters by this amount when rendering (doesnt change line height)\n"
569 " voffset x : offset all chars vertical when rendering, this is multiplied to character height\n"
573 f = FindFont(Cmd_Argv(cmd, 1), true);
576 Con_Printf("font function not found\n");
580 if(Cmd_Argc(cmd) < 3)
581 filelist = "gfx/conchars";
583 filelist = Cmd_Argv(cmd, 2);
585 memset(f->fallbacks, 0, sizeof(f->fallbacks));
586 memset(f->fallback_faces, 0, sizeof(f->fallback_faces));
588 // first font is handled "normally"
589 c = strchr(filelist, ':');
590 cm = strchr(filelist, ',');
591 if(c && (!cm || c < cm))
592 f->req_face = atoi(c+1);
599 if(!c || (c - filelist) >= MAX_QPATH)
600 strlcpy(mainfont, filelist, sizeof(mainfont));
603 memcpy(mainfont, filelist, c - filelist);
604 mainfont[c - filelist] = 0;
607 for(i = 0; i < MAX_FONT_FALLBACKS; ++i)
609 c = strchr(filelist, ',');
615 c = strchr(filelist, ':');
616 cm = strchr(filelist, ',');
617 if(c && (!cm || c < cm))
618 f->fallback_faces[i] = atoi(c+1);
621 f->fallback_faces[i] = 0; // f->req_face; could make it stick to the default-font's face index
624 if(!c || (c-filelist) >= MAX_QPATH)
626 strlcpy(f->fallbacks[i], filelist, sizeof(mainfont));
630 memcpy(f->fallbacks[i], filelist, c - filelist);
631 f->fallbacks[i][c - filelist] = 0;
635 // for now: by default load only one size: the default size
637 for(i = 1; i < MAX_FONT_SIZES; ++i)
638 f->req_sizes[i] = -1;
642 if(Cmd_Argc(cmd) >= 4)
644 for(sizes = 0, i = 3; i < Cmd_Argc(cmd); ++i)
647 if (!strcmp(Cmd_Argv(cmd, i), "scale"))
650 if (i < Cmd_Argc(cmd))
651 scale = atof(Cmd_Argv(cmd, i));
654 if (!strcmp(Cmd_Argv(cmd, i), "voffset"))
657 if (i < Cmd_Argc(cmd))
658 voffset = atof(Cmd_Argv(cmd, i));
663 continue; // no slot for other sizes
665 // parse one of sizes
666 sz = atof(Cmd_Argv(cmd, i));
667 if (sz > 0.001f && sz < 1000.0f) // do not use crap sizes
669 // search for duplicated sizes
671 for (j=0; j<sizes; j++)
672 if (f->req_sizes[j] == sz)
675 continue; // sz already in req_sizes, don't add it again
677 if (sizes == MAX_FONT_SIZES)
679 Con_Printf(CON_WARN "Warning: specified more than %i different font sizes, exceding ones are ignored\n", MAX_FONT_SIZES);
683 f->req_sizes[sizes] = sz;
689 LoadFont(true, mainfont, f, scale, voffset);
697 static void gl_draw_start(void)
701 drawtexturepool = R_AllocTexturePool();
704 memset(cachepichash, 0, sizeof(cachepichash));
708 // load default font textures
709 for(i = 0; i < dp_fonts.maxsize; ++i)
710 if (dp_fonts.f[i].title[0])
711 LoadFont(false, va(vabuf, sizeof(vabuf), "gfx/font_%s", dp_fonts.f[i].title), &dp_fonts.f[i], 1, 0);
714 static void gl_draw_shutdown(void)
718 R_FreeTexturePool(&drawtexturepool);
721 memset(cachepichash, 0, sizeof(cachepichash));
724 static void gl_draw_newmap(void)
729 // mark all of the persistent pics so they are not purged...
730 for (i = 0; i < numcachepics; i++)
732 cachepic_t *pic = cachepics + i;
733 if (!pic->autoload && pic->skinframe)
734 R_SkinFrame_MarkUsed(pic->skinframe);
738 void GL_Draw_Init (void)
742 Cvar_RegisterVariable(&r_font_postprocess_blur);
743 Cvar_RegisterVariable(&r_font_postprocess_outline);
744 Cvar_RegisterVariable(&r_font_postprocess_shadow_x);
745 Cvar_RegisterVariable(&r_font_postprocess_shadow_y);
746 Cvar_RegisterVariable(&r_font_postprocess_shadow_z);
747 Cvar_RegisterVariable(&r_font_hinting);
748 Cvar_RegisterVariable(&r_font_antialias);
749 Cvar_RegisterVariable(&r_textshadow);
750 Cvar_RegisterVariable(&r_textbrightness);
751 Cvar_RegisterVariable(&r_textcontrast);
752 Cvar_RegisterVariable(&r_nearest_2d);
753 Cvar_RegisterVariable(&r_nearest_conchars);
755 // allocate fonts storage
756 fonts_mempool = Mem_AllocPool("FONTS", 0, NULL);
757 dp_fonts.maxsize = MAX_FONTS;
758 dp_fonts.f = (dp_font_t *)Mem_Alloc(fonts_mempool, sizeof(dp_font_t) * dp_fonts.maxsize);
759 memset(dp_fonts.f, 0, sizeof(dp_font_t) * dp_fonts.maxsize);
761 // assign starting font names
762 strlcpy(FONT_DEFAULT->title, "default", sizeof(FONT_DEFAULT->title));
763 strlcpy(FONT_DEFAULT->texpath, "gfx/conchars", sizeof(FONT_DEFAULT->texpath));
764 strlcpy(FONT_CONSOLE->title, "console", sizeof(FONT_CONSOLE->title));
765 strlcpy(FONT_SBAR->title, "sbar", sizeof(FONT_SBAR->title));
766 strlcpy(FONT_NOTIFY->title, "notify", sizeof(FONT_NOTIFY->title));
767 strlcpy(FONT_CHAT->title, "chat", sizeof(FONT_CHAT->title));
768 strlcpy(FONT_CENTERPRINT->title, "centerprint", sizeof(FONT_CENTERPRINT->title));
769 strlcpy(FONT_INFOBAR->title, "infobar", sizeof(FONT_INFOBAR->title));
770 strlcpy(FONT_MENU->title, "menu", sizeof(FONT_MENU->title));
771 for(i = 0, j = 0; i < MAX_USERFONTS; ++i)
772 if(!FONT_USER(i)->title[0])
773 dpsnprintf(FONT_USER(i)->title, sizeof(FONT_USER(i)->title), "user%d", j++);
775 Cmd_AddCommand(CF_CLIENT, "loadfont", LoadFont_f, "loadfont function tganame loads a font; example: loadfont console gfx/veramono; loadfont without arguments lists the available functions");
776 R_RegisterModule("GL_Draw", gl_draw_start, gl_draw_shutdown, gl_draw_newmap, NULL, NULL);
779 void DrawQ_Start(void)
781 r_refdef.draw2dstage = 1;
782 R_ResetViewRendering2D_Common(0, NULL, NULL, 0, 0, vid.width, vid.height, vid_conwidth.integer, vid_conheight.integer);
785 qbool r_draw2d_force = false;
787 void DrawQ_Pic(float x, float y, cachepic_t *pic, float width, float height, float red, float green, float blue, float alpha, int flags)
789 model_t *mod = CL_Mesh_UI();
793 pic = Draw_CachePic("white");
794 // make sure pic is loaded - we don't use the texture here, Mod_Mesh_GetTexture looks up the skinframe by name
795 Draw_GetPicTexture(pic);
799 height = pic->height;
800 surf = Mod_Mesh_AddSurface(mod, Mod_Mesh_GetTexture(mod, pic->name, flags, pic->texflags, MATERIALFLAG_WALL | MATERIALFLAG_VERTEXCOLOR | MATERIALFLAG_ALPHAGEN_VERTEX | MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW), true);
801 e0 = Mod_Mesh_IndexForVertex(mod, surf, x , y , 0, 0, 0, -1, 0, 0, 0, 0, red, green, blue, alpha);
802 e1 = Mod_Mesh_IndexForVertex(mod, surf, x + width, y , 0, 0, 0, -1, 1, 0, 0, 0, red, green, blue, alpha);
803 e2 = Mod_Mesh_IndexForVertex(mod, surf, x + width, y + height, 0, 0, 0, -1, 1, 1, 0, 0, red, green, blue, alpha);
804 e3 = Mod_Mesh_IndexForVertex(mod, surf, x , y + height, 0, 0, 0, -1, 0, 1, 0, 0, red, green, blue, alpha);
805 Mod_Mesh_AddTriangle(mod, surf, e0, e1, e2);
806 Mod_Mesh_AddTriangle(mod, surf, e0, e2, e3);
809 void DrawQ_RotPic(float x, float y, cachepic_t *pic, float width, float height, float org_x, float org_y, float angle, float red, float green, float blue, float alpha, int flags)
811 float af = DEG2RAD(-angle); // forward
812 float ar = DEG2RAD(-angle + 90); // right
813 float sinaf = sin(af);
814 float cosaf = cos(af);
815 float sinar = sin(ar);
816 float cosar = cos(ar);
817 model_t *mod = CL_Mesh_UI();
821 pic = Draw_CachePic("white");
822 // make sure pic is loaded - we don't use the texture here, Mod_Mesh_GetTexture looks up the skinframe by name
823 Draw_GetPicTexture(pic);
827 height = pic->height;
828 surf = Mod_Mesh_AddSurface(mod, Mod_Mesh_GetTexture(mod, pic->name, flags, pic->texflags, MATERIALFLAG_WALL | MATERIALFLAG_VERTEXCOLOR | MATERIALFLAG_ALPHAGEN_VERTEX | MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW), true);
829 e0 = Mod_Mesh_IndexForVertex(mod, surf, x - cosaf * org_x - cosar * org_y , y - sinaf * org_x - sinar * org_y , 0, 0, 0, -1, 0, 0, 0, 0, red, green, blue, alpha);
830 e1 = Mod_Mesh_IndexForVertex(mod, surf, x + cosaf * (width - org_x) - cosar * org_y , y + sinaf * (width - org_x) - sinar * org_y , 0, 0, 0, -1, 1, 0, 0, 0, red, green, blue, alpha);
831 e2 = Mod_Mesh_IndexForVertex(mod, surf, x + cosaf * (width - org_x) + cosar * (height - org_y), y + sinaf * (width - org_x) + sinar * (height - org_y), 0, 0, 0, -1, 1, 1, 0, 0, red, green, blue, alpha);
832 e3 = Mod_Mesh_IndexForVertex(mod, surf, x - cosaf * org_x + cosar * (height - org_y), y - sinaf * org_x + sinar * (height - org_y), 0, 0, 0, -1, 0, 1, 0, 0, red, green, blue, alpha);
833 Mod_Mesh_AddTriangle(mod, surf, e0, e1, e2);
834 Mod_Mesh_AddTriangle(mod, surf, e0, e2, e3);
837 void DrawQ_Fill(float x, float y, float width, float height, float red, float green, float blue, float alpha, int flags)
839 DrawQ_Pic(x, y, Draw_CachePic("white"), width, height, red, green, blue, alpha, flags);
842 /// color tag printing
843 static const vec4_t string_colors[] =
846 // LadyHavoc: why on earth is cyan before magenta in Quake3?
847 // LadyHavoc: note: Doom3 uses white for [0] and [7]
848 {0.0, 0.0, 0.0, 1.0}, // black
849 {1.0, 0.0, 0.0, 1.0}, // red
850 {0.0, 1.0, 0.0, 1.0}, // green
851 {1.0, 1.0, 0.0, 1.0}, // yellow
852 {0.0, 0.0, 1.0, 1.0}, // blue
853 {0.0, 1.0, 1.0, 1.0}, // cyan
854 {1.0, 0.0, 1.0, 1.0}, // magenta
855 {1.0, 1.0, 1.0, 1.0}, // white
856 // [515]'s BX_COLOREDTEXT extension
857 {1.0, 1.0, 1.0, 0.5}, // half transparent
858 {0.5, 0.5, 0.5, 1.0} // half brightness
859 // Black's color table
860 //{1.0, 1.0, 1.0, 1.0},
861 //{1.0, 0.0, 0.0, 1.0},
862 //{0.0, 1.0, 0.0, 1.0},
863 //{0.0, 0.0, 1.0, 1.0},
864 //{1.0, 1.0, 0.0, 1.0},
865 //{0.0, 1.0, 1.0, 1.0},
866 //{1.0, 0.0, 1.0, 1.0},
867 //{0.1, 0.1, 0.1, 1.0}
870 #define STRING_COLORS_COUNT (sizeof(string_colors) / sizeof(vec4_t))
872 static void DrawQ_GetTextColor(float color[4], int colorindex, float r, float g, float b, float a, qbool shadow)
874 float C = r_textcontrast.value;
875 float B = r_textbrightness.value;
876 if (colorindex & 0x10000) // that bit means RGB color
878 color[0] = ((colorindex >> 12) & 0xf) / 15.0;
879 color[1] = ((colorindex >> 8) & 0xf) / 15.0;
880 color[2] = ((colorindex >> 4) & 0xf) / 15.0;
881 color[3] = (colorindex & 0xf) / 15.0;
884 Vector4Copy(string_colors[colorindex], color);
885 Vector4Set(color, color[0] * r * C + B, color[1] * g * C + B, color[2] * b * C + B, color[3] * a);
888 float shadowalpha = (color[0]+color[1]+color[2]) * 0.8;
889 Vector4Set(color, 0, 0, 0, color[3] * bound(0, shadowalpha, 1));
893 // returns a colorindex (format 0x1RGBA) if str is a valid RGB string
894 // returns 0 otherwise
895 static int RGBstring_to_colorindex(const char *str)
898 int ind = 0x0001 << 4;
900 if (*str <= '9' && *str >= '0')
905 if (ch >= 'a' && ch <= 'f')
912 } while(!(ind & 0x10000));
913 return ind | 0xf; // add costant alpha value
916 // NOTE: this function always draws exactly one character if maxwidth <= 0
917 float DrawQ_TextWidth_UntilWidth_TrackColors_Scale(const char *text, size_t *maxlen, float w, float h, float sw, float sh, int *outcolor, qbool ignorecolorcodes, const dp_font_t *fnt, float maxwidth)
919 const char *text_start = text;
923 Uchar ch, mapch, nextch;
924 Uchar prevch = 0; // used for kerning
928 ft2_font_map_t *fontmap = NULL;
929 ft2_font_map_t *map = NULL;
930 //ft2_font_map_t *prevmap = NULL;
931 ft2_font_t *ft2 = fnt->ft2;
934 qbool least_one = false;
935 float dw; // display w
936 //float dh; // display h
937 const float *width_of;
944 // do this in the end
945 w *= fnt->settings.scale;
946 h *= fnt->settings.scale;
948 // find the most fitting size:
952 map_index = Font_IndexForSize(ft2, h, &w, &h);
954 map_index = Font_IndexForSize(ft2, h, NULL, NULL);
955 fontmap = Font_MapForIndex(ft2, map_index);
964 if (!outcolor || *outcolor == -1)
965 colorindex = STRING_COLOR_DEFAULT;
967 colorindex = *outcolor;
969 // maxwidth /= fnt->scale; // w and h are multiplied by it already
970 // ftbase_x = snap_to_pixel_x(0);
975 maxwidth = -maxwidth;
979 // x = snap_to_pixel_x(x, 0.4); // haha, it's 0 anyway
982 width_of = fnt->width_of_ft2[map_index];
984 width_of = fnt->width_of;
987 while (((bytes_left = *maxlen - (text - text_start)) > 0) && *text)
990 nextch = ch = u8_getnchar(text, &text, bytes_left);
991 i = text - text_start;
994 if (ch == ' ' && !fontmap)
996 if(!least_one || i0) // never skip the first character
997 if(x + width_of[(int) ' '] * dw > maxwidth)
1000 break; // oops, can't draw this
1002 x += width_of[(int) ' '] * dw;
1005 if (ch == STRING_COLOR_TAG && !ignorecolorcodes && i < *maxlen)
1007 ch = *text; // colors are ascii, so no u8_ needed
1008 if (ch <= '9' && ch >= '0') // ^[0-9] found
1010 colorindex = ch - '0';
1015 else if (ch == STRING_COLOR_RGB_TAG_CHAR && i + 3 < *maxlen ) // ^x found
1017 const char *text_p = &text[1];
1018 int tempcolorindex = RGBstring_to_colorindex(text_p);
1021 colorindex = tempcolorindex;
1027 else if (ch == STRING_COLOR_TAG) // ^^ found
1036 if (!fontmap || (ch <= 0xFF && fontmap->glyphs[ch].image) || (ch >= 0xE000 && ch <= 0xE0FF))
1043 map = ft2_oldstyle_map;
1045 if(!least_one || i0) // never skip the first character
1046 if(x + width_of[ch] * dw > maxwidth)
1049 break; // oops, can't draw this
1051 x += width_of[ch] * dw;
1053 if (!map || map == ft2_oldstyle_map || ch != prevch)
1055 Font_GetMapForChar(ft2, map_index, ch, &map, &mapch);
1059 if (prevch && Font_GetKerningForMap(ft2, map_index, w, h, prevch, ch, &kx, NULL))
1061 x += map->glyphs[mapch].advance_x * dw;
1070 *outcolor = colorindex;
1075 float DrawQ_Color[4];
1076 float DrawQ_String_Scale(float startx, float starty, const char *text, size_t maxlen, float w, float h, float sw, float sh, float basered, float basegreen, float baseblue, float basealpha, int flags, int *outcolor, qbool ignorecolorcodes, const dp_font_t *fnt)
1078 int shadow, colorindex = STRING_COLOR_DEFAULT;
1080 float x = startx, y, s, t, u, v, thisw;
1081 Uchar ch, mapch, nextch;
1082 Uchar prevch = 0; // used for kerning
1084 //ft2_font_map_t *prevmap = NULL; // the previous map
1085 ft2_font_map_t *map = NULL; // the currently used map
1086 ft2_font_map_t *fontmap = NULL; // the font map for the size
1088 const char *text_start = text;
1090 ft2_font_t *ft2 = fnt->ft2;
1095 const float *width_of;
1096 model_t *mod = CL_Mesh_UI();
1097 msurface_t *surf = NULL;
1100 tw = Draw_GetPicWidth(fnt->pic);
1101 th = Draw_GetPicHeight(fnt->pic);
1109 starty -= (fnt->settings.scale - 1) * h * 0.5 - fnt->settings.voffset*h; // center & offset
1110 w *= fnt->settings.scale;
1111 h *= fnt->settings.scale;
1116 map_index = Font_IndexForSize(ft2, h, &w, &h);
1118 map_index = Font_IndexForSize(ft2, h, NULL, NULL);
1119 fontmap = Font_MapForIndex(ft2, map_index);
1125 // draw the font at its baseline when using freetype
1127 ftbase_y = dh * (4.5/6.0);
1132 if(!r_draw2d.integer && !r_draw2d_force)
1133 return startx + DrawQ_TextWidth_UntilWidth_TrackColors_Scale(text, &maxlen, w, h, sw, sh, NULL, ignorecolorcodes, fnt, 1000000000);
1135 //ftbase_x = snap_to_pixel_x(ftbase_x);
1138 startx = snap_to_pixel_x(startx, 0.4);
1139 starty = snap_to_pixel_y(starty, 0.4);
1140 ftbase_y = snap_to_pixel_y(ftbase_y, 0.3);
1143 pix_x = vid.width / vid_conwidth.value;
1144 pix_y = vid.height / vid_conheight.value;
1147 width_of = fnt->width_of_ft2[map_index];
1149 width_of = fnt->width_of;
1151 for (shadow = r_textshadow.value != 0 && basealpha > 0;shadow >= 0;shadow--)
1156 if (!outcolor || *outcolor == -1)
1157 colorindex = STRING_COLOR_DEFAULT;
1159 colorindex = *outcolor;
1161 DrawQ_GetTextColor(DrawQ_Color, colorindex, basered, basegreen, baseblue, basealpha, shadow != 0);
1168 x += r_textshadow.value * vid.width / vid_conwidth.value;
1169 y += r_textshadow.value * vid.height / vid_conheight.value;
1172 while (((bytes_left = maxlen - (text - text_start)) > 0) && *text)
1174 nextch = ch = u8_getnchar(text, &text, bytes_left);
1175 i = text - text_start;
1178 if (ch == ' ' && !fontmap)
1180 x += width_of[(int) ' '] * dw;
1183 if (ch == STRING_COLOR_TAG && !ignorecolorcodes && i < maxlen)
1185 ch = *text; // colors are ascii, so no u8_ needed
1186 if (ch <= '9' && ch >= '0') // ^[0-9] found
1188 colorindex = ch - '0';
1189 DrawQ_GetTextColor(DrawQ_Color, colorindex, basered, basegreen, baseblue, basealpha, shadow != 0);
1194 else if (ch == STRING_COLOR_RGB_TAG_CHAR && i+3 < maxlen ) // ^x found
1196 const char *text_p = &text[1];
1197 int tempcolorindex = RGBstring_to_colorindex(text_p);
1200 colorindex = tempcolorindex;
1201 DrawQ_GetTextColor(DrawQ_Color, colorindex, basered, basegreen, baseblue, basealpha, shadow != 0);
1207 else if (ch == STRING_COLOR_TAG)
1216 // using a value of -1 for the oldstyle map because NULL means uninitialized...
1217 // this way we don't need to rebind fnt->tex for every old-style character
1218 // E000..E0FF: emulate old-font characters (to still have smileys and such available)
1221 x += 1.0/pix_x * r_textshadow.value;
1222 y += 1.0/pix_y * r_textshadow.value;
1224 if (!fontmap || (ch <= 0xFF && fontmap->glyphs[ch].image) || (ch >= 0xE000 && ch <= 0xE0FF))
1231 map = ft2_oldstyle_map;
1233 //num = (unsigned char) text[i];
1234 //thisw = fnt->width_of[num];
1235 thisw = fnt->width_of[ch];
1236 // FIXME make these smaller to just include the occupied part of the character for slightly faster rendering
1237 if (r_nearest_conchars.integer)
1239 s = (ch & 15)*0.0625f;
1240 t = (ch >> 4)*0.0625f;
1241 u = 0.0625f * thisw;
1246 s = (ch & 15)*0.0625f + (0.5f / tw);
1247 t = (ch >> 4)*0.0625f + (0.5f / th);
1248 u = 0.0625f * thisw - (1.0f / tw);
1249 v = 0.0625f - (1.0f / th);
1251 surf = Mod_Mesh_AddSurface(mod, Mod_Mesh_GetTexture(mod, fnt->pic->name, flags, TEXF_ALPHA | TEXF_CLAMP, MATERIALFLAG_WALL | MATERIALFLAG_VERTEXCOLOR | MATERIALFLAG_ALPHAGEN_VERTEX | MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW), true);
1252 e0 = Mod_Mesh_IndexForVertex(mod, surf, x , y , 10, 0, 0, -1, s , t , 0, 0, DrawQ_Color[0], DrawQ_Color[1], DrawQ_Color[2], DrawQ_Color[3]);
1253 e1 = Mod_Mesh_IndexForVertex(mod, surf, x+dw*thisw, y , 10, 0, 0, -1, s+u, t , 0, 0, DrawQ_Color[0], DrawQ_Color[1], DrawQ_Color[2], DrawQ_Color[3]);
1254 e2 = Mod_Mesh_IndexForVertex(mod, surf, x+dw*thisw, y+dh, 10, 0, 0, -1, s+u, t+v, 0, 0, DrawQ_Color[0], DrawQ_Color[1], DrawQ_Color[2], DrawQ_Color[3]);
1255 e3 = Mod_Mesh_IndexForVertex(mod, surf, x , y+dh, 10, 0, 0, -1, s , t+v, 0, 0, DrawQ_Color[0], DrawQ_Color[1], DrawQ_Color[2], DrawQ_Color[3]);
1256 Mod_Mesh_AddTriangle(mod, surf, e0, e1, e2);
1257 Mod_Mesh_AddTriangle(mod, surf, e0, e2, e3);
1258 x += width_of[ch] * dw;
1260 if (!map || map == ft2_oldstyle_map || ch != prevch)
1262 Font_GetMapForChar(ft2, map_index, ch, &map, &mapch);
1270 thisw = map->glyphs[mapch].advance_x;
1274 if (prevch && Font_GetKerningForMap(ft2, map_index, w, h, prevch, ch, &kx, &ky))
1281 surf = Mod_Mesh_AddSurface(mod, Mod_Mesh_GetTexture(mod, map->pic->name, flags, TEXF_ALPHA | TEXF_CLAMP, MATERIALFLAG_WALL | MATERIALFLAG_VERTEXCOLOR | MATERIALFLAG_ALPHAGEN_VERTEX | MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW), true);
1282 e0 = Mod_Mesh_IndexForVertex(mod, surf, x + dw * map->glyphs[mapch].vxmin, y + dh * map->glyphs[mapch].vymin, 10, 0, 0, -1, map->glyphs[mapch].txmin, map->glyphs[mapch].tymin, 0, 0, DrawQ_Color[0], DrawQ_Color[1], DrawQ_Color[2], DrawQ_Color[3]);
1283 e1 = Mod_Mesh_IndexForVertex(mod, surf, x + dw * map->glyphs[mapch].vxmax, y + dh * map->glyphs[mapch].vymin, 10, 0, 0, -1, map->glyphs[mapch].txmax, map->glyphs[mapch].tymin, 0, 0, DrawQ_Color[0], DrawQ_Color[1], DrawQ_Color[2], DrawQ_Color[3]);
1284 e2 = Mod_Mesh_IndexForVertex(mod, surf, x + dw * map->glyphs[mapch].vxmax, y + dh * map->glyphs[mapch].vymax, 10, 0, 0, -1, map->glyphs[mapch].txmax, map->glyphs[mapch].tymax, 0, 0, DrawQ_Color[0], DrawQ_Color[1], DrawQ_Color[2], DrawQ_Color[3]);
1285 e3 = Mod_Mesh_IndexForVertex(mod, surf, x + dw * map->glyphs[mapch].vxmin, y + dh * map->glyphs[mapch].vymax, 10, 0, 0, -1, map->glyphs[mapch].txmin, map->glyphs[mapch].tymax, 0, 0, DrawQ_Color[0], DrawQ_Color[1], DrawQ_Color[2], DrawQ_Color[3]);
1286 Mod_Mesh_AddTriangle(mod, surf, e0, e1, e2);
1287 Mod_Mesh_AddTriangle(mod, surf, e0, e2, e3);
1299 x -= 1.0/pix_x * r_textshadow.value;
1300 y -= 1.0/pix_y * r_textshadow.value;
1306 *outcolor = colorindex;
1308 // note: this relies on the proper text (not shadow) being drawn last
1312 float DrawQ_String(float startx, float starty, const char *text, size_t maxlen, float w, float h, float basered, float basegreen, float baseblue, float basealpha, int flags, int *outcolor, qbool ignorecolorcodes, const dp_font_t *fnt)
1314 return DrawQ_String_Scale(startx, starty, text, maxlen, w, h, 1, 1, basered, basegreen, baseblue, basealpha, flags, outcolor, ignorecolorcodes, fnt);
1317 float DrawQ_TextWidth_UntilWidth_TrackColors(const char *text, size_t *maxlen, float w, float h, int *outcolor, qbool ignorecolorcodes, const dp_font_t *fnt, float maxwidth)
1319 return DrawQ_TextWidth_UntilWidth_TrackColors_Scale(text, maxlen, w, h, 1, 1, outcolor, ignorecolorcodes, fnt, maxwidth);
1322 float DrawQ_TextWidth(const char *text, size_t maxlen, float w, float h, qbool ignorecolorcodes, const dp_font_t *fnt)
1324 return DrawQ_TextWidth_UntilWidth(text, &maxlen, w, h, ignorecolorcodes, fnt, 1000000000);
1327 float DrawQ_TextWidth_UntilWidth(const char *text, size_t *maxlen, float w, float h, qbool ignorecolorcodes, const dp_font_t *fnt, float maxWidth)
1329 return DrawQ_TextWidth_UntilWidth_TrackColors(text, maxlen, w, h, NULL, ignorecolorcodes, fnt, maxWidth);
1334 // no ^xrgb management
1335 static int DrawQ_BuildColoredText(char *output2c, size_t maxoutchars, const char *text, int maxreadchars, qbool ignorecolorcodes, int *outcolor)
1337 int color, numchars = 0;
1338 char *outputend2c = output2c + maxoutchars - 2;
1339 if (!outcolor || *outcolor == -1)
1340 color = STRING_COLOR_DEFAULT;
1344 maxreadchars = 1<<30;
1345 textend = text + maxreadchars;
1346 while (text != textend && *text)
1348 if (*text == STRING_COLOR_TAG && !ignorecolorcodes && text + 1 != textend)
1350 if (text[1] == STRING_COLOR_TAG)
1352 else if (text[1] >= '0' && text[1] <= '9')
1354 color = text[1] - '0';
1359 if (output2c >= outputend2c)
1361 *output2c++ = *text++;
1362 *output2c++ = color;
1365 output2c[0] = output2c[1] = 0;
1372 void DrawQ_SuperPic(float x, float y, cachepic_t *pic, float width, float height, float s1, float t1, float r1, float g1, float b1, float a1, float s2, float t2, float r2, float g2, float b2, float a2, float s3, float t3, float r3, float g3, float b3, float a3, float s4, float t4, float r4, float g4, float b4, float a4, int flags)
1374 model_t *mod = CL_Mesh_UI();
1378 pic = Draw_CachePic("white");
1379 // make sure pic is loaded - we don't use the texture here, Mod_Mesh_GetTexture looks up the skinframe by name
1380 Draw_GetPicTexture(pic);
1384 height = pic->height;
1385 surf = Mod_Mesh_AddSurface(mod, Mod_Mesh_GetTexture(mod, pic->name, flags, pic->texflags, MATERIALFLAG_WALL | MATERIALFLAG_VERTEXCOLOR | MATERIALFLAG_ALPHAGEN_VERTEX | MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW), true);
1386 e0 = Mod_Mesh_IndexForVertex(mod, surf, x , y , 0, 0, 0, -1, s1, t1, 0, 0, r1, g1, b1, a1);
1387 e1 = Mod_Mesh_IndexForVertex(mod, surf, x + width, y , 0, 0, 0, -1, s2, t2, 0, 0, r2, g2, b2, a2);
1388 e2 = Mod_Mesh_IndexForVertex(mod, surf, x + width, y + height, 0, 0, 0, -1, s4, t4, 0, 0, r4, g4, b4, a4);
1389 e3 = Mod_Mesh_IndexForVertex(mod, surf, x , y + height, 0, 0, 0, -1, s3, t3, 0, 0, r3, g3, b3, a3);
1390 Mod_Mesh_AddTriangle(mod, surf, e0, e1, e2);
1391 Mod_Mesh_AddTriangle(mod, surf, e0, e2, e3);
1394 void DrawQ_Line (float width, float x1, float y1, float x2, float y2, float r, float g, float b, float alpha, int flags)
1396 model_t *mod = CL_Mesh_UI();
1399 float offsetx, offsety;
1400 // width is measured in real pixels
1401 if (fabs(x2 - x1) > fabs(y2 - y1))
1404 offsety = 0.5f * width * vid_conheight.value / vid.height;
1408 offsetx = 0.5f * width * vid_conwidth.value / vid.width;
1411 surf = Mod_Mesh_AddSurface(mod, Mod_Mesh_GetTexture(mod, "white", 0, 0, MATERIALFLAG_WALL | MATERIALFLAG_VERTEXCOLOR | MATERIALFLAG_ALPHAGEN_VERTEX | MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW), true);
1412 e0 = Mod_Mesh_IndexForVertex(mod, surf, x1 - offsetx, y1 - offsety, 10, 0, 0, -1, 0, 0, 0, 0, r, g, b, alpha);
1413 e1 = Mod_Mesh_IndexForVertex(mod, surf, x2 - offsetx, y2 - offsety, 10, 0, 0, -1, 0, 0, 0, 0, r, g, b, alpha);
1414 e2 = Mod_Mesh_IndexForVertex(mod, surf, x2 + offsetx, y2 + offsety, 10, 0, 0, -1, 0, 0, 0, 0, r, g, b, alpha);
1415 e3 = Mod_Mesh_IndexForVertex(mod, surf, x1 + offsetx, y1 + offsety, 10, 0, 0, -1, 0, 0, 0, 0, r, g, b, alpha);
1416 Mod_Mesh_AddTriangle(mod, surf, e0, e1, e2);
1417 Mod_Mesh_AddTriangle(mod, surf, e0, e2, e3);
1420 void DrawQ_SetClipArea(float x, float y, float width, float height)
1425 // We have to convert the con coords into real coords
1426 // OGL uses bottom to top (origin is in bottom left)
1427 ix = (int)(0.5 + x * ((float)r_refdef.view.width / vid_conwidth.integer)) + r_refdef.view.x;
1428 iy = (int)(0.5 + y * ((float)r_refdef.view.height / vid_conheight.integer)) + r_refdef.view.y;
1429 iw = (int)(0.5 + width * ((float)r_refdef.view.width / vid_conwidth.integer));
1430 ih = (int)(0.5 + height * ((float)r_refdef.view.height / vid_conheight.integer));
1431 switch(vid.renderpath)
1433 case RENDERPATH_GL32:
1434 case RENDERPATH_GLES2:
1435 GL_Scissor(ix, vid.height - iy - ih, iw, ih);
1439 GL_ScissorTest(true);
1442 void DrawQ_ResetClipArea(void)
1445 GL_ScissorTest(false);
1448 void DrawQ_Finish(void)
1451 r_refdef.draw2dstage = 0;
1454 void DrawQ_RecalcView(void)
1457 if(r_refdef.draw2dstage)
1458 r_refdef.draw2dstage = -1; // next draw call will set viewport etc. again
1461 void DrawQ_FlushUI(void)
1463 model_t *mod = CL_Mesh_UI();
1464 if (mod->num_surfaces == 0)
1467 if (!r_draw2d.integer && !r_draw2d_force)
1469 Mod_Mesh_Reset(mod);
1473 // this is roughly equivalent to R_Mod_Draw, so the UI can use full material feature set
1474 r_refdef.view.colorscale = 1;
1475 r_textureframe++; // used only by R_GetCurrentTexture
1476 GL_DepthMask(false);
1478 Mod_Mesh_Finalize(mod);
1479 R_DrawModelSurfaces(&cl_meshentities[MESH_UI].render, false, false, false, false, false, true);
1481 Mod_Mesh_Reset(mod);