2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
25 #include "mprogdefs.h"
31 static cvar_t forceqmenu = {CF_CLIENT, "forceqmenu", "0", "enables the quake menu instead of the quakec menu.dat (if present)"};
32 static cvar_t menu_progs = {CF_CLIENT, "menu_progs", "menu.dat", "name of quakec menu.dat file"};
34 static int NehGameType;
36 enum m_state_e m_state;
38 void M_Menu_Main_f(cmd_state_t *cmd);
39 void M_Menu_SinglePlayer_f(cmd_state_t *cmd);
40 void M_Menu_Transfusion_Episode_f(cmd_state_t *cmd);
41 void M_Menu_Transfusion_Skill_f(cmd_state_t *cmd);
42 void M_Menu_Load_f(cmd_state_t *cmd);
43 void M_Menu_Save_f(cmd_state_t *cmd);
44 void M_Menu_MultiPlayer_f(cmd_state_t *cmd);
45 void M_Menu_Setup_f(cmd_state_t *cmd);
46 void M_Menu_Options_f(cmd_state_t *cmd);
47 void M_Menu_Options_Effects_f(cmd_state_t *cmd);
48 void M_Menu_Options_Graphics_f(cmd_state_t *cmd);
49 void M_Menu_Options_ColorControl_f(cmd_state_t *cmd);
50 void M_Menu_Keys_f(cmd_state_t *cmd);
51 void M_Menu_Reset_f(cmd_state_t *cmd);
52 void M_Menu_Video_f(cmd_state_t *cmd);
53 void M_Menu_Help_f(cmd_state_t *cmd);
54 void M_Menu_Credits_f(cmd_state_t *cmd);
55 void M_Menu_Quit_f(cmd_state_t *cmd);
56 void M_Menu_LanConfig_f(cmd_state_t *cmd);
57 void M_Menu_GameOptions_f(cmd_state_t *cmd);
58 void M_Menu_ServerList_f(cmd_state_t *cmd);
59 void M_Menu_ModList_f(cmd_state_t *cmd);
61 static void M_Main_Draw (void);
62 static void M_SinglePlayer_Draw (void);
63 static void M_Transfusion_Episode_Draw (void);
64 static void M_Transfusion_Skill_Draw (void);
65 static void M_Load_Draw (void);
66 static void M_Save_Draw (void);
67 static void M_MultiPlayer_Draw (void);
68 static void M_Setup_Draw (void);
69 static void M_Options_Draw (void);
70 static void M_Options_Effects_Draw (void);
71 static void M_Options_Graphics_Draw (void);
72 static void M_Options_ColorControl_Draw (void);
73 static void M_Keys_Draw (void);
74 static void M_Reset_Draw (void);
75 static void M_Video_Draw (void);
76 static void M_Help_Draw (void);
77 static void M_Credits_Draw (void);
78 static void M_Quit_Draw (void);
79 static void M_LanConfig_Draw (void);
80 static void M_GameOptions_Draw (void);
81 static void M_ServerList_Draw (void);
82 static void M_ModList_Draw (void);
85 static void M_Main_Key(cmd_state_t *cmd, int key, int ascii);
86 static void M_SinglePlayer_Key(cmd_state_t *cmd, int key, int ascii);
87 static void M_Transfusion_Episode_Key(cmd_state_t *cmd, int key, int ascii);
88 static void M_Transfusion_Skill_Key(cmd_state_t *cmd, int key, int ascii);
89 static void M_Load_Key(cmd_state_t *cmd, int key, int ascii);
90 static void M_Save_Key(cmd_state_t *cmd, int key, int ascii);
91 static void M_MultiPlayer_Key(cmd_state_t *cmd, int key, int ascii);
92 static void M_Setup_Key(cmd_state_t *cmd, int key, int ascii);
93 static void M_Options_Key(cmd_state_t *cmd, int key, int ascii);
94 static void M_Options_Effects_Key(cmd_state_t *cmd, int key, int ascii);
95 static void M_Options_Graphics_Key(cmd_state_t *cmd, int key, int ascii);
96 static void M_Options_ColorControl_Key(cmd_state_t *cmd, int key, int ascii);
97 static void M_Keys_Key(cmd_state_t *cmd, int key, int ascii);
98 static void M_Reset_Key(cmd_state_t *cmd, int key, int ascii);
99 static void M_Video_Key(cmd_state_t *cmd, int key, int ascii);
100 static void M_Help_Key(cmd_state_t *cmd, int key, int ascii);
101 static void M_Credits_Key(cmd_state_t *cmd, int key, int ascii);
102 static void M_Quit_Key(cmd_state_t *cmd, int key, int ascii);
103 static void M_LanConfig_Key(cmd_state_t *cmd, int key, int ascii);
104 static void M_GameOptions_Key(cmd_state_t *cmd, int key, int ascii);
105 static void M_ServerList_Key(cmd_state_t *cmd, int key, int ascii);
106 static void M_ModList_Key(cmd_state_t *cmd, int key, int ascii);
108 static qbool m_entersound; ///< play after drawing a frame, so caching won't disrupt the sound
110 #define StartingGame (m_multiplayer_cursor == 1)
111 #define JoiningGame (m_multiplayer_cursor == 0)
114 #define NumberOfNehahraDemos 34
115 typedef struct nehahrademonames_s
119 } nehahrademonames_t;
121 static nehahrademonames_t NehahraDemos[NumberOfNehahraDemos] =
123 {"intro", "Prologue"},
124 {"genf", "The Beginning"},
125 {"genlab", "A Doomed Project"},
126 {"nehcre", "The New Recruits"},
127 {"maxneh", "Breakthrough"},
128 {"maxchar", "Renewal and Duty"},
129 {"crisis", "Worlds Collide"},
130 {"postcris", "Darkening Skies"},
131 {"hearing", "The Hearing"},
132 {"getjack", "On a Mexican Radio"},
133 {"prelude", "Honor and Justice"},
134 {"abase", "A Message Sent"},
135 {"effect", "The Other Side"},
136 {"uhoh", "Missing in Action"},
137 {"prepare", "The Response"},
138 {"vision", "Farsighted Eyes"},
139 {"maxturns", "Enter the Immortal"},
140 {"backlot", "Separate Ways"},
141 {"maxside", "The Ancient Runes"},
142 {"counter", "The New Initiative"},
143 {"warprep", "Ghosts to the World"},
144 {"counter1", "A Fate Worse Than Death"},
145 {"counter2", "Friendly Fire"},
146 {"counter3", "Minor Setback"},
147 {"madmax", "Scores to Settle"},
148 {"quake", "One Man"},
149 {"cthmm", "Shattered Masks"},
150 {"shades", "Deal with the Dead"},
151 {"gophil", "An Unlikely Hero"},
152 {"cstrike", "War in Hell"},
153 {"shubset", "The Conspiracy"},
154 {"shubdie", "Even Death May Die"},
155 {"newranks", "An Empty Throne"},
156 {"seal", "The Seal is Broken"}
159 static float menu_x, menu_y, menu_width, menu_height;
161 static void M_Background(int width, int height)
163 menu_width = bound(1.0f, (float)width, vid_conwidth.value);
164 menu_height = bound(1.0f, (float)height, vid_conheight.value);
165 menu_x = (vid_conwidth.integer - menu_width) * 0.5;
166 menu_y = (vid_conheight.integer - menu_height) * 0.5;
167 //DrawQ_Fill(menu_x, menu_y, menu_width, menu_height, 0, 0, 0, 0.5, 0);
168 DrawQ_Fill(0, 0, vid_conwidth.integer, vid_conheight.integer, 0, 0, 0, 0.5, 0);
175 Draws one solid graphics character
178 static void M_DrawCharacter (float cx, float cy, int num)
183 DrawQ_String(menu_x + cx, menu_y + cy, temp, 1, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_MENU);
186 static void M_PrintColored(float cx, float cy, const char *str)
188 DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0, NULL, false, FONT_MENU);
191 static void M_Print(float cx, float cy, const char *str)
193 DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_MENU);
196 static void M_PrintRed(float cx, float cy, const char *str)
198 DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 0, 0, 1, 0, NULL, true, FONT_MENU);
201 static void M_ItemPrint(float cx, float cy, const char *str, int unghosted)
204 DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_MENU);
206 DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 0.4, 0.4, 0.4, 1, 0, NULL, true, FONT_MENU);
209 static void M_DrawPic(float cx, float cy, const char *picname)
211 DrawQ_Pic(menu_x + cx, menu_y + cy, Draw_CachePic (picname), 0, 0, 1, 1, 1, 1, 0);
214 static void M_DrawTextBox(float x, float y, float width, float height)
222 M_DrawPic (cx, cy, "gfx/box_tl");
223 for (n = 0; n < height; n++)
226 M_DrawPic (cx, cy, "gfx/box_ml");
228 M_DrawPic (cx, cy+8, "gfx/box_bl");
235 M_DrawPic (cx, cy, "gfx/box_tm");
236 for (n = 0; n < height; n++)
240 M_DrawPic (cx, cy, "gfx/box_mm2");
242 M_DrawPic (cx, cy, "gfx/box_mm");
244 M_DrawPic (cx, cy+8, "gfx/box_bm");
251 M_DrawPic (cx, cy, "gfx/box_tr");
252 for (n = 0; n < height; n++)
255 M_DrawPic (cx, cy, "gfx/box_mr");
257 M_DrawPic (cx, cy+8, "gfx/box_br");
260 //=============================================================================
262 //int m_save_demonum;
269 static void M_ToggleMenu(int mode)
273 if ((key_dest != key_menu && key_dest != key_menu_grabbed) || m_state != m_main)
276 return; // the menu is off, and we want it off
277 M_Menu_Main_f (cmd_local);
282 return; // the menu is on, and we want it on
289 static int demo_cursor;
290 static void M_Demo_Draw (void)
294 M_Background(320, 200);
296 for (i = 0;i < NumberOfNehahraDemos;i++)
297 M_Print(16, 16 + 8*i, NehahraDemos[i].desc);
300 M_DrawCharacter (8, 16 + demo_cursor*8, 12+((int)(host.realtime*4)&1));
304 static void M_Menu_Demos_f(cmd_state_t *cmd)
312 static void M_Demo_Key (cmd_state_t *cmd, int k, int ascii)
322 S_LocalSound ("sound/misc/menu2.wav");
325 Cbuf_AddText (cmd, va(vabuf, sizeof(vabuf), "playdemo %s\n", NehahraDemos[demo_cursor].name));
330 S_LocalSound ("sound/misc/menu1.wav");
333 demo_cursor = NumberOfNehahraDemos-1;
338 S_LocalSound ("sound/misc/menu1.wav");
340 if (demo_cursor >= NumberOfNehahraDemos)
346 //=============================================================================
349 static int m_main_cursor;
350 static qbool m_missingdata = false;
352 static int MAIN_ITEMS = 4; // Nehahra: Menu Disable
355 void M_Menu_Main_f(cmd_state_t *cmd)
360 if (gamemode == GAME_NEHAHRA)
362 if (FS_FileExists("maps/neh1m4.bsp"))
364 if (FS_FileExists("hearing.dem"))
366 Con_DPrint("Main menu: Nehahra movie and game detected.\n");
367 NehGameType = TYPE_BOTH;
371 Con_DPrint("Nehahra game detected.\n");
372 NehGameType = TYPE_GAME;
377 if (FS_FileExists("hearing.dem"))
379 Con_DPrint("Nehahra movie detected.\n");
380 NehGameType = TYPE_DEMO;
384 Con_DPrint("Nehahra not found.\n");
385 NehGameType = TYPE_GAME; // could just complain, but...
388 if (NehGameType == TYPE_DEMO)
390 else if (NehGameType == TYPE_GAME)
395 else if (gamemode == GAME_TRANSFUSION)
397 s = "gfx/menu/mainmenu1";
398 if (sv.active && !cl.intermission && cl.islocalgame)
406 // check if the game data is missing and use a different main menu if so
407 m_missingdata = !forceqmenu.integer && !Draw_IsPicLoaded(Draw_CachePic_Flags(s, CACHEPICFLAG_FAILONMISSING));
412 if (key_dest != key_menu)
414 m_save_demonum = cls.demonum;
424 static void M_Main_Draw (void)
434 M_Background(640, 480); //fall back is always to 640x480, this makes it most readable at that.
436 s = "You have reached this menu due to missing or unlocatable content/data";M_PrintRed ((640-strlen(s)*8)*0.5, (480/3)-16, s);y+=8;
438 s = "You may consider adding";M_Print ((640-strlen(s)*8)*0.5, y, s);y+=8;
439 s = "-basedir /path/to/game";M_Print ((640-strlen(s)*8)*0.5, y, s);y+=8;
440 s = "to your launch commandline";M_Print ((640-strlen(s)*8)*0.5, y, s);y+=8;
441 M_Print (640/2 - 48, 480/2, "Open Console"); //The console usually better shows errors (failures)
442 M_Print (640/2 - 48, 480/2 + 8, "Quit");
443 M_DrawCharacter(640/2 - 56, 480/2 + (8 * m_main_cursor), 12+((int)(host.realtime*4)&1));
447 if (gamemode == GAME_TRANSFUSION) {
449 M_Background(640, 480);
450 p = Draw_CachePic ("gfx/menu/tb-transfusion");
451 M_DrawPic (640/2 - Draw_GetPicWidth(p)/2, 40, "gfx/menu/tb-transfusion");
453 // 8 rather than MAIN_ITEMS to skip a number and not miss the last option
454 for (y1 = 1; y1 <= 8; y1++)
456 if (MAIN_ITEMS == 7 && y1 == 4)
458 M_DrawPic (0, y2, va(vabuf, sizeof(vabuf), "gfx/menu/mainmenu%i", y1));
461 if (MAIN_ITEMS == 7 && m_main_cursor > 2)
462 y3 = m_main_cursor + 2;
464 y3 = m_main_cursor + 1;
465 M_DrawPic (0, 120 + m_main_cursor * 40, va(vabuf, sizeof(vabuf), "gfx/menu/mainmenu%iselected", y3));
469 M_Background(320, 200);
470 M_DrawPic (16, 4, "gfx/qplaque");
471 p = Draw_CachePic ("gfx/ttl_main");
472 M_DrawPic ( (320-Draw_GetPicWidth(p))/2, 4, "gfx/ttl_main");
474 if (gamemode == GAME_NEHAHRA)
476 if (NehGameType == TYPE_BOTH)
477 M_DrawPic (72, 32, "gfx/mainmenu");
478 else if (NehGameType == TYPE_GAME)
479 M_DrawPic (72, 32, "gfx/gamemenu");
481 M_DrawPic (72, 32, "gfx/demomenu");
484 M_DrawPic (72, 32, "gfx/mainmenu");
486 f = (int)(host.realtime * 10)%6;
488 M_DrawPic (54, 32 + m_main_cursor * 20, va(vabuf, sizeof(vabuf), "gfx/menudot%i", f+1));
492 static void M_Main_Key(cmd_state_t *cmd, int key, int ascii)
499 //cls.demonum = m_save_demonum;
500 //if (cls.demonum != -1 && !cls.demoplayback && cls.state != ca_connected)
505 S_LocalSound ("sound/misc/menu1.wav");
506 if (++m_main_cursor >= MAIN_ITEMS)
511 S_LocalSound ("sound/misc/menu1.wav");
512 if (--m_main_cursor < 0)
513 m_main_cursor = MAIN_ITEMS - 1;
521 switch (m_main_cursor)
524 if (cls.state == ca_connected)
529 Con_ToggleConsole_f(cmd);
536 else if (gamemode == GAME_NEHAHRA)
541 switch (m_main_cursor)
544 M_Menu_SinglePlayer_f(cmd);
552 M_Menu_MultiPlayer_f(cmd);
556 M_Menu_Options_f(cmd);
562 Cbuf_AddText (cmd, "disconnect\n");
563 Cbuf_AddText (cmd, "playdemo endcred\n");
572 switch (m_main_cursor)
575 M_Menu_SinglePlayer_f(cmd);
579 M_Menu_MultiPlayer_f(cmd);
583 M_Menu_Options_f(cmd);
589 Cbuf_AddText (cmd, "disconnect\n");
590 Cbuf_AddText (cmd, "playdemo endcred\n");
599 switch (m_main_cursor)
608 Cbuf_AddText (cmd, "disconnect\n");
609 Cbuf_AddText (cmd, "playdemo endcred\n");
613 M_Menu_Options_f(cmd);
623 else if (gamemode == GAME_TRANSFUSION) {
626 switch (m_main_cursor)
629 M_Menu_Transfusion_Episode_f(cmd);
633 M_Menu_MultiPlayer_f(cmd);
637 M_Menu_Options_f(cmd);
649 M_Menu_Credits_f(cmd);
659 switch (m_main_cursor)
662 M_Menu_Transfusion_Episode_f(cmd);
666 M_Menu_MultiPlayer_f(cmd);
670 M_Menu_Options_f(cmd);
686 M_Menu_Credits_f(cmd);
697 switch (m_main_cursor)
700 M_Menu_SinglePlayer_f(cmd);
704 M_Menu_MultiPlayer_f(cmd);
708 M_Menu_Options_f(cmd);
723 //=============================================================================
724 /* SINGLE PLAYER MENU */
726 static int m_singleplayer_cursor;
727 #define SINGLEPLAYER_ITEMS 3
730 void M_Menu_SinglePlayer_f(cmd_state_t *cmd)
733 m_state = m_singleplayer;
738 static void M_SinglePlayer_Draw (void)
743 M_Background(320, 200);
745 M_DrawPic (16, 4, "gfx/qplaque");
746 p = Draw_CachePic ("gfx/ttl_sgl");
748 // Some mods don't have a single player mode
749 if (gamemode == GAME_GOODVSBAD2 || gamemode == GAME_BATTLEMECH)
751 M_DrawPic ((320 - Draw_GetPicWidth(p)) / 2, 4, "gfx/ttl_sgl");
753 M_DrawTextBox (60, 8 * 8, 23, 4);
754 if (gamemode == GAME_GOODVSBAD2)
755 M_Print(95, 10 * 8, "Good Vs Bad 2 is for");
756 else // if (gamemode == GAME_BATTLEMECH)
757 M_Print(95, 10 * 8, "Battlemech is for");
758 M_Print(83, 11 * 8, "multiplayer play only");
764 M_DrawPic ( (320-Draw_GetPicWidth(p))/2, 4, "gfx/ttl_sgl");
765 M_DrawPic (72, 32, "gfx/sp_menu");
767 f = (int)(host.realtime * 10)%6;
769 M_DrawPic (54, 32 + m_singleplayer_cursor * 20, va(vabuf, sizeof(vabuf), "gfx/menudot%i", f+1));
774 static void M_SinglePlayer_Key(cmd_state_t *cmd, int key, int ascii)
776 if (gamemode == GAME_GOODVSBAD2 || gamemode == GAME_BATTLEMECH)
778 if (key == K_ESCAPE || key == K_ENTER)
790 S_LocalSound ("sound/misc/menu1.wav");
791 if (++m_singleplayer_cursor >= SINGLEPLAYER_ITEMS)
792 m_singleplayer_cursor = 0;
796 S_LocalSound ("sound/misc/menu1.wav");
797 if (--m_singleplayer_cursor < 0)
798 m_singleplayer_cursor = SINGLEPLAYER_ITEMS - 1;
804 switch (m_singleplayer_cursor)
809 Cbuf_AddText(cmd, "disconnect\n");
810 Cbuf_AddText(cmd, "maxplayers 1\n");
811 Cbuf_AddText(cmd, "deathmatch 0\n");
812 Cbuf_AddText(cmd, "coop 0\n");
813 if (gamemode == GAME_TRANSFUSION)
816 M_Menu_Transfusion_Episode_f(cmd);
819 Cbuf_AddText(cmd, "startmap_sp\n");
833 //=============================================================================
836 static int load_cursor; ///< 0 < load_cursor < MAX_SAVEGAMES
838 static char m_filenames[MAX_SAVEGAMES][SAVEGAME_COMMENT_LENGTH+1];
839 static int loadable[MAX_SAVEGAMES];
841 static void M_ScanSaves (void)
845 char name[MAX_OSPATH];
846 char buf[SAVEGAME_COMMENT_LENGTH + 256];
851 for (i=0 ; i<MAX_SAVEGAMES ; i++)
853 dp_strlcpy (m_filenames[i], "--- UNUSED SLOT ---", sizeof(m_filenames[i]));
855 dpsnprintf (name, sizeof(name), "s%i.sav", (int)i);
856 f = FS_OpenRealFile (name, "rb", false);
859 // read enough to get the comment
860 len = FS_Read(f, buf, sizeof(buf) - 1);
861 len = min(len, sizeof(buf)-1);
865 COM_ParseToken_Simple(&t, false, false, true);
866 //version = atoi(com_token);
868 COM_ParseToken_Simple(&t, false, false, true);
869 dp_strlcpy (m_filenames[i], com_token, sizeof (m_filenames[i]));
871 // change _ back to space
872 for (j=0 ; j<SAVEGAME_COMMENT_LENGTH ; j++)
873 if (m_filenames[i][j] == '_')
874 m_filenames[i][j] = ' ';
880 void M_Menu_Load_f(cmd_state_t *cmd)
889 void M_Menu_Save_f(cmd_state_t *cmd)
894 // LadyHavoc: allow saving multiplayer games
895 if (cl.islocalgame && cl.intermission)
910 static void M_Load_Draw (void)
915 M_Background(320, 200);
917 p = Draw_CachePic ("gfx/p_load");
918 M_DrawPic ( (320-Draw_GetPicWidth(p))/2, 4, "gfx/p_load" );
920 for (i=0 ; i< MAX_SAVEGAMES; i++)
921 M_Print(16, 32 + 8*i, m_filenames[i]);
924 M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(host.realtime*4)&1));
928 static void M_Save_Draw (void)
933 M_Background(320, 200);
935 p = Draw_CachePic ("gfx/p_save");
936 M_DrawPic ( (320-Draw_GetPicWidth(p))/2, 4, "gfx/p_save");
938 for (i=0 ; i<MAX_SAVEGAMES ; i++)
939 M_Print(16, 32 + 8*i, m_filenames[i]);
942 M_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(host.realtime*4)&1));
946 static void M_Load_Key(cmd_state_t *cmd, int k, int ascii)
952 if (gamemode == GAME_TRANSFUSION)
955 M_Menu_SinglePlayer_f(cmd);
959 S_LocalSound ("sound/misc/menu2.wav");
960 if (!loadable[load_cursor])
965 // issue the load command
966 Cbuf_AddText (cmd, va(vabuf, sizeof(vabuf), "load s%i\n", load_cursor) );
971 S_LocalSound ("sound/misc/menu1.wav");
974 load_cursor = MAX_SAVEGAMES-1;
979 S_LocalSound ("sound/misc/menu1.wav");
981 if (load_cursor >= MAX_SAVEGAMES)
988 static void M_Save_Key(cmd_state_t *cmd, int k, int ascii)
994 if (gamemode == GAME_TRANSFUSION)
997 M_Menu_SinglePlayer_f(cmd);
1002 key_dest = key_game;
1003 Cbuf_AddText(cmd, va(vabuf, sizeof(vabuf), "save s%i\n", load_cursor));
1008 S_LocalSound ("sound/misc/menu1.wav");
1010 if (load_cursor < 0)
1011 load_cursor = MAX_SAVEGAMES-1;
1016 S_LocalSound ("sound/misc/menu1.wav");
1018 if (load_cursor >= MAX_SAVEGAMES)
1024 //=============================================================================
1025 /* Transfusion Single Player Episode Menu */
1027 static int m_episode_cursor;
1028 #define EPISODE_ITEMS 6
1030 void M_Menu_Transfusion_Episode_f(cmd_state_t *cmd)
1032 m_entersound = true;
1033 m_state = m_transfusion_episode;
1034 key_dest = key_menu;
1037 static void M_Transfusion_Episode_Draw (void)
1042 M_Background(640, 480);
1044 p = Draw_CachePic ("gfx/menu/tb-episodes");
1045 M_DrawPic (640/2 - Draw_GetPicWidth(p)/2, 40, "gfx/menu/tb-episodes");
1046 for (y = 0; y < EPISODE_ITEMS; y++){
1047 M_DrawPic (0, 160 + y * 40, va(vabuf, sizeof(vabuf), "gfx/menu/episode%i", y+1));
1050 M_DrawPic (0, 120 + (m_episode_cursor + 1) * 40, va(vabuf, sizeof(vabuf), "gfx/menu/episode%iselected", m_episode_cursor + 1));
1053 static void M_Transfusion_Episode_Key(cmd_state_t *cmd, int key, int ascii)
1062 S_LocalSound ("sound/misc/menu1.wav");
1064 if (m_episode_cursor >= EPISODE_ITEMS)
1065 m_episode_cursor = 0;
1069 S_LocalSound ("sound/misc/menu1.wav");
1071 if (m_episode_cursor < 0)
1072 m_episode_cursor = EPISODE_ITEMS - 1;
1076 Cbuf_AddText(cmd, "deathmatch 0\n");
1077 m_entersound = true;
1078 M_Menu_Transfusion_Skill_f(cmd);
1082 //=============================================================================
1083 /* Transfusion Single Player Skill Menu */
1085 static int m_skill_cursor = 2;
1086 #define SKILL_ITEMS 5
1088 void M_Menu_Transfusion_Skill_f(cmd_state_t *cmd)
1090 m_entersound = true;
1091 m_state = m_transfusion_skill;
1092 key_dest = key_menu;
1095 static void M_Transfusion_Skill_Draw (void)
1100 M_Background(640, 480);
1102 p = Draw_CachePic ("gfx/menu/tb-difficulty");
1103 M_DrawPic(640/2 - Draw_GetPicWidth(p)/2, 40, "gfx/menu/tb-difficulty");
1105 for (y = 0; y < SKILL_ITEMS; y++)
1107 M_DrawPic (0, 180 + y * 40, va(vabuf, sizeof(vabuf), "gfx/menu/difficulty%i", y+1));
1109 M_DrawPic (0, 140 + (m_skill_cursor + 1) *40, va(vabuf, sizeof(vabuf), "gfx/menu/difficulty%iselected", m_skill_cursor + 1));
1112 static void M_Transfusion_Skill_Key(cmd_state_t *cmd, int key, int ascii)
1117 M_Menu_Transfusion_Episode_f(cmd);
1121 S_LocalSound ("sound/misc/menu1.wav");
1123 if (m_skill_cursor >= SKILL_ITEMS)
1128 S_LocalSound ("sound/misc/menu1.wav");
1130 if (m_skill_cursor < 0)
1131 m_skill_cursor = SKILL_ITEMS - 1;
1135 m_entersound = true;
1136 switch (m_skill_cursor)
1139 Cbuf_AddText(cmd, "skill 1\n");
1142 Cbuf_AddText(cmd, "skill 2\n");
1145 Cbuf_AddText(cmd, "skill 3\n");
1148 Cbuf_AddText(cmd, "skill 4\n");
1151 Cbuf_AddText(cmd, "skill 5\n");
1154 key_dest = key_game;
1156 Cbuf_AddText(cmd, "disconnect\n");
1157 Cbuf_AddText(cmd, "maxplayers 1\n");
1158 Cbuf_AddText(cmd, "deathmatch 0\n");
1159 Cbuf_AddText(cmd, "coop 0\n");
1160 switch (m_episode_cursor)
1163 Cbuf_AddText(cmd, "map e1m1\n");
1166 Cbuf_AddText(cmd, "map e2m1\n");
1169 Cbuf_AddText(cmd, "map e3m1\n");
1172 Cbuf_AddText(cmd, "map e4m1\n");
1175 Cbuf_AddText(cmd, "map e6m1\n");
1178 Cbuf_AddText(cmd, "map cp01\n");
1183 //=============================================================================
1184 /* MULTIPLAYER MENU */
1186 static int m_multiplayer_cursor;
1187 #define MULTIPLAYER_ITEMS 3
1190 void M_Menu_MultiPlayer_f(cmd_state_t *cmd)
1192 key_dest = key_menu;
1193 m_state = m_multiplayer;
1194 m_entersound = true;
1198 static void M_MultiPlayer_Draw (void)
1204 if (gamemode == GAME_TRANSFUSION)
1206 M_Background(640, 480);
1207 p = Draw_CachePic ("gfx/menu/tb-online");
1208 M_DrawPic (640/2 - Draw_GetPicWidth(p)/2, 140, "gfx/menu/tb-online");
1209 for (f = 1; f <= MULTIPLAYER_ITEMS; f++)
1210 M_DrawPic (0, 180 + f*40, va(vabuf, sizeof(vabuf), "gfx/menu/online%i", f));
1211 M_DrawPic (0, 220 + m_multiplayer_cursor * 40, va(vabuf, sizeof(vabuf), "gfx/menu/online%iselected", m_multiplayer_cursor + 1));
1214 M_Background(320, 200);
1216 M_DrawPic (16, 4, "gfx/qplaque");
1217 p = Draw_CachePic ("gfx/p_multi");
1218 M_DrawPic ( (320-Draw_GetPicWidth(p))/2, 4, "gfx/p_multi");
1219 M_DrawPic (72, 32, "gfx/mp_menu");
1221 f = (int)(host.realtime * 10)%6;
1223 M_DrawPic (54, 32 + m_multiplayer_cursor * 20, va(vabuf, sizeof(vabuf), "gfx/menudot%i", f+1));
1227 static void M_MultiPlayer_Key(cmd_state_t *cmd, int key, int ascii)
1236 S_LocalSound ("sound/misc/menu1.wav");
1237 if (++m_multiplayer_cursor >= MULTIPLAYER_ITEMS)
1238 m_multiplayer_cursor = 0;
1242 S_LocalSound ("sound/misc/menu1.wav");
1243 if (--m_multiplayer_cursor < 0)
1244 m_multiplayer_cursor = MULTIPLAYER_ITEMS - 1;
1248 m_entersound = true;
1249 switch (m_multiplayer_cursor)
1253 M_Menu_LanConfig_f(cmd);
1257 M_Menu_Setup_f(cmd);
1263 //=============================================================================
1266 static int setup_cursor = 4;
1267 static int setup_cursor_table[] = {40, 64, 88, 124, 140};
1269 static char setup_myname[MAX_SCOREBOARDNAME];
1270 static int setup_oldtop;
1271 static int setup_oldbottom;
1272 static int setup_top;
1273 static int setup_bottom;
1274 static int setup_rate;
1275 static int setup_oldrate;
1277 #define NUM_SETUP_CMDS 5
1279 extern cvar_t cl_topcolor;
1280 extern cvar_t cl_bottomcolor;
1282 void M_Menu_Setup_f(cmd_state_t *cmd)
1284 key_dest = key_menu;
1286 m_entersound = true;
1287 dp_strlcpy(setup_myname, cl_name.string, sizeof(setup_myname));
1288 setup_top = setup_oldtop = cl_topcolor.integer;
1289 setup_bottom = setup_oldbottom = cl_bottomcolor.integer;
1290 setup_rate = cl_rate.integer;
1293 static int menuplyr_width, menuplyr_height, menuplyr_top, menuplyr_bottom, menuplyr_load;
1294 static unsigned char *menuplyr_pixels;
1295 static unsigned int *menuplyr_translated;
1297 typedef struct ratetable_s
1304 #define RATES ((int)(sizeof(setup_ratetable)/sizeof(setup_ratetable[0])))
1305 static ratetable_t setup_ratetable[] =
1308 {1500, "28.8 mediocre"},
1309 {2000, "28.8 good"},
1310 {2500, "33.6 mediocre"},
1311 {3000, "33.6 good"},
1313 {4000, "56k mediocre"},
1314 {4500, "56k adequate"},
1317 {15000, "128k ISDN"},
1318 {25000, "broadband"}
1321 static int setup_rateindex(int rate)
1324 for (i = 0;i < RATES;i++)
1325 if (setup_ratetable[i].rate > setup_rate)
1327 return bound(1, i, RATES) - 1;
1330 static void M_Setup_Draw (void)
1336 M_Background(320, 200);
1338 M_DrawPic (16, 4, "gfx/qplaque");
1339 p = Draw_CachePic ("gfx/p_multi");
1340 M_DrawPic ( (320-Draw_GetPicWidth(p))/2, 4, "gfx/p_multi");
1342 M_Print(64, 40, "Your name");
1343 M_DrawTextBox (160, 32, 16, 1);
1344 M_PrintColored(168, 40, setup_myname);
1346 if (gamemode != GAME_GOODVSBAD2)
1348 M_Print(64, 64, "Shirt color");
1349 M_Print(64, 88, "Pants color");
1352 M_Print(64, 124-8, "Network speed limit");
1353 M_Print(168, 124, va(vabuf, sizeof(vabuf), "%i (%s)", setup_rate, setup_ratetable[setup_rateindex(setup_rate)].name));
1355 M_DrawTextBox (64, 140-8, 14, 1);
1356 M_Print(72, 140, "Accept Changes");
1358 // LadyHavoc: rewrote this code greatly
1362 fs_offset_t filesize;
1363 menuplyr_load = false;
1365 menuplyr_bottom = -1;
1366 f = FS_LoadFile("gfx/menuplyr.lmp", tempmempool, true, &filesize);
1367 if (f && filesize >= 9)
1370 width = f[0] + f[1] * 256 + f[2] * 65536 + f[3] * 16777216;
1371 height = f[4] + f[5] * 256 + f[6] * 65536 + f[7] * 16777216;
1372 if (filesize >= 8 + width * height)
1374 menuplyr_width = width;
1375 menuplyr_height = height;
1376 menuplyr_pixels = (unsigned char *)Mem_Alloc(cls.permanentmempool, width * height);
1377 menuplyr_translated = (unsigned int *)Mem_Alloc(cls.permanentmempool, width * height * 4);
1378 memcpy(menuplyr_pixels, f + 8, width * height);
1385 if (menuplyr_pixels)
1387 if (menuplyr_top != setup_top || menuplyr_bottom != setup_bottom)
1389 menuplyr_top = setup_top;
1390 menuplyr_bottom = setup_bottom;
1392 for (i = 0;i < menuplyr_width * menuplyr_height;i++)
1394 j = menuplyr_pixels[i];
1395 if (j >= TOP_RANGE && j < TOP_RANGE + 16)
1397 if (menuplyr_top < 8 || menuplyr_top == 14)
1398 j = menuplyr_top * 16 + (j - TOP_RANGE);
1400 j = menuplyr_top * 16 + 15-(j - TOP_RANGE);
1402 else if (j >= BOTTOM_RANGE && j < BOTTOM_RANGE + 16)
1404 if (menuplyr_bottom < 8 || menuplyr_bottom == 14)
1405 j = menuplyr_bottom * 16 + (j - BOTTOM_RANGE);
1407 j = menuplyr_bottom * 16 + 15-(j - BOTTOM_RANGE);
1409 menuplyr_translated[i] = palette_bgra_transparent[j];
1411 Draw_NewPic("gfx/menuplyr", menuplyr_width, menuplyr_height, (unsigned char *)menuplyr_translated, TEXTYPE_BGRA, TEXF_CLAMP);
1413 M_DrawPic(160, 48, "gfx/bigbox");
1414 M_DrawPic(172, 56, "gfx/menuplyr");
1417 if (setup_cursor == 0)
1418 M_DrawCharacter (168 + 8*strlen(setup_myname), setup_cursor_table [setup_cursor], 10+((int)(host.realtime*4)&1));
1420 M_DrawCharacter (56, setup_cursor_table [setup_cursor], 12+((int)(host.realtime*4)&1));
1424 static void M_Setup_Key(cmd_state_t *cmd, int k, int ascii)
1432 M_Menu_MultiPlayer_f(cmd);
1436 S_LocalSound ("sound/misc/menu1.wav");
1438 if (setup_cursor < 0)
1439 setup_cursor = NUM_SETUP_CMDS-1;
1443 S_LocalSound ("sound/misc/menu1.wav");
1445 if (setup_cursor >= NUM_SETUP_CMDS)
1450 if (setup_cursor < 1)
1452 S_LocalSound ("sound/misc/menu3.wav");
1453 if (setup_cursor == 1)
1454 setup_top = setup_top - 1;
1455 if (setup_cursor == 2)
1456 setup_bottom = setup_bottom - 1;
1457 if (setup_cursor == 3)
1459 l = setup_rateindex(setup_rate) - 1;
1462 setup_rate = setup_ratetable[l].rate;
1466 if (setup_cursor < 1)
1469 S_LocalSound ("sound/misc/menu3.wav");
1470 if (setup_cursor == 1)
1471 setup_top = setup_top + 1;
1472 if (setup_cursor == 2)
1473 setup_bottom = setup_bottom + 1;
1474 if (setup_cursor == 3)
1476 l = setup_rateindex(setup_rate) + 1;
1479 setup_rate = setup_ratetable[l].rate;
1484 if (setup_cursor == 0)
1487 if (setup_cursor == 1 || setup_cursor == 2 || setup_cursor == 3)
1490 // setup_cursor == 4 (Accept changes)
1491 if (strcmp(cl_name.string, setup_myname) != 0)
1492 Cbuf_AddText(cmd, va(vabuf, sizeof(vabuf), "name \"%s\"\n", setup_myname) );
1493 if (setup_top != setup_oldtop || setup_bottom != setup_oldbottom)
1494 Cbuf_AddText(cmd, va(vabuf, sizeof(vabuf), "color %i %i\n", setup_top, setup_bottom) );
1495 if (setup_rate != setup_oldrate)
1496 Cbuf_AddText(cmd, va(vabuf, sizeof(vabuf), "rate %i\n", setup_rate));
1498 m_entersound = true;
1499 M_Menu_MultiPlayer_f(cmd);
1503 if (setup_cursor == 0)
1505 if (strlen(setup_myname))
1506 setup_myname[strlen(setup_myname)-1] = 0;
1513 if (setup_cursor == 0)
1515 l = (int)strlen(setup_myname);
1518 setup_myname[l+1] = 0;
1519 setup_myname[l] = ascii;
1528 if (setup_bottom > 15)
1530 if (setup_bottom < 0)
1534 //=============================================================================
1537 #define SLIDER_RANGE 10
1539 static void M_DrawSlider (int x, int y, float num, float rangemin, float rangemax)
1544 range = bound(0, (num - rangemin) / (rangemax - rangemin), 1);
1545 M_DrawCharacter (x-8, y, 128);
1546 for (i = 0;i < SLIDER_RANGE;i++)
1547 M_DrawCharacter (x + i*8, y, 129);
1548 M_DrawCharacter (x+i*8, y, 130);
1549 M_DrawCharacter (x + (SLIDER_RANGE-1)*8 * range, y, 131);
1550 if (fabs((int)num - num) < 0.01)
1551 dpsnprintf(text, sizeof(text), "%i", (int)num);
1553 dpsnprintf(text, sizeof(text), "%.3f", num);
1554 M_Print(x + (SLIDER_RANGE+2) * 8, y, text);
1557 static void M_DrawCheckbox (int x, int y, int on)
1560 M_Print(x, y, "on");
1562 M_Print(x, y, "off");
1566 //#define OPTIONS_ITEMS 25 aule was here
1567 #define OPTIONS_ITEMS 27
1570 static int options_cursor;
1572 void M_Menu_Options_f(cmd_state_t *cmd)
1574 key_dest = key_menu;
1575 m_state = m_options;
1576 m_entersound = true;
1579 extern cvar_t host_timescale;
1580 extern dllhandle_t jpeg_dll;
1581 extern cvar_t gl_texture_anisotropy;
1582 extern cvar_t r_textshadow;
1583 extern cvar_t r_hdr_scenebrightness;
1585 static void M_Menu_Options_AdjustSliders (int dir)
1589 S_LocalSound ("sound/misc/menu3.wav");
1592 if (options_cursor == optnum++) ;
1593 else if (options_cursor == optnum++) ;
1594 else if (options_cursor == optnum++) ;
1595 else if (options_cursor == optnum++) ;
1596 else if (options_cursor == optnum++) Cvar_SetValueQuick(&crosshair, bound(0, crosshair.integer + dir, 7));
1597 else if (options_cursor == optnum++) Cvar_SetValueQuick(&sensitivity, bound(1, sensitivity.value + dir * 0.5, 50));
1598 else if (options_cursor == optnum++) Cvar_SetValueQuick(&m_pitch, -m_pitch.value);
1599 else if (options_cursor == optnum++) Cvar_SetValueQuick(&scr_fov, bound(1, scr_fov.integer + dir * 1, 170));
1600 else if (options_cursor == optnum++)
1602 if (cl_forwardspeed.value > 200)
1604 Cvar_SetValueQuick (&cl_forwardspeed, 200);
1605 Cvar_SetValueQuick (&cl_backspeed, 200);
1609 Cvar_SetValueQuick (&cl_forwardspeed, 400);
1610 Cvar_SetValueQuick (&cl_backspeed, 400);
1613 else if (options_cursor == optnum++) Cvar_SetValueQuick(&cl_showfps, !cl_showfps.integer);
1614 else if (options_cursor == optnum++) {f = !(cl_showdate.integer && cl_showtime.integer);Cvar_SetValueQuick(&cl_showdate, f);Cvar_SetValueQuick(&cl_showtime, f);}
1615 else if (options_cursor == optnum++) ;
1616 else if (options_cursor == optnum++) Cvar_SetValueQuick(&r_hdr_scenebrightness, bound(1, r_hdr_scenebrightness.value + dir * 0.0625, 4));
1617 else if (options_cursor == optnum++) Cvar_SetValueQuick(&v_contrast, bound(1, v_contrast.value + dir * 0.0625, 4));
1618 else if (options_cursor == optnum++) Cvar_SetValueQuick(&v_gamma, bound(0.5, v_gamma.value + dir * 0.0625, 3));
1619 else if (options_cursor == optnum++) Cvar_SetValueQuick(&volume, bound(0, volume.value + dir * 0.0625, 1));
1620 else if (options_cursor == optnum++) Cvar_SetValueQuick(&bgmvolume, bound(0, bgmvolume.value + dir * 0.0625, 1));
1623 static int m_optnum;
1625 static int m_optcursor;
1627 static void M_Options_PrintCommand(const char *s, int enabled)
1631 if (m_optnum == m_optcursor)
1632 DrawQ_Fill(menu_x + 48, menu_y + m_opty, 320, 8, m_optnum == m_optcursor ? (0.5 + 0.2 * sin(host.realtime * M_PI)) : 0, 0, 0, 0.5, 0);
1633 M_ItemPrint(0 + 48, m_opty, s, enabled);
1639 static void M_Options_PrintCheckbox(const char *s, int enabled, int yes)
1643 if (m_optnum == m_optcursor)
1644 DrawQ_Fill(menu_x + 48, menu_y + m_opty, 320, 8, m_optnum == m_optcursor ? (0.5 + 0.2 * sin(host.realtime * M_PI)) : 0, 0, 0, 0.5, 0);
1645 M_ItemPrint(0 + 48, m_opty, s, enabled);
1646 M_DrawCheckbox(0 + 48 + (int)strlen(s) * 8 + 8, m_opty, yes);
1652 static void M_Options_PrintSlider(const char *s, int enabled, float value, float minvalue, float maxvalue)
1656 if (m_optnum == m_optcursor)
1657 DrawQ_Fill(menu_x + 48, menu_y + m_opty, 320, 8, m_optnum == m_optcursor ? (0.5 + 0.2 * sin(host.realtime * M_PI)) : 0, 0, 0, 0.5, 0);
1658 M_ItemPrint(0 + 48, m_opty, s, enabled);
1659 M_DrawSlider(0 + 48 + (int)strlen(s) * 8 + 8, m_opty, value, minvalue, maxvalue);
1665 static void M_Options_Draw (void)
1670 M_Background(320, bound(200, 32 + OPTIONS_ITEMS * 8, vid_conheight.integer));
1672 M_DrawPic(16, 4, "gfx/qplaque");
1673 p = Draw_CachePic ("gfx/p_option");
1674 M_DrawPic((320-Draw_GetPicWidth(p))/2, 4, "gfx/p_option");
1677 m_optcursor = options_cursor;
1678 visible = (int)((menu_height - 32) / 8);
1679 m_opty = 32 - bound(0, m_optcursor - (visible >> 1), max(0, OPTIONS_ITEMS - visible)) * 8;
1681 M_Options_PrintCommand( " Customize controls", true);
1682 M_Options_PrintCommand( " Go to console", true);
1683 M_Options_PrintCommand( " Reset to defaults", true);
1684 M_Options_PrintCommand( " Change Video Mode", true);
1685 M_Options_PrintSlider( " Crosshair", true, crosshair.value, 0, 7);
1686 M_Options_PrintSlider( " Mouse Speed", true, sensitivity.value, 1, 50);
1687 M_Options_PrintCheckbox(" Invert Mouse", true, m_pitch.value < 0);
1688 M_Options_PrintSlider( " Field of View", true, scr_fov.integer, 1, 170);
1689 M_Options_PrintCheckbox(" Always Run", true, cl_forwardspeed.value > 200);
1690 M_Options_PrintCheckbox(" Show Framerate", true, cl_showfps.integer);
1691 M_Options_PrintCheckbox(" Show Date and Time", true, cl_showdate.integer && cl_showtime.integer);
1692 M_Options_PrintCommand( " Custom Brightness", true);
1693 M_Options_PrintSlider( " Game Brightness", true, r_hdr_scenebrightness.value, 1, 4);
1694 M_Options_PrintSlider( " Brightness", true, v_contrast.value, 1, 2);
1695 M_Options_PrintSlider( " Gamma", true, v_gamma.value, 0.5, 3);
1696 M_Options_PrintSlider( " Sound Volume", snd_initialized.integer, volume.value, 0, 1);
1697 M_Options_PrintSlider( " Music Volume", cdaudioinitialized.integer, bgmvolume.value, 0, 1);
1698 M_Options_PrintCommand( " Customize Effects", true);
1699 M_Options_PrintCommand( " Effects: Quake", true);
1700 M_Options_PrintCommand( " Effects: Normal", true);
1701 M_Options_PrintCommand( " Effects: High", true);
1702 M_Options_PrintCommand( " Customize Lighting", true);
1703 M_Options_PrintCommand( " Lighting: Flares", true);
1704 M_Options_PrintCommand( " Lighting: Normal", true);
1705 M_Options_PrintCommand( " Lighting: High", true);
1706 M_Options_PrintCommand( " Lighting: Full", true);
1707 M_Options_PrintCommand( " Browse Mods", true);
1711 static void M_Options_Key(cmd_state_t *cmd, int k, int ascii)
1720 m_entersound = true;
1721 switch (options_cursor)
1728 key_dest = key_game;
1729 Con_ToggleConsole_f(cmd);
1732 M_Menu_Reset_f(cmd);
1735 M_Menu_Video_f(cmd);
1738 M_Menu_Options_ColorControl_f(cmd);
1740 case 17: // Customize Effects
1741 M_Menu_Options_Effects_f(cmd);
1743 case 18: // Effects: Quake
1744 Cbuf_AddText(cmd, "cl_particles 1;cl_particles_quake 1;cl_particles_quality 1;cl_particles_explosions_shell 0;r_explosionclip 1;cl_stainmaps 0;cl_stainmaps_clearonload 1;cl_decals 0;cl_particles_bulletimpacts 1;cl_particles_smoke 1;cl_particles_sparks 1;cl_particles_bubbles 1;cl_particles_blood 1;cl_particles_blood_alpha 1;cl_particles_blood_bloodhack 0;cl_beams_polygons 0;cl_beams_instantaimhack 0;cl_beams_quakepositionhack 1;cl_beams_lightatend 0;r_lerpmodels 1;r_lerpsprites 1;r_lerplightstyles 0;gl_polyblend 1;r_skyscroll1 1;r_skyscroll2 2;r_waterwarp 1;r_wateralpha 1;r_waterscroll 1\n");
1746 case 19: // Effects: Normal
1747 Cbuf_AddText(cmd, "cl_particles 1;cl_particles_quake 0;cl_particles_quality 1;cl_particles_explosions_shell 0;r_explosionclip 1;cl_stainmaps 0;cl_stainmaps_clearonload 1;cl_decals 1;cl_particles_bulletimpacts 1;cl_particles_smoke 1;cl_particles_sparks 1;cl_particles_bubbles 1;cl_particles_blood 1;cl_particles_blood_alpha 1;cl_particles_blood_bloodhack 1;cl_beams_polygons 1;cl_beams_instantaimhack 0;cl_beams_quakepositionhack 1;cl_beams_lightatend 0;r_lerpmodels 1;r_lerpsprites 1;r_lerplightstyles 0;gl_polyblend 1;r_skyscroll1 1;r_skyscroll2 2;r_waterwarp 1;r_wateralpha 1;r_waterscroll 1\n");
1749 case 20: // Effects: High
1750 Cbuf_AddText(cmd, "cl_particles 1;cl_particles_quake 0;cl_particles_quality 2;cl_particles_explosions_shell 0;r_explosionclip 1;cl_stainmaps 1;cl_stainmaps_clearonload 1;cl_decals 1;cl_particles_bulletimpacts 1;cl_particles_smoke 1;cl_particles_sparks 1;cl_particles_bubbles 1;cl_particles_blood 1;cl_particles_blood_alpha 1;cl_particles_blood_bloodhack 1;cl_beams_polygons 1;cl_beams_instantaimhack 0;cl_beams_quakepositionhack 1;cl_beams_lightatend 0;r_lerpmodels 1;r_lerpsprites 1;r_lerplightstyles 0;gl_polyblend 1;r_skyscroll1 1;r_skyscroll2 2;r_waterwarp 1;r_wateralpha 1;r_waterscroll 1\n");
1753 M_Menu_Options_Graphics_f(cmd);
1755 case 22: // Lighting: Flares
1756 Cbuf_AddText(cmd, "r_coronas 1;gl_flashblend 1;r_shadow_gloss 0;r_shadow_realtime_dlight 0;r_shadow_realtime_dlight_shadows 0;r_shadow_realtime_world 0;r_shadow_realtime_world_lightmaps 0;r_shadow_realtime_world_shadows 1;r_bloom 0");
1758 case 23: // Lighting: Normal
1759 Cbuf_AddText(cmd, "r_coronas 1;gl_flashblend 0;r_shadow_gloss 1;r_shadow_realtime_dlight 1;r_shadow_realtime_dlight_shadows 0;r_shadow_realtime_world 0;r_shadow_realtime_world_lightmaps 0;r_shadow_realtime_world_shadows 1;r_bloom 0");
1761 case 24: // Lighting: High
1762 Cbuf_AddText(cmd, "r_coronas 1;gl_flashblend 0;r_shadow_gloss 1;r_shadow_realtime_dlight 1;r_shadow_realtime_dlight_shadows 1;r_shadow_realtime_world 0;r_shadow_realtime_world_lightmaps 0;r_shadow_realtime_world_shadows 1;r_bloom 1");
1764 case 25: // Lighting: Full
1765 Cbuf_AddText(cmd, "r_coronas 1;gl_flashblend 0;r_shadow_gloss 1;r_shadow_realtime_dlight 1;r_shadow_realtime_dlight_shadows 1;r_shadow_realtime_world 1;r_shadow_realtime_world_lightmaps 0;r_shadow_realtime_world_shadows 1;r_bloom 1");
1768 M_Menu_ModList_f(cmd);
1771 M_Menu_Options_AdjustSliders (1);
1777 S_LocalSound ("sound/misc/menu1.wav");
1779 if (options_cursor < 0)
1780 options_cursor = OPTIONS_ITEMS-1;
1784 S_LocalSound ("sound/misc/menu1.wav");
1786 if (options_cursor >= OPTIONS_ITEMS)
1791 M_Menu_Options_AdjustSliders (-1);
1795 M_Menu_Options_AdjustSliders (1);
1800 #define OPTIONS_EFFECTS_ITEMS 35
1802 static int options_effects_cursor;
1804 void M_Menu_Options_Effects_f(cmd_state_t *cmd)
1806 key_dest = key_menu;
1807 m_state = m_options_effects;
1808 m_entersound = true;
1812 extern cvar_t cl_stainmaps;
1813 extern cvar_t cl_stainmaps_clearonload;
1814 extern cvar_t r_explosionclip;
1815 extern cvar_t r_coronas;
1816 extern cvar_t gl_flashblend;
1817 extern cvar_t cl_beams_polygons;
1818 extern cvar_t cl_beams_quakepositionhack;
1819 extern cvar_t cl_beams_instantaimhack;
1820 extern cvar_t cl_beams_lightatend;
1821 extern cvar_t r_lightningbeam_thickness;
1822 extern cvar_t r_lightningbeam_scroll;
1823 extern cvar_t r_lightningbeam_repeatdistance;
1824 extern cvar_t r_lightningbeam_color_red;
1825 extern cvar_t r_lightningbeam_color_green;
1826 extern cvar_t r_lightningbeam_color_blue;
1827 extern cvar_t r_lightningbeam_qmbtexture;
1829 static void M_Menu_Options_Effects_AdjustSliders (int dir)
1832 S_LocalSound ("sound/misc/menu3.wav");
1835 if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_particles, !cl_particles.integer);
1836 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_particles_quake, !cl_particles_quake.integer);
1837 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_particles_quality, bound(1, cl_particles_quality.value + dir * 0.5, 4));
1838 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_particles_explosions_shell, !cl_particles_explosions_shell.integer);
1839 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_explosionclip, !r_explosionclip.integer);
1840 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_stainmaps, !cl_stainmaps.integer);
1841 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_stainmaps_clearonload, !cl_stainmaps_clearonload.integer);
1842 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_decals, !cl_decals.integer);
1843 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_particles_bulletimpacts, !cl_particles_bulletimpacts.integer);
1844 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_particles_smoke, !cl_particles_smoke.integer);
1845 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_particles_sparks, !cl_particles_sparks.integer);
1846 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_particles_bubbles, !cl_particles_bubbles.integer);
1847 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_particles_blood, !cl_particles_blood.integer);
1848 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_particles_blood_alpha, bound(0.2, cl_particles_blood_alpha.value + dir * 0.1, 1));
1849 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_particles_blood_bloodhack, !cl_particles_blood_bloodhack.integer);
1850 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_beams_polygons, !cl_beams_polygons.integer);
1851 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_beams_instantaimhack, !cl_beams_instantaimhack.integer);
1852 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_beams_quakepositionhack, !cl_beams_quakepositionhack.integer);
1853 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&cl_beams_lightatend, !cl_beams_lightatend.integer);
1854 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_lightningbeam_thickness, bound(1, r_lightningbeam_thickness.integer + dir, 10));
1855 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_lightningbeam_scroll, bound(0, r_lightningbeam_scroll.integer + dir, 10));
1856 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_lightningbeam_repeatdistance, bound(64, r_lightningbeam_repeatdistance.integer + dir * 64, 1024));
1857 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_lightningbeam_color_red, bound(0, r_lightningbeam_color_red.value + dir * 0.1, 1));
1858 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_lightningbeam_color_green, bound(0, r_lightningbeam_color_green.value + dir * 0.1, 1));
1859 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_lightningbeam_color_blue, bound(0, r_lightningbeam_color_blue.value + dir * 0.1, 1));
1860 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_lightningbeam_qmbtexture, !r_lightningbeam_qmbtexture.integer);
1861 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_lerpmodels, !r_lerpmodels.integer);
1862 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_lerpsprites, !r_lerpsprites.integer);
1863 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_lerplightstyles, !r_lerplightstyles.integer);
1864 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&gl_polyblend, bound(0, gl_polyblend.value + dir * 0.1, 1));
1865 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_skyscroll1, bound(-8, r_skyscroll1.value + dir * 0.1, 8));
1866 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_skyscroll2, bound(-8, r_skyscroll2.value + dir * 0.1, 8));
1867 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_waterwarp, bound(0, r_waterwarp.value + dir * 0.1, 1));
1868 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_wateralpha, bound(0, r_wateralpha.value + dir * 0.1, 1));
1869 else if (options_effects_cursor == optnum++) Cvar_SetValueQuick (&r_waterscroll, bound(0, r_waterscroll.value + dir * 0.5, 10));
1872 static void M_Options_Effects_Draw (void)
1877 M_Background(320, bound(200, 32 + OPTIONS_EFFECTS_ITEMS * 8, vid_conheight.integer));
1879 M_DrawPic(16, 4, "gfx/qplaque");
1880 p = Draw_CachePic ("gfx/p_option");
1881 M_DrawPic((320-Draw_GetPicWidth(p))/2, 4, "gfx/p_option");
1883 m_optcursor = options_effects_cursor;
1885 visible = (int)((menu_height - 32) / 8);
1886 m_opty = 32 - bound(0, m_optcursor - (visible >> 1), max(0, OPTIONS_EFFECTS_ITEMS - visible)) * 8;
1888 M_Options_PrintCheckbox(" Particles", true, cl_particles.integer);
1889 M_Options_PrintCheckbox(" Quake-style Particles", true, cl_particles_quake.integer);
1890 M_Options_PrintSlider( " Particles Quality", true, cl_particles_quality.value, 1, 4);
1891 M_Options_PrintCheckbox(" Explosion Shell", true, cl_particles_explosions_shell.integer);
1892 M_Options_PrintCheckbox(" Explosion Shell Clip", true, r_explosionclip.integer);
1893 M_Options_PrintCheckbox(" Stainmaps", true, cl_stainmaps.integer);
1894 M_Options_PrintCheckbox("Onload Clear Stainmaps", true, cl_stainmaps_clearonload.integer);
1895 M_Options_PrintCheckbox(" Decals", true, cl_decals.integer);
1896 M_Options_PrintCheckbox(" Bullet Impacts", true, cl_particles_bulletimpacts.integer);
1897 M_Options_PrintCheckbox(" Smoke", true, cl_particles_smoke.integer);
1898 M_Options_PrintCheckbox(" Sparks", true, cl_particles_sparks.integer);
1899 M_Options_PrintCheckbox(" Bubbles", true, cl_particles_bubbles.integer);
1900 M_Options_PrintCheckbox(" Blood", true, cl_particles_blood.integer);
1901 M_Options_PrintSlider( " Blood Opacity", true, cl_particles_blood_alpha.value, 0.2, 1);
1902 M_Options_PrintCheckbox("Force New Blood Effect", true, cl_particles_blood_bloodhack.integer);
1903 M_Options_PrintCheckbox(" Polygon Lightning", true, cl_beams_polygons.integer);
1904 M_Options_PrintCheckbox("Smooth Sweep Lightning", true, cl_beams_instantaimhack.integer);
1905 M_Options_PrintCheckbox(" Waist-level Lightning", true, cl_beams_quakepositionhack.integer);
1906 M_Options_PrintCheckbox(" Lightning End Light", true, cl_beams_lightatend.integer);
1907 M_Options_PrintSlider( " Lightning Thickness", cl_beams_polygons.integer, r_lightningbeam_thickness.integer, 1, 10);
1908 M_Options_PrintSlider( " Lightning Scroll", cl_beams_polygons.integer, r_lightningbeam_scroll.integer, 0, 10);
1909 M_Options_PrintSlider( " Lightning Repeat Dist", cl_beams_polygons.integer, r_lightningbeam_repeatdistance.integer, 64, 1024);
1910 M_Options_PrintSlider( " Lightning Color Red", cl_beams_polygons.integer, r_lightningbeam_color_red.value, 0, 1);
1911 M_Options_PrintSlider( " Lightning Color Green", cl_beams_polygons.integer, r_lightningbeam_color_green.value, 0, 1);
1912 M_Options_PrintSlider( " Lightning Color Blue", cl_beams_polygons.integer, r_lightningbeam_color_blue.value, 0, 1);
1913 M_Options_PrintCheckbox(" Lightning QMB Texture", cl_beams_polygons.integer, r_lightningbeam_qmbtexture.integer);
1914 M_Options_PrintCheckbox(" Model Interpolation", true, r_lerpmodels.integer);
1915 M_Options_PrintCheckbox(" Sprite Interpolation", true, r_lerpsprites.integer);
1916 M_Options_PrintCheckbox(" Flicker Interpolation", true, r_lerplightstyles.integer);
1917 M_Options_PrintSlider( " View Blend", true, gl_polyblend.value, 0, 1);
1918 M_Options_PrintSlider( "Upper Sky Scroll Speed", true, r_skyscroll1.value, -8, 8);
1919 M_Options_PrintSlider( "Lower Sky Scroll Speed", true, r_skyscroll2.value, -8, 8);
1920 M_Options_PrintSlider( " Underwater View Warp", true, r_waterwarp.value, 0, 1);
1921 M_Options_PrintSlider( " Water Alpha (opacity)", true, r_wateralpha.value, 0, 1);
1922 M_Options_PrintSlider( " Water Movement", true, r_waterscroll.value, 0, 10);
1926 static void M_Options_Effects_Key(cmd_state_t *cmd, int k, int ascii)
1931 M_Menu_Options_f(cmd);
1935 M_Menu_Options_Effects_AdjustSliders (1);
1939 S_LocalSound ("sound/misc/menu1.wav");
1940 options_effects_cursor--;
1941 if (options_effects_cursor < 0)
1942 options_effects_cursor = OPTIONS_EFFECTS_ITEMS-1;
1946 S_LocalSound ("sound/misc/menu1.wav");
1947 options_effects_cursor++;
1948 if (options_effects_cursor >= OPTIONS_EFFECTS_ITEMS)
1949 options_effects_cursor = 0;
1953 M_Menu_Options_Effects_AdjustSliders (-1);
1957 M_Menu_Options_Effects_AdjustSliders (1);
1963 #define OPTIONS_GRAPHICS_ITEMS 20
1965 static int options_graphics_cursor;
1967 void M_Menu_Options_Graphics_f(cmd_state_t *cmd)
1969 key_dest = key_menu;
1970 m_state = m_options_graphics;
1971 m_entersound = true;
1974 extern cvar_t r_shadow_gloss;
1975 extern cvar_t r_shadow_realtime_dlight;
1976 extern cvar_t r_shadow_realtime_dlight_shadows;
1977 extern cvar_t r_shadow_realtime_world;
1978 extern cvar_t r_shadow_realtime_world_lightmaps;
1979 extern cvar_t r_shadow_realtime_world_shadows;
1980 extern cvar_t r_bloom;
1981 extern cvar_t r_bloom_colorscale;
1982 extern cvar_t r_bloom_colorsubtract;
1983 extern cvar_t r_bloom_colorexponent;
1984 extern cvar_t r_bloom_blur;
1985 extern cvar_t r_bloom_brighten;
1986 extern cvar_t r_bloom_resolution;
1987 extern cvar_t r_hdr_scenebrightness;
1988 extern cvar_t r_hdr_glowintensity;
1989 extern cvar_t gl_picmip;
1991 static void M_Menu_Options_Graphics_AdjustSliders (cmd_state_t *cmd, int dir)
1994 S_LocalSound ("sound/misc/menu3.wav");
1998 if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_coronas, bound(0, r_coronas.value + dir * 0.125, 4));
1999 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&gl_flashblend, !gl_flashblend.integer);
2000 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_shadow_gloss, bound(0, r_shadow_gloss.integer + dir, 2));
2001 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_shadow_realtime_dlight, !r_shadow_realtime_dlight.integer);
2002 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_shadow_realtime_dlight_shadows, !r_shadow_realtime_dlight_shadows.integer);
2003 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_shadow_realtime_world, !r_shadow_realtime_world.integer);
2004 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_shadow_realtime_world_lightmaps, bound(0, r_shadow_realtime_world_lightmaps.value + dir * 0.1, 1));
2005 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_shadow_realtime_world_shadows, !r_shadow_realtime_world_shadows.integer);
2006 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_bloom, !r_bloom.integer);
2007 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_hdr_scenebrightness, bound(0.25, r_hdr_scenebrightness.value + dir * 0.125, 4));
2008 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_hdr_glowintensity, bound(0, r_hdr_glowintensity.value + dir * 0.25, 4));
2009 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_bloom_colorscale, bound(0.0625, r_bloom_colorscale.value + dir * 0.0625, 1));
2010 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_bloom_colorsubtract, bound(0, r_bloom_colorsubtract.value + dir * 0.0625, 1-0.0625));
2011 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_bloom_colorexponent, bound(1, r_bloom_colorexponent.value * (dir > 0 ? 2.0 : 0.5), 8));
2012 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_bloom_brighten, bound(1, r_bloom_brighten.value + dir * 0.0625, 4));
2013 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_bloom_blur, bound(1, r_bloom_blur.value + dir * 1, 16));
2014 else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_bloom_resolution, bound(64, r_bloom_resolution.value + dir * 64, 2048));
2015 else if (options_graphics_cursor == optnum++) Cbuf_AddText(cmd, "r_restart\n");
2019 static void M_Options_Graphics_Draw (void)
2024 M_Background(320, bound(200, 32 + OPTIONS_GRAPHICS_ITEMS * 8, vid_conheight.integer));
2026 M_DrawPic(16, 4, "gfx/qplaque");
2027 p = Draw_CachePic ("gfx/p_option");
2028 M_DrawPic((320-Draw_GetPicWidth(p))/2, 4, "gfx/p_option");
2030 m_optcursor = options_graphics_cursor;
2032 visible = (int)((menu_height - 32) / 8);
2033 m_opty = 32 - bound(0, m_optcursor - (visible >> 1), max(0, OPTIONS_GRAPHICS_ITEMS - visible)) * 8;
2035 M_Options_PrintSlider( " Corona Intensity", true, r_coronas.value, 0, 4);
2036 M_Options_PrintCheckbox(" Use Only Coronas", true, gl_flashblend.integer);
2037 M_Options_PrintSlider( " Gloss Mode", true, r_shadow_gloss.integer, 0, 2);
2038 M_Options_PrintCheckbox(" RT DLights", !gl_flashblend.integer, r_shadow_realtime_dlight.integer);
2039 M_Options_PrintCheckbox(" RT DLight Shadows", !gl_flashblend.integer, r_shadow_realtime_dlight_shadows.integer);
2040 M_Options_PrintCheckbox(" RT World", true, r_shadow_realtime_world.integer);
2041 M_Options_PrintSlider( " RT World Lightmaps", true, r_shadow_realtime_world_lightmaps.value, 0, 1);
2042 M_Options_PrintCheckbox(" RT World Shadow", true, r_shadow_realtime_world_shadows.integer);
2043 M_Options_PrintCheckbox(" Bloom Effect", true, r_bloom.integer);
2044 M_Options_PrintSlider( " Scene Brightness", true, r_hdr_scenebrightness.value, 0.25, 4);
2045 M_Options_PrintSlider( " Glow Brightness", true, r_hdr_glowintensity.value, 0, 4);
2046 M_Options_PrintSlider( " Bloom Color Scale", r_bloom.integer, r_bloom_colorscale.value, 0.0625, 1);
2047 M_Options_PrintSlider( " Bloom Color Subtract", r_bloom.integer, r_bloom_colorsubtract.value, 0, 1-0.0625);
2048 M_Options_PrintSlider( " Bloom Color Exponent", r_bloom.integer, r_bloom_colorexponent.value, 1, 8);
2049 M_Options_PrintSlider( " Bloom Intensity", r_bloom.integer, r_bloom_brighten.value, 1, 4);
2050 M_Options_PrintSlider( " Bloom Blur", r_bloom.integer, r_bloom_blur.value, 1, 16);
2051 M_Options_PrintSlider( " Bloom Resolution", r_bloom.integer, r_bloom_resolution.value, 64, 2048);
2052 M_Options_PrintCommand( " Restart Renderer", true);
2056 static void M_Options_Graphics_Key (cmd_state_t *cmd, int k, int ascii)
2061 M_Menu_Options_f(cmd);
2065 M_Menu_Options_Graphics_AdjustSliders (cmd, 1);
2069 S_LocalSound ("sound/misc/menu1.wav");
2070 options_graphics_cursor--;
2071 if (options_graphics_cursor < 0)
2072 options_graphics_cursor = OPTIONS_GRAPHICS_ITEMS-1;
2076 S_LocalSound ("sound/misc/menu1.wav");
2077 options_graphics_cursor++;
2078 if (options_graphics_cursor >= OPTIONS_GRAPHICS_ITEMS)
2079 options_graphics_cursor = 0;
2083 M_Menu_Options_Graphics_AdjustSliders(cmd, -1);
2087 M_Menu_Options_Graphics_AdjustSliders(cmd, 1);
2093 #define OPTIONS_COLORCONTROL_ITEMS 18
2095 static int options_colorcontrol_cursor;
2097 // intensity value to match up to 50% dither to 'correct' quake
2098 static cvar_t menu_options_colorcontrol_correctionvalue = {CF_CLIENT, "menu_options_colorcontrol_correctionvalue", "0.5", "intensity value that matches up to white/black dither pattern, should be 0.5 for linear color"};
2100 void M_Menu_Options_ColorControl_f(cmd_state_t *cmd)
2102 key_dest = key_menu;
2103 m_state = m_options_colorcontrol;
2104 m_entersound = true;
2108 static void M_Menu_Options_ColorControl_AdjustSliders (int dir)
2112 S_LocalSound ("sound/misc/menu3.wav");
2115 if (options_colorcontrol_cursor == optnum++)
2117 Cvar_SetValueQuick (&v_color_enable, 0);
2118 Cvar_SetValueQuick (&v_gamma, bound(1, v_gamma.value + dir * 0.125, 5));
2120 else if (options_colorcontrol_cursor == optnum++)
2122 Cvar_SetValueQuick (&v_color_enable, 0);
2123 Cvar_SetValueQuick (&v_contrast, bound(1, v_contrast.value + dir * 0.125, 5));
2125 else if (options_colorcontrol_cursor == optnum++)
2127 Cvar_SetValueQuick (&v_color_enable, 0);
2128 Cvar_SetValueQuick (&v_brightness, bound(0, v_brightness.value + dir * 0.05, 0.8));
2130 else if (options_colorcontrol_cursor == optnum++)
2132 Cvar_SetValueQuick (&v_color_enable, !v_color_enable.integer);
2134 else if (options_colorcontrol_cursor == optnum++)
2136 Cvar_SetValueQuick (&v_color_enable, 1);
2137 Cvar_SetValueQuick (&v_color_black_r, bound(0, v_color_black_r.value + dir * 0.0125, 0.8));
2139 else if (options_colorcontrol_cursor == optnum++)
2141 Cvar_SetValueQuick (&v_color_enable, 1);
2142 Cvar_SetValueQuick (&v_color_black_g, bound(0, v_color_black_g.value + dir * 0.0125, 0.8));
2144 else if (options_colorcontrol_cursor == optnum++)
2146 Cvar_SetValueQuick (&v_color_enable, 1);
2147 Cvar_SetValueQuick (&v_color_black_b, bound(0, v_color_black_b.value + dir * 0.0125, 0.8));
2149 else if (options_colorcontrol_cursor == optnum++)
2151 Cvar_SetValueQuick (&v_color_enable, 1);
2152 f = bound(0, (v_color_black_r.value + v_color_black_g.value + v_color_black_b.value) / 3 + dir * 0.0125, 0.8);
2153 Cvar_SetValueQuick (&v_color_black_r, f);
2154 Cvar_SetValueQuick (&v_color_black_g, f);
2155 Cvar_SetValueQuick (&v_color_black_b, f);
2157 else if (options_colorcontrol_cursor == optnum++)
2159 Cvar_SetValueQuick (&v_color_enable, 1);
2160 Cvar_SetValueQuick (&v_color_grey_r, bound(0, v_color_grey_r.value + dir * 0.0125, 0.95));
2162 else if (options_colorcontrol_cursor == optnum++)
2164 Cvar_SetValueQuick (&v_color_enable, 1);
2165 Cvar_SetValueQuick (&v_color_grey_g, bound(0, v_color_grey_g.value + dir * 0.0125, 0.95));
2167 else if (options_colorcontrol_cursor == optnum++)
2169 Cvar_SetValueQuick (&v_color_enable, 1);
2170 Cvar_SetValueQuick (&v_color_grey_b, bound(0, v_color_grey_b.value + dir * 0.0125, 0.95));
2172 else if (options_colorcontrol_cursor == optnum++)
2174 Cvar_SetValueQuick (&v_color_enable, 1);
2175 f = bound(0, (v_color_grey_r.value + v_color_grey_g.value + v_color_grey_b.value) / 3 + dir * 0.0125, 0.95);
2176 Cvar_SetValueQuick (&v_color_grey_r, f);
2177 Cvar_SetValueQuick (&v_color_grey_g, f);
2178 Cvar_SetValueQuick (&v_color_grey_b, f);
2180 else if (options_colorcontrol_cursor == optnum++)
2182 Cvar_SetValueQuick (&v_color_enable, 1);
2183 Cvar_SetValueQuick (&v_color_white_r, bound(1, v_color_white_r.value + dir * 0.125, 5));
2185 else if (options_colorcontrol_cursor == optnum++)
2187 Cvar_SetValueQuick (&v_color_enable, 1);
2188 Cvar_SetValueQuick (&v_color_white_g, bound(1, v_color_white_g.value + dir * 0.125, 5));
2190 else if (options_colorcontrol_cursor == optnum++)
2192 Cvar_SetValueQuick (&v_color_enable, 1);
2193 Cvar_SetValueQuick (&v_color_white_b, bound(1, v_color_white_b.value + dir * 0.125, 5));
2195 else if (options_colorcontrol_cursor == optnum++)
2197 Cvar_SetValueQuick (&v_color_enable, 1);
2198 f = bound(1, (v_color_white_r.value + v_color_white_g.value + v_color_white_b.value) / 3 + dir * 0.125, 5);
2199 Cvar_SetValueQuick (&v_color_white_r, f);
2200 Cvar_SetValueQuick (&v_color_white_g, f);
2201 Cvar_SetValueQuick (&v_color_white_b, f);
2205 static void M_Options_ColorControl_Draw (void)
2208 float x, s, t, u, v;
2210 cachepic_t *p, *dither;
2212 dither = Draw_CachePic_Flags ("gfx/colorcontrol/ditherpattern", CACHEPICFLAG_NOCLAMP);
2214 M_Background(320, 256);
2216 M_DrawPic(16, 4, "gfx/qplaque");
2217 p = Draw_CachePic ("gfx/p_option");
2218 M_DrawPic((320-Draw_GetPicWidth(p))/2, 4, "gfx/p_option");
2220 m_optcursor = options_colorcontrol_cursor;
2222 visible = (int)((menu_height - 32) / 8);
2223 m_opty = 32 - bound(0, m_optcursor - (visible >> 1), max(0, OPTIONS_COLORCONTROL_ITEMS - visible)) * 8;
2225 M_Options_PrintCommand( " Reset to defaults", true);
2226 M_Options_PrintSlider( " Gamma", !v_color_enable.integer, v_gamma.value, 1, 5);
2227 M_Options_PrintSlider( " Contrast", !v_color_enable.integer, v_contrast.value, 1, 5);
2228 M_Options_PrintSlider( " Brightness", !v_color_enable.integer, v_brightness.value, 0, 0.8);
2229 M_Options_PrintCheckbox(" Color Level Controls", true, v_color_enable.integer);
2230 M_Options_PrintSlider( " Black: Red ", v_color_enable.integer, v_color_black_r.value, 0, 0.8);
2231 M_Options_PrintSlider( " Black: Green", v_color_enable.integer, v_color_black_g.value, 0, 0.8);
2232 M_Options_PrintSlider( " Black: Blue ", v_color_enable.integer, v_color_black_b.value, 0, 0.8);
2233 M_Options_PrintSlider( " Black: Grey ", v_color_enable.integer, (v_color_black_r.value + v_color_black_g.value + v_color_black_b.value) / 3, 0, 0.8);
2234 M_Options_PrintSlider( " Grey: Red ", v_color_enable.integer, v_color_grey_r.value, 0, 0.95);
2235 M_Options_PrintSlider( " Grey: Green", v_color_enable.integer, v_color_grey_g.value, 0, 0.95);
2236 M_Options_PrintSlider( " Grey: Blue ", v_color_enable.integer, v_color_grey_b.value, 0, 0.95);
2237 M_Options_PrintSlider( " Grey: Grey ", v_color_enable.integer, (v_color_grey_r.value + v_color_grey_g.value + v_color_grey_b.value) / 3, 0, 0.95);
2238 M_Options_PrintSlider( " White: Red ", v_color_enable.integer, v_color_white_r.value, 1, 5);
2239 M_Options_PrintSlider( " White: Green", v_color_enable.integer, v_color_white_g.value, 1, 5);
2240 M_Options_PrintSlider( " White: Blue ", v_color_enable.integer, v_color_white_b.value, 1, 5);
2241 M_Options_PrintSlider( " White: Grey ", v_color_enable.integer, (v_color_white_r.value + v_color_white_g.value + v_color_white_b.value) / 3, 1, 5);
2244 DrawQ_Fill(menu_x, menu_y + m_opty, 320, 4 + 64 + 8 + 64 + 4, 0, 0, 0, 1, 0);m_opty += 4;
2245 s = (float) 312 / 2 * vid.mode.width / vid_conwidth.integer;
2246 t = (float) 4 / 2 * vid.mode.height / vid_conheight.integer;
2247 DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, dither, 312, 4, 0,0, 1,0,0,1, s,0, 1,0,0,1, 0,t, 1,0,0,1, s,t, 1,0,0,1, 0);m_opty += 4;
2248 DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, NULL , 312, 4, 0,0, 0,0,0,1, 1,0, 1,0,0,1, 0,1, 0,0,0,1, 1,1, 1,0,0,1, 0);m_opty += 4;
2249 DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, dither, 312, 4, 0,0, 0,1,0,1, s,0, 0,1,0,1, 0,t, 0,1,0,1, s,t, 0,1,0,1, 0);m_opty += 4;
2250 DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, NULL , 312, 4, 0,0, 0,0,0,1, 1,0, 0,1,0,1, 0,1, 0,0,0,1, 1,1, 0,1,0,1, 0);m_opty += 4;
2251 DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, dither, 312, 4, 0,0, 0,0,1,1, s,0, 0,0,1,1, 0,t, 0,0,1,1, s,t, 0,0,1,1, 0);m_opty += 4;
2252 DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, NULL , 312, 4, 0,0, 0,0,0,1, 1,0, 0,0,1,1, 0,1, 0,0,0,1, 1,1, 0,0,1,1, 0);m_opty += 4;
2253 DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, dither, 312, 4, 0,0, 1,1,1,1, s,0, 1,1,1,1, 0,t, 1,1,1,1, s,t, 1,1,1,1, 0);m_opty += 4;
2254 DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, NULL , 312, 4, 0,0, 0,0,0,1, 1,0, 1,1,1,1, 0,1, 0,0,0,1, 1,1, 1,1,1,1, 0);m_opty += 4;
2256 c[0] = menu_options_colorcontrol_correctionvalue.value; // intensity value that should be matched up to a 50% dither to 'correct' quake
2259 VID_ApplyGammaToColor(c, c);
2260 s = (float) 48 / 2 * vid.mode.width / vid_conwidth.integer;
2261 t = (float) 48 / 2 * vid.mode.height / vid_conheight.integer;
2266 DrawQ_Fill(menu_x + x, menu_y + m_opty, 64, 48, c[0], 0, 0, 1, 0);
2267 DrawQ_SuperPic(menu_x + x + 16, menu_y + m_opty + 16, dither, 16, 16, 0,0, 1,0,0,1, s,0, 1,0,0,1, 0,t, 1,0,0,1, s,t, 1,0,0,1, 0);
2268 DrawQ_SuperPic(menu_x + x + 32, menu_y + m_opty + 16, dither, 16, 16, 0,0, 1,0,0,1, u,0, 1,0,0,1, 0,v, 1,0,0,1, u,v, 1,0,0,1, 0);
2270 DrawQ_Fill(menu_x + x, menu_y + m_opty, 64, 48, 0, c[1], 0, 1, 0);
2271 DrawQ_SuperPic(menu_x + x + 16, menu_y + m_opty + 16, dither, 16, 16, 0,0, 0,1,0,1, s,0, 0,1,0,1, 0,t, 0,1,0,1, s,t, 0,1,0,1, 0);
2272 DrawQ_SuperPic(menu_x + x + 32, menu_y + m_opty + 16, dither, 16, 16, 0,0, 0,1,0,1, u,0, 0,1,0,1, 0,v, 0,1,0,1, u,v, 0,1,0,1, 0);
2274 DrawQ_Fill(menu_x + x, menu_y + m_opty, 64, 48, 0, 0, c[2], 1, 0);
2275 DrawQ_SuperPic(menu_x + x + 16, menu_y + m_opty + 16, dither, 16, 16, 0,0, 0,0,1,1, s,0, 0,0,1,1, 0,t, 0,0,1,1, s,t, 0,0,1,1, 0);
2276 DrawQ_SuperPic(menu_x + x + 32, menu_y + m_opty + 16, dither, 16, 16, 0,0, 0,0,1,1, u,0, 0,0,1,1, 0,v, 0,0,1,1, u,v, 0,0,1,1, 0);
2278 DrawQ_Fill(menu_x + x, menu_y + m_opty, 64, 48, c[0], c[1], c[2], 1, 0);
2279 DrawQ_SuperPic(menu_x + x + 16, menu_y + m_opty + 16, dither, 16, 16, 0,0, 1,1,1,1, s,0, 1,1,1,1, 0,t, 1,1,1,1, s,t, 1,1,1,1, 0);
2280 DrawQ_SuperPic(menu_x + x + 32, menu_y + m_opty + 16, dither, 16, 16, 0,0, 1,1,1,1, u,0, 1,1,1,1, 0,v, 1,1,1,1, u,v, 1,1,1,1, 0);
2284 static void M_Options_ColorControl_Key(cmd_state_t *cmd, int k, int ascii)
2289 M_Menu_Options_f(cmd);
2293 m_entersound = true;
2294 switch (options_colorcontrol_cursor)
2297 Cvar_SetValueQuick(&v_gamma, 1);
2298 Cvar_SetValueQuick(&v_contrast, 1);
2299 Cvar_SetValueQuick(&v_brightness, 0);
2300 Cvar_SetValueQuick(&v_color_enable, 0);
2301 Cvar_SetValueQuick(&v_color_black_r, 0);
2302 Cvar_SetValueQuick(&v_color_black_g, 0);
2303 Cvar_SetValueQuick(&v_color_black_b, 0);
2304 Cvar_SetValueQuick(&v_color_grey_r, 0);
2305 Cvar_SetValueQuick(&v_color_grey_g, 0);
2306 Cvar_SetValueQuick(&v_color_grey_b, 0);
2307 Cvar_SetValueQuick(&v_color_white_r, 1);
2308 Cvar_SetValueQuick(&v_color_white_g, 1);
2309 Cvar_SetValueQuick(&v_color_white_b, 1);
2312 M_Menu_Options_ColorControl_AdjustSliders (1);
2318 S_LocalSound ("sound/misc/menu1.wav");
2319 options_colorcontrol_cursor--;
2320 if (options_colorcontrol_cursor < 0)
2321 options_colorcontrol_cursor = OPTIONS_COLORCONTROL_ITEMS-1;
2325 S_LocalSound ("sound/misc/menu1.wav");
2326 options_colorcontrol_cursor++;
2327 if (options_colorcontrol_cursor >= OPTIONS_COLORCONTROL_ITEMS)
2328 options_colorcontrol_cursor = 0;
2332 M_Menu_Options_ColorControl_AdjustSliders (-1);
2336 M_Menu_Options_ColorControl_AdjustSliders (1);
2342 //=============================================================================
2345 static const char *quakebindnames[][2] =
2347 {"+attack", "attack"},
2348 {"impulse 10", "next weapon"},
2349 {"impulse 12", "previous weapon"},
2350 {"+jump", "jump / swim up"},
2351 {"+forward", "walk forward"},
2352 {"+back", "backpedal"},
2353 {"+left", "turn left"},
2354 {"+right", "turn right"},
2356 {"+moveleft", "step left"},
2357 {"+moveright", "step right"},
2358 {"+strafe", "sidestep"},
2359 {"+lookup", "look up"},
2360 {"+lookdown", "look down"},
2361 {"centerview", "center view"},
2362 {"+mlook", "mouse look"},
2363 {"+klook", "keyboard look"},
2364 {"+moveup", "swim up"},
2365 {"+movedown", "swim down"}
2368 static const char *transfusionbindnames[][2] =
2370 {"", "Movement"}, // Movement commands
2371 {"+forward", "walk forward"},
2372 {"+back", "backpedal"},
2373 {"+left", "turn left"},
2374 {"+right", "turn right"},
2375 {"+moveleft", "step left"},
2376 {"+moveright", "step right"},
2377 {"+jump", "jump / swim up"},
2378 {"+movedown", "swim down"},
2379 {"", "Combat"}, // Combat commands
2380 {"impulse 1", "Pitch Fork"},
2381 {"impulse 2", "Flare Gun"},
2382 {"impulse 3", "Shotgun"},
2383 {"impulse 4", "Machine Gun"},
2384 {"impulse 5", "Incinerator"},
2385 {"impulse 6", "Bombs (TNT)"},
2386 {"impulse 35", "Proximity Bomb"},
2387 {"impulse 36", "Remote Detonator"},
2388 {"impulse 7", "Aerosol Can"},
2389 {"impulse 8", "Tesla Cannon"},
2390 {"impulse 9", "Life Leech"},
2391 {"impulse 10", "Voodoo Doll"},
2392 {"impulse 21", "next weapon"},
2393 {"impulse 22", "previous weapon"},
2394 {"+attack", "attack"},
2395 {"+button3", "altfire"},
2396 {"", "Inventory"}, // Inventory commands
2397 {"impulse 40", "Dr.'s Bag"},
2398 {"impulse 41", "Crystal Ball"},
2399 {"impulse 42", "Beast Vision"},
2400 {"impulse 43", "Jump Boots"},
2401 {"impulse 23", "next item"},
2402 {"impulse 24", "previous item"},
2403 {"impulse 25", "use item"},
2404 {"", "Misc"}, // Misc commands
2405 {"+button4", "use"},
2406 {"impulse 50", "add bot (red)"},
2407 {"impulse 51", "add bot (blue)"},
2408 {"impulse 52", "kick a bot"},
2409 {"impulse 26", "next armor type"},
2410 {"impulse 27", "identify player"},
2411 {"impulse 55", "voting menu"},
2412 {"impulse 56", "observer mode"},
2413 {"", "Taunts"}, // Taunts
2414 {"impulse 70", "taunt 0"},
2415 {"impulse 71", "taunt 1"},
2416 {"impulse 72", "taunt 2"},
2417 {"impulse 73", "taunt 3"},
2418 {"impulse 74", "taunt 4"},
2419 {"impulse 75", "taunt 5"},
2420 {"impulse 76", "taunt 6"},
2421 {"impulse 77", "taunt 7"},
2422 {"impulse 78", "taunt 8"},
2423 {"impulse 79", "taunt 9"}
2426 static const char *goodvsbad2bindnames[][2] =
2428 {"impulse 69", "Power 1"},
2429 {"impulse 70", "Power 2"},
2430 {"impulse 71", "Power 3"},
2431 {"+jump", "jump / swim up"},
2432 {"+forward", "walk forward"},
2433 {"+back", "backpedal"},
2434 {"+left", "turn left"},
2435 {"+right", "turn right"},
2437 {"+moveleft", "step left"},
2438 {"+moveright", "step right"},
2439 {"+strafe", "sidestep"},
2440 {"+lookup", "look up"},
2441 {"+lookdown", "look down"},
2442 {"centerview", "center view"},
2443 {"+mlook", "mouse look"},
2444 {"kill", "kill yourself"},
2445 {"+moveup", "swim up"},
2446 {"+movedown", "swim down"}
2449 static int numcommands;
2450 static const char *(*bindnames)[2];
2453 typedef struct binditem_s
2455 char *command, *description;
2456 struct binditem_s *next;
2460 typedef struct bindcategory_s
2464 struct bindcategory_s *next;
2468 static bindcategory_t *bindcategories = NULL;
2470 static void M_ClearBinds (void)
2472 for (c = bindcategories;c;c = cnext)
2475 for (b = c->binds;b;b = bnext)
2482 bindcategories = NULL;
2485 static void M_AddBindToCategory(bindcategory_t *c, char *command, char *description)
2487 for (b = &c->binds;*b;*b = &(*b)->next);
2488 *b = Z_Alloc(sizeof(binditem_t) + strlen(command) + 1 + strlen(description) + 1);
2489 *b->command = (char *)((*b) + 1);
2490 *b->description = *b->command + strlen(command) + 1;
2491 strlcpy(*b->command, command, strlen(command) + 1);
2492 strlcpy(*b->description, description, strlen(description) + 1);
2495 static void M_AddBind (char *category, char *command, char *description)
2497 for (c = &bindcategories;*c;c = &(*c)->next)
2499 if (!strcmp(category, (*c)->name))
2501 M_AddBindToCategory(*c, command, description);
2505 *c = Z_Alloc(sizeof(bindcategory_t));
2506 M_AddBindToCategory(*c, command, description);
2509 static void M_DefaultBinds (void)
2512 M_AddBind("movement", "+jump", "jump / swim up");
2513 M_AddBind("movement", "+forward", "walk forward");
2514 M_AddBind("movement", "+back", "backpedal");
2515 M_AddBind("movement", "+left", "turn left");
2516 M_AddBind("movement", "+right", "turn right");
2517 M_AddBind("movement", "+speed", "run");
2518 M_AddBind("movement", "+moveleft", "step left");
2519 M_AddBind("movement", "+moveright", "step right");
2520 M_AddBind("movement", "+strafe", "sidestep");
2521 M_AddBind("movement", "+lookup", "look up");
2522 M_AddBind("movement", "+lookdown", "look down");
2523 M_AddBind("movement", "centerview", "center view");
2524 M_AddBind("movement", "+mlook", "mouse look");
2525 M_AddBind("movement", "+klook", "keyboard look");
2526 M_AddBind("movement", "+moveup", "swim up");
2527 M_AddBind("movement", "+movedown", "swim down");
2528 M_AddBind("weapons", "+attack", "attack");
2529 M_AddBind("weapons", "impulse 10", "next weapon");
2530 M_AddBind("weapons", "impulse 12", "previous weapon");
2531 M_AddBind("weapons", "impulse 1", "select weapon 1 (axe)");
2532 M_AddBind("weapons", "impulse 2", "select weapon 2 (shotgun)");
2533 M_AddBind("weapons", "impulse 3", "select weapon 3 (super )");
2534 M_AddBind("weapons", "impulse 4", "select weapon 4 (nailgun)");
2535 M_AddBind("weapons", "impulse 5", "select weapon 5 (super nailgun)");
2536 M_AddBind("weapons", "impulse 6", "select weapon 6 (grenade launcher)");
2537 M_AddBind("weapons", "impulse 7", "select weapon 7 (rocket launcher)");
2538 M_AddBind("weapons", "impulse 8", "select weapon 8 (lightning gun)");
2543 static int keys_cursor;
2544 static int bind_grab;
2546 void M_Menu_Keys_f(cmd_state_t *cmd)
2548 key_dest = key_menu_grabbed;
2550 m_entersound = true;
2552 if (gamemode == GAME_TRANSFUSION)
2554 numcommands = sizeof(transfusionbindnames) / sizeof(transfusionbindnames[0]);
2555 bindnames = transfusionbindnames;
2557 else if (gamemode == GAME_GOODVSBAD2)
2559 numcommands = sizeof(goodvsbad2bindnames) / sizeof(goodvsbad2bindnames[0]);
2560 bindnames = goodvsbad2bindnames;
2564 numcommands = sizeof(quakebindnames) / sizeof(quakebindnames[0]);
2565 bindnames = quakebindnames;
2568 // Make sure "keys_cursor" doesn't start on a section in the binding list
2570 while (bindnames[keys_cursor][0][0] == '\0')
2574 // Only sections? There may be a problem somewhere...
2575 if (keys_cursor >= numcommands)
2576 Sys_Error ("M_Init: The key binding list only contains sections");
2582 static void M_UnbindCommand (const char *command)
2587 for (j = 0; j < (int)sizeof (keybindings[0]) / (int)sizeof (keybindings[0][0]); j++)
2589 b = keybindings[0][j];
2592 if (!strcmp (b, command))
2593 Key_SetBinding (j, 0, "");
2598 static void M_Keys_Draw (void)
2604 char keystring[MAX_INPUTLINE];
2606 M_Background(320, 48 + 8 * numcommands);
2608 p = Draw_CachePic ("gfx/ttl_cstm");
2609 M_DrawPic ( (320-Draw_GetPicWidth(p))/2, 4, "gfx/ttl_cstm");
2612 M_Print(12, 32, "Press a key or button for this action");
2614 M_Print(18, 32, "Enter to change, backspace to clear");
2616 // search for known bindings
2617 for (i=0 ; i<numcommands ; i++)
2621 // If there's no command, it's just a section
2622 if (bindnames[i][0][0] == '\0')
2624 M_PrintRed (4, y, "\x0D"); // #13 is the little arrow pointing to the right
2625 M_PrintRed (16, y, bindnames[i][1]);
2629 M_Print(16, y, bindnames[i][1]);
2631 Key_FindKeysForCommand (bindnames[i][0], keys, NUMKEYS, 0);
2633 // LadyHavoc: redesigned to print more than 2 keys, inspired by Tomaz's MiniRacer
2635 dp_strlcpy(keystring, "???", sizeof(keystring));
2638 char tinystr[TINYSTR_LEN];
2640 for (j = 0;j < NUMKEYS;j++)
2645 dp_strlcat(keystring, " or ", sizeof(keystring));
2646 dp_strlcat(keystring, Key_KeynumToString (keys[j], tinystr, TINYSTR_LEN), sizeof(keystring));
2650 M_Print(150, y, keystring);
2654 M_DrawCharacter (140, 48 + keys_cursor*8, '=');
2656 M_DrawCharacter (140, 48 + keys_cursor*8, 12+((int)(host.realtime*4)&1));
2660 static void M_Keys_Key(cmd_state_t *cmd, int k, int ascii)
2664 char tinystr[TINYSTR_LEN];
2668 S_LocalSound ("sound/misc/menu1.wav");
2673 else //if (k != '`')
2675 dpsnprintf(line, sizeof(line), "bind \"%s\" \"%s\"\n", Key_KeynumToString(k, tinystr, TINYSTR_LEN), bindnames[keys_cursor][0]);
2676 Cbuf_InsertText (cmd, line);
2686 M_Menu_Options_f(cmd);
2691 S_LocalSound ("sound/misc/menu1.wav");
2695 if (keys_cursor < 0)
2696 keys_cursor = numcommands-1;
2698 while (bindnames[keys_cursor][0][0] == '\0'); // skip sections
2703 S_LocalSound ("sound/misc/menu1.wav");
2707 if (keys_cursor >= numcommands)
2710 while (bindnames[keys_cursor][0][0] == '\0'); // skip sections
2713 case K_ENTER: // go into bind mode
2714 Key_FindKeysForCommand (bindnames[keys_cursor][0], keys, NUMKEYS, 0);
2715 S_LocalSound ("sound/misc/menu2.wav");
2716 if (keys[NUMKEYS - 1] != -1)
2717 M_UnbindCommand (bindnames[keys_cursor][0]);
2721 case K_BACKSPACE: // delete bindings
2722 case K_DEL: // delete bindings
2723 S_LocalSound ("sound/misc/menu2.wav");
2724 M_UnbindCommand (bindnames[keys_cursor][0]);
2729 void M_Menu_Reset_f(cmd_state_t *cmd)
2731 key_dest = key_menu;
2733 m_entersound = true;
2737 static void M_Reset_Key(cmd_state_t *cmd, int key, int ascii)
2743 Cbuf_AddText(cmd, "cvar_resettodefaults_all;exec default.cfg\n");
2744 // no break here since we also exit the menu
2749 m_state = m_options;
2750 m_entersound = true;
2758 static void M_Reset_Draw (void)
2760 int lines = 2, linelength = 20;
2761 M_Background(linelength * 8 + 16, lines * 8 + 16);
2762 M_DrawTextBox(0, 0, linelength, lines);
2763 M_Print(8 + 4 * (linelength - 19), 8, "Really wanna reset?");
2764 M_Print(8 + 4 * (linelength - 11), 16, "Press y / n");
2767 //=============================================================================
2770 video_resolution_t video_resolutions_hardcoded[] =
2772 {"Standard 4x3" , 320, 240, 320, 240, 1 },
2773 {"Standard 4x3" , 400, 300, 400, 300, 1 },
2774 {"Standard 4x3" , 512, 384, 512, 384, 1 },
2775 {"Standard 4x3" , 640, 480, 640, 480, 1 },
2776 {"Standard 4x3" , 800, 600, 640, 480, 1 },
2777 {"Standard 4x3" , 1024, 768, 640, 480, 1 },
2778 {"Standard 4x3" , 1152, 864, 640, 480, 1 },
2779 {"Standard 4x3" , 1280, 960, 640, 480, 1 },
2780 {"Standard 4x3" , 1400,1050, 640, 480, 1 },
2781 {"Standard 4x3" , 1600,1200, 640, 480, 1 },
2782 {"Standard 4x3" , 1792,1344, 640, 480, 1 },
2783 {"Standard 4x3" , 1856,1392, 640, 480, 1 },
2784 {"Standard 4x3" , 1920,1440, 640, 480, 1 },
2785 {"Standard 4x3" , 2048,1536, 640, 480, 1 },
2786 {"Short Pixel (CRT) 5x4" , 320, 256, 320, 256, 0.9375},
2787 {"Short Pixel (CRT) 5x4" , 640, 512, 640, 512, 0.9375},
2788 {"Short Pixel (CRT) 5x4" , 1280,1024, 640, 512, 0.9375},
2789 {"Tall Pixel (CRT) 8x5" , 320, 200, 320, 200, 1.2 },
2790 {"Tall Pixel (CRT) 8x5" , 640, 400, 640, 400, 1.2 },
2791 {"Tall Pixel (CRT) 8x5" , 840, 525, 640, 400, 1.2 },
2792 {"Tall Pixel (CRT) 8x5" , 960, 600, 640, 400, 1.2 },
2793 {"Tall Pixel (CRT) 8x5" , 1680,1050, 640, 400, 1.2 },
2794 {"Tall Pixel (CRT) 8x5" , 1920,1200, 640, 400, 1.2 },
2795 {"Square Pixel (LCD) 5x4" , 320, 256, 320, 256, 1 },
2796 {"Square Pixel (LCD) 5x4" , 640, 512, 640, 512, 1 },
2797 {"Square Pixel (LCD) 5x4" , 1280,1024, 640, 512, 1 },
2798 {"WideScreen 5x3" , 640, 384, 640, 384, 1 },
2799 {"WideScreen 5x3" , 1280, 768, 640, 384, 1 },
2800 {"WideScreen 8x5" , 320, 200, 320, 200, 1 },
2801 {"WideScreen 8x5" , 640, 400, 640, 400, 1 },
2802 {"WideScreen 8x5" , 720, 450, 720, 450, 1 },
2803 {"WideScreen 8x5" , 840, 525, 640, 400, 1 },
2804 {"WideScreen 8x5" , 960, 600, 640, 400, 1 },
2805 {"WideScreen 8x5" , 1280, 800, 640, 400, 1 },
2806 {"WideScreen 8x5" , 1440, 900, 720, 450, 1 },
2807 {"WideScreen 8x5" , 1680,1050, 640, 400, 1 },
2808 {"WideScreen 8x5" , 1920,1200, 640, 400, 1 },
2809 {"WideScreen 8x5" , 2560,1600, 640, 400, 1 },
2810 {"WideScreen 8x5" , 3840,2400, 640, 400, 1 },
2811 {"WideScreen 14x9" , 840, 540, 640, 400, 1 },
2812 {"WideScreen 14x9" , 1680,1080, 640, 400, 1 },
2813 {"WideScreen 16x9" , 640, 360, 640, 360, 1 },
2814 {"WideScreen 16x9" , 683, 384, 683, 384, 1 },
2815 {"WideScreen 16x9" , 960, 540, 640, 360, 1 },
2816 {"WideScreen 16x9" , 1280, 720, 640, 360, 1 },
2817 {"WideScreen 16x9" , 1360, 768, 680, 384, 1 },
2818 {"WideScreen 16x9" , 1366, 768, 683, 384, 1 },
2819 {"WideScreen 16x9" , 1920,1080, 640, 360, 1 },
2820 {"WideScreen 16x9" , 2560,1440, 640, 360, 1 },
2821 {"WideScreen 16x9" , 3840,2160, 640, 360, 1 },
2822 {"NTSC 3x2" , 360, 240, 360, 240, 1.125 },
2823 {"NTSC 3x2" , 720, 480, 720, 480, 1.125 },
2824 {"PAL 14x11" , 360, 283, 360, 283, 0.9545},
2825 {"PAL 14x11" , 720, 566, 720, 566, 0.9545},
2826 {"NES 8x7" , 256, 224, 256, 224, 1.1667},
2827 {"SNES 8x7" , 512, 448, 512, 448, 1.1667},
2828 {NULL, 0, 0, 0, 0, 0}
2830 // this is the number of the default mode (640x480) in the list above
2831 int video_resolutions_hardcoded_count = sizeof(video_resolutions_hardcoded) / sizeof(*video_resolutions_hardcoded) - 1;
2833 #define VIDEO_ITEMS 10
2834 static int video_cursor = 0;
2835 static int video_cursor_table[VIDEO_ITEMS] = {68, 88, 96, 104, 112, 120, 128, 136, 144, 152};
2836 static int menu_video_resolution;
2838 video_resolution_t *video_resolutions;
2839 int video_resolutions_count;
2841 static video_resolution_t *menu_video_resolutions;
2842 static int menu_video_resolutions_count;
2843 static qbool menu_video_resolutions_forfullscreen;
2845 static void M_Menu_Video_FindResolution(int w, int h, float a)
2849 if(menu_video_resolutions_forfullscreen)
2851 menu_video_resolutions = video_resolutions;
2852 menu_video_resolutions_count = video_resolutions_count;
2856 menu_video_resolutions = video_resolutions_hardcoded;
2857 menu_video_resolutions_count = video_resolutions_hardcoded_count;
2860 // Look for the closest match to the current resolution
2861 menu_video_resolution = 0;
2862 for (i = 1;i < menu_video_resolutions_count;i++)
2864 // if the new mode would be a worse match in width, skip it
2865 if (abs(menu_video_resolutions[i].width - w) > abs(menu_video_resolutions[menu_video_resolution].width - w))
2867 // if it is equal in width, check height
2868 if (menu_video_resolutions[i].width == w && menu_video_resolutions[menu_video_resolution].width == w)
2870 // if the new mode would be a worse match in height, skip it
2871 if (abs(menu_video_resolutions[i].height - h) > abs(menu_video_resolutions[menu_video_resolution].height - h))
2873 // if it is equal in width and height, check pixel aspect
2874 if (menu_video_resolutions[i].height == h && menu_video_resolutions[menu_video_resolution].height == h)
2876 // if the new mode would be a worse match in pixel aspect, skip it
2877 if (fabs(menu_video_resolutions[i].pixelheight - a) > fabs(menu_video_resolutions[menu_video_resolution].pixelheight - a))
2879 // if it is equal in everything, skip it (prefer earlier modes)
2880 if (menu_video_resolutions[i].pixelheight == a && menu_video_resolutions[menu_video_resolution].pixelheight == a)
2882 // better match for width, height, and pixel aspect
2883 menu_video_resolution = i;
2885 else // better match for width and height
2886 menu_video_resolution = i;
2888 else // better match for width
2889 menu_video_resolution = i;
2893 void M_Menu_Video_f(cmd_state_t *cmd)
2895 key_dest = key_menu;
2897 m_entersound = true;
2899 M_Menu_Video_FindResolution(vid.mode.width, vid.mode.height, vid_pixelheight.value);
2903 static void M_Video_Draw (void)
2909 if(!!vid_fullscreen.integer != menu_video_resolutions_forfullscreen)
2911 video_resolution_t *res = &menu_video_resolutions[menu_video_resolution];
2912 menu_video_resolutions_forfullscreen = !!vid_fullscreen.integer;
2913 M_Menu_Video_FindResolution(res->width, res->height, res->pixelheight);
2916 M_Background(320, 200);
2918 M_DrawPic(16, 4, "gfx/qplaque");
2919 p = Draw_CachePic ("gfx/vidmodes");
2920 M_DrawPic((320-Draw_GetPicWidth(p))/2, 4, "gfx/vidmodes");
2924 // Current and Proposed Resolution
2925 M_Print(16, video_cursor_table[t] - 12, " Current Resolution");
2926 if (vid_supportrefreshrate && vid.mode.userefreshrate && vid.mode.fullscreen)
2927 M_Print(220, video_cursor_table[t] - 12, va(vabuf, sizeof(vabuf), "%dx%d %.2fhz", vid.mode.width, vid.mode.height, vid.mode.refreshrate));
2929 M_Print(220, video_cursor_table[t] - 12, va(vabuf, sizeof(vabuf), "%dx%d", vid.mode.width, vid.mode.height));
2930 M_Print(16, video_cursor_table[t], " New Resolution");
2931 M_Print(220, video_cursor_table[t], va(vabuf, sizeof(vabuf), "%dx%d", menu_video_resolutions[menu_video_resolution].width, menu_video_resolutions[menu_video_resolution].height));
2932 M_Print(96, video_cursor_table[t] + 8, va(vabuf, sizeof(vabuf), "Type: %s", menu_video_resolutions[menu_video_resolution].type));
2936 M_Print(16, video_cursor_table[t], " Antialiasing");
2937 M_DrawSlider(220, video_cursor_table[t], vid_samples.value, 1, 32);
2941 M_ItemPrint(16, video_cursor_table[t], " Use Refresh Rate", vid_supportrefreshrate);
2942 M_DrawCheckbox(220, video_cursor_table[t], vid_userefreshrate.integer);
2946 M_ItemPrint(16, video_cursor_table[t], " Refresh Rate", vid_supportrefreshrate && vid_userefreshrate.integer);
2947 M_DrawSlider(220, video_cursor_table[t], vid_refreshrate.value, 50, 150);
2951 M_Print(16, video_cursor_table[t], " Fullscreen");
2952 M_DrawCheckbox(220, video_cursor_table[t], vid_fullscreen.integer);
2956 M_ItemPrint(16, video_cursor_table[t], " Vertical Sync", true);
2957 M_DrawCheckbox(220, video_cursor_table[t], vid_vsync.integer);
2960 M_ItemPrint(16, video_cursor_table[t], " Anisotropic Filter", vid.support.ext_texture_filter_anisotropic);
2961 M_DrawSlider(220, video_cursor_table[t], gl_texture_anisotropy.integer, 1, vid.max_anisotropy);
2964 M_ItemPrint(16, video_cursor_table[t], " Texture Quality", true);
2965 M_DrawSlider(220, video_cursor_table[t], gl_picmip.value, 3, 0);
2968 M_ItemPrint(16, video_cursor_table[t], " Texture Compression", true);
2969 M_DrawCheckbox(220, video_cursor_table[t], gl_texturecompression.integer);
2973 M_Print(220, video_cursor_table[t], "Apply");
2977 M_DrawCharacter(200, video_cursor_table[video_cursor], 12+((int)(host.realtime*4)&1));
2981 static void M_Menu_Video_AdjustSliders (int dir)
2985 S_LocalSound ("sound/misc/menu3.wav");
2988 if (video_cursor == t++)
2992 for(r = 0;r < menu_video_resolutions_count;r++)
2994 menu_video_resolution += dir;
2995 if (menu_video_resolution >= menu_video_resolutions_count)
2996 menu_video_resolution = 0;
2997 if (menu_video_resolution < 0)
2998 menu_video_resolution = menu_video_resolutions_count - 1;
2999 if (menu_video_resolutions[menu_video_resolution].width >= vid_minwidth.integer && menu_video_resolutions[menu_video_resolution].height >= vid_minheight.integer)
3003 else if (video_cursor == t++)
3004 Cvar_SetValueQuick (&vid_samples, bound(1, vid_samples.value * (dir > 0 ? 2 : 0.5), 32));
3005 else if (video_cursor == t++)
3006 Cvar_SetValueQuick (&vid_userefreshrate, !vid_userefreshrate.integer);
3007 else if (video_cursor == t++)
3008 Cvar_SetValueQuick (&vid_refreshrate, bound(50, vid_refreshrate.value + dir, 150));
3009 else if (video_cursor == t++)
3010 Cvar_SetValueQuick (&vid_fullscreen, !vid_fullscreen.integer);
3011 else if (video_cursor == t++)
3012 Cvar_SetValueQuick (&vid_vsync, !vid_vsync.integer);
3013 else if (video_cursor == t++)
3014 Cvar_SetValueQuick (&gl_texture_anisotropy, bound(1, gl_texture_anisotropy.value * (dir < 0 ? 0.5 : 2.0), vid.max_anisotropy));
3015 else if (video_cursor == t++)
3016 Cvar_SetValueQuick (&gl_picmip, bound(0, gl_picmip.value - dir, 3));
3017 else if (video_cursor == t++)
3018 Cvar_SetValueQuick (&gl_texturecompression, !gl_texturecompression.integer);
3022 static void M_Video_Key(cmd_state_t *cmd, int key, int ascii)
3027 // vid_shared.c has a copy of the current video config. We restore it
3028 Cvar_SetValueQuick(&vid_fullscreen, vid.mode.fullscreen);
3029 Cvar_SetValueQuick(&vid_bitsperpixel, vid.mode.bitsperpixel);
3030 Cvar_SetValueQuick(&vid_samples, vid.mode.samples);
3031 if (vid_supportrefreshrate)
3032 Cvar_SetValueQuick(&vid_refreshrate, vid.mode.refreshrate);
3033 Cvar_SetValueQuick(&vid_userefreshrate, vid.mode.userefreshrate);
3035 S_LocalSound ("sound/misc/menu1.wav");
3036 M_Menu_Options_f(cmd);
3040 m_entersound = true;
3041 switch (video_cursor)
3043 case (VIDEO_ITEMS - 1):
3044 Cvar_SetValueQuick (&vid_width, menu_video_resolutions[menu_video_resolution].width);
3045 Cvar_SetValueQuick (&vid_height, menu_video_resolutions[menu_video_resolution].height);
3046 Cvar_SetValueQuick (&vid_conwidth, menu_video_resolutions[menu_video_resolution].conwidth);
3047 Cvar_SetValueQuick (&vid_conheight, menu_video_resolutions[menu_video_resolution].conheight);
3048 Cvar_SetValueQuick (&vid_pixelheight, menu_video_resolutions[menu_video_resolution].pixelheight);
3049 Cbuf_AddText(cmd, "vid_restart\n");
3050 M_Menu_Options_f(cmd);
3053 M_Menu_Video_AdjustSliders (1);
3058 S_LocalSound ("sound/misc/menu1.wav");
3060 if (video_cursor < 0)
3061 video_cursor = VIDEO_ITEMS-1;
3065 S_LocalSound ("sound/misc/menu1.wav");
3067 if (video_cursor >= VIDEO_ITEMS)
3072 M_Menu_Video_AdjustSliders (-1);
3076 M_Menu_Video_AdjustSliders (1);
3081 //=============================================================================
3084 static int help_page;
3085 #define NUM_HELP_PAGES 6
3088 void M_Menu_Help_f(cmd_state_t *cmd)
3090 key_dest = key_menu;
3092 m_entersound = true;
3098 static void M_Help_Draw (void)
3101 M_Background(320, 200);
3102 M_DrawPic (0, 0, va(vabuf, sizeof(vabuf), "gfx/help%i", help_page));
3106 static void M_Help_Key(cmd_state_t *cmd, int key, int ascii)
3116 m_entersound = true;
3117 if (++help_page >= NUM_HELP_PAGES)
3123 m_entersound = true;
3124 if (--help_page < 0)
3125 help_page = NUM_HELP_PAGES-1;
3131 //=============================================================================
3134 void M_Menu_Credits_f(cmd_state_t *cmd)
3136 key_dest = key_menu;
3137 m_state = m_credits;
3138 m_entersound = true;
3143 static void M_Credits_Draw (void)
3145 M_Background(640, 480);
3146 M_DrawPic (0, 0, "gfx/creditsmiddle");
3147 M_Print (640/2 - 14/2*8, 236, "Coming soon...");
3148 M_DrawPic (0, 0, "gfx/creditstop");
3149 M_DrawPic (0, 433, "gfx/creditsbottom");
3153 static void M_Credits_Key(cmd_state_t *cmd, int key, int ascii)
3158 //=============================================================================
3161 static const char *m_quit_message[9];
3162 static int m_quit_prevstate;
3163 static qbool wasInMenus;
3166 static int M_QuitMessage(const char *line1, const char *line2, const char *line3, const char *line4, const char *line5, const char *line6, const char *line7, const char *line8)
3168 m_quit_message[0] = line1;
3169 m_quit_message[1] = line2;
3170 m_quit_message[2] = line3;
3171 m_quit_message[3] = line4;
3172 m_quit_message[4] = line5;
3173 m_quit_message[5] = line6;
3174 m_quit_message[6] = line7;
3175 m_quit_message[7] = line8;
3176 m_quit_message[8] = NULL;
3180 static int M_ChooseQuitMessage(int request)
3184 // frag related quit messages are pointless for a fallback menu, so use something generic
3185 if (request-- == 0) return M_QuitMessage("Are you sure you want to quit?","Press Y to quit, N to stay",NULL,NULL,NULL,NULL,NULL,NULL);
3195 case GAME_DEFEATINDETAIL2:
3196 if (request-- == 0) return M_QuitMessage("Are you gonna quit","this game just like","everything else?",NULL,NULL,NULL,NULL,NULL);
3197 if (request-- == 0) return M_QuitMessage("Milord, methinks that","thou art a lowly","quitter. Is this true?",NULL,NULL,NULL,NULL,NULL);
3198 if (request-- == 0) return M_QuitMessage("Do I need to bust your","face open for trying","to quit?",NULL,NULL,NULL,NULL,NULL);
3199 if (request-- == 0) return M_QuitMessage("Man, I oughta smack you","for trying to quit!","Press Y to get","smacked out.",NULL,NULL,NULL,NULL);
3200 if (request-- == 0) return M_QuitMessage("Press Y to quit like a","big loser in life.","Press N to stay proud","and successful!",NULL,NULL,NULL,NULL);
3201 if (request-- == 0) return M_QuitMessage("If you press Y to","quit, I will summon","Satan all over your","hard drive!",NULL,NULL,NULL,NULL);
3202 if (request-- == 0) return M_QuitMessage("Um, Asmodeus dislikes","his children trying to","quit. Press Y to return","to your Tinkertoys.",NULL,NULL,NULL,NULL);
3203 if (request-- == 0) return M_QuitMessage("If you quit now, I'll","throw a blanket-party","for you next time!",NULL,NULL,NULL,NULL,NULL);
3205 case GAME_GOODVSBAD2:
3206 if (request-- == 0) return M_QuitMessage("Press Yes To Quit","...","Yes",NULL,NULL,NULL,NULL,NULL);
3207 if (request-- == 0) return M_QuitMessage("Do you really want to","Quit?","Play Good vs bad 3!",NULL,NULL,NULL,NULL,NULL);
3208 if (request-- == 0) return M_QuitMessage("All your quit are","belong to long duck","dong",NULL,NULL,NULL,NULL,NULL);
3209 if (request-- == 0) return M_QuitMessage("Press Y to quit","","But are you too legit?",NULL,NULL,NULL,NULL,NULL);
3210 if (request-- == 0) return M_QuitMessage("This game was made by","e@chip-web.com","It is by far the best","game ever made.",NULL,NULL,NULL,NULL);
3211 if (request-- == 0) return M_QuitMessage("Even I really dont","know of a game better","Press Y to quit","like rougue chedder",NULL,NULL,NULL,NULL);
3212 if (request-- == 0) return M_QuitMessage("After you stop playing","tell the guys who made","counterstrike to just","kill themselves now",NULL,NULL,NULL,NULL);
3213 if (request-- == 0) return M_QuitMessage("Press Y to exit to DOS","","SSH login as user Y","to exit to Linux",NULL,NULL,NULL,NULL);
3214 if (request-- == 0) return M_QuitMessage("Press Y like you","were waanderers","from Ys'",NULL,NULL,NULL,NULL,NULL);
3215 if (request-- == 0) return M_QuitMessage("This game was made in","Nippon like the SS","announcer's saying ipon",NULL,NULL,NULL,NULL,NULL);
3216 if (request-- == 0) return M_QuitMessage("you","want to quit?",NULL,NULL,NULL,NULL,NULL,NULL);
3217 if (request-- == 0) return M_QuitMessage("Please stop playing","this stupid game",NULL,NULL,NULL,NULL,NULL,NULL);
3219 case GAME_BATTLEMECH:
3220 if (request-- == 0) return M_QuitMessage("? WHY ?","Press Y to quit, N to keep fraggin'",NULL,NULL,NULL,NULL,NULL,NULL);
3221 if (request-- == 0) return M_QuitMessage("Leave now and your mech is scrap!","Press Y to quit, N to keep fraggin'",NULL,NULL,NULL,NULL,NULL,NULL);
3222 if (request-- == 0) return M_QuitMessage("Accept Defeat?","Press Y to quit, N to keep fraggin'",NULL,NULL,NULL,NULL,NULL,NULL);
3223 if (request-- == 0) return M_QuitMessage("Wait! There are more mechs to destroy!","Press Y to quit, N to keep fraggin'",NULL,NULL,NULL,NULL,NULL,NULL);
3224 if (request-- == 0) return M_QuitMessage("Where's your bloodlust?","Press Y to quit, N to keep fraggin'",NULL,NULL,NULL,NULL,NULL,NULL);
3225 if (request-- == 0) return M_QuitMessage("Your mech here is way more impressive","than your car out there...","Press Y to quit, N to keep fraggin'",NULL,NULL,NULL,NULL,NULL);
3226 if (request-- == 0) return M_QuitMessage("Quitting won't reduce your debt","Press Y to quit, N to keep fraggin'",NULL,NULL,NULL,NULL,NULL,NULL);
3228 case GAME_OPENQUARTZ:
3229 if (request-- == 0) return M_QuitMessage("There is nothing like free beer!","Press Y to quit, N to stay",NULL,NULL,NULL,NULL,NULL,NULL);
3230 if (request-- == 0) return M_QuitMessage("GNU is not Unix!","Press Y to quit, N to stay",NULL,NULL,NULL,NULL,NULL,NULL);
3231 if (request-- == 0) return M_QuitMessage("You prefer free beer over free speech?","Press Y to quit, N to stay",NULL,NULL,NULL,NULL,NULL,NULL);
3232 if (request-- == 0) return M_QuitMessage("Is OpenQuartz Propaganda?","Press Y to quit, N to stay",NULL,NULL,NULL,NULL,NULL,NULL);
3235 if (request-- == 0) return M_QuitMessage("Tired of fragging already?",NULL,NULL,NULL,NULL,NULL,NULL,NULL);
3236 if (request-- == 0) return M_QuitMessage("Quit now and forfeit your bodycount?",NULL,NULL,NULL,NULL,NULL,NULL,NULL);
3237 if (request-- == 0) return M_QuitMessage("Are you sure you want to quit?",NULL,NULL,NULL,NULL,NULL,NULL,NULL);
3238 if (request-- == 0) return M_QuitMessage("Off to do something constructive?",NULL,NULL,NULL,NULL,NULL,NULL,NULL);
3244 void M_Menu_Quit_f(cmd_state_t *cmd)
3247 if (m_state == m_quit)
3249 wasInMenus = (key_dest == key_menu || key_dest == key_menu_grabbed);
3250 key_dest = key_menu;
3251 m_quit_prevstate = m_state;
3253 m_entersound = true;
3254 // count how many there are
3255 for (n = 1;M_ChooseQuitMessage(n);n++);
3257 M_ChooseQuitMessage(rand() % n);
3261 static void M_Quit_Key(cmd_state_t *cmd, int key, int ascii)
3270 m_state = (enum m_state_e)m_quit_prevstate;
3271 m_entersound = true;
3275 key_dest = key_game;
3282 host.state = host_shutdown;
3290 static void M_Quit_Draw (void)
3292 int i, l, linelength, firstline, lastline, lines;
3293 for (i = 0, linelength = 0, firstline = 9999, lastline = -1;m_quit_message[i];i++)
3295 if ((l = (int)strlen(m_quit_message[i])))
3305 lines = (lastline - firstline) + 1;
3306 M_Background(linelength * 8 + 16, lines * 8 + 16);
3307 if (!m_missingdata) //since this is a fallback menu for missing data, it is very hard to read with the box
3308 M_DrawTextBox(0, 0, linelength, lines); //this is less obtrusive than hacking up the M_DrawTextBox function
3309 for (i = 0, l = firstline;i < lines;i++, l++)
3310 M_Print(8 + 4 * (linelength - strlen(m_quit_message[l])), 8 + 8 * i, m_quit_message[l]);
3313 //=============================================================================
3314 /* LAN CONFIG MENU */
3316 static int lanConfig_cursor = -1;
3317 static int lanConfig_cursor_table [] = {56, 76, 84, 120};
3318 #define NUM_LANCONFIG_CMDS 4
3320 static int lanConfig_port;
3321 static char lanConfig_portname[6];
3322 static char lanConfig_joinname[40];
3324 void M_Menu_LanConfig_f(cmd_state_t *cmd)
3326 key_dest = key_menu;
3327 m_state = m_lanconfig;
3328 m_entersound = true;
3329 if (lanConfig_cursor == -1)
3332 lanConfig_cursor = 1;
3335 lanConfig_cursor = 1;
3336 lanConfig_port = 26000;
3337 dpsnprintf(lanConfig_portname, sizeof(lanConfig_portname), "%u", (unsigned int) lanConfig_port);
3339 cl_connect_status[0] = '\0';
3343 static void M_LanConfig_Draw (void)
3347 const char *startJoin;
3348 const char *protocol;
3351 M_Background(320, 200);
3353 M_DrawPic (16, 4, "gfx/qplaque");
3354 p = Draw_CachePic ("gfx/p_multi");
3355 basex = (320-Draw_GetPicWidth(p))/2;
3356 M_DrawPic (basex, 4, "gfx/p_multi");
3359 startJoin = "New Game";
3361 startJoin = "Join Game";
3362 protocol = "TCP/IP";
3363 M_Print(basex, 32, va(vabuf, sizeof(vabuf), "%s - %s", startJoin, protocol));
3366 M_Print(basex, lanConfig_cursor_table[0], "Port");
3367 M_DrawTextBox (basex+8*8, lanConfig_cursor_table[0]-8, sizeof(lanConfig_portname), 1);
3368 M_Print(basex+9*8, lanConfig_cursor_table[0], lanConfig_portname);
3372 M_Print(basex, lanConfig_cursor_table[1], "Search for DarkPlaces games...");
3373 M_Print(basex, lanConfig_cursor_table[2], "Search for QuakeWorld games...");
3374 M_Print(basex, lanConfig_cursor_table[3]-16, "Join game at:");
3375 M_DrawTextBox (basex+8, lanConfig_cursor_table[3]-8, sizeof(lanConfig_joinname), 1);
3376 M_Print(basex+16, lanConfig_cursor_table[3], lanConfig_joinname);
3380 M_DrawTextBox (basex, lanConfig_cursor_table[1]-8, 2, 1);
3381 M_Print(basex+8, lanConfig_cursor_table[1], "OK");
3384 M_DrawCharacter (basex-8, lanConfig_cursor_table [lanConfig_cursor], 12+((int)(host.realtime*4)&1));
3386 if (lanConfig_cursor == 0)
3387 M_DrawCharacter (basex+9*8 + 8*strlen(lanConfig_portname), lanConfig_cursor_table [lanConfig_cursor], 10+((int)(host.realtime*4)&1));
3389 if (lanConfig_cursor == 3)
3390 M_DrawCharacter (basex+16 + 8*strlen(lanConfig_joinname), lanConfig_cursor_table [lanConfig_cursor], 10+((int)(host.realtime*4)&1));
3392 if (*cl_connect_status)
3393 M_Print(basex, 168, cl_connect_status);
3397 static void M_LanConfig_Key(cmd_state_t *cmd, int key, int ascii)
3405 M_Menu_MultiPlayer_f(cmd);
3409 S_LocalSound ("sound/misc/menu1.wav");
3411 if (lanConfig_cursor < 0)
3412 lanConfig_cursor = NUM_LANCONFIG_CMDS-1;
3413 // when in start game menu, skip the unused search qw servers item
3414 if (StartingGame && lanConfig_cursor == 2)
3415 lanConfig_cursor = 1;
3419 S_LocalSound ("sound/misc/menu1.wav");
3421 if (lanConfig_cursor >= NUM_LANCONFIG_CMDS)
3422 lanConfig_cursor = 0;
3423 // when in start game menu, skip the unused search qw servers item
3424 if (StartingGame && lanConfig_cursor == 1)
3425 lanConfig_cursor = 2;
3429 if (lanConfig_cursor == 0)
3432 m_entersound = true;
3434 Cbuf_AddText(cmd, "stopdemo\n");
3436 Cvar_SetValue(&cvars_all, "port", lanConfig_port);
3438 if (lanConfig_cursor == 1 || lanConfig_cursor == 2)
3442 M_Menu_GameOptions_f(cmd);
3445 M_Menu_ServerList_f(cmd);
3449 if (lanConfig_cursor == 3)
3450 Cbuf_AddText(cmd, va(vabuf, sizeof(vabuf), "connect \"%s\"\n", lanConfig_joinname) );
3454 if (lanConfig_cursor == 0)
3456 if (strlen(lanConfig_portname))
3457 lanConfig_portname[strlen(lanConfig_portname)-1] = 0;
3460 if (lanConfig_cursor == 3)
3462 if (strlen(lanConfig_joinname))
3463 lanConfig_joinname[strlen(lanConfig_joinname)-1] = 0;
3471 if (lanConfig_cursor == 3)
3473 l = (int)strlen(lanConfig_joinname);
3474 if (l < (int)sizeof(lanConfig_joinname) - 1)
3476 lanConfig_joinname[l+1] = 0;
3477 lanConfig_joinname[l] = ascii;
3481 if (ascii < '0' || ascii > '9')
3483 if (lanConfig_cursor == 0)
3485 l = (int)strlen(lanConfig_portname);
3486 if (l < (int)sizeof(lanConfig_portname) - 1)
3488 lanConfig_portname[l+1] = 0;
3489 lanConfig_portname[l] = ascii;
3494 if (StartingGame && lanConfig_cursor == 3)
3496 if (key == K_UPARROW)
3497 lanConfig_cursor = 1;
3499 lanConfig_cursor = 0;
3502 l = atoi(lanConfig_portname);
3505 dpsnprintf(lanConfig_portname, sizeof(lanConfig_portname), "%u", (unsigned int) lanConfig_port);
3508 //=============================================================================
3509 /* GAME OPTIONS MENU */
3511 typedef struct level_s
3514 const char *description;
3517 typedef struct episode_s
3519 const char *description;
3524 typedef struct gamelevels_s
3526 const char *gamename;
3528 episode_t *episodes;
3533 static level_t quakelevels[] =
3535 {"start", "Entrance"}, // 0
3537 {"e1m1", "Slipgate Complex"}, // 1
3538 {"e1m2", "Castle of the Damned"},
3539 {"e1m3", "The Necropolis"},
3540 {"e1m4", "The Grisly Grotto"},
3541 {"e1m5", "Gloom Keep"},
3542 {"e1m6", "The Door To Chthon"},
3543 {"e1m7", "The House of Chthon"},
3544 {"e1m8", "Ziggurat Vertigo"},
3546 {"e2m1", "The Installation"}, // 9
3547 {"e2m2", "Ogre Citadel"},
3548 {"e2m3", "Crypt of Decay"},
3549 {"e2m4", "The Ebon Fortress"},
3550 {"e2m5", "The Wizard's Manse"},
3551 {"e2m6", "The Dismal Oubliette"},
3552 {"e2m7", "Underearth"},
3554 {"e3m1", "Termination Central"}, // 16
3555 {"e3m2", "The Vaults of Zin"},
3556 {"e3m3", "The Tomb of Terror"},
3557 {"e3m4", "Satan's Dark Delight"},
3558 {"e3m5", "Wind Tunnels"},
3559 {"e3m6", "Chambers of Torment"},
3560 {"e3m7", "The Haunted Halls"},
3562 {"e4m1", "The Sewage System"}, // 23
3563 {"e4m2", "The Tower of Despair"},
3564 {"e4m3", "The Elder God Shrine"},
3565 {"e4m4", "The Palace of Hate"},
3566 {"e4m5", "Hell's Atrium"},
3567 {"e4m6", "The Pain Maze"},
3568 {"e4m7", "Azure Agony"},
3569 {"e4m8", "The Nameless City"},
3571 {"end", "Shub-Niggurath's Pit"}, // 31
3573 {"dm1", "Place of Two Deaths"}, // 32
3574 {"dm2", "Claustrophobopolis"},
3575 {"dm3", "The Abandoned Base"},
3576 {"dm4", "The Bad Place"},
3577 {"dm5", "The Cistern"},
3578 {"dm6", "The Dark Zone"}
3581 static episode_t quakeepisodes[] =
3583 {"Welcome to Quake", 0, 1},
3584 {"Doomed Dimension", 1, 8},
3585 {"Realm of Black Magic", 9, 7},
3586 {"Netherworld", 16, 7},
3587 {"The Elder World", 23, 8},
3588 {"Final Level", 31, 1},
3589 {"Deathmatch Arena", 32, 6}
3592 //MED 01/06/97 added hipnotic levels
3593 static level_t hipnoticlevels[] =
3595 {"start", "Command HQ"}, // 0
3597 {"hip1m1", "The Pumping Station"}, // 1
3598 {"hip1m2", "Storage Facility"},
3599 {"hip1m3", "The Lost Mine"},
3600 {"hip1m4", "Research Facility"},
3601 {"hip1m5", "Military Complex"},
3603 {"hip2m1", "Ancient Realms"}, // 6
3604 {"hip2m2", "The Black Cathedral"},
3605 {"hip2m3", "The Catacombs"},
3606 {"hip2m4", "The Crypt"},
3607 {"hip2m5", "Mortum's Keep"},
3608 {"hip2m6", "The Gremlin's Domain"},
3610 {"hip3m1", "Tur Torment"}, // 12
3611 {"hip3m2", "Pandemonium"},
3612 {"hip3m3", "Limbo"},
3613 {"hip3m4", "The Gauntlet"},
3615 {"hipend", "Armagon's Lair"}, // 16
3617 {"hipdm1", "The Edge of Oblivion"} // 17
3620 //MED 01/06/97 added hipnotic episodes
3621 static episode_t hipnoticepisodes[] =
3623 {"Scourge of Armagon", 0, 1},
3624 {"Fortress of the Dead", 1, 5},
3625 {"Dominion of Darkness", 6, 6},
3626 {"The Rift", 12, 4},
3627 {"Final Level", 16, 1},
3628 {"Deathmatch Arena", 17, 1}
3631 //PGM 01/07/97 added rogue levels
3632 //PGM 03/02/97 added dmatch level
3633 static level_t roguelevels[] =
3635 {"start", "Split Decision"},
3636 {"r1m1", "Deviant's Domain"},
3637 {"r1m2", "Dread Portal"},
3638 {"r1m3", "Judgement Call"},
3639 {"r1m4", "Cave of Death"},
3640 {"r1m5", "Towers of Wrath"},
3641 {"r1m6", "Temple of Pain"},
3642 {"r1m7", "Tomb of the Overlord"},
3643 {"r2m1", "Tempus Fugit"},
3644 {"r2m2", "Elemental Fury I"},
3645 {"r2m3", "Elemental Fury II"},
3646 {"r2m4", "Curse of Osiris"},
3647 {"r2m5", "Wizard's Keep"},
3648 {"r2m6", "Blood Sacrifice"},
3649 {"r2m7", "Last Bastion"},
3650 {"r2m8", "Source of Evil"},
3651 {"ctf1", "Division of Change"}
3654 //PGM 01/07/97 added rogue episodes
3655 //PGM 03/02/97 added dmatch episode
3656 static episode_t rogueepisodes[] =
3658 {"Introduction", 0, 1},
3659 {"Hell's Fortress", 1, 7},
3660 {"Corridors of Time", 8, 8},
3661 {"Deathmatch Arena", 16, 1}
3664 static level_t nehahralevels[] =
3666 {"nehstart", "Welcome to Nehahra"},
3667 {"neh1m1", "Forge City1: Slipgates"},
3668 {"neh1m2", "Forge City2: Boiler"},
3669 {"neh1m3", "Forge City3: Escape"},
3670 {"neh1m4", "Grind Core"},
3671 {"neh1m5", "Industrial Silence"},
3672 {"neh1m6", "Locked-Up Anger"},
3673 {"neh1m7", "Wanderer of the Wastes"},
3674 {"neh1m8", "Artemis System Net"},
3675 {"neh1m9", "To the Death"},
3676 {"neh2m1", "The Gates of Ghoro"},
3677 {"neh2m2", "Sacred Trinity"},
3678 {"neh2m3", "Realm of the Ancients"},
3679 {"neh2m4", "Temple of the Ancients"},
3680 {"neh2m5", "Dreams Made Flesh"},
3681 {"neh2m6", "Your Last Cup of Sorrow"},
3682 {"nehsec", "Ogre's Bane"},
3683 {"nehahra", "Nehahra's Den"},
3684 {"nehend", "Quintessence"}
3687 static episode_t nehahraepisodes[] =
3689 {"Welcome to Nehahra", 0, 1},
3690 {"The Fall of Forge", 1, 9},
3691 {"The Outlands", 10, 7},
3692 {"Dimension of the Lost", 17, 2}
3695 // Map list for Transfusion
3696 static level_t transfusionlevels[] =
3698 {"e1m1", "Cradle to Grave"},
3699 {"e1m2", "Wrong Side of the Tracks"},
3700 {"e1m3", "Phantom Express"},
3701 {"e1m4", "Dark Carnival"},
3702 {"e1m5", "Hallowed Grounds"},
3703 {"e1m6", "The Great Temple"},
3704 {"e1m7", "Altar of Stone"},
3705 {"e1m8", "House of Horrors"},
3707 {"e2m1", "Shipwrecked"},
3708 {"e2m2", "The Lumber Mill"},
3709 {"e2m3", "Rest for the Wicked"},
3710 {"e2m4", "The Overlooked Hotel"},
3711 {"e2m5", "The Haunting"},
3712 {"e2m6", "The Cold Rush"},
3713 {"e2m7", "Bowels of the Earth"},
3714 {"e2m8", "The Lair of Shial"},
3715 {"e2m9", "Thin Ice"},
3717 {"e3m1", "Ghost Town"},
3718 {"e3m2", "The Siege"},
3719 {"e3m3", "Raw Sewage"},
3720 {"e3m4", "The Sick Ward"},
3721 {"e3m5", "Spare Parts"},
3722 {"e3m6", "Monster Bait"},
3723 {"e3m7", "The Pit of Cerberus"},
3724 {"e3m8", "Catacombs"},
3726 {"e4m1", "Butchery Loves Company"},
3727 {"e4m2", "Breeding Grounds"},
3728 {"e4m3", "Charnel House"},
3729 {"e4m4", "Crystal Lake"},
3730 {"e4m5", "Fire and Brimstone"},
3731 {"e4m6", "The Ganglion Depths"},
3732 {"e4m7", "In the Flesh"},
3733 {"e4m8", "The Hall of the Epiphany"},
3734 {"e4m9", "Mall of the Dead"},
3736 {"bb1", "The Stronghold"},
3737 {"bb2", "Winter Wonderland"},
3739 {"bb4", "The Tower"},
3741 {"bb6", "Twin Fortress"},
3743 {"bb8", "Fun With Heads"},
3744 {"dm1", "Monolith Building 11"},
3748 {"e6m1", "Welcome to Your Life"},
3749 {"e6m2", "They Are Here"},
3750 {"e6m3", "Public Storage"},
3751 {"e6m4", "Aqueducts"},
3752 {"e6m5", "The Ruined Temple"},
3753 {"e6m6", "Forbidden Rituals"},
3754 {"e6m7", "The Dungeon"},
3755 {"e6m8", "Beauty and the Beast"},
3756 {"e6m9", "Forgotten Catacombs"},
3758 {"cp01", "Boat Docks"},
3759 {"cp02", "Old Opera House"},
3760 {"cp03", "Gothic Library"},
3761 {"cp04", "Lost Monastery"},
3762 {"cp05", "Steamboat"},
3763 {"cp06", "Graveyard"},
3764 {"cp07", "Mountain Pass"},
3765 {"cp08", "Abysmal Mine"},
3767 {"cps1", "Boggy Creek"},
3769 {"cpbb01", "Crypt of Despair"},
3770 {"cpbb02", "Pits of Blood"},
3771 {"cpbb03", "Unholy Cathedral"},
3772 {"cpbb04", "Deadly Inspirations"},
3774 {"b2a15", "Area 15 (B2)"},
3775 {"b2bodies", "BB_Bodies (B2)"},
3776 {"b2cabana", "BB_Cabana"},
3777 {"b2power", "BB_Power"},
3778 {"barena", "Blood Arena"},
3779 {"bkeep", "Blood Keep"},
3780 {"bstar", "Brown Star"},
3781 {"crypt", "The Crypt"},
3783 {"bb3_2k1", "Bodies Infusion"},
3784 {"captasao", "Captasao"},
3785 {"curandero", "Curandero"},
3786 {"dcamp", "DeathCamp"},
3787 {"highnoon", "HighNoon"},
3788 {"qbb1", "The Confluence"},
3789 {"qbb2", "KathartiK"},
3790 {"qbb3", "Caleb's Woodland Retreat"},
3793 {"dranzbb6", "Black Coffee"},
3794 {"fragm", "Frag'M"},
3796 {"qe1m7", "The House of Chthon"},
3797 {"qdm1", "Place of Two Deaths"},
3798 {"qdm4", "The Bad Place"},
3799 {"qdm5", "The Cistern"},
3800 {"qmorbias", "DM-Morbias"},
3801 {"simple", "Dead Simple"}
3804 static episode_t transfusionepisodes[] =
3806 {"The Way of All Flesh", 0, 8},
3807 {"Even Death May Die", 8, 9},
3808 {"Farewell to Arms", 17, 8},
3809 {"Dead Reckoning", 25, 9},
3810 {"BloodBath", 34, 11},
3811 {"Post Mortem", 45, 9},
3812 {"Cryptic Passage", 54, 10},
3813 {"Cryptic BloodBath", 64, 4},
3815 {"Transfusion", 76, 9},
3816 {"Conversions", 85, 9}
3819 static level_t goodvsbad2levels[] =
3821 {"rts", "Many Paths"}, // 0
3822 {"chess", "Chess, Scott Hess"}, // 1
3823 {"dot", "Big Wall"},
3824 {"city2", "The Big City"},
3825 {"bwall", "0 G like Psychic TV"},
3826 {"snow", "Wireframed"},
3827 {"telep", "Infinite Falling"},
3828 {"faces", "Facing Bases"},
3829 {"island", "Adventure Islands"},
3832 static episode_t goodvsbad2episodes[] =
3834 {"Levels? Bevels!", 0, 8},
3837 static level_t battlemechlevels[] =
3839 {"start", "Parking Level"},
3840 {"dm1", "Hot Dump"}, // 1
3841 {"dm2", "The Pits"},
3842 {"dm3", "Dimber Died"},
3843 {"dm4", "Fire in the Hole"},
3844 {"dm5", "Clubhouses"},
3845 {"dm6", "Army go Underground"},
3848 static episode_t battlemechepisodes[] =
3850 {"Time for Battle", 0, 7},
3853 static level_t openquartzlevels[] =
3855 {"start", "Welcome to Openquartz"},
3857 {"void1", "The center of nowhere"}, // 1
3858 {"void2", "The place with no name"},
3859 {"void3", "The lost supply base"},
3860 {"void4", "Past the outer limits"},
3861 {"void5", "Into the nonexistance"},
3862 {"void6", "Void walk"},
3864 {"vtest", "Warp Central"},
3865 {"box", "The deathmatch box"},
3866 {"bunkers", "Void command"},
3867 {"house", "House of chaos"},
3868 {"office", "Overnight office kill"},
3869 {"am1", "The nameless chambers"},
3872 static episode_t openquartzepisodes[] =
3874 {"Single Player", 0, 1},
3875 {"Void Deathmatch", 1, 6},
3879 static level_t defeatindetail2levels[] =
3881 {"atac3", "River Crossing"},
3882 {"atac4", "Canyon Chaos"},
3883 {"atac7", "Desert Stormer"},
3886 static episode_t defeatindetail2episodes[] =
3888 {"ATAC Campaign", 0, 3},
3891 static level_t prydonlevels[] =
3893 {"curig2", "Capel Curig"}, // 0
3895 {"tdastart", "Gateway"}, // 1
3898 static episode_t prydonepisodes[] =
3900 {"Prydon Gate", 0, 1},
3901 {"The Dark Age", 1, 1}
3904 static gamelevels_t sharewarequakegame = {"Shareware Quake", quakelevels, quakeepisodes, 2};
3905 static gamelevels_t registeredquakegame = {"Quake", quakelevels, quakeepisodes, 7};
3906 static gamelevels_t hipnoticgame = {"Scourge of Armagon", hipnoticlevels, hipnoticepisodes, 6};
3907 static gamelevels_t roguegame = {"Dissolution of Eternity", roguelevels, rogueepisodes, 4};
3908 static gamelevels_t nehahragame = {"Nehahra", nehahralevels, nehahraepisodes, 4};
3909 static gamelevels_t transfusiongame = {"Transfusion", transfusionlevels, transfusionepisodes, 11};
3910 static gamelevels_t goodvsbad2game = {"Good Vs. Bad 2", goodvsbad2levels, goodvsbad2episodes, 1};
3911 static gamelevels_t battlemechgame = {"Battlemech", battlemechlevels, battlemechepisodes, 1};
3912 static gamelevels_t openquartzgame = {"OpenQuartz", openquartzlevels, openquartzepisodes, 3};
3913 static gamelevels_t defeatindetail2game = {"Defeat In Detail 2", defeatindetail2levels, defeatindetail2episodes, 1};
3914 static gamelevels_t prydongame = {"Prydon Gate", prydonlevels, prydonepisodes, 2};
3916 typedef struct gameinfo_s
3919 gamelevels_t *notregistered;
3920 gamelevels_t *registered;
3924 static gameinfo_t gamelist[] =
3926 {GAME_NORMAL, &sharewarequakegame, ®isteredquakegame},
3927 {GAME_HIPNOTIC, &hipnoticgame, &hipnoticgame},
3928 {GAME_ROGUE, &roguegame, &roguegame},
3929 {GAME_QUOTH, &sharewarequakegame, ®isteredquakegame},
3930 {GAME_NEHAHRA, &nehahragame, &nehahragame},
3931 {GAME_TRANSFUSION, &transfusiongame, &transfusiongame},
3932 {GAME_GOODVSBAD2, &goodvsbad2game, &goodvsbad2game},
3933 {GAME_BATTLEMECH, &battlemechgame, &battlemechgame},
3934 {GAME_OPENQUARTZ, &openquartzgame, &openquartzgame},
3935 {GAME_DEFEATINDETAIL2, &defeatindetail2game, &defeatindetail2game},
3936 {GAME_PRYDON, &prydongame, &prydongame},
3939 static gamelevels_t *gameoptions_levels = NULL;
3941 static int startepisode;
3942 static int startlevel;
3943 static int maxplayers;
3944 static qbool m_serverInfoMessage = false;
3945 static double m_serverInfoMessageTime;
3947 void M_Menu_GameOptions_f(cmd_state_t *cmd)
3950 key_dest = key_menu;
3951 m_state = m_gameoptions;
3952 m_entersound = true;
3953 if (maxplayers == 0)
3954 maxplayers = svs.maxclients;
3956 maxplayers = min(8, MAX_SCOREBOARD);
3957 // pick game level list based on gamemode (use GAME_NORMAL if no matches)
3958 gameoptions_levels = registered.integer ? gamelist[0].registered : gamelist[0].notregistered;
3959 for (i = 0;i < (int)(sizeof(gamelist)/sizeof(gamelist[0]));i++)
3960 if (gamelist[i].gameid == gamemode)
3961 gameoptions_levels = registered.integer ? gamelist[i].registered : gamelist[i].notregistered;
3965 static int gameoptions_cursor_table[] = {40, 56, 64, 72, 80, 88, 96, 104, 112, 140, 160, 168};
3966 #define NUM_GAMEOPTIONS 12
3967 static int gameoptions_cursor;
3969 void M_GameOptions_Draw (void)
3975 M_Background(320, 200);
3977 M_DrawPic (16, 4, "gfx/qplaque");
3978 p = Draw_CachePic ("gfx/p_multi");
3979 M_DrawPic ( (320-Draw_GetPicWidth(p))/2, 4, "gfx/p_multi");
3981 M_DrawTextBox (152, 32, 10, 1);
3982 M_Print(160, 40, "begin game");
3984 M_Print(0, 56, " Max players");
3985 M_Print(160, 56, va(vabuf, sizeof(vabuf), "%i", maxplayers) );
3987 if (gamemode != GAME_GOODVSBAD2)
3989 M_Print(0, 64, " Game Type");
3990 if (gamemode == GAME_TRANSFUSION)
3992 if (!coop.integer && !deathmatch.integer)
3993 Cvar_SetValue(&cvars_all, "deathmatch", 1);
3994 if (deathmatch.integer == 0)
3995 M_Print(160, 64, "Cooperative");
3996 else if (deathmatch.integer == 2)
3997 M_Print(160, 64, "Capture the Flag");
3999 M_Print(160, 64, "Blood Bath");
4001 else if (gamemode == GAME_BATTLEMECH)
4003 if (!deathmatch.integer)
4004 Cvar_SetValue(&cvars_all, "deathmatch", 1);
4005 if (deathmatch.integer == 2)
4006 M_Print(160, 64, "Rambo Match");
4008 M_Print(160, 64, "Deathmatch");
4012 if (!coop.integer && !deathmatch.integer)
4013 Cvar_SetValue(&cvars_all, "deathmatch", 1);
4015 M_Print(160, 64, "Cooperative");
4017 M_Print(160, 64, "Deathmatch");
4020 M_Print(0, 72, " Teamplay");
4021 if (gamemode == GAME_ROGUE)
4025 switch((int)teamplay.integer)
4027 case 1: msg = "No Friendly Fire"; break;
4028 case 2: msg = "Friendly Fire"; break;
4029 case 3: msg = "Tag"; break;
4030 case 4: msg = "Capture the Flag"; break;
4031 case 5: msg = "One Flag CTF"; break;
4032 case 6: msg = "Three Team CTF"; break;
4033 default: msg = "Off"; break;
4035 M_Print(160, 72, msg);
4041 switch (teamplay.integer)
4043 case 0: msg = "Off"; break;
4044 case 2: msg = "Friendly Fire"; break;
4045 default: msg = "No Friendly Fire"; break;
4047 M_Print(160, 72, msg);
4049 M_Print(0, 80, " Skill");
4050 if (gamemode == GAME_TRANSFUSION)
4052 if (skill.integer == 1)
4053 M_Print(160, 80, "Still Kicking");
4054 else if (skill.integer == 2)
4055 M_Print(160, 80, "Pink On The Inside");
4056 else if (skill.integer == 3)
4057 M_Print(160, 80, "Lightly Broiled");
4058 else if (skill.integer == 4)
4059 M_Print(160, 80, "Well Done");
4061 M_Print(160, 80, "Extra Crispy");
4065 if (skill.integer == 0)
4066 M_Print(160, 80, "Easy difficulty");
4067 else if (skill.integer == 1)
4068 M_Print(160, 80, "Normal difficulty");
4069 else if (skill.integer == 2)
4070 M_Print(160, 80, "Hard difficulty");
4072 M_Print(160, 80, "Nightmare difficulty");
4074 M_Print(0, 88, " Frag Limit");
4075 if (fraglimit.integer == 0)
4076 M_Print(160, 88, "none");
4078 M_Print(160, 88, va(vabuf, sizeof(vabuf), "%i frags", fraglimit.integer));
4080 M_Print(0, 96, " Time Limit");
4081 if (timelimit.integer == 0)
4082 M_Print(160, 96, "none");
4084 M_Print(160, 96, va(vabuf, sizeof(vabuf), "%i minutes", timelimit.integer));
4087 M_Print(0, 104, " Public server");
4088 M_Print(160, 104, (sv_public.integer == 0) ? "no" : "yes");
4090 M_Print(0, 112, " Server maxrate");
4091 M_Print(160, 112, va(vabuf, sizeof(vabuf), "%i", sv_maxrate.integer));
4093 M_Print(0, 128, " Server name");
4094 M_DrawTextBox (0, 132, 38, 1);
4095 M_Print(8, 140, hostname.string);
4097 if (gamemode != GAME_GOODVSBAD2)
4099 M_Print(0, 160, " Episode");
4100 M_Print(160, 160, gameoptions_levels->episodes[startepisode].description);
4103 M_Print(0, 168, " Level");
4104 M_Print(160, 168, gameoptions_levels->levels[gameoptions_levels->episodes[startepisode].firstLevel + startlevel].description);
4105 M_Print(160, 176, gameoptions_levels->levels[gameoptions_levels->episodes[startepisode].firstLevel + startlevel].name);
4108 if (gameoptions_cursor == 9)
4109 M_DrawCharacter (8 + 8 * strlen(hostname.string), gameoptions_cursor_table[gameoptions_cursor], 10+((int)(host.realtime*4)&1));
4111 M_DrawCharacter (144, gameoptions_cursor_table[gameoptions_cursor], 12+((int)(host.realtime*4)&1));
4113 if (m_serverInfoMessage)
4115 if ((host.realtime - m_serverInfoMessageTime) < 5.0)
4118 M_DrawTextBox (x, 138, 24, 4);
4120 M_Print(x, 146, " More than 255 players??");
4121 M_Print(x, 154, " First, question your ");
4122 M_Print(x, 162, " sanity, then email ");
4123 M_Print(x, 170, "darkplacesengine@gmail.com");
4126 m_serverInfoMessage = false;
4131 static void M_NetStart_Change (int dir)
4135 switch (gameoptions_cursor)
4139 if (maxplayers > MAX_SCOREBOARD)
4141 maxplayers = MAX_SCOREBOARD;
4142 m_serverInfoMessage = true;
4143 m_serverInfoMessageTime = host.realtime;
4150 if (gamemode == GAME_GOODVSBAD2)
4152 if (gamemode == GAME_TRANSFUSION)
4154 switch (deathmatch.integer)
4156 // From Cooperative to BloodBath
4158 Cvar_SetValueQuick (&coop, 0);
4159 Cvar_SetValueQuick (&deathmatch, 1);
4162 // From BloodBath to CTF
4164 Cvar_SetValueQuick (&coop, 0);
4165 Cvar_SetValueQuick (&deathmatch, 2);
4168 // From CTF to Cooperative
4171 Cvar_SetValueQuick (&coop, 1);
4172 Cvar_SetValueQuick (&deathmatch, 0);
4175 else if (gamemode == GAME_BATTLEMECH)
4177 if (deathmatch.integer == 2) // changing from Rambo to Deathmatch
4178 Cvar_SetValueQuick (&deathmatch, 0);
4179 else // changing from Deathmatch to Rambo
4180 Cvar_SetValueQuick (&deathmatch, 2);
4184 if (deathmatch.integer) // changing from deathmatch to coop
4186 Cvar_SetValueQuick (&coop, 1);
4187 Cvar_SetValueQuick (&deathmatch, 0);
4189 else // changing from coop to deathmatch
4191 Cvar_SetValueQuick (&coop, 0);
4192 Cvar_SetValueQuick (&deathmatch, 1);
4198 if (gamemode == GAME_GOODVSBAD2)
4200 if (gamemode == GAME_ROGUE)
4205 Cvar_SetValueQuick (&teamplay, teamplay.integer + dir);
4206 if (teamplay.integer > count)
4207 Cvar_SetValueQuick (&teamplay, 0);
4208 else if (teamplay.integer < 0)
4209 Cvar_SetValueQuick (&teamplay, count);
4213 if (gamemode == GAME_GOODVSBAD2)
4215 Cvar_SetValueQuick (&skill, skill.integer + dir);
4216 if (gamemode == GAME_TRANSFUSION)
4218 if (skill.integer > 5)
4219 Cvar_SetValueQuick (&skill, 1);
4220 if (skill.integer < 1)
4221 Cvar_SetValueQuick (&skill, 5);
4225 if (skill.integer > 3)
4226 Cvar_SetValueQuick (&skill, 0);
4227 if (skill.integer < 0)
4228 Cvar_SetValueQuick (&skill, 3);
4233 if (gamemode == GAME_GOODVSBAD2)
4235 Cvar_SetValueQuick (&fraglimit, fraglimit.integer + dir*10);
4236 if (fraglimit.integer > 100)
4237 Cvar_SetValueQuick (&fraglimit, 0);
4238 if (fraglimit.integer < 0)
4239 Cvar_SetValueQuick (&fraglimit, 100);
4243 if (gamemode == GAME_GOODVSBAD2)
4245 Cvar_SetValueQuick (&timelimit, timelimit.value + dir*5);
4246 if (timelimit.value > 60)
4247 Cvar_SetValueQuick (&timelimit, 0);
4248 if (timelimit.value < 0)
4249 Cvar_SetValueQuick (&timelimit, 60);
4253 Cvar_SetValueQuick (&sv_public, !sv_public.integer);
4257 Cvar_SetValueQuick (&sv_maxrate, sv_maxrate.integer + dir*500);
4258 if (sv_maxrate.integer < NET_MINRATE)
4259 Cvar_SetValueQuick (&sv_maxrate, NET_MINRATE);
4266 if (gamemode == GAME_GOODVSBAD2)
4268 startepisode += dir;
4270 if (startepisode < 0)
4271 startepisode = gameoptions_levels->numepisodes - 1;
4273 if (startepisode >= gameoptions_levels->numepisodes)
4283 startlevel = gameoptions_levels->episodes[startepisode].levels - 1;
4285 if (startlevel >= gameoptions_levels->episodes[startepisode].levels)
4291 static void M_GameOptions_Key(cmd_state_t *cmd, int key, int ascii)
4294 char hostnamebuf[128];
4300 M_Menu_MultiPlayer_f(cmd);
4304 S_LocalSound ("sound/misc/menu1.wav");
4305 gameoptions_cursor--;
4306 if (gameoptions_cursor < 0)
4307 gameoptions_cursor = NUM_GAMEOPTIONS-1;
4311 S_LocalSound ("sound/misc/menu1.wav");
4312 gameoptions_cursor++;
4313 if (gameoptions_cursor >= NUM_GAMEOPTIONS)
4314 gameoptions_cursor = 0;
4318 if (gameoptions_cursor == 0)
4320 S_LocalSound ("sound/misc/menu3.wav");
4321 M_NetStart_Change (-1);
4325 if (gameoptions_cursor == 0)
4327 S_LocalSound ("sound/misc/menu3.wav");
4328 M_NetStart_Change (1);
4332 S_LocalSound ("sound/misc/menu2.wav");
4333 if (gameoptions_cursor == 0)
4336 Cbuf_AddText(cmd, "disconnect\n");
4337 Cbuf_AddText(cmd, va(vabuf, sizeof(vabuf), "maxplayers %u\n", maxplayers) );
4339 Cbuf_AddText(cmd, va(vabuf, sizeof(vabuf), "map %s\n", gameoptions_levels->levels[gameoptions_levels->episodes[startepisode].firstLevel + startlevel].name) );
4343 M_NetStart_Change (1);
4347 if (gameoptions_cursor == 9)
4349 l = (int)strlen(hostname.string);
4353 memcpy(hostnamebuf, hostname.string, l);
4355 Cvar_Set(&cvars_all, "hostname", hostnamebuf);
4363 if (gameoptions_cursor == 9)
4365 l = (int)strlen(hostname.string);
4368 memcpy(hostnamebuf, hostname.string, l);
4369 hostnamebuf[l] = ascii;
4370 hostnamebuf[l+1] = 0;
4371 Cvar_Set(&cvars_all, "hostname", hostnamebuf);
4377 //=============================================================================
4380 static unsigned slist_cursor;
4381 static unsigned slist_visible;
4383 void M_Menu_ServerList_f(cmd_state_t *cmd)
4385 key_dest = key_menu;
4387 m_entersound = true;
4389 cl_connect_status[0] = '\0';
4390 if (lanConfig_cursor == 2)
4397 static void M_ServerList_Draw (void)
4399 unsigned n, y, start, end, statnumplayers, statmaxplayers;
4404 // use as much vertical space as available
4405 if (gamemode == GAME_TRANSFUSION)
4406 M_Background(640, vid_conheight.integer - 80);
4408 M_Background(640, vid_conheight.integer);
4409 // scroll the list as the cursor moves
4410 ServerList_GetPlayerStatistics(&statnumplayers, &statmaxplayers);
4411 s = va(vabuf, sizeof(vabuf), "%u/%u masters %u/%u servers %u/%u players", masterreplycount, masterquerycount, serverreplycount, serverquerycount, statnumplayers, statmaxplayers);
4412 M_PrintRed((640 - strlen(s) * 8) / 2, 32, s);
4413 if (*cl_connect_status)
4414 M_Print(16, menu_height - 8, cl_connect_status);
4416 slist_visible = (menu_height - 16 - y) / 8 / 2;
4417 start = min(slist_cursor - min(slist_cursor, slist_visible >> 1), serverlist_viewcount - min(serverlist_viewcount, slist_visible));
4418 end = min(start + slist_visible, serverlist_viewcount);
4420 p = Draw_CachePic ("gfx/p_multi");
4421 M_DrawPic((640 - Draw_GetPicWidth(p)) / 2, 4, "gfx/p_multi");
4424 for (n = start;n < end;n++)
4426 serverlist_entry_t *entry = ServerList_GetViewEntry(n);
4427 DrawQ_Fill(menu_x, menu_y + y, 640, 16, n == slist_cursor ? (0.5 + 0.2 * sin(host.realtime * M_PI)) : 0, 0, 0, 0.5, 0);
4428 M_PrintColored(0, y, entry->line1);y += 8;
4429 M_PrintColored(0, y, entry->line2);y += 8;
4432 else if (host.realtime - masterquerytime > 10)
4434 if (masterquerycount)
4435 M_Print(0, y, "No servers found");
4437 M_Print(0, y, "No master servers found (network problem?)");
4441 if (serverquerycount)
4442 M_Print(0, y, "Querying servers");
4444 M_Print(0, y, "Querying master servers");
4449 static void M_ServerList_Key(cmd_state_t *cmd, int k, int ascii)
4455 M_Menu_LanConfig_f(cmd);
4459 if (lanConfig_cursor == 2)
4466 slist_cursor -= slist_visible - 2;
4469 S_LocalSound ("sound/misc/menu1.wav");
4471 if (slist_cursor >= serverlist_viewcount)
4472 slist_cursor = serverlist_viewcount - 1;
4476 slist_cursor += slist_visible - 2;
4479 S_LocalSound ("sound/misc/menu1.wav");
4481 if (slist_cursor >= serverlist_viewcount)
4486 S_LocalSound ("sound/misc/menu1.wav");
4491 S_LocalSound ("sound/misc/menu1.wav");
4492 slist_cursor = serverlist_viewcount - 1;
4496 S_LocalSound ("sound/misc/menu2.wav");
4497 if (serverlist_viewcount)
4498 Cbuf_AddText(cmd, va(vabuf, sizeof(vabuf), "connect \"%s\"\n", ServerList_GetViewEntry(slist_cursor)->info.cname));
4507 //=============================================================================
4509 // same limit of mod dirs as in fs.c
4510 #define MODLIST_MAXDIRS 16
4511 static int modlist_enabled [MODLIST_MAXDIRS]; //array of indexs to modlist
4512 static int modlist_numenabled; //number of enabled (or in process to be..) mods
4514 typedef struct modlist_entry_s
4516 qbool loaded; // used to determine whether this entry is loaded and running
4517 int enabled; // index to array of modlist_enabled
4519 // name of the modification, this is (will...be) displayed on the menu entry
4521 // directory where we will find it
4522 char dir[MAX_QPATH];
4525 static int modlist_cursor;
4526 //static int modlist_viewcount;
4528 static int modlist_count = 0;
4529 static modlist_entry_t modlist[MODLIST_TOTALSIZE];
4531 static void ModList_RebuildList(void)
4535 const char *description;
4537 stringlistinit(&list);
4538 listdirectory(&list, fs_basedir, "");
4539 stringlistsort(&list, true);
4541 modlist_numenabled = fs_numgamedirs;
4542 for (i = 0;i < list.numstrings && modlist_count < MODLIST_TOTALSIZE;i++)
4544 // quickly skip names with dot characters - generally these are files, not directories
4545 if (strchr(list.strings[i], '.')) continue;
4547 // reject any dirs that are part of the base game
4548 if (gamedirname1 && !strcasecmp(gamedirname1, list.strings[i])) continue;
4549 //if (gamedirname2 && !strcasecmp(gamedirname2, list.strings[i])) continue;
4551 // check if we can get a description of the gamedir (from modinfo.txt),
4552 // or if the directory is valid but has no description (fs_checkgamedir_missing)
4553 // otherwise this isn't a valid gamedir
4554 description = FS_CheckGameDir(list.strings[i]);
4555 if (description == NULL || description == fs_checkgamedir_missing) continue;
4557 dp_strlcpy (modlist[modlist_count].dir, list.strings[i], sizeof(modlist[modlist_count].dir));
4558 //check currently loaded mods
4559 modlist[modlist_count].loaded = false;
4561 for (j = 0; j < fs_numgamedirs; j++)
4562 if (!strcasecmp(fs_gamedirs[j], modlist[modlist_count].dir))
4564 modlist[modlist_count].loaded = true;
4565 modlist[modlist_count].enabled = j;
4566 modlist_enabled[j] = modlist_count;
4571 stringlistfreecontents(&list);
4574 static void ModList_Enable (void)
4578 char gamedirs[MODLIST_MAXDIRS][MAX_QPATH];
4580 // copy our mod list into an array for FS_ChangeGameDirs
4581 numgamedirs = modlist_numenabled;
4582 for (i = 0; i < modlist_numenabled; i++)
4583 dp_strlcpy (gamedirs[i], modlist[modlist_enabled[i]].dir,sizeof (gamedirs[i]));
4585 // this code snippet is from FS_ChangeGameDirs
4586 if (fs_numgamedirs == numgamedirs)
4588 for (i = 0;i < numgamedirs;i++)
4589 if (strcasecmp(fs_gamedirs[i], gamedirs[i]))
4591 if (i == numgamedirs)
4592 return; // already using this set of gamedirs, do nothing
4595 // this part is basically the same as the FS_GameDir_f function
4596 if ((cls.state == ca_connected && !cls.demoplayback) || sv.active)
4598 // actually, changing during game would work fine, but would be stupid
4599 Con_Printf("Can not change gamedir while client is connected or server is running!\n");
4603 FS_ChangeGameDirs (modlist_numenabled, gamedirs, true, true);
4606 void M_Menu_ModList_f(cmd_state_t *cmd)
4608 key_dest = key_menu;
4609 m_state = m_modlist;
4610 m_entersound = true;
4612 cl_connect_status[0] = '\0';
4613 ModList_RebuildList();
4616 static void M_Menu_ModList_AdjustSliders (int dir)
4619 S_LocalSound ("sound/misc/menu3.wav");
4621 // stop adding mods, we reach the limit
4622 if (!modlist[modlist_cursor].loaded && (modlist_numenabled == MODLIST_MAXDIRS)) return;
4623 modlist[modlist_cursor].loaded = !modlist[modlist_cursor].loaded;
4624 if (modlist[modlist_cursor].loaded)
4626 modlist[modlist_cursor].enabled = modlist_numenabled;
4627 //push the value on the enabled list
4628 modlist_enabled[modlist_numenabled++] = modlist_cursor;
4632 //eliminate the value from the enabled list
4633 for (i = modlist[modlist_cursor].enabled; i < modlist_numenabled; i++)
4635 modlist_enabled[i] = modlist_enabled[i+1];
4636 modlist[modlist_enabled[i]].enabled--;
4638 modlist_numenabled--;
4642 static void M_ModList_Draw (void)
4644 int n, y, visible, start, end;
4646 const char *s_available = "Available Mods";
4647 const char *s_enabled = "Enabled Mods";
4649 // use as much vertical space as available
4650 if (gamemode == GAME_TRANSFUSION)
4651 M_Background(640, vid_conheight.integer - 80);
4653 M_Background(640, vid_conheight.integer);
4655 M_PrintRed(48 + 32, 32, s_available);
4656 M_PrintRed(432, 32, s_enabled);
4657 // Draw a list box with all enabled mods
4658 DrawQ_Pic(menu_x + 432, menu_y + 48, NULL, 172, 8 * modlist_numenabled, 0, 0, 0, 0.5, 0);
4659 for (y = 0; y < modlist_numenabled; y++)
4660 M_PrintRed(432, 48 + y * 8, modlist[modlist_enabled[y]].dir);
4662 if (*cl_connect_status)
4663 M_Print(16, menu_height - 8, cl_connect_status);
4664 // scroll the list as the cursor moves
4666 visible = (int)((menu_height - 16 - y) / 8 / 2);
4667 start = bound(0, modlist_cursor - (visible >> 1), modlist_count - visible);
4668 end = min(start + visible, modlist_count);
4670 p = Draw_CachePic ("gfx/p_option");
4671 M_DrawPic((640 - Draw_GetPicWidth(p)) / 2, 4, "gfx/p_option");
4674 for (n = start;n < end;n++)
4676 DrawQ_Pic(menu_x + 40, menu_y + y, NULL, 360, 8, n == modlist_cursor ? (0.5 + 0.2 * sin(host.realtime * M_PI)) : 0, 0, 0, 0.5, 0);
4677 M_ItemPrint(80, y, modlist[n].dir, true);
4678 M_DrawCheckbox(48, y, modlist[n].loaded);
4684 M_Print(80, y, "No Mods found");
4688 static void M_ModList_Key(cmd_state_t *cmd, int k, int ascii)
4694 M_Menu_Options_f(cmd);
4698 S_LocalSound ("sound/misc/menu2.wav");
4699 ModList_RebuildList();
4703 S_LocalSound ("sound/misc/menu1.wav");
4705 if (modlist_cursor < 0)
4706 modlist_cursor = modlist_count - 1;
4710 M_Menu_ModList_AdjustSliders (-1);
4714 S_LocalSound ("sound/misc/menu1.wav");
4716 if (modlist_cursor >= modlist_count)
4721 M_Menu_ModList_AdjustSliders (1);
4725 S_LocalSound ("sound/misc/menu2.wav");
4735 //=============================================================================
4736 /* Menu Subsystem */
4738 static void M_KeyEvent(int key, int ascii, qbool downevent);
4739 static void M_Draw(void);
4740 void M_ToggleMenu(int mode);
4741 static void M_Shutdown(void);
4743 static void M_Init (void)
4745 menuplyr_load = true;
4746 menuplyr_pixels = NULL;
4748 Cmd_AddCommand(CF_CLIENT, "menu_main", M_Menu_Main_f, "open the main menu");
4749 Cmd_AddCommand(CF_CLIENT, "menu_singleplayer", M_Menu_SinglePlayer_f, "open the singleplayer menu");
4750 Cmd_AddCommand(CF_CLIENT, "menu_load", M_Menu_Load_f, "open the loadgame menu");
4751 Cmd_AddCommand(CF_CLIENT, "menu_save", M_Menu_Save_f, "open the savegame menu");
4752 Cmd_AddCommand(CF_CLIENT, "menu_multiplayer", M_Menu_MultiPlayer_f, "open the multiplayer menu");
4753 Cmd_AddCommand(CF_CLIENT, "menu_setup", M_Menu_Setup_f, "open the player setup menu");
4754 Cmd_AddCommand(CF_CLIENT, "menu_options", M_Menu_Options_f, "open the options menu");
4755 Cmd_AddCommand(CF_CLIENT, "menu_options_effects", M_Menu_Options_Effects_f, "open the effects options menu");
4756 Cmd_AddCommand(CF_CLIENT, "menu_options_graphics", M_Menu_Options_Graphics_f, "open the graphics options menu");
4757 Cmd_AddCommand(CF_CLIENT, "menu_options_colorcontrol", M_Menu_Options_ColorControl_f, "open the color control menu");
4758 Cmd_AddCommand(CF_CLIENT, "menu_keys", M_Menu_Keys_f, "open the key binding menu");
4759 Cmd_AddCommand(CF_CLIENT, "menu_video", M_Menu_Video_f, "open the video options menu");
4760 Cmd_AddCommand(CF_CLIENT, "menu_reset", M_Menu_Reset_f, "open the reset to defaults menu");
4761 Cmd_AddCommand(CF_CLIENT, "menu_mods", M_Menu_ModList_f, "open the mods browser menu");
4762 Cmd_AddCommand(CF_CLIENT, "help", M_Menu_Help_f, "open the help menu");
4763 Cmd_AddCommand(CF_CLIENT, "menu_quit", M_Menu_Quit_f, "open the quit menu");
4764 Cmd_AddCommand(CF_CLIENT, "menu_transfusion_episode", M_Menu_Transfusion_Episode_f, "open the transfusion episode select menu");
4765 Cmd_AddCommand(CF_CLIENT, "menu_transfusion_skill", M_Menu_Transfusion_Skill_f, "open the transfusion skill select menu");
4766 Cmd_AddCommand(CF_CLIENT, "menu_credits", M_Menu_Credits_f, "open the credits menu");
4772 if (key_dest != key_menu && key_dest != key_menu_grabbed)
4775 if (m_state == m_none)
4791 case m_singleplayer:
4792 M_SinglePlayer_Draw ();
4795 case m_transfusion_episode:
4796 M_Transfusion_Episode_Draw ();
4799 case m_transfusion_skill:
4800 M_Transfusion_Skill_Draw ();
4812 M_MultiPlayer_Draw ();
4823 case m_options_effects:
4824 M_Options_Effects_Draw ();
4827 case m_options_graphics:
4828 M_Options_Graphics_Draw ();
4831 case m_options_colorcontrol:
4832 M_Options_ColorControl_Draw ();
4860 M_LanConfig_Draw ();
4864 M_GameOptions_Draw ();
4868 M_ServerList_Draw ();
4876 if (gamemode == GAME_TRANSFUSION && !m_missingdata) {
4877 if (m_state != m_credits) {
4878 cachepic_t *p, *drop1, *drop2, *drop3;
4879 int g, scale_x, scale_y, scale_y_repeat, top_offset;
4881 scale_y_repeat = vid_conheight.integer * 2;
4882 g = (int)(host.realtime * 64)%96;
4883 scale_y_rate = (float)(g+1) / 96;
4884 top_offset = (g+12)/12;
4885 p = Draw_CachePic (va(vabuf, sizeof(vabuf), "gfx/menu/blooddrip%i", top_offset));
4886 drop1 = Draw_CachePic ("gfx/menu/blooddrop1");
4887 drop2 = Draw_CachePic ("gfx/menu/blooddrop2");
4888 drop3 = Draw_CachePic ("gfx/menu/blooddrop3");
4889 for (scale_x = 0; scale_x <= vid_conwidth.integer; scale_x += Draw_GetPicWidth(p)) {
4890 for (scale_y = -scale_y_repeat; scale_y <= vid_conheight.integer; scale_y += scale_y_repeat) {
4891 DrawQ_Pic (scale_x + 21, scale_y_repeat * .5 + scale_y + scale_y_rate * scale_y_repeat, drop3, 0, 0, 1, 1, 1, 1, 0);
4892 DrawQ_Pic (scale_x + 116, scale_y_repeat + scale_y + scale_y_rate * scale_y_repeat, drop1, 0, 0, 1, 1, 1, 1, 0);
4893 DrawQ_Pic (scale_x + 180, scale_y_repeat * .275 + scale_y + scale_y_rate * scale_y_repeat, drop3, 0, 0, 1, 1, 1, 1, 0);
4894 DrawQ_Pic (scale_x + 242, scale_y_repeat * .75 + scale_y + scale_y_rate * scale_y_repeat, drop3, 0, 0, 1, 1, 1, 1, 0);
4895 DrawQ_Pic (scale_x + 304, scale_y_repeat * .25 + scale_y + scale_y_rate * scale_y_repeat, drop3, 0, 0, 1, 1, 1, 1, 0);
4896 DrawQ_Pic (scale_x + 362, scale_y_repeat * .46125 + scale_y + scale_y_rate * scale_y_repeat, drop3, 0, 0, 1, 1, 1, 1, 0);
4897 DrawQ_Pic (scale_x + 402, scale_y_repeat * .1725 + scale_y + scale_y_rate * scale_y_repeat, drop3, 0, 0, 1, 1, 1, 1, 0);
4898 DrawQ_Pic (scale_x + 438, scale_y_repeat * .9 + scale_y + scale_y_rate * scale_y_repeat, drop1, 0, 0, 1, 1, 1, 1, 0);
4899 DrawQ_Pic (scale_x + 484, scale_y_repeat * .5 + scale_y + scale_y_rate * scale_y_repeat, drop3, 0, 0, 1, 1, 1, 1, 0);
4900 DrawQ_Pic (scale_x + 557, scale_y_repeat * .9425 + scale_y + scale_y_rate * scale_y_repeat, drop1, 0, 0, 1, 1, 1, 1, 0);
4901 DrawQ_Pic (scale_x + 606, scale_y_repeat * .5 + scale_y + scale_y_rate * scale_y_repeat, drop2, 0, 0, 1, 1, 1, 1, 0);
4903 DrawQ_Pic (scale_x, -1, Draw_CachePic (va(vabuf, sizeof(vabuf), "gfx/menu/blooddrip%i", top_offset)), 0, 0, 1, 1, 1, 1, 0);
4910 S_LocalSound ("sound/misc/menu2.wav");
4911 m_entersound = false;
4918 void M_KeyEvent (int key, int ascii, qbool downevent)
4920 cmd_state_t *cmd = cmd_local;
4929 M_Main_Key(cmd, key, ascii);
4933 M_Demo_Key(cmd, key, ascii);
4936 case m_singleplayer:
4937 M_SinglePlayer_Key(cmd, key, ascii);
4940 case m_transfusion_episode:
4941 M_Transfusion_Episode_Key(cmd, key, ascii);
4944 case m_transfusion_skill:
4945 M_Transfusion_Skill_Key(cmd, key, ascii);
4949 M_Load_Key(cmd, key, ascii);
4953 M_Save_Key(cmd, key, ascii);
4957 M_MultiPlayer_Key(cmd, key, ascii);
4961 M_Setup_Key(cmd, key, ascii);
4965 M_Options_Key(cmd, key, ascii);
4968 case m_options_effects:
4969 M_Options_Effects_Key(cmd, key, ascii);
4972 case m_options_graphics:
4973 M_Options_Graphics_Key(cmd, key, ascii);
4976 case m_options_colorcontrol:
4977 M_Options_ColorControl_Key(cmd, key, ascii);
4981 M_Keys_Key(cmd, key, ascii);
4985 M_Reset_Key(cmd, key, ascii);
4989 M_Video_Key(cmd, key, ascii);
4993 M_Help_Key(cmd, key, ascii);
4997 M_Credits_Key(cmd, key, ascii);
5001 M_Quit_Key(cmd, key, ascii);
5005 M_LanConfig_Key(cmd, key, ascii);
5009 M_GameOptions_Key(cmd, key, ascii);
5013 M_ServerList_Key(cmd, key, ascii);
5017 M_ModList_Key(cmd, key, ascii);
5023 static void M_NewMap(void)
5027 static int M_GetServerListEntryCategory(const serverlist_entry_t *entry)
5032 void M_Shutdown(void)
5035 key_dest = key_game;
5038 //============================================================================
5039 // Menu prog handling
5041 static void MP_CheckRequiredFuncs(prvm_prog_t *prog, const char *filename)
5044 const char *m_required_func[] = {
5051 int m_numrequiredfunc = sizeof(m_required_func) / sizeof(char*);
5053 for(i = 0; i < m_numrequiredfunc; ++i)
5054 if(PRVM_ED_FindFunction(prog, m_required_func[i]) == 0)
5055 prog->error_cmd("%s: %s not found in %s",prog->name, m_required_func[i], filename);
5058 static prvm_required_field_t m_required_fields[] =
5060 #define PRVM_DECLARE_serverglobalfloat(x)
5061 #define PRVM_DECLARE_serverglobalvector(x)
5062 #define PRVM_DECLARE_serverglobalstring(x)
5063 #define PRVM_DECLARE_serverglobaledict(x)
5064 #define PRVM_DECLARE_serverglobalfunction(x)
5065 #define PRVM_DECLARE_clientglobalfloat(x)
5066 #define PRVM_DECLARE_clientglobalvector(x)
5067 #define PRVM_DECLARE_clientglobalstring(x)
5068 #define PRVM_DECLARE_clientglobaledict(x)
5069 #define PRVM_DECLARE_clientglobalfunction(x)
5070 #define PRVM_DECLARE_menuglobalfloat(x)
5071 #define PRVM_DECLARE_menuglobalvector(x)
5072 #define PRVM_DECLARE_menuglobalstring(x)
5073 #define PRVM_DECLARE_menuglobaledict(x)
5074 #define PRVM_DECLARE_menuglobalfunction(x)
5075 #define PRVM_DECLARE_serverfieldfloat(x)
5076 #define PRVM_DECLARE_serverfieldvector(x)
5077 #define PRVM_DECLARE_serverfieldstring(x)
5078 #define PRVM_DECLARE_serverfieldedict(x)
5079 #define PRVM_DECLARE_serverfieldfunction(x)
5080 #define PRVM_DECLARE_clientfieldfloat(x)
5081 #define PRVM_DECLARE_clientfieldvector(x)
5082 #define PRVM_DECLARE_clientfieldstring(x)
5083 #define PRVM_DECLARE_clientfieldedict(x)
5084 #define PRVM_DECLARE_clientfieldfunction(x)
5085 #define PRVM_DECLARE_menufieldfloat(x) {ev_float, #x},
5086 #define PRVM_DECLARE_menufieldvector(x) {ev_vector, #x},
5087 #define PRVM_DECLARE_menufieldstring(x) {ev_string, #x},
5088 #define PRVM_DECLARE_menufieldedict(x) {ev_entity, #x},
5089 #define PRVM_DECLARE_menufieldfunction(x) {ev_function, #x},
5090 #define PRVM_DECLARE_serverfunction(x)
5091 #define PRVM_DECLARE_clientfunction(x)
5092 #define PRVM_DECLARE_menufunction(x)
5093 #define PRVM_DECLARE_field(x)
5094 #define PRVM_DECLARE_global(x)
5095 #define PRVM_DECLARE_function(x)
5096 #include "prvm_offsets.h"
5097 #undef PRVM_DECLARE_serverglobalfloat
5098 #undef PRVM_DECLARE_serverglobalvector
5099 #undef PRVM_DECLARE_serverglobalstring
5100 #undef PRVM_DECLARE_serverglobaledict
5101 #undef PRVM_DECLARE_serverglobalfunction
5102 #undef PRVM_DECLARE_clientglobalfloat
5103 #undef PRVM_DECLARE_clientglobalvector
5104 #undef PRVM_DECLARE_clientglobalstring
5105 #undef PRVM_DECLARE_clientglobaledict
5106 #undef PRVM_DECLARE_clientglobalfunction
5107 #undef PRVM_DECLARE_menuglobalfloat
5108 #undef PRVM_DECLARE_menuglobalvector
5109 #undef PRVM_DECLARE_menuglobalstring
5110 #undef PRVM_DECLARE_menuglobaledict
5111 #undef PRVM_DECLARE_menuglobalfunction
5112 #undef PRVM_DECLARE_serverfieldfloat
5113 #undef PRVM_DECLARE_serverfieldvector
5114 #undef PRVM_DECLARE_serverfieldstring
5115 #undef PRVM_DECLARE_serverfieldedict
5116 #undef PRVM_DECLARE_serverfieldfunction
5117 #undef PRVM_DECLARE_clientfieldfloat
5118 #undef PRVM_DECLARE_clientfieldvector
5119 #undef PRVM_DECLARE_clientfieldstring
5120 #undef PRVM_DECLARE_clientfieldedict
5121 #undef PRVM_DECLARE_clientfieldfunction
5122 #undef PRVM_DECLARE_menufieldfloat
5123 #undef PRVM_DECLARE_menufieldvector
5124 #undef PRVM_DECLARE_menufieldstring
5125 #undef PRVM_DECLARE_menufieldedict
5126 #undef PRVM_DECLARE_menufieldfunction
5127 #undef PRVM_DECLARE_serverfunction
5128 #undef PRVM_DECLARE_clientfunction
5129 #undef PRVM_DECLARE_menufunction
5130 #undef PRVM_DECLARE_field
5131 #undef PRVM_DECLARE_global
5132 #undef PRVM_DECLARE_function
5135 static int m_numrequiredfields = sizeof(m_required_fields) / sizeof(m_required_fields[0]);
5137 static prvm_required_field_t m_required_globals[] =
5139 #define PRVM_DECLARE_serverglobalfloat(x)
5140 #define PRVM_DECLARE_serverglobalvector(x)
5141 #define PRVM_DECLARE_serverglobalstring(x)
5142 #define PRVM_DECLARE_serverglobaledict(x)
5143 #define PRVM_DECLARE_serverglobalfunction(x)
5144 #define PRVM_DECLARE_clientglobalfloat(x)
5145 #define PRVM_DECLARE_clientglobalvector(x)
5146 #define PRVM_DECLARE_clientglobalstring(x)
5147 #define PRVM_DECLARE_clientglobaledict(x)
5148 #define PRVM_DECLARE_clientglobalfunction(x)
5149 #define PRVM_DECLARE_menuglobalfloat(x) {ev_float, #x},
5150 #define PRVM_DECLARE_menuglobalvector(x) {ev_vector, #x},
5151 #define PRVM_DECLARE_menuglobalstring(x) {ev_string, #x},
5152 #define PRVM_DECLARE_menuglobaledict(x) {ev_entity, #x},
5153 #define PRVM_DECLARE_menuglobalfunction(x) {ev_function, #x},
5154 #define PRVM_DECLARE_serverfieldfloat(x)
5155 #define PRVM_DECLARE_serverfieldvector(x)
5156 #define PRVM_DECLARE_serverfieldstring(x)
5157 #define PRVM_DECLARE_serverfieldedict(x)
5158 #define PRVM_DECLARE_serverfieldfunction(x)
5159 #define PRVM_DECLARE_clientfieldfloat(x)
5160 #define PRVM_DECLARE_clientfieldvector(x)
5161 #define PRVM_DECLARE_clientfieldstring(x)
5162 #define PRVM_DECLARE_clientfieldedict(x)
5163 #define PRVM_DECLARE_clientfieldfunction(x)
5164 #define PRVM_DECLARE_menufieldfloat(x)
5165 #define PRVM_DECLARE_menufieldvector(x)
5166 #define PRVM_DECLARE_menufieldstring(x)
5167 #define PRVM_DECLARE_menufieldedict(x)
5168 #define PRVM_DECLARE_menufieldfunction(x)
5169 #define PRVM_DECLARE_serverfunction(x)
5170 #define PRVM_DECLARE_clientfunction(x)
5171 #define PRVM_DECLARE_menufunction(x)
5172 #define PRVM_DECLARE_field(x)
5173 #define PRVM_DECLARE_global(x)
5174 #define PRVM_DECLARE_function(x)
5175 #include "prvm_offsets.h"
5176 #undef PRVM_DECLARE_serverglobalfloat
5177 #undef PRVM_DECLARE_serverglobalvector
5178 #undef PRVM_DECLARE_serverglobalstring
5179 #undef PRVM_DECLARE_serverglobaledict
5180 #undef PRVM_DECLARE_serverglobalfunction
5181 #undef PRVM_DECLARE_clientglobalfloat
5182 #undef PRVM_DECLARE_clientglobalvector
5183 #undef PRVM_DECLARE_clientglobalstring
5184 #undef PRVM_DECLARE_clientglobaledict
5185 #undef PRVM_DECLARE_clientglobalfunction
5186 #undef PRVM_DECLARE_menuglobalfloat
5187 #undef PRVM_DECLARE_menuglobalvector
5188 #undef PRVM_DECLARE_menuglobalstring
5189 #undef PRVM_DECLARE_menuglobaledict
5190 #undef PRVM_DECLARE_menuglobalfunction
5191 #undef PRVM_DECLARE_serverfieldfloat
5192 #undef PRVM_DECLARE_serverfieldvector
5193 #undef PRVM_DECLARE_serverfieldstring
5194 #undef PRVM_DECLARE_serverfieldedict
5195 #undef PRVM_DECLARE_serverfieldfunction
5196 #undef PRVM_DECLARE_clientfieldfloat
5197 #undef PRVM_DECLARE_clientfieldvector
5198 #undef PRVM_DECLARE_clientfieldstring
5199 #undef PRVM_DECLARE_clientfieldedict
5200 #undef PRVM_DECLARE_clientfieldfunction
5201 #undef PRVM_DECLARE_menufieldfloat
5202 #undef PRVM_DECLARE_menufieldvector
5203 #undef PRVM_DECLARE_menufieldstring
5204 #undef PRVM_DECLARE_menufieldedict
5205 #undef PRVM_DECLARE_menufieldfunction
5206 #undef PRVM_DECLARE_serverfunction
5207 #undef PRVM_DECLARE_clientfunction
5208 #undef PRVM_DECLARE_menufunction
5209 #undef PRVM_DECLARE_field
5210 #undef PRVM_DECLARE_global
5211 #undef PRVM_DECLARE_function
5214 static int m_numrequiredglobals = sizeof(m_required_globals) / sizeof(m_required_globals[0]);
5216 void MR_SetRouting (qbool forceold);
5218 void MVM_error_cmd(const char *format, ...) DP_FUNC_PRINTF(1);
5219 void MVM_error_cmd(const char *format, ...)
5221 static qbool processingError = false;
5222 char errorstring[MAX_INPUTLINE];
5224 int outfd = sys.outfd;
5226 // set output to stderr
5227 sys.outfd = fileno(stderr);
5229 va_start (argptr, format);
5230 dpvsnprintf (errorstring, sizeof(errorstring), format, argptr);
5233 if (host.framecount < 3)
5234 Sys_Error("Menu_Error: %s", errorstring);
5236 Con_Printf(CON_ERROR "Menu_Error: %s\n", errorstring);
5238 if(!processingError)
5240 processingError = true;
5242 processingError = false;
5245 Sys_Error("Menu_Error: Recursive call to MVM_error_cmd (from PRVM_Crash)!");
5247 Con_Print("Falling back to engine menu\n");
5248 key_dest = key_game;
5249 MR_SetRouting (true);
5251 // reset the active scene, too (to be on the safe side ;))
5252 R_SelectScene( RST_CLIENT );
5254 // prevent an endless loop if the error was triggered by a command
5255 Cbuf_Clear(cmd_local->cbuf);
5257 // restore configured outfd
5260 // Let video start at least
5261 Host_AbortCurrentFrame();
5264 static void MVM_begin_increase_edicts(prvm_prog_t *prog)
5268 static void MVM_end_increase_edicts(prvm_prog_t *prog)
5272 static void MVM_init_edict(prvm_prog_t *prog, prvm_edict_t *edict)
5276 static void MVM_free_edict(prvm_prog_t *prog, prvm_edict_t *ed)
5280 static void MVM_count_edicts(prvm_prog_t *prog)
5287 for (i=0 ; i<prog->num_edicts ; i++)
5289 ent = PRVM_EDICT_NUM(i);
5295 Con_Printf("num_edicts:%3i\n", prog->num_edicts);
5296 Con_Printf("active :%3i\n", active);
5299 static qbool MVM_load_edict(prvm_prog_t *prog, prvm_edict_t *ent)
5304 static void MP_KeyEvent (int key, int ascii, qbool downevent)
5306 prvm_prog_t *prog = MVM_prog;
5309 prog->globals.fp[OFS_PARM0] = (prvm_vec_t) key;
5310 prog->globals.fp[OFS_PARM1] = (prvm_vec_t) ascii;
5312 prog->ExecuteProgram(prog, PRVM_menufunction(m_keydown),"m_keydown(float key, float ascii) required");
5313 else if (PRVM_menufunction(m_keyup))
5314 prog->ExecuteProgram(prog, PRVM_menufunction(m_keyup),"m_keyup(float key, float ascii) required");
5317 static void MP_Draw (void)
5319 prvm_prog_t *prog = MVM_prog;
5322 // don't crash if we draw a frame between prog shutdown and restart, see Host_LoadConfig_f
5326 R_SelectScene( RST_MENU );
5328 // reset the temp entities each frame
5329 r_refdef.scene.numtempentities = 0;
5331 // menu scenes do not use reduced rendering quality
5332 oldquality = r_refdef.view.quality;
5333 r_refdef.view.quality = 1;
5334 // TODO: this needs to be exposed to R_SetView (or something similar) ASAP [2/5/2008 Andreas]
5335 r_refdef.scene.time = host.realtime;
5337 // free memory for resources that are no longer referenced
5338 PRVM_GarbageCollection(prog);
5340 // FIXME: this really shouldnt error out lest we have a very broken refdef state...?
5341 // or does it kill the server too?
5342 PRVM_G_FLOAT(OFS_PARM0) = vid.mode.width;
5343 PRVM_G_FLOAT(OFS_PARM1) = vid.mode.height;
5344 prog->ExecuteProgram(prog, PRVM_menufunction(m_draw),"m_draw() required");
5346 // TODO: imo this should be moved into scene, too [1/27/2008 Andreas]
5347 r_refdef.view.quality = oldquality;
5349 R_SelectScene( RST_CLIENT );
5352 static void MP_ToggleMenu(int mode)
5354 prvm_prog_t *prog = MVM_prog;
5356 prog->globals.fp[OFS_PARM0] = (prvm_vec_t) mode;
5357 prog->ExecuteProgram(prog, PRVM_menufunction(m_toggle),"m_toggle(float mode) required");
5360 static void MP_NewMap(void)
5362 prvm_prog_t *prog = MVM_prog;
5363 if (PRVM_menufunction(m_newmap))
5364 prog->ExecuteProgram(prog, PRVM_menufunction(m_newmap),"m_newmap() required");
5367 const serverlist_entry_t *serverlist_callbackentry = NULL;
5368 static int MP_GetServerListEntryCategory(const serverlist_entry_t *entry)
5370 prvm_prog_t *prog = MVM_prog;
5371 serverlist_callbackentry = entry;
5372 if (PRVM_menufunction(m_gethostcachecategory))
5374 prog->globals.fp[OFS_PARM0] = (prvm_vec_t) -1;
5375 prog->ExecuteProgram(prog, PRVM_menufunction(m_gethostcachecategory),"m_gethostcachecategory(float entry) required");
5376 serverlist_callbackentry = NULL;
5377 return prog->globals.fp[OFS_RETURN];
5385 static void MP_Shutdown (void)
5387 prvm_prog_t *prog = MVM_prog;
5389 prog->ExecuteProgram(prog, PRVM_menufunction(m_shutdown),"m_shutdown() required");
5392 key_dest = key_game;
5394 // AK not using this cause Im not sure whether this is useful at all instead :
5395 PRVM_Prog_Reset(prog);
5398 static void MP_Init (void)
5400 prvm_prog_t *prog = MVM_prog;
5401 PRVM_Prog_Init(prog, cmd_local);
5403 prog->edictprivate_size = 0; // no private struct used
5404 prog->name = "menu";
5405 prog->num_edicts = 1;
5406 prog->limit_edicts = M_MAX_EDICTS;
5407 prog->extensionstring = vm_m_extensions;
5408 prog->builtins = vm_m_builtins;
5409 prog->numbuiltins = vm_m_numbuiltins;
5411 // all callbacks must be defined (pointers are not checked before calling)
5412 prog->begin_increase_edicts = MVM_begin_increase_edicts;
5413 prog->end_increase_edicts = MVM_end_increase_edicts;
5414 prog->init_edict = MVM_init_edict;
5415 prog->free_edict = MVM_free_edict;
5416 prog->count_edicts = MVM_count_edicts;
5417 prog->load_edict = MVM_load_edict;
5418 prog->init_cmd = MVM_init_cmd;
5419 prog->reset_cmd = MVM_reset_cmd;
5420 prog->error_cmd = MVM_error_cmd;
5421 prog->ExecuteProgram = MVM_ExecuteProgram;
5423 // allocate the mempools
5424 prog->progs_mempool = Mem_AllocPool(menu_progs.string, 0, NULL);
5426 PRVM_Prog_Load(prog, menu_progs.string, NULL, 0, MP_CheckRequiredFuncs, m_numrequiredfields, m_required_fields, m_numrequiredglobals, m_required_globals);
5428 // note: OP_STATE is not supported by menu qc, we don't even try to detect
5431 in_client_mouse = true;
5433 // call the prog init
5434 prog->ExecuteProgram(prog, PRVM_menufunction(m_init),"m_init() required");
5436 // Once m_init was called, we consider menuqc code fully initialized.
5437 prog->inittime = host.realtime;
5440 //============================================================================
5443 void (*MR_KeyEvent) (int key, int ascii, qbool downevent);
5444 void (*MR_Draw) (void);
5445 void (*MR_ToggleMenu) (int mode);
5446 void (*MR_Shutdown) (void);
5447 void (*MR_NewMap) (void);
5448 int (*MR_GetServerListEntryCategory) (const serverlist_entry_t *entry);
5450 void MR_SetRouting(qbool forceold)
5452 // if the menu prog isnt available or forceqmenu ist set, use the old menu
5453 if(!FS_FileExists(menu_progs.string) || forceqmenu.integer || forceold)
5455 // set menu router function pointers
5456 MR_KeyEvent = M_KeyEvent;
5458 MR_ToggleMenu = M_ToggleMenu;
5459 MR_Shutdown = M_Shutdown;
5460 MR_NewMap = M_NewMap;
5461 MR_GetServerListEntryCategory = M_GetServerListEntryCategory;
5466 // set menu router function pointers
5467 MR_KeyEvent = MP_KeyEvent;
5469 MR_ToggleMenu = MP_ToggleMenu;
5470 MR_Shutdown = MP_Shutdown;
5471 MR_NewMap = MP_NewMap;
5472 MR_GetServerListEntryCategory = MP_GetServerListEntryCategory;
5477 void MR_Restart(void)
5481 MR_SetRouting (false);
5484 static void MR_Restart_f(cmd_state_t *cmd)
5489 static void Call_MR_ToggleMenu_f(cmd_state_t *cmd)
5492 m = ((Cmd_Argc(cmd) < 2) ? -1 : atoi(Cmd_Argv(cmd, 1)));
5498 void MR_Init_Commands(void)
5500 // set router console commands
5501 Cvar_RegisterVariable (&forceqmenu);
5502 Cvar_RegisterVariable (&menu_options_colorcontrol_correctionvalue);
5503 Cvar_RegisterVariable (&menu_progs);
5504 Cmd_AddCommand(CF_CLIENT, "menu_restart", MR_Restart_f, "restart menu system (reloads menu.dat)");
5505 Cmd_AddCommand(CF_CLIENT, "togglemenu", Call_MR_ToggleMenu_f, "opens or closes menu");
5510 vid_mode_t res[1024];
5511 size_t res_count, i;
5513 res_count = VID_ListModes(res, sizeof(res) / sizeof(*res));
5514 res_count = VID_SortModes(res, res_count, false, false, true);
5517 video_resolutions_count = (int)res_count;
5518 video_resolutions = (video_resolution_t *) Mem_Alloc(cls.permanentmempool, sizeof(*video_resolutions) * (video_resolutions_count + 1));
5519 memset(&video_resolutions[video_resolutions_count], 0, sizeof(video_resolutions[video_resolutions_count]));
5520 for(i = 0; i < res_count; ++i)
5523 video_resolutions[i].type = "Detected mode"; // FIXME make this more dynamic
5524 video_resolutions[i].width = res[i].width;
5525 video_resolutions[i].height = res[i].height;
5526 video_resolutions[i].pixelheight = res[i].pixelheight_num / (double) res[i].pixelheight_denom;
5527 n = res[i].pixelheight_denom * video_resolutions[i].width;
5528 d = res[i].pixelheight_num * video_resolutions[i].height;
5535 d = (res[i].pixelheight_num * video_resolutions[i].height) / n;
5536 n = (res[i].pixelheight_denom * video_resolutions[i].width) / n;
5537 switch(n * 0x10000 | d)
5540 video_resolutions[i].conwidth = 640;
5541 video_resolutions[i].conheight = 480;
5542 video_resolutions[i].type = "Standard 4x3";
5545 video_resolutions[i].conwidth = 640;
5546 video_resolutions[i].conheight = 512;
5547 if(res[i].pixelheight_denom == res[i].pixelheight_num)
5548 video_resolutions[i].type = "Square Pixel (LCD) 5x4";
5550 video_resolutions[i].type = "Short Pixel (CRT) 5x4";
5553 video_resolutions[i].conwidth = 640;
5554 video_resolutions[i].conheight = 400;
5555 if(res[i].pixelheight_denom == res[i].pixelheight_num)
5556 video_resolutions[i].type = "Widescreen 8x5";
5558 video_resolutions[i].type = "Tall Pixel (CRT) 8x5";
5562 video_resolutions[i].conwidth = 640;
5563 video_resolutions[i].conheight = 384;
5564 video_resolutions[i].type = "Widescreen 5x3";
5567 video_resolutions[i].conwidth = 640;
5568 video_resolutions[i].conheight = 400;
5569 video_resolutions[i].type = "Widescreen 14x9";
5572 video_resolutions[i].conwidth = 640;
5573 video_resolutions[i].conheight = 480;
5574 video_resolutions[i].type = "Widescreen 16x9";
5577 video_resolutions[i].conwidth = 720;
5578 video_resolutions[i].conheight = 480;
5579 video_resolutions[i].type = "NTSC 3x2";
5582 video_resolutions[i].conwidth = 720;
5583 video_resolutions[i].conheight = 566;
5584 video_resolutions[i].type = "PAL 14x11";
5587 if(video_resolutions[i].width >= 512)
5589 video_resolutions[i].conwidth = 512;
5590 video_resolutions[i].conheight = 448;
5591 video_resolutions[i].type = "SNES 8x7";
5595 video_resolutions[i].conwidth = 256;
5596 video_resolutions[i].conheight = 224;
5597 video_resolutions[i].type = "NES 8x7";
5601 video_resolutions[i].conwidth = 640;
5602 video_resolutions[i].conheight = 640 * d / n;
5603 video_resolutions[i].type = "Detected mode";
5606 if(video_resolutions[i].conwidth > video_resolutions[i].width || video_resolutions[i].conheight > video_resolutions[i].height)
5609 f1 = video_resolutions[i].conwidth > video_resolutions[i].width;
5610 f2 = video_resolutions[i].conheight > video_resolutions[i].height;
5613 video_resolutions[i].conwidth = video_resolutions[i].width;
5614 video_resolutions[i].conheight = video_resolutions[i].conheight / f1;
5618 video_resolutions[i].conwidth = video_resolutions[i].conwidth / f2;
5619 video_resolutions[i].conheight = video_resolutions[i].height;
5626 video_resolutions = video_resolutions_hardcoded;
5627 video_resolutions_count = sizeof(video_resolutions_hardcoded) / sizeof(*video_resolutions_hardcoded) - 1;
5630 menu_video_resolutions_forfullscreen = !!vid_fullscreen.integer;
5631 M_Menu_Video_FindResolution(vid.mode.width, vid.mode.height, vid_pixelheight.value);
5633 // use -forceqmenu to use always the normal quake menu (it sets forceqmenu to 1)
5634 // COMMANDLINEOPTION: Client: -forceqmenu disables menu.dat (same as +forceqmenu 1)
5635 if(Sys_CheckParm("-forceqmenu"))
5636 Cvar_SetValueQuick(&forceqmenu,1);
5637 // use -useqmenu for debugging proposes, cause it starts
5638 // the normal quake menu only the first time
5639 // COMMANDLINEOPTION: Client: -useqmenu causes the first time you open the menu to use the quake menu, then reverts to menu.dat (if forceqmenu is 0)
5640 if(Sys_CheckParm("-useqmenu"))
5641 MR_SetRouting (true);
5643 MR_SetRouting (false);