2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 // models.c -- model loading and caching
22 // models are the only shared resource between a client and server running
23 // on the same machine.
28 cvar_t r_mipsprites = {CVAR_SAVE, "r_mipsprites", "1", "mipmaps sprites so they render faster in the distance and do not display noise artifacts"};
29 cvar_t r_picmipsprites = {CVAR_SAVE, "r_picmipsprites", "1", "make gl_picmip affect sprites too (saves some graphics memory in sprite heavy games)"};
36 void Mod_SpriteInit (void)
38 Cvar_RegisterVariable(&r_mipsprites);
39 Cvar_RegisterVariable(&r_picmipsprites);
42 static void Mod_SpriteSetupTexture(texture_t *texture, skinframe_t *skinframe, qboolean fullbright, qboolean additive)
45 skinframe = R_SkinFrame_LoadMissing();
46 texture->basematerialflags = MATERIALFLAG_WALL;
48 texture->basematerialflags |= MATERIALFLAG_FULLBRIGHT;
50 texture->basematerialflags |= MATERIALFLAG_ADD | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW;
51 else if (skinframe->fog)
52 texture->basematerialflags |= MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW;
53 texture->currentmaterialflags = texture->basematerialflags;
54 texture->numskinframes = 1;
55 texture->currentskinframe = texture->skinframes[0] = skinframe;
58 static void Mod_Sprite_SharedSetup(const unsigned char *datapointer, int version, const unsigned int *palette, const unsigned int *alphapalette, qboolean additive)
60 int i, j, groupframes, realframes, x, y, origin[2], width, height, fullbright;
61 dspriteframetype_t *pinframetype;
62 dspriteframe_t *pinframe;
63 dspritegroup_t *pingroup;
64 dspriteinterval_t *pinintervals;
65 skinframe_t *skinframe;
66 float modelradius, interval;
67 char name[MAX_QPATH], fogname[MAX_QPATH];
68 const void *startframes;
69 int texflags = (r_mipsprites.integer ? TEXF_MIPMAP : 0) | (r_picmipsprites.integer ? TEXF_PICMIP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE;
72 if (loadmodel->numframes < 1)
73 Host_Error ("Mod_Sprite_SharedSetup: Invalid # of frames: %d", loadmodel->numframes);
75 // LordHavoc: hack to allow sprites to be non-fullbright
77 for (i = 0;i < MAX_QPATH && loadmodel->name[i];i++)
78 if (loadmodel->name[i] == '!')
84 startframes = datapointer;
86 for (i = 0;i < loadmodel->numframes;i++)
88 pinframetype = (dspriteframetype_t *)datapointer;
89 datapointer += sizeof(dspriteframetype_t);
91 if (LittleLong (pinframetype->type) == SPR_SINGLE)
95 pingroup = (dspritegroup_t *)datapointer;
96 datapointer += sizeof(dspritegroup_t);
98 groupframes = LittleLong(pingroup->numframes);
100 datapointer += sizeof(dspriteinterval_t) * groupframes;
103 for (j = 0;j < groupframes;j++)
105 pinframe = (dspriteframe_t *)datapointer;
106 if (version == SPRITE32_VERSION)
107 datapointer += sizeof(dspriteframe_t) + LittleLong(pinframe->width) * LittleLong(pinframe->height) * 4;
108 else //if (version == SPRITE_VERSION || version == SPRITEHL_VERSION)
109 datapointer += sizeof(dspriteframe_t) + LittleLong(pinframe->width) * LittleLong(pinframe->height);
111 realframes += groupframes;
114 loadmodel->animscenes = (animscene_t *)Mem_Alloc(loadmodel->mempool, sizeof(animscene_t) * loadmodel->numframes);
115 loadmodel->sprite.sprdata_frames = (mspriteframe_t *)Mem_Alloc(loadmodel->mempool, sizeof(mspriteframe_t) * realframes);
116 loadmodel->num_textures = realframes;
117 loadmodel->num_texturesperskin = 1;
118 loadmodel->data_textures = (texture_t *)Mem_Alloc(loadmodel->mempool, sizeof(texture_t) * loadmodel->num_textures);
120 datapointer = (unsigned char *)startframes;
122 for (i = 0;i < loadmodel->numframes;i++)
124 pinframetype = (dspriteframetype_t *)datapointer;
125 datapointer += sizeof(dspriteframetype_t);
127 if (LittleLong (pinframetype->type) == SPR_SINGLE)
134 pingroup = (dspritegroup_t *)datapointer;
135 datapointer += sizeof(dspritegroup_t);
137 groupframes = LittleLong(pingroup->numframes);
139 pinintervals = (dspriteinterval_t *)datapointer;
140 datapointer += sizeof(dspriteinterval_t) * groupframes;
142 interval = LittleFloat(pinintervals[0].interval);
143 if (interval < 0.01f)
144 Host_Error("Mod_Sprite_SharedSetup: invalid interval");
147 sprintf(loadmodel->animscenes[i].name, "frame %i", i);
148 loadmodel->animscenes[i].firstframe = realframes;
149 loadmodel->animscenes[i].framecount = groupframes;
150 loadmodel->animscenes[i].framerate = 1.0f / interval;
151 loadmodel->animscenes[i].loop = true;
153 for (j = 0;j < groupframes;j++)
155 pinframe = (dspriteframe_t *)datapointer;
156 datapointer += sizeof(dspriteframe_t);
158 origin[0] = LittleLong (pinframe->origin[0]);
159 origin[1] = LittleLong (pinframe->origin[1]);
160 width = LittleLong (pinframe->width);
161 height = LittleLong (pinframe->height);
163 loadmodel->sprite.sprdata_frames[realframes].left = origin[0];
164 loadmodel->sprite.sprdata_frames[realframes].right = origin[0] + width;
165 loadmodel->sprite.sprdata_frames[realframes].up = origin[1];
166 loadmodel->sprite.sprdata_frames[realframes].down = origin[1] - height;
168 x = (int)max(loadmodel->sprite.sprdata_frames[realframes].left * loadmodel->sprite.sprdata_frames[realframes].left, loadmodel->sprite.sprdata_frames[realframes].right * loadmodel->sprite.sprdata_frames[realframes].right);
169 y = (int)max(loadmodel->sprite.sprdata_frames[realframes].up * loadmodel->sprite.sprdata_frames[realframes].up, loadmodel->sprite.sprdata_frames[realframes].down * loadmodel->sprite.sprdata_frames[realframes].down);
170 if (modelradius < x + y)
173 if (width > 0 && height > 0 && cls.state != ca_dedicated)
177 sprintf (name, "%s_%i_%i", loadmodel->name, i, j);
179 sprintf (name, "%s_%i", loadmodel->name, i);
180 if (!(skinframe = R_SkinFrame_LoadExternal(name, texflags)))
183 sprintf (fogname, "%s_%i_%ifog", loadmodel->name, i, j);
185 sprintf (fogname, "%s_%ifog", loadmodel->name, i);
186 if (version == SPRITE32_VERSION)
187 skinframe = R_SkinFrame_LoadInternal(name, texflags, false, false, datapointer, width, height, 32, NULL, NULL);
188 else //if (version == SPRITE_VERSION || version == SPRITEHL_VERSION)
189 skinframe = R_SkinFrame_LoadInternal(name, texflags, false, false, datapointer, width, height, 8, palette, alphapalette);
191 Mod_SpriteSetupTexture(&loadmodel->data_textures[realframes], skinframe, fullbright, additive);
194 if (version == SPRITE32_VERSION)
195 datapointer += width * height * 4;
196 else //if (version == SPRITE_VERSION || version == SPRITEHL_VERSION)
197 datapointer += width * height;
202 modelradius = sqrt(modelradius);
203 for (i = 0;i < 3;i++)
205 loadmodel->normalmins[i] = loadmodel->yawmins[i] = loadmodel->rotatedmins[i] = -modelradius;
206 loadmodel->normalmaxs[i] = loadmodel->yawmaxs[i] = loadmodel->rotatedmaxs[i] = modelradius;
208 loadmodel->radius = modelradius;
209 loadmodel->radius2 = modelradius * modelradius;
212 extern void R_Model_Sprite_Draw(entity_render_t *ent);
213 void Mod_IDSP_Load(model_t *mod, void *buffer, void *bufferend)
216 const unsigned char *datapointer;
218 datapointer = (unsigned char *)buffer;
220 loadmodel->type = mod_sprite;
222 loadmodel->DrawSky = NULL;
223 loadmodel->Draw = R_Model_Sprite_Draw;
224 loadmodel->CompileShadowVolume = NULL;
225 loadmodel->DrawShadowVolume = NULL;
226 loadmodel->DrawLight = NULL;
228 version = LittleLong(((dsprite_t *)buffer)->version);
229 if (version == SPRITE_VERSION || version == SPRITE32_VERSION)
231 dsprite_t *pinqsprite;
233 pinqsprite = (dsprite_t *)datapointer;
234 datapointer += sizeof(dsprite_t);
236 loadmodel->numframes = LittleLong (pinqsprite->numframes);
237 loadmodel->sprite.sprnum_type = LittleLong (pinqsprite->type);
238 loadmodel->synctype = (synctype_t)LittleLong (pinqsprite->synctype);
240 Mod_Sprite_SharedSetup(datapointer, LittleLong (pinqsprite->version), NULL, NULL, false);
242 else if (version == SPRITEHL_VERSION)
245 unsigned char palette[256][4], alphapalette[256][4];
246 const unsigned char *in;
247 dspritehl_t *pinhlsprite;
249 pinhlsprite = (dspritehl_t *)datapointer;
250 datapointer += sizeof(dspritehl_t);
252 loadmodel->numframes = LittleLong (pinhlsprite->numframes);
253 loadmodel->sprite.sprnum_type = LittleLong (pinhlsprite->type);
254 loadmodel->synctype = (synctype_t)LittleLong (pinhlsprite->synctype);
255 rendermode = pinhlsprite->rendermode;
259 i = in[0] + in[1] * 256;
261 Host_Error ("Mod_IDSP_Load: unexpected number of palette colors %i (should be 256)", i);
267 for (i = 0;i < 256;i++)
269 palette[i][0] = *in++;
270 palette[i][1] = *in++;
271 palette[i][2] = *in++;
276 for (i = 0;i < 256;i++)
278 palette[i][0] = *in++;
279 palette[i][1] = *in++;
280 palette[i][2] = *in++;
283 // also passes additive == true to Mod_Sprite_SharedSetup
285 case SPRHL_INDEXALPHA:
286 for (i = 0;i < 256;i++)
288 palette[i][0] = in[765];
289 palette[i][1] = in[766];
290 palette[i][2] = in[767];
295 case SPRHL_ALPHATEST:
296 for (i = 0;i < 256;i++)
298 palette[i][0] = *in++;
299 palette[i][1] = *in++;
300 palette[i][2] = *in++;
303 palette[255][0] = palette[255][1] = palette[255][2] = palette[255][3] = 0;
304 // should this use alpha test or alpha blend? (currently blend)
307 Host_Error("Mod_IDSP_Load: unknown texFormat (%i, should be 0, 1, 2, or 3)", i);
311 for (i = 0;i < 256;i++)
313 alphapalette[i][0] = 255;
314 alphapalette[i][1] = 255;
315 alphapalette[i][2] = 255;
316 alphapalette[i][3] = palette[i][3];
319 Mod_Sprite_SharedSetup(datapointer, LittleLong (pinhlsprite->version), (unsigned int *)(&palette[0][0]), (unsigned int *)(&alphapalette[0][0]), rendermode == SPRHL_ADDITIVE);
322 Host_Error("Mod_IDSP_Load: %s has wrong version number (%i). Only %i (quake), %i (HalfLife), and %i (sprite32) supported",
323 loadmodel->name, version, SPRITE_VERSION, SPRITEHL_VERSION, SPRITE32_VERSION);
327 void Mod_IDS2_Load(model_t *mod, void *buffer, void *bufferend)
329 int i, version, fullbright;
330 const dsprite2_t *pinqsprite;
331 skinframe_t *skinframe;
333 int texflags = (r_mipsprites.integer ? TEXF_MIPMAP : 0) | (r_picmipsprites.integer ? TEXF_PICMIP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE;
335 loadmodel->type = mod_sprite;
337 loadmodel->DrawSky = NULL;
338 loadmodel->Draw = R_Model_Sprite_Draw;
339 loadmodel->CompileShadowVolume = NULL;
340 loadmodel->DrawShadowVolume = NULL;
341 loadmodel->DrawLight = NULL;
343 pinqsprite = (dsprite2_t *)buffer;
345 version = LittleLong(pinqsprite->version);
346 if (version != SPRITE2_VERSION)
347 Host_Error("Mod_IDS2_Load: %s has wrong version number (%i should be 2 (quake 2)", loadmodel->name, version);
349 loadmodel->numframes = LittleLong (pinqsprite->numframes);
350 if (loadmodel->numframes < 1)
351 Host_Error ("Mod_IDS2_Load: Invalid # of frames: %d", loadmodel->numframes);
352 loadmodel->sprite.sprnum_type = SPR_VP_PARALLEL;
353 loadmodel->synctype = ST_SYNC;
355 // LordHavoc: hack to allow sprites to be non-fullbright
357 for (i = 0;i < MAX_QPATH && loadmodel->name[i];i++)
358 if (loadmodel->name[i] == '!')
361 loadmodel->animscenes = (animscene_t *)Mem_Alloc(loadmodel->mempool, sizeof(animscene_t) * loadmodel->numframes);
362 loadmodel->sprite.sprdata_frames = (mspriteframe_t *)Mem_Alloc(loadmodel->mempool, sizeof(mspriteframe_t) * loadmodel->numframes);
363 loadmodel->num_textures = loadmodel->numframes;
364 loadmodel->num_texturesperskin = 1;
365 loadmodel->data_textures = (texture_t *)Mem_Alloc(loadmodel->mempool, sizeof(texture_t) * loadmodel->num_textures);
368 for (i = 0;i < loadmodel->numframes;i++)
370 int origin[2], x, y, width, height;
371 const dsprite2frame_t *pinframe;
372 mspriteframe_t *sprframe;
374 dpsnprintf(loadmodel->animscenes[i].name, sizeof(loadmodel->animscenes[i].name), "frame %i", i);
375 loadmodel->animscenes[i].firstframe = i;
376 loadmodel->animscenes[i].framecount = 1;
377 loadmodel->animscenes[i].framerate = 10;
378 loadmodel->animscenes[i].loop = true;
380 pinframe = &pinqsprite->frames[i];
382 origin[0] = LittleLong (pinframe->origin_x);
383 origin[1] = LittleLong (pinframe->origin_y);
384 width = LittleLong (pinframe->width);
385 height = LittleLong (pinframe->height);
387 sprframe = &loadmodel->sprite.sprdata_frames[i];
389 // note that sp2 origin[0] is positive, where as it is negative in
391 sprframe->left = -origin[0];
392 sprframe->right = -origin[0] + width;
393 sprframe->up = origin[1];
394 sprframe->down = origin[1] - height;
396 x = (int)max(sprframe->left * sprframe->left, sprframe->right * sprframe->right);
397 y = (int)max(sprframe->up * sprframe->up, sprframe->down * sprframe->down);
398 if (modelradius < x + y)
402 if (cls.state != ca_dedicated)
404 for (i = 0;i < loadmodel->numframes;i++)
406 const dsprite2frame_t *pinframe;
407 pinframe = &pinqsprite->frames[i];
408 if (!(skinframe = R_SkinFrame_LoadExternal(pinframe->name, texflags)))
410 Con_Printf("Mod_IDS2_Load: failed to load %s", pinframe->name);
411 skinframe = R_SkinFrame_LoadMissing();
413 Mod_SpriteSetupTexture(&loadmodel->data_textures[i], skinframe, fullbright, false);
417 modelradius = sqrt(modelradius);
418 for (i = 0;i < 3;i++)
420 loadmodel->normalmins[i] = loadmodel->yawmins[i] = loadmodel->rotatedmins[i] = -modelradius;
421 loadmodel->normalmaxs[i] = loadmodel->yawmaxs[i] = loadmodel->rotatedmaxs[i] = modelradius;
423 loadmodel->radius = modelradius;
424 loadmodel->radius2 = modelradius * modelradius;