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1410 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
1413 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1414 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1416 *MESH_NUMTVERTEX 4
\r
1418 *MESH_TVERT 0 -0.500000 0.343750 1.000000
\r
1419 *MESH_TVERT 1 -0.500000 -0.093750 1.000000
\r
1420 *MESH_TVERT 2 0.500000 0.343750 1.000000
\r
1421 *MESH_TVERT 3 0.500000 -0.093750 1.000000
\r
1423 *MESH_NUMTVFACES 2
\r
1425 *MESH_TFACE 0 0 2 1
\r
1426 *MESH_TFACE 1 2 3 1
\r
1429 *PROP_MOTIONBLUR 0
\r
1430 *PROP_CASTSHADOW 1
\r
1431 *PROP_RECVSHADOW 1
\r
1435 *NODE_NAME "mat0model0surf26"
\r
1437 *NODE_NAME "mat0model0surf26"
\r
1438 *INHERIT_POS 0 0 0
\r
1439 *INHERIT_ROT 0 0 0
\r
1440 *INHERIT_SCL 0 0 0
\r
1445 *TM_POS 0.000000 0.000000 0.000000
\r
1451 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1452 *MESH_VERTEX_LIST {
\r
1453 *MESH_VERTEX 0 64.000000 58.000000 4.000000
\r
1454 *MESH_VERTEX 1 -64.000000 58.000000 4.000000
\r
1455 *MESH_VERTEX 2 64.000000 86.000000 4.000000
\r
1456 *MESH_VERTEX 3 -64.000000 86.000000 4.000000
\r
1459 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
1460 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1461 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
1462 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1463 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1464 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1467 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1468 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1470 *MESH_NUMTVERTEX 4
\r
1472 *MESH_TVERT 0 0.500000 -0.093750 1.000000
\r
1473 *MESH_TVERT 1 -0.500000 -0.093750 1.000000
\r
1474 *MESH_TVERT 2 0.500000 0.343750 1.000000
\r
1475 *MESH_TVERT 3 -0.500000 0.343750 1.000000
\r
1477 *MESH_NUMTVFACES 2
\r
1479 *MESH_TFACE 0 0 2 1
\r
1480 *MESH_TFACE 1 2 3 1
\r
1483 *PROP_MOTIONBLUR 0
\r
1484 *PROP_CASTSHADOW 1
\r
1485 *PROP_RECVSHADOW 1
\r
1489 *NODE_NAME "mat0model0surf27"
\r
1491 *NODE_NAME "mat0model0surf27"
\r
1492 *INHERIT_POS 0 0 0
\r
1493 *INHERIT_ROT 0 0 0
\r
1494 *INHERIT_SCL 0 0 0
\r
1499 *TM_POS 0.000000 0.000000 0.000000
\r
1505 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1506 *MESH_VERTEX_LIST {
\r
1507 *MESH_VERTEX 0 -64.000000 58.000000 4.000000
\r
1508 *MESH_VERTEX 1 -64.000000 58.000000 0.000000
\r
1509 *MESH_VERTEX 2 -64.000000 86.000000 4.000000
\r
1510 *MESH_VERTEX 3 -64.000000 86.000000 0.000000
\r
1513 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
1514 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1515 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
1516 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
1517 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
1518 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
1521 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1522 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1524 *MESH_NUMTVERTEX 4
\r
1526 *MESH_TVERT 0 0.453125 0.062500 1.000000
\r
1527 *MESH_TVERT 1 0.453125 0.000000 1.000000
\r
1528 *MESH_TVERT 2 0.671875 0.062500 1.000000
\r
1529 *MESH_TVERT 3 0.671875 0.000000 1.000000
\r
1531 *MESH_NUMTVFACES 2
\r
1533 *MESH_TFACE 0 0 2 1
\r
1534 *MESH_TFACE 1 2 3 1
\r
1537 *PROP_MOTIONBLUR 0
\r
1538 *PROP_CASTSHADOW 1
\r
1539 *PROP_RECVSHADOW 1
\r
1543 *NODE_NAME "mat0model0surf28"
\r
1545 *NODE_NAME "mat0model0surf28"
\r
1546 *INHERIT_POS 0 0 0
\r
1547 *INHERIT_ROT 0 0 0
\r
1548 *INHERIT_SCL 0 0 0
\r
1553 *TM_POS 0.000000 0.000000 0.000000
\r
1559 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1560 *MESH_VERTEX_LIST {
\r
1561 *MESH_VERTEX 0 64.000000 58.000000 0.000000
\r
1562 *MESH_VERTEX 1 -64.000000 58.000000 0.000000
\r
1563 *MESH_VERTEX 2 64.000000 58.000000 4.000000
\r
1564 *MESH_VERTEX 3 -64.000000 58.000000 4.000000
\r
1567 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
1568 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1569 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
1570 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
1571 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
1572 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
1575 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1576 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1578 *MESH_NUMTVERTEX 4
\r
1580 *MESH_TVERT 0 0.500000 0.000000 1.000000
\r
1581 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
1582 *MESH_TVERT 2 0.500000 0.062500 1.000000
\r
1583 *MESH_TVERT 3 -0.500000 0.062500 1.000000
\r
1585 *MESH_NUMTVFACES 2
\r
1587 *MESH_TFACE 0 0 2 1
\r
1588 *MESH_TFACE 1 2 3 1
\r
1591 *PROP_MOTIONBLUR 0
\r
1592 *PROP_CASTSHADOW 1
\r
1593 *PROP_RECVSHADOW 1
\r
1597 *NODE_NAME "mat0model0surf29"
\r
1599 *NODE_NAME "mat0model0surf29"
\r
1600 *INHERIT_POS 0 0 0
\r
1601 *INHERIT_ROT 0 0 0
\r
1602 *INHERIT_SCL 0 0 0
\r
1607 *TM_POS 0.000000 0.000000 0.000000
\r
1613 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1614 *MESH_VERTEX_LIST {
\r
1615 *MESH_VERTEX 0 -64.000000 86.000000 0.000000
\r
1616 *MESH_VERTEX 1 -64.000000 58.000000 0.000000
\r
1617 *MESH_VERTEX 2 64.000000 86.000000 0.000000
\r
1618 *MESH_VERTEX 3 64.000000 58.000000 0.000000
\r
1621 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
1622 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1623 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
1624 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
1625 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
1626 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
1629 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1630 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1632 *MESH_NUMTVERTEX 4
\r
1634 *MESH_TVERT 0 -0.500000 0.343750 1.000000
\r
1635 *MESH_TVERT 1 -0.500000 -0.093750 1.000000
\r
1636 *MESH_TVERT 2 0.500000 0.343750 1.000000
\r
1637 *MESH_TVERT 3 0.500000 -0.093750 1.000000
\r
1639 *MESH_NUMTVFACES 2
\r
1641 *MESH_TFACE 0 0 2 1
\r
1642 *MESH_TFACE 1 2 3 1
\r
1645 *PROP_MOTIONBLUR 0
\r
1646 *PROP_CASTSHADOW 1
\r
1647 *PROP_RECVSHADOW 1
\r
1651 *NODE_NAME "mat0model0surf30"
\r
1653 *NODE_NAME "mat0model0surf30"
\r
1654 *INHERIT_POS 0 0 0
\r
1655 *INHERIT_ROT 0 0 0
\r
1656 *INHERIT_SCL 0 0 0
\r
1661 *TM_POS 0.000000 0.000000 0.000000
\r
1667 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1668 *MESH_VERTEX_LIST {
\r
1669 *MESH_VERTEX 0 -64.000000 54.000000 24.000000
\r
1670 *MESH_VERTEX 1 -64.000000 54.000000 20.000000
\r
1671 *MESH_VERTEX 2 64.000000 54.000000 24.000000
\r
1672 *MESH_VERTEX 3 64.000000 54.000000 20.000000
\r
1675 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
1676 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1677 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
1678 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
1679 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
1680 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
1683 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1684 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1686 *MESH_NUMTVERTEX 4
\r
1688 *MESH_TVERT 0 -0.500000 0.375000 1.000000
\r
1689 *MESH_TVERT 1 -0.500000 0.312500 1.000000
\r
1690 *MESH_TVERT 2 0.500000 0.375000 1.000000
\r
1691 *MESH_TVERT 3 0.500000 0.312500 1.000000
\r
1693 *MESH_NUMTVFACES 2
\r
1695 *MESH_TFACE 0 0 2 1
\r
1696 *MESH_TFACE 1 2 3 1
\r
1699 *PROP_MOTIONBLUR 0
\r
1700 *PROP_CASTSHADOW 1
\r
1701 *PROP_RECVSHADOW 1
\r
1705 *NODE_NAME "mat0model0surf31"
\r
1707 *NODE_NAME "mat0model0surf31"
\r
1708 *INHERIT_POS 0 0 0
\r
1709 *INHERIT_ROT 0 0 0
\r
1710 *INHERIT_SCL 0 0 0
\r
1715 *TM_POS 0.000000 0.000000 0.000000
\r
1721 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1722 *MESH_VERTEX_LIST {
\r
1723 *MESH_VERTEX 0 64.000000 30.000000 24.000000
\r
1724 *MESH_VERTEX 1 -64.000000 30.000000 24.000000
\r
1725 *MESH_VERTEX 2 64.000000 54.000000 24.000000
\r
1726 *MESH_VERTEX 3 -64.000000 54.000000 24.000000
\r
1729 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
1730 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1731 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
1732 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1733 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1734 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1737 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1738 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1740 *MESH_NUMTVERTEX 4
\r
1742 *MESH_TVERT 0 0.500000 0.468750 1.000000
\r
1743 *MESH_TVERT 1 -0.500000 0.468750 1.000000
\r
1744 *MESH_TVERT 2 0.500000 0.843750 1.000000
\r
1745 *MESH_TVERT 3 -0.500000 0.843750 1.000000
\r
1747 *MESH_NUMTVFACES 2
\r
1749 *MESH_TFACE 0 0 2 1
\r
1750 *MESH_TFACE 1 2 3 1
\r
1753 *PROP_MOTIONBLUR 0
\r
1754 *PROP_CASTSHADOW 1
\r
1755 *PROP_RECVSHADOW 1
\r
1759 *NODE_NAME "mat0model0surf32"
\r
1761 *NODE_NAME "mat0model0surf32"
\r
1762 *INHERIT_POS 0 0 0
\r
1763 *INHERIT_ROT 0 0 0
\r
1764 *INHERIT_SCL 0 0 0
\r
1769 *TM_POS 0.000000 0.000000 0.000000
\r
1775 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1776 *MESH_VERTEX_LIST {
\r
1777 *MESH_VERTEX 0 -64.000000 30.000000 24.000000
\r
1778 *MESH_VERTEX 1 -64.000000 30.000000 20.000000
\r
1779 *MESH_VERTEX 2 -64.000000 54.000000 24.000000
\r
1780 *MESH_VERTEX 3 -64.000000 54.000000 20.000000
\r
1783 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
1784 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1785 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
1786 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
1787 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
1788 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
1791 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1792 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1794 *MESH_NUMTVERTEX 4
\r
1796 *MESH_TVERT 0 0.234375 0.375000 1.000000
\r
1797 *MESH_TVERT 1 0.234375 0.312500 1.000000
\r
1798 *MESH_TVERT 2 0.421875 0.375000 1.000000
\r
1799 *MESH_TVERT 3 0.421875 0.312500 1.000000
\r
1801 *MESH_NUMTVFACES 2
\r
1803 *MESH_TFACE 0 0 2 1
\r
1804 *MESH_TFACE 1 2 3 1
\r
1807 *PROP_MOTIONBLUR 0
\r
1808 *PROP_CASTSHADOW 1
\r
1809 *PROP_RECVSHADOW 1
\r
1813 *NODE_NAME "mat0model0surf33"
\r
1815 *NODE_NAME "mat0model0surf33"
\r
1816 *INHERIT_POS 0 0 0
\r
1817 *INHERIT_ROT 0 0 0
\r
1818 *INHERIT_SCL 0 0 0
\r
1823 *TM_POS 0.000000 0.000000 0.000000
\r
1829 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1830 *MESH_VERTEX_LIST {
\r
1831 *MESH_VERTEX 0 64.000000 30.000000 20.000000
\r
1832 *MESH_VERTEX 1 -64.000000 30.000000 20.000000
\r
1833 *MESH_VERTEX 2 64.000000 30.000000 24.000000
\r
1834 *MESH_VERTEX 3 -64.000000 30.000000 24.000000
\r
1837 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
1838 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1839 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
1840 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
1841 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
1842 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
1845 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1846 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1848 *MESH_NUMTVERTEX 4
\r
1850 *MESH_TVERT 0 0.500000 0.312500 1.000000
\r
1851 *MESH_TVERT 1 -0.500000 0.312500 1.000000
\r
1852 *MESH_TVERT 2 0.500000 0.375000 1.000000
\r
1853 *MESH_TVERT 3 -0.500000 0.375000 1.000000
\r
1855 *MESH_NUMTVFACES 2
\r
1857 *MESH_TFACE 0 0 2 1
\r
1858 *MESH_TFACE 1 2 3 1
\r
1861 *PROP_MOTIONBLUR 0
\r
1862 *PROP_CASTSHADOW 1
\r
1863 *PROP_RECVSHADOW 1
\r
1867 *NODE_NAME "mat0model0surf34"
\r
1869 *NODE_NAME "mat0model0surf34"
\r
1870 *INHERIT_POS 0 0 0
\r
1871 *INHERIT_ROT 0 0 0
\r
1872 *INHERIT_SCL 0 0 0
\r
1877 *TM_POS 0.000000 0.000000 0.000000
\r
1883 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1884 *MESH_VERTEX_LIST {
\r
1885 *MESH_VERTEX 0 -64.000000 54.000000 20.000000
\r
1886 *MESH_VERTEX 1 -64.000000 30.000000 20.000000
\r
1887 *MESH_VERTEX 2 64.000000 54.000000 20.000000
\r
1888 *MESH_VERTEX 3 64.000000 30.000000 20.000000
\r
1891 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
1892 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1893 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
1894 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
1895 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
1896 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
1899 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1900 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1902 *MESH_NUMTVERTEX 4
\r
1904 *MESH_TVERT 0 -0.500000 0.843750 1.000000
\r
1905 *MESH_TVERT 1 -0.500000 0.468750 1.000000
\r
1906 *MESH_TVERT 2 0.500000 0.843750 1.000000
\r
1907 *MESH_TVERT 3 0.500000 0.468750 1.000000
\r
1909 *MESH_NUMTVFACES 2
\r
1911 *MESH_TFACE 0 0 2 1
\r
1912 *MESH_TFACE 1 2 3 1
\r
1915 *PROP_MOTIONBLUR 0
\r
1916 *PROP_CASTSHADOW 1
\r
1917 *PROP_RECVSHADOW 1
\r
1921 *NODE_NAME "mat0model0surf35"
\r
1923 *NODE_NAME "mat0model0surf35"
\r
1924 *INHERIT_POS 0 0 0
\r
1925 *INHERIT_ROT 0 0 0
\r
1926 *INHERIT_SCL 0 0 0
\r
1931 *TM_POS 0.000000 0.000000 0.000000
\r
1937 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1938 *MESH_VERTEX_LIST {
\r
1939 *MESH_VERTEX 0 -64.000000 26.000000 24.000000
\r
1940 *MESH_VERTEX 1 -64.000000 26.000000 20.000000
\r
1941 *MESH_VERTEX 2 64.000000 26.000000 24.000000
\r
1942 *MESH_VERTEX 3 64.000000 26.000000 20.000000
\r
1945 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
1946 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
1947 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
1948 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
1949 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
1950 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
1953 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1954 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1956 *MESH_NUMTVERTEX 4
\r
1958 *MESH_TVERT 0 -0.500000 0.375000 1.000000
\r
1959 *MESH_TVERT 1 -0.500000 0.312500 1.000000
\r
1960 *MESH_TVERT 2 0.500000 0.375000 1.000000
\r
1961 *MESH_TVERT 3 0.500000 0.312500 1.000000
\r
1963 *MESH_NUMTVFACES 2
\r
1965 *MESH_TFACE 0 0 2 1
\r
1966 *MESH_TFACE 1 2 3 1
\r
1969 *PROP_MOTIONBLUR 0
\r
1970 *PROP_CASTSHADOW 1
\r
1971 *PROP_RECVSHADOW 1
\r
1975 *NODE_NAME "mat0model0surf36"
\r
1977 *NODE_NAME "mat0model0surf36"
\r
1978 *INHERIT_POS 0 0 0
\r
1979 *INHERIT_ROT 0 0 0
\r
1980 *INHERIT_SCL 0 0 0
\r
1985 *TM_POS 0.000000 0.000000 0.000000
\r
1991 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1992 *MESH_VERTEX_LIST {
\r
1993 *MESH_VERTEX 0 64.000000 2.000000 24.000000
\r
1994 *MESH_VERTEX 1 -64.000000 2.000000 24.000000
\r
1995 *MESH_VERTEX 2 64.000000 26.000000 24.000000
\r
1996 *MESH_VERTEX 3 -64.000000 26.000000 24.000000
\r
1999 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2000 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2001 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
2002 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
2003 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
2004 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
2007 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2008 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2010 *MESH_NUMTVERTEX 4
\r
2012 *MESH_TVERT 0 0.500000 0.031250 1.000000
\r
2013 *MESH_TVERT 1 -0.500000 0.031250 1.000000
\r
2014 *MESH_TVERT 2 0.500000 0.406250 1.000000
\r
2015 *MESH_TVERT 3 -0.500000 0.406250 1.000000
\r
2017 *MESH_NUMTVFACES 2
\r
2019 *MESH_TFACE 0 0 2 1
\r
2020 *MESH_TFACE 1 2 3 1
\r
2023 *PROP_MOTIONBLUR 0
\r
2024 *PROP_CASTSHADOW 1
\r
2025 *PROP_RECVSHADOW 1
\r
2029 *NODE_NAME "mat0model0surf37"
\r
2031 *NODE_NAME "mat0model0surf37"
\r
2032 *INHERIT_POS 0 0 0
\r
2033 *INHERIT_ROT 0 0 0
\r
2034 *INHERIT_SCL 0 0 0
\r
2039 *TM_POS 0.000000 0.000000 0.000000
\r
2045 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2046 *MESH_VERTEX_LIST {
\r
2047 *MESH_VERTEX 0 -64.000000 2.000000 24.000000
\r
2048 *MESH_VERTEX 1 -64.000000 2.000000 20.000000
\r
2049 *MESH_VERTEX 2 -64.000000 26.000000 24.000000
\r
2050 *MESH_VERTEX 3 -64.000000 26.000000 20.000000
\r
2053 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2054 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2055 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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2056 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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2057 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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2058 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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2061 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2062 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2064 *MESH_NUMTVERTEX 4
\r
2066 *MESH_TVERT 0 0.015625 0.375000 1.000000
\r
2067 *MESH_TVERT 1 0.015625 0.312500 1.000000
\r
2068 *MESH_TVERT 2 0.203125 0.375000 1.000000
\r
2069 *MESH_TVERT 3 0.203125 0.312500 1.000000
\r
2071 *MESH_NUMTVFACES 2
\r
2073 *MESH_TFACE 0 0 2 1
\r
2074 *MESH_TFACE 1 2 3 1
\r
2077 *PROP_MOTIONBLUR 0
\r
2078 *PROP_CASTSHADOW 1
\r
2079 *PROP_RECVSHADOW 1
\r
2083 *NODE_NAME "mat0model0surf38"
\r
2085 *NODE_NAME "mat0model0surf38"
\r
2086 *INHERIT_POS 0 0 0
\r
2087 *INHERIT_ROT 0 0 0
\r
2088 *INHERIT_SCL 0 0 0
\r
2093 *TM_POS 0.000000 0.000000 0.000000
\r
2099 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2100 *MESH_VERTEX_LIST {
\r
2101 *MESH_VERTEX 0 64.000000 2.000000 20.000000
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2102 *MESH_VERTEX 1 -64.000000 2.000000 20.000000
\r
2103 *MESH_VERTEX 2 64.000000 2.000000 24.000000
\r
2104 *MESH_VERTEX 3 -64.000000 2.000000 24.000000
\r
2107 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2108 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2109 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
2110 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
2111 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
2112 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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2115 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2116 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2118 *MESH_NUMTVERTEX 4
\r
2120 *MESH_TVERT 0 0.500000 0.312500 1.000000
\r
2121 *MESH_TVERT 1 -0.500000 0.312500 1.000000
\r
2122 *MESH_TVERT 2 0.500000 0.375000 1.000000
\r
2123 *MESH_TVERT 3 -0.500000 0.375000 1.000000
\r
2125 *MESH_NUMTVFACES 2
\r
2127 *MESH_TFACE 0 0 2 1
\r
2128 *MESH_TFACE 1 2 3 1
\r
2131 *PROP_MOTIONBLUR 0
\r
2132 *PROP_CASTSHADOW 1
\r
2133 *PROP_RECVSHADOW 1
\r
2137 *NODE_NAME "mat0model0surf39"
\r
2139 *NODE_NAME "mat0model0surf39"
\r
2140 *INHERIT_POS 0 0 0
\r
2141 *INHERIT_ROT 0 0 0
\r
2142 *INHERIT_SCL 0 0 0
\r
2147 *TM_POS 0.000000 0.000000 0.000000
\r
2153 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2154 *MESH_VERTEX_LIST {
\r
2155 *MESH_VERTEX 0 -64.000000 26.000000 20.000000
\r
2156 *MESH_VERTEX 1 -64.000000 2.000000 20.000000
\r
2157 *MESH_VERTEX 2 64.000000 26.000000 20.000000
\r
2158 *MESH_VERTEX 3 64.000000 2.000000 20.000000
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2161 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2162 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2163 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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2164 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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2165 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
2166 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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2169 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2170 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2172 *MESH_NUMTVERTEX 4
\r
2174 *MESH_TVERT 0 -0.500000 0.406250 1.000000
\r
2175 *MESH_TVERT 1 -0.500000 0.031250 1.000000
\r
2176 *MESH_TVERT 2 0.500000 0.406250 1.000000
\r
2177 *MESH_TVERT 3 0.500000 0.031250 1.000000
\r
2179 *MESH_NUMTVFACES 2
\r
2181 *MESH_TFACE 0 0 2 1
\r
2182 *MESH_TFACE 1 2 3 1
\r
2185 *PROP_MOTIONBLUR 0
\r
2186 *PROP_CASTSHADOW 1
\r
2187 *PROP_RECVSHADOW 1
\r
2191 *NODE_NAME "mat0model0surf40"
\r
2193 *NODE_NAME "mat0model0surf40"
\r
2194 *INHERIT_POS 0 0 0
\r
2195 *INHERIT_ROT 0 0 0
\r
2196 *INHERIT_SCL 0 0 0
\r
2201 *TM_POS 0.000000 0.000000 0.000000
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2207 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2208 *MESH_VERTEX_LIST {
\r
2209 *MESH_VERTEX 0 -64.000000 -2.000000 24.000000
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2210 *MESH_VERTEX 1 -64.000000 -2.000000 20.000000
\r
2211 *MESH_VERTEX 2 64.000000 -2.000000 24.000000
\r
2212 *MESH_VERTEX 3 64.000000 -2.000000 20.000000
\r
2215 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2216 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2217 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
2218 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
2219 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
2220 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
2223 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2224 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2226 *MESH_NUMTVERTEX 4
\r
2228 *MESH_TVERT 0 -0.500000 0.375000 1.000000
\r
2229 *MESH_TVERT 1 -0.500000 0.312500 1.000000
\r
2230 *MESH_TVERT 2 0.500000 0.375000 1.000000
\r
2231 *MESH_TVERT 3 0.500000 0.312500 1.000000
\r
2233 *MESH_NUMTVFACES 2
\r
2235 *MESH_TFACE 0 0 2 1
\r
2236 *MESH_TFACE 1 2 3 1
\r
2239 *PROP_MOTIONBLUR 0
\r
2240 *PROP_CASTSHADOW 1
\r
2241 *PROP_RECVSHADOW 1
\r
2245 *NODE_NAME "mat0model0surf41"
\r
2247 *NODE_NAME "mat0model0surf41"
\r
2248 *INHERIT_POS 0 0 0
\r
2249 *INHERIT_ROT 0 0 0
\r
2250 *INHERIT_SCL 0 0 0
\r
2255 *TM_POS 0.000000 0.000000 0.000000
\r
2261 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2262 *MESH_VERTEX_LIST {
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2263 *MESH_VERTEX 0 64.000000 -26.000000 24.000000
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2264 *MESH_VERTEX 1 -64.000000 -26.000000 24.000000
\r
2265 *MESH_VERTEX 2 64.000000 -2.000000 24.000000
\r
2266 *MESH_VERTEX 3 -64.000000 -2.000000 24.000000
\r
2269 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2270 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2271 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
2272 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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2273 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
2274 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
2277 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2278 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2280 *MESH_NUMTVERTEX 4
\r
2282 *MESH_TVERT 0 0.500000 0.593750 1.000000
\r
2283 *MESH_TVERT 1 -0.500000 0.593750 1.000000
\r
2284 *MESH_TVERT 2 0.500000 0.968750 1.000000
\r
2285 *MESH_TVERT 3 -0.500000 0.968750 1.000000
\r
2287 *MESH_NUMTVFACES 2
\r
2289 *MESH_TFACE 0 0 2 1
\r
2290 *MESH_TFACE 1 2 3 1
\r
2293 *PROP_MOTIONBLUR 0
\r
2294 *PROP_CASTSHADOW 1
\r
2295 *PROP_RECVSHADOW 1
\r
2299 *NODE_NAME "mat0model0surf42"
\r
2301 *NODE_NAME "mat0model0surf42"
\r
2302 *INHERIT_POS 0 0 0
\r
2303 *INHERIT_ROT 0 0 0
\r
2304 *INHERIT_SCL 0 0 0
\r
2309 *TM_POS 0.000000 0.000000 0.000000
\r
2315 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2316 *MESH_VERTEX_LIST {
\r
2317 *MESH_VERTEX 0 -64.000000 -26.000000 24.000000
\r
2318 *MESH_VERTEX 1 -64.000000 -26.000000 20.000000
\r
2319 *MESH_VERTEX 2 -64.000000 -2.000000 24.000000
\r
2320 *MESH_VERTEX 3 -64.000000 -2.000000 20.000000
\r
2323 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2324 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
2325 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
2326 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
2327 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
2328 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
2331 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2332 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2334 *MESH_NUMTVERTEX 4
\r
2336 *MESH_TVERT 0 0.796875 0.375000 1.000000
\r
2337 *MESH_TVERT 1 0.796875 0.312500 1.000000
\r
2338 *MESH_TVERT 2 0.984375 0.375000 1.000000
\r
2339 *MESH_TVERT 3 0.984375 0.312500 1.000000
\r
2341 *MESH_NUMTVFACES 2
\r
2343 *MESH_TFACE 0 0 2 1
\r
2344 *MESH_TFACE 1 2 3 1
\r
2347 *PROP_MOTIONBLUR 0
\r
2348 *PROP_CASTSHADOW 1
\r
2349 *PROP_RECVSHADOW 1
\r
2353 *NODE_NAME "mat0model0surf43"
\r
2355 *NODE_NAME "mat0model0surf43"
\r
2356 *INHERIT_POS 0 0 0
\r
2357 *INHERIT_ROT 0 0 0
\r
2358 *INHERIT_SCL 0 0 0
\r
2363 *TM_POS 0.000000 0.000000 0.000000
\r
2369 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2370 *MESH_VERTEX_LIST {
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2371 *MESH_VERTEX 0 64.000000 -26.000000 20.000000
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2372 *MESH_VERTEX 1 -64.000000 -26.000000 20.000000
\r
2373 *MESH_VERTEX 2 64.000000 -26.000000 24.000000
\r
2374 *MESH_VERTEX 3 -64.000000 -26.000000 24.000000
\r
2377 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2378 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2379 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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2380 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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2381 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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2382 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
2385 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2386 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2388 *MESH_NUMTVERTEX 4
\r
2390 *MESH_TVERT 0 0.500000 0.312500 1.000000
\r
2391 *MESH_TVERT 1 -0.500000 0.312500 1.000000
\r
2392 *MESH_TVERT 2 0.500000 0.375000 1.000000
\r
2393 *MESH_TVERT 3 -0.500000 0.375000 1.000000
\r
2395 *MESH_NUMTVFACES 2
\r
2397 *MESH_TFACE 0 0 2 1
\r
2398 *MESH_TFACE 1 2 3 1
\r
2401 *PROP_MOTIONBLUR 0
\r
2402 *PROP_CASTSHADOW 1
\r
2403 *PROP_RECVSHADOW 1
\r
2407 *NODE_NAME "mat0model0surf44"
\r
2409 *NODE_NAME "mat0model0surf44"
\r
2410 *INHERIT_POS 0 0 0
\r
2411 *INHERIT_ROT 0 0 0
\r
2412 *INHERIT_SCL 0 0 0
\r
2417 *TM_POS 0.000000 0.000000 0.000000
\r
2423 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2424 *MESH_VERTEX_LIST {
\r
2425 *MESH_VERTEX 0 -64.000000 -2.000000 20.000000
\r
2426 *MESH_VERTEX 1 -64.000000 -26.000000 20.000000
\r
2427 *MESH_VERTEX 2 64.000000 -2.000000 20.000000
\r
2428 *MESH_VERTEX 3 64.000000 -26.000000 20.000000
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2431 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2432 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2433 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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2434 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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2435 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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2436 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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2439 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2440 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2442 *MESH_NUMTVERTEX 4
\r
2444 *MESH_TVERT 0 -0.500000 0.968750 1.000000
\r
2445 *MESH_TVERT 1 -0.500000 0.593750 1.000000
\r
2446 *MESH_TVERT 2 0.500000 0.968750 1.000000
\r
2447 *MESH_TVERT 3 0.500000 0.593750 1.000000
\r
2449 *MESH_NUMTVFACES 2
\r
2451 *MESH_TFACE 0 0 2 1
\r
2452 *MESH_TFACE 1 2 3 1
\r
2455 *PROP_MOTIONBLUR 0
\r
2456 *PROP_CASTSHADOW 1
\r
2457 *PROP_RECVSHADOW 1
\r
2461 *NODE_NAME "mat0model0surf45"
\r
2463 *NODE_NAME "mat0model0surf45"
\r
2464 *INHERIT_POS 0 0 0
\r
2465 *INHERIT_ROT 0 0 0
\r
2466 *INHERIT_SCL 0 0 0
\r
2471 *TM_POS 0.000000 0.000000 0.000000
\r
2477 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2478 *MESH_VERTEX_LIST {
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2479 *MESH_VERTEX 0 -64.000000 -30.000000 24.000000
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2480 *MESH_VERTEX 1 -64.000000 -30.000000 20.000000
\r
2481 *MESH_VERTEX 2 64.000000 -30.000000 24.000000
\r
2482 *MESH_VERTEX 3 64.000000 -30.000000 20.000000
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2485 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2486 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2487 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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2488 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
2489 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
2490 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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2493 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2494 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2496 *MESH_NUMTVERTEX 4
\r
2498 *MESH_TVERT 0 -0.500000 0.375000 1.000000
\r
2499 *MESH_TVERT 1 -0.500000 0.312500 1.000000
\r
2500 *MESH_TVERT 2 0.500000 0.375000 1.000000
\r
2501 *MESH_TVERT 3 0.500000 0.312500 1.000000
\r
2503 *MESH_NUMTVFACES 2
\r
2505 *MESH_TFACE 0 0 2 1
\r
2506 *MESH_TFACE 1 2 3 1
\r
2509 *PROP_MOTIONBLUR 0
\r
2510 *PROP_CASTSHADOW 1
\r
2511 *PROP_RECVSHADOW 1
\r
2515 *NODE_NAME "mat0model0surf46"
\r
2517 *NODE_NAME "mat0model0surf46"
\r
2518 *INHERIT_POS 0 0 0
\r
2519 *INHERIT_ROT 0 0 0
\r
2520 *INHERIT_SCL 0 0 0
\r
2525 *TM_POS 0.000000 0.000000 0.000000
\r
2531 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2532 *MESH_VERTEX_LIST {
\r
2533 *MESH_VERTEX 0 64.000000 -54.000000 24.000000
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2534 *MESH_VERTEX 1 -64.000000 -54.000000 24.000000
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2535 *MESH_VERTEX 2 64.000000 -30.000000 24.000000
\r
2536 *MESH_VERTEX 3 -64.000000 -30.000000 24.000000
\r
2539 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2540 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2541 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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2542 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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2543 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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2544 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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2547 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2548 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2550 *MESH_NUMTVERTEX 4
\r
2552 *MESH_TVERT 0 0.500000 0.156250 1.000000
\r
2553 *MESH_TVERT 1 -0.500000 0.156250 1.000000
\r
2554 *MESH_TVERT 2 0.500000 0.531250 1.000000
\r
2555 *MESH_TVERT 3 -0.500000 0.531250 1.000000
\r
2557 *MESH_NUMTVFACES 2
\r
2559 *MESH_TFACE 0 0 2 1
\r
2560 *MESH_TFACE 1 2 3 1
\r
2563 *PROP_MOTIONBLUR 0
\r
2564 *PROP_CASTSHADOW 1
\r
2565 *PROP_RECVSHADOW 1
\r
2569 *NODE_NAME "mat0model0surf47"
\r
2571 *NODE_NAME "mat0model0surf47"
\r
2572 *INHERIT_POS 0 0 0
\r
2573 *INHERIT_ROT 0 0 0
\r
2574 *INHERIT_SCL 0 0 0
\r
2579 *TM_POS 0.000000 0.000000 0.000000
\r
2585 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2586 *MESH_VERTEX_LIST {
\r
2587 *MESH_VERTEX 0 -64.000000 -54.000000 24.000000
\r
2588 *MESH_VERTEX 1 -64.000000 -54.000000 20.000000
\r
2589 *MESH_VERTEX 2 -64.000000 -30.000000 24.000000
\r
2590 *MESH_VERTEX 3 -64.000000 -30.000000 20.000000
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2593 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
2594 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2595 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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2596 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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2598 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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2601 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2602 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2604 *MESH_NUMTVERTEX 4
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2606 *MESH_TVERT 0 0.578125 0.375000 1.000000
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2607 *MESH_TVERT 1 0.578125 0.312500 1.000000
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2608 *MESH_TVERT 2 0.765625 0.375000 1.000000
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2609 *MESH_TVERT 3 0.765625 0.312500 1.000000
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2611 *MESH_NUMTVFACES 2
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2613 *MESH_TFACE 0 0 2 1
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2614 *MESH_TFACE 1 2 3 1
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2617 *PROP_MOTIONBLUR 0
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2618 *PROP_CASTSHADOW 1
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2619 *PROP_RECVSHADOW 1
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2623 *NODE_NAME "mat0model0surf48"
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2625 *NODE_NAME "mat0model0surf48"
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2626 *INHERIT_POS 0 0 0
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2627 *INHERIT_ROT 0 0 0
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2628 *INHERIT_SCL 0 0 0
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2633 *TM_POS 0.000000 0.000000 0.000000
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2640 *MESH_VERTEX_LIST {
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2644 *MESH_VERTEX 3 -64.000000 -54.000000 24.000000
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2647 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2648 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2652 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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2655 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2656 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2658 *MESH_NUMTVERTEX 4
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2660 *MESH_TVERT 0 0.500000 0.312500 1.000000
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2661 *MESH_TVERT 1 -0.500000 0.312500 1.000000
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2662 *MESH_TVERT 2 0.500000 0.375000 1.000000
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2663 *MESH_TVERT 3 -0.500000 0.375000 1.000000
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2665 *MESH_NUMTVFACES 2
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2667 *MESH_TFACE 0 0 2 1
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2668 *MESH_TFACE 1 2 3 1
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2671 *PROP_MOTIONBLUR 0
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2672 *PROP_CASTSHADOW 1
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2673 *PROP_RECVSHADOW 1
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2677 *NODE_NAME "mat0model0surf49"
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2679 *NODE_NAME "mat0model0surf49"
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2680 *INHERIT_POS 0 0 0
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2681 *INHERIT_ROT 0 0 0
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2682 *INHERIT_SCL 0 0 0
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2687 *TM_POS 0.000000 0.000000 0.000000
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2694 *MESH_VERTEX_LIST {
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2698 *MESH_VERTEX 3 64.000000 -54.000000 20.000000
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2701 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2702 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2703 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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2705 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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2706 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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2709 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2710 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2712 *MESH_NUMTVERTEX 4
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2714 *MESH_TVERT 0 -0.500000 0.531250 1.000000
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2715 *MESH_TVERT 1 -0.500000 0.156250 1.000000
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2716 *MESH_TVERT 2 0.500000 0.531250 1.000000
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2717 *MESH_TVERT 3 0.500000 0.156250 1.000000
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2719 *MESH_NUMTVFACES 2
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2721 *MESH_TFACE 0 0 2 1
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2722 *MESH_TFACE 1 2 3 1
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2725 *PROP_MOTIONBLUR 0
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2726 *PROP_CASTSHADOW 1
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2727 *PROP_RECVSHADOW 1
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2731 *NODE_NAME "mat0model0surf50"
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2733 *NODE_NAME "mat0model0surf50"
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2734 *INHERIT_POS 0 0 0
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2735 *INHERIT_ROT 0 0 0
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2736 *INHERIT_SCL 0 0 0
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2741 *TM_POS 0.000000 0.000000 0.000000
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2747 *COMMENT "SURFACETYPE MST_PLANAR"
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2748 *MESH_VERTEX_LIST {
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2751 *MESH_VERTEX 2 64.000000 -58.000000 24.000000
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2752 *MESH_VERTEX 3 64.000000 -58.000000 20.000000
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2755 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2756 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2757 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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2759 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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2760 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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2763 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2764 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2766 *MESH_NUMTVERTEX 4
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2768 *MESH_TVERT 0 -0.500000 0.375000 1.000000
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2769 *MESH_TVERT 1 -0.500000 0.312500 1.000000
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2770 *MESH_TVERT 2 0.500000 0.375000 1.000000
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2771 *MESH_TVERT 3 0.500000 0.312500 1.000000
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2773 *MESH_NUMTVFACES 2
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2775 *MESH_TFACE 0 0 2 1
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2776 *MESH_TFACE 1 2 3 1
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2779 *PROP_MOTIONBLUR 0
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2780 *PROP_CASTSHADOW 1
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2781 *PROP_RECVSHADOW 1
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2785 *NODE_NAME "mat0model0surf51"
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2787 *NODE_NAME "mat0model0surf51"
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2788 *INHERIT_POS 0 0 0
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2789 *INHERIT_ROT 0 0 0
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2790 *INHERIT_SCL 0 0 0
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2795 *TM_POS 0.000000 0.000000 0.000000
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2801 *COMMENT "SURFACETYPE MST_PLANAR"
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2802 *MESH_VERTEX_LIST {
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2804 *MESH_VERTEX 1 -64.000000 -58.000000 0.000000
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2805 *MESH_VERTEX 2 64.000000 -58.000000 4.000000
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2806 *MESH_VERTEX 3 64.000000 -58.000000 0.000000
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2809 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2810 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2811 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
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2813 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
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2814 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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2817 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2818 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2820 *MESH_NUMTVERTEX 4
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2822 *MESH_TVERT 0 -0.500000 0.062500 1.000000
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2823 *MESH_TVERT 1 -0.500000 0.000000 1.000000
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2824 *MESH_TVERT 2 0.500000 0.062500 1.000000
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2825 *MESH_TVERT 3 0.500000 0.000000 1.000000
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2827 *MESH_NUMTVFACES 2
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2829 *MESH_TFACE 0 0 2 1
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2830 *MESH_TFACE 1 2 3 1
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2833 *PROP_MOTIONBLUR 0
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2834 *PROP_CASTSHADOW 1
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2835 *PROP_RECVSHADOW 1
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2839 *NODE_NAME "mat0model0surf52"
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2841 *NODE_NAME "mat0model0surf52"
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2842 *INHERIT_POS 0 0 0
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2843 *INHERIT_ROT 0 0 0
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2844 *INHERIT_SCL 0 0 0
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2849 *TM_POS 0.000000 0.000000 0.000000
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2855 *COMMENT "SURFACETYPE MST_PLANAR"
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2856 *MESH_VERTEX_LIST {
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2860 *MESH_VERTEX 3 -64.000000 -58.000000 24.000000
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2863 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2867 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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2868 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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2871 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2872 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2874 *MESH_NUMTVERTEX 4
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2876 *MESH_TVERT 0 0.500000 0.656250 1.000000
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2877 *MESH_TVERT 1 -0.500000 0.656250 1.000000
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2878 *MESH_TVERT 2 0.500000 1.093750 1.000000
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2879 *MESH_TVERT 3 -0.500000 1.093750 1.000000
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2881 *MESH_NUMTVFACES 2
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2883 *MESH_TFACE 0 0 2 1
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2884 *MESH_TFACE 1 2 3 1
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2887 *PROP_MOTIONBLUR 0
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2888 *PROP_CASTSHADOW 1
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2889 *PROP_RECVSHADOW 1
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2893 *NODE_NAME "mat0model0surf53"
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2895 *NODE_NAME "mat0model0surf53"
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2896 *INHERIT_POS 0 0 0
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2897 *INHERIT_ROT 0 0 0
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2898 *INHERIT_SCL 0 0 0
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2903 *TM_POS 0.000000 0.000000 0.000000
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2909 *COMMENT "SURFACETYPE MST_PLANAR"
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2910 *MESH_VERTEX_LIST {
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2913 *MESH_VERTEX 2 -64.000000 -58.000000 24.000000
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2914 *MESH_VERTEX 3 -64.000000 -58.000000 20.000000
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2917 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2918 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2919 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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2920 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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2921 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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2922 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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2925 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2926 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2928 *MESH_NUMTVERTEX 4
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2930 *MESH_TVERT 0 0.328125 0.375000 1.000000
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2931 *MESH_TVERT 1 0.328125 0.312500 1.000000
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2932 *MESH_TVERT 2 0.546875 0.375000 1.000000
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2933 *MESH_TVERT 3 0.546875 0.312500 1.000000
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2935 *MESH_NUMTVFACES 2
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2937 *MESH_TFACE 0 0 2 1
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2938 *MESH_TFACE 1 2 3 1
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2941 *PROP_MOTIONBLUR 0
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2942 *PROP_CASTSHADOW 1
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2943 *PROP_RECVSHADOW 1
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2947 *NODE_NAME "mat0model0surf54"
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2949 *NODE_NAME "mat0model0surf54"
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2950 *INHERIT_POS 0 0 0
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2951 *INHERIT_ROT 0 0 0
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2952 *INHERIT_SCL 0 0 0
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2957 *TM_POS 0.000000 0.000000 0.000000
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2963 *COMMENT "SURFACETYPE MST_PLANAR"
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2964 *MESH_VERTEX_LIST {
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2966 *MESH_VERTEX 1 -64.000000 -86.000000 20.000000
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2967 *MESH_VERTEX 2 64.000000 -86.000000 24.000000
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2968 *MESH_VERTEX 3 -64.000000 -86.000000 24.000000
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2971 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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2972 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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2973 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
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2974 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
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2975 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
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2976 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
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2979 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2980 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2982 *MESH_NUMTVERTEX 4
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2984 *MESH_TVERT 0 0.500000 0.312500 1.000000
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2985 *MESH_TVERT 1 -0.500000 0.312500 1.000000
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2986 *MESH_TVERT 2 0.500000 0.375000 1.000000
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2987 *MESH_TVERT 3 -0.500000 0.375000 1.000000
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2989 *MESH_NUMTVFACES 2
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2991 *MESH_TFACE 0 0 2 1
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2992 *MESH_TFACE 1 2 3 1
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2995 *PROP_MOTIONBLUR 0
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2996 *PROP_CASTSHADOW 1
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2997 *PROP_RECVSHADOW 1
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3001 *NODE_NAME "mat0model0surf55"
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3003 *NODE_NAME "mat0model0surf55"
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3004 *INHERIT_POS 0 0 0
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3005 *INHERIT_ROT 0 0 0
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3006 *INHERIT_SCL 0 0 0
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3011 *TM_POS 0.000000 0.000000 0.000000
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3017 *COMMENT "SURFACETYPE MST_PLANAR"
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3018 *MESH_VERTEX_LIST {
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3020 *MESH_VERTEX 1 -64.000000 -86.000000 20.000000
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3021 *MESH_VERTEX 2 64.000000 -58.000000 20.000000
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3022 *MESH_VERTEX 3 64.000000 -86.000000 20.000000
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3025 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3026 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3027 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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3028 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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3029 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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3030 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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3033 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3034 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3036 *MESH_NUMTVERTEX 4
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3038 *MESH_TVERT 0 -0.500000 1.093750 1.000000
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3039 *MESH_TVERT 1 -0.500000 0.656250 1.000000
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3040 *MESH_TVERT 2 0.500000 1.093750 1.000000
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3041 *MESH_TVERT 3 0.500000 0.656250 1.000000
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3043 *MESH_NUMTVFACES 2
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3045 *MESH_TFACE 0 0 2 1
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3046 *MESH_TFACE 1 2 3 1
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3049 *PROP_MOTIONBLUR 0
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3050 *PROP_CASTSHADOW 1
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3051 *PROP_RECVSHADOW 1
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3055 *NODE_NAME "mat0model0surf56"
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3057 *NODE_NAME "mat0model0surf56"
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3058 *INHERIT_POS 0 0 0
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3059 *INHERIT_ROT 0 0 0
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3060 *INHERIT_SCL 0 0 0
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3065 *TM_POS 0.000000 0.000000 0.000000
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3071 *COMMENT "SURFACETYPE MST_PLANAR"
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3072 *MESH_VERTEX_LIST {
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3075 *MESH_VERTEX 2 64.000000 -58.000000 4.000000
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3076 *MESH_VERTEX 3 -64.000000 -58.000000 4.000000
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3079 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3080 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3081 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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3082 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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3083 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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3084 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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3087 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3088 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3090 *MESH_NUMTVERTEX 4
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3092 *MESH_TVERT 0 0.500000 0.656250 1.000000
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3093 *MESH_TVERT 1 -0.500000 0.656250 1.000000
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3094 *MESH_TVERT 2 0.500000 1.093750 1.000000
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3095 *MESH_TVERT 3 -0.500000 1.093750 1.000000
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3097 *MESH_NUMTVFACES 2
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3099 *MESH_TFACE 0 0 2 1
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3100 *MESH_TFACE 1 2 3 1
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3103 *PROP_MOTIONBLUR 0
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3104 *PROP_CASTSHADOW 1
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3105 *PROP_RECVSHADOW 1
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3109 *NODE_NAME "mat0model0surf57"
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3111 *NODE_NAME "mat0model0surf57"
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3112 *INHERIT_POS 0 0 0
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3113 *INHERIT_ROT 0 0 0
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3114 *INHERIT_SCL 0 0 0
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3119 *TM_POS 0.000000 0.000000 0.000000
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3125 *COMMENT "SURFACETYPE MST_PLANAR"
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3126 *MESH_VERTEX_LIST {
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3128 *MESH_VERTEX 1 -64.000000 -86.000000 0.000000
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3129 *MESH_VERTEX 2 -64.000000 -58.000000 4.000000
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3130 *MESH_VERTEX 3 -64.000000 -58.000000 0.000000
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3133 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3134 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
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3135 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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3136 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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3137 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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3138 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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3141 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3142 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3144 *MESH_NUMTVERTEX 4
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3146 *MESH_TVERT 0 0.328125 0.062500 1.000000
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3147 *MESH_TVERT 1 0.328125 0.000000 1.000000
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3148 *MESH_TVERT 2 0.546875 0.062500 1.000000
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3149 *MESH_TVERT 3 0.546875 0.000000 1.000000
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3151 *MESH_NUMTVFACES 2
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3153 *MESH_TFACE 0 0 2 1
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3154 *MESH_TFACE 1 2 3 1
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3157 *PROP_MOTIONBLUR 0
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3158 *PROP_CASTSHADOW 1
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3159 *PROP_RECVSHADOW 1
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3163 *NODE_NAME "mat0model0surf58"
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3165 *NODE_NAME "mat0model0surf58"
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3166 *INHERIT_POS 0 0 0
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3167 *INHERIT_ROT 0 0 0
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3168 *INHERIT_SCL 0 0 0
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3173 *TM_POS 0.000000 0.000000 0.000000
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3179 *COMMENT "SURFACETYPE MST_PLANAR"
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3180 *MESH_VERTEX_LIST {
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3182 *MESH_VERTEX 1 -64.000000 -86.000000 0.000000
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3183 *MESH_VERTEX 2 64.000000 -86.000000 4.000000
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3184 *MESH_VERTEX 3 -64.000000 -86.000000 4.000000
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3187 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
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3188 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
3189 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
3190 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
3191 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
3192 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
3195 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3196 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3198 *MESH_NUMTVERTEX 4
\r
3200 *MESH_TVERT 0 0.500000 0.000000 1.000000
\r
3201 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
3202 *MESH_TVERT 2 0.500000 0.062500 1.000000
\r
3203 *MESH_TVERT 3 -0.500000 0.062500 1.000000
\r
3205 *MESH_NUMTVFACES 2
\r
3207 *MESH_TFACE 0 0 2 1
\r
3208 *MESH_TFACE 1 2 3 1
\r
3211 *PROP_MOTIONBLUR 0
\r
3212 *PROP_CASTSHADOW 1
\r
3213 *PROP_RECVSHADOW 1
\r
3217 *NODE_NAME "mat0model0surf59"
\r
3219 *NODE_NAME "mat0model0surf59"
\r
3220 *INHERIT_POS 0 0 0
\r
3221 *INHERIT_ROT 0 0 0
\r
3222 *INHERIT_SCL 0 0 0
\r
3227 *TM_POS 0.000000 0.000000 0.000000
\r
3233 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3234 *MESH_VERTEX_LIST {
\r
3235 *MESH_VERTEX 0 -64.000000 -58.000000 0.000000
\r
3236 *MESH_VERTEX 1 -64.000000 -86.000000 0.000000
\r
3237 *MESH_VERTEX 2 64.000000 -58.000000 0.000000
\r
3238 *MESH_VERTEX 3 64.000000 -86.000000 0.000000
\r
3241 *MESH_FACENORMAL 0 1.000000 0.000000 0.000000
\r
3242 *MESH_FACENORMAL 1 1.000000 0.000000 0.000000
\r
3243 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
3244 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
3245 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
3246 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
3249 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3250 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3252 *MESH_NUMTVERTEX 4
\r
3254 *MESH_TVERT 0 -0.500000 1.093750 1.000000
\r
3255 *MESH_TVERT 1 -0.500000 0.656250 1.000000
\r
3256 *MESH_TVERT 2 0.500000 1.093750 1.000000
\r
3257 *MESH_TVERT 3 0.500000 0.656250 1.000000
\r
3259 *MESH_NUMTVFACES 2
\r
3261 *MESH_TFACE 0 0 2 1
\r
3262 *MESH_TFACE 1 2 3 1
\r
3265 *PROP_MOTIONBLUR 0
\r
3266 *PROP_CASTSHADOW 1
\r
3267 *PROP_RECVSHADOW 1
\r