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1365 *PROP_RECVSHADOW 1
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1481 *MESH_NUMTVFACES 16
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1484 *MESH_TFACE 1 2 4 5
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1486 *MESH_TFACE 3 0 2 1
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1487 *MESH_TFACE 4 4 6 5
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1488 *MESH_TFACE 5 4 8 6
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1489 *MESH_TFACE 6 6 8 7
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1491 *MESH_TFACE 8 7 10 9
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1496 *MESH_TFACE 13 12 15 14
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1498 *MESH_TFACE 15 14 16 17
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1501 *PROP_MOTIONBLUR 0
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1502 *PROP_CASTSHADOW 1
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1503 *PROP_RECVSHADOW 1
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1509 *NODE_NAME "mat4model0surf46"
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1544 *MESH_TVERT 0 0.203125 0.140625 1.000000
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1556 *PROP_CASTSHADOW 1
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1557 *PROP_RECVSHADOW 1
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1563 *NODE_NAME "mat4model0surf47"
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1636 *MESH_NUMTVERTEX 14
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1638 *MESH_TVERT 0 3.781250 0.000000 1.000000
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1642 *MESH_TVERT 4 2.109375 0.140625 1.000000
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1643 *MESH_TVERT 5 2.109375 0.000000 1.000000
\r
1644 *MESH_TVERT 6 0.187500 0.000000 1.000000
\r
1645 *MESH_TVERT 7 -1.734375 0.140625 1.000000
\r
1646 *MESH_TVERT 8 0.187500 0.140625 1.000000
\r
1647 *MESH_TVERT 9 -1.734375 0.000000 1.000000
\r
1648 *MESH_TVERT 10 -3.406250 0.000000 1.000000
\r
1649 *MESH_TVERT 11 -4.828125 0.140625 1.000000
\r
1650 *MESH_TVERT 12 -3.406250 0.140625 1.000000
\r
1651 *MESH_TVERT 13 -4.828125 0.000000 1.000000
\r
1653 *MESH_NUMTVFACES 12
\r
1655 *MESH_TFACE 0 0 1 4
\r
1656 *MESH_TFACE 1 0 4 5
\r
1657 *MESH_TFACE 2 0 2 1
\r
1658 *MESH_TFACE 3 0 3 2
\r
1659 *MESH_TFACE 4 4 6 5
\r
1660 *MESH_TFACE 5 4 8 6
\r
1661 *MESH_TFACE 6 6 8 7
\r
1662 *MESH_TFACE 7 6 7 9
\r
1663 *MESH_TFACE 8 7 10 9
\r
1664 *MESH_TFACE 9 7 12 10
\r
1665 *MESH_TFACE 10 10 12 11
\r
1666 *MESH_TFACE 11 10 11 13
\r
1669 *PROP_MOTIONBLUR 0
\r
1670 *PROP_CASTSHADOW 1
\r
1671 *PROP_RECVSHADOW 1
\r
1675 *NODE_NAME "mat4model0surf48"
\r
1677 *NODE_NAME "mat4model0surf48"
\r
1678 *INHERIT_POS 0 0 0
\r
1679 *INHERIT_ROT 0 0 0
\r
1680 *INHERIT_SCL 0 0 0
\r
1685 *TM_POS 0.000000 0.000000 0.000000
\r
1691 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1692 *MESH_VERTEX_LIST {
\r
1693 *MESH_VERTEX 0 2.000000 -6.000000 -0.000001
\r
1694 *MESH_VERTEX 1 2.000000 -6.000000 268.000000
\r
1695 *MESH_VERTEX 2 2.000000 8.000000 268.000000
\r
1696 *MESH_VERTEX 3 2.000000 8.000000 -0.000001
\r
1699 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
1700 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
1701 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
1702 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
1703 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
1704 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
1707 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1708 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1710 *MESH_NUMTVERTEX 4
\r
1712 *MESH_TVERT 0 0.906250 -1.000000 1.000000
\r
1713 *MESH_TVERT 1 0.906250 1.093750 1.000000
\r
1714 *MESH_TVERT 2 1.015625 1.093750 1.000000
\r
1715 *MESH_TVERT 3 1.015625 -1.000000 1.000000
\r
1717 *MESH_NUMTVFACES 2
\r
1719 *MESH_TFACE 0 0 2 1
\r
1720 *MESH_TFACE 1 0 3 2
\r
1723 *PROP_MOTIONBLUR 0
\r
1724 *PROP_CASTSHADOW 1
\r
1725 *PROP_RECVSHADOW 1
\r
1729 *NODE_NAME "mat4model0surf49"
\r
1731 *NODE_NAME "mat4model0surf49"
\r
1732 *INHERIT_POS 0 0 0
\r
1733 *INHERIT_ROT 0 0 0
\r
1734 *INHERIT_SCL 0 0 0
\r
1739 *TM_POS 0.000000 0.000000 0.000000
\r
1745 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1746 *MESH_VERTEX_LIST {
\r
1747 *MESH_VERTEX 0 -2.000000 8.000000 -0.000001
\r
1748 *MESH_VERTEX 1 -2.000000 8.000000 268.000000
\r
1749 *MESH_VERTEX 2 -2.000000 -6.000000 268.000000
\r
1750 *MESH_VERTEX 3 -2.000000 -6.000000 -0.000001
\r
1753 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
1754 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
1755 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
1756 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
1757 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
1758 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
1761 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1762 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1764 *MESH_NUMTVERTEX 4
\r
1766 *MESH_TVERT 0 1.015625 -1.000000 1.000000
\r
1767 *MESH_TVERT 1 1.015625 1.093750 1.000000
\r
1768 *MESH_TVERT 2 0.906250 1.093750 1.000000
\r
1769 *MESH_TVERT 3 0.906250 -1.000000 1.000000
\r
1771 *MESH_NUMTVFACES 2
\r
1773 *MESH_TFACE 0 0 2 1
\r
1774 *MESH_TFACE 1 0 3 2
\r
1777 *PROP_MOTIONBLUR 0
\r
1778 *PROP_CASTSHADOW 1
\r
1779 *PROP_RECVSHADOW 1
\r
1783 *NODE_NAME "mat4model0surf50"
\r
1785 *NODE_NAME "mat4model0surf50"
\r
1786 *INHERIT_POS 0 0 0
\r
1787 *INHERIT_ROT 0 0 0
\r
1788 *INHERIT_SCL 0 0 0
\r
1793 *TM_POS 0.000000 0.000000 0.000000
\r
1799 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1800 *MESH_VERTEX_LIST {
\r
1801 *MESH_VERTEX 0 -2.000000 -6.000000 -0.000001
\r
1802 *MESH_VERTEX 1 -2.000000 -6.000000 268.000000
\r
1803 *MESH_VERTEX 2 2.000000 -6.000000 268.000000
\r
1804 *MESH_VERTEX 3 2.000000 -6.000000 -0.000001
\r
1807 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
1808 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
1809 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
1810 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
1811 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
1812 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
1815 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1816 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1818 *MESH_NUMTVERTEX 4
\r
1820 *MESH_TVERT 0 -0.015625 -1.000000 1.000000
\r
1821 *MESH_TVERT 1 -0.015625 1.093750 1.000000
\r
1822 *MESH_TVERT 2 0.015625 1.093750 1.000000
\r
1823 *MESH_TVERT 3 0.015625 -1.000000 1.000000
\r
1825 *MESH_NUMTVFACES 2
\r
1827 *MESH_TFACE 0 0 2 1
\r
1828 *MESH_TFACE 1 0 3 2
\r
1831 *PROP_MOTIONBLUR 0
\r
1832 *PROP_CASTSHADOW 1
\r
1833 *PROP_RECVSHADOW 1
\r
1837 *NODE_NAME "mat4model0surf51"
\r
1839 *NODE_NAME "mat4model0surf51"
\r
1840 *INHERIT_POS 0 0 0
\r
1841 *INHERIT_ROT 0 0 0
\r
1842 *INHERIT_SCL 0 0 0
\r
1847 *TM_POS 0.000000 0.000000 0.000000
\r
1853 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1854 *MESH_VERTEX_LIST {
\r
1855 *MESH_VERTEX 0 -524.000000 8.000000 -0.000001
\r
1856 *MESH_VERTEX 1 -524.000000 -10.000000 -0.000001
\r
1857 *MESH_VERTEX 2 -491.250000 -10.000000 117.250000
\r
1858 *MESH_VERTEX 3 -491.250000 8.000000 117.250000
\r
1861 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
1862 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
1863 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
1864 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
1865 *MESH_VERTEXNORMAL 2 0.923880 0.000000 -0.382683
\r
1866 *MESH_VERTEXNORMAL 3 0.923880 0.000000 -0.382683
\r
1869 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1870 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1872 *MESH_NUMTVERTEX 4
\r
1874 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1875 *MESH_TVERT 1 0.000000 0.140625 1.000000
\r
1876 *MESH_TVERT 2 1.171875 0.140625 1.000000
\r
1877 *MESH_TVERT 3 1.171875 0.000000 1.000000
\r
1879 *MESH_NUMTVFACES 2
\r
1881 *MESH_TFACE 0 0 2 1
\r
1882 *MESH_TFACE 1 0 3 2
\r
1885 *PROP_MOTIONBLUR 0
\r
1886 *PROP_CASTSHADOW 1
\r
1887 *PROP_RECVSHADOW 1
\r
1891 *NODE_NAME "mat0model0surf52"
\r
1893 *NODE_NAME "mat0model0surf52"
\r
1894 *INHERIT_POS 0 0 0
\r
1895 *INHERIT_ROT 0 0 0
\r
1896 *INHERIT_SCL 0 0 0
\r
1901 *TM_POS 0.000000 0.000000 0.000000
\r
1907 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1908 *MESH_VERTEX_LIST {
\r
1909 *MESH_VERTEX 0 8.000000 8.000000 0.000000
\r
1910 *MESH_VERTEX 1 8.000000 -8.000000 0.000000
\r
1911 *MESH_VERTEX 2 8.000000 8.000000 16.000000
\r
1912 *MESH_VERTEX 3 8.000000 -8.000000 16.000000
\r
1915 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
1916 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
1917 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
1918 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
1919 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
1920 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
1923 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1924 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1926 *MESH_NUMTVERTEX 4
\r
1928 *MESH_TVERT 0 0.500000 0.000000 1.000000
\r
1929 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
1930 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
1931 *MESH_TVERT 3 -0.500000 1.000000 1.000000
\r
1933 *MESH_NUMTVFACES 2
\r
1935 *MESH_TFACE 0 0 2 1
\r
1936 *MESH_TFACE 1 2 3 1
\r
1939 *PROP_MOTIONBLUR 0
\r
1940 *PROP_CASTSHADOW 1
\r
1941 *PROP_RECVSHADOW 1
\r
1945 *NODE_NAME "mat0model0surf53"
\r
1947 *NODE_NAME "mat0model0surf53"
\r
1948 *INHERIT_POS 0 0 0
\r
1949 *INHERIT_ROT 0 0 0
\r
1950 *INHERIT_SCL 0 0 0
\r
1955 *TM_POS 0.000000 0.000000 0.000000
\r
1961 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1962 *MESH_VERTEX_LIST {
\r
1963 *MESH_VERTEX 0 -8.000000 8.000000 16.000000
\r
1964 *MESH_VERTEX 1 -8.000000 8.000000 0.000000
\r
1965 *MESH_VERTEX 2 8.000000 8.000000 16.000000
\r
1966 *MESH_VERTEX 3 8.000000 8.000000 0.000000
\r
1969 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
1970 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
1971 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
1972 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
1973 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
1974 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
1977 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1978 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1980 *MESH_NUMTVERTEX 4
\r
1982 *MESH_TVERT 0 -0.500000 1.000000 1.000000
\r
1983 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
1984 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
1985 *MESH_TVERT 3 0.500000 0.000000 1.000000
\r
1987 *MESH_NUMTVFACES 2
\r
1989 *MESH_TFACE 0 0 2 1
\r
1990 *MESH_TFACE 1 2 3 1
\r
1993 *PROP_MOTIONBLUR 0
\r
1994 *PROP_CASTSHADOW 1
\r
1995 *PROP_RECVSHADOW 1
\r
1999 *NODE_NAME "mat0model0surf54"
\r
2001 *NODE_NAME "mat0model0surf54"
\r
2002 *INHERIT_POS 0 0 0
\r
2003 *INHERIT_ROT 0 0 0
\r
2004 *INHERIT_SCL 0 0 0
\r
2009 *TM_POS 0.000000 0.000000 0.000000
\r
2015 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2016 *MESH_VERTEX_LIST {
\r
2017 *MESH_VERTEX 0 8.000000 -8.000000 16.000000
\r
2018 *MESH_VERTEX 1 -8.000000 -8.000000 16.000000
\r
2019 *MESH_VERTEX 2 8.000000 8.000000 16.000000
\r
2020 *MESH_VERTEX 3 -8.000000 8.000000 16.000000
\r
2023 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
2024 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
2025 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
2026 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
2027 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
2028 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
2031 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2032 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2034 *MESH_NUMTVERTEX 4
\r
2036 *MESH_TVERT 0 0.500000 0.500000 1.000000
\r
2037 *MESH_TVERT 1 -0.500000 0.500000 1.000000
\r
2038 *MESH_TVERT 2 0.500000 1.500000 1.000000
\r
2039 *MESH_TVERT 3 -0.500000 1.500000 1.000000
\r
2041 *MESH_NUMTVFACES 2
\r
2043 *MESH_TFACE 0 0 2 1
\r
2044 *MESH_TFACE 1 2 3 1
\r
2047 *PROP_MOTIONBLUR 0
\r
2048 *PROP_CASTSHADOW 1
\r
2049 *PROP_RECVSHADOW 1
\r
2053 *NODE_NAME "mat0model0surf55"
\r
2055 *NODE_NAME "mat0model0surf55"
\r
2056 *INHERIT_POS 0 0 0
\r
2057 *INHERIT_ROT 0 0 0
\r
2058 *INHERIT_SCL 0 0 0
\r
2063 *TM_POS 0.000000 0.000000 0.000000
\r
2069 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2070 *MESH_VERTEX_LIST {
\r
2071 *MESH_VERTEX 0 -8.000000 -8.000000 16.000000
\r
2072 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
\r
2073 *MESH_VERTEX 2 -8.000000 8.000000 16.000000
\r
2074 *MESH_VERTEX 3 -8.000000 8.000000 0.000000
\r
2077 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
2078 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
2079 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
2080 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
2081 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
2082 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
2085 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2086 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2088 *MESH_NUMTVERTEX 4
\r
2090 *MESH_TVERT 0 -0.500000 1.000000 1.000000
\r
2091 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
2092 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
2093 *MESH_TVERT 3 0.500000 0.000000 1.000000
\r
2095 *MESH_NUMTVFACES 2
\r
2097 *MESH_TFACE 0 0 2 1
\r
2098 *MESH_TFACE 1 2 3 1
\r
2101 *PROP_MOTIONBLUR 0
\r
2102 *PROP_CASTSHADOW 1
\r
2103 *PROP_RECVSHADOW 1
\r
2107 *NODE_NAME "mat0model0surf56"
\r
2109 *NODE_NAME "mat0model0surf56"
\r
2110 *INHERIT_POS 0 0 0
\r
2111 *INHERIT_ROT 0 0 0
\r
2112 *INHERIT_SCL 0 0 0
\r
2117 *TM_POS 0.000000 0.000000 0.000000
\r
2123 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2124 *MESH_VERTEX_LIST {
\r
2125 *MESH_VERTEX 0 8.000000 -8.000000 0.000000
\r
2126 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
\r
2127 *MESH_VERTEX 2 8.000000 -8.000000 16.000000
\r
2128 *MESH_VERTEX 3 -8.000000 -8.000000 16.000000
\r
2131 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
2132 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
2133 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
2134 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
2135 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
2136 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
2139 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2140 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2142 *MESH_NUMTVERTEX 4
\r
2144 *MESH_TVERT 0 0.500000 0.000000 1.000000
\r
2145 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
2146 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
2147 *MESH_TVERT 3 -0.500000 1.000000 1.000000
\r
2149 *MESH_NUMTVFACES 2
\r
2151 *MESH_TFACE 0 0 2 1
\r
2152 *MESH_TFACE 1 2 3 1
\r
2155 *PROP_MOTIONBLUR 0
\r
2156 *PROP_CASTSHADOW 1
\r
2157 *PROP_RECVSHADOW 1
\r
2161 *NODE_NAME "mat0model0surf57"
\r
2163 *NODE_NAME "mat0model0surf57"
\r
2164 *INHERIT_POS 0 0 0
\r
2165 *INHERIT_ROT 0 0 0
\r
2166 *INHERIT_SCL 0 0 0
\r
2171 *TM_POS 0.000000 0.000000 0.000000
\r
2177 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2178 *MESH_VERTEX_LIST {
\r
2179 *MESH_VERTEX 0 -8.000000 8.000000 0.000000
\r
2180 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
\r
2181 *MESH_VERTEX 2 8.000000 8.000000 0.000000
\r
2182 *MESH_VERTEX 3 8.000000 -8.000000 0.000000
\r
2185 *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000
\r
2186 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
2187 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
2188 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
2189 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
2190 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
2193 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2194 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2196 *MESH_NUMTVERTEX 4
\r
2198 *MESH_TVERT 0 -0.500000 1.500000 1.000000
\r
2199 *MESH_TVERT 1 -0.500000 0.500000 1.000000
\r
2200 *MESH_TVERT 2 0.500000 1.500000 1.000000
\r
2201 *MESH_TVERT 3 0.500000 0.500000 1.000000
\r
2203 *MESH_NUMTVFACES 2
\r
2205 *MESH_TFACE 0 0 2 1
\r
2206 *MESH_TFACE 1 2 3 1
\r
2209 *PROP_MOTIONBLUR 0
\r
2210 *PROP_CASTSHADOW 1
\r
2211 *PROP_RECVSHADOW 1
\r