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1216 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1217 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1218 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1220 *MESH_NUMTVERTEX 6
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1222 *MESH_TVERT 0 0.046875 1.312500 1.000000
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1223 *MESH_TVERT 1 0.062500 1.312500 1.000000
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1224 *MESH_TVERT 2 0.062500 0.687500 1.000000
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1225 *MESH_TVERT 3 0.046875 0.687500 1.000000
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1226 *MESH_TVERT 4 0.031250 0.687500 1.000000
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1227 *MESH_TVERT 5 0.031250 1.312500 1.000000
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1229 *MESH_NUMTVFACES 4
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1231 *MESH_TFACE 0 0 2 1
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1232 *MESH_TFACE 1 0 3 2
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1233 *MESH_TFACE 2 4 3 0
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1234 *MESH_TFACE 3 4 0 5
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1237 *PROP_MOTIONBLUR 0
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1238 *PROP_CASTSHADOW 1
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1239 *PROP_RECVSHADOW 1
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1243 *NODE_NAME "mat2model0surf50"
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1245 *NODE_NAME "mat2model0surf50"
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1246 *INHERIT_POS 0 0 0
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1247 *INHERIT_ROT 0 0 0
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1248 *INHERIT_SCL 0 0 0
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1253 *TM_POS 0.000000 0.000000 0.000000
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1259 *COMMENT "SURFACETYPE MST_PLANAR"
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1260 *MESH_VERTEX_LIST {
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1263 *MESH_VERTEX 2 -4.000000 -40.000000 6.000000
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1265 *MESH_VERTEX 4 -8.000000 -40.000000 6.000000
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1266 *MESH_VERTEX 5 -8.000000 40.000000 6.000000
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1269 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1270 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1271 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
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1272 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
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1273 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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1274 *MESH_VERTEXNORMAL 1 0.894427 0.000000 0.447214
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1275 *MESH_VERTEXNORMAL 2 0.894427 0.000000 0.447214
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1276 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1277 *MESH_VERTEXNORMAL 4 -0.894427 0.000000 0.447214
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1278 *MESH_VERTEXNORMAL 5 -0.894427 0.000000 0.447214
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1281 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1282 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1283 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1284 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1286 *MESH_NUMTVERTEX 6
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1288 *MESH_TVERT 0 0.953125 1.312500 1.000000
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1289 *MESH_TVERT 1 0.968750 1.312500 1.000000
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1290 *MESH_TVERT 2 0.968750 0.687500 1.000000
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1291 *MESH_TVERT 3 0.953125 0.687500 1.000000
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1292 *MESH_TVERT 4 0.937500 0.687500 1.000000
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1293 *MESH_TVERT 5 0.937500 1.312500 1.000000
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1295 *MESH_NUMTVFACES 4
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1297 *MESH_TFACE 0 0 2 1
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1298 *MESH_TFACE 1 0 3 2
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1299 *MESH_TFACE 2 4 3 0
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1300 *MESH_TFACE 3 4 0 5
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1303 *PROP_MOTIONBLUR 0
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1304 *PROP_CASTSHADOW 1
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1305 *PROP_RECVSHADOW 1
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1309 *NODE_NAME "mat2model0surf51"
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1311 *NODE_NAME "mat2model0surf51"
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1312 *INHERIT_POS 0 0 0
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1313 *INHERIT_ROT 0 0 0
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1314 *INHERIT_SCL 0 0 0
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1319 *TM_POS 0.000000 0.000000 0.000000
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1325 *COMMENT "SURFACETYPE MST_PLANAR"
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1326 *MESH_VERTEX_LIST {
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1329 *MESH_VERTEX 2 -16.000000 -40.000000 6.000000
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1331 *MESH_VERTEX 4 -20.000000 -40.000000 6.000000
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1332 *MESH_VERTEX 5 -20.000000 40.000000 6.000000
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1335 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1336 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1337 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
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1338 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
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1339 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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1340 *MESH_VERTEXNORMAL 1 0.894427 0.000000 0.447214
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1341 *MESH_VERTEXNORMAL 2 0.894427 0.000000 0.447214
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1342 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1343 *MESH_VERTEXNORMAL 4 -0.894427 0.000000 0.447214
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1344 *MESH_VERTEXNORMAL 5 -0.894427 0.000000 0.447214
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1347 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1348 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1349 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1350 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1352 *MESH_NUMTVERTEX 6
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1354 *MESH_TVERT 0 0.859375 1.312500 1.000000
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1355 *MESH_TVERT 1 0.875000 1.312500 1.000000
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1356 *MESH_TVERT 2 0.875000 0.687500 1.000000
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1357 *MESH_TVERT 3 0.859375 0.687500 1.000000
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1358 *MESH_TVERT 4 0.843750 0.687500 1.000000
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1359 *MESH_TVERT 5 0.843750 1.312500 1.000000
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1361 *MESH_NUMTVFACES 4
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1363 *MESH_TFACE 0 0 2 1
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1364 *MESH_TFACE 1 0 3 2
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1365 *MESH_TFACE 2 4 3 0
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1366 *MESH_TFACE 3 4 0 5
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1369 *PROP_MOTIONBLUR 0
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1370 *PROP_CASTSHADOW 1
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1371 *PROP_RECVSHADOW 1
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1375 *NODE_NAME "mat2model0surf52"
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1377 *NODE_NAME "mat2model0surf52"
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1378 *INHERIT_POS 0 0 0
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1379 *INHERIT_ROT 0 0 0
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1380 *INHERIT_SCL 0 0 0
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1385 *TM_POS 0.000000 0.000000 0.000000
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1391 *COMMENT "SURFACETYPE MST_PLANAR"
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1392 *MESH_VERTEX_LIST {
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1395 *MESH_VERTEX 2 -28.000000 -40.000000 6.000000
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1397 *MESH_VERTEX 4 -32.000000 -40.000000 6.000000
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1398 *MESH_VERTEX 5 -32.000000 40.000000 6.000000
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1401 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1402 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1403 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
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1404 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
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1405 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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1406 *MESH_VERTEXNORMAL 1 0.894427 0.000000 0.447214
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1407 *MESH_VERTEXNORMAL 2 0.894427 0.000000 0.447214
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1408 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1409 *MESH_VERTEXNORMAL 4 -0.894427 0.000000 0.447214
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1410 *MESH_VERTEXNORMAL 5 -0.894427 0.000000 0.447214
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1413 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1414 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1415 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1416 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1418 *MESH_NUMTVERTEX 6
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1420 *MESH_TVERT 0 0.765625 1.312500 1.000000
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1421 *MESH_TVERT 1 0.781250 1.312500 1.000000
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1422 *MESH_TVERT 2 0.781250 0.687500 1.000000
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1423 *MESH_TVERT 3 0.765625 0.687500 1.000000
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1424 *MESH_TVERT 4 0.750000 0.687500 1.000000
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1425 *MESH_TVERT 5 0.750000 1.312500 1.000000
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1427 *MESH_NUMTVFACES 4
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1429 *MESH_TFACE 0 0 2 1
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1430 *MESH_TFACE 1 0 3 2
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1431 *MESH_TFACE 2 4 3 0
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1432 *MESH_TFACE 3 4 0 5
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1435 *PROP_MOTIONBLUR 0
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1436 *PROP_CASTSHADOW 1
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1437 *PROP_RECVSHADOW 1
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1441 *NODE_NAME "mat2model0surf53"
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1443 *NODE_NAME "mat2model0surf53"
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1444 *INHERIT_POS 0 0 0
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1445 *INHERIT_ROT 0 0 0
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1446 *INHERIT_SCL 0 0 0
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1451 *TM_POS 0.000000 0.000000 0.000000
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1457 *COMMENT "SURFACETYPE MST_PLANAR"
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1458 *MESH_VERTEX_LIST {
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1461 *MESH_VERTEX 2 -40.000000 -40.000000 6.000000
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1462 *MESH_VERTEX 3 -42.000000 -40.000000 8.000000
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1463 *MESH_VERTEX 4 -44.000000 -40.000000 6.000000
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1464 *MESH_VERTEX 5 -44.000000 40.000000 6.000000
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1467 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1468 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1469 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
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1470 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
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1471 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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1472 *MESH_VERTEXNORMAL 1 0.894427 0.000000 0.447214
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1473 *MESH_VERTEXNORMAL 2 0.894427 0.000000 0.447214
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1474 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1475 *MESH_VERTEXNORMAL 4 -0.894427 0.000000 0.447214
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1476 *MESH_VERTEXNORMAL 5 -0.894427 0.000000 0.447214
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1479 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1480 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1481 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1482 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1484 *MESH_NUMTVERTEX 6
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1486 *MESH_TVERT 0 0.671875 1.312500 1.000000
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1487 *MESH_TVERT 1 0.687500 1.312500 1.000000
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1488 *MESH_TVERT 2 0.687500 0.687500 1.000000
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1489 *MESH_TVERT 3 0.671875 0.687500 1.000000
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1490 *MESH_TVERT 4 0.656250 0.687500 1.000000
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1491 *MESH_TVERT 5 0.656250 1.312500 1.000000
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1493 *MESH_NUMTVFACES 4
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1495 *MESH_TFACE 0 0 2 1
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1496 *MESH_TFACE 1 0 3 2
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1497 *MESH_TFACE 2 4 3 0
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1498 *MESH_TFACE 3 4 0 5
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1501 *PROP_MOTIONBLUR 0
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1502 *PROP_CASTSHADOW 1
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1503 *PROP_RECVSHADOW 1
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1507 *NODE_NAME "mat2model0surf54"
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1509 *NODE_NAME "mat2model0surf54"
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1510 *INHERIT_POS 0 0 0
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1511 *INHERIT_ROT 0 0 0
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1512 *INHERIT_SCL 0 0 0
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1517 *TM_POS 0.000000 0.000000 0.000000
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1523 *COMMENT "SURFACETYPE MST_PLANAR"
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1524 *MESH_VERTEX_LIST {
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1527 *MESH_VERTEX 2 -52.000000 -40.000000 6.000000
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1528 *MESH_VERTEX 3 -54.000000 -40.000000 8.000000
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1529 *MESH_VERTEX 4 -56.000000 -40.000000 6.000000
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1530 *MESH_VERTEX 5 -56.000000 40.000000 6.000000
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1533 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1534 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1535 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
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1536 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
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1537 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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1538 *MESH_VERTEXNORMAL 1 0.894427 0.000000 0.447214
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1539 *MESH_VERTEXNORMAL 2 0.894427 0.000000 0.447214
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1540 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1541 *MESH_VERTEXNORMAL 4 -0.894427 0.000000 0.447214
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1542 *MESH_VERTEXNORMAL 5 -0.894427 0.000000 0.447214
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1545 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1546 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1547 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1548 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1550 *MESH_NUMTVERTEX 6
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1552 *MESH_TVERT 0 0.578125 1.312500 1.000000
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1553 *MESH_TVERT 1 0.593750 1.312500 1.000000
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1554 *MESH_TVERT 2 0.593750 0.687500 1.000000
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1555 *MESH_TVERT 3 0.578125 0.687500 1.000000
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1556 *MESH_TVERT 4 0.562500 0.687500 1.000000
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1557 *MESH_TVERT 5 0.562500 1.312500 1.000000
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1559 *MESH_NUMTVFACES 4
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1561 *MESH_TFACE 0 0 2 1
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1562 *MESH_TFACE 1 0 3 2
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1563 *MESH_TFACE 2 4 3 0
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1564 *MESH_TFACE 3 4 0 5
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1567 *PROP_MOTIONBLUR 0
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1568 *PROP_CASTSHADOW 1
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1569 *PROP_RECVSHADOW 1
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1573 *NODE_NAME "mat2model0surf55"
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1575 *NODE_NAME "mat2model0surf55"
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1576 *INHERIT_POS 0 0 0
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1577 *INHERIT_ROT 0 0 0
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1578 *INHERIT_SCL 0 0 0
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1583 *TM_POS 0.000000 0.000000 0.000000
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1589 *COMMENT "SURFACETYPE MST_PLANAR"
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1590 *MESH_VERTEX_LIST {
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1593 *MESH_VERTEX 2 -64.000000 -40.000000 6.000000
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1595 *MESH_VERTEX 4 -68.000000 -40.000000 6.000000
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1596 *MESH_VERTEX 5 -68.000000 40.000000 6.000000
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1599 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1600 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1601 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
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1602 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
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1603 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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1604 *MESH_VERTEXNORMAL 1 0.894427 0.000000 0.447214
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1605 *MESH_VERTEXNORMAL 2 0.894427 0.000000 0.447214
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1606 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1607 *MESH_VERTEXNORMAL 4 -0.894427 0.000000 0.447214
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1608 *MESH_VERTEXNORMAL 5 -0.894427 0.000000 0.447214
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1611 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1612 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1613 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1614 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1616 *MESH_NUMTVERTEX 6
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1618 *MESH_TVERT 0 0.484375 1.312500 1.000000
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1619 *MESH_TVERT 1 0.500000 1.312500 1.000000
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1620 *MESH_TVERT 2 0.500000 0.687500 1.000000
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1621 *MESH_TVERT 3 0.484375 0.687500 1.000000
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1622 *MESH_TVERT 4 0.468750 0.687500 1.000000
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1623 *MESH_TVERT 5 0.468750 1.312500 1.000000
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1625 *MESH_NUMTVFACES 4
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1627 *MESH_TFACE 0 0 2 1
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1628 *MESH_TFACE 1 0 3 2
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1629 *MESH_TFACE 2 4 3 0
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1630 *MESH_TFACE 3 4 0 5
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1633 *PROP_MOTIONBLUR 0
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1634 *PROP_CASTSHADOW 1
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1635 *PROP_RECVSHADOW 1
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1639 *NODE_NAME "mat2model0surf56"
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1641 *NODE_NAME "mat2model0surf56"
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1642 *INHERIT_POS 0 0 0
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1643 *INHERIT_ROT 0 0 0
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1644 *INHERIT_SCL 0 0 0
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1649 *TM_POS 0.000000 0.000000 0.000000
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1655 *COMMENT "SURFACETYPE MST_PLANAR"
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1656 *MESH_VERTEX_LIST {
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1659 *MESH_VERTEX 2 -76.000000 -40.000000 6.000000
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1660 *MESH_VERTEX 3 -78.000000 -40.000000 8.000000
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1661 *MESH_VERTEX 4 -80.000000 -40.000000 6.000000
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1662 *MESH_VERTEX 5 -80.000000 40.000000 6.000000
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1665 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1666 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1667 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
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1668 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
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1669 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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1670 *MESH_VERTEXNORMAL 1 0.894427 0.000000 0.447214
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1671 *MESH_VERTEXNORMAL 2 0.894427 0.000000 0.447214
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1672 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1673 *MESH_VERTEXNORMAL 4 -0.894427 0.000000 0.447214
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1674 *MESH_VERTEXNORMAL 5 -0.894427 0.000000 0.447214
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1677 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1678 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1679 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1680 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1682 *MESH_NUMTVERTEX 6
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1684 *MESH_TVERT 0 0.390625 1.312500 1.000000
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1685 *MESH_TVERT 1 0.406250 1.312500 1.000000
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1686 *MESH_TVERT 2 0.406250 0.687500 1.000000
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1687 *MESH_TVERT 3 0.390625 0.687500 1.000000
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1688 *MESH_TVERT 4 0.375000 0.687500 1.000000
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1689 *MESH_TVERT 5 0.375000 1.312500 1.000000
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1691 *MESH_NUMTVFACES 4
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1693 *MESH_TFACE 0 0 2 1
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1694 *MESH_TFACE 1 0 3 2
\r
1695 *MESH_TFACE 2 4 3 0
\r
1696 *MESH_TFACE 3 4 0 5
\r
1699 *PROP_MOTIONBLUR 0
\r
1700 *PROP_CASTSHADOW 1
\r
1701 *PROP_RECVSHADOW 1
\r
1705 *NODE_NAME "mat2model0surf57"
\r
1707 *NODE_NAME "mat2model0surf57"
\r
1708 *INHERIT_POS 0 0 0
\r
1709 *INHERIT_ROT 0 0 0
\r
1710 *INHERIT_SCL 0 0 0
\r
1715 *TM_POS 0.000000 0.000000 0.000000
\r
1721 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1722 *MESH_VERTEX_LIST {
\r
1723 *MESH_VERTEX 0 -90.000000 40.000000 8.000000
\r
1724 *MESH_VERTEX 1 -88.000000 40.000000 6.000000
\r
1725 *MESH_VERTEX 2 -88.000000 -40.000000 6.000000
\r
1726 *MESH_VERTEX 3 -90.000000 -40.000000 8.000000
\r
1727 *MESH_VERTEX 4 -92.000000 -40.000000 6.000000
\r
1728 *MESH_VERTEX 5 -92.000000 40.000000 6.000000
\r
1731 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1732 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
1733 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
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1734 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
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1735 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
1736 *MESH_VERTEXNORMAL 1 0.894427 0.000000 0.447214
\r
1737 *MESH_VERTEXNORMAL 2 0.894427 0.000000 0.447214
\r
1738 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1739 *MESH_VERTEXNORMAL 4 -0.894427 0.000000 0.447214
\r
1740 *MESH_VERTEXNORMAL 5 -0.894427 0.000000 0.447214
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1743 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1744 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1745 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1746 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1748 *MESH_NUMTVERTEX 6
\r
1750 *MESH_TVERT 0 0.296875 1.312500 1.000000
\r
1751 *MESH_TVERT 1 0.312500 1.312500 1.000000
\r
1752 *MESH_TVERT 2 0.312500 0.687500 1.000000
\r
1753 *MESH_TVERT 3 0.296875 0.687500 1.000000
\r
1754 *MESH_TVERT 4 0.281250 0.687500 1.000000
\r
1755 *MESH_TVERT 5 0.281250 1.312500 1.000000
\r
1757 *MESH_NUMTVFACES 4
\r
1759 *MESH_TFACE 0 0 2 1
\r
1760 *MESH_TFACE 1 0 3 2
\r
1761 *MESH_TFACE 2 4 3 0
\r
1762 *MESH_TFACE 3 4 0 5
\r
1765 *PROP_MOTIONBLUR 0
\r
1766 *PROP_CASTSHADOW 1
\r
1767 *PROP_RECVSHADOW 1
\r
1771 *NODE_NAME "mat2model0surf58"
\r
1773 *NODE_NAME "mat2model0surf58"
\r
1774 *INHERIT_POS 0 0 0
\r
1775 *INHERIT_ROT 0 0 0
\r
1776 *INHERIT_SCL 0 0 0
\r
1781 *TM_POS 0.000000 0.000000 0.000000
\r
1787 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1788 *MESH_VERTEX_LIST {
\r
1789 *MESH_VERTEX 0 -102.000000 40.000000 8.000000
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1790 *MESH_VERTEX 1 -100.000000 40.000000 6.000000
\r
1791 *MESH_VERTEX 2 -100.000000 -40.000000 6.000000
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1792 *MESH_VERTEX 3 -102.000000 -40.000000 8.000000
\r
1793 *MESH_VERTEX 4 -104.000000 -40.000000 6.000000
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1794 *MESH_VERTEX 5 -104.000000 40.000000 6.000000
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1797 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1798 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1799 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
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1800 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
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1801 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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1802 *MESH_VERTEXNORMAL 1 0.894427 0.000000 0.447214
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1803 *MESH_VERTEXNORMAL 2 0.894427 0.000000 0.447214
\r
1804 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1805 *MESH_VERTEXNORMAL 4 -0.894427 0.000000 0.447214
\r
1806 *MESH_VERTEXNORMAL 5 -0.894427 0.000000 0.447214
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1809 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1810 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1811 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1812 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1814 *MESH_NUMTVERTEX 6
\r
1816 *MESH_TVERT 0 0.203125 1.312500 1.000000
\r
1817 *MESH_TVERT 1 0.218750 1.312500 1.000000
\r
1818 *MESH_TVERT 2 0.218750 0.687500 1.000000
\r
1819 *MESH_TVERT 3 0.203125 0.687500 1.000000
\r
1820 *MESH_TVERT 4 0.187500 0.687500 1.000000
\r
1821 *MESH_TVERT 5 0.187500 1.312500 1.000000
\r
1823 *MESH_NUMTVFACES 4
\r
1825 *MESH_TFACE 0 0 2 1
\r
1826 *MESH_TFACE 1 0 3 2
\r
1827 *MESH_TFACE 2 4 3 0
\r
1828 *MESH_TFACE 3 4 0 5
\r
1831 *PROP_MOTIONBLUR 0
\r
1832 *PROP_CASTSHADOW 1
\r
1833 *PROP_RECVSHADOW 1
\r
1837 *NODE_NAME "mat2model0surf59"
\r
1839 *NODE_NAME "mat2model0surf59"
\r
1840 *INHERIT_POS 0 0 0
\r
1841 *INHERIT_ROT 0 0 0
\r
1842 *INHERIT_SCL 0 0 0
\r
1847 *TM_POS 0.000000 0.000000 0.000000
\r
1853 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1854 *MESH_VERTEX_LIST {
\r
1855 *MESH_VERTEX 0 -114.000000 40.000000 8.000000
\r
1856 *MESH_VERTEX 1 -112.000000 40.000000 6.000000
\r
1857 *MESH_VERTEX 2 -112.000000 -40.000000 6.000000
\r
1858 *MESH_VERTEX 3 -114.000000 -40.000000 8.000000
\r
1859 *MESH_VERTEX 4 -116.000000 -40.000000 6.000000
\r
1860 *MESH_VERTEX 5 -116.000000 40.000000 6.000000
\r
1863 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1864 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1865 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
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1866 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
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1867 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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1868 *MESH_VERTEXNORMAL 1 0.894427 0.000000 0.447214
\r
1869 *MESH_VERTEXNORMAL 2 0.894427 0.000000 0.447214
\r
1870 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1871 *MESH_VERTEXNORMAL 4 -0.894427 0.000000 0.447214
\r
1872 *MESH_VERTEXNORMAL 5 -0.894427 0.000000 0.447214
\r
1875 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1876 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1877 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1878 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1880 *MESH_NUMTVERTEX 6
\r
1882 *MESH_TVERT 0 0.109375 1.312500 1.000000
\r
1883 *MESH_TVERT 1 0.125000 1.312500 1.000000
\r
1884 *MESH_TVERT 2 0.125000 0.687500 1.000000
\r
1885 *MESH_TVERT 3 0.109375 0.687500 1.000000
\r
1886 *MESH_TVERT 4 0.093750 0.687500 1.000000
\r
1887 *MESH_TVERT 5 0.093750 1.312500 1.000000
\r
1889 *MESH_NUMTVFACES 4
\r
1891 *MESH_TFACE 0 0 2 1
\r
1892 *MESH_TFACE 1 0 3 2
\r
1893 *MESH_TFACE 2 4 3 0
\r
1894 *MESH_TFACE 3 4 0 5
\r
1897 *PROP_MOTIONBLUR 0
\r
1898 *PROP_CASTSHADOW 1
\r
1899 *PROP_RECVSHADOW 1
\r
1903 *NODE_NAME "mat2model0surf60"
\r
1905 *NODE_NAME "mat2model0surf60"
\r
1906 *INHERIT_POS 0 0 0
\r
1907 *INHERIT_ROT 0 0 0
\r
1908 *INHERIT_SCL 0 0 0
\r
1913 *TM_POS 0.000000 0.000000 0.000000
\r
1919 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1920 *MESH_VERTEX_LIST {
\r
1921 *MESH_VERTEX 0 -126.000000 40.000000 8.000000
\r
1922 *MESH_VERTEX 1 -124.000000 40.000000 6.000000
\r
1923 *MESH_VERTEX 2 -124.000000 -40.000000 6.000000
\r
1924 *MESH_VERTEX 3 -126.000000 -40.000000 8.000000
\r
1925 *MESH_VERTEX 4 -128.000000 -40.000000 6.000000
\r
1926 *MESH_VERTEX 5 -128.000000 40.000000 6.000000
\r
1929 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1930 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
1931 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
\r
1932 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
1933 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
1934 *MESH_VERTEXNORMAL 1 0.894427 0.000000 0.447214
\r
1935 *MESH_VERTEXNORMAL 2 0.894427 0.000000 0.447214
\r
1936 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1937 *MESH_VERTEXNORMAL 4 -0.894427 0.000000 0.447214
\r
1938 *MESH_VERTEXNORMAL 5 -0.894427 0.000000 0.447214
\r
1941 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1942 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1943 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1944 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1946 *MESH_NUMTVERTEX 6
\r
1948 *MESH_TVERT 0 0.015625 1.312500 1.000000
\r
1949 *MESH_TVERT 1 0.031250 1.312500 1.000000
\r
1950 *MESH_TVERT 2 0.031250 0.687500 1.000000
\r
1951 *MESH_TVERT 3 0.015625 0.687500 1.000000
\r
1952 *MESH_TVERT 4 0.000000 0.687500 1.000000
\r
1953 *MESH_TVERT 5 0.000000 1.312500 1.000000
\r
1955 *MESH_NUMTVFACES 4
\r
1957 *MESH_TFACE 0 0 2 1
\r
1958 *MESH_TFACE 1 0 3 2
\r
1959 *MESH_TFACE 2 4 3 0
\r
1960 *MESH_TFACE 3 4 0 5
\r
1963 *PROP_MOTIONBLUR 0
\r
1964 *PROP_CASTSHADOW 1
\r
1965 *PROP_RECVSHADOW 1
\r
1969 *NODE_NAME "mat2model0surf61"
\r
1971 *NODE_NAME "mat2model0surf61"
\r
1972 *INHERIT_POS 0 0 0
\r
1973 *INHERIT_ROT 0 0 0
\r
1974 *INHERIT_SCL 0 0 0
\r
1979 *TM_POS 0.000000 0.000000 0.000000
\r
1985 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1986 *MESH_VERTEX_LIST {
\r
1987 *MESH_VERTEX 0 -138.000000 40.000000 8.000000
\r
1988 *MESH_VERTEX 1 -136.000000 40.000000 6.000000
\r
1989 *MESH_VERTEX 2 -136.000000 -40.000000 6.000000
\r
1990 *MESH_VERTEX 3 -138.000000 -40.000000 8.000000
\r
1991 *MESH_VERTEX 4 -140.000000 -40.000000 6.000000
\r
1992 *MESH_VERTEX 5 -140.000000 40.000000 6.000000
\r
1995 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1996 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
1997 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
\r
1998 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
1999 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
2000 *MESH_VERTEXNORMAL 1 0.894427 0.000000 0.447214
\r
2001 *MESH_VERTEXNORMAL 2 0.894427 0.000000 0.447214
\r
2002 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
2003 *MESH_VERTEXNORMAL 4 -0.894427 0.000000 0.447214
\r
2004 *MESH_VERTEXNORMAL 5 -0.894427 0.000000 0.447214
\r
2007 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2008 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2009 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2010 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2012 *MESH_NUMTVERTEX 6
\r
2014 *MESH_TVERT 0 0.921875 1.312500 1.000000
\r
2015 *MESH_TVERT 1 0.937500 1.312500 1.000000
\r
2016 *MESH_TVERT 2 0.937500 0.687500 1.000000
\r
2017 *MESH_TVERT 3 0.921875 0.687500 1.000000
\r
2018 *MESH_TVERT 4 0.906250 0.687500 1.000000
\r
2019 *MESH_TVERT 5 0.906250 1.312500 1.000000
\r
2021 *MESH_NUMTVFACES 4
\r
2023 *MESH_TFACE 0 0 2 1
\r
2024 *MESH_TFACE 1 0 3 2
\r
2025 *MESH_TFACE 2 4 3 0
\r
2026 *MESH_TFACE 3 4 0 5
\r
2029 *PROP_MOTIONBLUR 0
\r
2030 *PROP_CASTSHADOW 1
\r
2031 *PROP_RECVSHADOW 1
\r
2035 *NODE_NAME "mat2model0surf62"
\r
2037 *NODE_NAME "mat2model0surf62"
\r
2038 *INHERIT_POS 0 0 0
\r
2039 *INHERIT_ROT 0 0 0
\r
2040 *INHERIT_SCL 0 0 0
\r
2045 *TM_POS 0.000000 0.000000 0.000000
\r
2051 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2052 *MESH_VERTEX_LIST {
\r
2053 *MESH_VERTEX 0 -150.000000 40.000000 8.000000
\r
2054 *MESH_VERTEX 1 -148.000000 40.000000 6.000000
\r
2055 *MESH_VERTEX 2 -148.000000 -40.000000 6.000000
\r
2056 *MESH_VERTEX 3 -150.000000 -40.000000 8.000000
\r
2057 *MESH_VERTEX 4 -152.000000 -40.000000 6.000000
\r
2058 *MESH_VERTEX 5 -152.000000 40.000000 6.000000
\r
2061 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2062 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2063 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
\r
2064 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
2065 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
2066 *MESH_VERTEXNORMAL 1 0.894427 0.000000 0.447214
\r
2067 *MESH_VERTEXNORMAL 2 0.894427 0.000000 0.447214
\r
2068 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
2069 *MESH_VERTEXNORMAL 4 -0.894427 0.000000 0.447214
\r
2070 *MESH_VERTEXNORMAL 5 -0.894427 0.000000 0.447214
\r
2073 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2074 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2075 *MESH_FACE 2 A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2076 *MESH_FACE 3 A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2078 *MESH_NUMTVERTEX 6
\r
2080 *MESH_TVERT 0 0.828125 1.312500 1.000000
\r
2081 *MESH_TVERT 1 0.843750 1.312500 1.000000
\r
2082 *MESH_TVERT 2 0.843750 0.687500 1.000000
\r
2083 *MESH_TVERT 3 0.828125 0.687500 1.000000
\r
2084 *MESH_TVERT 4 0.812500 0.687500 1.000000
\r
2085 *MESH_TVERT 5 0.812500 1.312500 1.000000
\r
2087 *MESH_NUMTVFACES 4
\r
2089 *MESH_TFACE 0 0 2 1
\r
2090 *MESH_TFACE 1 0 3 2
\r
2091 *MESH_TFACE 2 4 3 0
\r
2092 *MESH_TFACE 3 4 0 5
\r
2095 *PROP_MOTIONBLUR 0
\r
2096 *PROP_CASTSHADOW 1
\r
2097 *PROP_RECVSHADOW 1
\r
2101 *NODE_NAME "mat2model0surf63"
\r
2103 *NODE_NAME "mat2model0surf63"
\r
2104 *INHERIT_POS 0 0 0
\r
2105 *INHERIT_ROT 0 0 0
\r
2106 *INHERIT_SCL 0 0 0
\r
2111 *TM_POS 0.000000 0.000000 0.000000
\r
2117 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2118 *MESH_VERTEX_LIST {
\r
2119 *MESH_VERTEX 0 -159.999878 4.000000 4.000000
\r
2120 *MESH_VERTEX 1 160.000122 4.000000 4.000000
\r
2121 *MESH_VERTEX 2 160.000122 0.000000 8.000000
\r
2122 *MESH_VERTEX 3 -159.999878 0.000000 8.000000
\r
2123 *MESH_VERTEX 4 -159.999878 -4.000000 4.000000
\r
2124 *MESH_VERTEX 5 160.000122 -4.000000 4.000000
\r
2127 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2128 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2129 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
\r
2130 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
2131 *MESH_VERTEXNORMAL 0 0.000000 0.894427 0.447214
\r
2132 *MESH_VERTEXNORMAL 1 0.000000 0.894427 0.447214
\r
2133 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
2134 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
2135 *MESH_VERTEXNORMAL 4 0.000000 -0.894427 0.447214
\r
2136 *MESH_VERTEXNORMAL 5 0.000000 -0.894427 0.447214
\r
2139 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2140 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2141 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2142 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2144 *MESH_NUMTVERTEX 6
\r
2146 *MESH_TVERT 0 -1.249999 1.031250 1.000000
\r
2147 *MESH_TVERT 1 1.250001 1.031250 1.000000
\r
2148 *MESH_TVERT 2 1.250001 1.000000 1.000000
\r
2149 *MESH_TVERT 3 -1.249999 1.000000 1.000000
\r
2150 *MESH_TVERT 4 -1.249999 0.968750 1.000000
\r
2151 *MESH_TVERT 5 1.250001 0.968750 1.000000
\r
2153 *MESH_NUMTVFACES 4
\r
2155 *MESH_TFACE 0 0 2 1
\r
2156 *MESH_TFACE 1 0 3 2
\r
2157 *MESH_TFACE 2 2 3 4
\r
2158 *MESH_TFACE 3 2 4 5
\r
2161 *PROP_MOTIONBLUR 0
\r
2162 *PROP_CASTSHADOW 1
\r
2163 *PROP_RECVSHADOW 1
\r
2167 *NODE_NAME "mat2model0surf64"
\r
2169 *NODE_NAME "mat2model0surf64"
\r
2170 *INHERIT_POS 0 0 0
\r
2171 *INHERIT_ROT 0 0 0
\r
2172 *INHERIT_SCL 0 0 0
\r
2177 *TM_POS 0.000000 0.000000 0.000000
\r
2183 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2184 *MESH_VERTEX_LIST {
\r
2185 *MESH_VERTEX 0 -160.000000 40.000000 8.000000
\r
2186 *MESH_VERTEX 1 -160.000000 48.000000 8.000000
\r
2187 *MESH_VERTEX 2 160.000000 48.000000 8.000000
\r
2188 *MESH_VERTEX 3 160.000000 40.000000 8.000000
\r
2191 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2192 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2193 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
2194 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
2195 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
2196 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
2199 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2200 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2202 *MESH_NUMTVERTEX 4
\r
2204 *MESH_TVERT 0 -1.250000 0.312500 1.000000
\r
2205 *MESH_TVERT 1 -1.250000 0.375000 1.000000
\r
2206 *MESH_TVERT 2 1.250000 0.375000 1.000000
\r
2207 *MESH_TVERT 3 1.250000 0.312500 1.000000
\r
2209 *MESH_NUMTVFACES 2
\r
2211 *MESH_TFACE 0 0 2 1
\r
2212 *MESH_TFACE 1 0 3 2
\r
2215 *PROP_MOTIONBLUR 0
\r
2216 *PROP_CASTSHADOW 1
\r
2217 *PROP_RECVSHADOW 1
\r
2221 *NODE_NAME "mat2model0surf65"
\r
2223 *NODE_NAME "mat2model0surf65"
\r
2224 *INHERIT_POS 0 0 0
\r
2225 *INHERIT_ROT 0 0 0
\r
2226 *INHERIT_SCL 0 0 0
\r
2231 *TM_POS 0.000000 0.000000 0.000000
\r
2237 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2238 *MESH_VERTEX_LIST {
\r
2239 *MESH_VERTEX 0 160.000000 40.000000 8.000000
\r
2240 *MESH_VERTEX 1 160.000000 40.000000 4.000000
\r
2241 *MESH_VERTEX 2 -160.000000 40.000000 4.000000
\r
2242 *MESH_VERTEX 3 -160.000000 40.000000 8.000000
\r
2245 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2246 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2247 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
2248 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
2249 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
2250 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
2253 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2254 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2256 *MESH_NUMTVERTEX 4
\r
2258 *MESH_TVERT 0 1.250000 0.062500 1.000000
\r
2259 *MESH_TVERT 1 1.250000 0.031250 1.000000
\r
2260 *MESH_TVERT 2 -1.250000 0.031250 1.000000
\r
2261 *MESH_TVERT 3 -1.250000 0.062500 1.000000
\r
2263 *MESH_NUMTVFACES 2
\r
2265 *MESH_TFACE 0 0 2 1
\r
2266 *MESH_TFACE 1 0 3 2
\r
2269 *PROP_MOTIONBLUR 0
\r
2270 *PROP_CASTSHADOW 1
\r
2271 *PROP_RECVSHADOW 1
\r
2275 *NODE_NAME "mat2model0surf66"
\r
2277 *NODE_NAME "mat2model0surf66"
\r
2278 *INHERIT_POS 0 0 0
\r
2279 *INHERIT_ROT 0 0 0
\r
2280 *INHERIT_SCL 0 0 0
\r
2285 *TM_POS 0.000000 0.000000 0.000000
\r
2291 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2292 *MESH_VERTEX_LIST {
\r
2293 *MESH_VERTEX 0 -160.000000 -40.000000 8.000000
\r
2294 *MESH_VERTEX 1 -160.000000 -40.000000 4.000000
\r
2295 *MESH_VERTEX 2 160.000000 -40.000000 4.000000
\r
2296 *MESH_VERTEX 3 160.000000 -40.000000 8.000000
\r
2299 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2300 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2301 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
2302 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
2303 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
2304 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
2307 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2308 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2310 *MESH_NUMTVERTEX 4
\r
2312 *MESH_TVERT 0 -1.250000 0.062500 1.000000
\r
2313 *MESH_TVERT 1 -1.250000 0.031250 1.000000
\r
2314 *MESH_TVERT 2 1.250000 0.031250 1.000000
\r
2315 *MESH_TVERT 3 1.250000 0.062500 1.000000
\r
2317 *MESH_NUMTVFACES 2
\r
2319 *MESH_TFACE 0 0 2 1
\r
2320 *MESH_TFACE 1 0 3 2
\r
2323 *PROP_MOTIONBLUR 0
\r
2324 *PROP_CASTSHADOW 1
\r
2325 *PROP_RECVSHADOW 1
\r
2329 *NODE_NAME "mat2model0surf67"
\r
2331 *NODE_NAME "mat2model0surf67"
\r
2332 *INHERIT_POS 0 0 0
\r
2333 *INHERIT_ROT 0 0 0
\r
2334 *INHERIT_SCL 0 0 0
\r
2339 *TM_POS 0.000000 0.000000 0.000000
\r
2345 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2346 *MESH_VERTEX_LIST {
\r
2347 *MESH_VERTEX 0 -160.000000 -48.000000 8.000000
\r
2348 *MESH_VERTEX 1 -160.000000 -40.000000 8.000000
\r
2349 *MESH_VERTEX 2 160.000000 -40.000000 8.000000
\r
2350 *MESH_VERTEX 3 160.000000 -48.000000 8.000000
\r
2353 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2354 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2355 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
2356 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
2357 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
2358 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
2361 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2362 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2364 *MESH_NUMTVERTEX 4
\r
2366 *MESH_TVERT 0 -1.250000 0.625000 1.000000
\r
2367 *MESH_TVERT 1 -1.250000 0.687500 1.000000
\r
2368 *MESH_TVERT 2 1.250000 0.687500 1.000000
\r
2369 *MESH_TVERT 3 1.250000 0.625000 1.000000
\r
2371 *MESH_NUMTVFACES 2
\r
2373 *MESH_TFACE 0 0 2 1
\r
2374 *MESH_TFACE 1 0 3 2
\r
2377 *PROP_MOTIONBLUR 0
\r
2378 *PROP_CASTSHADOW 1
\r
2379 *PROP_RECVSHADOW 1
\r