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1496 *MESH_TVERT 0 0.000000 1.000000 1.000000
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1507 *PROP_MOTIONBLUR 0
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1508 *PROP_CASTSHADOW 1
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1509 *PROP_RECVSHADOW 1
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1515 *NODE_NAME "mat16model0surf48"
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1550 *MESH_TVERT 0 1.000000 0.000000 1.000000
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1557 *MESH_TFACE 0 0 2 1
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1558 *MESH_TFACE 1 0 3 2
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1561 *PROP_MOTIONBLUR 0
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1562 *PROP_CASTSHADOW 1
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1563 *PROP_RECVSHADOW 1
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1567 *NODE_NAME "mat16model0surf49"
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1569 *NODE_NAME "mat16model0surf49"
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1570 *INHERIT_POS 0 0 0
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1571 *INHERIT_ROT 0 0 0
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1572 *INHERIT_SCL 0 0 0
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1600 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1602 *MESH_NUMTVERTEX 4
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1604 *MESH_TVERT 0 0.000000 -1.000000 1.000000
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1611 *MESH_TFACE 0 0 2 1
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1612 *MESH_TFACE 1 0 3 2
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1615 *PROP_MOTIONBLUR 0
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1616 *PROP_CASTSHADOW 1
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1617 *PROP_RECVSHADOW 1
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1621 *NODE_NAME "mat16model0surf50"
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1623 *NODE_NAME "mat16model0surf50"
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1624 *INHERIT_POS 0 0 0
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1626 *INHERIT_SCL 0 0 0
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1638 *MESH_VERTEX_LIST {
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1650 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
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1653 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1654 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1656 *MESH_NUMTVERTEX 4
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1658 *MESH_TVERT 0 0.000000 1.000000 1.000000
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1659 *MESH_TVERT 1 0.000000 0.000000 1.000000
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1665 *MESH_TFACE 0 0 2 1
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1666 *MESH_TFACE 1 0 3 2
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1669 *PROP_MOTIONBLUR 0
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1670 *PROP_CASTSHADOW 1
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1671 *PROP_RECVSHADOW 1
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1677 *NODE_NAME "mat16model0surf51"
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1714 *MESH_TFACE 0 0 2 1
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1717 *PROP_MOTIONBLUR 0
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1718 *PROP_CASTSHADOW 1
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1719 *PROP_RECVSHADOW 1
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1725 *NODE_NAME "mat16model0surf52"
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1771 *PROP_MOTIONBLUR 0
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1772 *PROP_CASTSHADOW 1
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1773 *PROP_RECVSHADOW 1
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1779 *NODE_NAME "mat16model0surf53"
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1810 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1822 *MESH_TFACE 1 0 3 2
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1825 *PROP_MOTIONBLUR 0
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1826 *PROP_CASTSHADOW 1
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1827 *PROP_RECVSHADOW 1
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1833 *NODE_NAME "mat16model0surf54"
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1868 *MESH_TVERT 0 1.000000 3.000000 1.000000
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1875 *MESH_TFACE 0 0 2 1
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1876 *MESH_TFACE 1 0 3 2
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1879 *PROP_MOTIONBLUR 0
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1880 *PROP_CASTSHADOW 1
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1881 *PROP_RECVSHADOW 1
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1887 *NODE_NAME "mat16model0surf55"
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1917 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1929 *MESH_TFACE 0 0 2 1
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1930 *MESH_TFACE 1 0 3 2
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1933 *PROP_MOTIONBLUR 0
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1934 *PROP_CASTSHADOW 1
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1935 *PROP_RECVSHADOW 1
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