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866 *MESH_FACE 22 A: 16 B: 40 C: 41 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
867 *MESH_FACE 23 A: 19 B: 21 C: 20 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
868 *MESH_FACE 24 A: 19 B: 22 C: 21 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
869 *MESH_FACE 25 A: 20 B: 21 C: 23 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
870 *MESH_FACE 26 A: 20 B: 23 C: 24 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
871 *MESH_FACE 27 A: 19 B: 29 C: 22 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
872 *MESH_FACE 28 A: 21 B: 22 C: 34 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
873 *MESH_FACE 29 A: 22 B: 37 C: 34 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
874 *MESH_FACE 30 A: 23 B: 25 C: 26 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
875 *MESH_FACE 31 A: 23 B: 30 C: 25 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
876 *MESH_FACE 32 A: 23 B: 33 C: 30 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
877 *MESH_FACE 33 A: 30 B: 33 C: 36 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
878 *MESH_FACE 34 A: 8 B: 28 C: 27 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
879 *MESH_FACE 35 A: 8 B: 27 C: 31 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
880 *MESH_FACE 36 A: 27 B: 32 C: 31 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
881 *MESH_FACE 37 A: 31 B: 32 C: 35 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
883 *MESH_NUMTVERTEX 42
\r
885 *MESH_TVERT 0 1.500000 0.375000 1.000000
\r
886 *MESH_TVERT 1 1.375000 0.312500 1.000000
\r
887 *MESH_TVERT 2 1.500000 0.625000 1.000000
\r
888 *MESH_TVERT 3 1.375000 0.687500 1.000000
\r
889 *MESH_TVERT 4 1.312500 0.958008 1.000000
\r
890 *MESH_TVERT 5 1.312500 1.020508 1.000000
\r
891 *MESH_TVERT 6 1.375000 1.000000 1.000000
\r
892 *MESH_TVERT 7 1.312500 0.062500 1.000000
\r
893 *MESH_TVERT 8 1.375000 0.145508 1.000000
\r
894 *MESH_TVERT 9 1.000000 1.062500 1.000000
\r
895 *MESH_TVERT 10 1.000000 1.125000 1.000000
\r
896 *MESH_TVERT 11 0.500000 1.109375 1.000000
\r
897 *MESH_TVERT 12 0.937500 1.125000 1.000000
\r
898 *MESH_TVERT 13 0.000000 1.062500 1.000000
\r
899 *MESH_TVERT 14 0.750000 1.125000 1.000000
\r
900 *MESH_TVERT 15 0.250000 1.125000 1.000000
\r
901 *MESH_TVERT 16 0.062500 1.125000 1.000000
\r
902 *MESH_TVERT 17 0.000000 1.125000 1.000000
\r
903 *MESH_TVERT 18 -0.312500 0.958008 1.000000
\r
904 *MESH_TVERT 19 -0.312500 1.020508 1.000000
\r
905 *MESH_TVERT 20 -0.312500 0.958008 1.000000
\r
906 *MESH_TVERT 21 -0.375000 0.312500 1.000000
\r
907 *MESH_TVERT 22 -0.375000 0.687500 1.000000
\r
908 *MESH_TVERT 23 -0.375000 0.145508 1.000000
\r
909 *MESH_TVERT 24 -0.312500 0.062500 1.000000
\r
910 *MESH_TVERT 25 0.062500 -0.437500 1.000000
\r
911 *MESH_TVERT 26 -0.312634 0.062400 1.000000
\r
912 *MESH_TVERT 27 0.937500 -0.437500 1.000000
\r
913 *MESH_TVERT 28 1.312634 0.062400 1.000000
\r
914 *MESH_TVERT 29 -0.375000 1.000000 1.000000
\r
915 *MESH_TVERT 30 0.062500 -0.500000 1.000000
\r
916 *MESH_TVERT 31 1.375000 0.000000 1.000000
\r
917 *MESH_TVERT 32 0.937500 -0.500000 1.000000
\r
918 *MESH_TVERT 33 -0.375000 0.000000 1.000000
\r
919 *MESH_TVERT 34 -0.500000 0.375000 1.000000
\r
920 *MESH_TVERT 35 1.000000 -0.500000 1.000000
\r
921 *MESH_TVERT 36 0.000000 -0.500000 1.000000
\r
922 *MESH_TVERT 37 -0.500000 0.625000 1.000000
\r
923 *MESH_TVERT 38 0.875000 1.500000 1.000000
\r
924 *MESH_TVERT 39 0.750000 1.500000 1.000000
\r
925 *MESH_TVERT 40 0.250000 1.500000 1.000000
\r
926 *MESH_TVERT 41 0.125000 1.500000 1.000000
\r
928 *MESH_NUMTVFACES 38
\r
930 *MESH_TFACE 0 1 2 3
\r
931 *MESH_TFACE 1 1 3 4
\r
932 *MESH_TFACE 2 3 5 4
\r
933 *MESH_TFACE 3 0 2 1
\r
934 *MESH_TFACE 4 3 6 5
\r
935 *MESH_TFACE 5 1 4 7
\r
936 *MESH_TFACE 6 1 7 8
\r
937 *MESH_TFACE 7 4 5 9
\r
938 *MESH_TFACE 8 5 10 9
\r
939 *MESH_TFACE 9 9 10 11
\r
940 *MESH_TFACE 10 10 12 11
\r
941 *MESH_TFACE 11 9 11 13
\r
942 *MESH_TFACE 12 11 12 14
\r
943 *MESH_TFACE 13 11 14 15
\r
944 *MESH_TFACE 14 11 15 16
\r
945 *MESH_TFACE 15 11 16 17
\r
946 *MESH_TFACE 16 11 17 13
\r
947 *MESH_TFACE 17 13 17 18
\r
948 *MESH_TFACE 18 17 19 18
\r
949 *MESH_TFACE 19 12 38 14
\r
950 *MESH_TFACE 20 14 38 39
\r
951 *MESH_TFACE 21 15 40 16
\r
952 *MESH_TFACE 22 16 40 41
\r
953 *MESH_TFACE 23 19 21 20
\r
954 *MESH_TFACE 24 19 22 21
\r
955 *MESH_TFACE 25 20 21 23
\r
956 *MESH_TFACE 26 20 23 24
\r
957 *MESH_TFACE 27 19 29 22
\r
958 *MESH_TFACE 28 21 22 34
\r
959 *MESH_TFACE 29 22 37 34
\r
960 *MESH_TFACE 30 23 25 26
\r
961 *MESH_TFACE 31 23 30 25
\r
962 *MESH_TFACE 32 23 33 30
\r
963 *MESH_TFACE 33 30 33 36
\r
964 *MESH_TFACE 34 8 28 27
\r
965 *MESH_TFACE 35 8 27 31
\r
966 *MESH_TFACE 36 27 32 31
\r
967 *MESH_TFACE 37 31 32 35
\r
976 *NODE_NAME "mat3model0surf7"
\r
978 *NODE_NAME "mat3model0surf7"
\r
986 *TM_POS 0.000000 0.000000 0.000000
\r
992 *COMMENT "SURFACETYPE MST_PLANAR"
\r
993 *MESH_VERTEX_LIST {
\r
994 *MESH_VERTEX 0 112.000000 -16.000000 -24.000000
\r
995 *MESH_VERTEX 1 112.000000 -24.000000 -24.000000
\r
996 *MESH_VERTEX 2 128.000000 -16.000000 -16.000000
\r
997 *MESH_VERTEX 3 128.000000 -24.000000 -16.000000
\r
1000 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1001 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
1002 *MESH_VERTEXNORMAL 0 0.447214 0.000000 -0.894427
\r
1003 *MESH_VERTEXNORMAL 1 0.447214 0.000000 -0.894427
\r
1004 *MESH_VERTEXNORMAL 2 0.447214 0.000000 -0.894427
\r
1005 *MESH_VERTEXNORMAL 3 0.447214 0.000000 -0.894427
\r
1008 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1009 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1011 *MESH_NUMTVERTEX 4
\r
1013 *MESH_TVERT 0 0.375000 0.125000 1.000000
\r
1014 *MESH_TVERT 1 0.375000 0.062500 1.000000
\r
1015 *MESH_TVERT 2 0.500000 0.125000 1.000000
\r
1016 *MESH_TVERT 3 0.500000 0.062500 1.000000
\r
1018 *MESH_NUMTVFACES 2
\r
1020 *MESH_TFACE 0 0 2 1
\r
1021 *MESH_TFACE 1 2 3 1
\r
1024 *PROP_MOTIONBLUR 0
\r
1025 *PROP_CASTSHADOW 1
\r
1026 *PROP_RECVSHADOW 1
\r
1030 *NODE_NAME "mat3model0surf8"
\r
1032 *NODE_NAME "mat3model0surf8"
\r
1033 *INHERIT_POS 0 0 0
\r
1034 *INHERIT_ROT 0 0 0
\r
1035 *INHERIT_SCL 0 0 0
\r
1040 *TM_POS 0.000000 0.000000 0.000000
\r
1046 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1047 *MESH_VERTEX_LIST {
\r
1048 *MESH_VERTEX 0 112.000000 16.000000 64.000000
\r
1049 *MESH_VERTEX 1 104.000000 16.000000 66.625000
\r
1050 *MESH_VERTEX 2 112.000000 24.000000 64.000000
\r
1051 *MESH_VERTEX 3 104.000000 24.000000 66.625000
\r
1052 *MESH_VERTEX 4 64.000000 16.000000 80.000000
\r
1053 *MESH_VERTEX 5 64.000000 24.000000 80.000000
\r
1056 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1057 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
1058 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
\r
1059 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
1060 *MESH_VERTEXNORMAL 0 0.316228 0.000000 0.948683
\r
1061 *MESH_VERTEXNORMAL 1 0.316228 0.000000 0.948683
\r
1062 *MESH_VERTEXNORMAL 2 0.316228 0.000000 0.948683
\r
1063 *MESH_VERTEXNORMAL 3 0.316228 0.000000 0.948683
\r
1064 *MESH_VERTEXNORMAL 4 0.316228 0.000000 0.948683
\r
1065 *MESH_VERTEXNORMAL 5 0.316228 0.000000 0.948683
\r
1068 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1069 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1070 *MESH_FACE 2 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1071 *MESH_FACE 3 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1073 *MESH_NUMTVERTEX 6
\r
1075 *MESH_TVERT 0 0.375000 0.375000 1.000000
\r
1076 *MESH_TVERT 1 0.312500 0.375000 1.000000
\r
1077 *MESH_TVERT 2 0.375000 0.437500 1.000000
\r
1078 *MESH_TVERT 3 0.312500 0.437500 1.000000
\r
1079 *MESH_TVERT 4 0.000000 0.375000 1.000000
\r
1080 *MESH_TVERT 5 0.000000 0.437500 1.000000
\r
1082 *MESH_NUMTVFACES 4
\r
1084 *MESH_TFACE 0 0 2 1
\r
1085 *MESH_TFACE 1 2 3 1
\r
1086 *MESH_TFACE 2 1 3 4
\r
1087 *MESH_TFACE 3 3 5 4
\r
1090 *PROP_MOTIONBLUR 0
\r
1091 *PROP_CASTSHADOW 1
\r
1092 *PROP_RECVSHADOW 1
\r
1096 *NODE_NAME "mat3model0surf9"
\r
1098 *NODE_NAME "mat3model0surf9"
\r
1099 *INHERIT_POS 0 0 0
\r
1100 *INHERIT_ROT 0 0 0
\r
1101 *INHERIT_SCL 0 0 0
\r
1106 *TM_POS 0.000000 0.000000 0.000000
\r
1112 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1113 *MESH_VERTEX_LIST {
\r
1114 *MESH_VERTEX 0 104.000000 16.000000 58.625000
\r
1115 *MESH_VERTEX 1 104.000000 16.000000 -56.000000
\r
1116 *MESH_VERTEX 2 104.000000 24.000000 58.625000
\r
1117 *MESH_VERTEX 3 104.000000 24.000000 -56.000000
\r
1120 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1121 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
1122 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
1123 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
1124 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
1125 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
1128 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1129 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1131 *MESH_NUMTVERTEX 4
\r
1133 *MESH_TVERT 0 0.375000 0.958008 1.000000
\r
1134 *MESH_TVERT 1 0.375000 0.062500 1.000000
\r
1135 *MESH_TVERT 2 0.437500 0.958008 1.000000
\r
1136 *MESH_TVERT 3 0.437500 0.062500 1.000000
\r
1138 *MESH_NUMTVFACES 2
\r
1140 *MESH_TFACE 0 0 2 1
\r
1141 *MESH_TFACE 1 2 3 1
\r
1144 *PROP_MOTIONBLUR 0
\r
1145 *PROP_CASTSHADOW 1
\r
1146 *PROP_RECVSHADOW 1
\r
1150 *NODE_NAME "mat3model0surf10"
\r
1152 *NODE_NAME "mat3model0surf10"
\r
1153 *INHERIT_POS 0 0 0
\r
1154 *INHERIT_ROT 0 0 0
\r
1155 *INHERIT_SCL 0 0 0
\r
1160 *TM_POS 0.000000 0.000000 0.000000
\r
1166 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1167 *MESH_VERTEX_LIST {
\r
1168 *MESH_VERTEX 0 112.000000 -24.000000 64.000000
\r
1169 *MESH_VERTEX 1 104.000000 -24.000000 66.625000
\r
1170 *MESH_VERTEX 2 112.000000 -16.000000 64.000000
\r
1171 *MESH_VERTEX 3 104.000000 -16.000000 66.625000
\r
1172 *MESH_VERTEX 4 64.000000 -24.000000 80.000000
\r
1173 *MESH_VERTEX 5 64.000000 -16.000000 80.000000
\r
1176 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1177 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
1178 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
\r
1179 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
1180 *MESH_VERTEXNORMAL 0 0.316228 0.000000 0.948683
\r
1181 *MESH_VERTEXNORMAL 1 0.316228 0.000000 0.948683
\r
1182 *MESH_VERTEXNORMAL 2 0.316228 0.000000 0.948683
\r
1183 *MESH_VERTEXNORMAL 3 0.316228 0.000000 0.948683
\r
1184 *MESH_VERTEXNORMAL 4 0.316228 0.000000 0.948683
\r
1185 *MESH_VERTEXNORMAL 5 0.316228 0.000000 0.948683
\r
1188 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1189 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1190 *MESH_FACE 2 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1191 *MESH_FACE 3 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1193 *MESH_NUMTVERTEX 6
\r
1195 *MESH_TVERT 0 0.375000 0.062500 1.000000
\r
1196 *MESH_TVERT 1 0.312500 0.062500 1.000000
\r
1197 *MESH_TVERT 2 0.375000 0.125000 1.000000
\r
1198 *MESH_TVERT 3 0.312500 0.125000 1.000000
\r
1199 *MESH_TVERT 4 0.000000 0.062500 1.000000
\r
1200 *MESH_TVERT 5 0.000000 0.125000 1.000000
\r
1202 *MESH_NUMTVFACES 4
\r
1204 *MESH_TFACE 0 0 2 1
\r
1205 *MESH_TFACE 1 2 3 1
\r
1206 *MESH_TFACE 2 1 3 4
\r
1207 *MESH_TFACE 3 3 5 4
\r
1210 *PROP_MOTIONBLUR 0
\r
1211 *PROP_CASTSHADOW 1
\r
1212 *PROP_RECVSHADOW 1
\r
1216 *NODE_NAME "mat3model0surf11"
\r
1218 *NODE_NAME "mat3model0surf11"
\r
1219 *INHERIT_POS 0 0 0
\r
1220 *INHERIT_ROT 0 0 0
\r
1221 *INHERIT_SCL 0 0 0
\r
1226 *TM_POS 0.000000 0.000000 0.000000
\r
1232 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1233 *MESH_VERTEX_LIST {
\r
1234 *MESH_VERTEX 0 104.000000 -24.000000 58.625000
\r
1235 *MESH_VERTEX 1 104.000000 -24.000000 -56.000000
\r
1236 *MESH_VERTEX 2 104.000000 -16.000000 58.625000
\r
1237 *MESH_VERTEX 3 104.000000 -16.000000 -56.000000
\r
1240 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1241 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
1242 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
1243 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
1244 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
1245 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
1248 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1249 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1251 *MESH_NUMTVERTEX 4
\r
1253 *MESH_TVERT 0 0.062500 0.958008 1.000000
\r
1254 *MESH_TVERT 1 0.062500 0.062500 1.000000
\r
1255 *MESH_TVERT 2 0.125000 0.958008 1.000000
\r
1256 *MESH_TVERT 3 0.125000 0.062500 1.000000
\r
1258 *MESH_NUMTVFACES 2
\r
1260 *MESH_TFACE 0 0 2 1
\r
1261 *MESH_TFACE 1 2 3 1
\r
1264 *PROP_MOTIONBLUR 0
\r
1265 *PROP_CASTSHADOW 1
\r
1266 *PROP_RECVSHADOW 1
\r
1270 *NODE_NAME "mat3model0surf12"
\r
1272 *NODE_NAME "mat3model0surf12"
\r
1273 *INHERIT_POS 0 0 0
\r
1274 *INHERIT_ROT 0 0 0
\r
1275 *INHERIT_SCL 0 0 0
\r
1280 *TM_POS 0.000000 0.000000 0.000000
\r
1286 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1287 *MESH_VERTEX_LIST {
\r
1288 *MESH_VERTEX 0 64.000000 24.000000 72.000000
\r
1289 *MESH_VERTEX 1 64.000000 16.000000 72.000000
\r
1290 *MESH_VERTEX 2 104.000000 24.000000 58.625000
\r
1291 *MESH_VERTEX 3 104.000000 16.000000 58.625000
\r
1294 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1295 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
1296 *MESH_VERTEXNORMAL 0 -0.316228 0.000000 -0.948683
\r
1297 *MESH_VERTEXNORMAL 1 -0.316228 0.000000 -0.948683
\r
1298 *MESH_VERTEXNORMAL 2 -0.316228 0.000000 -0.948683
\r
1299 *MESH_VERTEXNORMAL 3 -0.316228 0.000000 -0.948683
\r
1302 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1303 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1305 *MESH_NUMTVERTEX 4
\r
1307 *MESH_TVERT 0 0.000000 0.437500 1.000000
\r
1308 *MESH_TVERT 1 0.000000 0.375000 1.000000
\r
1309 *MESH_TVERT 2 0.312500 0.437500 1.000000
\r
1310 *MESH_TVERT 3 0.312500 0.375000 1.000000
\r
1312 *MESH_NUMTVFACES 2
\r
1314 *MESH_TFACE 0 0 2 1
\r
1315 *MESH_TFACE 1 2 3 1
\r
1318 *PROP_MOTIONBLUR 0
\r
1319 *PROP_CASTSHADOW 1
\r
1320 *PROP_RECVSHADOW 1
\r
1324 *NODE_NAME "mat3model0surf13"
\r
1326 *NODE_NAME "mat3model0surf13"
\r
1327 *INHERIT_POS 0 0 0
\r
1328 *INHERIT_ROT 0 0 0
\r
1329 *INHERIT_SCL 0 0 0
\r
1334 *TM_POS 0.000000 0.000000 0.000000
\r
1340 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1341 *MESH_VERTEX_LIST {
\r
1342 *MESH_VERTEX 0 64.000000 24.000000 -128.000000
\r
1343 *MESH_VERTEX 1 64.000000 16.000000 -128.000000
\r
1344 *MESH_VERTEX 2 112.000000 24.000000 -64.000000
\r
1345 *MESH_VERTEX 3 112.000000 16.000000 -64.000000
\r
1348 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1349 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
1350 *MESH_VERTEXNORMAL 0 0.800000 0.000000 -0.600000
\r
1351 *MESH_VERTEXNORMAL 1 0.800000 0.000000 -0.600000
\r
1352 *MESH_VERTEXNORMAL 2 0.800000 0.000000 -0.600000
\r
1353 *MESH_VERTEXNORMAL 3 0.800000 0.000000 -0.600000
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1356 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1357 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1359 *MESH_NUMTVERTEX 4
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1361 *MESH_TVERT 0 0.437500 0.500000 1.000000
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1362 *MESH_TVERT 1 0.375000 0.500000 1.000000
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1363 *MESH_TVERT 2 0.437500 1.000000 1.000000
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1364 *MESH_TVERT 3 0.375000 1.000000 1.000000
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1366 *MESH_NUMTVFACES 2
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1368 *MESH_TFACE 0 0 2 1
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1369 *MESH_TFACE 1 2 3 1
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1372 *PROP_MOTIONBLUR 0
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1373 *PROP_CASTSHADOW 1
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1374 *PROP_RECVSHADOW 1
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1378 *NODE_NAME "mat3model0surf14"
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1380 *NODE_NAME "mat3model0surf14"
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1381 *INHERIT_POS 0 0 0
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1382 *INHERIT_ROT 0 0 0
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1383 *INHERIT_SCL 0 0 0
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1388 *TM_POS 0.000000 0.000000 0.000000
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1394 *COMMENT "SURFACETYPE MST_PLANAR"
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1395 *MESH_VERTEX_LIST {
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1397 *MESH_VERTEX 1 64.000000 -24.000000 72.000000
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1398 *MESH_VERTEX 2 104.000000 -16.000000 58.625000
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1399 *MESH_VERTEX 3 104.000000 -24.000000 58.625000
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1402 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1403 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1404 *MESH_VERTEXNORMAL 0 -0.316228 0.000000 -0.948683
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1405 *MESH_VERTEXNORMAL 1 -0.316228 0.000000 -0.948683
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1406 *MESH_VERTEXNORMAL 2 -0.316228 0.000000 -0.948683
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1407 *MESH_VERTEXNORMAL 3 -0.316228 0.000000 -0.948683
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1410 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1411 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1413 *MESH_NUMTVERTEX 4
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1415 *MESH_TVERT 0 0.000000 0.125000 1.000000
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1416 *MESH_TVERT 1 0.000000 0.062500 1.000000
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1417 *MESH_TVERT 2 0.312500 0.125000 1.000000
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1418 *MESH_TVERT 3 0.312500 0.062500 1.000000
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1420 *MESH_NUMTVFACES 2
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1422 *MESH_TFACE 0 0 2 1
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1423 *MESH_TFACE 1 2 3 1
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1426 *PROP_MOTIONBLUR 0
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1427 *PROP_CASTSHADOW 1
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1428 *PROP_RECVSHADOW 1
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1432 *NODE_NAME "mat3model0surf15"
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1434 *NODE_NAME "mat3model0surf15"
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1435 *INHERIT_POS 0 0 0
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1436 *INHERIT_ROT 0 0 0
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1437 *INHERIT_SCL 0 0 0
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1442 *TM_POS 0.000000 0.000000 0.000000
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1448 *COMMENT "SURFACETYPE MST_PLANAR"
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1449 *MESH_VERTEX_LIST {
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1450 *MESH_VERTEX 0 64.000000 -16.000000 -128.000000
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1451 *MESH_VERTEX 1 64.000000 -24.000000 -128.000000
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1452 *MESH_VERTEX 2 112.000000 -16.000000 -64.000000
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1453 *MESH_VERTEX 3 112.000000 -24.000000 -64.000000
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1456 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1457 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1458 *MESH_VERTEXNORMAL 0 0.800000 0.000000 -0.600000
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1459 *MESH_VERTEXNORMAL 1 0.800000 0.000000 -0.600000
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1460 *MESH_VERTEXNORMAL 2 0.800000 0.000000 -0.600000
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1461 *MESH_VERTEXNORMAL 3 0.800000 0.000000 -0.600000
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1464 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1465 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1467 *MESH_NUMTVERTEX 4
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1469 *MESH_TVERT 0 0.125000 0.500000 1.000000
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1470 *MESH_TVERT 1 0.062500 0.500000 1.000000
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1471 *MESH_TVERT 2 0.125000 1.000000 1.000000
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1472 *MESH_TVERT 3 0.062500 1.000000 1.000000
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1474 *MESH_NUMTVFACES 2
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1476 *MESH_TFACE 0 0 2 1
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1477 *MESH_TFACE 1 2 3 1
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1480 *PROP_MOTIONBLUR 0
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1481 *PROP_CASTSHADOW 1
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1482 *PROP_RECVSHADOW 1
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1486 *NODE_NAME "mat3model0surf16"
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1488 *NODE_NAME "mat3model0surf16"
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1489 *INHERIT_POS 0 0 0
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1490 *INHERIT_ROT 0 0 0
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1491 *INHERIT_SCL 0 0 0
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1496 *TM_POS 0.000000 0.000000 0.000000
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1500 *MESH_NUMVERTEX 12
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1502 *COMMENT "SURFACETYPE MST_PLANAR"
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1503 *MESH_VERTEX_LIST {
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1504 *MESH_VERTEX 0 56.000000 16.000000 80.000000
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1505 *MESH_VERTEX 1 56.000000 24.000000 80.000000
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1506 *MESH_VERTEX 2 64.000000 16.000000 80.000000
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1507 *MESH_VERTEX 3 64.000000 24.000000 80.000000
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1508 *MESH_VERTEX 4 32.000000 24.000000 80.000000
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1509 *MESH_VERTEX 5 32.000000 16.000000 80.000000
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1510 *MESH_VERTEX 6 -32.000000 24.000000 80.000000
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1511 *MESH_VERTEX 7 -32.000000 16.000000 80.000000
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1512 *MESH_VERTEX 8 -56.000000 24.000000 80.000000
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1513 *MESH_VERTEX 9 -56.000000 16.000000 80.000000
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1514 *MESH_VERTEX 10 -64.000000 24.000000 80.000000
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1515 *MESH_VERTEX 11 -64.000000 16.000000 80.000000
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1518 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1519 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1520 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
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1521 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
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1522 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000
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1523 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000
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1524 *MESH_FACENORMAL 6 0.000000 1.000000 0.000000
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1525 *MESH_FACENORMAL 7 0.000000 1.000000 0.000000
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1526 *MESH_FACENORMAL 8 0.000000 1.000000 0.000000
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1527 *MESH_FACENORMAL 9 0.000000 1.000000 0.000000
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1528 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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1529 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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1530 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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1531 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1532 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
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1533 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
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1534 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
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1535 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
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1536 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
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1537 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
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1538 *MESH_VERTEXNORMAL 10 0.000000 0.000000 1.000000
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1539 *MESH_VERTEXNORMAL 11 0.000000 0.000000 1.000000
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1542 *MESH_FACE 0 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1543 *MESH_FACE 1 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1544 *MESH_FACE 2 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1545 *MESH_FACE 3 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1546 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1547 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1548 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1549 *MESH_FACE 7 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1550 *MESH_FACE 8 A: 7 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1551 *MESH_FACE 9 A: 9 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1553 *MESH_NUMTVERTEX 12
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1555 *MESH_TVERT 0 0.937500 0.375000 1.000000
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1556 *MESH_TVERT 1 0.937500 0.437500 1.000000
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1557 *MESH_TVERT 2 1.000000 0.375000 1.000000
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1558 *MESH_TVERT 3 1.000000 0.437500 1.000000
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1559 *MESH_TVERT 4 0.750000 0.437500 1.000000
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1560 *MESH_TVERT 5 0.750000 0.375000 1.000000
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1561 *MESH_TVERT 6 0.250000 0.437500 1.000000
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1562 *MESH_TVERT 7 0.250000 0.375000 1.000000
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1563 *MESH_TVERT 8 0.062500 0.437500 1.000000
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1564 *MESH_TVERT 9 0.062500 0.375000 1.000000
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1565 *MESH_TVERT 10 0.000000 0.437500 1.000000
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1566 *MESH_TVERT 11 0.000000 0.375000 1.000000
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1568 *MESH_NUMTVFACES 10
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1570 *MESH_TFACE 0 0 1 4
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1571 *MESH_TFACE 1 0 2 1
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1572 *MESH_TFACE 2 0 4 5
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1573 *MESH_TFACE 3 1 2 3
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1574 *MESH_TFACE 4 4 6 5
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1575 *MESH_TFACE 5 5 6 7
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1576 *MESH_TFACE 6 6 8 7
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1577 *MESH_TFACE 7 8 10 9
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1578 *MESH_TFACE 8 7 8 9
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1579 *MESH_TFACE 9 9 10 11
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1582 *PROP_MOTIONBLUR 0
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1583 *PROP_CASTSHADOW 1
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1584 *PROP_RECVSHADOW 1
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1588 *NODE_NAME "mat3model0surf17"
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1590 *NODE_NAME "mat3model0surf17"
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1591 *INHERIT_POS 0 0 0
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1592 *INHERIT_ROT 0 0 0
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1593 *INHERIT_SCL 0 0 0
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1598 *TM_POS 0.000000 0.000000 0.000000
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1604 *COMMENT "SURFACETYPE MST_PLANAR"
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1605 *MESH_VERTEX_LIST {
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1606 *MESH_VERTEX 0 104.000000 16.000000 -56.000000
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1607 *MESH_VERTEX 1 56.000000 16.000000 -120.000000
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1608 *MESH_VERTEX 2 104.000000 24.000000 -56.000000
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1609 *MESH_VERTEX 3 56.000000 24.000000 -120.000000
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1612 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1613 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1614 *MESH_VERTEXNORMAL 0 -0.800000 0.000000 0.600000
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1615 *MESH_VERTEXNORMAL 1 -0.800000 0.000000 0.600000
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1616 *MESH_VERTEXNORMAL 2 -0.800000 0.000000 0.600000
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1617 *MESH_VERTEXNORMAL 3 -0.800000 0.000000 0.600000
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1620 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1621 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1623 *MESH_NUMTVERTEX 4
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1625 *MESH_TVERT 0 0.375000 1.062500 1.000000
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1626 *MESH_TVERT 1 0.375000 0.562500 1.000000
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1627 *MESH_TVERT 2 0.437500 1.062500 1.000000
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1628 *MESH_TVERT 3 0.437500 0.562500 1.000000
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1630 *MESH_NUMTVFACES 2
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1632 *MESH_TFACE 0 0 2 1
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1633 *MESH_TFACE 1 2 3 1
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1636 *PROP_MOTIONBLUR 0
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1637 *PROP_CASTSHADOW 1
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1638 *PROP_RECVSHADOW 1
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1642 *NODE_NAME "mat3model0surf18"
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1644 *NODE_NAME "mat3model0surf18"
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1645 *INHERIT_POS 0 0 0
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1646 *INHERIT_ROT 0 0 0
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1647 *INHERIT_SCL 0 0 0
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1652 *TM_POS 0.000000 0.000000 0.000000
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1658 *COMMENT "SURFACETYPE MST_PLANAR"
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1659 *MESH_VERTEX_LIST {
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1660 *MESH_VERTEX 0 56.000000 16.000000 -120.000000
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1661 *MESH_VERTEX 1 56.000000 16.000000 -128.000000
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1662 *MESH_VERTEX 2 56.000000 24.000000 -120.000000
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1663 *MESH_VERTEX 3 56.000000 24.000000 -128.000000
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1666 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1667 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1668 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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1669 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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1670 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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1671 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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1674 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1675 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1677 *MESH_NUMTVERTEX 4
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1679 *MESH_TVERT 0 0.375000 0.562500 1.000000
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1680 *MESH_TVERT 1 0.375000 0.500000 1.000000
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1681 *MESH_TVERT 2 0.437500 0.562500 1.000000
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1682 *MESH_TVERT 3 0.437500 0.500000 1.000000
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1684 *MESH_NUMTVFACES 2
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1686 *MESH_TFACE 0 0 2 1
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1687 *MESH_TFACE 1 2 3 1
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1690 *PROP_MOTIONBLUR 0
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1691 *PROP_CASTSHADOW 1
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1692 *PROP_RECVSHADOW 1
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1696 *NODE_NAME "mat3model0surf19"
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1698 *NODE_NAME "mat3model0surf19"
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1699 *INHERIT_POS 0 0 0
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1700 *INHERIT_ROT 0 0 0
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1701 *INHERIT_SCL 0 0 0
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1706 *TM_POS 0.000000 0.000000 0.000000
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1710 *MESH_NUMVERTEX 12
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1712 *COMMENT "SURFACETYPE MST_PLANAR"
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1713 *MESH_VERTEX_LIST {
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1714 *MESH_VERTEX 0 56.000000 -24.000000 80.000000
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1715 *MESH_VERTEX 1 56.000000 -16.000000 80.000000
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1716 *MESH_VERTEX 2 64.000000 -24.000000 80.000000
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1717 *MESH_VERTEX 3 64.000000 -16.000000 80.000000
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1718 *MESH_VERTEX 4 32.000000 -16.000000 80.000000
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1719 *MESH_VERTEX 5 32.000000 -24.000000 80.000000
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1720 *MESH_VERTEX 6 -32.000000 -16.000000 80.000000
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1721 *MESH_VERTEX 7 -32.000000 -24.000000 80.000000
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1722 *MESH_VERTEX 8 -56.000000 -16.000000 80.000000
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1723 *MESH_VERTEX 9 -56.000000 -24.000000 80.000000
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1724 *MESH_VERTEX 10 -64.000000 -16.000000 80.000000
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1725 *MESH_VERTEX 11 -64.000000 -24.000000 80.000000
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1728 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1729 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1730 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
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1731 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
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1732 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000
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1733 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000
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1734 *MESH_FACENORMAL 6 0.000000 1.000000 0.000000
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1735 *MESH_FACENORMAL 7 0.000000 1.000000 0.000000
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1736 *MESH_FACENORMAL 8 0.000000 1.000000 0.000000
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1737 *MESH_FACENORMAL 9 0.000000 1.000000 0.000000
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1738 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
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1739 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
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1740 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
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1741 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
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1742 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
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1743 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000
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1744 *MESH_VERTEXNORMAL 6 0.000000 0.000000 1.000000
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1745 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
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1746 *MESH_VERTEXNORMAL 8 0.000000 0.000000 1.000000
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1747 *MESH_VERTEXNORMAL 9 0.000000 0.000000 1.000000
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1748 *MESH_VERTEXNORMAL 10 0.000000 0.000000 1.000000
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1749 *MESH_VERTEXNORMAL 11 0.000000 0.000000 1.000000
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1752 *MESH_FACE 0 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1753 *MESH_FACE 1 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1754 *MESH_FACE 2 A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1755 *MESH_FACE 3 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1756 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1757 *MESH_FACE 5 A: 5 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1758 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1759 *MESH_FACE 7 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1760 *MESH_FACE 8 A: 7 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1761 *MESH_FACE 9 A: 9 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1763 *MESH_NUMTVERTEX 12
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1765 *MESH_TVERT 0 0.937500 0.062500 1.000000
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1766 *MESH_TVERT 1 0.937500 0.125000 1.000000
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1767 *MESH_TVERT 2 1.000000 0.062500 1.000000
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1768 *MESH_TVERT 3 1.000000 0.125000 1.000000
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1769 *MESH_TVERT 4 0.750000 0.125000 1.000000
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1770 *MESH_TVERT 5 0.750000 0.062500 1.000000
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1771 *MESH_TVERT 6 0.250000 0.125000 1.000000
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1772 *MESH_TVERT 7 0.250000 0.062500 1.000000
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1773 *MESH_TVERT 8 0.062500 0.125000 1.000000
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1774 *MESH_TVERT 9 0.062500 0.062500 1.000000
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1775 *MESH_TVERT 10 0.000000 0.125000 1.000000
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1776 *MESH_TVERT 11 0.000000 0.062500 1.000000
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1778 *MESH_NUMTVFACES 10
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1780 *MESH_TFACE 0 0 1 4
\r
1781 *MESH_TFACE 1 0 2 1
\r
1782 *MESH_TFACE 2 0 4 5
\r
1783 *MESH_TFACE 3 1 2 3
\r
1784 *MESH_TFACE 4 4 6 5
\r
1785 *MESH_TFACE 5 5 6 7
\r
1786 *MESH_TFACE 6 6 8 7
\r
1787 *MESH_TFACE 7 8 10 9
\r
1788 *MESH_TFACE 8 7 8 9
\r
1789 *MESH_TFACE 9 9 10 11
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1792 *PROP_MOTIONBLUR 0
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1793 *PROP_CASTSHADOW 1
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1794 *PROP_RECVSHADOW 1
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1798 *NODE_NAME "mat3model0surf20"
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1800 *NODE_NAME "mat3model0surf20"
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1801 *INHERIT_POS 0 0 0
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1802 *INHERIT_ROT 0 0 0
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1803 *INHERIT_SCL 0 0 0
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1808 *TM_POS 0.000000 0.000000 0.000000
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1814 *COMMENT "SURFACETYPE MST_PLANAR"
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1815 *MESH_VERTEX_LIST {
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1816 *MESH_VERTEX 0 104.000000 -24.000000 -56.000000
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1817 *MESH_VERTEX 1 56.000000 -24.000000 -120.000000
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1818 *MESH_VERTEX 2 104.000000 -16.000000 -56.000000
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1819 *MESH_VERTEX 3 56.000000 -16.000000 -120.000000
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1822 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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1823 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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1824 *MESH_VERTEXNORMAL 0 -0.800000 0.000000 0.600000
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1825 *MESH_VERTEXNORMAL 1 -0.800000 0.000000 0.600000
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1826 *MESH_VERTEXNORMAL 2 -0.800000 0.000000 0.600000
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1827 *MESH_VERTEXNORMAL 3 -0.800000 0.000000 0.600000
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1830 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1831 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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1833 *MESH_NUMTVERTEX 4
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1835 *MESH_TVERT 0 0.062500 1.062500 1.000000
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1836 *MESH_TVERT 1 0.062500 0.562500 1.000000
\r
1837 *MESH_TVERT 2 0.125000 1.062500 1.000000
\r
1838 *MESH_TVERT 3 0.125000 0.562500 1.000000
\r
1840 *MESH_NUMTVFACES 2
\r
1842 *MESH_TFACE 0 0 2 1
\r
1843 *MESH_TFACE 1 2 3 1
\r
1846 *PROP_MOTIONBLUR 0
\r
1847 *PROP_CASTSHADOW 1
\r
1848 *PROP_RECVSHADOW 1
\r
1852 *NODE_NAME "mat3model0surf21"
\r
1854 *NODE_NAME "mat3model0surf21"
\r
1855 *INHERIT_POS 0 0 0
\r
1856 *INHERIT_ROT 0 0 0
\r
1857 *INHERIT_SCL 0 0 0
\r
1862 *TM_POS 0.000000 0.000000 0.000000
\r
1868 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1869 *MESH_VERTEX_LIST {
\r
1870 *MESH_VERTEX 0 56.000000 -24.000000 -120.000000
\r
1871 *MESH_VERTEX 1 56.000000 -24.000000 -128.000000
\r
1872 *MESH_VERTEX 2 56.000000 -16.000000 -120.000000
\r
1873 *MESH_VERTEX 3 56.000000 -16.000000 -128.000000
\r
1876 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1877 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
1878 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
1879 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
1880 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
1881 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
1884 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1885 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1887 *MESH_NUMTVERTEX 4
\r
1889 *MESH_TVERT 0 0.062500 0.562500 1.000000
\r
1890 *MESH_TVERT 1 0.062500 0.500000 1.000000
\r
1891 *MESH_TVERT 2 0.125000 0.562500 1.000000
\r
1892 *MESH_TVERT 3 0.125000 0.500000 1.000000
\r
1894 *MESH_NUMTVFACES 2
\r
1896 *MESH_TFACE 0 0 2 1
\r
1897 *MESH_TFACE 1 2 3 1
\r
1900 *PROP_MOTIONBLUR 0
\r
1901 *PROP_CASTSHADOW 1
\r
1902 *PROP_RECVSHADOW 1
\r
1906 *NODE_NAME "mat3model0surf22"
\r
1908 *NODE_NAME "mat3model0surf22"
\r
1909 *INHERIT_POS 0 0 0
\r
1910 *INHERIT_ROT 0 0 0
\r
1911 *INHERIT_SCL 0 0 0
\r
1916 *TM_POS 0.000000 0.000000 0.000000
\r
1922 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1923 *MESH_VERTEX_LIST {
\r
1924 *MESH_VERTEX 0 56.000000 16.000000 80.000000
\r
1925 *MESH_VERTEX 1 48.000000 16.000000 128.000000
\r
1926 *MESH_VERTEX 2 56.000000 24.000000 80.000000
\r
1927 *MESH_VERTEX 3 48.000000 24.000000 128.000000
\r
1930 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1931 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
1932 *MESH_VERTEXNORMAL 0 0.986394 0.000000 0.164399
\r
1933 *MESH_VERTEXNORMAL 1 0.986394 0.000000 0.164399
\r
1934 *MESH_VERTEXNORMAL 2 0.986394 0.000000 0.164399
\r
1935 *MESH_VERTEXNORMAL 3 0.986394 0.000000 0.164399
\r
1938 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1939 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1941 *MESH_NUMTVERTEX 4
\r
1943 *MESH_TVERT 0 0.375000 0.125000 1.000000
\r
1944 *MESH_TVERT 1 0.375000 0.500000 1.000000
\r
1945 *MESH_TVERT 2 0.437500 0.125000 1.000000
\r
1946 *MESH_TVERT 3 0.437500 0.500000 1.000000
\r
1948 *MESH_NUMTVFACES 2
\r
1950 *MESH_TFACE 0 0 2 1
\r
1951 *MESH_TFACE 1 2 3 1
\r
1954 *PROP_MOTIONBLUR 0
\r
1955 *PROP_CASTSHADOW 1
\r
1956 *PROP_RECVSHADOW 1
\r
1960 *NODE_NAME "mat3model0surf23"
\r
1962 *NODE_NAME "mat3model0surf23"
\r
1963 *INHERIT_POS 0 0 0
\r
1964 *INHERIT_ROT 0 0 0
\r
1965 *INHERIT_SCL 0 0 0
\r
1970 *TM_POS 0.000000 0.000000 0.000000
\r
1976 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1977 *MESH_VERTEX_LIST {
\r
1978 *MESH_VERTEX 0 56.000000 -24.000000 80.000000
\r
1979 *MESH_VERTEX 1 48.000000 -24.000000 128.000000
\r
1980 *MESH_VERTEX 2 56.000000 -16.000000 80.000000
\r
1981 *MESH_VERTEX 3 48.000000 -16.000000 128.000000
\r
1984 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1985 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
1986 *MESH_VERTEXNORMAL 0 0.986394 0.000000 0.164399
\r
1987 *MESH_VERTEXNORMAL 1 0.986394 0.000000 0.164399
\r
1988 *MESH_VERTEXNORMAL 2 0.986394 0.000000 0.164399
\r
1989 *MESH_VERTEXNORMAL 3 0.986394 0.000000 0.164399
\r
1992 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1993 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1995 *MESH_NUMTVERTEX 4
\r
1997 *MESH_TVERT 0 0.062500 0.125000 1.000000
\r
1998 *MESH_TVERT 1 0.062500 0.500000 1.000000
\r
1999 *MESH_TVERT 2 0.125000 0.125000 1.000000
\r
2000 *MESH_TVERT 3 0.125000 0.500000 1.000000
\r
2002 *MESH_NUMTVFACES 2
\r
2004 *MESH_TFACE 0 0 2 1
\r
2005 *MESH_TFACE 1 2 3 1
\r
2008 *PROP_MOTIONBLUR 0
\r
2009 *PROP_CASTSHADOW 1
\r
2010 *PROP_RECVSHADOW 1
\r
2014 *NODE_NAME "mat3model0surf24"
\r
2016 *NODE_NAME "mat3model0surf24"
\r
2017 *INHERIT_POS 0 0 0
\r
2018 *INHERIT_ROT 0 0 0
\r
2019 *INHERIT_SCL 0 0 0
\r
2024 *TM_POS 0.000000 0.000000 0.000000
\r
2030 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2031 *MESH_VERTEX_LIST {
\r
2032 *MESH_VERTEX 0 32.000000 16.000000 128.000000
\r
2033 *MESH_VERTEX 1 32.000000 16.000000 80.000000
\r
2034 *MESH_VERTEX 2 32.000000 24.000000 128.000000
\r
2035 *MESH_VERTEX 3 32.000000 24.000000 80.000000
\r
2038 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2039 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2040 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
2041 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
2042 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
2043 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
2046 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2047 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2049 *MESH_NUMTVERTEX 4
\r
2051 *MESH_TVERT 0 0.375000 0.500000 1.000000
\r
2052 *MESH_TVERT 1 0.375000 0.125000 1.000000
\r
2053 *MESH_TVERT 2 0.437500 0.500000 1.000000
\r
2054 *MESH_TVERT 3 0.437500 0.125000 1.000000
\r
2056 *MESH_NUMTVFACES 2
\r
2058 *MESH_TFACE 0 0 2 1
\r
2059 *MESH_TFACE 1 2 3 1
\r
2062 *PROP_MOTIONBLUR 0
\r
2063 *PROP_CASTSHADOW 1
\r
2064 *PROP_RECVSHADOW 1
\r
2068 *NODE_NAME "mat3model0surf25"
\r
2070 *NODE_NAME "mat3model0surf25"
\r
2071 *INHERIT_POS 0 0 0
\r
2072 *INHERIT_ROT 0 0 0
\r
2073 *INHERIT_SCL 0 0 0
\r
2078 *TM_POS 0.000000 0.000000 0.000000
\r
2084 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2085 *MESH_VERTEX_LIST {
\r
2086 *MESH_VERTEX 0 32.000000 -24.000000 128.000000
\r
2087 *MESH_VERTEX 1 32.000000 -24.000000 80.000000
\r
2088 *MESH_VERTEX 2 32.000000 -16.000000 128.000000
\r
2089 *MESH_VERTEX 3 32.000000 -16.000000 80.000000
\r
2092 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2093 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2094 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
2095 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
2096 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
2097 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
2100 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2101 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2103 *MESH_NUMTVERTEX 4
\r
2105 *MESH_TVERT 0 0.062500 0.500000 1.000000
\r
2106 *MESH_TVERT 1 0.062500 0.125000 1.000000
\r
2107 *MESH_TVERT 2 0.125000 0.500000 1.000000
\r
2108 *MESH_TVERT 3 0.125000 0.125000 1.000000
\r
2110 *MESH_NUMTVFACES 2
\r
2112 *MESH_TFACE 0 0 2 1
\r
2113 *MESH_TFACE 1 2 3 1
\r
2116 *PROP_MOTIONBLUR 0
\r
2117 *PROP_CASTSHADOW 1
\r
2118 *PROP_RECVSHADOW 1
\r
2122 *NODE_NAME "mat3model0surf26"
\r
2124 *NODE_NAME "mat3model0surf26"
\r
2125 *INHERIT_POS 0 0 0
\r
2126 *INHERIT_ROT 0 0 0
\r
2127 *INHERIT_SCL 0 0 0
\r
2132 *TM_POS 0.000000 0.000000 0.000000
\r
2138 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2139 *MESH_VERTEX_LIST {
\r
2140 *MESH_VERTEX 0 -32.000000 24.000000 80.000000
\r
2141 *MESH_VERTEX 1 -32.000000 16.000000 80.000000
\r
2142 *MESH_VERTEX 2 -32.000000 24.000000 128.000000
\r
2143 *MESH_VERTEX 3 -32.000000 16.000000 128.000000
\r
2146 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2147 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2148 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
2149 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
2150 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
2151 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
2154 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2155 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2157 *MESH_NUMTVERTEX 4
\r
2159 *MESH_TVERT 0 0.437500 0.125000 1.000000
\r
2160 *MESH_TVERT 1 0.375000 0.125000 1.000000
\r
2161 *MESH_TVERT 2 0.437500 0.500000 1.000000
\r
2162 *MESH_TVERT 3 0.375000 0.500000 1.000000
\r
2164 *MESH_NUMTVFACES 2
\r
2166 *MESH_TFACE 0 0 2 1
\r
2167 *MESH_TFACE 1 2 3 1
\r
2170 *PROP_MOTIONBLUR 0
\r
2171 *PROP_CASTSHADOW 1
\r
2172 *PROP_RECVSHADOW 1
\r
2176 *NODE_NAME "mat3model0surf27"
\r
2178 *NODE_NAME "mat3model0surf27"
\r
2179 *INHERIT_POS 0 0 0
\r
2180 *INHERIT_ROT 0 0 0
\r
2181 *INHERIT_SCL 0 0 0
\r
2186 *TM_POS 0.000000 0.000000 0.000000
\r
2192 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2193 *MESH_VERTEX_LIST {
\r
2194 *MESH_VERTEX 0 -32.000000 -16.000000 80.000000
\r
2195 *MESH_VERTEX 1 -32.000000 -24.000000 80.000000
\r
2196 *MESH_VERTEX 2 -32.000000 -16.000000 128.000000
\r
2197 *MESH_VERTEX 3 -32.000000 -24.000000 128.000000
\r
2200 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2201 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2202 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
2203 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
2204 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
2205 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
2208 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2209 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2211 *MESH_NUMTVERTEX 4
\r
2213 *MESH_TVERT 0 0.125000 0.125000 1.000000
\r
2214 *MESH_TVERT 1 0.062500 0.125000 1.000000
\r
2215 *MESH_TVERT 2 0.125000 0.500000 1.000000
\r
2216 *MESH_TVERT 3 0.062500 0.500000 1.000000
\r
2218 *MESH_NUMTVFACES 2
\r
2220 *MESH_TFACE 0 0 2 1
\r
2221 *MESH_TFACE 1 2 3 1
\r
2224 *PROP_MOTIONBLUR 0
\r
2225 *PROP_CASTSHADOW 1
\r
2226 *PROP_RECVSHADOW 1
\r
2230 *NODE_NAME "mat3model0surf28"
\r
2232 *NODE_NAME "mat3model0surf28"
\r
2233 *INHERIT_POS 0 0 0
\r
2234 *INHERIT_ROT 0 0 0
\r
2235 *INHERIT_SCL 0 0 0
\r
2240 *TM_POS 0.000000 0.000000 0.000000
\r
2246 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2247 *MESH_VERTEX_LIST {
\r
2248 *MESH_VERTEX 0 -48.000000 16.000000 128.000000
\r
2249 *MESH_VERTEX 1 -56.000000 16.000000 80.000000
\r
2250 *MESH_VERTEX 2 -48.000000 24.000000 128.000000
\r
2251 *MESH_VERTEX 3 -56.000000 24.000000 80.000000
\r
2254 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2255 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2256 *MESH_VERTEXNORMAL 0 -0.986394 0.000000 0.164399
\r
2257 *MESH_VERTEXNORMAL 1 -0.986394 0.000000 0.164399
\r
2258 *MESH_VERTEXNORMAL 2 -0.986394 0.000000 0.164399
\r
2259 *MESH_VERTEXNORMAL 3 -0.986394 0.000000 0.164399
\r
2262 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2263 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2265 *MESH_NUMTVERTEX 4
\r
2267 *MESH_TVERT 0 0.375000 0.500000 1.000000
\r
2268 *MESH_TVERT 1 0.375000 0.125000 1.000000
\r
2269 *MESH_TVERT 2 0.437500 0.500000 1.000000
\r
2270 *MESH_TVERT 3 0.437500 0.125000 1.000000
\r
2272 *MESH_NUMTVFACES 2
\r
2274 *MESH_TFACE 0 0 2 1
\r
2275 *MESH_TFACE 1 2 3 1
\r
2278 *PROP_MOTIONBLUR 0
\r
2279 *PROP_CASTSHADOW 1
\r
2280 *PROP_RECVSHADOW 1
\r
2284 *NODE_NAME "mat3model0surf29"
\r
2286 *NODE_NAME "mat3model0surf29"
\r
2287 *INHERIT_POS 0 0 0
\r
2288 *INHERIT_ROT 0 0 0
\r
2289 *INHERIT_SCL 0 0 0
\r
2294 *TM_POS 0.000000 0.000000 0.000000
\r
2300 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2301 *MESH_VERTEX_LIST {
\r
2302 *MESH_VERTEX 0 -56.000000 24.000000 -128.000000
\r
2303 *MESH_VERTEX 1 -56.000000 16.000000 -128.000000
\r
2304 *MESH_VERTEX 2 -56.000000 24.000000 -120.000000
\r
2305 *MESH_VERTEX 3 -56.000000 16.000000 -120.000000
\r
2308 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2309 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2310 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
2311 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
2312 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
2313 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
2316 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2317 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2319 *MESH_NUMTVERTEX 4
\r
2321 *MESH_TVERT 0 0.437500 0.500000 1.000000
\r
2322 *MESH_TVERT 1 0.375000 0.500000 1.000000
\r
2323 *MESH_TVERT 2 0.437500 0.562500 1.000000
\r
2324 *MESH_TVERT 3 0.375000 0.562500 1.000000
\r
2326 *MESH_NUMTVFACES 2
\r
2328 *MESH_TFACE 0 0 2 1
\r
2329 *MESH_TFACE 1 2 3 1
\r
2332 *PROP_MOTIONBLUR 0
\r
2333 *PROP_CASTSHADOW 1
\r
2334 *PROP_RECVSHADOW 1
\r
2338 *NODE_NAME "mat3model0surf30"
\r
2340 *NODE_NAME "mat3model0surf30"
\r
2341 *INHERIT_POS 0 0 0
\r
2342 *INHERIT_ROT 0 0 0
\r
2343 *INHERIT_SCL 0 0 0
\r
2348 *TM_POS 0.000000 0.000000 0.000000
\r
2354 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2355 *MESH_VERTEX_LIST {
\r
2356 *MESH_VERTEX 0 -48.000000 -24.000000 128.000000
\r
2357 *MESH_VERTEX 1 -56.000000 -24.000000 80.000000
\r
2358 *MESH_VERTEX 2 -48.000000 -16.000000 128.000000
\r
2359 *MESH_VERTEX 3 -56.000000 -16.000000 80.000000
\r
2362 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2363 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2364 *MESH_VERTEXNORMAL 0 -0.986394 0.000000 0.164399
\r
2365 *MESH_VERTEXNORMAL 1 -0.986394 0.000000 0.164399
\r
2366 *MESH_VERTEXNORMAL 2 -0.986394 0.000000 0.164399
\r
2367 *MESH_VERTEXNORMAL 3 -0.986394 0.000000 0.164399
\r
2370 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2371 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2373 *MESH_NUMTVERTEX 4
\r
2375 *MESH_TVERT 0 0.062500 0.500000 1.000000
\r
2376 *MESH_TVERT 1 0.062500 0.125000 1.000000
\r
2377 *MESH_TVERT 2 0.125000 0.500000 1.000000
\r
2378 *MESH_TVERT 3 0.125000 0.125000 1.000000
\r
2380 *MESH_NUMTVFACES 2
\r
2382 *MESH_TFACE 0 0 2 1
\r
2383 *MESH_TFACE 1 2 3 1
\r
2386 *PROP_MOTIONBLUR 0
\r
2387 *PROP_CASTSHADOW 1
\r
2388 *PROP_RECVSHADOW 1
\r
2392 *NODE_NAME "mat3model0surf31"
\r
2394 *NODE_NAME "mat3model0surf31"
\r
2395 *INHERIT_POS 0 0 0
\r
2396 *INHERIT_ROT 0 0 0
\r
2397 *INHERIT_SCL 0 0 0
\r
2402 *TM_POS 0.000000 0.000000 0.000000
\r
2408 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2409 *MESH_VERTEX_LIST {
\r
2410 *MESH_VERTEX 0 -56.000000 -16.000000 -128.000000
\r
2411 *MESH_VERTEX 1 -56.000000 -24.000000 -128.000000
\r
2412 *MESH_VERTEX 2 -56.000000 -16.000000 -120.000000
\r
2413 *MESH_VERTEX 3 -56.000000 -24.000000 -120.000000
\r
2416 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2417 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
\r
2418 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
2419 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
2420 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
2421 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
2424 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2425 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2427 *MESH_NUMTVERTEX 4
\r
2429 *MESH_TVERT 0 0.125000 0.500000 1.000000
\r
2430 *MESH_TVERT 1 0.062500 0.500000 1.000000
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2431 *MESH_TVERT 2 0.125000 0.562500 1.000000
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2432 *MESH_TVERT 3 0.062500 0.562500 1.000000
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2434 *MESH_NUMTVFACES 2
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2436 *MESH_TFACE 0 0 2 1
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2437 *MESH_TFACE 1 2 3 1
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2440 *PROP_MOTIONBLUR 0
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2441 *PROP_CASTSHADOW 1
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2442 *PROP_RECVSHADOW 1
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2446 *NODE_NAME "mat3model0surf32"
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2448 *NODE_NAME "mat3model0surf32"
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2449 *INHERIT_POS 0 0 0
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2450 *INHERIT_ROT 0 0 0
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2451 *INHERIT_SCL 0 0 0
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2456 *TM_POS 0.000000 0.000000 0.000000
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2462 *COMMENT "SURFACETYPE MST_PLANAR"
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2463 *MESH_VERTEX_LIST {
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2464 *MESH_VERTEX 0 -64.000000 24.000000 72.000000
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2465 *MESH_VERTEX 1 -64.000000 16.000000 72.000000
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2466 *MESH_VERTEX 2 64.000000 24.000000 72.000000
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2467 *MESH_VERTEX 3 64.000000 16.000000 72.000000
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2470 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2471 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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2472 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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2473 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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2474 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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2475 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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2478 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2479 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2481 *MESH_NUMTVERTEX 4
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2483 *MESH_TVERT 0 0.000000 0.437500 1.000000
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2484 *MESH_TVERT 1 0.000000 0.375000 1.000000
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2485 *MESH_TVERT 2 1.000000 0.437500 1.000000
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2486 *MESH_TVERT 3 1.000000 0.375000 1.000000
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2488 *MESH_NUMTVFACES 2
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2490 *MESH_TFACE 0 0 2 1
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2491 *MESH_TFACE 1 2 3 1
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2494 *PROP_MOTIONBLUR 0
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2495 *PROP_CASTSHADOW 1
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2496 *PROP_RECVSHADOW 1
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2500 *NODE_NAME "mat3model0surf33"
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2502 *NODE_NAME "mat3model0surf33"
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2503 *INHERIT_POS 0 0 0
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2504 *INHERIT_ROT 0 0 0
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2505 *INHERIT_SCL 0 0 0
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2510 *TM_POS 0.000000 0.000000 0.000000
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2516 *COMMENT "SURFACETYPE MST_PLANAR"
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2517 *MESH_VERTEX_LIST {
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2518 *MESH_VERTEX 0 -64.000000 -16.000000 72.000000
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2519 *MESH_VERTEX 1 -64.000000 -24.000000 72.000000
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2520 *MESH_VERTEX 2 64.000000 -16.000000 72.000000
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2521 *MESH_VERTEX 3 64.000000 -24.000000 72.000000
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2524 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2525 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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2526 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
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2527 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
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2528 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
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2529 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
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2532 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2533 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2535 *MESH_NUMTVERTEX 4
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2537 *MESH_TVERT 0 0.000000 0.125000 1.000000
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2538 *MESH_TVERT 1 0.000000 0.062500 1.000000
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2539 *MESH_TVERT 2 1.000000 0.125000 1.000000
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2540 *MESH_TVERT 3 1.000000 0.062500 1.000000
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2542 *MESH_NUMTVFACES 2
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2544 *MESH_TFACE 0 0 2 1
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2545 *MESH_TFACE 1 2 3 1
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2548 *PROP_MOTIONBLUR 0
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2549 *PROP_CASTSHADOW 1
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2550 *PROP_RECVSHADOW 1
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2554 *NODE_NAME "mat3model0surf34"
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2556 *NODE_NAME "mat3model0surf34"
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2557 *INHERIT_POS 0 0 0
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2558 *INHERIT_ROT 0 0 0
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2559 *INHERIT_SCL 0 0 0
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2564 *TM_POS 0.000000 0.000000 0.000000
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2570 *COMMENT "SURFACETYPE MST_PLANAR"
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2571 *MESH_VERTEX_LIST {
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2572 *MESH_VERTEX 0 -64.000000 16.000000 80.000000
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2573 *MESH_VERTEX 1 -104.000000 16.000000 66.625000
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2574 *MESH_VERTEX 2 -64.000000 24.000000 80.000000
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2575 *MESH_VERTEX 3 -104.000000 24.000000 66.625000
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2576 *MESH_VERTEX 4 -112.000000 16.000000 64.000000
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2577 *MESH_VERTEX 5 -112.000000 24.000000 64.000000
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2580 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2581 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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2582 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
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2583 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
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2584 *MESH_VERTEXNORMAL 0 -0.316228 0.000000 0.948683
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2585 *MESH_VERTEXNORMAL 1 -0.316228 0.000000 0.948683
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2586 *MESH_VERTEXNORMAL 2 -0.316228 0.000000 0.948683
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2587 *MESH_VERTEXNORMAL 3 -0.316228 0.000000 0.948683
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2588 *MESH_VERTEXNORMAL 4 -0.316228 0.000000 0.948683
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2589 *MESH_VERTEXNORMAL 5 -0.316228 0.000000 0.948683
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2592 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2593 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2594 *MESH_FACE 2 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2595 *MESH_FACE 3 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2597 *MESH_NUMTVERTEX 6
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2599 *MESH_TVERT 0 1.000000 0.375000 1.000000
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2600 *MESH_TVERT 1 0.687500 0.375000 1.000000
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2601 *MESH_TVERT 2 1.000000 0.437500 1.000000
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2602 *MESH_TVERT 3 0.687500 0.437500 1.000000
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2603 *MESH_TVERT 4 0.625000 0.375000 1.000000
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2604 *MESH_TVERT 5 0.625000 0.437500 1.000000
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2606 *MESH_NUMTVFACES 4
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2608 *MESH_TFACE 0 0 2 1
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2609 *MESH_TFACE 1 2 3 1
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2610 *MESH_TFACE 2 1 3 4
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2611 *MESH_TFACE 3 3 5 4
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2614 *PROP_MOTIONBLUR 0
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2615 *PROP_CASTSHADOW 1
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2616 *PROP_RECVSHADOW 1
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2620 *NODE_NAME "mat3model0surf35"
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2622 *NODE_NAME "mat3model0surf35"
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2623 *INHERIT_POS 0 0 0
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2624 *INHERIT_ROT 0 0 0
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2625 *INHERIT_SCL 0 0 0
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2630 *TM_POS 0.000000 0.000000 0.000000
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2636 *COMMENT "SURFACETYPE MST_PLANAR"
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2637 *MESH_VERTEX_LIST {
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2638 *MESH_VERTEX 0 -104.000000 24.000000 58.625000
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2639 *MESH_VERTEX 1 -104.000000 16.000000 58.625000
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2640 *MESH_VERTEX 2 -64.000000 24.000000 72.000000
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2641 *MESH_VERTEX 3 -64.000000 16.000000 72.000000
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2644 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2645 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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2646 *MESH_VERTEXNORMAL 0 0.316228 0.000000 -0.948683
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2647 *MESH_VERTEXNORMAL 1 0.316228 0.000000 -0.948683
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2648 *MESH_VERTEXNORMAL 2 0.316228 0.000000 -0.948683
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2649 *MESH_VERTEXNORMAL 3 0.316228 0.000000 -0.948683
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2652 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2653 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2655 *MESH_NUMTVERTEX 4
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2657 *MESH_TVERT 0 0.687500 0.437500 1.000000
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2658 *MESH_TVERT 1 0.687500 0.375000 1.000000
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2659 *MESH_TVERT 2 1.000000 0.437500 1.000000
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2660 *MESH_TVERT 3 1.000000 0.375000 1.000000
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2662 *MESH_NUMTVFACES 2
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2664 *MESH_TFACE 0 0 2 1
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2665 *MESH_TFACE 1 2 3 1
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2668 *PROP_MOTIONBLUR 0
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2669 *PROP_CASTSHADOW 1
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2670 *PROP_RECVSHADOW 1
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2674 *NODE_NAME "mat3model0surf36"
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2676 *NODE_NAME "mat3model0surf36"
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2677 *INHERIT_POS 0 0 0
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2678 *INHERIT_ROT 0 0 0
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2679 *INHERIT_SCL 0 0 0
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2684 *TM_POS 0.000000 0.000000 0.000000
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2690 *COMMENT "SURFACETYPE MST_PLANAR"
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2691 *MESH_VERTEX_LIST {
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2692 *MESH_VERTEX 0 -104.000000 24.000000 -56.000000
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2693 *MESH_VERTEX 1 -104.000000 16.000000 -56.000000
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2694 *MESH_VERTEX 2 -104.000000 24.000000 58.625000
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2695 *MESH_VERTEX 3 -104.000000 16.000000 58.625000
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2698 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2699 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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2700 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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2701 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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2702 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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2703 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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2706 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2707 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2709 *MESH_NUMTVERTEX 4
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2711 *MESH_TVERT 0 0.437500 0.062500 1.000000
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2712 *MESH_TVERT 1 0.375000 0.062500 1.000000
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2713 *MESH_TVERT 2 0.437500 0.958008 1.000000
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2714 *MESH_TVERT 3 0.375000 0.958008 1.000000
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2716 *MESH_NUMTVFACES 2
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2718 *MESH_TFACE 0 0 2 1
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2719 *MESH_TFACE 1 2 3 1
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2722 *PROP_MOTIONBLUR 0
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2723 *PROP_CASTSHADOW 1
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2724 *PROP_RECVSHADOW 1
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2728 *NODE_NAME "mat3model0surf37"
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2730 *NODE_NAME "mat3model0surf37"
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2731 *INHERIT_POS 0 0 0
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2732 *INHERIT_ROT 0 0 0
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2733 *INHERIT_SCL 0 0 0
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2738 *TM_POS 0.000000 0.000000 0.000000
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2744 *COMMENT "SURFACETYPE MST_PLANAR"
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2745 *MESH_VERTEX_LIST {
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2746 *MESH_VERTEX 0 -56.000000 16.000000 -120.000000
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2747 *MESH_VERTEX 1 -104.000000 16.000000 -56.000000
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2748 *MESH_VERTEX 2 -56.000000 24.000000 -120.000000
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2749 *MESH_VERTEX 3 -104.000000 24.000000 -56.000000
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2752 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2753 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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2754 *MESH_VERTEXNORMAL 0 0.800000 0.000000 0.600000
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2755 *MESH_VERTEXNORMAL 1 0.800000 0.000000 0.600000
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2756 *MESH_VERTEXNORMAL 2 0.800000 0.000000 0.600000
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2757 *MESH_VERTEXNORMAL 3 0.800000 0.000000 0.600000
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2760 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2761 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2763 *MESH_NUMTVERTEX 4
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2765 *MESH_TVERT 0 0.375000 0.562500 1.000000
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2766 *MESH_TVERT 1 0.375000 1.062500 1.000000
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2767 *MESH_TVERT 2 0.437500 0.562500 1.000000
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2768 *MESH_TVERT 3 0.437500 1.062500 1.000000
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2770 *MESH_NUMTVFACES 2
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2772 *MESH_TFACE 0 0 2 1
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2773 *MESH_TFACE 1 2 3 1
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2776 *PROP_MOTIONBLUR 0
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2777 *PROP_CASTSHADOW 1
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2778 *PROP_RECVSHADOW 1
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2782 *NODE_NAME "mat3model0surf38"
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2784 *NODE_NAME "mat3model0surf38"
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2785 *INHERIT_POS 0 0 0
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2786 *INHERIT_ROT 0 0 0
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2787 *INHERIT_SCL 0 0 0
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2792 *TM_POS 0.000000 0.000000 0.000000
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2798 *COMMENT "SURFACETYPE MST_PLANAR"
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2799 *MESH_VERTEX_LIST {
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2800 *MESH_VERTEX 0 -64.000000 -24.000000 80.000000
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2801 *MESH_VERTEX 1 -104.000000 -24.000000 66.625000
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2802 *MESH_VERTEX 2 -64.000000 -16.000000 80.000000
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2803 *MESH_VERTEX 3 -104.000000 -16.000000 66.625000
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2804 *MESH_VERTEX 4 -112.000000 -24.000000 64.000000
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2805 *MESH_VERTEX 5 -112.000000 -16.000000 64.000000
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2808 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2809 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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2810 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
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2811 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
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2812 *MESH_VERTEXNORMAL 0 -0.316228 0.000000 0.948683
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2813 *MESH_VERTEXNORMAL 1 -0.316228 0.000000 0.948683
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2814 *MESH_VERTEXNORMAL 2 -0.316228 0.000000 0.948683
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2815 *MESH_VERTEXNORMAL 3 -0.316228 0.000000 0.948683
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2816 *MESH_VERTEXNORMAL 4 -0.316228 0.000000 0.948683
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2817 *MESH_VERTEXNORMAL 5 -0.316228 0.000000 0.948683
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2820 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2821 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2822 *MESH_FACE 2 A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2823 *MESH_FACE 3 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2825 *MESH_NUMTVERTEX 6
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2827 *MESH_TVERT 0 1.000000 0.062500 1.000000
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2828 *MESH_TVERT 1 0.687500 0.062500 1.000000
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2829 *MESH_TVERT 2 1.000000 0.125000 1.000000
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2830 *MESH_TVERT 3 0.687500 0.125000 1.000000
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2831 *MESH_TVERT 4 0.625000 0.062500 1.000000
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2832 *MESH_TVERT 5 0.625000 0.125000 1.000000
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2834 *MESH_NUMTVFACES 4
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2836 *MESH_TFACE 0 0 2 1
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2837 *MESH_TFACE 1 2 3 1
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2838 *MESH_TFACE 2 1 3 4
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2839 *MESH_TFACE 3 3 5 4
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2842 *PROP_MOTIONBLUR 0
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2843 *PROP_CASTSHADOW 1
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2844 *PROP_RECVSHADOW 1
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2848 *NODE_NAME "mat3model0surf39"
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2850 *NODE_NAME "mat3model0surf39"
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2851 *INHERIT_POS 0 0 0
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2852 *INHERIT_ROT 0 0 0
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2853 *INHERIT_SCL 0 0 0
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2858 *TM_POS 0.000000 0.000000 0.000000
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2864 *COMMENT "SURFACETYPE MST_PLANAR"
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2865 *MESH_VERTEX_LIST {
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2866 *MESH_VERTEX 0 -104.000000 -16.000000 58.625000
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2867 *MESH_VERTEX 1 -104.000000 -24.000000 58.625000
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2868 *MESH_VERTEX 2 -64.000000 -16.000000 72.000000
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2869 *MESH_VERTEX 3 -64.000000 -24.000000 72.000000
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2872 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2873 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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2874 *MESH_VERTEXNORMAL 0 0.316228 0.000000 -0.948683
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2875 *MESH_VERTEXNORMAL 1 0.316228 0.000000 -0.948683
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2876 *MESH_VERTEXNORMAL 2 0.316228 0.000000 -0.948683
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2877 *MESH_VERTEXNORMAL 3 0.316228 0.000000 -0.948683
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2880 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2881 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2883 *MESH_NUMTVERTEX 4
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2885 *MESH_TVERT 0 0.687500 0.125000 1.000000
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2886 *MESH_TVERT 1 0.687500 0.062500 1.000000
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2887 *MESH_TVERT 2 1.000000 0.125000 1.000000
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2888 *MESH_TVERT 3 1.000000 0.062500 1.000000
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2890 *MESH_NUMTVFACES 2
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2892 *MESH_TFACE 0 0 2 1
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2893 *MESH_TFACE 1 2 3 1
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2896 *PROP_MOTIONBLUR 0
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2897 *PROP_CASTSHADOW 1
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2898 *PROP_RECVSHADOW 1
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2902 *NODE_NAME "mat3model0surf40"
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2904 *NODE_NAME "mat3model0surf40"
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2905 *INHERIT_POS 0 0 0
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2906 *INHERIT_ROT 0 0 0
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2907 *INHERIT_SCL 0 0 0
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2912 *TM_POS 0.000000 0.000000 0.000000
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2918 *COMMENT "SURFACETYPE MST_PLANAR"
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2919 *MESH_VERTEX_LIST {
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2920 *MESH_VERTEX 0 -104.000000 -16.000000 -56.000000
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2921 *MESH_VERTEX 1 -104.000000 -24.000000 -56.000000
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2922 *MESH_VERTEX 2 -104.000000 -16.000000 58.625000
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2923 *MESH_VERTEX 3 -104.000000 -24.000000 58.625000
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2926 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2927 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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2928 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
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2929 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
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2930 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
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2931 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
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2934 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2935 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2937 *MESH_NUMTVERTEX 4
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2939 *MESH_TVERT 0 0.125000 0.062500 1.000000
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2940 *MESH_TVERT 1 0.062500 0.062500 1.000000
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2941 *MESH_TVERT 2 0.125000 0.958008 1.000000
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2942 *MESH_TVERT 3 0.062500 0.958008 1.000000
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2944 *MESH_NUMTVFACES 2
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2946 *MESH_TFACE 0 0 2 1
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2947 *MESH_TFACE 1 2 3 1
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2950 *PROP_MOTIONBLUR 0
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2951 *PROP_CASTSHADOW 1
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2952 *PROP_RECVSHADOW 1
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2956 *NODE_NAME "mat3model0surf41"
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2958 *NODE_NAME "mat3model0surf41"
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2959 *INHERIT_POS 0 0 0
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2960 *INHERIT_ROT 0 0 0
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2961 *INHERIT_SCL 0 0 0
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2966 *TM_POS 0.000000 0.000000 0.000000
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2972 *COMMENT "SURFACETYPE MST_PLANAR"
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2973 *MESH_VERTEX_LIST {
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2974 *MESH_VERTEX 0 -56.000000 -24.000000 -120.000000
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2975 *MESH_VERTEX 1 -104.000000 -24.000000 -56.000000
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2976 *MESH_VERTEX 2 -56.000000 -16.000000 -120.000000
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2977 *MESH_VERTEX 3 -104.000000 -16.000000 -56.000000
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2980 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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2981 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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2982 *MESH_VERTEXNORMAL 0 0.800000 0.000000 0.600000
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2983 *MESH_VERTEXNORMAL 1 0.800000 0.000000 0.600000
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2984 *MESH_VERTEXNORMAL 2 0.800000 0.000000 0.600000
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2985 *MESH_VERTEXNORMAL 3 0.800000 0.000000 0.600000
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2988 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2989 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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2991 *MESH_NUMTVERTEX 4
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2993 *MESH_TVERT 0 0.062500 0.562500 1.000000
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2994 *MESH_TVERT 1 0.062500 1.062500 1.000000
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2995 *MESH_TVERT 2 0.125000 0.562500 1.000000
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2996 *MESH_TVERT 3 0.125000 1.062500 1.000000
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2998 *MESH_NUMTVFACES 2
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3000 *MESH_TFACE 0 0 2 1
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3001 *MESH_TFACE 1 2 3 1
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3004 *PROP_MOTIONBLUR 0
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3005 *PROP_CASTSHADOW 1
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3006 *PROP_RECVSHADOW 1
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3010 *NODE_NAME "mat3model0surf42"
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3012 *NODE_NAME "mat3model0surf42"
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3013 *INHERIT_POS 0 0 0
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3014 *INHERIT_ROT 0 0 0
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3015 *INHERIT_SCL 0 0 0
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3020 *TM_POS 0.000000 0.000000 0.000000
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3026 *COMMENT "SURFACETYPE MST_PLANAR"
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3027 *MESH_VERTEX_LIST {
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3028 *MESH_VERTEX 0 -112.000000 16.000000 64.000000
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3029 *MESH_VERTEX 1 -112.000000 24.000000 24.000000
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3030 *MESH_VERTEX 2 -112.000000 24.000000 64.000000
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3031 *MESH_VERTEX 3 -112.000000 16.000000 -45.375000
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3032 *MESH_VERTEX 4 -112.000000 16.000000 -64.000000
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3033 *MESH_VERTEX 5 -112.000000 24.000000 -45.375000
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3034 *MESH_VERTEX 6 -112.000000 24.000000 -24.000000
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3035 *MESH_VERTEX 7 -112.000000 24.000000 -64.000000
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3038 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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3039 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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3040 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
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3041 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
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3042 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000
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3043 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000
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3044 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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3045 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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3046 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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3047 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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3048 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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3049 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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3050 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
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3051 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000
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3054 *MESH_FACE 0 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3055 *MESH_FACE 1 A: 3 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3056 *MESH_FACE 2 A: 1 B: 6 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3057 *MESH_FACE 3 A: 3 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3058 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3059 *MESH_FACE 5 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3061 *MESH_NUMTVERTEX 8
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3063 *MESH_TVERT 0 0.375000 1.000000 1.000000
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3064 *MESH_TVERT 1 0.437500 0.687500 1.000000
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3065 *MESH_TVERT 2 0.437500 1.000000 1.000000
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3066 *MESH_TVERT 3 0.375000 0.145508 1.000000
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3067 *MESH_TVERT 4 0.375000 0.000000 1.000000
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3068 *MESH_TVERT 5 0.437500 0.145508 1.000000
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3069 *MESH_TVERT 6 0.437500 0.312500 1.000000
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3070 *MESH_TVERT 7 0.437500 0.000000 1.000000
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3072 *MESH_NUMTVFACES 6
\r
3074 *MESH_TFACE 0 0 1 3
\r
3075 *MESH_TFACE 1 3 6 5
\r
3076 *MESH_TFACE 2 1 6 3
\r
3077 *MESH_TFACE 3 3 5 4
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3078 *MESH_TFACE 4 0 2 1
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3079 *MESH_TFACE 5 4 5 7
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3082 *PROP_MOTIONBLUR 0
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3083 *PROP_CASTSHADOW 1
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3084 *PROP_RECVSHADOW 1
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3088 *NODE_NAME "mat3model0surf43"
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3090 *NODE_NAME "mat3model0surf43"
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3091 *INHERIT_POS 0 0 0
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3092 *INHERIT_ROT 0 0 0
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3093 *INHERIT_SCL 0 0 0
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3098 *TM_POS 0.000000 0.000000 0.000000
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3104 *COMMENT "SURFACETYPE MST_PLANAR"
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3105 *MESH_VERTEX_LIST {
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3106 *MESH_VERTEX 0 -112.000000 24.000000 -64.000000
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3107 *MESH_VERTEX 1 -112.000000 16.000000 -64.000000
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3108 *MESH_VERTEX 2 -64.000000 24.000000 -128.000000
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3109 *MESH_VERTEX 3 -64.000000 16.000000 -128.000000
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3112 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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3113 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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3114 *MESH_VERTEXNORMAL 0 -0.800000 0.000000 -0.600000
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3115 *MESH_VERTEXNORMAL 1 -0.800000 0.000000 -0.600000
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3116 *MESH_VERTEXNORMAL 2 -0.800000 0.000000 -0.600000
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3117 *MESH_VERTEXNORMAL 3 -0.800000 0.000000 -0.600000
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3120 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3121 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3123 *MESH_NUMTVERTEX 4
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3125 *MESH_TVERT 0 0.437500 1.000000 1.000000
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3126 *MESH_TVERT 1 0.375000 1.000000 1.000000
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3127 *MESH_TVERT 2 0.437500 0.500000 1.000000
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3128 *MESH_TVERT 3 0.375000 0.500000 1.000000
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3130 *MESH_NUMTVFACES 2
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3132 *MESH_TFACE 0 0 2 1
\r
3133 *MESH_TFACE 1 2 3 1
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3136 *PROP_MOTIONBLUR 0
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3137 *PROP_CASTSHADOW 1
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3138 *PROP_RECVSHADOW 1
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3142 *NODE_NAME "mat3model0surf44"
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3144 *NODE_NAME "mat3model0surf44"
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3145 *INHERIT_POS 0 0 0
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3146 *INHERIT_ROT 0 0 0
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3147 *INHERIT_SCL 0 0 0
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3152 *TM_POS 0.000000 0.000000 0.000000
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3158 *COMMENT "SURFACETYPE MST_PLANAR"
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3159 *MESH_VERTEX_LIST {
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3160 *MESH_VERTEX 0 -112.000000 -24.000000 24.000000
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3161 *MESH_VERTEX 1 -112.000000 -16.000000 64.000000
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3162 *MESH_VERTEX 2 -112.000000 -24.000000 64.000000
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3163 *MESH_VERTEX 3 -112.000000 -24.000000 -24.000000
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3164 *MESH_VERTEX 4 -112.000000 -16.000000 -45.375000
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3165 *MESH_VERTEX 5 -112.000000 -24.000000 -45.375000
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3166 *MESH_VERTEX 6 -112.000000 -24.000000 -64.000000
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3167 *MESH_VERTEX 7 -112.000000 -16.000000 -64.000000
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3170 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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3171 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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3172 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
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3173 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
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3174 *MESH_FACENORMAL 4 0.000000 1.000000 0.000000
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3175 *MESH_FACENORMAL 5 0.000000 1.000000 0.000000
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3176 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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3177 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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3178 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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3179 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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3180 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
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3181 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
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3182 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
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3183 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000
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3186 *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3187 *MESH_FACE 1 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3188 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3189 *MESH_FACE 3 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3190 *MESH_FACE 4 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3191 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3193 *MESH_NUMTVERTEX 8
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3195 *MESH_TVERT 0 0.062500 0.687500 1.000000
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3196 *MESH_TVERT 1 0.125000 1.000000 1.000000
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3197 *MESH_TVERT 2 0.062500 1.000000 1.000000
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3198 *MESH_TVERT 3 0.062500 0.312500 1.000000
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3199 *MESH_TVERT 4 0.125000 0.145508 1.000000
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3200 *MESH_TVERT 5 0.062500 0.145508 1.000000
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3201 *MESH_TVERT 6 0.062500 0.000000 1.000000
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3202 *MESH_TVERT 7 0.125000 0.000000 1.000000
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3204 *MESH_NUMTVFACES 6
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3206 *MESH_TFACE 0 1 4 3
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3207 *MESH_TFACE 1 3 4 5
\r
3208 *MESH_TFACE 2 0 1 3
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3209 *MESH_TFACE 3 4 6 5
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3210 *MESH_TFACE 4 0 2 1
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3211 *MESH_TFACE 5 4 7 6
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3214 *PROP_MOTIONBLUR 0
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3215 *PROP_CASTSHADOW 1
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3216 *PROP_RECVSHADOW 1
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3220 *NODE_NAME "mat3model0surf45"
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3222 *NODE_NAME "mat3model0surf45"
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3223 *INHERIT_POS 0 0 0
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3224 *INHERIT_ROT 0 0 0
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3225 *INHERIT_SCL 0 0 0
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3230 *TM_POS 0.000000 0.000000 0.000000
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3236 *COMMENT "SURFACETYPE MST_PLANAR"
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3237 *MESH_VERTEX_LIST {
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3238 *MESH_VERTEX 0 -112.000000 -16.000000 -64.000000
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3239 *MESH_VERTEX 1 -112.000000 -24.000000 -64.000000
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3240 *MESH_VERTEX 2 -64.000000 -16.000000 -128.000000
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3241 *MESH_VERTEX 3 -64.000000 -24.000000 -128.000000
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3244 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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3245 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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3246 *MESH_VERTEXNORMAL 0 -0.800000 0.000000 -0.600000
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3247 *MESH_VERTEXNORMAL 1 -0.800000 0.000000 -0.600000
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3248 *MESH_VERTEXNORMAL 2 -0.800000 0.000000 -0.600000
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3249 *MESH_VERTEXNORMAL 3 -0.800000 0.000000 -0.600000
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3252 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3253 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3255 *MESH_NUMTVERTEX 4
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3257 *MESH_TVERT 0 0.125000 1.000000 1.000000
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3258 *MESH_TVERT 1 0.062500 1.000000 1.000000
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3259 *MESH_TVERT 2 0.125000 0.500000 1.000000
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3260 *MESH_TVERT 3 0.062500 0.500000 1.000000
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3262 *MESH_NUMTVFACES 2
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3264 *MESH_TFACE 0 0 2 1
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3265 *MESH_TFACE 1 2 3 1
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3268 *PROP_MOTIONBLUR 0
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3269 *PROP_CASTSHADOW 1
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3270 *PROP_RECVSHADOW 1
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3274 *NODE_NAME "mat3model0surf46"
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3276 *NODE_NAME "mat3model0surf46"
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3277 *INHERIT_POS 0 0 0
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3278 *INHERIT_ROT 0 0 0
\r
3279 *INHERIT_SCL 0 0 0
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3284 *TM_POS 0.000000 0.000000 0.000000
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3290 *COMMENT "SURFACETYPE MST_PLANAR"
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3291 *MESH_VERTEX_LIST {
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3292 *MESH_VERTEX 0 -112.000000 16.000000 24.000000
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3293 *MESH_VERTEX 1 -128.000000 16.000000 16.000000
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3294 *MESH_VERTEX 2 -112.000000 24.000000 24.000000
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3295 *MESH_VERTEX 3 -128.000000 24.000000 16.000000
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3298 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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3299 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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3300 *MESH_VERTEXNORMAL 0 -0.447214 0.000000 0.894427
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3301 *MESH_VERTEXNORMAL 1 -0.447214 0.000000 0.894427
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3302 *MESH_VERTEXNORMAL 2 -0.447214 0.000000 0.894427
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3303 *MESH_VERTEXNORMAL 3 -0.447214 0.000000 0.894427
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3306 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3307 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3309 *MESH_NUMTVERTEX 4
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3311 *MESH_TVERT 0 0.625000 0.375000 1.000000
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3312 *MESH_TVERT 1 0.500000 0.375000 1.000000
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3313 *MESH_TVERT 2 0.625000 0.437500 1.000000
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3314 *MESH_TVERT 3 0.500000 0.437500 1.000000
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3316 *MESH_NUMTVFACES 2
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3318 *MESH_TFACE 0 0 2 1
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3319 *MESH_TFACE 1 2 3 1
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3322 *PROP_MOTIONBLUR 0
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3323 *PROP_CASTSHADOW 1
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3324 *PROP_RECVSHADOW 1
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3328 *NODE_NAME "mat3model0surf47"
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3330 *NODE_NAME "mat3model0surf47"
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3331 *INHERIT_POS 0 0 0
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3332 *INHERIT_ROT 0 0 0
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3333 *INHERIT_SCL 0 0 0
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3338 *TM_POS 0.000000 0.000000 0.000000
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3344 *COMMENT "SURFACETYPE MST_PLANAR"
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3345 *MESH_VERTEX_LIST {
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3346 *MESH_VERTEX 0 -128.000000 24.000000 -16.000000
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3347 *MESH_VERTEX 1 -128.000000 16.000000 -16.000000
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3348 *MESH_VERTEX 2 -112.000000 24.000000 -24.000000
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3349 *MESH_VERTEX 3 -112.000000 16.000000 -24.000000
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3352 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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3353 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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3354 *MESH_VERTEXNORMAL 0 -0.447214 0.000000 -0.894427
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3355 *MESH_VERTEXNORMAL 1 -0.447214 0.000000 -0.894427
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3356 *MESH_VERTEXNORMAL 2 -0.447214 0.000000 -0.894427
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3357 *MESH_VERTEXNORMAL 3 -0.447214 0.000000 -0.894427
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3360 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3361 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3363 *MESH_NUMTVERTEX 4
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3365 *MESH_TVERT 0 0.500000 0.437500 1.000000
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3366 *MESH_TVERT 1 0.500000 0.375000 1.000000
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3367 *MESH_TVERT 2 0.625000 0.437500 1.000000
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3368 *MESH_TVERT 3 0.625000 0.375000 1.000000
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3370 *MESH_NUMTVFACES 2
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3372 *MESH_TFACE 0 0 2 1
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3373 *MESH_TFACE 1 2 3 1
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3376 *PROP_MOTIONBLUR 0
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3377 *PROP_CASTSHADOW 1
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3378 *PROP_RECVSHADOW 1
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3382 *NODE_NAME "mat3model0surf48"
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3384 *NODE_NAME "mat3model0surf48"
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3385 *INHERIT_POS 0 0 0
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3386 *INHERIT_ROT 0 0 0
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3387 *INHERIT_SCL 0 0 0
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3392 *TM_POS 0.000000 0.000000 0.000000
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3398 *COMMENT "SURFACETYPE MST_PLANAR"
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3399 *MESH_VERTEX_LIST {
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3400 *MESH_VERTEX 0 -112.000000 -24.000000 24.000000
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3401 *MESH_VERTEX 1 -128.000000 -24.000000 16.000000
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3402 *MESH_VERTEX 2 -112.000000 -16.000000 24.000000
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3403 *MESH_VERTEX 3 -128.000000 -16.000000 16.000000
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3406 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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3407 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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3408 *MESH_VERTEXNORMAL 0 -0.447214 0.000000 0.894427
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3409 *MESH_VERTEXNORMAL 1 -0.447214 0.000000 0.894427
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3410 *MESH_VERTEXNORMAL 2 -0.447214 0.000000 0.894427
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3411 *MESH_VERTEXNORMAL 3 -0.447214 0.000000 0.894427
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3414 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3415 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3417 *MESH_NUMTVERTEX 4
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3419 *MESH_TVERT 0 0.625000 0.062500 1.000000
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3420 *MESH_TVERT 1 0.500000 0.062500 1.000000
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3421 *MESH_TVERT 2 0.625000 0.125000 1.000000
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3422 *MESH_TVERT 3 0.500000 0.125000 1.000000
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3424 *MESH_NUMTVFACES 2
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3426 *MESH_TFACE 0 0 2 1
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3427 *MESH_TFACE 1 2 3 1
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3430 *PROP_MOTIONBLUR 0
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3431 *PROP_CASTSHADOW 1
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3432 *PROP_RECVSHADOW 1
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3436 *NODE_NAME "mat3model0surf49"
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3438 *NODE_NAME "mat3model0surf49"
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3439 *INHERIT_POS 0 0 0
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3440 *INHERIT_ROT 0 0 0
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3441 *INHERIT_SCL 0 0 0
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3446 *TM_POS 0.000000 0.000000 0.000000
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3452 *COMMENT "SURFACETYPE MST_PLANAR"
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3453 *MESH_VERTEX_LIST {
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3454 *MESH_VERTEX 0 -128.000000 -16.000000 -16.000000
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3455 *MESH_VERTEX 1 -128.000000 -24.000000 -16.000000
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3456 *MESH_VERTEX 2 -112.000000 -16.000000 -24.000000
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3457 *MESH_VERTEX 3 -112.000000 -24.000000 -24.000000
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3460 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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3461 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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3462 *MESH_VERTEXNORMAL 0 -0.447214 0.000000 -0.894427
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3463 *MESH_VERTEXNORMAL 1 -0.447214 0.000000 -0.894427
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3464 *MESH_VERTEXNORMAL 2 -0.447214 0.000000 -0.894427
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3465 *MESH_VERTEXNORMAL 3 -0.447214 0.000000 -0.894427
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3468 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3469 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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3471 *MESH_NUMTVERTEX 4
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3473 *MESH_TVERT 0 0.500000 0.125000 1.000000
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3474 *MESH_TVERT 1 0.500000 0.062500 1.000000
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3475 *MESH_TVERT 2 0.625000 0.125000 1.000000
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3476 *MESH_TVERT 3 0.625000 0.062500 1.000000
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3478 *MESH_NUMTVFACES 2
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3480 *MESH_TFACE 0 0 2 1
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3481 *MESH_TFACE 1 2 3 1
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3484 *PROP_MOTIONBLUR 0
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3485 *PROP_CASTSHADOW 1
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3486 *PROP_RECVSHADOW 1
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3490 *NODE_NAME "mat5model0surf50"
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3492 *NODE_NAME "mat5model0surf50"
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3493 *INHERIT_POS 0 0 0
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3494 *INHERIT_ROT 0 0 0
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3495 *INHERIT_SCL 0 0 0
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3500 *TM_POS 0.000000 0.000000 0.000000
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3506 *COMMENT "SURFACETYPE MST_PLANAR"
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3507 *MESH_VERTEX_LIST {
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3508 *MESH_VERTEX 0 104.000000 -16.000000 58.625000
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3509 *MESH_VERTEX 1 104.000000 -16.000000 -56.000000
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3510 *MESH_VERTEX 2 104.000000 16.000000 58.625000
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3511 *MESH_VERTEX 3 104.000000 16.000000 -56.000000
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3514 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
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3515 *MESH_FACENORMAL 1 0.000000 1.000000 0.000000
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3516 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
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3517 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
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3518 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
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3519 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
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3540 *PROP_RECVSHADOW 1
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3594 *PROP_RECVSHADOW 1
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3643 *MESH_TFACE 1 2 3 1
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3646 *PROP_MOTIONBLUR 0
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3647 *PROP_CASTSHADOW 1
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3648 *PROP_RECVSHADOW 1
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3654 *NODE_NAME "mat5model0surf53"
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3700 *PROP_MOTIONBLUR 0
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3701 *PROP_CASTSHADOW 1
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3702 *PROP_RECVSHADOW 1
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3708 *NODE_NAME "mat5model0surf54"
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3756 *PROP_RECVSHADOW 1
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3762 *NODE_NAME "mat5model0surf55"
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3810 *PROP_RECVSHADOW 1
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3863 *PROP_CASTSHADOW 1
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3864 *PROP_RECVSHADOW 1
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4147 *MESH_FACE 4 A: 0 B: 3 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4148 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4149 *MESH_FACE 6 A: 3 B: 11 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4150 *MESH_FACE 7 A: 3 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4151 *MESH_FACE 8 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4152 *MESH_FACE 9 A: 7 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4171 *MESH_NUMTVFACES 11
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4173 *MESH_TFACE 0 0 2 1
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4174 *MESH_TFACE 1 0 1 3
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4175 *MESH_TFACE 2 1 2 4
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4176 *MESH_TFACE 3 1 4 6
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4177 *MESH_TFACE 4 0 3 5
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4178 *MESH_TFACE 5 4 7 6
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4179 *MESH_TFACE 6 3 11 5
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4180 *MESH_TFACE 7 3 12 11
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4181 *MESH_TFACE 8 6 7 8
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4182 *MESH_TFACE 9 7 9 8
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4183 *MESH_TFACE 10 7 10 9
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4186 *PROP_MOTIONBLUR 0
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4187 *PROP_CASTSHADOW 1
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4188 *PROP_RECVSHADOW 1
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4194 *NODE_NAME "mat2model0surf62"
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4251 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4254 *MESH_FACE 3 A: 0 B: 3 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4255 *MESH_FACE 4 A: 0 B: 7 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4256 *MESH_FACE 5 A: 2 B: 4 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4257 *MESH_FACE 6 A: 4 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4258 *MESH_FACE 7 A: 2 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4259 *MESH_FACE 8 A: 3 B: 11 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4260 *MESH_FACE 9 A: 6 B: 8 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4261 *MESH_FACE 10 A: 5 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4265 *MESH_TVERT 0 0.500000 1.000000 1.000000
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4266 *MESH_TVERT 1 0.375000 0.145508 1.000000
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4267 *MESH_TVERT 2 0.375000 1.000000 1.000000
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4279 *MESH_NUMTVFACES 11
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4281 *MESH_TFACE 0 0 2 1
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4282 *MESH_TFACE 1 0 4 2
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4283 *MESH_TFACE 2 0 1 3
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4284 *MESH_TFACE 3 0 3 5
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4285 *MESH_TFACE 4 0 7 4
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4286 *MESH_TFACE 5 2 4 6
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4287 *MESH_TFACE 6 4 8 6
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4288 *MESH_TFACE 7 2 6 9
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4289 *MESH_TFACE 8 3 11 5
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4290 *MESH_TFACE 9 6 8 10
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4291 *MESH_TFACE 10 5 11 12
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4294 *PROP_MOTIONBLUR 0
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4295 *PROP_CASTSHADOW 1
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4296 *PROP_RECVSHADOW 1
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4300 *NODE_NAME "mat2model0surf63"
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4302 *NODE_NAME "mat2model0surf63"
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4305 *INHERIT_SCL 0 0 0
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4359 *MESH_FACE 0 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4362 *MESH_FACE 3 A: 1 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4363 *MESH_FACE 4 A: 0 B: 4 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4364 *MESH_FACE 5 A: 0 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4365 *MESH_FACE 6 A: 4 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4366 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4367 *MESH_FACE 8 A: 6 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4368 *MESH_FACE 9 A: 9 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4369 *MESH_FACE 10 A: 9 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4373 *MESH_TVERT 0 1.000000 1.500000 1.000000
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4379 *MESH_TVERT 6 0.500000 1.000000 1.000000
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4380 *MESH_TVERT 7 0.500000 1.500000 1.000000
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4381 *MESH_TVERT 8 0.625000 0.145508 1.000000
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4387 *MESH_NUMTVFACES 11
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4389 *MESH_TFACE 0 0 1 4
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4391 *MESH_TFACE 2 1 5 4
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4392 *MESH_TFACE 3 1 2 3
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4393 *MESH_TFACE 4 0 4 6
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4394 *MESH_TFACE 5 0 6 7
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4396 *MESH_TFACE 7 6 8 9
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4397 *MESH_TFACE 8 6 9 10
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4398 *MESH_TFACE 9 9 11 10
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4399 *MESH_TFACE 10 9 12 11
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4402 *PROP_MOTIONBLUR 0
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4403 *PROP_CASTSHADOW 1
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4404 *PROP_RECVSHADOW 1
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4410 *NODE_NAME "mat2model0surf64"
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4412 *INHERIT_ROT 0 0 0
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4471 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4473 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4474 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
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4476 *MESH_FACE 9 A: 9 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4477 *MESH_FACE 10 A: 10 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4479 *MESH_NUMTVERTEX 13
\r
4481 *MESH_TVERT 0 1.062500 1.125000 1.000000
\r
4482 *MESH_TVERT 1 1.000000 1.125000 1.000000
\r
4483 *MESH_TVERT 2 1.125000 1.500000 1.000000
\r
4484 *MESH_TVERT 3 1.000000 1.500000 1.000000
\r
4485 *MESH_TVERT 4 0.500000 1.500000 1.000000
\r
4486 *MESH_TVERT 5 0.687404 1.020801 1.000000
\r
4487 *MESH_TVERT 6 0.500000 1.000000 1.000000
\r
4488 *MESH_TVERT 7 0.625000 1.000000 1.000000
\r
4489 *MESH_TVERT 8 0.625000 0.145508 1.000000
\r
4490 *MESH_TVERT 9 0.500000 0.000000 1.000000
\r
4491 *MESH_TVERT 10 0.625000 0.000000 1.000000
\r
4492 *MESH_TVERT 11 0.500000 -0.500000 1.000000
\r
4493 *MESH_TVERT 12 1.000000 -0.500000 1.000000
\r
4495 *MESH_NUMTVFACES 11
\r
4497 *MESH_TFACE 0 1 3 4
\r
4498 *MESH_TFACE 1 1 4 5
\r
4499 *MESH_TFACE 2 1 2 3
\r
4500 *MESH_TFACE 3 0 2 1
\r
4501 *MESH_TFACE 4 4 6 5
\r
4502 *MESH_TFACE 5 5 6 7
\r
4503 *MESH_TFACE 6 6 8 7
\r
4504 *MESH_TFACE 7 6 9 8
\r
4505 *MESH_TFACE 8 8 9 10
\r
4506 *MESH_TFACE 9 9 11 10
\r
4507 *MESH_TFACE 10 10 11 12
\r
4510 *PROP_MOTIONBLUR 0
\r
4511 *PROP_CASTSHADOW 1
\r
4512 *PROP_RECVSHADOW 1
\r