2 Copyright (C) 2001-2006, William Joseph.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
22 #if !defined(INCLUDED_MODEL_H)
23 #define INCLUDED_MODEL_H
25 #include "entitylib.h"
26 #include "traverselib.h"
27 #include "generic/callback.h"
28 #include "stream/stringstream.h"
30 #include "moduleobserver.h"
32 class Model : public ModuleObserver
34 ResourceReference m_resource;
35 scene::Traversable& m_traverse;
37 Callback m_modelChanged;
40 Model(scene::Traversable& traversable, const Callback& modelChanged)
41 : m_resource(""), m_traverse(traversable), m_node(0), m_modelChanged(modelChanged)
43 m_resource.attach(*this);
47 m_resource.detach(*this);
52 m_resource.get()->load();
53 m_node = m_resource.get()->getNode();
56 m_traverse.insert(*m_node);
63 m_traverse.erase(*m_node);
67 void modelChanged(const char* value)
69 StringOutputStream cleaned(string_length(value));
70 cleaned << PathCleaned(value);
71 m_resource.detach(*this);
72 m_resource.setName(cleaned.c_str());
73 m_resource.attach(*this);
76 typedef MemberCaller1<Model, const char*, &Model::modelChanged> ModelChangedCaller;
78 const char* getName() const
80 return m_resource.getName();
82 scene::Node* getNode() const
90 TraversableNode m_traverse;
94 : m_model(m_traverse, Callback())
98 void attach(scene::Traversable::Observer* observer)
100 m_traverse.attach(observer);
102 void detach(scene::Traversable::Observer* observer)
104 m_traverse.detach(observer);
107 scene::Traversable& getTraversable()
112 void modelChanged(const char* value)
114 m_model.modelChanged(value);
116 typedef MemberCaller1<SingletonModel, const char*, &SingletonModel::modelChanged> ModelChangedCaller;
118 scene::Node* getNode() const
120 return m_model.getNode();