2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23 #include "pr_comp.h" // defs shared with qcc
28 struct link_s *prev, *next;
31 #define ENTITYGRIDAREAS 16
32 #define MAX_ENTITYCLUSTERS 16
34 typedef struct edict_engineprivate_s
36 // true if this edict is unused
38 // sv.time when the object was freed (to prevent early reuse which could
39 // mess up client interpolation or obscure severe QuakeC bugs)
41 // initially false to prevent projectiles from moving on their first frame
42 // (even if they were spawned by an synchronous client think)
45 // cached cluster links for quick stationary object visibility checking
46 vec3_t cullmins, cullmaxs;
48 int pvs_clusterlist[MAX_ENTITYCLUSTERS];
50 // physics grid areas this edict is linked into
51 link_t areagrid[ENTITYGRIDAREAS];
52 // since the areagrid can have multiple references to one entity,
53 // we should avoid extensive checking on entities already encountered
54 int areagridmarknumber;
56 // PROTOCOL_QUAKE, PROTOCOL_QUAKEDP, PROTOCOL_NEHAHRAMOVIE, PROTOCOL_QUAKEWORLD
58 entity_state_t baseline;
60 // LordHavoc: gross hack to make floating items still work
61 int suspendedinairflag;
62 // used by PushMove to keep track of where objects were before they were
63 // moved, in case they need to be moved back
65 vec3_t moved_fromangles;
67 edict_engineprivate_t;
69 // LordHavoc: in an effort to eliminate time wasted on GetEdictFieldValue... see pr_edict.c for the functions which use these.
70 extern int eval_gravity;
71 extern int eval_button3;
72 extern int eval_button4;
73 extern int eval_button5;
74 extern int eval_button6;
75 extern int eval_button7;
76 extern int eval_button8;
77 extern int eval_button9;
78 extern int eval_button10;
79 extern int eval_button11;
80 extern int eval_button12;
81 extern int eval_button13;
82 extern int eval_button14;
83 extern int eval_button15;
84 extern int eval_button16;
85 extern int eval_buttonuse;
86 extern int eval_buttonchat;
87 extern int eval_glow_size;
88 extern int eval_glow_trail;
89 extern int eval_glow_color;
90 extern int eval_items2;
91 extern int eval_scale;
92 extern int eval_alpha;
93 extern int eval_renderamt; // HalfLife support
94 extern int eval_rendermode; // HalfLife support
95 extern int eval_fullbright;
96 extern int eval_ammo_shells1;
97 extern int eval_ammo_nails1;
98 extern int eval_ammo_lava_nails;
99 extern int eval_ammo_rockets1;
100 extern int eval_ammo_multi_rockets;
101 extern int eval_ammo_cells1;
102 extern int eval_ammo_plasma;
103 extern int eval_idealpitch;
104 extern int eval_pitch_speed;
105 extern int eval_viewmodelforclient;
106 extern int eval_nodrawtoclient;
107 extern int eval_exteriormodeltoclient;
108 extern int eval_drawonlytoclient;
109 extern int eval_ping;
110 extern int eval_movement;
111 extern int eval_pmodel;
112 extern int eval_punchvector;
113 extern int eval_viewzoom;
114 extern int eval_clientcolors;
115 extern int eval_tag_entity;
116 extern int eval_tag_index;
117 extern int eval_light_lev;
118 extern int eval_color;
119 extern int eval_style;
120 extern int eval_pflags;
121 extern int eval_cursor_active;
122 extern int eval_cursor_screen;
123 extern int eval_cursor_trace_start;
124 extern int eval_cursor_trace_endpos;
125 extern int eval_cursor_trace_ent;
126 extern int eval_colormod;
127 extern int eval_playermodel;
128 extern int eval_playerskin;
129 extern int eval_SendEntity;
130 extern int eval_Version;
131 extern int eval_customizeentityforclient;
132 extern int eval_dphitcontentsmask;
133 // DRESK - Support for Entity Contents Transition Event
134 extern int eval_contentstransition;
136 extern int gval_trace_dpstartcontents;
137 extern int gval_trace_dphitcontents;
138 extern int gval_trace_dphitq3surfaceflags;
139 extern int gval_trace_dphittexturename;
143 extern mfunction_t *SV_PlayerPhysicsQC;
144 extern mfunction_t *EndFrameQC;
145 //KrimZon - SERVER COMMANDS IN QUAKEC
146 extern mfunction_t *SV_ParseClientCommandQC;
155 //////////////////////////////////
158 #include "pr_comp.h" // defs shared with qcc
159 #include "progdefs.h" // generated by program cdefs
172 typedef struct link_s
175 struct link_s *prev, *next;
178 #define ENTITYGRIDAREAS 16
180 typedef struct edict_engineprivate_s
182 // true if this edict is unused
184 // sv.time when the object was freed (to prevent early reuse which could
185 // mess up client interpolation or obscure severe QuakeC bugs)
188 // cached cluster links for quick stationary object visibility checking
189 vec3_t cullmins, cullmaxs;
191 int pvs_clusterlist[MAX_ENTITYCLUSTERS];
193 // physics grid areas this edict is linked into
194 link_t areagrid[ENTITYGRIDAREAS];
195 // since the areagrid can have multiple references to one entity,
196 // we should avoid extensive checking on entities already encountered
197 int areagridmarknumber;
199 // PROTOCOL_QUAKE, PROTOCOL_QUAKEDP, PROTOCOL_NEHAHRAMOVIE, PROTOCOL_QUAKEWORLD
201 entity_state_t baseline;
203 // LordHavoc: gross hack to make floating items still work
204 int suspendedinairflag;
205 // used by PushMove to keep track of where objects were before they were
206 // moved, in case they need to be moved back
208 vec3_t moved_fromangles;
210 edict_engineprivate_t;
212 // the entire server entity structure
213 // NOTE: keep this small! priv and v are dynamic but this struct is not!
214 typedef struct edict_s
216 // engine-private fields (stored in dynamically resized array)
217 edict_engineprivate_t *e;
218 // QuakeC fields (stored in dynamically resized array)
223 // LordHavoc: in an effort to eliminate time wasted on GetEdictFieldValue... see pr_edict.c for the functions which use these.
224 extern int eval_gravity;
225 extern int eval_button3;
226 extern int eval_button4;
227 extern int eval_button5;
228 extern int eval_button6;
229 extern int eval_button7;
230 extern int eval_button8;
231 extern int eval_buttonuse;
232 extern int eval_buttonchat;
233 extern int eval_glow_size;
234 extern int eval_glow_trail;
235 extern int eval_glow_color;
236 extern int eval_items2;
237 extern int eval_scale;
238 extern int eval_alpha;
239 extern int eval_renderamt; // HalfLife support
240 extern int eval_rendermode; // HalfLife support
241 extern int eval_fullbright;
242 extern int eval_ammo_shells1;
243 extern int eval_ammo_nails1;
244 extern int eval_ammo_lava_nails;
245 extern int eval_ammo_rockets1;
246 extern int eval_ammo_multi_rockets;
247 extern int eval_ammo_cells1;
248 extern int eval_ammo_plasma;
249 extern int eval_idealpitch;
250 extern int eval_pitch_speed;
251 extern int eval_viewmodelforclient;
252 extern int eval_nodrawtoclient;
253 extern int eval_exteriormodeltoclient;
254 extern int eval_drawonlytoclient;
255 extern int eval_ping;
256 extern int eval_movement;
257 extern int eval_pmodel;
258 extern int eval_punchvector;
259 extern int eval_viewzoom;
260 extern int eval_clientcolors;
261 extern int eval_tag_entity;
262 extern int eval_tag_index;
263 extern int eval_light_lev;
264 extern int eval_color;
265 extern int eval_style;
266 extern int eval_pflags;
267 extern int eval_cursor_active;
268 extern int eval_cursor_screen;
269 extern int eval_cursor_trace_start;
270 extern int eval_cursor_trace_endpos;
271 extern int eval_cursor_trace_ent;
272 extern int eval_colormod;
273 extern int eval_playermodel;
274 extern int eval_playerskin;
276 #define PRVM_GETEDICTFIELDVALUE(ed, fieldoffset) (fieldoffset ? (prvm_eval_t *)((unsigned char *)ed->v + fieldoffset) : NULL)
278 extern mfunction_t *SV_PlayerPhysicsQC;
279 extern mfunction_t *EndFrameQC;
280 //KrimZon - SERVER COMMANDS IN QUAKEC
281 extern mfunction_t *SV_ParseClientCommandQC;
283 //============================================================================
285 extern dprograms_t *progs;
286 extern mfunction_t *prog->functions;
287 extern char *pr_strings;
288 extern int pr_stringssize;
289 extern ddef_t *pr_globaldefs;
290 extern ddef_t *pr_fielddefs;
291 extern dstatement_t *pr_statements;
292 extern globalvars_t *pr_global_struct;
293 extern float *pr_globals; // same as pr_global_struct
295 extern int prog->edict_size; // in bytes
296 extern int pr_edictareasize; // LordHavoc: for bounds checking
298 extern int pr_maxknownstrings;
299 extern int pr_numknownstrings;
300 extern const char **pr_knownstrings;
302 //============================================================================
305 void PR_Shutdown (void);
307 void PRVM_ExecuteProgram (func_t fnum, const char *errormessage);
308 void PR_LoadProgs (const char *progsname);
310 #define PR_Alloc(buffersize) _PR_Alloc(buffersize, __FILE__, __LINE__)
311 #define PR_Free(buffer) _PR_Free(buffer, __FILE__, __LINE__)
312 #define PR_FreeAll() _PR_FreeAll(__FILE__, __LINE__)
313 void *_PR_Alloc (size_t buffersize, const char *filename, int fileline);
314 void _PR_Free (void *buffer, const char *filename, int fileline);
315 void _PR_FreeAll (const char *filename, int fileline);
317 void PR_Profile_f (void);
319 void PR_PrintState(void);
320 void PR_Crash (void);
322 void SV_IncreaseEdicts(void);
324 prvm_edict_t *ED_Alloc (void);
325 void ED_Free (prvm_edict_t *ed);
326 void ED_ClearEdict (prvm_edict_t *e);
328 void ED_Print(prvm_edict_t *ed);
329 void ED_Write (qfile_t *f, prvm_edict_t *ed);
330 const char *ED_ParseEdict (const char *data, prvm_edict_t *ent);
332 void ED_WriteGlobals (qfile_t *f);
333 void ED_ParseGlobals (const char *data);
335 void ED_LoadFromFile (const char *data);
337 prvm_edict_t *EDICT_NUM_ERROR(int n, char *filename, int fileline);
338 #define PRVM_EDICT_NUM(n) (((n) >= 0 && (n) < prog->max_edicts) ? prog->edicts + (n) : EDICT_NUM_ERROR(n, __FILE__, __LINE__))
339 #define EDICT_NUM_UNSIGNED(n) (((n) < prog->max_edicts) ? prog->edicts + (n) : EDICT_NUM_ERROR(n, __FILE__, __LINE__))
341 //int NUM_FOR_EDICT_ERROR(prvm_edict_t *e);
342 #define PRVM_NUM_FOR_EDICT(e) ((int)((prvm_edict_t *)(e) - prog->edicts))
343 //int PRVM_NUM_FOR_EDICT(prvm_edict_t *e);
345 #define PRVM_NEXT_EDICT(e) ((e) + 1)
347 #define PRVM_EDICT_TO_PROG(e) (PRVM_NUM_FOR_EDICT(e))
348 //int PRVM_EDICT_TO_PROG(prvm_edict_t *e);
349 #define PRVM_PROG_TO_EDICT(n) (PRVM_EDICT_NUM(n))
350 //prvm_edict_t *PRVM_PROG_TO_EDICT(int n);
352 //============================================================================
354 #define PRVM_G_FLOAT(o) (pr_globals[o])
355 #define PRVM_G_INT(o) (*(int *)&pr_globals[o])
356 #define PRVM_G_EDICT(o) (PRVM_PROG_TO_EDICT(*(int *)&pr_globals[o]))
357 #define PRVM_G_EDICTNUM(o) PRVM_NUM_FOR_EDICT(PRVM_G_EDICT(o))
358 #define PRVM_G_VECTOR(o) (&pr_globals[o])
359 #define PRVM_G_STRING(o) (PRVM_GetString(*(string_t *)&pr_globals[o]))
360 //#define G_FUNCTION(o) (*(func_t *)&pr_globals[o])
362 // FIXME: make these go away?
363 #define E_FLOAT(e,o) (((float*)e->v)[o])
364 //#define E_INT(e,o) (((int*)e->v)[o])
365 //#define E_VECTOR(e,o) (&((float*)e->v)[o])
366 #define E_STRING(e,o) (PRVM_GetString(*(string_t *)&((float*)e->v)[o]))
368 extern int type_size[8];
370 typedef void (*builtin_t) (void);
371 extern builtin_t *pr_builtins;
372 extern int pr_numbuiltins;
377 extern mfunction_t *pr_xfunction;
378 extern int pr_xstatement;
380 extern unsigned short pr_crc;
382 void PR_Execute_ProgsLoaded(void);
384 void ED_PrintEdicts (void);
385 void ED_PrintNum (int ent);
387 const char *PRVM_GetString(int num);
388 int PR_SetQCString(const char *s);
389 int PRVM_SetEngineString(const char *s);
390 char *PR_AllocString(int bufferlength);
391 void PR_FreeString(char *s);