1 #include "cl_freezetag.qh"
3 #include <common/gamemodes/gamemode/clanarena/cl_clanarena.qh>
5 void HUD_Mod_FreezeTag_Export(int fh)
7 HUD_Write_Cvar("hud_panel_modicons_freezetag_layout");
10 void HUD_Mod_FreezeTag(vector myPos, vector mySize)
12 mod_active = 1; // required in each mod function that always shows something
14 HUD_Mod_CA_Draw(myPos, mySize, autocvar_hud_panel_modicons_freezetag_layout);