11 // FIXME also control bgmvolume here, to not require a target_music for the default track.
13 entityclass(TargetMusic);
14 class(TargetMusic) .int state;
15 class(TargetMusic) .float lastvol;
17 void TargetMusic_Advance();
19 void Net_TargetMusic();
21 void Ent_TriggerMusic_Think();
23 void Ent_TriggerMusic_Remove();
25 void Ent_ReadTriggerMusic();
28 void target_music_kill();