5 .int Version; // deprecated, use SendFlags
7 .bool(entity to, int sendflags)SendEntity;
8 .bool(entity this, entity to, int sendflags)SendEntity3;
10 bool SendEntity_self(entity to, int sendflags) { return self.SendEntity3(self, to, sendflags); }
12 void Net_LinkEntity(entity e, bool docull, float dt, bool(entity this, entity to, int sendflags)sendfunc)
14 if (e.classname == "") e.classname = "net_linked";
16 if (e.model == "" || self.modelindex == 0)
24 e.SendEntity = SendEntity_self;
25 e.SendEntity3 = sendfunc;
26 e.SendFlags = 0xFFFFFF;
28 if (!docull) e.effects |= EF_NODEPTHTEST;
32 e.nextthink = time + dt;
37 .void() uncustomizeentityforclient;
38 .float uncustomizeentityforclient_set;
40 void SetCustomizer(entity e, float(void)customizer, void(void)uncustomizer)
42 e.customizeentityforclient = customizer;
43 e.uncustomizeentityforclient = uncustomizer;
44 e.uncustomizeentityforclient_set = !!uncustomizer;
47 void UncustomizeEntitiesRun()
49 for (entity e = NULL; (e = findfloat(e, uncustomizeentityforclient_set, 1)); )
50 WITH(entity, self, e, e.uncustomizeentityforclient());
55 #include "registry.qh"
60 .void(entity this, bool isNew)m_read;
63 #define Net_Accept() \
66 if (!this) this = spawn(); \
69 #define Net_Reject() \
72 if (this) remove(this); \
76 #define WriteHeader(to, id) \
79 if (NET_##id##_istemp) WriteByte(to, SVC_TEMPENTITY); \
80 WriteByte(to, NET_##id.m_id); \
86 #define REGISTER_NET_LINKED(id, param) \
87 void Ent_Read##id(entity this, param) \
91 REGISTER(RegisterLinkedEntities, NET, LinkedEntities, id, m_id, spawn()) \
94 this.m_read = Ent_Read##id; \
96 [[accumulate]] void Ent_Read##id(entity this, param)
98 #define REGISTER_NET_LINKED(id, param) \
99 const bool NET_##id##_istemp = false; \
100 REGISTER(RegisterLinkedEntities, NET, LinkedEntities, id, m_id, spawn()) \
102 this.netname = #id; \
106 REGISTRY(LinkedEntities, BITS(4))
107 #define LinkedEntities_from(i) _LinkedEntities_from(i, NULL)
108 REGISTER_REGISTRY(RegisterLinkedEntities)
109 REGISTRY_SORT(LinkedEntities, netname, 0)
110 STATIC_INIT(RegisterLinkedEntities_renumber)
112 for (int i = 0; i < LinkedEntities_COUNT; ++i)
113 LinkedEntities_from(i).m_id = 100 + i;
117 #define REGISTER_NET_TEMP(id, param) \
118 void Net_Read##id(entity this, param); \
119 REGISTER(RegisterTempEntities, NET, TempEntities, id, m_id, spawn()) \
121 this.netname = #id; \
122 this.m_read = Net_Read##id; \
124 void Net_Read##id(entity this, param)
126 #define REGISTER_NET_TEMP(id, param) \
127 const bool NET_##id##_istemp = true; \
128 REGISTER(RegisterTempEntities, NET, TempEntities, id, m_id, spawn()) \
130 this.netname = #id; \
134 REGISTRY(TempEntities, BITS(4))
135 #define TempEntities_from(i) _TempEntities_from(i, NULL)
136 REGISTER_REGISTRY(RegisterTempEntities)
137 REGISTRY_SORT(TempEntities, netname, 0)
138 STATIC_INIT(RegisterTempEntities_renumber)
140 for (int i = 0; i < TempEntities_COUNT; ++i)
141 TempEntities_from(i).m_id = 115 + i;
148 int v = ReadShort() << 8; // note: this is signed
149 v += ReadByte(); // note: this is unsigned
169 void WriteInt24_t(float dst, float val)
172 WriteShort(dst, (v = floor(val >> 8)));
173 WriteByte(dst, val - (v << 8)); // 0..255
175 void WriteInt48_t(float dst, vector val)
177 WriteInt24_t(dst, val.x);
178 WriteInt24_t(dst, val.y);
180 void WriteInt72_t(float dst, vector val)
182 WriteInt24_t(dst, val.x);
183 WriteInt24_t(dst, val.y);
184 WriteInt24_t(dst, val.z);