3 #include "rootdialog.qh"
4 CLASS(XonoticHUDNotificationDialog, XonoticRootDialog)
5 METHOD(XonoticHUDNotificationDialog, fill, void(entity));
6 ATTRIB(XonoticHUDNotificationDialog, title, string, _("Notification Panel"));
7 ATTRIB(XonoticHUDNotificationDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT);
8 ATTRIB(XonoticHUDNotificationDialog, intendedWidth, float, 0.4);
9 ATTRIB(XonoticHUDNotificationDialog, rows, float, 15);
10 ATTRIB(XonoticHUDNotificationDialog, columns, float, 4);
11 ATTRIB(XonoticHUDNotificationDialog, name, string, "HUDnotify");
12 ATTRIB(XonoticHUDNotificationDialog, requiresConnection, float, true);
13 ENDCLASS(XonoticHUDNotificationDialog)