4 CLASS(XonoticWinnerDialog, XonoticDialog)
5 METHOD(XonoticWinnerDialog, fill, void(entity));
6 METHOD(XonoticWinnerDialog, focusEnter, void(entity));
7 ATTRIB(XonoticWinnerDialog, title, string, _("Winner"));
8 ATTRIB(XonoticWinnerDialog, color, vector, SKINCOLOR_DIALOG_SINGLEPLAYER);
9 ATTRIB(XonoticWinnerDialog, intendedWidth, float, 0.32);
10 ATTRIB(XonoticWinnerDialog, rows, float, 12);
11 ATTRIB(XonoticWinnerDialog, columns, float, 3);
12 ENDCLASS(XonoticWinnerDialog)