4 // =================================================
5 // Declarations for server side game commands
6 // Last updated: December 25th, 2011
7 // =================================================
9 string GotoMap(string m);
11 void race_deleteTime(string map, float pos);
13 const float SHUFFLETEAMS_MAX_PLAYERS = 255;
14 const float SHUFFLETEAMS_MAX_TEAMS = 4;
15 float shuffleteams_players[SHUFFLETEAMS_MAX_PLAYERS]; // maximum of 255 player slots
16 float shuffleteams_teams[SHUFFLETEAMS_MAX_TEAMS]; // maximum of 4 teams
18 // used by common/command/generic.qc:GenericCommand_dumpcommands to list all commands into a .txt file
19 void GameCommand_macro_write_aliases(float fh);