2 entity teamscorekeepers[16];
3 string scores_label[MAX_SCORE];
4 float scores_flags[MAX_SCORE];
5 string teamscores_label[MAX_TEAMSCORE];
6 float teamscores_flags[MAX_TEAMSCORE];
7 float teamscores_entities_count;
8 var .float scores_primary;
9 var .float teamscores_primary;
10 float scores_flags_primary;
11 float teamscores_flags_primary;
13 vector ScoreField_Compare(entity t1, entity t2, .float field, float fieldflags, vector previous) // returns: cmp value, best prio
15 if(!(fieldflags & SFL_SORT_PRIO_MASK)) // column does not sort
17 if(fieldflags & SFL_SORT_PRIO_MASK < previous_y)
19 if(t1.field == t2.field)
22 previous_y = fieldflags & SFL_SORT_PRIO_MASK;
24 if(fieldflags & SFL_ZERO_IS_WORST)
31 else if(t2.field == 0)
38 if(fieldflags & SFL_LOWER_IS_BETTER)
39 previous_x = (t2.field - t1.field);
41 previous_x = (t1.field - t2.field);
50 float TeamScore_SendEntity(entity to, float sendflags)
52 float i, p, longflags;
54 WriteByte(MSG_ENTITY, ENT_CLIENT_TEAMSCORES);
55 WriteByte(MSG_ENTITY, self.team - 1);
58 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
59 if(self.teamscores[i] > 127 || self.teamscores[i] <= -128)
62 #if MAX_TEAMSCORE <= 8
63 WriteByte(MSG_ENTITY, sendflags);
64 WriteByte(MSG_ENTITY, longflags);
66 WriteShort(MSG_ENTITY, sendflags);
67 WriteShort(MSG_ENTITY, longflags);
69 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
73 WriteInt24_t(MSG_ENTITY, self.teamscores[i]);
75 WriteChar(MSG_ENTITY, self.teamscores[i]);
81 void TeamScore_Spawn(float t, string name)
85 ts.classname = "csqc_score_team";
86 ts.netname = name; // not used yet, FIXME
88 Net_LinkEntity(ts, FALSE, 0, TeamScore_SendEntity);
89 teamscorekeepers[t - 1] = ts;
90 ++teamscores_entities_count;
93 float TeamScore_AddToTeam(float t, float scorefield, float score)
100 if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
101 if(t <= 0 || t >= 16)
105 error("Adding score to invalid team!");
107 s = teamscorekeepers[t - 1];
112 error("Adding score to unknown team!");
115 if(teamscores_label[scorefield] != "")
116 s.SendFlags |= pow(2, scorefield);
117 return (s.(teamscores[scorefield]) += score);
120 float TeamScore_Add(entity player, float scorefield, float score)
122 return TeamScore_AddToTeam(player.team, scorefield, score);
125 float TeamScore_Compare(entity t1, entity t2)
127 if(!t1 || !t2) return (!t2) - !t1;
131 for(i = 0; i < MAX_TEAMSCORE; ++i)
135 result = ScoreField_Compare(t1, t2, f, teamscores_flags[i], result);
141 * the scoreinfo entity
144 void ScoreInfo_SetLabel_PlayerScore(float i, string label, float scoreflags)
146 scores_label[i] = label;
147 scores_flags[i] = scoreflags;
148 if(scoreflags & SFL_SORT_PRIO_MASK == SFL_SORT_PRIO_PRIMARY)
150 scores_primary = scores[i];
151 scores_flags_primary = scoreflags;
155 void ScoreInfo_SetLabel_TeamScore(float i, string label, float scoreflags)
157 teamscores_label[i] = label;
158 teamscores_flags[i] = scoreflags;
159 if(scoreflags & SFL_SORT_PRIO_MASK == SFL_SORT_PRIO_PRIMARY)
161 teamscores_primary = teamscores[i];
162 teamscores_flags_primary = scoreflags;
166 float ScoreInfo_SendEntity(entity to, float sf)
169 WriteByte(MSG_ENTITY, ENT_CLIENT_SCORES_INFO);
170 WriteByte(MSG_ENTITY, game);
171 for(i = 0; i < MAX_SCORE; ++i)
173 WriteString(MSG_ENTITY, scores_label[i]);
174 WriteByte(MSG_ENTITY, scores_flags[i]);
176 for(i = 0; i < MAX_TEAMSCORE; ++i)
178 WriteString(MSG_ENTITY, teamscores_label[i]);
179 WriteByte(MSG_ENTITY, teamscores_flags[i]);
184 void ScoreInfo_Init(float teams)
186 if(scores_initialized)
188 scores_initialized.SendFlags |= 1; // force a resend
192 scores_initialized = spawn();
193 scores_initialized.classname = "ent_client_scoreinfo";
194 Net_LinkEntity(scores_initialized, FALSE, 0, ScoreInfo_SendEntity);
197 TeamScore_Spawn(COLOR_TEAM1, "Red");
199 TeamScore_Spawn(COLOR_TEAM2, "Blue");
201 TeamScore_Spawn(COLOR_TEAM3, "Yellow");
203 TeamScore_Spawn(COLOR_TEAM4, "Pink");
207 * per-player score entities
210 float PlayerScore_SendEntity(entity to, float sendflags)
212 float i, p, longflags;
214 WriteByte(MSG_ENTITY, ENT_CLIENT_SCORES);
215 WriteByte(MSG_ENTITY, num_for_edict(self.owner));
218 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
219 if(self.scores[i] > 127 || self.scores[i] <= -128)
223 WriteByte(MSG_ENTITY, sendflags);
224 WriteByte(MSG_ENTITY, longflags);
226 WriteShort(MSG_ENTITY, sendflags);
227 WriteShort(MSG_ENTITY, longflags);
229 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
233 WriteInt24_t(MSG_ENTITY, self.scores[i]);
235 WriteChar(MSG_ENTITY, self.scores[i]);
241 void PlayerScore_Clear(entity player)
246 if(teamscores_entities_count)
249 if(g_arena || g_ca) return;
250 if(g_race && !g_race_qualifying) return;
252 sk = player.scorekeeper;
253 for(i = 0; i < MAX_SCORE; ++i)
255 if(sk.(scores[i]) != 0)
256 if(scores_label[i] != "")
257 sk.SendFlags |= pow(2, i);
262 void Score_ClearAll()
266 FOR_EACH_CLIENTSLOT(p)
271 for(i = 0; i < MAX_SCORE; ++i)
273 if(sk.(scores[i]) != 0)
274 if(scores_label[i] != "")
275 sk.SendFlags |= pow(2, i);
279 for(t = 0; t < 16; ++t)
281 sk = teamscorekeepers[t];
284 for(i = 0; i < MAX_TEAMSCORE; ++i)
286 if(sk.(teamscores[i]) != 0)
287 if(teamscores_label[i] != "")
288 sk.SendFlags |= pow(2, i);
289 sk.(teamscores[i]) = 0;
294 void PlayerScore_Attach(entity player)
297 if(player.scorekeeper)
298 error("player already has a scorekeeper");
301 Net_LinkEntity(sk, FALSE, 0, PlayerScore_SendEntity);
302 player.scorekeeper = sk;
305 void PlayerScore_Detach(entity player)
307 if(!player.scorekeeper)
308 error("player has no scorekeeper");
309 remove(player.scorekeeper);
310 player.scorekeeper = world;
313 float PlayerScore_Add(entity player, float scorefield, float score)
318 if not(g_lms && scorefield == SP_LMS_RANK) // allow writing to this field in intermission as it is needed for newly joining players
321 if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
322 s = player.scorekeeper;
327 backtrace("Adding score to unknown player!");
331 if(scores_label[scorefield] != "")
332 s.SendFlags |= pow(2, scorefield);
333 return (s.(scores[scorefield]) += score);
336 float PlayerTeamScore_Add(entity player, float pscorefield, float tscorefield, float score)
339 r = PlayerScore_Add(player, pscorefield, score);
340 if(teamscores_entities_count) // only for teamplay
341 r = TeamScore_Add(player, tscorefield, score);
345 float PlayerScore_Compare(entity t1, entity t2)
347 if(!t1 || !t2) return (!t2) - !t1;
351 for(i = 0; i < MAX_SCORE; ++i)
355 result = ScoreField_Compare(t1, t2, f, scores_flags[i], result);
360 void WinningConditionHelper()
366 entity winnerscorekeeper;
367 entity secondscorekeeper;
371 s = strcat(s, ":", cvar_string("g_xonoticversion"));
372 s = strcat(s, ":P", ftos(cvar_purechanges_count));
373 s = strcat(s, "::", GetPlayerScoreString(world, 1)); // make this 1 once we can, note: this doesn't contain any :<letter>
375 fullstatus = cvar("g_full_getstatus_responses");
377 if(teamscores_entities_count)
381 s = strcat(s, ":", GetTeamScoreString(0, 1));
382 for(t = 0; t < 16; ++t)
383 if(teamscorekeepers[t])
384 s = strcat(s, ":", ftos(t+1), ":", GetTeamScoreString(t+1, 1));
386 WinningConditionHelper_winnerteam = -1;
387 WinningConditionHelper_secondteam = -1;
388 winnerscorekeeper = world;
389 secondscorekeeper = world;
390 for(t = 0; t < 16; ++t)
392 sk = teamscorekeepers[t];
393 c = TeamScore_Compare(winnerscorekeeper, sk);
396 WinningConditionHelper_secondteam = WinningConditionHelper_winnerteam;
397 WinningConditionHelper_winnerteam = t + 1;
398 secondscorekeeper = winnerscorekeeper;
399 winnerscorekeeper = sk;
403 c = TeamScore_Compare(secondscorekeeper, sk);
406 WinningConditionHelper_secondteam = t + 1;
407 secondscorekeeper = sk;
412 WinningConditionHelper_equality = (TeamScore_Compare(winnerscorekeeper, secondscorekeeper) == 0);
413 if(WinningConditionHelper_equality)
414 WinningConditionHelper_winnerteam = WinningConditionHelper_secondteam = -1;
416 WinningConditionHelper_topscore = winnerscorekeeper.teamscores_primary;
417 WinningConditionHelper_secondscore = secondscorekeeper.teamscores_primary;
418 WinningConditionHelper_lowerisbetter = (teamscores_flags_primary & SFL_LOWER_IS_BETTER);
419 WinningConditionHelper_zeroisworst = (teamscores_flags_primary & SFL_ZERO_IS_WORST);
421 WinningConditionHelper_winner = world; // not supported in teamplay
422 WinningConditionHelper_second = world; // not supported in teamplay
426 WinningConditionHelper_winner = world;
427 WinningConditionHelper_second = world;
428 winnerscorekeeper = world;
429 secondscorekeeper = world;
433 c = PlayerScore_Compare(winnerscorekeeper, sk);
436 WinningConditionHelper_second = WinningConditionHelper_winner;
437 WinningConditionHelper_winner = p;
438 secondscorekeeper = winnerscorekeeper;
439 winnerscorekeeper = sk;
443 c = PlayerScore_Compare(secondscorekeeper, sk);
446 WinningConditionHelper_second = p;
447 secondscorekeeper = sk;
452 WinningConditionHelper_equality = (PlayerScore_Compare(winnerscorekeeper, secondscorekeeper) == 0);
453 if(WinningConditionHelper_equality)
454 WinningConditionHelper_winner = WinningConditionHelper_second = world;
456 WinningConditionHelper_topscore = winnerscorekeeper.scores_primary;
457 WinningConditionHelper_secondscore = secondscorekeeper.scores_primary;
458 WinningConditionHelper_lowerisbetter = (scores_flags_primary & SFL_LOWER_IS_BETTER);
459 WinningConditionHelper_zeroisworst = (scores_flags_primary & SFL_ZERO_IS_WORST);
461 WinningConditionHelper_winnerteam = -1; // no teamplay
462 WinningConditionHelper_secondteam = -1; // no teamplay
465 if(WinningConditionHelper_topscore == 0)
467 if(scores_flags_primary & SFL_ZERO_IS_WORST)
469 if(WinningConditionHelper_lowerisbetter)
470 WinningConditionHelper_topscore = 999999999;
472 WinningConditionHelper_topscore = -999999999;
474 WinningConditionHelper_equality = 0;
477 if(WinningConditionHelper_secondscore == 0)
479 if(scores_flags_primary & SFL_ZERO_IS_WORST)
481 if(WinningConditionHelper_lowerisbetter)
482 WinningConditionHelper_secondscore = 999999999;
484 WinningConditionHelper_secondscore = -999999999;
489 strunzone(worldstatus);
490 worldstatus = strzone(s);
496 s = GetPlayerScoreString(p, 1);
497 if(clienttype(p) == CLIENTTYPE_REAL)
498 s = strcat(s, ":human");
500 s = strcat(s, ":bot");
501 if(p.classname != "player" && !g_arena && !g_ca && !g_lms)
502 s = strcat(s, ":spectator");
506 if(p.classname == "player" || g_arena || g_ca || g_lms)
507 s = GetPlayerScoreString(p, 2);
513 strunzone(p.clientstatus);
514 p.clientstatus = strzone(s);
518 string GetScoreLogLabel(string label, float fl)
520 if(fl & SFL_LOWER_IS_BETTER)
521 label = strcat(label, "<");
522 if(fl & SFL_SORT_PRIO_MASK == SFL_SORT_PRIO_PRIMARY)
523 label = strcat(label, "!!");
524 else if(fl & SFL_SORT_PRIO_MASK == SFL_SORT_PRIO_SECONDARY)
525 label = strcat(label, "!");
529 string GetPlayerScoreString(entity pl, float shortString)
540 for(i = 0; i < MAX_SCORE; ++i)
541 if(scores_flags[i] & SFL_SORT_PRIO_MASK == SFL_SORT_PRIO_PRIMARY)
545 out = strcat(out, GetScoreLogLabel(l, f), ",");
548 for(i = 0; i < MAX_SCORE; ++i)
549 if(scores_flags[i] & SFL_SORT_PRIO_MASK == SFL_SORT_PRIO_SECONDARY)
553 out = strcat(out, GetScoreLogLabel(l, f), ",");
556 for(i = 0; i < MAX_SCORE; ++i)
557 if(scores_flags[i] & SFL_SORT_PRIO_MASK != SFL_SORT_PRIO_PRIMARY)
558 if(scores_flags[i] & SFL_SORT_PRIO_MASK != SFL_SORT_PRIO_SECONDARY)
562 out = strcat(out, GetScoreLogLabel(l, f), ",");
564 out = substring(out, 0, strlen(out) - 1);
566 else if((sk = pl.scorekeeper))
568 for(i = 0; i < MAX_SCORE; ++i)
569 if(scores_flags[i] & SFL_SORT_PRIO_MASK == SFL_SORT_PRIO_PRIMARY)
570 out = strcat(out, ftos(sk.(scores[i])), ",");
572 for(i = 0; i < MAX_SCORE; ++i)
573 if(scores_flags[i] & SFL_SORT_PRIO_MASK == SFL_SORT_PRIO_SECONDARY)
574 out = strcat(out, ftos(sk.(scores[i])), ",");
576 for(i = 0; i < MAX_SCORE; ++i)
577 if(scores_flags[i] & SFL_SORT_PRIO_MASK != SFL_SORT_PRIO_PRIMARY)
578 if(scores_flags[i] & SFL_SORT_PRIO_MASK != SFL_SORT_PRIO_SECONDARY)
579 out = strcat(out, ftos(sk.(scores[i])), ",");
580 out = substring(out, 0, strlen(out) - 1);
585 string GetTeamScoreString(float tm, float shortString)
596 for(i = 0; i < MAX_SCORE; ++i)
597 if(teamscores_flags[i] & SFL_SORT_PRIO_MASK == SFL_SORT_PRIO_PRIMARY)
599 f = teamscores_flags[i];
600 l = teamscores_label[i];
601 out = strcat(out, GetScoreLogLabel(l, f), ",");
604 for(i = 0; i < MAX_SCORE; ++i)
605 if(teamscores_flags[i] & SFL_SORT_PRIO_MASK == SFL_SORT_PRIO_SECONDARY)
607 f = teamscores_flags[i];
608 l = teamscores_label[i];
609 out = strcat(out, GetScoreLogLabel(l, f), ",");
612 for(i = 0; i < MAX_SCORE; ++i)
613 if(teamscores_flags[i] & SFL_SORT_PRIO_MASK != SFL_SORT_PRIO_PRIMARY)
614 if(teamscores_flags[i] & SFL_SORT_PRIO_MASK != SFL_SORT_PRIO_SECONDARY)
616 f = teamscores_flags[i];
617 l = teamscores_label[i];
618 out = strcat(out, GetScoreLogLabel(l, f), ",");
620 out = substring(out, 0, strlen(out) - 1);
622 else if((sk = teamscorekeepers[tm - 1]))
624 for(i = 0; i < MAX_TEAMSCORE; ++i)
625 if(teamscores_flags[i] & SFL_SORT_PRIO_MASK == SFL_SORT_PRIO_PRIMARY)
626 out = strcat(out, ftos(sk.(teamscores[i])), ",");
628 for(i = 0; i < MAX_TEAMSCORE; ++i)
629 if(teamscores_flags[i] & SFL_SORT_PRIO_MASK == SFL_SORT_PRIO_SECONDARY)
630 out = strcat(out, ftos(sk.(teamscores[i])), ",");
632 for(i = 0; i < MAX_TEAMSCORE; ++i)
633 if(teamscores_flags[i] & SFL_SORT_PRIO_MASK != SFL_SORT_PRIO_PRIMARY)
634 if(teamscores_flags[i] & SFL_SORT_PRIO_MASK != SFL_SORT_PRIO_SECONDARY)
635 out = strcat(out, ftos(sk.(teamscores[i])), ",");
636 out = substring(out, 0, strlen(out) - 1);
641 float PlayerTeamScore_Compare(entity p1, entity p2)
643 if(teamscores_entities_count)
644 if(p1.team != p2.team)
648 t1 = teamscorekeepers[p1.team - 1];
649 t2 = teamscorekeepers[p2.team - 1];
650 r = TeamScore_Compare(t1, t2);
651 if(r == 0) // ensure a deterministic order
652 r = p1.team - p2.team;
656 return PlayerScore_Compare(p1.scorekeeper, p2.scorekeeper);
659 entity PlayerScore_Sort(.float field)
661 entity p, plist, pprev, pbest, pbestprev, pfirst, plast;
669 FOR_EACH_PLAYER(p) if(p.scorekeeper)
674 // Now plist points to the whole list.
676 pfirst = plast = world;
681 pprev = pbestprev = world;
683 for(p = plist; (pprev = p), (p = p.chain); )
685 if(PlayerTeamScore_Compare(p, pbest) > 0)
692 // remove pbest out of the chain
693 if(pbestprev == world)
696 pbestprev.chain = pbest.chain;
711 float TeamScore_GetCompareValue(float t)
716 if(t <= 0 || t >= 16)
720 error("Reading score of invalid team!");
723 sk = teamscorekeepers[t - 1];
726 s = sk.teamscores_primary;
727 if(teamscores_flags_primary & SFL_ZERO_IS_WORST)
730 if(teamscores_flags_primary & SFL_LOWER_IS_BETTER)
736 #define SCORESWIDTH 58
737 // TODO put this somewhere in common?
738 string Score_NicePrint_ItemColor(float vflags)
740 if(vflags & SFL_SORT_PRIO_PRIMARY)
742 else if(vflags & SFL_SORT_PRIO_SECONDARY)
748 void Score_NicePrint_Team(entity to, float t, float w)
756 sk = teamscorekeepers[t - 1];
759 s = strcat(s, ColoredTeamName(t));
760 for(i = 0; i < MAX_TEAMSCORE; ++i)
761 if(teamscores_label[i] != "")
763 fl = teamscores_flags[i];
764 sc = sk.(teamscores[i]);
765 s = strcat(s, " ", Score_NicePrint_ItemColor(fl), ScoreString(fl, sc));
771 s = strcat(s, strpad(max(0, NAMEWIDTH - strlennocol(s)), ""));
773 for(i = 0; i < MAX_SCORE; ++i)
774 if(scores_label[i] != "")
776 fl = scores_flags[i];
777 s2 = scores_label[i];
778 s = strcat(s, " ", Score_NicePrint_ItemColor(fl), strpad(-w, substring(s2, 0, w)));
784 void Score_NicePrint_Player(entity to, entity p, float w)
794 s = strcat(s, p.netname);
797 i = strlennocol(s) - NAMEWIDTH;
799 s = substring(s, 0, strlen(s) - i);
802 s = strcat(s, strpad(i, ""));
807 for(i = 0; i < MAX_SCORE; ++i)
808 if(scores_label[i] != "")
810 fl = scores_flags[i];
812 s = strcat(s, " ", Score_NicePrint_ItemColor(fl), strpad(-w, ScoreString(fl, sc)));
818 void Score_NicePrint_Spectators(entity to)
820 print_to(to, "Spectators:");
823 void Score_NicePrint_Spectator(entity to, entity p)
825 print_to(to, strcat(" ", p.netname));
828 .float score_dummyfield;
829 void Score_NicePrint(entity to)
836 for(i = 0; i < MAX_SCORE; ++i)
837 if(scores_label[i] != "")
839 w = bound(6, floor(SCORESWIDTH / t - 1), 9);
841 p = PlayerScore_Sort(score_dummyfield);
844 if(!teamscores_entities_count)
845 Score_NicePrint_Team(to, t, w);
848 if(teamscores_entities_count)
850 Score_NicePrint_Team(to, p.team, w);
851 Score_NicePrint_Player(to, p, w);
858 if(p.classname != "player")
861 Score_NicePrint_Spectators(to);
862 Score_NicePrint_Spectator(to, p);