2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
22 #if !defined( INCLUDED_MAINFRAME_H )
23 #define INCLUDED_MAINFRAME_H
25 #include "gtkutil/window.h"
26 #include "gtkutil/idledraw.h"
27 #include "gtkutil/widget.h"
28 #include "string/string.h"
30 #include "qerplugin.h"
39 typedef struct _GtkWidget GtkWidget;
40 typedef struct _GtkWindow GtkWindow;
42 const int c_command_status = 0;
43 const int c_position_status = 1;
44 const int c_brushcount_status = 2;
45 const int c_texture_status = 3;
46 const int c_grid_status = 4;
47 const int c_count_status = 5;
65 CopiedString m_command_status;
66 CopiedString m_position_status;
67 CopiedString m_brushcount_status;
68 CopiedString m_texture_status;
69 CopiedString m_grid_status;
73 void SaveWindowInfo();
89 GtkWidget *m_pStatusLabel[c_count_status];
92 EViewStyle m_nCurrentStyle;
93 WindowPositionTracker m_position_tracker;
95 IdleDraw m_idleRedrawStatusText;
104 void SetStatusText( CopiedString& status_text, const char* pText );
105 void UpdateStatusText();
106 void RedrawStatusText();
107 typedef MemberCaller<MainFrame, &MainFrame::RedrawStatusText> RedrawStatusTextCaller;
109 void SetGridStatus();
110 typedef MemberCaller<MainFrame, &MainFrame::SetGridStatus> SetGridStatusCaller;
112 void SetActiveXY( XYWnd* p );
132 void ReleaseContexts();
133 void CreateContexts();
135 EViewStyle CurrentStyle(){
136 return m_nCurrentStyle;
138 bool FloatingGroupDialog(){
139 return CurrentStyle() == eFloating || CurrentStyle() == eSplit;
143 extern MainFrame* g_pParentWnd;
145 GtkWindow* MainFrame_getWindow();
147 enum EMouseButtonMode
153 struct glwindow_globals_t
157 glwindow_globals_t() :
158 m_nMouseType( EThreeButton ){
162 void GLWindow_Construct();
163 void GLWindow_Destroy();
165 extern glwindow_globals_t g_glwindow_globals;
166 template<typename Value>
168 typedef LatchedValue<bool> LatchedBool;
169 extern LatchedBool g_Layout_enableDetachableMenus;
171 void deleteSelection();
174 void Sys_Status( const char* status );
177 void ScreenUpdates_Disable( const char* message, const char* title );
178 void ScreenUpdates_Enable();
179 bool ScreenUpdates_Enabled();
180 void ScreenUpdates_process();
182 class ScopeDisableScreenUpdates
185 ScopeDisableScreenUpdates( const char* message, const char* title ){
186 ScreenUpdates_Disable( message, title );
188 ~ScopeDisableScreenUpdates(){
189 ScreenUpdates_Enable();
194 void EnginePath_Realise();
195 void EnginePath_Unrealise();
197 class ModuleObserver;
199 void Radiant_attachEnginePathObserver( ModuleObserver& observer );
200 void Radiant_detachEnginePathObserver( ModuleObserver& observer );
202 void Radiant_attachGameToolsPathObserver( ModuleObserver& observer );
203 void Radiant_detachGameToolsPathObserver( ModuleObserver& observer );
205 extern CopiedString g_strEnginePath;
206 void EnginePath_verify();
207 const char* EnginePath_get();
208 const char* QERApp_GetGamePath();
210 extern CopiedString g_strAppPath;
211 const char* AppPath_get();
213 extern CopiedString g_strSettingsPath;
214 const char* SettingsPath_get();
216 const char* LocalRcPath_get( void );
218 const char* const g_pluginsDir = "plugins/"; ///< name of plugins directory, always sub-directory of toolspath
219 const char* const g_modulesDir = "modules/"; ///< name of modules directory, always sub-directory of toolspath
221 extern CopiedString g_strGameToolsPath;
222 const char* GameToolsPath_get();
224 void Radiant_Initialise();
225 void Radiant_Shutdown();
230 void XY_UpdateAllWindows();
231 void UpdateAllWindows();
234 void ClipperChangeNotify();
238 const char* basegame_get();
239 const char* gamename_get();
240 void gamename_set( const char* gamename );
241 void Radiant_attachGameNameObserver( ModuleObserver& observer );
242 void Radiant_detachGameNameObserver( ModuleObserver& observer );
243 const char* gamemode_get();
244 void gamemode_set( const char* gamemode );
245 void Radiant_attachGameModeObserver( ModuleObserver& observer );
246 void Radiant_detachGameModeObserver( ModuleObserver& observer );
249 void VFS_Construct();
252 void HomePaths_Construct();
253 void HomePaths_Destroy();
254 void Radiant_attachHomePathsObserver( ModuleObserver& observer );
255 void Radiant_detachHomePathsObserver( ModuleObserver& observer );
258 void MainFrame_Construct();
259 void MainFrame_Destroy();
262 extern float ( *GridStatus_getGridSize )();
263 extern int ( *GridStatus_getRotateIncrement )();
264 extern int ( *GridStatus_getFarClipDistance )();
265 extern bool ( *GridStatus_getTextureLockEnabled )();
266 void GridStatus_onTextureLockEnabledChanged();
268 SignalHandlerId XYWindowDestroyed_connect( const SignalHandler& handler );
269 void XYWindowDestroyed_disconnect( SignalHandlerId id );
270 MouseEventHandlerId XYWindowMouseDown_connect( const MouseEventHandler& handler );
271 void XYWindowMouseDown_disconnect( MouseEventHandlerId id );
273 extern GtkWidget* g_page_entity;