2 Copyright (C) 1999-2007 id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
30 #include <glib/gi18n.h>
32 #if defined (__linux__) || defined (__APPLE__)
34 #include <sys/types.h>
48 #define PREF_SECTION "Prefs"
49 #define INTERNAL_SECTION "Internals"
50 #define MOUSE_KEY "MouseButtons"
51 #define WINDOW_KEY "QE4StyleWindows"
52 #define LAYOUT_KEY "WindowLayout"
53 #define RUNQ2_KEY "RunQuake2Run"
54 #define TLOCK_KEY "TextureLock"
55 #define RLOCK_KEY "RotateLock"
56 #define LOADLAST_KEY "LoadLast"
57 #define LOADLASTMAP_KEY "LoadLastMap"
58 #define LASTPROJ_KEY "LastProject"
59 #define LASTPROJVER_KEY "LastProjectKey"
60 #define LASTMAP_KEY "LastMap"
61 #define FACE_KEY "NewFaceGrab"
62 #define BSP_KEY "InternalBSP"
63 #define RCLICK_KEY "NewRightClick"
64 #define VERTEX_KEY "NewVertex"
65 #define AUTOSAVE_KEY "Autosave"
66 #define AUTOSAVETIME_KEY "AutosaveMinutes"
67 #define PAK_KEY "UsePAK"
68 #define NEWAPPLY_KEY "ApplyDismissesSurface"
69 #define HACK_KEY "Gatewayescapehack"
70 #define TEXTURE_KEY "NewTextureWindowStuff"
71 #define TINYBRUSH_KEY "CleanTinyBrushes"
72 #define TINYSIZE_KEY "CleanTinyBrusheSize"
73 #define SNAPSHOT_KEY "Snapshots"
74 #define MOVESPEED_KEY "MoveSpeed"
75 #define ANGLESPEED_KEY "AngleSpeed"
76 #define SETGAME_KEY "UseSetGame"
77 #define CAMXYUPDATE_KEY "CamXYUpdate"
78 #define CAMDRAGMULTISELECT_KEY "CamDragMultiSelect"
79 #define CAMFREELOOK_KEY "CamFreeLook"
80 #define CAMINVERSEMOUSE_KEY "CamInverseMouse"
81 #define CAMDISCRETE_KEY "CamDiscrete"
82 #define LIGHTDRAW_KEY "NewLightStyle"
83 #define WHATGAME_KEY "WhichGame"
84 #define CUBICCLIP_KEY "CubicClipping"
85 #define CUBICSCALE_KEY "CubicScale"
86 #define ALTEDGE_KEY "ALTEdgeDrag"
87 #define FACECOLORS_KEY "FaceColors"
88 #define SNAPT_KEY "SnapT"
89 #define XZVIS_KEY "XZVIS"
90 #define YZVIS_KEY "YZVIS"
91 #define ZVIS_KEY "ZVIS"
92 #define SIZEPAINT_KEY "SizePainting"
93 #define DLLENTITIES_KEY "DLLEntities"
94 #define DETACHABLEMENUS_KEY "DetachableMenus"
95 #define PATCHTOOLBAR_KEY "PatchToolBar"
96 #define WIDETOOLBAR_KEY "WideToolBar"
97 #define PLUGINTOOLBAR_KEY "PluginToolBar"
98 #define NOCLAMP_KEY "NoClamp"
99 #define PREFAB_KEY "PrefabPath"
100 #define USERINI_KEY "UserINIPath"
101 #define ROTATION_KEY "Rotation"
102 #define BUGGYICD_KEY "BuggyICD"
103 #define CHASEMOUSE_KEY "ChaseMouse"
104 #define ENTITYSHOW_KEY "EntityShow"
105 #define TEXTURESCALE_KEY "TextureScale"
106 #define TEXTURESCROLLBAR_KEY "TextureScrollbar"
107 #define DISPLAYLISTS_KEY "UseDisplayLists"
108 #define ANTIALIASEDLINES_KEY "UseAntialiasedPointsAndLines" // Fishman - Add antialiazed points and lines support. 09/03/00
109 #define NORMALIZECOLORS_KEY "NormalizeColors"
110 #define SHADERS_KEY "UseShaders"
111 #define SWITCHCLIP_KEY "SwitchClipKey"
112 #define SELWHOLEENTS_KEY "SelectWholeEntitiesKey"
113 #define TEXTURESUBSET_KEY "UseTextureSubsetLoading"
114 #define TEXTUREQUALITY_KEY "TextureQuality"
115 #define SHOWSHADERS_KEY "ShowShaders"
116 #define SHADERTEST_KEY "ShaderTest"
117 #define GLLIGHTING_KEY "UseGLLighting"
118 #define LOADSHADERS_KEY "LoadShaders"
119 #define NOSTIPPLE_KEY "NoStipple"
120 #define UNDOLEVELS_KEY "UndoLevels"
121 #define VERTEXMODE_KEY "VertexSplit"
122 #define ENGINEPATH_KEY "EnginePath"
123 #define ENGINE_KEY "Engine"
124 #define LOGCONSOLE_KEY "LogConsole"
125 #define SELECTCURVES_KEY "SelectCurves"
126 #define SELECTMODELS_KEY "SelectModels"
127 #define SHADERLISTONLY_KEY "ShowShaderlistOnly"
128 #define WATCHBSP_KEY "WatchBSP"
129 #define LEAKSTOP_KEY "LeakStop"
130 #define DOSLEEP_KEY "SleepMode"
131 #define SUBDIVISIONS_KEY "Subdivisions"
132 #define CLIPCAULK_KEY "ClipCaulk"
133 #define PATCHSHOWBOUNDS_KEY "PatchShowBounds"
134 #define NATIVEGUI_KEY "NativeGUI"
135 #define STARTONPRIMMON_KEY "StartOnPrimMon"
136 #define NOSYSMENUPOPUPS_KEY "NoSysMenuPopups"
137 #define SNAPTTOGRID_KEY "SnapTToGrid"
138 #define FLOATINGZ_KEY "FloatingZ"
139 #define TARGETFIX_KEY "TargetFix"
140 #define GLPOINTWORKAROUND_KEY "GlPointWorkaround" // Gef: Workaround for broken Kyro * gl driver 25-aug-2001
141 #define WHEELINC_KEY "WheelMouseInc"
142 #define PATCHBBOXSEL_KEY "PatchBBoxSel"
143 #define LASTLIGHTINTENSITY_KEY "LastLightIntensity"
144 #define CUSTOMSHADEREDITOR_KEY "UseCustomShaderEditor"
145 #define CUSTOMSHADEREDITORCOMMAND_KEY "CustomShaderEditorCommand"
146 #define TEXTURECOMPRESSIONFORMAT_KEY "TextureCompressionFormat"
147 #define LIGHTRADIUS_KEY "LightRadiuses"
148 #define Q3MAP2TEX_KEY "Q3Map2Tex"
149 #define ATIHACK_KEY "ATIHack"
152 #define ENTITYSPLIT1_KEY "EntitySplit1"
153 #define ENTITYSPLIT2_KEY "EntitySplit2"
154 #define POSITIONX_KEY "PositionX"
155 #define POSITIONY_KEY "PositionY"
156 #define ENTITYWND_KEY "EntityWnd"
157 #define MAPINFOWND_KEY "MapInfoDlg"
158 #define CAMWND_KEY "CamWnd"
159 #define ZWND_KEY "ZWnd"
160 #define XYWND_KEY "XYWnd"
161 #define XZWND_KEY "XZWnd"
162 #define YZWND_KEY "YZWnd"
163 #define PATCHWND_KEY "PatchWnd"
164 #define SURFACEWND_KEY "SurfaceWnd"
165 #define ENTITYINFOWND_KEY "EntityInfoDlg"
166 #define WIDTH_KEY "Width"
167 #define HEIGHT_KEY "Height"
168 #define ZWIDTH_KEY "ZWidth"
169 #define XYHEIGHT_KEY "XYHeight"
170 #define XYWIDTH_KEY "XYWidth"
171 #define CAMWIDTH_KEY "CamWidth"
172 #define CAMHEIGHT_KEY "CamHeight"
173 #define ZFLOATWIDTH_KEY "ZWidthFloating"
174 #define STATE_KEY "State"
177 #define COUNT_KEY "Count"
178 #define FILE_KEY "File"
181 #define SI_TEXMENU_KEY "SI_TexMenu"
182 #define SI_GAMMA_KEY "SI_Gamma"
183 #define SI_COLORS_KEY "SI_Colors"
184 #define SI_EXCLUDE_KEY "SI_Exclude"
185 #define SI_INCLUDE_KEY "SI_Include"
186 #define SI_SURFACE_TEXDEF_KEY "SI_SurfaceTexdef"
187 #define SI_PATCH_TEXDEF_KEY "SI_PatchTexdef"
188 #define SI_AXISCOLORS_KEY "SI_AxisColors"
189 #define SI_SHOWNAMES_KEY "SI_ShowNames"
190 #define SI_SHOWCOORDS_KEY "SI_ShowCoords"
191 #define SI_SHOWANGLES_KEY "SI_ShowAngles"
192 #define SI_SHOWOUTLINES_KEY "SI_ShowOutlines"
193 #define SI_SHOWAXIS_KEY "SI_ShowAxis"
194 #define SI_NOSELOUTLINES_KEY "SI_NoSelectedOutlines"
195 #define SI_OUTLINESTYLE_KEY "SI_OutLineStyle"
198 #define TD_SCALE1_KEY "_Scale1"
199 #define TD_SCALE2_KEY "_Scale2"
200 #define TD_SHIFT1_KEY "_Shift1"
201 #define TD_SHIFT2_KEY "_Shift2"
202 #define TD_ROTATE_KEY "_Rotate"
207 #define WATCHBSP_DEF 1
209 #define LOADLAST_DEF 1
211 #define SUBDIVISIONS_DEF 4
213 void WindowPosition_Parse(window_position_t& m_value, const CString& value)
215 if(sscanf(value.GetBuffer(), "%d %d %d %d", &m_value.x, &m_value.y, &m_value.w, &m_value.h) != 4)
216 m_value.x = m_value.y = m_value.w = m_value.h = -1;
219 void WindowPosition_Write(const window_position_t& m_value, CString& value)
222 sprintf(buffer, "%d %d %d %d", m_value.x, m_value.y, m_value.w, m_value.h);
227 CXMLPropertyBag::CXMLPropertyBag() {
233 // generic preference functions
235 void CXMLPropertyBag::PushAssignment(const char *name, PrefTypes_t type, void *pV)
237 list<CPrefAssignment>::iterator iAssign;
238 for(iAssign=mPrefAssignments.begin(); iAssign!=mPrefAssignments.end(); iAssign++)
240 if ((*iAssign).mName == name)
242 // we have it already, check anyway
243 if (pV != (*iAssign).mVal)
245 Sys_FPrintf(SYS_ERR, "PushAssignment, '%s' has different mVal\n", name);
250 // ok, it's not in our list yet
251 mPrefAssignments.push_front(CPrefAssignment(name, type, pV));
254 xmlNodePtr CXMLPropertyBag::EpairForName(const char *name)
256 xmlNodePtr ret = NULL;
258 xmlNodePtr pNode = mpDocNode->children;
259 while (pNode != NULL)
261 if(pNode->type == XML_ELEMENT_NODE)
263 xmlAttrPtr tmp_attr_ptr = xmlHasProp(pNode, (xmlChar *)"name");
264 if (tmp_attr_ptr != NULL && !strcmp(name, (char *)tmp_attr_ptr->children->content))
267 Sys_FPrintf( SYS_WRN, "WARNING: dupe property in CXMLPropertyBag::EpairForName '%s'\n", name );
278 void CXMLPropertyBag::GetPref(const char *name, Str *pV, const char *V)
280 xmlNodePtr pNode = EpairForName( name );
283 if ( pNode->children && pNode->children->content ) {
284 *pV = pNode->children->content;
286 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=427
287 // means the pref exists, and that the value is ""
293 pNode = xmlNewChild(mpDocNode, NULL, (xmlChar *)"epair", (xmlChar *)V);
294 xmlSetProp(pNode, (xmlChar *)"name", (xmlChar *)name);
296 // push the pref assignment if needed
297 PushAssignment(name, PREF_STR, pV);
300 void CXMLPropertyBag::GetPref(const char *name, int *pV, int V)
303 if ((pNode = EpairForName(name)) && pNode->children && pNode->children->content)
305 *pV = atoi((char *)pNode->children->content);
311 pNode = xmlNewChild(mpDocNode, NULL, (xmlChar *)"epair", (xmlChar *)s);
312 xmlSetProp(pNode, (xmlChar *)"name", (xmlChar *)name);
315 // push the pref assignment if needed
316 PushAssignment(name, PREF_INT, pV);
319 void CXMLPropertyBag::GetPref(const char *name, bool *pV, bool V)
322 if ((pNode = EpairForName(name)) && pNode->children && pNode->children->content)
324 if (!strcmp((char *)pNode->children->content, "true"))
336 V ? strcpy(s, "true") : strcpy(s, "false");
337 pNode = xmlNewChild(mpDocNode, NULL, (xmlChar *)"epair", (xmlChar *)s);
338 xmlSetProp(pNode, (xmlChar *)"name", (xmlChar *)name);
341 // push the pref assignment
342 PushAssignment(name, PREF_BOOL, pV);
345 void CXMLPropertyBag::GetPref(const char *name, float *pV, float V)
348 if ((pNode = EpairForName(name)) && pNode->children && pNode->children->content)
350 *pV = atof((char *)pNode->children->content);
356 pNode = xmlNewChild(mpDocNode, NULL, (xmlChar *)"epair", (xmlChar *)s);
357 xmlSetProp(pNode, (xmlChar *)"name", (xmlChar *)name);
360 // push the pref assignment if needed
361 PushAssignment(name, PREF_FLOAT, pV);
364 void CXMLPropertyBag::GetPref(const char *name, float* pV, float* V)
367 if ((pNode = EpairForName(name)) && pNode->children && pNode->children->content)
369 sscanf((char *)pNode->children->content, "%f %f %f", &pV[0], &pV[1], &pV[2]);
374 sprintf(s, "%f %f %f", V[0], V[1], V[2]);
375 pNode = xmlNewChild(mpDocNode, NULL, (xmlChar *)"epair", (xmlChar *)s);
376 xmlSetProp(pNode, (xmlChar *)"name", (xmlChar *)name);
381 // push the pref assignment if needed
382 PushAssignment(name, PREF_VEC3, pV);
385 void CXMLPropertyBag::GetPref(const char *name, window_position_t* pV, window_position_t V)
388 if ((pNode = EpairForName(name)) && pNode->children && pNode->children->content)
390 WindowPosition_Parse(*pV, CString((xmlChar *)pNode->children->content));
395 WindowPosition_Write(V, str);
396 pNode = xmlNewChild(mpDocNode, NULL, (xmlChar *)"epair", (xmlChar *)str.GetBuffer());
397 xmlSetProp(pNode, (xmlChar *)"name", (xmlChar *)name);
400 // push the pref assignment if needed
401 PushAssignment(name, PREF_WNDPOS, pV);
404 void CXMLPropertyBag::UpdatePrefTree()
406 // read the assignments and update the tree
407 list<CPrefAssignment>::iterator iPref;
408 for(iPref = mPrefAssignments.begin(); iPref != mPrefAssignments.end(); iPref++)
410 CPrefAssignment *pPref = &(*iPref);
415 pNode = EpairForName(pPref->mName.GetBuffer());
416 // we never expect that the node could not be found, because this is supposed to happen
417 // after the tree was built with GetPref calls, never on a blank tree
420 Sys_FPrintf(SYS_ERR, "Unexpected EpairForName '%s' not found in UpdatePrefTree\n", pPref->mName.GetBuffer());
423 switch ((*iPref).mType)
426 xmlNodeSetContent(pNode, (const xmlChar *)((Str *)pPref->mVal)->GetBuffer());
429 sprintf(s, "%d", *(int *)pPref->mVal);
430 xmlNodeSetContent(pNode, (xmlChar *)s);
433 sprintf(s, "%f", *(float *)pPref->mVal);
434 xmlNodeSetContent(pNode, (xmlChar *)s);
437 *(bool *)pPref->mVal ? strcpy(s, "true") : strcpy(s, "false");
438 xmlNodeSetContent(pNode, (xmlChar *)s);
442 float* v = (float*)pPref->mVal;
443 sprintf(s, "%f %f %f", v[0], v[1], v[2]);
444 xmlNodeSetContent(pNode, (xmlChar *)s);
450 WindowPosition_Write(*(window_position_t*)pPref->mVal, str);
451 xmlNodeSetContent(pNode, (xmlChar*)str.GetBuffer());
458 void CXMLPropertyBag::Clear()
469 void CXMLPropertyBag::ReadXMLFile(const char* pFilename)
471 mpDoc = xmlParseFile(pFilename);
476 mpDocNode = mpDoc->children;
477 xmlAttrPtr tmp_attr_ptr = xmlHasProp(mpDocNode, (xmlChar *)"version");
478 if (strcmp((char *)mpDocNode->name, "qpref"))
480 Sys_FPrintf(SYS_ERR, "Unrecognized node '%s' in '%s'\n", mpDocNode->name, mpDoc->URL);
484 else if (tmp_attr_ptr != NULL && strcmp((char*)tmp_attr_ptr->children->content, "1"))
486 Sys_FPrintf(SYS_ERR, "Wrong version '%s' in <qpref> node for '%s'\n", (char*)tmp_attr_ptr->children->content, mpDoc->URL);
490 Sys_Printf("Opened XML property file: '%s'\n", pFilename);
496 // no document, create one
497 mpDoc = xmlNewDoc((xmlChar *)"1.0");
498 mpDocNode = xmlNewDocNode(mpDoc, NULL, (xmlChar *)"qpref", NULL);
499 xmlDocSetRootElement(mpDoc, mpDocNode);
500 xmlSetProp(mpDocNode, (xmlChar *)"version", (xmlChar *)"1");
501 Sys_Printf("XML property file '%s' invalid/not found, creating blank properties tree\n", pFilename);
505 qboolean CXMLPropertyBag::WriteXMLFile(const char* pFilename)
507 int res = xmlSaveFormatFile(pFilename, mpDoc, 1);
512 Sys_Printf("Wrote XML property file '%s'\n", pFilename);
516 // =============================================================================
517 // Widget callbacks for PrefsDlg
520 // browse for custom editor executable
521 static void OnBtnBrowseEditor (GtkWidget *widget, gpointer data)
523 PrefsDlg *dlg = (PrefsDlg*)data;
525 const char *filename = file_dialog(g_PrefsDlg.GetWidget(), TRUE, _("Executable for Custom Editor"));
529 dlg->m_strEditorCommand = filename;
530 dlg->UpdateData(FALSE);
535 static void OnBtnBrowseprefab (GtkWidget *widget, gpointer data)
537 PrefsDlg *dlg = (PrefsDlg*)data;
538 char *path = dlg->m_strPrefabPath;
539 if (strlen (path) == 0)
540 path = g_strGameToolsPath;
541 char *dir = dir_dialog (g_PrefsDlg.GetWidget (), _("Set prefab path"), path);
542 dlg->UpdateData(TRUE);
549 dlg->m_strPrefabPath = strPath;
550 dlg->UpdateData(FALSE);
555 static void OnBtnBrowseuserini (GtkWidget *widget, gpointer data)
557 PrefsDlg *dlg = (PrefsDlg*)data;
558 char *path = dlg->m_strUserPath;
559 if (strlen (path) == 0)
560 path = g_strGameToolsPath;
562 const char *filename = file_dialog (g_PrefsDlg.GetWidget(), TRUE, _("Find INI file"), path);
564 if (filename != NULL)
566 dlg->UpdateData(TRUE);
567 dlg->m_strUserPath = filename;
568 dlg->UpdateData(FALSE);
572 static void OnButtonClean (GtkWidget *widget, gpointer data)
574 // make sure this is what the user wants
575 if (gtk_MessageBox (g_PrefsDlg.GetWidget (), _("This will close Radiant and clean the corresponding registry entries.\n"
576 "Next time you start Radiant it will be good as new. Do you wish to continue?"),
577 _("Reset Registry"), MB_YESNO) == IDYES)
579 PrefsDlg *dlg = (PrefsDlg*)data;
580 dlg->EndModal (IDCANCEL);
582 g_qeglobals.disable_ini = true;
583 remove (dlg->m_inipath->str);
585 sprintf(buf, "%sSavedInfo.bin", dlg->m_rc_path->str);
587 HandleCommand (NULL, GINT_TO_POINTER (ID_FILE_EXIT));
592 // =============================================================================
595 // IMPORTANT NOTE: the values here don't matter very much
596 // the actual intialization if you start with an empty .ini is done when loading the prefs for the first time
597 // profile_load_int takes an argument to use if the value is not found
598 PrefsDlg::PrefsDlg ()
602 m_nView = MainFrame::eRegular;
604 m_bInternalBSP = FALSE;
605 m_bRightClick = FALSE;
609 m_bLoadLastMap = FALSE;
610 m_bTextureWindow = FALSE;
611 m_bSnapShots = FALSE;
613 m_bCleanTiny = FALSE;
614 m_bCamXYUpdate = TRUE;
615 m_bCamDragMultiSelect = FALSE;
616 m_bCamFreeLook = TRUE;
617 m_bCamFreeLookStrafe = FALSE;
618 m_bCamInverseMouse = FALSE;
619 m_bCamDiscrete = TRUE;
620 m_bNewLightDraw = FALSE;
621 m_strPrefabPath = "";
624 m_bFaceColors = FALSE;
628 m_bSizePaint = FALSE;
629 m_bDLLEntities = FALSE;
631 m_bDetachableMenus = FALSE; // Most win32 users will find detachable menus annoying
633 m_bDetachableMenus = TRUE; // Linux/Apple users are used to them...
635 m_bPatchToolbar = TRUE;
636 m_bWideToolbar = TRUE;
637 m_bPluginToolbar = TRUE;
641 m_bChaseMouse = FALSE;
642 m_bTextureScrollbar = TRUE;
643 m_bDisplayLists = TRUE;
644 m_bAntialiasedPointsAndLines = FALSE; // Fishman - Add antialiazed points and lines support. 09/03/00
645 m_bShowShaders = FALSE;
647 m_bNoStipple = FALSE;
648 m_bVertexSplit = FALSE;
649 m_bSelectCurves = TRUE;
650 m_bSelectModels = TRUE;
651 m_nEntityShowState = ENTITY_SKINNED_BOXED;
653 m_bSwitchClip = FALSE;
654 m_bSelectWholeEntities = TRUE;
655 m_nTextureQuality = 3;
656 m_bShowShaders = TRUE;
657 m_bGLLighting = FALSE;
660 m_bTexturesShaderlistOnly = FALSE;
661 // paths to ini files
671 m_bFloatingZ = FALSE;
672 m_bGlPtWorkaround = FALSE; // Gef: Kyro/GL_POINTS workaround 25-aug-2001
674 m_bNativeGUI = FALSE;
675 m_bStartOnPrimMon = FALSE;
677 m_global_rc_path = NULL;
679 m_bUseWin32Editor = TRUE;
681 // custom shader editor options
682 m_bUseCustomEditor = FALSE;
683 m_strEditorCommand = "";
685 m_nLightRadiuses = 1;
686 m_bQ3Map2Texturing = TRUE;
688 m_bGlATIHack = FALSE;
693 =========================================================
694 Games selection dialog
695 =========================================================
698 CGameDescription::CGameDescription(xmlDocPtr pDoc, const Str &GameFile)
702 // read the user-friendly game name
703 xmlNodePtr pNode = mpDoc->children;
705 while (strcmp((const char*)pNode->name, "game") && pNode != NULL) pNode=pNode->next;
708 ///< \todo add the file name (this node and gametools should all be part of CGameDescription anyway)
709 Error("Didn't find 'game' node in the game description file '%s'\n", pDoc->URL);
711 // on win32, game tools path can now be specified relative to the exe's cwd
712 prop = (char*)xmlGetProp( pNode, (xmlChar*)"gametools" );
713 if ( prop == NULL ) {
714 Error( "Didn't find 'gametools' node in the game description file '%s'\n", pDoc->URL );
719 _fullpath( full, prop, PATH_MAX );
721 strncpy( full, prop, PATH_MAX );
725 for ( p = full; *p != '\0'; p++ ) {
729 mGameToolsPath = full;
730 if ( p != full && *(p-1) != '/' ) {
731 mGameToolsPath += "/";
736 prop = (char*)xmlGetProp(pNode, (xmlChar*)"name");
739 Sys_FPrintf(SYS_WRN, "Warning, 'name' attribute not found in '%s'\n", pDoc->URL);
740 mGameName = pDoc->URL;
748 mGameFile = GameFile;
750 prop = (char*)xmlGetProp(pNode, (xmlChar*)"quake2");
762 // if this is set, the open maps dialoge will open the engine path not the
763 // home dir for map loading and saving
764 prop = (char*)xmlGetProp(pNode, (xmlChar*)"no_maps_in_home");
768 noMapsInHome = false;
776 prop = (char*)xmlGetProp(pNode, (xmlChar*)"basegame");
780 mBaseGame = "baseq3";
788 // on win32, engine path can now be specified relative to the exe's cwd
789 prop = (char*)xmlGetProp(pNode, (const xmlChar *)"enginepath");
790 if ( prop != NULL ) {
793 _fullpath( full, prop, PATH_MAX );
795 strncpy( full, prop, PATH_MAX );
799 // process seperators
800 for ( p = full; *p != '\0'; p++ ) {
806 if ( p != full && *(p-1) != '/' ) {
812 // if engine path was not specified in the .game, it implies we can guess it from the gametools path
813 // on win32, and for most game package, the gametools are installed with the game
814 char aux_path[PATH_MAX]; // aux
815 strcpy( aux_path, mGameToolsPath.GetBuffer() );
816 if ( ( aux_path[ strlen(aux_path)-1 ] == '/' ) || ( aux_path[ strlen(aux_path)-1 ] == '\\' ) ) {
817 aux_path[strlen(aux_path)-1] = '\0'; // strip ending '/' if any
819 char up_path[PATH_MAX]; // up one level
820 ExtractFilePath( aux_path, up_path );
821 mEnginePath = up_path;
824 prop = (char*)xmlGetProp(pNode, (xmlChar*)"engine");
828 mEngine = "quake3.exe";
832 mEngine = "Quake3.app";
841 #if defined (__linux__) || defined (__APPLE__)
843 prop = (char*)xmlGetProp(pNode, (const xmlChar *)"prefix");
846 mUserPathPrefix = prop;
850 mShaderPath = xmlGetProp(pNode, (const xmlChar *)"shaderpath");
851 if (!mShaderPath.GetLength())
853 mShaderPath = "scripts/";
854 mShaderlist = "scripts/shaderlist.txt";
858 AddSlash(mShaderPath);
859 mShaderlist = mShaderPath;
860 mShaderlist += "shaderlist.txt";
862 xmlChar* default_scale = xmlGetProp(pNode, (const xmlChar *)"default_scale");
865 mTextureDefaultScale = atof((const char *)default_scale);
866 xmlFree(default_scale);
869 mTextureDefaultScale = 0.5f;
870 xmlChar* eclass_singleload = xmlGetProp(pNode, (const xmlChar*)"eclass_singleload");
871 if (eclass_singleload)
873 mEClassSingleLoad = true;
874 xmlFree(eclass_singleload);
877 mEClassSingleLoad = false;
878 xmlChar* no_patch = xmlGetProp(pNode, (const xmlChar *)"no_patch");
886 xmlChar* caulk_shader = xmlGetProp(pNode, (const xmlChar *)"caulk_shader");
889 mCaulkShader = caulk_shader;
890 xmlFree(caulk_shader);
893 mCaulkShader = "textures/common/caulk";
896 void CGameDescription::Dump()
899 if (CGameDialog::GetNetrun())
900 Sys_Printf("Running in network mode, prefs path set to '%s'\n", g_strTempPath.GetBuffer());
902 Sys_Printf("game name : '%s'\n", mGameName.GetBuffer());
903 Sys_Printf("game file : '%s'\n", mGameFile.GetBuffer());
904 Sys_Printf("game path : '%s'\n", mGameToolsPath.GetBuffer());
905 Sys_Printf("base game : '%s'\n", mBaseGame.GetBuffer());
906 Sys_Printf("engine path : '%s'\n", mEnginePath.GetBuffer());
907 Sys_Printf("engine : '%s'\n", mEngine.GetBuffer());
908 Sys_Printf("shaderlist : '%s'\n", mShaderlist.GetBuffer());
909 Sys_Printf("caulk shader: '%s'\n", mCaulkShader.GetBuffer());
910 #if defined (__linux__) || defined (__APPLE__)
911 Sys_Printf("prefix : '%s'\n", mUserPathPrefix.GetBuffer());
913 Sys_Printf("default texture scale: %g\n", mTextureDefaultScale);
914 Sys_Printf("single eclass load : %s\n", mEClassSingleLoad ? "Yes" : "No");
915 Sys_Printf("patches supported : %s\n", mNoPatch ? "No" : "Yes");
918 CPrefAssignment& CPrefAssignment::operator = (const CPrefAssignment& ass)
929 CPrefAssignment::CPrefAssignment(const CPrefAssignment& ass)
934 void CGameDialog::LoadPrefs()
936 // if we already have a document loaded, we will free and reload from file
937 if (mGlobalPrefs.InUse())
939 Sys_Printf("Reloading global prefs from file\n");
940 mGlobalPrefs.Clear();
943 // load global .pref file
944 CString strGlobalPref = g_PrefsDlg.m_global_rc_path->str;
945 strGlobalPref += "global.pref";
947 mGlobalPrefs.ReadXMLFile(strGlobalPref.GetBuffer());
949 mGlobalPrefs.GetPref("gamefile", &m_sGameFile, ""); // NOTE: there's no default, user HAS to select something
950 mGlobalPrefs.GetPref("autoload", &m_bAutoLoadGame, false);
951 mGlobalPrefs.GetPref("log console", &m_bLogConsole, false);
952 // in a very particular post-.pid startup
953 // we may have the console turned on and want to keep it that way
954 // so we use a latching system
955 if (m_bForceLogConsole)
957 m_bLogConsole = true;
958 Sys_Printf("console logging has been latched on, saving prefs\n");
960 m_bForceLogConsole = false;
963 // console logging: call Sys_LogConsole to check console logging status
964 // it is important that we would log console as early as possible to make it useful
967 if (mGlobalPrefs.mbEmpty)
969 Sys_Printf("Saving global.pref with default pref values\n");
974 void CGameDialog::SavePrefs()
976 // update the tree and save it
977 mGlobalPrefs.UpdatePrefTree();
979 CString strGlobalPref = g_PrefsDlg.m_global_rc_path->str;
980 strGlobalPref += "global.pref";
982 if ( !mGlobalPrefs.WriteXMLFile( strGlobalPref.GetBuffer() ) ) {
983 Sys_FPrintf(SYS_ERR, "Error occured while saving global prefs file '%s'\n", strGlobalPref.GetBuffer());
987 void CGameDialog::DoGameInstall() {
988 // make sure console logging is on whenever we enter the installation loop
989 g_PrefsDlg.mGamesDialog.m_bLogConsole = true;
994 void CGameDialog::DoGameDialog() {
995 // allow looping the game selection dialog with calls to the game configure dialog in between
996 while ( m_bDoGameInstall ) {
998 m_bDoGameInstall = false;
1000 if ( DoModal() == IDCANCEL ) {
1001 Error( "game selection dialog canceled, cannot continue" );
1005 if ( m_bDoGameInstall ) {
1008 // and we will loop to do another DoModal dialog
1012 // unhook so we can use in other places
1013 // we manually incref'ed it when creating, it won't be freed (destructor)
1014 gtk_container_remove( GTK_CONTAINER( mTopBox ), GetGlobalFrame() );
1016 // we save the prefs file
1020 GtkWidget* CGameDialog::GetGlobalFrame()
1022 GtkWidget *vbox, *text, *combo, *check;
1024 if ( mFrame != NULL ) {
1028 mFrame = gtk_frame_new( NULL );
1029 gtk_container_set_border_width( GTK_CONTAINER( mFrame ), 5 );
1030 gtk_widget_show( mFrame );
1032 vbox = gtk_vbox_new( FALSE, 6 );
1033 gtk_widget_show( vbox );
1034 gtk_container_add( GTK_CONTAINER( mFrame ), vbox );
1035 gtk_container_set_border_width( GTK_CONTAINER( vbox ), 5 );
1037 text = gtk_label_new( _("Select the game:") );
1038 gtk_widget_show( text );
1039 gtk_box_pack_start( GTK_BOX( vbox ), text, FALSE, FALSE, 0 );
1041 combo = gtk_combo_box_new_text();
1042 gtk_widget_show( combo );
1043 gtk_box_pack_start( GTK_BOX( vbox ), combo, FALSE, FALSE, 0 );
1044 AddDialogData( combo, &m_nComboSelect, DLG_COMBO_BOX_INT );
1045 mGameCombo = GTK_COMBO_BOX( combo );
1049 check = gtk_check_button_new_with_label( _("Auto load selected game on startup") );
1050 gtk_widget_show(check);
1051 gtk_box_pack_start (GTK_BOX(vbox), check, FALSE, FALSE, 0);
1052 AddDialogData (check, &m_bAutoLoadGame, DLG_CHECK_BOOL);
1054 text = gtk_label_new(_("(this frame is available in the prefs menu if you set auto-select)"));
1055 gtk_widget_show(text);
1056 gtk_box_pack_start (GTK_BOX(vbox), text, FALSE, FALSE, 0);
1059 check = gtk_check_button_new_with_label( _("Networked install - per-user settings") );
1060 gtk_widget_show( check );
1061 gtk_box_pack_start( GTK_BOX( vbox ), check, FALSE, FALSE, 0 );
1062 AddDialogData( check, &m_bNetRun, DLG_CHECK_BOOL );
1065 check = gtk_check_button_new_with_label( _("Log the console to radiant.log") );
1066 gtk_widget_show( check );
1067 gtk_box_pack_start( GTK_BOX( vbox ), check, FALSE, FALSE, 0 );
1068 AddDialogData( check, &m_bLogConsole, DLG_CHECK_BOOL );
1070 // incref it so we can pass it around
1071 gtk_widget_ref( GTK_WIDGET( mFrame ) );
1076 void CGameDialog::UpdateData( bool retrieve ) {
1079 // use m_sGameFile to set m_nComboSelect
1080 list<CGameDescription *>::iterator iGame;
1082 for(iGame=mGames.begin(); iGame!=mGames.end(); iGame++)
1084 if ((*iGame)->mGameFile == m_sGameFile)
1092 UpdateNetrun(false);
1095 Dialog::UpdateData(retrieve);
1098 // use m_nComboSelect to set m_sGameFile
1099 list<CGameDescription *>::iterator iGame = mGames.begin();
1101 for(i=0; i<m_nComboSelect; i++)
1105 m_sGameFile = (*iGame)->mGameFile;
1112 void CGameDialog::SInstallCallback( GtkWidget *widget, gpointer data ) {
1113 CGameDialog *d = static_cast< CGameDialog* >( data );
1114 d->m_bDoGameInstall = true;
1118 void CGameDialog::BuildDialog() {
1119 GtkWidget *dlg, *vbox1, *button, *setup_button;
1122 gtk_window_set_title( GTK_WINDOW( dlg ), _("Select Game") );
1124 vbox1 = gtk_vbox_new( FALSE, 0 );
1125 gtk_widget_show( vbox1 );
1126 gtk_container_add( GTK_CONTAINER( dlg ), vbox1 );
1128 gtk_container_add( GTK_CONTAINER( vbox1 ), GetGlobalFrame() );
1131 setup_button = gtk_button_new_with_label( _("Configure more games") );
1132 gtk_widget_show( setup_button );
1133 gtk_box_pack_start( GTK_BOX( vbox1 ), setup_button, FALSE, FALSE, 0 );
1134 gtk_signal_connect( GTK_OBJECT( setup_button ), "clicked",
1135 GTK_SIGNAL_FUNC( SInstallCallback ), this );
1137 button = gtk_button_new_with_label( _("OK") );
1138 gtk_widget_show( button );
1139 gtk_box_pack_start( GTK_BOX( vbox1 ), button, FALSE, FALSE, 0 );
1140 AddModalButton( button, IDOK );
1142 button = gtk_button_new_with_label( _("Cancel") );
1143 gtk_widget_show( button );
1144 gtk_box_pack_start( GTK_BOX( vbox1 ), button, FALSE, FALSE, 0 );
1145 AddModalButton( button, IDCANCEL );
1147 gtk_widget_set_usize( button, 60, -2 );
1150 void CGameDialog::UpdateGameCombo() {
1151 // fill in with the game descriptions
1152 list<CGameDescription *>::iterator iGame;
1154 if ( mGameCombo == NULL ) {
1155 Sys_Printf( "mGameCombo == NULL\n" );
1159 // clear whatever is in - wtf no way to know how many text entries?
1160 // use set/get active to track
1161 gtk_combo_box_set_active( mGameCombo, 0 );
1162 while ( gtk_combo_box_get_active( mGameCombo ) == 0 ) {
1163 gtk_combo_box_remove_text( mGameCombo, 0 );
1164 gtk_combo_box_set_active( mGameCombo, 0 );
1167 for ( iGame = mGames.begin(); iGame != mGames.end(); iGame++ ) {
1168 gtk_combo_box_append_text( mGameCombo, (*iGame)->mGameName.GetBuffer() );
1170 gtk_combo_box_set_active( mGameCombo, 0 );
1173 void CGameDialog::ScanForGames()
1178 CString strGamesPath = g_strAppPath.GetBuffer();
1179 strGamesPath += "games";
1180 const char *path = strGamesPath.GetBuffer();
1182 if ( !mGames.empty() ) {
1183 Sys_Printf( "Clearing game list\n" );
1184 list<CGameDescription*>::iterator iGame;
1185 for ( iGame = mGames.begin(); iGame != mGames.end(); iGame++ ) {
1191 Sys_Printf( "Scanning for game description files: %s\n", path );
1195 do we put game description files below g_strAppPath, or in ~/.radiant
1196 i.e. read only or read/write?
1197 my guess .. readonly cause it's an install
1198 we will probably want to add ~/.radiant/<version>/games/ scanning on top of that for developers
1199 (if that's really needed)
1202 // FIXME need to catch the 'no game description' situation and exit with a clean error
1204 dir = g_dir_open(path, 0, NULL);
1210 const gchar* name = g_dir_read_name(dir);
1214 dirlist = g_strdup(name);
1218 char *ext = strrchr (dirlist, '.');
1219 if ((ext == NULL) || (strcmp (ext, ".game") != 0))
1221 strPath.Format("%s/%s", path, dirlist);
1222 Sys_Printf("%s\n", strPath.GetBuffer());
1224 xmlDocPtr pDoc = xmlParseFile(strPath.GetBuffer());
1227 mGames.push_front( new CGameDescription( pDoc, dirlist ) );
1231 Sys_FPrintf(SYS_ERR, "XML parser failed on '%s'\n", strPath.GetBuffer());
1239 // entries in the combo need to be updated
1243 CGameDescription* CGameDialog::GameDescriptionForComboItem()
1245 list<CGameDescription *>::iterator iGame;
1247 for( iGame = mGames.begin(); iGame != mGames.end(); iGame++,i++ ) {
1248 if ( i == m_nComboSelect ) {
1252 return NULL; // not found
1255 void CGameDialog::InitGlobalPrefPath()
1257 GString *global_rc_path;
1258 // configure m_global_rc_path
1259 // this is the g_strTempPath, and it has already been mkdir'ed
1260 global_rc_path = g_string_new(g_strTempPath.GetBuffer());
1261 g_PrefsDlg.m_global_rc_path = global_rc_path;
1264 void CGameDialog::Reset()
1266 if (!g_PrefsDlg.m_global_rc_path)
1267 InitGlobalPrefPath();
1268 CString strGlobalPref = g_PrefsDlg.m_global_rc_path->str;
1269 strGlobalPref += "global.pref";
1270 remove(strGlobalPref.GetBuffer());
1273 void CGameDialog::Init()
1275 InitGlobalPrefPath();
1277 if ( mGames.empty() ) {
1280 if ( mGames.empty() ) {
1281 Error( "No games setup, aborting\n" );
1285 if ( m_bAutoLoadGame ) {
1286 // search by .game name
1287 list<CGameDescription *>::iterator iGame;
1288 for(iGame=mGames.begin(); iGame!=mGames.end(); iGame++)
1290 if ((*iGame)->mGameFile == m_sGameFile)
1292 m_pCurrentGameDescription = (*iGame);
1297 if ( !m_bAutoLoadGame || !m_pCurrentGameDescription ) {
1299 // use m_nComboSelect to identify the game to run as and set the globals
1300 m_pCurrentGameDescription = GameDescriptionForComboItem();
1301 if ( !m_pCurrentGameDescription ) {
1302 Error("Lookup of game description object failed, can't continue\n");
1305 g_pGameDescription = m_pCurrentGameDescription;
1307 g_strGameToolsPath = g_pGameDescription->mGameToolsPath;
1309 // NOTE TTimo: this is moved from QE_LoadProject in 1.2
1310 // (probably broken)
1311 // NOTE Hydra: was broken for win32, we don't use m_strHomeGame or m_strFSBasePath
1312 #if defined (__linux__) || defined (__APPLE__)
1313 g_qeglobals.m_strHomeGame = g_get_home_dir();
1314 g_qeglobals.m_strHomeGame += "/";
1315 g_qeglobals.m_strHomeGame += m_pCurrentGameDescription->mUserPathPrefix.GetBuffer();
1316 g_qeglobals.m_strHomeGame += "/";
1318 g_qeglobals.m_strHomeGame = g_pGameDescription->mEnginePath.GetBuffer();
1321 g_pGameDescription->Dump();
1324 CGameDialog::~CGameDialog()
1328 // NOTE I'm not too sure how reliable this is
1329 gtk_widget_unref(GTK_WIDGET(mFrame));
1331 // free all the game descriptions
1332 list<CGameDescription *>::iterator iGame;
1333 for(iGame=mGames.begin(); iGame!=mGames.end(); iGame++)
1340 void CGameDialog::AddPacksURL(Str &URL)
1342 // add the URLs for the list of game packs installed
1343 // FIXME: this is kinda hardcoded for now..
1344 list<CGameDescription *>::iterator iGame;
1345 for(iGame=mGames.begin(); iGame!=mGames.end(); iGame++)
1347 if ((*iGame)->mGameFile == "q3.game")
1348 URL += "&Games_dlup%5B%5D=1";
1349 else if ((*iGame)->mGameFile == "wolf.game")
1350 URL += "&Games_dlup%5B%5D=2";
1351 // FIXME: double entry
1352 else if ((*iGame)->mGameFile == "wolf.game")
1353 URL += "&Games_dlup%5B%5D=3";
1354 else if ((*iGame)->mGameFile == "jk2.game")
1355 URL += "&Games_dlup%5B%5D=4";
1356 else if ((*iGame)->mGameFile == "stvef.game")
1357 URL += "&Games_dlup%5B%5D=5";
1358 else if ((*iGame)->mGameFile == "sof2.game")
1359 URL += "&Games_dlup%5B%5D=6";
1360 else if ((*iGame)->mGameFile == "ja.game")
1361 URL += "&Games_dlup%5B%5D=7";
1367 #define NETRUN_FILENAME "netrun.conf"
1369 bool CGameDialog::m_bNetRun;
1371 void CGameDialog::UpdateNetrun(bool retrieve)
1375 strNetrun = g_strAppPath; strNetrun += NETRUN_FILENAME;
1378 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=639
1379 // now check if we are running from a network installation
1380 // use a dummy file as the flag
1381 f_netrun = fopen(strNetrun.GetBuffer(), "r");
1394 f_netrun = fopen(strNetrun.GetBuffer(), "w");
1397 Sys_FPrintf(SYS_ERR, "ERROR: Failed to create netrun file '%s'\n", strNetrun.GetBuffer());
1403 Sys_Printf("Created/Checked '%s'\n", strNetrun.GetBuffer());
1408 if (remove(strNetrun.GetBuffer()) == -1)
1410 if (errno != ENOENT)
1411 Sys_FPrintf(SYS_ERR, "Failed to remove netrun file '%s'\n", strNetrun.GetBuffer());
1416 Sys_Printf("Netrun mode is disabled\n");
1422 bool CGameDialog::GetNetrun()
1431 very first prefs init deals with selecting the game and the game tools path
1432 then we can load .ini stuff
1434 using prefs / ini settings:
1438 look in g_strGameToolsPath for .ini
1441 look in ~/.radiant/<version>/gamename
1445 #define PREFS_LOCAL_FILENAME "local.pref"
1447 void PrefsDlg::Init()
1449 mGamesDialog.Init();
1451 // m_global_rc_path has been set above, do m_rc_path with game specific stuff now
1452 // the win32 and linux versions have been unified for network mode
1454 if (!CGameDialog::GetNetrun())
1456 // legacy prefs settings, this goes where the game pack is installed
1457 m_rc_path = g_string_new (g_strGameToolsPath.GetBuffer() );
1458 m_inipath = g_string_new (m_rc_path->str);
1459 g_string_append (m_inipath, PREFS_LOCAL_FILENAME);
1463 // this is common to win32 and Linux init now
1464 m_rc_path = g_string_new (m_global_rc_path->str);
1467 g_string_append (m_rc_path, g_pGameDescription->mGameFile.GetBuffer());
1468 g_string_append (m_rc_path, "/");
1469 Q_mkdir (m_rc_path->str, 0775);
1471 // then the ini file
1472 m_inipath = g_string_new (m_rc_path->str);
1473 g_string_append (m_inipath, PREFS_LOCAL_FILENAME);
1477 void PrefsDlg::UpdateData (bool retrieve)
1479 // leo: the "changed" signal confuses the update function
1480 if (m_pWidget == NULL)
1482 mGamesDialog.UpdateData (retrieve);
1483 Dialog::UpdateData (retrieve);
1487 #define PREFSHSPACE 5
1489 #define PREFSHSPACE 0
1492 static void UpdateSensitivity( GtkWidget *widget, gpointer data )
1494 PrefsDlg *dlg = (PrefsDlg*)data;
1495 dlg->DoSensitivity();
1498 static void UpdateEditorSensitivity(GtkWidget *widget, gpointer data)
1500 PrefsDlg *dlg = (PrefsDlg*)data;
1501 dlg->DoEditorSensitivity();
1504 // start new prefs dialog
1506 /*! Utility function for swapping notebook pages for tree list selections */
1507 void PrefsDlg::showPrefPage(int prefpage)
1509 if(gtk_notebook_get_current_page(GTK_NOTEBOOK(notebook)) != prefpage)
1510 gtk_notebook_set_page(GTK_NOTEBOOK(notebook), prefpage);
1515 static void treeSelection(GtkTreeSelection* selection, gpointer data)
1517 PrefsDlg *dlg = (PrefsDlg*)data;
1519 GtkTreeModel* model;
1520 GtkTreeIter selected;
1521 if(gtk_tree_selection_get_selected(selection, &model, &selected))
1524 gtk_tree_model_get(model, &selected, 1, (gpointer*)&prefpage, -1);
1525 dlg->showPrefPage(prefpage);
1529 void PrefsDlg::BuildDialog ()
1531 // Main Preferences dialog
1532 GtkWidget *dialog, *mainvbox, *hbox, *sc_win, *preflabel;
1534 // Widgets on notebook pages
1535 GtkWidget *check, *label, *scale, *hbox2, *combo,
1536 *table, *spin, *entry, *pixmap,
1537 *radio, *button, *pageframe, *vbox;
1539 GList *combo_list = (GList*)NULL;
1544 gtk_window_set_title(GTK_WINDOW(dialog), _("GtkRadiant Preferences"));
1545 gtk_widget_realize(dialog);
1547 mainvbox = gtk_vbox_new(FALSE, 5);
1548 gtk_container_add(GTK_CONTAINER(dialog), mainvbox);
1549 gtk_container_set_border_width(GTK_CONTAINER(mainvbox), 5);
1550 gtk_widget_show(mainvbox);
1552 hbox = gtk_hbox_new(FALSE, 5);
1553 gtk_widget_show(hbox);
1554 gtk_box_pack_end(GTK_BOX(mainvbox), hbox, FALSE, TRUE, 0);
1556 button = gtk_button_new_with_label(_("OK"));
1557 gtk_widget_show(button);
1558 gtk_box_pack_end(GTK_BOX(hbox), button, FALSE, FALSE, 0);
1559 gtk_widget_set_usize(button, 60, -2);
1560 AddModalButton(button, IDOK);
1562 button = gtk_button_new_with_label(_("Cancel"));
1563 gtk_widget_show(button);
1564 gtk_box_pack_end(GTK_BOX(hbox), button, FALSE, FALSE, 0);
1565 gtk_widget_set_usize(button, 60, -2);
1566 AddModalButton(button, IDCANCEL);
1568 button = gtk_button_new_with_label (_("Clean"));
1569 gtk_widget_show(button);
1570 gtk_signal_connect(GTK_OBJECT(button), "clicked", GTK_SIGNAL_FUNC(OnButtonClean), this);
1571 gtk_box_pack_start(GTK_BOX(hbox), button, FALSE, FALSE, 0);
1572 gtk_widget_set_usize (button, 60, -2);
1574 hbox = gtk_hbox_new(FALSE, 5);
1575 gtk_box_pack_start(GTK_BOX(mainvbox), hbox, TRUE, TRUE, 0);
1576 gtk_widget_show(hbox);
1578 sc_win = gtk_scrolled_window_new(NULL, NULL);
1579 gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(sc_win), GTK_POLICY_NEVER, GTK_POLICY_AUTOMATIC);
1580 gtk_box_pack_start(GTK_BOX(hbox), sc_win, FALSE, FALSE, 0);
1581 gtk_widget_show(sc_win);
1583 // prefs pages notebook
1584 notebook = gtk_notebook_new();
1585 // hide the notebook tabs since its not supposed to look like a notebook
1586 gtk_notebook_set_show_tabs(GTK_NOTEBOOK(notebook), FALSE);
1587 gtk_box_pack_start(GTK_BOX(hbox), notebook, TRUE, TRUE, 0);
1588 gtk_widget_show(notebook);
1590 gtk_scrolled_window_set_shadow_type(GTK_SCROLLED_WINDOW(sc_win), GTK_SHADOW_IN);
1593 GtkTreeStore* store = gtk_tree_store_new(2, G_TYPE_STRING, G_TYPE_POINTER);
1595 GtkWidget* view = gtk_tree_view_new_with_model(GTK_TREE_MODEL(store));
1596 gtk_tree_view_set_headers_visible(GTK_TREE_VIEW(view), FALSE);
1599 GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
1600 GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes(_("Preferences"), renderer, "text", 0, NULL);
1601 gtk_tree_view_append_column(GTK_TREE_VIEW(view), column);
1605 GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(view));
1606 g_signal_connect(G_OBJECT(selection), "changed", G_CALLBACK(treeSelection), this);
1609 gtk_widget_show(view);
1611 gtk_container_add(GTK_CONTAINER (sc_win), view);
1614 /********************************************************************/
1615 /* Add preference tree options */
1616 /********************************************************************/
1619 gtk_tree_store_append(store, &group, NULL);
1620 gtk_tree_store_set(store, &group, 0, _("Globals"), 1, PTAB_FRONT, -1);
1623 gtk_tree_store_append(store, &tab, &group);
1624 gtk_tree_store_set(store, &tab, 0, _("Game settings"), 1, (gpointer)PTAB_GAME_SETTINGS, -1);
1630 gtk_tree_store_append(store, &group, NULL);
1631 gtk_tree_store_set(store, &group, 0, _("Display"), 1, PTAB_FRONT, -1);
1634 gtk_tree_store_append(store, &tab, &group);
1635 gtk_tree_store_set(store, &tab, 0, _("2D Display/Rendering"), 1, (gpointer)PTAB_2D, -1);
1639 gtk_tree_store_append(store, &tab, &group);
1640 gtk_tree_store_set(store, &tab, 0, _("3D View"), 1, (gpointer)PTAB_CAMERA, -1);
1644 gtk_tree_store_append(store, &tab, &group);
1645 gtk_tree_store_set(store, &tab, 0, _("Texture Settings"), 1, (gpointer)PTAB_TEXTURE, -1);
1651 gtk_tree_store_append(store, &group, NULL);
1652 gtk_tree_store_set(store, &group, 0, _("Interface"), 1, PTAB_FRONT, -1);
1655 gtk_tree_store_append(store, &tab, &group);
1656 gtk_tree_store_set(store, &tab, 0, _("Layout"), 1, (gpointer)PTAB_LAYOUT, -1);
1660 gtk_tree_store_append(store, &tab, &group);
1661 gtk_tree_store_set(store, &tab, 0, _("Mouse"), 1, (gpointer)PTAB_MOUSE, -1);
1665 gtk_tree_store_append(store, &tab, &group);
1666 gtk_tree_store_set(store, &tab, 0, _("Editing"), 1, (gpointer)PTAB_EDITING, -1);
1672 gtk_tree_store_append(store, &group, NULL);
1673 gtk_tree_store_set(store, &group, 0, _("Other"), 1, PTAB_FRONT, -1);
1676 gtk_tree_store_append(store, &tab, &group);
1677 gtk_tree_store_set(store, &tab, 0, _("Startup/Auto save"), 1, (gpointer)PTAB_STARTUP, -1);
1681 gtk_tree_store_append(store, &tab, &group);
1682 gtk_tree_store_set(store, &tab, 0, _("Paths"), 1, (gpointer)PTAB_PATHS, -1);
1686 gtk_tree_store_append(store, &tab, &group);
1687 gtk_tree_store_set(store, &tab, 0, _("Misc"), 1, (gpointer)PTAB_MISC, -1);
1689 if (!g_qeglobals.bBSPFrontendPlugin)
1692 gtk_tree_store_append(store, &tab, &group);
1693 gtk_tree_store_set(store, &tab, 0, _("BSP Monitoring"), 1, (gpointer)PTAB_BSPMONITOR, -1);
1698 gtk_tree_view_expand_all(GTK_TREE_VIEW(view));
1700 g_object_unref(G_OBJECT(store));
1703 /**********************************************************************/
1704 /* build the prefs pages */
1705 /**********************************************************************/
1708 // todo : add something interesting here
1709 // NOTE TTimo: tip of the day? or a logo?
1710 preflabel = gtk_label_new(_("Front Page"));
1711 gtk_widget_show(preflabel);
1712 pageframe = gtk_frame_new(NULL);
1713 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
1714 gtk_widget_show(pageframe);
1715 vbox = gtk_vbox_new(FALSE, 5);
1716 gtk_widget_show(vbox);
1717 gtk_widget_set_usize(GTK_WIDGET(vbox), 350, -2);
1718 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
1719 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
1721 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
1723 /******** global preferences group ****************************/
1724 preflabel = gtk_label_new(_("Globals"));
1725 gtk_widget_show(preflabel);
1727 pageframe = mGamesDialog.GetGlobalFrame();
1728 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
1730 /******** 2D prefs group (xy views/rendering options) *********/
1731 preflabel = gtk_label_new(_("2D Display"));
1732 gtk_widget_show(preflabel);
1733 pageframe = gtk_frame_new(_("2D Display"));
1734 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
1735 gtk_widget_show(pageframe);
1736 vbox = gtk_vbox_new(FALSE, 5);
1737 gtk_widget_show(vbox);
1738 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
1739 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
1741 // OpenGL Display Lists
1742 check = gtk_check_button_new_with_label(_("OpenGL Display Lists"));
1743 gtk_widget_show(check);
1744 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
1745 AddDialogData(check, &m_bDisplayLists, DLG_CHECK_BOOL);
1747 // Antialiased points & lines
1748 // Fishman - Add antialiazed points and lines support. 09/03/00
1749 check = gtk_check_button_new_with_label (_("OpenGL antialiased points and lines"));
1750 gtk_widget_show (check);
1751 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
1752 AddDialogData (check, &m_bAntialiasedPointsAndLines, DLG_CHECK_BOOL);
1754 // Solid selection boxes
1755 check = gtk_check_button_new_with_label (_("Solid selection boxes"));
1756 gtk_widget_show (check);
1757 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
1758 AddDialogData (check, &m_bNoStipple, DLG_CHECK_BOOL);
1760 // Display size info
1761 check = gtk_check_button_new_with_label (_("Display size info"));
1762 gtk_widget_show (check);
1763 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
1764 AddDialogData (check, &m_bSizePaint, DLG_CHECK_BOOL);
1766 // Alternate vertex/edge handles
1767 // Gef: Kyro GL_POINT work around 25-aug-2001
1768 check = gtk_check_button_new_with_label (_("Alternate vertex/edge handles"));
1769 gtk_widget_show(check);
1770 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
1771 AddDialogData(check, &m_bGlPtWorkaround, DLG_CHECK_BOOL);
1773 g_list_free (combo_list);
1777 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=812
1778 check = gtk_check_button_new_with_label (_("ATI cards with broken drivers - bug #802"));
1779 gtk_widget_show(check);
1780 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
1781 AddDialogData(check, &m_bGlATIHack, DLG_CHECK_BOOL);
1784 // Add the page to the notebook
1785 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
1787 /******** 3D Camera view group *********/
1788 preflabel = gtk_label_new(_("3D View"));
1789 gtk_widget_show(preflabel);
1790 pageframe = gtk_frame_new(_("3D View"));
1791 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
1792 gtk_widget_show(pageframe);
1793 vbox = gtk_vbox_new(FALSE, 5);
1794 gtk_widget_show(vbox);
1795 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
1796 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
1798 // Directional velocity (Movement Velocity)
1800 hbox2 = gtk_hbox_new (FALSE, 0);
1801 gtk_widget_show (hbox2);
1802 gtk_box_pack_start (GTK_BOX (vbox), hbox2, FALSE, FALSE, 0);
1805 label = gtk_label_new(_("Movement Velocity"));
1806 gtk_label_set_justify (GTK_LABEL (label), GTK_JUSTIFY_LEFT);
1807 gtk_widget_show(label);
1808 gtk_box_pack_start(GTK_BOX(hbox2), label, FALSE, FALSE, 0);
1811 adj = gtk_adjustment_new(100, 50, 300, 1, 10, 10);
1812 AddDialogData(adj, &m_nMoveSpeed, DLG_ADJ_INT);
1815 scale = gtk_hscale_new(GTK_ADJUSTMENT(adj));
1816 gtk_widget_show(scale);
1817 gtk_box_pack_start(GTK_BOX (vbox), scale, FALSE, TRUE, 2);
1819 gtk_scale_set_draw_value (GTK_SCALE (scale), TRUE);
1821 // Angular velocity (Rotational Velocity)
1823 hbox2 = gtk_hbox_new (FALSE, 0);
1824 gtk_widget_show (hbox2);
1825 gtk_box_pack_start (GTK_BOX (vbox), hbox2, FALSE, FALSE, 0);
1828 label = gtk_label_new (_("Rotational Velocity"));
1829 gtk_label_set_justify (GTK_LABEL (label), GTK_JUSTIFY_LEFT);
1830 gtk_widget_show (label);
1831 gtk_box_pack_start(GTK_BOX(hbox2), label, FALSE, FALSE, 0);
1834 adj = gtk_adjustment_new (3, 1, 180, 1, 10, 10); // value, low, high, step, page_step, page_size
1835 AddDialogData (adj, &m_nAngleSpeed, DLG_ADJ_INT);
1838 scale = gtk_hscale_new (GTK_ADJUSTMENT (adj));
1839 gtk_widget_show (scale);
1840 gtk_box_pack_start (GTK_BOX (vbox), scale, FALSE, TRUE, 2);
1841 gtk_scale_set_draw_value (GTK_SCALE (scale), TRUE);
1843 // Text under the velocity sliders
1845 hbox2 = gtk_hbox_new (FALSE, 0);
1846 gtk_widget_show (hbox2);
1847 gtk_box_pack_start (GTK_BOX (vbox), hbox2, FALSE, FALSE, 0);
1850 label = gtk_label_new (_("slow"));
1851 gtk_widget_show (label);
1852 gtk_box_pack_start (GTK_BOX (hbox2), label, FALSE, FALSE, 0);
1855 label = gtk_label_new (_("fast"));
1856 gtk_widget_show (label);
1857 gtk_box_pack_end (GTK_BOX (hbox2), label, FALSE, FALSE, 0);
1859 // Allow drag to select multiple faces/brushes
1861 table = gtk_table_new(2, 1, FALSE);
1862 gtk_widget_show(table);
1863 gtk_box_pack_start (GTK_BOX (vbox), table, FALSE, TRUE, 0);
1864 gtk_table_set_row_spacings (GTK_TABLE (table), 5);
1865 gtk_table_set_col_spacings (GTK_TABLE (table), 5);
1867 label = gtk_label_new (_("Use paint-select in camera view:"));
1868 gtk_widget_show (label);
1869 gtk_label_set_justify (GTK_LABEL (label), GTK_JUSTIFY_LEFT);
1870 gtk_table_attach(GTK_TABLE(table), label, 0, 1, 0, 1,
1871 (GtkAttachOptions) (0),
1872 (GtkAttachOptions) (0), 0, 0);
1875 combo_list = g_list_append (combo_list, (void *)_("No"));
1876 combo_list = g_list_append (combo_list, (void *)_("Yes"));
1877 combo_list = g_list_append (combo_list, (void *)_("Yes (Classic Key Setup)"));
1879 combo = gtk_combo_new ();
1880 gtk_combo_set_popdown_strings (GTK_COMBO (combo), combo_list);
1881 gtk_widget_show (combo);
1882 gtk_table_attach(GTK_TABLE(table), combo, 1, 2, 0, 1,
1883 (GtkAttachOptions) (GTK_FILL),
1884 (GtkAttachOptions) (0), 0, 0);
1885 gtk_entry_set_editable (GTK_ENTRY (GTK_COMBO (combo)->entry), FALSE);
1886 AddDialogData (combo, &m_nCamDragMultiSelect, DLG_COMBO_INT);
1888 // Freelook in Camera view
1889 check = gtk_check_button_new_with_label (_("Freelook in Camera view"));
1890 gtk_widget_show (check);
1891 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
1892 gtk_label_set_justify (GTK_LABEL (GTK_BIN (check)->child), GTK_JUSTIFY_LEFT);
1893 AddDialogData (check, &m_bCamFreeLook, DLG_CHECK_BOOL);
1895 // Freelook in Camera view w/ forward & back strafing instead of up and down looking
1896 check = gtk_check_button_new_with_label (_("Freelook strafes Forward and Back"));
1897 gtk_widget_show (check);
1898 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
1899 gtk_label_set_justify (GTK_LABEL (GTK_BIN (check)->child), GTK_JUSTIFY_LEFT);
1900 AddDialogData (check, &m_bCamFreeLookStrafe, DLG_CHECK_BOOL);
1902 // Invert mouse in freelook
1903 check = gtk_check_button_new_with_label (_("Invert mouse in freelook"));
1904 gtk_widget_show (check);
1905 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
1906 gtk_label_set_justify (GTK_LABEL (GTK_BIN (check)->child), GTK_JUSTIFY_LEFT);
1907 AddDialogData (check, &m_bCamInverseMouse, DLG_CHECK_BOOL);
1909 // Discrete movement
1910 check = gtk_check_button_new_with_label (_("Discrete movement"));
1911 gtk_widget_show (check);
1912 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
1913 gtk_label_set_justify (GTK_LABEL (GTK_BIN (check)->child), GTK_JUSTIFY_LEFT);
1914 AddDialogData (check, &m_bCamDiscrete, DLG_CHECK_BOOL);
1916 // Update XY views on camera move
1917 check = gtk_check_button_new_with_label (_("Update XY views on camera move"));
1918 gtk_widget_show (check);
1919 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
1920 gtk_label_set_justify (GTK_LABEL (GTK_BIN (check)->child), GTK_JUSTIFY_LEFT);
1921 AddDialogData (check, &m_bCamXYUpdate, DLG_CHECK_BOOL);
1923 // Add the page to the notebook
1924 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
1926 /******** Texture group *********/
1927 preflabel = gtk_label_new(_("Textures"));
1928 gtk_widget_show(preflabel);
1929 pageframe = gtk_frame_new(_("Textures"));
1930 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
1931 gtk_widget_show(pageframe);
1932 vbox = gtk_vbox_new(FALSE, 6);
1933 gtk_widget_show(vbox);
1934 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
1935 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
1937 // Texture quality slider
1939 label = gtk_label_new (_("Texture quality"));
1940 gtk_widget_show (label);
1941 gtk_box_pack_start (GTK_BOX (vbox), label, FALSE, FALSE, 0);
1942 gtk_misc_set_alignment (GTK_MISC (label), 0, 0.5);
1943 gtk_label_set_justify (GTK_LABEL (label), GTK_JUSTIFY_LEFT);
1946 adj = gtk_adjustment_new (0, 0, 4, 1, 1, 1);
1947 AddDialogData (adj, &m_nLatchedTextureQuality, DLG_ADJ_INT);
1950 scale = gtk_hscale_new (GTK_ADJUSTMENT (adj));
1951 gtk_widget_show (scale);
1952 gtk_box_pack_start (GTK_BOX (vbox), scale, FALSE, FALSE, 0);
1953 gtk_scale_set_draw_value (GTK_SCALE (scale), FALSE);
1955 // text under the texture slider
1956 hbox2 = gtk_hbox_new (FALSE, 0);
1957 gtk_widget_show (hbox2);
1958 gtk_box_pack_start (GTK_BOX (vbox), hbox2, FALSE, FALSE, 0);
1959 label = gtk_label_new (_("low"));
1960 gtk_widget_show (label);
1961 gtk_box_pack_start (GTK_BOX (hbox2), label, FALSE, FALSE, 0);
1962 label = gtk_label_new (_("high"));
1963 gtk_widget_show (label);
1964 gtk_box_pack_end (GTK_BOX (hbox2), label, FALSE, FALSE, 0);
1967 check = gtk_check_button_new_with_label (_("Texture subsets"));
1968 gtk_widget_show (check);
1969 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
1970 AddDialogData (check, &m_bTextureWindow, DLG_CHECK_BOOL);
1972 // texture scrollbar
1973 check = gtk_check_button_new_with_label (_("Texture scrollbar"));
1974 gtk_widget_show (check);
1975 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
1976 AddDialogData (check, &m_bTextureScrollbar, DLG_CHECK_BOOL);
1978 // texture increment matches grid
1979 check = gtk_check_button_new_with_label (_("Tex increment matches grid"));
1980 gtk_widget_show (check);
1981 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
1982 AddDialogData (check, &m_bSnapTToGrid, DLG_CHECK_BOOL);
1985 // Texture compression choice label
1987 table = gtk_table_new(2, 1, FALSE);
1988 gtk_widget_show(table);
1989 gtk_box_pack_start (GTK_BOX (vbox), table, FALSE, TRUE, 0);
1990 gtk_table_set_row_spacings (GTK_TABLE (table), 5);
1991 gtk_table_set_col_spacings (GTK_TABLE (table), 5);
1993 label = gtk_label_new (_("Texture Compression (if available):"));
1994 gtk_widget_show (label);
1995 gtk_label_set_justify (GTK_LABEL (label), GTK_JUSTIFY_LEFT);
1996 gtk_table_attach(GTK_TABLE(table), label, 0, 1, 0, 1,
1997 (GtkAttachOptions) (0),
1998 (GtkAttachOptions) (0), 0, 0);
1999 gtk_misc_set_alignment (GTK_MISC (label), 0, 0.5);
2001 // Texture compression choice label
2003 // NONE will always be in pos 0
2004 combo_list = g_list_append (combo_list, (void *)_("None"));
2006 // if OpenGL compression is enabled it will always be
2008 if (g_qeglobals.m_bOpenGLCompressionSupported)
2010 combo_list = g_list_append (combo_list, (void *)_("OpenGL ARB"));
2013 // If S3 is enabled offer all 3 valid compression schemes in RGBA
2014 if (g_qeglobals.m_bS3CompressionSupported)
2016 combo_list = g_list_append (combo_list, (void *)_("S3TC DXT1"));
2017 combo_list = g_list_append (combo_list, (void *)_("S3TC DXT3"));
2018 combo_list = g_list_append (combo_list, (void *)_("S3TC DXT5"));
2021 combo = gtk_combo_new ();
2022 gtk_combo_set_popdown_strings (GTK_COMBO (combo), combo_list);
2023 gtk_widget_show (combo);
2024 gtk_table_attach(GTK_TABLE(table), combo, 1, 2, 0, 1,
2025 (GtkAttachOptions) (GTK_FILL),
2026 (GtkAttachOptions) (0), 0, 0);
2027 gtk_entry_set_editable (GTK_ENTRY (GTK_COMBO (combo)->entry), FALSE);
2028 AddDialogData (combo, &m_nTextureCompressionFormat, DLG_COMBO_INT);
2029 g_list_free (combo_list);
2032 table = gtk_table_new(2, 1, FALSE);
2033 gtk_widget_show(table);
2034 gtk_box_pack_start (GTK_BOX (vbox), table, FALSE, TRUE, 0);
2035 gtk_table_set_row_spacings (GTK_TABLE (table), 5);
2036 gtk_table_set_col_spacings (GTK_TABLE (table), 5);
2040 label = gtk_label_new (_("Startup Shaders:"));
2041 gtk_widget_show (label);
2042 gtk_label_set_justify(GTK_LABEL(label), GTK_JUSTIFY_LEFT);
2043 gtk_table_attach(GTK_TABLE(table), label, 0, 1, 0, 1,
2044 (GtkAttachOptions) (0),
2045 (GtkAttachOptions) (0), 0, 0);
2046 gtk_misc_set_alignment (GTK_MISC (label), 0, 0.5);
2050 combo_list = g_list_append (combo_list, (void *)_("None"));
2051 if (g_pGameDescription->mGameFile == "jk2.game" || g_pGameDescription->mGameFile == "ja.game")
2052 combo_list = g_list_append (combo_list, (void *)_("System"));
2053 else if (g_pGameDescription->mGameFile == "sof2.game")
2054 combo_list = g_list_append (combo_list, (void *)("Tools"));
2056 combo_list = g_list_append (combo_list, (void *)_("Common"));
2057 combo_list = g_list_append (combo_list, (void *)_("All"));
2058 combo = gtk_combo_new ();
2059 gtk_combo_set_popdown_strings (GTK_COMBO (combo), combo_list);
2060 gtk_widget_show (combo);
2061 gtk_table_attach(GTK_TABLE(table), combo, 1, 2, 0, 1,
2062 (GtkAttachOptions) (GTK_FILL),
2063 (GtkAttachOptions) (0), 0, 0);
2064 gtk_entry_set_editable (GTK_ENTRY (GTK_COMBO (combo)->entry), FALSE);
2065 AddDialogData (combo, &m_nLatchedShader, DLG_COMBO_INT);
2066 g_list_free (combo_list);
2068 // Add the page to the notebook
2069 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
2071 /******** Layout group *********/
2072 preflabel = gtk_label_new(_("Layout"));
2073 gtk_widget_show(preflabel);
2074 pageframe = gtk_frame_new(_("Layout"));
2075 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
2076 gtk_widget_show(pageframe);
2077 vbox = gtk_vbox_new(FALSE, 5);
2078 gtk_widget_show(vbox);
2079 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
2080 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
2084 table = gtk_table_new (2, 4, FALSE);
2085 gtk_widget_show (table);
2086 gtk_box_pack_start (GTK_BOX (vbox), table, FALSE, TRUE, 0);
2087 gtk_table_set_row_spacings (GTK_TABLE (table), 5);
2088 gtk_table_set_col_spacings (GTK_TABLE (table), 5);
2091 pixmap = new_pixmap (g_pParentWnd->m_pWidget, "window1.bmp");
2092 gtk_widget_show (pixmap);
2093 gtk_table_attach (GTK_TABLE (table), pixmap, 0, 1, 0, 1,
2094 (GtkAttachOptions) (0),
2095 (GtkAttachOptions) (0), 0, 0);
2098 pixmap = new_pixmap (g_pParentWnd->m_pWidget, "window2.bmp");
2099 gtk_widget_show (pixmap);
2100 gtk_table_attach (GTK_TABLE (table), pixmap, 1, 2, 0, 1,
2101 (GtkAttachOptions) (0),
2102 (GtkAttachOptions) (0), 0, 0);
2105 pixmap = new_pixmap (g_pParentWnd->m_pWidget, "window3.bmp");
2106 gtk_widget_show (pixmap);
2107 gtk_table_attach (GTK_TABLE (table), pixmap, 2, 3, 0, 1,
2108 (GtkAttachOptions) (0),
2109 (GtkAttachOptions) (0), 0, 0);
2112 pixmap = new_pixmap (g_pParentWnd->m_pWidget, "window4.bmp");
2113 gtk_widget_show (pixmap);
2114 gtk_table_attach (GTK_TABLE (table), pixmap, 3, 4, 0, 1,
2115 (GtkAttachOptions) (0),
2116 (GtkAttachOptions) (0), 0, 0);
2118 // view type 1 selector
2119 radio = gtk_radio_button_new (NULL);
2120 gtk_widget_show (radio);
2121 gtk_table_attach (GTK_TABLE (table), radio, 0, 1, 1, 2,
2122 (GtkAttachOptions) (0),
2123 (GtkAttachOptions) (0), 0, 0);
2125 // view type 2 selector
2126 radio = gtk_radio_button_new_from_widget (GTK_RADIO_BUTTON (radio));
2127 gtk_widget_show (radio);
2128 gtk_table_attach (GTK_TABLE (table), radio, 1, 2, 1, 2,
2129 (GtkAttachOptions) (0),
2130 (GtkAttachOptions) (0), 0, 0);
2132 // view type 3 selector
2133 radio = gtk_radio_button_new_from_widget (GTK_RADIO_BUTTON (radio));
2134 gtk_widget_show (radio);
2135 gtk_table_attach (GTK_TABLE (table), radio, 2, 3, 1, 2,
2136 (GtkAttachOptions) (0),
2137 (GtkAttachOptions) (0), 0, 0);
2139 // view type 4 selector
2140 radio = gtk_radio_button_new_from_widget (GTK_RADIO_BUTTON (radio));
2141 gtk_widget_show (radio);
2142 gtk_table_attach (GTK_TABLE (table), radio, 3, 4, 1, 2,
2143 (GtkAttachOptions) (0),
2144 (GtkAttachOptions) (0), 0, 0);
2145 AddDialogData (radio, &m_nLatchedView, DLG_RADIO_INT);
2147 // Floating Z window
2148 check = gtk_check_button_new_with_label (_("Floating Z Window"));
2149 gtk_widget_show (check);
2150 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2151 AddDialogData (check, &m_bLatchedFloatingZ, DLG_CHECK_BOOL);
2153 // show menu tear-off seperators
2154 check = gtk_check_button_new_with_label (_("Detachable Menus"));
2155 gtk_widget_show (check);
2156 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2157 AddDialogData (check, &m_bLatchedDetachableMenus, DLG_CHECK_BOOL);
2159 if (!g_pGameDescription->mNoPatch)
2161 // show patch toolbar
2162 check = gtk_check_button_new_with_label (_("Patch Toolbar"));
2163 gtk_widget_show (check);
2164 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2165 g_object_set_data (G_OBJECT (dialog), "check_patchtoolbar", check); // Allow to be disabled for Q1/Q2
2166 AddDialogData (check, &m_bLatchedPatchToolbar, DLG_CHECK_BOOL);
2170 check = gtk_check_button_new_with_label (_("Wide Toolbar"));
2171 gtk_widget_show (check);
2172 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2173 AddDialogData (check, &m_bLatchedWideToolbar, DLG_CHECK_BOOL);
2175 // use plugin toolbar
2176 check = gtk_check_button_new_with_label (_("Plugin Toolbar"));
2177 gtk_widget_show (check);
2178 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2179 AddDialogData (check, &m_bLatchedPluginToolbar, DLG_CHECK_BOOL);
2182 // win32 file dialog
2183 check = gtk_check_button_new_with_label (_("Use win32 file load dialog"));
2184 gtk_widget_show (check);
2185 // gtk_container_add (GTK_CONTAINER (vbox), check);
2186 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
2187 AddDialogData (check, &m_bNativeGUI, DLG_CHECK_BOOL);
2189 // position on primary monitor
2190 check = gtk_check_button_new_with_label (_("Start on Primary Monitor"));
2191 gtk_widget_show (check);
2192 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2193 g_object_set_data (G_OBJECT (dialog), "check_startonprimary", check);
2194 gtk_signal_connect( GTK_OBJECT (check), "clicked", GTK_SIGNAL_FUNC(UpdateSensitivity), this );
2195 AddDialogData (check, &m_bStartOnPrimMon, DLG_CHECK_BOOL);
2198 // Add the page to the notebook
2199 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
2201 /******** Mouse group *********/
2202 preflabel = gtk_label_new(_("Mouse"));
2203 gtk_widget_show(preflabel);
2204 pageframe = gtk_frame_new(_("Mouse"));
2205 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
2206 gtk_widget_show(pageframe);
2207 vbox = gtk_vbox_new(FALSE, 5);
2208 gtk_widget_show(vbox);
2209 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
2210 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
2214 hbox2 = gtk_hbox_new (FALSE, 5);
2215 gtk_widget_show (hbox2);
2216 gtk_box_pack_start(GTK_BOX(vbox), hbox2, FALSE, FALSE, 0);
2219 radio = gtk_radio_button_new_with_label (NULL, _("2 button"));
2220 gtk_widget_show (radio);
2221 gtk_box_pack_start (GTK_BOX (hbox2), radio, FALSE, FALSE, 0);
2224 radio = gtk_radio_button_new_with_label_from_widget (GTK_RADIO_BUTTON (radio), _("3 button"));
2225 gtk_widget_show (radio);
2226 gtk_box_pack_start (GTK_BOX (hbox2), radio, FALSE, FALSE, 0);
2227 AddDialogData (radio, &m_nMouse, DLG_RADIO_INT);
2229 // right click to drop entity
2230 check = gtk_check_button_new_with_label (_("Right click to drop entities"));
2231 gtk_widget_show (check);
2232 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
2233 AddDialogData (check, &m_bRightClick, DLG_CHECK_BOOL);
2235 // Mouse chaser (and this does what?)
2236 check = gtk_check_button_new_with_label (_("Mouse chaser"));
2237 gtk_widget_show (check);
2238 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
2239 AddDialogData (check, &m_bChaseMouse, DLG_CHECK_BOOL);
2242 check = gtk_check_button_new_with_label (_("ALT + multi-drag"));
2243 gtk_widget_show (check);
2244 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
2245 AddDialogData (check, &m_bALTEdge, DLG_CHECK_BOOL);
2247 // Mouse wheel increments
2249 hbox2 = gtk_hbox_new (FALSE, 5);
2250 gtk_widget_show (hbox2);
2251 gtk_box_pack_start(GTK_BOX(vbox), hbox2, FALSE, FALSE, 0);
2254 label = gtk_label_new (_("Wheel Mouse inc:"));
2255 gtk_widget_show (label);
2256 gtk_box_pack_start (GTK_BOX (hbox2), label, FALSE, FALSE, 0);
2259 entry = gtk_entry_new ();
2260 gtk_widget_show (entry);
2261 gtk_widget_set_usize (entry, 40, -2);
2262 gtk_box_pack_start (GTK_BOX (hbox2), entry, FALSE, FALSE, 0);
2263 AddDialogData (entry, &m_nWheelInc, DLG_ENTRY_INT);
2265 // Add the page to the notebook
2266 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
2268 /******** Editing group *********/
2269 preflabel = gtk_label_new(_("Editing"));
2270 gtk_widget_show(preflabel);
2271 pageframe = gtk_frame_new(_("Editing"));
2272 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
2273 gtk_widget_show(pageframe);
2274 vbox = gtk_vbox_new(FALSE, 5);
2275 gtk_widget_show(vbox);
2276 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
2277 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
2279 // Vertex editing splits faces
2280 check = gtk_check_button_new_with_label (_("Vertex editing splits face"));
2281 gtk_widget_show (check);
2282 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
2283 AddDialogData (check, &m_bVertexSplit, DLG_CHECK_BOOL);
2285 // Fix target/targetname collisions
2286 check = gtk_check_button_new_with_label (_("Fix target/targetname collisions"));
2287 gtk_widget_show (check);
2288 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
2289 AddDialogData (check, &m_bDoTargetFix, DLG_CHECK_BOOL);
2291 // Clipper tool uses caulk
2292 check = gtk_check_button_new_with_label (_("Clipper tool uses caulk"));
2293 gtk_widget_show (check);
2294 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
2295 AddDialogData (check, &m_bClipCaulk, DLG_CHECK_BOOL);
2297 // Don't clamp plane points
2298 check = gtk_check_button_new_with_label (_("Don't clamp plane points"));
2299 gtk_widget_show (check);
2300 gtk_box_pack_start(GTK_BOX(vbox), check, FALSE, FALSE, 0);
2301 AddDialogData (check, &m_bNoClamp, DLG_CHECK_BOOL);
2303 // Select patch by bounding box
2304 check = gtk_check_button_new_with_label (_("Select patches by bounding box"));
2305 gtk_widget_show (check);
2306 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2307 AddDialogData (check, &m_bPatchBBoxSelect, DLG_CHECK_BOOL);
2309 // Rotation increment
2311 table = gtk_table_new (2, 3, FALSE);
2312 gtk_widget_show (table);
2313 gtk_box_pack_start (GTK_BOX (vbox), table, FALSE, TRUE, 0);
2314 gtk_table_set_row_spacings (GTK_TABLE (table), 5);
2315 gtk_table_set_col_spacings (GTK_TABLE (table), 5);
2318 label = gtk_label_new (_("Rotation increment:"));
2319 gtk_widget_show (label);
2320 gtk_table_attach (GTK_TABLE (table), label, 0, 1, 0, 1,
2321 (GtkAttachOptions) (0),
2322 (GtkAttachOptions) (0), 0, 0);
2325 entry = gtk_entry_new ();
2326 gtk_widget_show (entry);
2327 gtk_widget_set_usize (entry, 60, -2);
2328 gtk_table_attach (GTK_TABLE (table), entry, 1, 2, 0, 1,
2329 (GtkAttachOptions) (GTK_FILL),
2330 (GtkAttachOptions) (0), 0, 0);
2331 AddDialogData (entry, &m_nRotation, DLG_ENTRY_INT);
2335 label = gtk_label_new (_("Undo Levels:"));
2336 gtk_widget_show (label);
2337 gtk_table_attach (GTK_TABLE (table), label, 0, 1, 1, 2,
2338 (GtkAttachOptions) (0),
2339 (GtkAttachOptions) (0), 0, 0);
2341 // spinner (allows undo levels to be set to zero)
2342 spin = gtk_spin_button_new (GTK_ADJUSTMENT (gtk_adjustment_new (1, 0, 64, 1, 10, 10)), 1, 0);
2343 gtk_widget_show (spin);
2344 gtk_table_attach (GTK_TABLE (table), spin, 1, 2, 1, 2,
2345 (GtkAttachOptions) (GTK_FILL),
2346 (GtkAttachOptions) (0), 0, 0);
2347 gtk_widget_set_usize (spin, 60, -2);
2348 AddDialogData (spin, &m_nUndoLevels, DLG_SPIN_INT);
2350 // Patch subdivisions
2352 label = gtk_label_new (_("Patch subdivisions:"));
2353 gtk_widget_show (label);
2354 gtk_table_attach (GTK_TABLE (table), label, 0, 1, 2, 3,
2355 (GtkAttachOptions) (0),
2356 (GtkAttachOptions) (0), 0, 0);
2358 // entry (spinner perhaps? [2-16])
2359 entry = gtk_entry_new ();
2360 gtk_widget_show (entry);
2361 gtk_widget_set_usize (entry, 60, -2);
2362 gtk_table_attach (GTK_TABLE (table), entry, 1, 2, 2, 3,
2363 (GtkAttachOptions) (GTK_FILL),
2364 (GtkAttachOptions) (0), 0, 0);
2365 AddDialogData (entry, &m_nSubdivisions, DLG_ENTRY_INT);
2367 // Add the page to the notebook
2368 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
2370 /******** Save/Load group *********/
2371 preflabel = gtk_label_new(_("Startup/Auto save"));
2372 gtk_widget_show(preflabel);
2373 pageframe = gtk_frame_new(_("Startup/Auto save"));
2374 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
2375 gtk_widget_show(pageframe);
2376 vbox = gtk_vbox_new(FALSE, 5);
2377 gtk_widget_show(vbox);
2378 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
2379 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
2382 check = gtk_check_button_new_with_label (_("Snapshots"));
2383 gtk_widget_show (check);
2384 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2385 AddDialogData (check, &m_bSnapShots, DLG_CHECK_BOOL);
2387 // load last project on open
2388 check = gtk_check_button_new_with_label (_("Load last project on open"));
2389 gtk_widget_show (check);
2390 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2391 AddDialogData (check, &m_bLoadLast, DLG_CHECK_BOOL);
2393 // load last map on open
2394 check = gtk_check_button_new_with_label (_("Load last map on open"));
2395 gtk_widget_show (check);
2396 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2397 AddDialogData (check, &m_bLoadLastMap, DLG_CHECK_BOOL);
2401 hbox2 = gtk_hbox_new (FALSE, 5);
2402 gtk_widget_show (hbox2);
2403 gtk_box_pack_start(GTK_BOX(vbox), hbox2, FALSE, FALSE, 0);
2404 gtk_container_set_border_width (GTK_CONTAINER (hbox2), 0);
2407 check = gtk_check_button_new_with_label (_("Auto save every"));
2408 gtk_widget_show (check);
2409 gtk_box_pack_start (GTK_BOX (hbox2), check, FALSE, FALSE, 0);
2410 AddDialogData (check, &m_bAutoSave, DLG_CHECK_BOOL);
2413 spin = gtk_spin_button_new (GTK_ADJUSTMENT (gtk_adjustment_new (1, 1, 60, 1, 10, 10)), 1, 0);
2414 gtk_widget_show (spin);
2415 gtk_box_pack_start (GTK_BOX (hbox2), spin, FALSE, FALSE, 0);
2416 gtk_widget_set_usize (spin, 60, -2);
2417 AddDialogData (spin, &m_nAutoSave, DLG_SPIN_INT);
2420 label = gtk_label_new (_("minutes"));
2421 gtk_widget_show (label);
2422 gtk_box_pack_start (GTK_BOX (hbox2), label, FALSE, FALSE, 0);
2424 // Add the page to the notebook
2425 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
2427 /******** Paths group *********/
2428 preflabel = gtk_label_new(_("Paths"));
2429 gtk_widget_show(preflabel);
2430 pageframe = gtk_frame_new(_("Paths"));
2431 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
2432 gtk_widget_show(pageframe);
2433 vbox = gtk_vbox_new(FALSE, 5);
2434 gtk_widget_show(vbox);
2435 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
2436 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
2440 table = gtk_table_new (3, 3, FALSE);
2441 gtk_widget_show (table);
2442 gtk_box_pack_start (GTK_BOX (vbox), table, FALSE, TRUE, 0);
2443 gtk_table_set_row_spacings (GTK_TABLE (table), 5);
2444 gtk_table_set_col_spacings (GTK_TABLE (table), 5);
2447 label = gtk_label_new (_("Prefab path:"));
2448 gtk_widget_show (label);
2449 gtk_table_attach (GTK_TABLE (table), label, 0, 1, 0, 1,
2450 (GtkAttachOptions) (0),
2451 (GtkAttachOptions) (0), 0, 0);
2452 gtk_misc_set_alignment (GTK_MISC (label), 1, 0.5);
2455 entry = gtk_entry_new ();
2456 gtk_widget_show (entry);
2457 gtk_widget_set_usize(GTK_WIDGET(entry), 240, -2);
2458 gtk_table_attach (GTK_TABLE (table), entry, 1, 2, 0, 1,
2459 (GtkAttachOptions) (GTK_FILL),
2460 (GtkAttachOptions) (0), 1, 0);
2461 AddDialogData (entry, &m_strPrefabPath, DLG_ENTRY_TEXT);
2463 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=805
2466 button = gtk_button_new_with_label ("...");
2467 gtk_widget_show (button);
2468 gtk_signal_connect (GTK_OBJECT (button), "clicked", GTK_SIGNAL_FUNC (OnBtnBrowseprefab), this);
2469 gtk_table_attach (GTK_TABLE (table), button, 2, 3, 0, 1,
2470 (GtkAttachOptions) (0),
2471 (GtkAttachOptions) (0), 0, 0);
2476 label = gtk_label_new (_("User INI path:"));
2477 gtk_widget_show (label);
2478 gtk_table_attach (GTK_TABLE (table), label, 0, 1, 1, 2,
2479 (GtkAttachOptions) (0),
2480 (GtkAttachOptions) (0), 0, 0);
2481 gtk_misc_set_alignment (GTK_MISC (label), 1, 0.5);
2483 // user ini path entry
2484 entry = gtk_entry_new ();
2485 gtk_widget_show (entry);
2486 gtk_table_attach (GTK_TABLE (table), entry, 1, 2, 1, 2,
2487 (GtkAttachOptions) (GTK_FILL),
2488 (GtkAttachOptions) (0), 1, 0);
2489 AddDialogData (entry, &m_strUserPath, DLG_ENTRY_TEXT);
2491 // user ini browse button
2492 button = gtk_button_new_with_label ("...");
2493 gtk_widget_show (button);
2494 gtk_signal_connect (GTK_OBJECT (button), "clicked", GTK_SIGNAL_FUNC (OnBtnBrowseuserini), this);
2495 gtk_table_attach (GTK_TABLE (table), button, 2, 3, 1, 2,
2496 (GtkAttachOptions) (0),
2497 (GtkAttachOptions) (0), 0, 0);
2499 // Add the page to the notebook
2500 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
2502 /******** Misc group *********/
2503 preflabel = gtk_label_new(_("Misc"));
2504 gtk_widget_show(preflabel);
2505 pageframe = gtk_frame_new(_("Misc"));
2506 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
2507 gtk_widget_show(pageframe);
2508 vbox = gtk_vbox_new(FALSE, 5);
2509 gtk_widget_show(vbox);
2510 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
2511 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
2514 check = gtk_check_button_new_with_label (_("Light drawing"));
2515 gtk_widget_show (check);
2516 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2517 AddDialogData (check, &m_bNewLightDraw, DLG_CHECK_BOOL);
2521 table = gtk_table_new(2, 1, FALSE);
2522 gtk_widget_show(table);
2523 gtk_box_pack_start (GTK_BOX (vbox), table, FALSE, TRUE, 0);
2524 gtk_table_set_row_spacings (GTK_TABLE (table), 5);
2525 gtk_table_set_col_spacings (GTK_TABLE (table), 5);
2527 label = gtk_label_new (_("Light radiuses:"));
2528 gtk_widget_show (label);
2529 gtk_label_set_justify (GTK_LABEL (label), GTK_JUSTIFY_LEFT);
2530 gtk_table_attach(GTK_TABLE(table), label, 0, 1, 0, 1,
2531 (GtkAttachOptions) (0),
2532 (GtkAttachOptions) (0), 0, 0);
2535 combo_list = g_list_append (combo_list, (void *)_("Disabled"));
2536 combo_list = g_list_append (combo_list, (void *)_("True Q3Map2 Style"));
2537 combo_list = g_list_append (combo_list, (void *)_("Classic Style"));
2539 combo = gtk_combo_new ();
2540 gtk_combo_set_popdown_strings (GTK_COMBO (combo), combo_list);
2541 gtk_widget_show (combo);
2542 gtk_table_attach(GTK_TABLE(table), combo, 1, 2, 0, 1,
2543 (GtkAttachOptions) (GTK_FILL),
2544 (GtkAttachOptions) (0), 0, 0);
2545 gtk_entry_set_editable (GTK_ENTRY (GTK_COMBO (combo)->entry), FALSE);
2546 AddDialogData (combo, &m_nLightRadiuses, DLG_COMBO_INT);
2549 check = gtk_check_button_new_with_label (_("Use win32 file associations to open text files instead of builtin editor"));
2550 gtk_widget_show(check);
2551 gtk_box_pack_start(GTK_BOX (vbox), check, FALSE, FALSE, 0);
2552 AddDialogData (check, &g_PrefsDlg.m_bUseWin32Editor, DLG_CHECK_BOOL);
2554 // use custom shader editor
2555 check = gtk_check_button_new_with_label (_("Use Custom Shader Editor"));
2556 gtk_widget_show(check);
2557 gtk_box_pack_start(GTK_BOX (vbox), check, FALSE, FALSE, 0);
2558 gtk_signal_connect( GTK_OBJECT (check), "clicked", GTK_SIGNAL_FUNC(UpdateEditorSensitivity), this);
2559 g_object_set_data (G_OBJECT(dialog), "check_customeditor", check);
2560 AddDialogData (check, &g_PrefsDlg.m_bUseCustomEditor, DLG_CHECK_BOOL);
2562 // custom shader editor executable
2564 table = gtk_table_new (3, 1, FALSE);
2565 gtk_widget_show (table);
2566 gtk_box_pack_start (GTK_BOX (vbox), table, FALSE, TRUE, 0);
2567 gtk_table_set_row_spacings (GTK_TABLE (table), 5);
2568 gtk_table_set_col_spacings (GTK_TABLE (table), 5);
2571 label = gtk_label_new(_("Custom Editor Command"));
2572 gtk_widget_show(label);
2573 gtk_table_attach (GTK_TABLE (table), label, 0, 1, 0, 1,
2574 (GtkAttachOptions) (0),
2575 (GtkAttachOptions) (0), 0, 0);
2576 gtk_misc_set_alignment (GTK_MISC (label), 1, 0.5);
2577 g_object_set_data (G_OBJECT(dialog), "label_customeditor", label);
2578 gtk_widget_set_sensitive (label, g_PrefsDlg.m_bUseCustomEditor);
2580 // custom editor command entry
2581 entry = gtk_entry_new ();
2582 gtk_widget_show (entry);
2583 gtk_widget_set_usize(GTK_WIDGET(entry), 240, -2);
2584 gtk_table_attach (GTK_TABLE (table), entry, 1, 2, 0, 1,
2585 (GtkAttachOptions) (GTK_FILL),
2586 (GtkAttachOptions) (0), 1, 0);
2587 AddDialogData (entry, &m_strEditorCommand, DLG_ENTRY_TEXT);
2588 gtk_widget_set_sensitive (entry, g_PrefsDlg.m_bUseCustomEditor);
2589 g_object_set_data (G_OBJECT(dialog), "entry_customeditor", entry);
2592 button = gtk_button_new_with_label (_("..."));
2593 gtk_widget_show (button);
2594 gtk_signal_connect (GTK_OBJECT (button), "clicked", GTK_SIGNAL_FUNC (OnBtnBrowseEditor), this);
2595 gtk_table_attach (GTK_TABLE (table), button, 2, 3, 0, 1,
2596 (GtkAttachOptions) (0),
2597 (GtkAttachOptions) (0), 0, 0);
2598 g_object_set_data (G_OBJECT(dialog), "button_customeditor", button);
2599 gtk_widget_set_sensitive (button, g_PrefsDlg.m_bUseCustomEditor);
2602 // Add the page to the notebook
2603 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
2605 /******** BSP Monitoring group *********/
2606 // this is never displayed if the plugin isn't available
2607 preflabel = gtk_label_new(_("BSP Monitoring"));
2608 gtk_widget_show(preflabel);
2609 pageframe = gtk_frame_new(_("BSP Monitoring"));
2610 gtk_container_set_border_width(GTK_CONTAINER(pageframe), 5);
2611 gtk_widget_show(pageframe);
2612 vbox = gtk_vbox_new(FALSE, 5);
2613 gtk_widget_show(vbox);
2614 gtk_container_set_border_width(GTK_CONTAINER(vbox), 5);
2615 gtk_container_add(GTK_CONTAINER(pageframe), vbox);
2617 // Enable BSP process monitoring
2618 check = gtk_check_button_new_with_label (_("Enable BSP process monitoring"));
2619 gtk_widget_show (check);
2620 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2621 g_object_set_data (G_OBJECT (dialog), "check_monitorbsp", check);
2622 gtk_signal_connect( GTK_OBJECT (check), "clicked", GTK_SIGNAL_FUNC(UpdateSensitivity), this );
2623 AddDialogData (check, &g_PrefsDlg.m_bWatchBSP, DLG_CHECK_BOOL);
2626 check = gtk_check_button_new_with_label (_("Stop compilation on leak"));
2627 gtk_widget_show (check);
2628 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2629 g_object_set_data (G_OBJECT (dialog), "check_leakstop", check);
2630 AddDialogData (check, &g_PrefsDlg.m_bLeakStop, DLG_CHECK_BOOL);
2632 // engine after compile
2633 check = gtk_check_button_new_with_label (_("Run engine after compile"));
2634 gtk_widget_show (check);
2635 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2636 g_object_set_data (G_OBJECT (dialog), "check_runengine", check);
2637 gtk_signal_connect( GTK_OBJECT (check), "clicked", GTK_SIGNAL_FUNC(UpdateSensitivity), this );
2638 AddDialogData( check, &g_PrefsDlg.m_bRunQuake, DLG_CHECK_BOOL );
2640 // sleep mode when running engine
2641 check = gtk_check_button_new_with_label (_("Activate sleep mode when running the engine"));
2642 gtk_widget_show (check);
2643 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2644 g_object_set_data (G_OBJECT (dialog), "check_sleep", check);
2645 AddDialogData( check, &g_PrefsDlg.m_bDoSleep, DLG_CHECK_BOOL );
2647 // use q3map2's texture projection
2648 check = gtk_check_button_new_with_label (_("Texturing compatible with q3map2"));
2649 gtk_widget_show (check);
2650 gtk_box_pack_start (GTK_BOX (vbox), check, FALSE, FALSE, 0);
2651 g_object_set_data (G_OBJECT (dialog), "check_q3map2", check);
2652 AddDialogData( check, &g_PrefsDlg.m_bQ3Map2Texturing, DLG_CHECK_BOOL );
2654 // Add the page to the notebook
2655 gtk_notebook_append_page(GTK_NOTEBOOK(notebook), pageframe, preflabel);
2657 gtk_notebook_set_page(GTK_NOTEBOOK(notebook), PTAB_FRONT);
2662 // end new prefs dialog
2664 void PrefsDlg::LoadTexdefPref(texdef_t* pTexdef, char* pName)
2668 memset(pTexdef, 0, sizeof(texdef_t));
2670 sprintf(buffer, "%s%s", pName, TD_SCALE1_KEY);
2671 mLocalPrefs.GetPref(buffer, &pTexdef->scale[0], 0.5f);
2673 sprintf(buffer, "%s%s", pName, TD_SCALE2_KEY);
2674 mLocalPrefs.GetPref(buffer, &pTexdef->scale[1], 0.5f);
2676 sprintf(buffer, "%s%s", pName, TD_SHIFT1_KEY);
2677 mLocalPrefs.GetPref(buffer, &pTexdef->shift[0], 8.f);
2679 sprintf(buffer, "%s%s", pName, TD_SHIFT2_KEY);
2680 mLocalPrefs.GetPref(buffer, &pTexdef->shift[1], 8.f);
2682 sprintf(buffer, "%s%s", pName, TD_ROTATE_KEY);
2683 mLocalPrefs.GetPref(buffer, &pTexdef->rotate, 45);
2686 void PrefsDlg::UpdateTextureCompression()
2688 // if OpenGL is not ready yet, don't do anything
2689 if (!g_qeglobals.m_bOpenGLReady) {
2690 Sys_Printf("OpenGL not ready - postpone texture compression capability check\n");
2694 if (g_qeglobals.bTextureCompressionSupported)
2696 if (m_nTextureCompressionFormat >= 2 && !g_qeglobals.m_bS3CompressionSupported)
2698 Sys_Printf("Inconsistant pref setting for texture compression (%d), rolling back\n", m_nTextureCompressionFormat);
2699 m_nTextureCompressionFormat = 1; // if this is not supported either, see below
2701 if (m_nTextureCompressionFormat == 1 && !g_qeglobals.m_bOpenGLCompressionSupported)
2703 Sys_Printf("Inconsistant pref setting for texture compression (GL_COMPRESSED_RGBA), rolling back\n");
2704 m_nTextureCompressionFormat = 0;
2706 switch (m_nTextureCompressionFormat)
2710 g_qeglobals.texture_components = GL_RGBA;
2711 Sys_Printf("texture compression disabled by preferences settings\n");
2716 g_qeglobals.texture_components = GL_COMPRESSED_RGBA;
2717 Sys_Printf("OpenGL texture compression enabled\n");
2722 g_qeglobals.texture_components = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
2723 Sys_Printf("S3TC DXT1 texture compression enabled\n");
2728 g_qeglobals.texture_components = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
2729 Sys_Printf("S3TC DXT3 texture compression enabled\n");
2734 g_qeglobals.texture_components = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
2735 Sys_Printf("S3TC DXT5 texture compression enabled\n");
2742 Sys_Printf("texture compression is not supported by your current graphic card/drivers\n");
2743 g_qeglobals.texture_components = GL_RGBA;
2744 m_nTextureCompressionFormat = 0;
2749 void PrefsDlg::UpdateATIHack() {
2750 // if OpenGL is not ready yet, don't do anything
2751 if (!g_qeglobals.m_bOpenGLReady) {
2752 Sys_Printf("OpenGL not ready - postpone ATI bug workaround setup\n");
2757 qglCullFace = &qglCullFace_ATIHack;
2758 qglDisable = &qglDisable_ATIHack;
2759 qglEnable = &qglEnable_ATIHack;
2760 qglPolygonMode = &qglPolygonMode_ATIHack;
2761 Sys_Printf("ATI bug workaround enabled\n");
2763 qglCullFace = qglCullFace_real;
2764 qglDisable = qglDisable_real;
2765 qglEnable = qglEnable_real;
2766 qglPolygonMode = qglPolygonMode_real;
2767 Sys_Printf("ATI bug workaround disabled\n");
2772 // TTimo: m_strEnginePath has a special status, if not found in registry we need to
2773 // initiliaze it for sure. It is not totally failsafe but we can use the same
2774 // code than in q3map, expecting to find some "quake" above us. If not, we prompt
2775 // for the engine executable path
2776 void PrefsDlg::LoadPrefs ()
2780 // first things first, load prefs from global prefs
2781 mGamesDialog.LoadPrefs();
2783 // if we already have a document loaded, we will free and reload from file
2784 if (mLocalPrefs.InUse()) {
2785 mLocalPrefs.Clear();
2788 // load local.pref file
2789 mLocalPrefs.ReadXMLFile(m_inipath->str);
2791 mLocalPrefs.GetPref(PATCHSHOWBOUNDS_KEY, &g_bPatchShowBounds, FALSE);
2792 mLocalPrefs.GetPref(MOUSE_KEY, &m_nMouse, MOUSE_DEF);
2793 m_nMouseButtons = m_nMouse ? 3 : 2;
2796 // if it's not found here, mainframe.cpp will take care of finding one
2797 mLocalPrefs.GetPref(LASTPROJ_KEY, &m_strLastProject, "");
2798 mLocalPrefs.GetPref(LASTPROJVER_KEY, &m_nLastProjectVer, -1);
2801 // NOTE TTimo: I'm not sure why this is in prefs
2802 // should probably be a project setting
2803 // and I'm not sure that we really have a way to set this reliably either
2805 strPrefab = g_qeglobals.m_strHomeGame.GetBuffer();
2806 strPrefab += g_pGameDescription->mBaseGame.GetBuffer();
2807 strPrefab += "/prefabs/";
2808 mLocalPrefs.GetPref(PREFAB_KEY, &m_strPrefabPath, strPrefab);
2810 mLocalPrefs.GetPref(LASTLIGHTINTENSITY_KEY, &m_iLastLightIntensity, 300);
2811 mLocalPrefs.GetPref(TLOCK_KEY, &m_bTextureLock, TLOCK_DEF);
2812 mLocalPrefs.GetPref(RLOCK_KEY, &m_bRotateLock, TLOCK_DEF);
2813 mLocalPrefs.GetPref(LASTMAP_KEY, &m_strLastMap, "");
2814 mLocalPrefs.GetPref(LOADLAST_KEY, &m_bLoadLast, LOADLAST_DEF);
2815 mLocalPrefs.GetPref(BSP_KEY, &m_bInternalBSP, FALSE);
2816 mLocalPrefs.GetPref(RCLICK_KEY, &m_bRightClick, TRUE);
2817 mLocalPrefs.GetPref(AUTOSAVE_KEY, &m_bAutoSave, TRUE);
2818 mLocalPrefs.GetPref(LOADLASTMAP_KEY, &m_bLoadLastMap, FALSE);
2819 mLocalPrefs.GetPref(TINYBRUSH_KEY, &m_bCleanTiny, FALSE);
2820 mLocalPrefs.GetPref(TINYSIZE_KEY, &m_fTinySize, 0.5f);
2821 mLocalPrefs.GetPref(AUTOSAVETIME_KEY, &m_nAutoSave, 5);
2822 mLocalPrefs.GetPref(SNAPSHOT_KEY, &m_bSnapShots, FALSE);
2823 mLocalPrefs.GetPref(MOVESPEED_KEY, &m_nMoveSpeed, 100);
2824 mLocalPrefs.GetPref(ANGLESPEED_KEY, &m_nAngleSpeed, 3);
2825 mLocalPrefs.GetPref(SETGAME_KEY, &m_bSetGame, FALSE);
2826 mLocalPrefs.GetPref(CAMXYUPDATE_KEY, &m_bCamXYUpdate, TRUE);
2827 mLocalPrefs.GetPref(CAMDRAGMULTISELECT_KEY, &m_nCamDragMultiSelect, TRUE);
2828 mLocalPrefs.GetPref(CAMFREELOOK_KEY, &m_bCamFreeLook, TRUE);
2829 mLocalPrefs.GetPref(CAMINVERSEMOUSE_KEY, &m_bCamInverseMouse, FALSE);
2830 mLocalPrefs.GetPref(CAMDISCRETE_KEY, &m_bCamDiscrete, TRUE);
2831 mLocalPrefs.GetPref(LIGHTDRAW_KEY, &m_bNewLightDraw, TRUE);
2832 mLocalPrefs.GetPref(CUBICCLIP_KEY, &m_bCubicClipping, TRUE);
2833 mLocalPrefs.GetPref(CUBICSCALE_KEY, &m_nCubicScale, 13);
2834 mLocalPrefs.GetPref(ALTEDGE_KEY, &m_bALTEdge, FALSE);
2835 mLocalPrefs.GetPref(FACECOLORS_KEY, &m_bFaceColors, FALSE);
2836 mLocalPrefs.GetPref(XZVIS_KEY, &m_bXZVis, FALSE);
2837 mLocalPrefs.GetPref(YZVIS_KEY, &m_bYZVis, FALSE);
2838 mLocalPrefs.GetPref(ZVIS_KEY, &m_bZVis, FALSE);
2839 mLocalPrefs.GetPref(SIZEPAINT_KEY, &m_bSizePaint, FALSE);
2840 mLocalPrefs.GetPref(DLLENTITIES_KEY, &m_bDLLEntities, FALSE);
2842 mLocalPrefs.GetPref(DETACHABLEMENUS_KEY, &m_bLatchedDetachableMenus, TRUE);
2843 m_bDetachableMenus = m_bLatchedDetachableMenus;
2845 if (g_pGameDescription->mNoPatch)
2847 m_bPatchToolbar = false;
2851 mLocalPrefs.GetPref(PATCHTOOLBAR_KEY, &m_bLatchedPatchToolbar, TRUE);
2852 m_bPatchToolbar = m_bLatchedPatchToolbar;
2855 mLocalPrefs.GetPref(WIDETOOLBAR_KEY, &m_bLatchedWideToolbar, TRUE);
2856 m_bWideToolbar = m_bLatchedWideToolbar;
2858 mLocalPrefs.GetPref(PLUGINTOOLBAR_KEY, &m_bLatchedPluginToolbar, TRUE);
2859 m_bPluginToolbar = m_bLatchedPluginToolbar;
2861 mLocalPrefs.GetPref(WINDOW_KEY, (int*)&m_nLatchedView, WINDOW_DEF);
2862 m_nView = m_nLatchedView;
2864 mLocalPrefs.GetPref(FLOATINGZ_KEY, &m_bLatchedFloatingZ, FALSE);
2865 m_bFloatingZ = m_bLatchedFloatingZ;
2867 mLocalPrefs.GetPref(TEXTUREQUALITY_KEY, &m_nLatchedTextureQuality, 3);
2868 m_nTextureQuality = m_nLatchedTextureQuality;
2870 mLocalPrefs.GetPref(LOADSHADERS_KEY, &m_nLatchedShader, 0);
2871 m_nShader = m_nLatchedShader;
2873 mLocalPrefs.GetPref(NOCLAMP_KEY, &m_bNoClamp, FALSE);
2874 mLocalPrefs.GetPref(USERINI_KEY, &m_strUserPath, "");
2875 mLocalPrefs.GetPref(ROTATION_KEY, &m_nRotation, 45);
2876 mLocalPrefs.GetPref(CHASEMOUSE_KEY, &m_bChaseMouse, TRUE);
2877 mLocalPrefs.GetPref(ENTITYSHOW_KEY, &m_nEntityShowState, ENTITY_SKINNED_BOXED);
2879 // this will probably need to be 75 or 100 for Q1.
2880 mLocalPrefs.GetPref(TEXTURESCALE_KEY, &m_nTextureScale, 50);
2882 // FIXME: Hydra - actually, this stuff is Q1,Q2 and HL specific.
2883 if ( (g_pGameDescription->mGameFile == "hl.game") )
2885 // No BSP monitoring in the default compiler tools for Half-life (yet)
2886 mLocalPrefs.GetPref(WATCHBSP_KEY, &m_bWatchBSP, FALSE);
2888 // Texture subset on by default (HL specific really, because of halflife.wad's size)
2889 mLocalPrefs.GetPref(TEXTURE_KEY, &m_bTextureWindow, TRUE);
2891 else if ( ( g_pGameDescription->mGameFile == "q2.game" ) || ( g_pGameDescription->mGameFile == "heretic2.game" ) )
2893 // BSP monitoring is implemented in Quake2 and Heretic2 tools
2894 mLocalPrefs.GetPref(WATCHBSP_KEY, &m_bWatchBSP, TRUE);
2896 // Texture subset on by default (HL specific really, because of halflife.wad's size)
2897 mLocalPrefs.GetPref(TEXTURE_KEY, &m_bTextureWindow, TRUE);
2901 mLocalPrefs.GetPref(WATCHBSP_KEY, &m_bWatchBSP, WATCHBSP_DEF);
2902 mLocalPrefs.GetPref(TEXTURE_KEY, &m_bTextureWindow, FALSE);
2906 mLocalPrefs.GetPref(TEXTURESCROLLBAR_KEY, &m_bTextureScrollbar, TRUE);
2907 mLocalPrefs.GetPref(DISPLAYLISTS_KEY, &m_bDisplayLists, TRUE);
2908 mLocalPrefs.GetPref(ANTIALIASEDLINES_KEY, &m_bAntialiasedPointsAndLines, FALSE);
2909 mLocalPrefs.GetPref(SWITCHCLIP_KEY, &m_bSwitchClip, TRUE);
2910 mLocalPrefs.GetPref(SELWHOLEENTS_KEY, &m_bSelectWholeEntities, TRUE);
2911 mLocalPrefs.GetPref(SHOWSHADERS_KEY, &m_bShowShaders, TRUE);
2912 mLocalPrefs.GetPref(GLLIGHTING_KEY, &m_bGLLighting, FALSE);
2913 mLocalPrefs.GetPref(NOSTIPPLE_KEY, &m_bNoStipple, FALSE);
2914 mLocalPrefs.GetPref(UNDOLEVELS_KEY, &m_nUndoLevels, 30);
2915 mLocalPrefs.GetPref(VERTEXMODE_KEY, &m_bVertexSplit, TRUE);
2916 mLocalPrefs.GetPref(RUNQ2_KEY, &m_bRunQuake, RUNQ2_DEF);
2917 mLocalPrefs.GetPref(LEAKSTOP_KEY, &m_bLeakStop, TRUE);
2918 mLocalPrefs.GetPref(DOSLEEP_KEY, &m_bDoSleep, FALSE);
2919 mLocalPrefs.GetPref(SELECTCURVES_KEY, &m_bSelectCurves, TRUE);
2920 mLocalPrefs.GetPref(SELECTMODELS_KEY, &m_bSelectModels, TRUE);
2921 mLocalPrefs.GetPref(SHADERLISTONLY_KEY, &m_bTexturesShaderlistOnly, FALSE);
2922 mLocalPrefs.GetPref(SUBDIVISIONS_KEY, &m_nSubdivisions, SUBDIVISIONS_DEF);
2923 mLocalPrefs.GetPref(CLIPCAULK_KEY, &m_bClipCaulk, FALSE);
2924 mLocalPrefs.GetPref(SNAPTTOGRID_KEY, &m_bSnapTToGrid, FALSE);
2925 mLocalPrefs.GetPref(TARGETFIX_KEY, &m_bDoTargetFix, TRUE);
2926 mLocalPrefs.GetPref(WHEELINC_KEY, &m_nWheelInc, 64);
2927 mLocalPrefs.GetPref(PATCHBBOXSEL_KEY, &m_bPatchBBoxSelect, FALSE);
2929 // Gef: Kyro GL_POINT workaround
2930 mLocalPrefs.GetPref(GLPOINTWORKAROUND_KEY, &m_bGlPtWorkaround, FALSE);
2932 // window positioning
2933 mLocalPrefs.GetPref(ENTITYSPLIT1_KEY, &mWindowInfo.nEntitySplit1, -1);
2934 mLocalPrefs.GetPref(ENTITYSPLIT2_KEY, &mWindowInfo.nEntitySplit2, -1);
2936 mLocalPrefs.GetPref(POSITIONX_KEY, &mWindowInfo.position.x, -1);
2937 mLocalPrefs.GetPref(POSITIONY_KEY, &mWindowInfo.position.y, -1);
2938 mLocalPrefs.GetPref(WIDTH_KEY, &mWindowInfo.position.w, -1);
2939 mLocalPrefs.GetPref(HEIGHT_KEY, &mWindowInfo.position.h, 450);
2941 const window_position_t default_window_pos = { 0, 0, 200, 200, };
2943 mLocalPrefs.GetPref(ENTITYWND_KEY, &mWindowInfo.posEntityWnd, default_window_pos);
2944 mLocalPrefs.GetPref(MAPINFOWND_KEY, &mWindowInfo.posMapInfoWnd, default_window_pos);
2945 mLocalPrefs.GetPref(CAMWND_KEY, &mWindowInfo.posCamWnd, default_window_pos);
2946 mLocalPrefs.GetPref(ZWND_KEY, &mWindowInfo.posZWnd, default_window_pos);
2947 mLocalPrefs.GetPref(XYWND_KEY, &mWindowInfo.posXYWnd, default_window_pos);
2948 mLocalPrefs.GetPref(YZWND_KEY, &mWindowInfo.posYZWnd, default_window_pos);
2949 mLocalPrefs.GetPref(XZWND_KEY, &mWindowInfo.posXZWnd, default_window_pos);
2950 mLocalPrefs.GetPref(PATCHWND_KEY, &mWindowInfo.posPatchWnd, default_window_pos);
2951 mLocalPrefs.GetPref(SURFACEWND_KEY, &mWindowInfo.posSurfaceWnd, default_window_pos);
2952 mLocalPrefs.GetPref(ENTITYINFOWND_KEY, &mWindowInfo.posEntityInfoWnd, default_window_pos);
2954 mLocalPrefs.GetPref(ZWIDTH_KEY, &mWindowInfo.nZWidth, 30);
2955 mLocalPrefs.GetPref(XYHEIGHT_KEY, &mWindowInfo.nXYHeight, 300);
2956 mLocalPrefs.GetPref(XYWIDTH_KEY, &mWindowInfo.nXYWidth, 300);
2957 mLocalPrefs.GetPref(CAMWIDTH_KEY, &mWindowInfo.nCamWidth, 200);
2958 mLocalPrefs.GetPref(CAMHEIGHT_KEY, &mWindowInfo.nCamHeight, 200);
2959 mLocalPrefs.GetPref(ZFLOATWIDTH_KEY, &mWindowInfo.nZFloatWidth, 300);
2961 mLocalPrefs.GetPref(STATE_KEY, &mWindowInfo.nState, SW_SHOW);
2965 mLocalPrefs.GetPref(COUNT_KEY, &m_nMRUCount, 0);
2966 for(i = 0; i < 4; i++)
2969 sprintf (buf, "%s%d", FILE_KEY, i);
2970 mLocalPrefs.GetPref(buf, &m_strMRUFiles[i], "");
2973 // some platform specific prefs
2975 mLocalPrefs.GetPref(NATIVEGUI_KEY, &m_bNativeGUI, TRUE);
2976 mLocalPrefs.GetPref(STARTONPRIMMON_KEY, &m_bStartOnPrimMon, FALSE);
2979 mLocalPrefs.GetPref(SI_TEXMENU_KEY, &g_qeglobals.d_savedinfo.iTexMenu, ID_VIEW_BILINEARMIPMAP);
2980 mLocalPrefs.GetPref(SI_GAMMA_KEY, &g_qeglobals.d_savedinfo.fGamma, 1.0f);
2981 mLocalPrefs.GetPref(SI_EXCLUDE_KEY, &g_qeglobals.d_savedinfo.exclude, 0); // nothing filtered by default
2982 mLocalPrefs.GetPref(SI_INCLUDE_KEY, &g_qeglobals.d_savedinfo.include, INCLUDE_NAMES | INCLUDE_COORDS | INCLUDE_ANGLES | INCLUDE_CAMERATINT);
2983 mLocalPrefs.GetPref(SI_SHOWNAMES_KEY, &g_qeglobals.d_savedinfo.show_names, FALSE);
2984 mLocalPrefs.GetPref(SI_SHOWCOORDS_KEY, &g_qeglobals.d_savedinfo.show_coordinates, TRUE);
2985 mLocalPrefs.GetPref(SI_SHOWANGLES_KEY, &g_qeglobals.d_savedinfo.show_angles, TRUE);
2986 mLocalPrefs.GetPref(SI_SHOWOUTLINES_KEY, &g_qeglobals.d_savedinfo.show_outline, FALSE);
2987 mLocalPrefs.GetPref(SI_SHOWAXIS_KEY, &g_qeglobals.d_savedinfo.show_axis, TRUE);
2988 mLocalPrefs.GetPref(SI_NOSELOUTLINES_KEY, &g_qeglobals.d_savedinfo.bNoSelectedOutlines, FALSE);
2990 mLocalPrefs.GetPref(SI_OUTLINESTYLE_KEY, &g_qeglobals.d_savedinfo.iSelectedOutlinesStyle, OUTLINE_ZBUF|OUTLINE_BSEL);
2992 LoadTexdefPref(&g_qeglobals.d_savedinfo.m_SIIncrement, SI_SURFACE_TEXDEF_KEY);
2993 LoadTexdefPref(&g_qeglobals.d_savedinfo.m_PIIncrement, SI_PATCH_TEXDEF_KEY);
2995 // text editor binding
2997 mLocalPrefs.GetPref(CUSTOMSHADEREDITOR_KEY, &m_bUseWin32Editor, TRUE);
2999 mLocalPrefs.GetPref(CUSTOMSHADEREDITOR_KEY, &m_bUseCustomEditor, FALSE);
3000 mLocalPrefs.GetPref(CUSTOMSHADEREDITORCOMMAND_KEY, &m_strEditorCommand, "");
3004 vec3_t vDefaultAxisColours[3] = {
3010 for(i = 0; i < 3; i++) {
3012 sprintf(buf, "%s%d", SI_AXISCOLORS_KEY, i);
3013 mLocalPrefs.GetPref(buf, g_qeglobals.d_savedinfo.AxisColors[i], vDefaultAxisColours[i]);
3016 vec3_t vDefaultColours[COLOR_LAST] = {
3017 {0.25f, 0.25f, 0.25f},
3019 {0.75f, 0.75f, 0.75f},
3021 {0.25f, 0.25f, 0.25f},
3034 for(i = 0; i < COLOR_LAST; i++) {
3036 sprintf(buf, "%s%d", SI_COLORS_KEY, i);
3037 mLocalPrefs.GetPref(buf, g_qeglobals.d_savedinfo.colors[i], vDefaultColours[i]);
3040 mLocalPrefs.GetPref(TEXTURECOMPRESSIONFORMAT_KEY, &m_nTextureCompressionFormat, 1);
3042 mLocalPrefs.GetPref(LIGHTRADIUS_KEY, &m_nLightRadiuses, TRUE);
3044 mLocalPrefs.GetPref(Q3MAP2TEX_KEY, &m_bQ3Map2Texturing, TRUE);
3047 mLocalPrefs.GetPref(ATIHACK_KEY, &m_bGlATIHack, FALSE);
3050 Undo_SetMaxSize(m_nUndoLevels); // set it internally as well / FIXME: why not just have one global value?
3052 UpdateTextureCompression();
3058 if (mLocalPrefs.mbEmpty)
3060 mLocalPrefs.mbEmpty = false;
3061 Sys_Printf("Saving local.pref with default pref values\n");
3066 void PrefsDlg::SavePrefs ()
3068 if (g_qeglobals.disable_ini)
3072 Sys_Printf("PrefsDlg::SavePrefs\n");
3075 // this will take care of copying back from the dialog to the variables
3076 // NOTE: it may be overkill to call systematically before a SavePrefs, but it's safer
3077 // this will also cause an UpdateData for the mGamesDialog
3080 mGamesDialog.SavePrefs();
3082 // update the tree and save it
3083 mLocalPrefs.UpdatePrefTree();
3084 if (!mLocalPrefs.WriteXMLFile(m_inipath->str))
3085 Sys_FPrintf(SYS_ERR, "Error occured while saving local prefs file '%s'\n", m_inipath->str);
3087 if ( m_nMouse == 0 ) {
3088 m_nMouseButtons = 2;
3090 m_nMouseButtons = 3;
3095 void PrefsDlg::PostModal (int code)
3100 // make sure the logfile is ok
3106 g_pParentWnd->SetGridStatus();
3107 Sys_UpdateWindows(W_ALL);
3108 if (m_nUndoLevels != 0)
3109 Undo_SetMaxSize(m_nUndoLevels);
3113 void PrefsDlg::DoEditorSensitivity()
3115 if(gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(g_object_get_data (G_OBJECT(m_pWidget), "check_customeditor"))))
3117 gtk_widget_set_sensitive(GTK_WIDGET(g_object_get_data (G_OBJECT(m_pWidget), "label_customeditor")), TRUE);
3118 gtk_widget_set_sensitive(GTK_WIDGET(g_object_get_data (G_OBJECT(m_pWidget), "entry_customeditor")), TRUE);
3119 gtk_widget_set_sensitive(GTK_WIDGET(g_object_get_data (G_OBJECT(m_pWidget), "button_customeditor")), TRUE);
3123 gtk_widget_set_sensitive(GTK_WIDGET(g_object_get_data (G_OBJECT(m_pWidget), "label_customeditor")), FALSE);
3124 gtk_widget_set_sensitive(GTK_WIDGET(g_object_get_data (G_OBJECT(m_pWidget), "entry_customeditor")), FALSE);
3125 gtk_widget_set_sensitive(GTK_WIDGET(g_object_get_data (G_OBJECT(m_pWidget), "button_customeditor")), FALSE);
3129 void PrefsDlg::DoSensitivity()
3132 // first, look at the project file version ... will monitoring work?
3133 // project files now XML, guaranteed to be at least version 2
3134 if (0)//IntForKey( g_qeglobals.d_project_entity, "version" ) < 2)
3139 Msg = "The current project file (";
3140 Msg += g_PrefsDlg.m_strLastProject;
3141 Msg += ") is not at least version 2.\nI need version 2 or above to setup BSP monitoring correctly.";
3142 gtk_MessageBox(m_pWidget, Msg.GetBuffer(), MB_OK );
3147 // go ahead, disable everybuddy
3148 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_leakstop" )), FALSE );
3149 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_monitorbsp" )), FALSE );
3150 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_runengine" )), FALSE );
3151 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_sleep" )), FALSE );
3158 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_leakstop" )), TRUE );
3159 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_monitorbsp" )), TRUE );
3160 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_runengine" )), TRUE );
3161 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_sleep" )), TRUE );
3163 if ( ! gtk_toggle_button_get_active( GTK_TOGGLE_BUTTON( g_object_get_data( G_OBJECT(m_pWidget), "check_monitorbsp" ) ) ) )
3165 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_leakstop" )), FALSE );
3166 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_runengine" )), FALSE );
3167 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_sleep" )), FALSE );
3168 } else if (! gtk_toggle_button_get_active( GTK_TOGGLE_BUTTON( g_object_get_data( G_OBJECT(m_pWidget), "check_runengine" ) ) ) )
3170 gtk_widget_set_sensitive( GTK_WIDGET(g_object_get_data( G_OBJECT(m_pWidget), "check_sleep" )), FALSE );
3175 ============================================================
3177 ============================================================
3180 CGameInstall::CGameInstall() {
3181 memset( m_availGames, 0, sizeof( m_availGames ) );
3184 void CGameInstall::OnBtnBrowseEngine( GtkWidget *widget, gpointer data ) {
3185 Sys_Printf( "OnBtnBrowseEngine\n" );
3187 CGameInstall* i = static_cast<CGameInstall*>( data );
3188 char *dir = dir_dialog( widget, _("Select game directory"), NULL );
3190 i->UpdateData( TRUE );
3192 if ( dir != NULL ) {
3193 i->m_strEngine = dir;
3194 i->UpdateData( FALSE );
3199 void CGameInstall::OnGameSelectChanged( GtkWidget *widget, gpointer data ) {
3200 Sys_Printf( "OnGameSelectChanged\n" );
3202 CGameInstall* i = static_cast<CGameInstall*>( data );
3203 i->UpdateData( TRUE );
3204 i->m_strName = gtk_combo_box_get_active_text( GTK_COMBO_BOX( widget ) );
3205 i->UpdateData( FALSE );
3208 void CGameInstall::BuildDialog() {
3209 GtkWidget *dlg, *vbox1, *button, *text, *combo, *entry, *hbox;
3212 gtk_window_set_title( GTK_WINDOW( dlg ), _("Configure games") );
3214 vbox1 = gtk_vbox_new( FALSE, 0 );
3215 gtk_widget_show( vbox1 );
3216 gtk_container_add( GTK_CONTAINER( dlg ), vbox1 );
3218 text = gtk_label_new( _("Select the game to configure") );
3219 gtk_widget_show( text );
3220 gtk_box_pack_start( GTK_BOX( vbox1 ), text, FALSE, FALSE, 0 );
3222 combo = gtk_combo_box_new_text();
3223 gtk_widget_show( combo );
3224 gtk_box_pack_start( GTK_BOX( vbox1 ), combo, FALSE, FALSE, 0 );
3226 // GList *combo_list = NULL;
3228 while ( m_availGames[ iGame ] != GAME_NONE ) {
3229 switch ( m_availGames[ iGame ] ) {
3231 gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _("Quake II") );
3234 gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _("Quake III Arena and mods") );
3237 gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _("Urban Terror (standalone)") );
3240 gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _("UFO: Alien Invasion") );
3243 gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _("Quake2World") );
3246 gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _("Warsow") );
3249 gtk_combo_box_append_text( GTK_COMBO_BOX( combo ), _("Nexuiz") );
3254 AddDialogData( combo, &m_nComboSelect, DLG_COMBO_BOX_INT );
3255 gtk_signal_connect( GTK_OBJECT( combo ), "changed", G_CALLBACK( OnGameSelectChanged ), this );
3256 gtk_combo_box_set_active( GTK_COMBO_BOX( combo ), 0 ); // NOTE: will trigger signal
3258 text = gtk_label_new( _("Name:") );
3259 gtk_widget_show( text );
3260 gtk_box_pack_start( GTK_BOX( vbox1 ), text, FALSE, FALSE, 0 );
3262 entry = gtk_entry_new();
3263 gtk_widget_show( entry );
3264 gtk_box_pack_start( GTK_BOX( vbox1 ), entry, FALSE, FALSE, 0 );
3265 AddDialogData( entry, &m_strName, DLG_ENTRY_TEXT );
3267 text = gtk_label_new( _("Engine directory:") );
3268 gtk_widget_show( text );
3269 gtk_box_pack_start( GTK_BOX( vbox1 ), text, FALSE, FALSE, 0 );
3271 hbox = gtk_hbox_new( FALSE, 0 );
3272 gtk_widget_show( hbox );
3273 gtk_box_pack_start( GTK_BOX( vbox1 ), hbox, FALSE, FALSE, 0 );
3275 entry = gtk_entry_new();
3276 gtk_widget_show( entry );
3277 gtk_box_pack_start( GTK_BOX( hbox ), entry, FALSE, FALSE, 0 );
3278 AddDialogData( entry, &m_strEngine, DLG_ENTRY_TEXT );
3280 button = gtk_button_new_with_label (_("..."));
3281 gtk_widget_show( button );
3282 gtk_signal_connect( GTK_OBJECT( button ), "clicked", GTK_SIGNAL_FUNC( OnBtnBrowseEngine ), this );
3283 gtk_box_pack_start( GTK_BOX( hbox ), button, FALSE, FALSE, 0 );
3285 // this gets done in the project stuff atm
3287 text = gtk_label_new( _("Mod subdirectory:") );
3288 gtk_widget_show( text );
3289 gtk_box_pack_start( GTK_BOX( vbox1 ), text, FALSE, FALSE, 0 );
3291 entry = gtk_entry_new();
3292 gtk_widget_show( entry );
3293 gtk_box_pack_start( GTK_BOX( vbox1 ), entry, FALSE, FALSE, 0 );
3294 AddDialogData( entry, &m_strMod, DLG_ENTRY_TEXT );
3297 button = gtk_button_new_with_label( _("OK") );
3298 gtk_widget_show( button );
3299 gtk_box_pack_start( GTK_BOX( vbox1 ), button, FALSE, FALSE, 0 );
3300 AddModalButton( button, IDOK );
3302 button = gtk_button_new_with_label( _("Cancel") );
3303 gtk_widget_show( button );
3304 gtk_box_pack_start( GTK_BOX( vbox1 ), button, FALSE, FALSE, 0 );
3305 AddModalButton( button, IDCANCEL );
3307 gtk_widget_set_usize( button, 60, -2 );
3310 void CGameInstall::Run() {
3312 if ( DoModal() == IDCANCEL ) {
3313 Sys_Printf( "game dialog cancelled\n" );
3316 Sys_Printf( "combo: %d name: %s engine: %s mod: %s\n", m_nComboSelect, m_strName.GetBuffer(), m_strEngine.GetBuffer(), m_strMod.GetBuffer() );
3318 // write out the game file
3319 Str gameFilePath = g_strAppPath.GetBuffer();
3320 gameFilePath += "games/";
3321 gameFilePath += m_strName.GetBuffer();
3322 gameFilePath += ".game";
3323 Sys_Printf( "game file: %s\n", gameFilePath.GetBuffer() );
3325 FILE *fg = fopen( gameFilePath.GetBuffer(), "w" );
3327 Error( "Failed to open %s for writing\n", gameFilePath.GetBuffer() );
3329 fprintf( fg, "<?xml version=\"1.0\" encoding=\"iso-8859-1\" standalone=\"yes\"?>\n<game\n" );
3330 fprintf( fg, " name=\"%s\"\n", m_strName.GetBuffer() );
3331 fprintf( fg, " enginepath=\"%s\"\n", m_strEngine.GetBuffer() );
3332 switch ( m_availGames[ m_nComboSelect ] ) {
3334 fprintf( fg, " gametools=\"%sinstalls/Quake2Pack/game\"\n", g_strAppPath.GetBuffer() );
3335 fprintf( fg, " prefix=\".quake2\"\n" );
3336 Str source = g_strAppPath.GetBuffer();
3337 source += "installs/";
3339 source += "/install/";
3340 Str dest = m_strEngine.GetBuffer();
3341 CopyTree( source.GetBuffer(), dest.GetBuffer() );
3342 fprintf( fg, " basegame=\"baseq2\"\n" );
3346 fprintf( fg, " gametools=\"%sinstalls/Q3Pack/game\"\n", g_strAppPath.GetBuffer() );
3347 fprintf( fg, " prefix=\".q3a\"\n" );
3348 Str source = g_strAppPath.GetBuffer();
3349 source += "installs/";
3351 source += "/install/";
3352 Str dest = m_strEngine.GetBuffer();
3353 CopyTree( source.GetBuffer(), dest.GetBuffer() );
3354 fprintf( fg, " basegame=\"baseq3\"\n" );
3358 fprintf( fg, " gametools=\"%sinstalls/UrTPack/game\"\n", g_strAppPath.GetBuffer() );
3359 fprintf( fg, " prefix=\".q3a\"\n" );
3360 Str source = g_strAppPath.GetBuffer();
3361 source += "installs/";
3363 source += "/install/";
3364 Str dest = m_strEngine.GetBuffer();
3365 CopyTree( source.GetBuffer(), dest.GetBuffer() );
3366 fprintf( fg, " basegame=\"q3ut4\"\n" );
3370 fprintf( fg, " gametools=\"%sinstalls/UFOAIPack/game\"\n", g_strAppPath.GetBuffer() );
3371 fprintf( fg, " prefix=\".ufoai\"\n" );
3372 Str source = g_strAppPath.GetBuffer();
3373 source += "installs/";
3374 source += UFOAI_PACK;
3375 source += "/install/";
3376 Str dest = m_strEngine.GetBuffer();
3377 CopyTree( source.GetBuffer(), dest.GetBuffer() );
3378 fprintf( fg, " basegame=\"base\"\n" );
3382 fprintf( fg, " gametools=\"%sinstalls/Q2WPack/game\"\n", g_strAppPath.GetBuffer() );
3383 fprintf( fg, " prefix=\".quake2world\"\n" );
3384 Str source = g_strAppPath.GetBuffer();
3385 source += "installs/";
3387 source += "/install/";
3388 Str dest = m_strEngine.GetBuffer();
3389 CopyTree( source.GetBuffer(), dest.GetBuffer() );
3390 fprintf( fg, " basegame=\"default\"\n" );
3394 fprintf( fg, " gametools=\"%sinstalls/WarsowPack/game\"\n", g_strAppPath.GetBuffer() );
3395 fprintf( fg, " prefix=\".warsow\"\n" );
3396 Str source = g_strAppPath.GetBuffer();
3397 source += "installs/";
3398 source += WARSOW_PACK;
3399 source += "/install/";
3400 Str dest = m_strEngine.GetBuffer();
3401 CopyTree( source.GetBuffer(), dest.GetBuffer() );
3402 fprintf( fg, " basegame=\"basewsw\"\n" );
3406 fprintf( fg, " gametools=\"%sinstalls/NexuizPack/game\"\n", g_strAppPath.GetBuffer() );
3407 fprintf( fg, " prefix=\".nexuiz\"\n" );
3408 Str source = g_strAppPath.GetBuffer();
3409 source += "installs/";
3410 source += NEXUIZ_PACK;
3411 source += "/install/";
3412 Str dest = m_strEngine.GetBuffer();
3413 CopyTree( source.GetBuffer(), dest.GetBuffer() );
3414 fprintf( fg, " basegame=\"data\"\n" );
3418 fprintf( fg, "/>\n" );
3424 CGameInstall::ScanGames
3425 scan for active games that can be installed, based on the presence
3428 void CGameInstall::ScanGames() {
3429 Str pakPaths = g_strAppPath.GetBuffer();
3431 const char *dirname;
3433 pakPaths += "installs/";
3434 FindFiles fileScan( pakPaths.GetBuffer() );
3435 while ( ( dirname = fileScan.NextFile() ) != NULL ) {
3436 if ( stricmp( dirname, Q3_PACK ) == 0 ) {
3437 m_availGames[ iGame++ ] = GAME_Q3;
3439 if ( stricmp( dirname, URT_PACK ) == 0 ) {
3440 m_availGames[ iGame++ ] = GAME_URT;
3442 if ( stricmp( dirname, UFOAI_PACK ) == 0 ) {
3443 m_availGames[ iGame++ ] = GAME_UFOAI;
3445 if ( stricmp( dirname, Q2W_PACK ) == 0 ) {
3446 m_availGames[ iGame++ ] = GAME_Q2W;
3448 if ( stricmp( dirname, WARSOW_PACK ) == 0 ) {
3449 m_availGames[ iGame++ ] = GAME_WARSOW;
3451 if ( stricmp( dirname, NEXUIZ_PACK ) == 0 ) {
3452 m_availGames[ iGame++ ] = GAME_NEXUIZ;
3454 if ( stricmp( dirname, Q2_PACK ) == 0 ) {
3455 m_availGames[ iGame++ ] = GAME_Q2;