2 Copyright (C) 1999-2007 id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
32 #include <glib/gi18n.h>
33 #if defined (__linux__) || defined (__APPLE__)
35 #include <X11/keysym.h>
37 #include <gdk/gdkprivate.h>
39 // for the logging part
41 #include <sys/types.h>
43 QEGlobals_t g_qeglobals;
44 QEGlobals_GUI_t g_qeglobals_gui;
46 // leo: Track memory allocations for debugging
47 // NOTE TTimo this was never used and probably not relevant
48 // there are tools to do that
51 static GList *memblocks;
53 void* debug_malloc (size_t size, const char* file, int line)
55 void *buf = g_malloc (size + 8);
57 *((const char**)buf) = file;
62 memblocks = g_list_append (memblocks, buf);
67 void debug_free (void *buf, const char* file, int line)
72 if (g_list_find (memblocks, buf))
74 memblocks = g_list_remove (memblocks, buf);
79 f = *((const char**)buf);
81 Sys_FPrintf (SYS_DBG, "free: %s %d", file, line);
82 Sys_FPrintf (SYS_DBG, " allocated: %s %d\n", f, l);
87 // free (buf); // from qmalloc, will leak unless we add this same hack to cmdlib
92 vec_t Rad_rint (vec_t in)
94 if (g_PrefsDlg.m_bNoClamp)
97 return (float)floor (in + 0.5);
100 void WINAPI QE_CheckOpenGLForErrors(void)
103 int i = qglGetError();
104 if (i != GL_NO_ERROR)
106 if (i == GL_OUT_OF_MEMORY)
108 sprintf(strMsg, "OpenGL out of memory error %s\nDo you wish to save before exiting?", qgluErrorString((GLenum)i));
109 if (gtk_MessageBox(g_pParentWnd->m_pWidget, strMsg, "Radiant Error", MB_YESNO) == IDYES)
111 Map_SaveFile(NULL, false);
117 Sys_Printf ("Warning: OpenGL Error %s\n", qgluErrorString((GLenum)i));
122 // NOTE: don't this function, use VFS instead
123 char *ExpandReletivePath (char *p)
125 static char temp[1024];
130 if (p[0] == '/' || p[0] == '\\')
133 base = ValueForKey(g_qeglobals.d_project_entity, "basepath");
134 sprintf (temp, "%s/%s", base, p);
138 char *copystring (char *s)
141 b = (char*)malloc(strlen(s)+1);
147 bool DoesFileExist(const char* pBuff, long& lSize)
150 if (file.Open(pBuff, "r"))
152 lSize += file.GetLength();
164 // I hope the modified flag is kept correctly up to date
168 // we need to do the following
169 // 1. make sure the snapshot directory exists (create it if it doesn't)
170 // 2. find out what the lastest save is based on number
171 // 3. inc that and save the map
172 CString strOrgPath, strOrgFile;
173 ExtractPath_and_Filename(currentmap, strOrgPath, strOrgFile);
174 AddSlash(strOrgPath);
175 strOrgPath += "snapshots";
178 if (stat(strOrgPath, &Stat) == -1)
181 bGo = (_mkdir(strOrgPath) != -1);
184 #if defined (__linux__) || defined (__APPLE__)
185 bGo = (mkdir(strOrgPath,0755) != -1);
188 AddSlash(strOrgPath);
194 strNewPath = strOrgPath;
195 strNewPath += strOrgFile;
200 sprintf( buf, "%s.%i", strNewPath.GetBuffer(), nCount );
202 bGo = DoesFileExist(strFile, lSize);
205 // strFile has the next available slot
206 Map_SaveFile(strFile, false);
207 // it is still a modified map (we enter this only if this is a modified map)
208 Sys_SetTitle (currentmap);
209 Sys_MarkMapModified();
210 if (lSize > 12 * 1024 * 1024) // total size of saves > 4 mb
212 Sys_Printf("The snapshot files in %s total more than 4 megabytes. You might consider cleaning up.", strOrgPath.GetBuffer());
217 strMsg.Format("Snapshot save failed.. unabled to create directory\n%s", strOrgPath.GetBuffer());
218 gtk_MessageBox(g_pParentWnd->m_pWidget, strMsg);
227 If five minutes have passed since making a change
228 and the map hasn't been saved, save it out.
233 void QE_CheckAutoSave( void )
235 static time_t s_start;
239 if (modified != 1 || !s_start)
245 if ((now - s_start) > (60 * g_PrefsDlg.m_nAutoSave))
247 if (g_PrefsDlg.m_bAutoSave)
250 strMsg = g_PrefsDlg.m_bSnapShots ? "Autosaving snapshot..." : "Autosaving...";
253 Sys_Status (strMsg,0);
255 // only snapshot if not working on a default map
256 if (g_PrefsDlg.m_bSnapShots && stricmp(currentmap, "unnamed.map") != 0)
262 Map_SaveFile (ValueForKey(g_qeglobals.d_project_entity, "autosave"), false);
265 Sys_Status ("Autosaving...Saved.", 0 );
270 Sys_Printf ("Autosave skipped...\n");
271 Sys_Status ("Autosave skipped...", 0 );
278 // NOTE TTimo we don't like that BuildShortPathName too much
279 // the VFS provides a vfsCleanFileName which should perform the cleanup tasks
280 // in the long run I'd like to completely get rid of this
282 // used to be disabled, but caused problems
284 // can't work with long win32 names until the BSP commands are not working differently
286 int BuildShortPathName(const char* pPath, char* pBuffer, int nBufferLen)
289 int nResult = GetFullPathName(pPath, nBufferLen, pBuffer, &pFile);
290 nResult = GetShortPathName(pPath, pBuffer, nBufferLen);
292 strcpy(pBuffer, pPath); // Use long filename
297 #if defined (__linux__) || defined (__APPLE__)
298 int BuildShortPathName(const char* pPath, char* pBuffer, int nBufferLen)
300 // remove /../ from directories
301 const char *scr = pPath; char *dst = pBuffer;
302 for (int i = 0; (i < nBufferLen) && (*scr != 0); i++)
304 if (*scr == '/' && *(scr+1) == '.' && *(scr+2) == '.')
307 while (dst != pBuffer && *(--dst) != '/')
319 return strlen (pBuffer);
324 const char *g_pPathFixups[]=
330 const int g_nPathFixupCount = sizeof(g_pPathFixups) / sizeof(const char*);
332 void QE_CheckProjectEntity()
335 char pBuff[PATH_MAX];
336 char pNewPath[PATH_MAX];
337 for (int i = 0; i < g_nPathFixupCount; i++)
339 char *pPath = ValueForKey (g_qeglobals.d_project_entity, g_pPathFixups[i]);
341 strcpy (pNewPath, pPath);
342 if (pPath[0] != '\\' && pPath[0] != '/')
343 if (GetFullPathName(pPath, PATH_MAX, pBuff, &pFile))
344 strcpy (pNewPath, pBuff);
346 BuildShortPathName (pNewPath, pBuff, PATH_MAX);
348 // check it's not ending with a filename seperator
349 if (pBuff[strlen(pBuff)-1] == '/' || pBuff[strlen(pBuff)-1] == '\\')
351 Sys_FPrintf(SYS_WRN, "WARNING: \"%s\" path in the project file has an ending file seperator, fixing.\n", g_pPathFixups[i]);
352 pBuff[strlen(pBuff)-1]=0;
355 SetKeyValue(g_qeglobals.d_project_entity, g_pPathFixups[i], pBuff);
360 void HandleXMLError( void* ctxt, const char* text, ... )
363 static char buf[32768];
365 va_start (argptr,text);
366 vsprintf (buf, text, argptr);
367 Sys_FPrintf (SYS_ERR, "XML %s\n", buf);
371 #define DTD_BUFFER_LENGTH 1024
372 xmlDocPtr ParseXMLStream(IDataStream *stream, bool validate = false)
374 xmlDocPtr doc = NULL;
375 bool wellFormed = false, valid = false;
376 int res, size = 1024;
378 xmlParserCtxtPtr ctxt;
381 // xmlDoValidityCheckingDefaultValue = 1;
383 xmlDoValidityCheckingDefaultValue = 0;
384 xmlSetGenericErrorFunc(NULL, HandleXMLError);
387 // HACK: use AppPath to resolve DTD location
388 // do a buffer-safe string copy and concatenate
392 char buf[DTD_BUFFER_LENGTH];
397 //assert(g_strAppPath.GetBuffer() != NULL);
398 for(r = g_strAppPath.GetBuffer(); i<DTD_BUFFER_LENGTH && *r != '\0'; i++, r++) w[i] = *r;
400 for(r = "dtds/"; i<DTD_BUFFER_LENGTH && *r != '\0'; i++, r++) w[i] = *r;
404 if(i == DTD_BUFFER_LENGTH)
406 HandleXMLError(NULL, "ERROR: buffer overflow: DTD path length too large\n");
410 res = stream->Read(chars, 4);
413 ctxt = xmlCreatePushParserCtxt(NULL, NULL, chars, res, buf);
415 while ((res = stream->Read(chars, size)) > 0)
417 xmlParseChunk(ctxt, chars, res, 0);
419 xmlParseChunk(ctxt, chars, 0, 1);
422 wellFormed = (ctxt->wellFormed == 1);
423 valid = (ctxt->valid == 1);
425 xmlFreeParserCtxt(ctxt);
428 if(wellFormed && (!validate || (validate && valid)))
437 xmlDocPtr ParseXMLFile(const char* filename, bool validate = false)
440 if (stream.Open(filename, "r"))
441 return ParseXMLStream(&stream, validate);
443 Sys_FPrintf(SYS_ERR, "Failed to open file: %s\n",filename);
447 // copy a string r to a buffer w
448 // replace $string as appropriate
449 void ReplaceTemplates(char* w, const char* r)
452 const char *__ENGINEPATH = "TEMPLATEenginepath";
453 const char *__USERHOMEPATH = "TEMPLATEuserhomepath";
454 const char *__TOOLSPATH = "TEMPLATEtoolspath";
455 const char *__BASEDIR = "TEMPLATEbasedir";
456 const char *__APPPATH = "TEMPLATEapppath";
458 // iterate through string r
461 // check for special character
464 if(strncmp(r+1, __ENGINEPATH, strlen(__ENGINEPATH)) == 0)
466 r+=strlen(__ENGINEPATH)+1;
467 p = g_pGameDescription->mEnginePath.GetBuffer();
469 else if(strncmp(r+1, __USERHOMEPATH, strlen(__USERHOMEPATH)) == 0)
471 r+=strlen(__USERHOMEPATH)+1;
472 p = g_qeglobals.m_strHomeGame.GetBuffer();
474 else if(strncmp(r+1, __BASEDIR, strlen(__BASEDIR)) == 0)
476 r+=strlen(__BASEDIR)+1;
477 p = g_pGameDescription->mBaseGame;
479 else if(strncmp(r+1, __TOOLSPATH, strlen(__TOOLSPATH)) == 0)
481 r+=strlen(__TOOLSPATH)+1;
482 p = g_strGameToolsPath.GetBuffer();
484 else if(strncmp(r+1, __APPPATH, strlen(__APPPATH)) == 0)
486 r+=strlen(__APPPATH)+1;
487 p = g_strAppPath.GetBuffer();
495 while(*p!='\0') *w++ = *p++;
505 TODO TODO TODO (don't think this got fully merged in)
506 TTimo: added project file "version", version 2 adds '#' chars to the BSP command strings
507 version 3 was .. I don't remember .. version 4 adds q3map2 commands
508 TTimo: when QE_LoadProject is called, the prefs are updated with path to the latest project and saved on disk
511 /*\todo decide on a sensible location/name for project files.*/
512 bool QE_LoadProject (const char *projectfile)
516 xmlNodePtr node, project;
518 Sys_Printf("Loading project file: \"%s\"\n", projectfile);
519 doc = ParseXMLFile(projectfile, true);
521 if(doc == NULL) return false;
524 while(node != NULL && node->type != XML_DTD_NODE) node=node->next;
525 if(node == NULL || strcmp((char*)node->name, "project") != 0)
527 Sys_FPrintf(SYS_ERR, "ERROR: invalid file type\n");
531 while(node->type != XML_ELEMENT_NODE) node=node->next;
535 if(g_qeglobals.d_project_entity != NULL) Entity_Free(g_qeglobals.d_project_entity);
536 g_qeglobals.d_project_entity = Entity_Alloc();
538 for(node = project->children; node != NULL; node=node->next)
540 if(node->type != XML_ELEMENT_NODE) continue;
543 ReplaceTemplates(buf, (char*)node->properties->next->children->content);
545 SetKeyValue(g_qeglobals.d_project_entity, (char*)node->properties->children->content, buf);
550 // project file version checking
551 // add a version checking to avoid people loading later versions of the project file and bitching
552 int ver = IntForKey( g_qeglobals.d_project_entity, "version" );
553 if (ver > PROJECT_VERSION)
556 sprintf (strMsg, "This is a version %d project file. This build only supports <=%d project files.\n"
557 "Please choose another project file or upgrade your version of Radiant.", ver, PROJECT_VERSION);
558 gtk_MessageBox (g_pParentWnd->m_pWidget, strMsg, "Can't load project file", MB_ICONERROR | MB_OK);
559 // set the project file to nothing so we are sure we'll ask next time?
560 g_PrefsDlg.m_strLastProject = "";
561 g_PrefsDlg.SavePrefs();
565 // set here some default project settings you need
566 if ( strlen( ValueForKey( g_qeglobals.d_project_entity, "brush_primit" ) ) == 0 )
568 SetKeyValue( g_qeglobals.d_project_entity, "brush_primit", "0" );
571 g_qeglobals.m_bBrushPrimitMode = IntForKey( g_qeglobals.d_project_entity, "brush_primit" );
573 g_qeglobals.m_strHomeMaps = g_qeglobals.m_strHomeGame;
574 const char* str = ValueForKey(g_qeglobals.d_project_entity, "gamename");
575 if(str[0] == '\0') str = g_pGameDescription->mBaseGame.GetBuffer();
576 g_qeglobals.m_strHomeMaps += str;
577 g_qeglobals.m_strHomeMaps += '/';
579 // don't forget to create the dirs
580 Q_mkdir(g_qeglobals.m_strHomeGame.GetBuffer(), 0775);
581 Q_mkdir(g_qeglobals.m_strHomeMaps.GetBuffer(), 0775);
583 // usefull for the log file and debuggin fucked up configurations from users:
584 // output the basic information of the .qe4 project file
586 // all these paths should be unix format, with a trailing slash at the end
587 // if not.. to debug, check that the project file paths are set up correctly
588 Sys_Printf("basepath : %s\n", ValueForKey( g_qeglobals.d_project_entity, "basepath") );
589 Sys_Printf("entitypath : %s\n", ValueForKey( g_qeglobals.d_project_entity, "entitypath" ) );
592 // check whether user_project key exists..
593 // if not, save the current project under a new name
594 if (ValueForKey(g_qeglobals.d_project_entity, "user_project")[0] == '\0')
596 Sys_Printf("Loaded a template project file\n");
598 // create the user_project key
599 SetKeyValue( g_qeglobals.d_project_entity, "user_project", "1" );
601 if (IntForKey( g_qeglobals.d_project_entity, "version" ) != PROJECT_VERSION)
605 "The template project '%s' has version %d. The editor binary is configured for version %d.\n"
606 "This indicates a problem in your setup.\n"
607 "I will keep going with this project till you fix this",
608 projectfile, IntForKey( g_qeglobals.d_project_entity, "version" ), PROJECT_VERSION);
609 gtk_MessageBox (g_pParentWnd->m_pWidget, strMsg, "Can't load project file", MB_ICONERROR | MB_OK);
612 // create the writable project file path
613 strcpy(buf, g_qeglobals.m_strHomeGame.GetBuffer());
614 strcat(buf, g_pGameDescription->mBaseGame.GetBuffer());
615 strcat(buf, "/scripts/");
616 // while the filename is already in use, increment the number we add to the end
618 char pUser[PATH_MAX];
621 sprintf( pUser, "%suser%d." PROJECT_FILETYPE, buf, counter );
623 if (access( pUser, R_OK) != 0)
626 strcpy( buf, pUser );
630 // saving project will cause a save prefs
631 g_PrefsDlg.m_strLastProject = buf;
632 g_PrefsDlg.m_nLastProjectVer = IntForKey( g_qeglobals.d_project_entity, "version" );
637 // update preferences::LastProject with path of this successfully-loaded project
639 Sys_Printf("Setting current project in prefs to \"%s\"\n", g_PrefsDlg.m_strLastProject.GetBuffer() );
640 g_PrefsDlg.m_strLastProject = projectfile;
641 g_PrefsDlg.SavePrefs();
650 TTimo: whenever QE_SaveProject is called, prefs are updated and saved with the path to the project
653 qboolean QE_SaveProject (const char* filename)
655 Sys_Printf("Save project file '%s'\n", filename);
658 xmlDocPtr doc = xmlNewDoc((xmlChar *)"1.0");
660 xmlCreateIntSubset(doc, (xmlChar *)"project", NULL, (xmlChar *)"project.dtd");
661 // create project node
662 doc->children->next = xmlNewDocNode(doc, NULL, (xmlChar *)"project", NULL);
664 for(epair_t* epair = g_qeglobals.d_project_entity->epairs; epair != NULL; epair = epair->next)
666 node = xmlNewChild(doc->children->next, NULL, (xmlChar *)"key", NULL);
667 xmlSetProp(node, (xmlChar*)"name", (xmlChar*)epair->key);
668 xmlSetProp(node, (xmlChar*)"value", (xmlChar*)epair->value);
671 CreateDirectoryPath(filename);
672 if (xmlSaveFormatFile(filename, doc, 1) != -1)
675 Sys_Printf("Setting current project in prefs to \"%s\"\n", filename );
676 g_PrefsDlg.m_strLastProject = filename;
677 g_PrefsDlg.SavePrefs();
683 Sys_FPrintf(SYS_ERR, "failed to save project file: \"%s\"\n", filename);
695 #define SPEED_MOVE 32
696 #define SPEED_TURN 22.5
703 Sets target / targetname on the two entities selected
704 from the first selected to the secon
707 void ConnectEntities (void)
711 char *newtarg = NULL;
713 if (g_qeglobals.d_select_count != 2)
715 Sys_Status ("Must have two brushes selected", 0);
720 e1 = g_qeglobals.d_select_order[0]->owner;
721 e2 = g_qeglobals.d_select_order[1]->owner;
723 if (e1 == world_entity || e2 == world_entity)
725 Sys_Status ("Can't connect to the world", 0);
732 Sys_Status ("Brushes are from same entity", 0);
737 target = ValueForKey (e1, "target");
738 if (target && target[0])
739 newtarg = g_strdup(target);
742 target = ValueForKey(e2, "targetname");
743 if(target && target[0])
744 newtarg = g_strdup(target);
746 Entity_Connect(e1, e2);
751 SetKeyValue(e1, "target", newtarg);
752 SetKeyValue(e2, "targetname", newtarg);
756 Sys_UpdateWindows (W_XY | W_CAMERA);
759 Select_Brush (g_qeglobals.d_select_order[1]);
762 qboolean QE_SingleBrush (bool bQuiet)
764 if ( (selected_brushes.next == &selected_brushes)
765 || (selected_brushes.next->next != &selected_brushes) )
769 Sys_Printf ("Error: you must have a single brush selected\n");
773 if (selected_brushes.next->owner->eclass->fixedsize)
777 Sys_Printf ("Error: you cannot manipulate fixed size entities\n");
785 void QE_InitVFS (void)
787 // VFS initialization -----------------------
788 // we will call vfsInitDirectory, giving the directories to look in (for files in pk3's and for standalone files)
789 // we need to call in order, the mod ones first, then the base ones .. they will be searched in this order
790 // *nix systems have a dual filesystem in ~/.q3a, which is searched first .. so we need to add that too
791 Str directory,prefabs;
793 // TTimo: let's leave this to HL mode for now
794 if (g_pGameDescription->mGameFile == "hl.game")
796 // Hydra: we search the "gametools" path first so that we can provide editor
797 // specific pk3's wads and misc files for use by the editor.
798 // the relevant map compiler tools will NOT use this directory, so this helps
799 // to ensure that editor files are not used/required in release versions of maps
800 // it also helps keep your editor files all in once place, with the editor modules,
801 // plugins, scripts and config files.
802 // it also helps when testing maps, as you'll know your files won't/can't be used
803 // by the game engine itself.
806 directory = g_pGameDescription->mGameToolsPath;
807 vfsInitDirectory(directory.GetBuffer());
810 // NOTE TTimo about the mymkdir calls .. this is a bit dirty, but a safe thing on *nix
812 // if we have a mod dir
813 if (*ValueForKey(g_qeglobals.d_project_entity, "gamename") != '\0')
816 #if defined (__linux__) || defined (__APPLE__)
817 // ~/.<gameprefix>/<fs_game>
818 directory = g_qeglobals.m_strHomeGame.GetBuffer();
819 Q_mkdir (directory.GetBuffer (), 0775);
820 directory += ValueForKey(g_qeglobals.d_project_entity, "gamename");
821 Q_mkdir (directory.GetBuffer (), 0775);
822 vfsInitDirectory(directory.GetBuffer());
823 AddSlash (directory);
825 // also create the maps dir, it will be used as prompt for load/save
826 directory += "/maps";
827 Q_mkdir (directory, 0775);
828 // and the prefabs dir
829 prefabs += "/prefabs";
830 Q_mkdir (prefabs, 0775);
834 // <fs_basepath>/<fs_game>
835 directory = g_pGameDescription->mEnginePath;
836 directory += ValueForKey(g_qeglobals.d_project_entity, "gamename");
837 Q_mkdir (directory.GetBuffer (), 0775);
838 vfsInitDirectory(directory.GetBuffer());
841 // also create the maps dir, it will be used as prompt for load/save
842 directory += "/maps";
843 Q_mkdir (directory.GetBuffer (), 0775);
844 // and the prefabs dir
845 prefabs += "/prefabs";
846 Q_mkdir (prefabs, 0775);
849 #if defined (__linux__) || defined (__APPLE__)
850 // ~/.<gameprefix>/<fs_main>
851 directory = g_qeglobals.m_strHomeGame.GetBuffer();
852 directory += g_pGameDescription->mBaseGame;
853 vfsInitDirectory (directory.GetBuffer ());
856 // <fs_basepath>/<fs_main>
857 directory = g_pGameDescription->mEnginePath;
858 directory += g_pGameDescription->mBaseGame;
859 vfsInitDirectory(directory.GetBuffer());
865 ** initialize variables
867 g_qeglobals.d_gridsize = 8;
868 g_qeglobals.d_showgrid = true;
873 FillClassList(); // list in entity window
885 void WINAPI QE_ConvertDOSToUnixName( char *dst, const char *src )
898 int g_numbrushes, g_numentities;
900 void QE_CountBrushesAndUpdateStatusBar( void )
902 static int s_lastbrushcount, s_lastentitycount;
903 static qboolean s_didonce;
911 if ( active_brushes.next != NULL )
913 for ( b = active_brushes.next ; b != NULL && b != &active_brushes ; b=next)
918 if ( !b->owner->eclass->fixedsize)
926 if ( entities.next != NULL )
928 for ( e = entities.next ; e != &entities && g_numentities != MAX_MAP_ENTITIES ; e = e->next)
934 if ( ( ( g_numbrushes != s_lastbrushcount ) || ( g_numentities != s_lastentitycount ) ) || ( !s_didonce ) )
936 Sys_UpdateStatusBar();
938 s_lastbrushcount = g_numbrushes;
939 s_lastentitycount = g_numentities;
944 char com_token[1024];
952 double I_FloatTime (void)
960 // more precise, less portable
965 gettimeofday(&tp, &tzp);
970 return tp.tv_usec/1000000.0;
973 return (tp.tv_sec - secbase) + tp.tv_usec/1000000.0;
982 Parse a token out of a string
985 char *COM_Parse (char *data)
998 while ( (c = *data) <= ' ')
1003 return NULL; // end of file;
1009 if (c=='/' && data[1] == '/')
1011 while (*data && *data != '\n')
1017 // handle quoted strings specially
1034 // parse single characters
1035 if (c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':')
1043 // parse a regular word
1050 if (c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':')
1058 char* Get_COM_Token()
1064 =============================================================================
1068 =============================================================================
1073 char *argv[MAX_NUM_ARGVS];
1080 void ParseCommandLine (char *lpCmdLine)
1083 argv[0] = "programname";
1085 while (*lpCmdLine && (argc < MAX_NUM_ARGVS))
1087 while (*lpCmdLine && ((*lpCmdLine <= 32) || (*lpCmdLine > 126)))
1092 argv[argc] = lpCmdLine;
1095 while (*lpCmdLine && ((*lpCmdLine > 32) && (*lpCmdLine <= 126)))
1114 Checks for the given parameter in the program's command line arguments
1115 Returns the argument number (1 to argc-1) or 0 if not present
1118 int CheckParm (const char *check)
1122 for (i = 1;i<argc;i++)
1124 if ( stricmp(check, argv[i]) )
1139 int ParseHex (const char *hex)
1150 if (*str >= '0' && *str <= '9')
1152 else if (*str >= 'a' && *str <= 'f')
1153 num += 10 + *str-'a';
1154 else if (*str >= 'A' && *str <= 'F')
1155 num += 10 + *str-'A';
1157 Error ("Bad hex number: %s",hex);
1165 int ParseNum (const char *str)
1168 return ParseHex (str+1);
1169 if (str[0] == '0' && str[1] == 'x')
1170 return ParseHex (str+2);
1174 // BSP frontend plugin
1175 // global flag for BSP frontend plugin is g_qeglobals.bBSPFrontendPlugin
1176 _QERPlugBSPFrontendTable g_BSPFrontendTable;
1178 // =============================================================================
1184 return (GetKeyState(VK_MENU) & 0x8000) != 0;
1187 #if defined (__linux__) || defined (__APPLE__)
1191 XQueryKeymap(GDK_DISPLAY(), keys);
1193 x = XKeysymToKeycode (GDK_DISPLAY(), XK_Alt_L);
1194 if (keys[x/8] & (1 << (x % 8)))
1197 x = XKeysymToKeycode (GDK_DISPLAY(), XK_Alt_R);
1198 if (keys[x/8] & (1 << (x % 8)))
1205 bool Sys_ShiftDown ()
1208 return (GetKeyState(VK_SHIFT) & 0x8000) != 0;
1211 #if defined (__linux__) || defined (__APPLE__)
1215 XQueryKeymap(GDK_DISPLAY(), keys);
1217 x = XKeysymToKeycode (GDK_DISPLAY(), XK_Shift_L);
1218 if (keys[x/8] & (1 << (x % 8)))
1221 x = XKeysymToKeycode (GDK_DISPLAY(), XK_Shift_R);
1222 if (keys[x/8] & (1 << (x % 8)))
1229 void Sys_MarkMapModified (void)
1231 char title[PATH_MAX];
1235 modified = true; // mark the map as changed
1236 sprintf (title, "%s *", currentmap);
1238 QE_ConvertDOSToUnixName( title, title );
1239 Sys_SetTitle (title);
1243 void Sys_SetTitle (const char *text)
1245 gtk_window_set_title (GTK_WINDOW (g_qeglobals_gui.d_main_window), text);
1248 bool g_bWaitCursor = false;
1250 void WINAPI Sys_BeginWait (void)
1252 GdkCursor *cursor = gdk_cursor_new (GDK_WATCH);
1253 gdk_window_set_cursor (g_pParentWnd->m_pWidget->window, cursor);
1254 gdk_cursor_unref (cursor);
1255 g_bWaitCursor = true;
1258 void WINAPI Sys_EndWait (void)
1260 GdkCursor *cursor = gdk_cursor_new (GDK_LEFT_PTR);
1261 gdk_window_set_cursor (g_pParentWnd->m_pWidget->window, cursor);
1262 gdk_cursor_unref (cursor);
1263 g_bWaitCursor = false;
1266 void Sys_GetCursorPos (int *x, int *y)
1268 // FIXME: not multihead safe
1269 gdk_window_get_pointer (NULL, x, y, NULL);
1272 void Sys_SetCursorPos (int x, int y)
1274 // NOTE: coordinates are in GDK space, not OS space
1276 int sys_x = x - g_pParentWnd->GetGDKOffsetX();
1277 int sys_y = y - g_pParentWnd->GetGDKOffsetY();
1279 SetCursorPos (sys_x, sys_y);
1282 #if defined (__linux__) || defined (__APPLE__)
1283 XWarpPointer (GDK_DISPLAY(), None, GDK_ROOT_WINDOW(), 0, 0, 0, 0, x, y);
1287 void Sys_Beep (void)
1289 #if defined (__linux__) || defined (__APPLE__)
1292 MessageBeep (MB_ICONASTERISK);
1296 double Sys_DoubleTime (void)
1298 return clock()/ 1000.0;
1302 ===============================================================
1306 ===============================================================
1309 void Sys_UpdateStatusBar( void )
1311 extern int g_numbrushes, g_numentities;
1313 char numbrushbuffer[100]="";
1315 sprintf( numbrushbuffer, "Brushes: %d Entities: %d", g_numbrushes, g_numentities );
1316 g_pParentWnd->SetStatusText(2, numbrushbuffer);
1317 //Sys_Status( numbrushbuffer, 2 );
1320 void Sys_Status(const char *psz, int part )
1322 g_pParentWnd->SetStatusText (part, psz);
1325 // =============================================================================
1329 static GtkWidget *MRU_items[MRU_MAX];
1330 static int MRU_used;
1331 typedef char MRU_filename_t[PATH_MAX];
1332 MRU_filename_t MRU_filenames[MRU_MAX];
1334 static char* MRU_GetText (int index)
1336 return MRU_filenames[index];
1339 void buffer_write_escaped_mnemonic(char* buffer, const char* string)
1341 while(*string != '\0')
1348 *buffer++ = *string++;
1353 static void MRU_SetText (int index, const char *filename)
1355 strcpy(MRU_filenames[index], filename);
1357 char mnemonic[PATH_MAX * 2 + 4];
1359 sprintf(mnemonic+1, "%d", index+1);
1362 buffer_write_escaped_mnemonic(mnemonic+4, filename);
1363 gtk_label_set_text_with_mnemonic(GTK_LABEL (GTK_BIN (MRU_items[index])->child), mnemonic);
1368 int i = g_PrefsDlg.m_nMRUCount;
1371 i = 4; //FIXME: make this a define
1374 MRU_AddFile (g_PrefsDlg.m_strMRUFiles[i-1].GetBuffer());
1379 g_PrefsDlg.m_nMRUCount = MRU_used;
1381 for (int i = 0; i < MRU_used; i++)
1382 g_PrefsDlg.m_strMRUFiles[i] = MRU_GetText (i);
1385 void MRU_AddWidget (GtkWidget *widget, int pos)
1388 MRU_items[pos] = widget;
1391 void MRU_AddFile (const char *str)
1396 // check if file is already in our list
1397 for (i = 0; i < MRU_used; i++)
1399 text = MRU_GetText (i);
1401 if (strcmp (text, str) == 0)
1405 MRU_SetText (i, MRU_GetText (i-1));
1407 MRU_SetText (0, str);
1413 if (MRU_used < MRU_MAX)
1417 for (i = MRU_used-1; i > 0; i--)
1418 MRU_SetText (i, MRU_GetText (i-1));
1420 MRU_SetText (0, str);
1421 gtk_widget_set_sensitive (MRU_items[0], TRUE);
1422 gtk_widget_show (MRU_items[MRU_used-1]);
1425 void MRU_Activate (int index)
1427 char *text = MRU_GetText (index);
1429 if (access (text, R_OK) == 0)
1431 text = strdup (text);
1433 Map_LoadFile (text);
1440 for (int i = index; i < MRU_used; i++)
1441 MRU_SetText (i, MRU_GetText (i+1));
1445 gtk_label_set_text (GTK_LABEL (GTK_BIN (MRU_items[0])->child), "Recent Files");
1446 gtk_widget_set_sensitive (MRU_items[0], FALSE);
1450 gtk_widget_hide (MRU_items[MRU_used]);
1456 ======================================================================
1460 ======================================================================
1463 qboolean ConfirmModified ()
1468 if (gtk_MessageBox (g_pParentWnd->m_pWidget, "This will lose changes to the map", "warning", MB_OKCANCEL) == IDCANCEL)
1473 void ProjectDialog ()
1475 const char *filename;
1476 char buffer[NAME_MAX];
1479 * Obtain the system directory name and
1480 * store it in buffer.
1483 strcpy(buffer, g_qeglobals.m_strHomeGame.GetBuffer());
1484 strcat(buffer, g_pGameDescription->mBaseGame.GetBuffer());
1485 strcat (buffer, "/scripts/");
1487 // Display the Open dialog box
1488 filename = file_dialog (NULL, TRUE, _("Open File"), buffer, "project");
1490 if (filename == NULL)
1494 // NOTE: QE_LoadProject takes care of saving prefs with new path to the project file
1495 if (!QE_LoadProject(filename))
1496 Sys_Printf ("Failed to load project from file: %s\n", filename);
1498 // FIXME TTimo QE_Init is probably broken if you don't call it during startup right now ..
1503 =======================================================
1507 =======================================================
1516 char *bsp_commands[256];
1520 GtkWidget *item, *menu; // menu points to a GtkMenu (not an item)
1525 menu = GTK_WIDGET (g_object_get_data (G_OBJECT (g_qeglobals_gui.d_main_window), "menu_bsp"));
1527 while ((lst = gtk_container_children (GTK_CONTAINER (menu))) != NULL)
1528 gtk_container_remove (GTK_CONTAINER (menu), GTK_WIDGET (lst->data));
1530 if (g_PrefsDlg.m_bDetachableMenus) {
1531 item = gtk_tearoff_menu_item_new ();
1532 gtk_menu_append (GTK_MENU (menu), item);
1533 gtk_widget_set_sensitive (item, TRUE);
1534 gtk_widget_show (item);
1537 if (g_qeglobals.bBSPFrontendPlugin)
1539 CString str = g_BSPFrontendTable.m_pfnGetBSPMenu();
1542 char* token = strtok(cTemp, ",;");
1543 if (token && *token == ' ')
1545 while (*token == ' ')
1550 // first token is menu name
1551 item = gtk_menu_get_attach_widget (GTK_MENU (menu));
1552 gtk_label_set_text (GTK_LABEL (GTK_BIN (item)->child), token);
1554 token = strtok(NULL, ",;");
1555 while (token != NULL)
1557 g_BSPFrontendCommands = g_slist_append (g_BSPFrontendCommands, g_strdup (token));
1558 item = gtk_menu_item_new_with_label (token);
1559 gtk_widget_show (item);
1560 gtk_container_add (GTK_CONTAINER (menu), item);
1561 gtk_signal_connect (GTK_OBJECT (item), "activate",
1562 GTK_SIGNAL_FUNC (HandleCommand), GINT_TO_POINTER (CMD_BSPCOMMAND+i));
1563 token = strtok(NULL, ",;");
1570 for (ep = g_qeglobals.d_project_entity->epairs; ep; ep = ep->next)
1572 if (strncmp(ep->key, "bsp_", 4)==0)
1574 bsp_commands[i] = ep->key;
1575 item = gtk_menu_item_new_with_label (ep->key+4);
1576 gtk_widget_show (item);
1577 gtk_container_add (GTK_CONTAINER (menu), item);
1578 gtk_signal_connect (GTK_OBJECT (item), "activate",
1579 GTK_SIGNAL_FUNC (HandleCommand), GINT_TO_POINTER (CMD_BSPCOMMAND+i));
1586 //==============================================
1588 void AddSlash(CString& strPath)
1590 if (strPath.GetLength() > 0)
1592 if ((strPath.GetAt(strPath.GetLength()-1) != '/') &&
1593 (strPath.GetAt(strPath.GetLength()-1) != '\\'))
1598 bool ExtractPath_and_Filename(const char* pPath, CString& strPath, CString& strFilename)
1600 CString strPathName;
1601 strPathName = pPath;
1602 int nSlash = strPathName.ReverseFind('\\');
1604 // TTimo: try forward slash, some are using forward
1605 nSlash = strPathName.ReverseFind('/');
1608 strPath = strPathName.Left(nSlash+1);
1609 strFilename = strPathName.Right(strPathName.GetLength() - nSlash - 1);
1611 // TTimo: try forward slash, some are using forward
1613 strFilename = pPath;
1617 //===========================================
1619 //++timo FIXME: no longer used .. remove!
1620 char *TranslateString (char *buf)
1622 static char buf2[32768];
1628 for (i=0 ; i<l ; i++)
1643 // called whenever we need to open/close/check the console log file
1644 void Sys_LogFile (void)
1646 if (g_PrefsDlg.mGamesDialog.m_bLogConsole && !g_qeglobals.hLogFile)
1648 // settings say we should be logging and we don't have a log file .. so create it
1649 // open a file to log the console (if user prefs say so)
1650 // the file handle is g_qeglobals.hLogFile
1651 // the log file is erased
1653 name = g_strTempPath;
1654 name += "radiant.log";
1655 #if defined (__linux__) || defined (__APPLE__)
1656 g_qeglobals.hLogFile = open( name.GetBuffer(), O_TRUNC | O_CREAT | O_WRONLY, S_IREAD | S_IWRITE );
1659 g_qeglobals.hLogFile = _open( name.GetBuffer(), _O_TRUNC | _O_CREAT | _O_WRONLY, _S_IREAD | _S_IWRITE );
1661 if (g_qeglobals.hLogFile)
1663 Sys_Printf("Started logging to %s\n", name.GetBuffer());
1666 Sys_Printf( "Today is: %s", ctime(&localtime));
1667 Sys_Printf( "This is radiant '" RADIANT_VERSION "' compiled " __DATE__ "\n");
1668 Sys_Printf( RADIANT_ABOUTMSG "\n");
1671 gtk_MessageBox (NULL, "Failed to create log file, check write permissions in Radiant directory.\n",
1672 "Console logging", MB_OK );
1674 else if (!g_PrefsDlg.mGamesDialog.m_bLogConsole && g_qeglobals.hLogFile)
1676 // settings say we should not be logging but still we have an active logfile .. close it
1679 Sys_Printf("Closing log file at %s\n", ctime(&localtime));
1681 _close( g_qeglobals.hLogFile );
1683 #if defined (__linux__) || defined (__APPLE__)
1684 close( g_qeglobals.hLogFile );
1686 g_qeglobals.hLogFile = 0;
1690 void Sys_ClearPrintf (void)
1692 GtkTextBuffer* buffer = gtk_text_view_get_buffer(GTK_TEXT_VIEW(g_qeglobals_gui.d_edit));
1693 gtk_text_buffer_set_text(buffer, "", -1);
1696 // used to be around 32000, that should be way enough already
1697 #define BUFFER_SIZE 4096
1699 extern "C" void Sys_FPrintf_VA( int level, const char *text, va_list args ) {
1700 char buf[BUFFER_SIZE];
1703 vsnprintf( buf, BUFFER_SIZE, text, args );
1704 buf[BUFFER_SIZE-1] = 0;
1705 const unsigned int length = strlen(buf);
1707 if ( g_qeglobals.hLogFile ) {
1709 _write( g_qeglobals.hLogFile, buf, length );
1710 _commit( g_qeglobals.hLogFile );
1712 #if defined (__linux__) || defined (__APPLE__)
1713 write( g_qeglobals.hLogFile, buf, length );
1717 if ( level != SYS_NOCON ) {
1718 // TTimo: FIXME: killed the console to avoid GDI leak fuckup
1719 if ( g_qeglobals_gui.d_edit != NULL ) {
1720 GtkTextBuffer* buffer = gtk_text_view_get_buffer(GTK_TEXT_VIEW(g_qeglobals_gui.d_edit));
1723 gtk_text_buffer_get_end_iter(buffer, &iter);
1725 static GtkTextMark* end = gtk_text_buffer_create_mark(buffer, "end", &iter, FALSE);
1727 const GdkColor yellow = { 0, 0xb0ff, 0xb0ff, 0x0000 };
1728 const GdkColor red = { 0, 0xffff, 0x0000, 0x0000 };
1729 const GdkColor black = { 0, 0x0000, 0x0000, 0x0000 };
1731 static GtkTextTag* error_tag = gtk_text_buffer_create_tag (buffer, "red_foreground", "foreground-gdk", &red, NULL);
1732 static GtkTextTag* warning_tag = gtk_text_buffer_create_tag (buffer, "yellow_foreground", "foreground-gdk", &yellow, NULL);
1733 static GtkTextTag* standard_tag = gtk_text_buffer_create_tag (buffer, "black_foreground", "foreground-gdk", &black, NULL);
1749 gtk_text_buffer_insert_with_tags(buffer, &iter, buf, length, tag, NULL);
1751 gtk_text_view_scroll_mark_onscreen(GTK_TEXT_VIEW(g_qeglobals_gui.d_edit), end);
1753 // update console widget immediatly if we're doing something time-consuming
1754 if( !g_bScreenUpdates && GTK_WIDGET_REALIZED( g_qeglobals_gui.d_edit ) )
1756 gtk_grab_add(g_qeglobals_gui.d_edit);
1758 while(gtk_events_pending())
1759 gtk_main_iteration();
1761 gtk_grab_remove(g_qeglobals_gui.d_edit);
1767 // NOTE: this is the handler sent to synapse
1768 // must match PFN_SYN_PRINTF_VA
1769 extern "C" void Sys_Printf_VA (const char *text, va_list args)
1771 Sys_FPrintf_VA (SYS_STD, text, args);
1774 extern "C" void Sys_Printf( const char *text, ... ) {
1777 va_start( args, text );
1778 Sys_FPrintf_VA( SYS_STD, text, args );
1782 extern "C" void Sys_FPrintf (int level, const char *text, ...)
1786 va_start (args, text);
1787 Sys_FPrintf_VA (level, text, args);