2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
28 #include "texwindow.h"
30 #include "debugging/debugging.h"
33 #include "ifilesystem.h"
37 #include "moduleobserver.h"
44 #include <gtk/gtkrange.h>
45 #include <gtk/gtkframe.h>
46 #include <gtk/gtkhbox.h>
47 #include <gtk/gtkvbox.h>
48 #include <gtk/gtkvscrollbar.h>
50 #include "signal/signal.h"
51 #include "math/vector.h"
52 #include "texturelib.h"
53 #include "string/string.h"
54 #include "shaderlib.h"
57 #include "stream/memstream.h"
58 #include "stream/textfilestream.h"
59 #include "stream/stringstream.h"
65 #include "gtkutil/menu.h"
66 #include "gtkutil/nonmodal.h"
67 #include "gtkutil/cursor.h"
68 #include "gtkutil/widget.h"
69 #include "gtkutil/glwidget.h"
70 #include "gtkutil/messagebox.h"
76 #include "brush_primit.h"
77 #include "brushmanip.h"
78 #include "patchmanip.h"
83 #include "mainframe.h"
84 #include "findtexturedialog.h"
85 #include "surfacedialog.h"
86 #include "patchdialog.h"
87 #include "groupdialog.h"
88 #include "preferences.h"
92 bool TextureBrowser_showWads(){
93 return !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) );
96 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser );
98 bool string_equal_start( const char* string, StringRange start ){
99 return string_equal_n( string, start.first, start.last - start.first );
102 typedef std::set<CopiedString> TextureGroups;
104 void TextureGroups_addWad( TextureGroups& groups, const char* archive ){
105 if ( extension_equal( path_get_extension( archive ), "wad" ) ) {
107 groups.insert( archive );
109 CopiedString archiveBaseName( path_get_filename_start( archive ), path_get_filename_base_end( archive ) );
110 groups.insert( archiveBaseName );
114 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addWad> TextureGroupsAddWadCaller;
116 void TextureGroups_addShader( TextureGroups& groups, const char* shaderName ){
117 const char* texture = path_make_relative( shaderName, "textures/" );
118 if ( texture != shaderName ) {
119 const char* last = path_remove_directory( texture );
120 if ( !string_empty( last ) ) {
121 groups.insert( CopiedString( StringRange( texture, --last ) ) );
125 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addShader> TextureGroupsAddShaderCaller;
127 void TextureGroups_addDirectory( TextureGroups& groups, const char* directory ){
128 groups.insert( directory );
130 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addDirectory> TextureGroupsAddDirectoryCaller;
134 bool g_TextureBrowser_shaderlistOnly = false;
135 bool g_TextureBrowser_fixedSize = true;
136 bool g_TextureBrowser_filterNotex = false;
137 bool g_TextureBrowser_enableAlpha = false;
140 class DeferredAdjustment
144 typedef void ( *ValueChangedFunction )( void* data, gdouble value );
145 ValueChangedFunction m_function;
148 static gboolean deferred_value_changed( gpointer data ){
149 reinterpret_cast<DeferredAdjustment*>( data )->m_function(
150 reinterpret_cast<DeferredAdjustment*>( data )->m_data,
151 reinterpret_cast<DeferredAdjustment*>( data )->m_value
153 reinterpret_cast<DeferredAdjustment*>( data )->m_handler = 0;
154 reinterpret_cast<DeferredAdjustment*>( data )->m_value = 0;
158 DeferredAdjustment( ValueChangedFunction function, void* data ) : m_value( 0 ), m_handler( 0 ), m_function( function ), m_data( data ){
161 if ( m_handler != 0 ) {
162 g_source_remove( m_handler );
163 deferred_value_changed( this );
166 void value_changed( gdouble value ){
168 if ( m_handler == 0 ) {
169 m_handler = g_idle_add( deferred_value_changed, this );
172 static void adjustment_value_changed( GtkAdjustment *adjustment, DeferredAdjustment* self ){
173 self->value_changed( adjustment->value );
179 class TextureBrowser;
181 typedef ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw> TextureBrowserQueueDrawCaller;
183 void TextureBrowser_scrollChanged( void* data, gdouble value );
188 STARTUPSHADERS_NONE = 0,
189 STARTUPSHADERS_COMMON,
192 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer );
193 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
195 void TextureBrowser_showShadersExport( const BoolImportCallback& importer );
196 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
198 void TextureBrowser_showTexturesExport( const BoolImportCallback& importer );
199 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showTexturesExport> TextureBrowserShowTexturesExport;
201 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer );
202 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
204 void TextureBrowser_fixedSize( const BoolImportCallback& importer );
205 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowserFixedSizeExport;
207 void TextureBrowser_filterNotex( const BoolImportCallback& importer );
208 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowserFilterNotexExport;
210 void TextureBrowser_enableAlpha( const BoolImportCallback& importer );
211 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowserEnableAlphaExport;
223 GtkWidget* m_gl_widget;
224 GtkWidget* m_texture_scroll;
225 GtkWidget* m_treeViewTree;
226 GtkWidget* m_treeViewTags;
227 GtkWidget* m_tag_frame;
228 GtkListStore* m_assigned_store;
229 GtkListStore* m_available_store;
230 GtkWidget* m_assigned_tree;
231 GtkWidget* m_available_tree;
232 GtkWidget* m_scr_win_tree;
233 GtkWidget* m_scr_win_tags;
234 GtkWidget* m_tag_notebook;
235 GtkWidget* m_search_button;
236 GtkWidget* m_shader_info_item;
238 std::set<CopiedString> m_all_tags;
239 GtkListStore* m_all_tags_list;
240 std::vector<CopiedString> m_copied_tags;
241 std::set<CopiedString> m_found_shaders;
243 ToggleItem m_hideunused_item;
244 ToggleItem m_showshaders_item;
245 ToggleItem m_showtextures_item;
246 ToggleItem m_showshaderlistonly_item;
247 ToggleItem m_fixedsize_item;
248 ToggleItem m_filternotex_item;
249 ToggleItem m_enablealpha_item;
252 guint m_exposeHandler;
254 bool m_heightChanged;
255 bool m_originInvalid;
257 DeferredAdjustment m_scrollAdjustment;
258 FreezePointer m_freezePointer;
260 Vector3 color_textureback;
261 // the increment step we use against the wheel mouse
262 std::size_t m_mouseWheelScrollIncrement;
263 std::size_t m_textureScale;
264 // make the texture increments match the grid changes
267 bool m_showTextureScrollbar;
268 StartupShaders m_startupShaders;
269 // if true, the texture window will only display in-use shaders
270 // if false, all the shaders in memory are displayed
276 // The uniform size (in pixels) that textures are resized to when m_resizeTextures is true.
277 int m_uniformTextureSize;
278 int m_uniformTextureMinSize;
280 bool m_hideNonShadersInCommon;
281 // Return the display width of a texture in the texture browser
282 void getTextureWH( qtexture_t* tex, int &W, int &H ){
283 // Don't use uniform size
284 W = (int)( tex->width * ( (float)m_textureScale / 100 ) );
285 H = (int)( tex->height * ( (float)m_textureScale / 100 ) );
289 if ( g_TextureBrowser_fixedSize ){
291 // Texture is square, or wider than it is tall
292 if ( W >= m_uniformTextureSize ){
293 H = m_uniformTextureSize * H / W;
294 W = m_uniformTextureSize;
296 else if ( W <= m_uniformTextureMinSize ){
297 H = m_uniformTextureMinSize * H / W;
298 W = m_uniformTextureMinSize;
302 // Texture taller than it is wide
303 if ( H >= m_uniformTextureSize ){
304 W = m_uniformTextureSize * W / H;
305 H = m_uniformTextureSize;
307 else if ( H <= m_uniformTextureMinSize ){
308 W = m_uniformTextureMinSize * W / H;
309 H = m_uniformTextureMinSize;
316 m_texture_scroll( 0 ),
317 m_hideunused_item( TextureBrowserHideUnusedExport() ),
318 m_showshaders_item( TextureBrowserShowShadersExport() ),
319 m_showtextures_item( TextureBrowserShowTexturesExport() ),
320 m_showshaderlistonly_item( TextureBrowserShowShaderlistOnlyExport() ),
321 m_fixedsize_item( TextureBrowserFixedSizeExport() ),
322 m_filternotex_item( TextureBrowserFilterNotexExport() ),
323 m_enablealpha_item( TextureBrowserEnableAlphaExport() ),
324 m_heightChanged( true ),
325 m_originInvalid( true ),
326 m_scrollAdjustment( TextureBrowser_scrollChanged, this ),
327 color_textureback( 0.25f, 0.25f, 0.25f ),
328 m_mouseWheelScrollIncrement( 64 ),
329 m_textureScale( 50 ),
330 m_showShaders( true ),
331 m_showTextures( true ),
332 m_showTextureScrollbar( true ),
333 m_startupShaders( STARTUPSHADERS_NONE ),
334 m_hideUnused( false ),
335 m_rmbSelected( false ),
336 m_searchedTags( false ),
338 m_uniformTextureSize( 160 ),
339 m_uniformTextureMinSize( 48 ),
340 m_hideNonShadersInCommon( true ),
341 m_move_started( false ){
345 void ( *TextureBrowser_textureSelected )( const char* shader );
348 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser );
351 const char* TextureBrowser_getComonShadersName(){
352 const char* value = g_pGameDescription->getKeyValue( "common_shaders_name" );
353 if ( !string_empty( value ) ) {
359 const char* TextureBrowser_getComonShadersDir(){
360 const char* value = g_pGameDescription->getKeyValue( "common_shaders_dir" );
361 if ( !string_empty( value ) ) {
367 inline int TextureBrowser_fontHeight( TextureBrowser& textureBrowser ){
368 return GlobalOpenGL().m_font->getPixelHeight();
371 const char* TextureBrowser_GetSelectedShader( TextureBrowser& textureBrowser ){
372 return textureBrowser.shader.c_str();
375 void TextureBrowser_SetStatus( TextureBrowser& textureBrowser, const char* name ){
376 IShader* shader = QERApp_Shader_ForName( name );
377 qtexture_t* q = shader->getTexture();
378 StringOutputStream strTex( 256 );
379 strTex << name << " W: " << Unsigned( q->width ) << " H: " << Unsigned( q->height );
381 g_pParentWnd->SetStatusText( g_pParentWnd->m_texture_status, strTex.c_str() );
384 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name );
386 void TextureBrowser_SetSelectedShader( TextureBrowser& textureBrowser, const char* shader ){
387 textureBrowser.shader = shader;
388 TextureBrowser_SetStatus( textureBrowser, shader );
389 TextureBrowser_Focus( textureBrowser, shader );
391 if ( FindTextureDialog_isOpen() ) {
392 FindTextureDialog_selectTexture( shader );
395 // disable the menu item "shader info" if no shader was selected
396 IShader* ishader = QERApp_Shader_ForName( shader );
397 CopiedString filename = ishader->getShaderFileName();
399 if ( filename.empty() ) {
400 if ( textureBrowser.m_shader_info_item != NULL ) {
401 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, FALSE );
405 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, TRUE );
412 CopiedString g_TextureBrowser_currentDirectory;
415 ============================================================================
419 TTimo: now based on a rundown through all the shaders
420 NOTE: we expect the Active shaders count doesn't change during a Texture_StartPos .. Texture_NextPos cycle
421 otherwise we may need to rely on a list instead of an array storage
422 ============================================================================
428 // texture layout functions
429 // TTimo: now based on shaders
430 int current_x, current_y, current_row;
433 void Texture_StartPos( TextureLayout& layout ){
434 layout.current_x = 8;
435 layout.current_y = -8;
436 layout.current_row = 0;
439 void Texture_NextPos( TextureBrowser& textureBrowser, TextureLayout& layout, qtexture_t* current_texture, int *x, int *y ){
440 qtexture_t* q = current_texture;
443 textureBrowser.getTextureWH( q, nWidth, nHeight );
444 if ( layout.current_x + nWidth > textureBrowser.width - 8 && layout.current_row ) { // go to the next row unless the texture is the first on the row
445 layout.current_x = 8;
446 layout.current_y -= layout.current_row + TextureBrowser_fontHeight( textureBrowser ) + 4;//+4
447 layout.current_row = 0;
450 *x = layout.current_x;
451 *y = layout.current_y;
453 // Is our texture larger than the row? If so, grow the
454 // row height to match it
456 if ( layout.current_row < nHeight ) {
457 layout.current_row = nHeight;
460 // never go less than 96, or the names get all crunched up
461 layout.current_x += nWidth < 96 ? 96 : nWidth;
462 layout.current_x += 8;
465 bool TextureSearch_IsShown( const char* name ){
466 std::set<CopiedString>::iterator iter;
468 iter = GlobalTextureBrowser().m_found_shaders.find( name );
470 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
478 CopiedString g_notex;
479 CopiedString g_shadernotex;
481 // if texture_showinuse jump over non in-use textures
482 bool Texture_IsShown( IShader* shader, bool show_shaders, bool show_textures, bool hideUnused, bool hideNonShadersInCommon ){
483 // filter notex / shadernotex images
484 if ( g_TextureBrowser_filterNotex && ( string_equal( g_notex.c_str(), shader->getTexture()->name ) || string_equal( g_shadernotex.c_str(), shader->getTexture()->name ) ) ) {
488 if ( g_TextureBrowser_currentDirectory == "Untagged" ) {
489 std::set<CopiedString>::iterator iter;
491 iter = GlobalTextureBrowser().m_found_shaders.find( shader->getName() );
493 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
501 if ( !shader_equal_prefix( shader->getName(), "textures/" ) ) {
505 if ( !show_shaders && !shader->IsDefault() ) {
509 if ( !show_textures && shader->IsDefault() ) {
513 if ( hideUnused && !shader->IsInUse() ) {
517 if( hideNonShadersInCommon && shader->IsDefault() && !shader->IsInUse() //&& g_TextureBrowser_currentDirectory != ""
518 && shader_equal_prefix( shader_get_textureName( shader->getName() ), TextureBrowser_getComonShadersDir() ) ){
522 if ( GlobalTextureBrowser().m_searchedTags ) {
523 if ( !TextureSearch_IsShown( shader->getName() ) ) {
531 if ( !shader_equal_prefix( shader_get_textureName( shader->getName() ), g_TextureBrowser_currentDirectory.c_str() ) ) {
539 void TextureBrowser_heightChanged( TextureBrowser& textureBrowser ){
540 textureBrowser.m_heightChanged = true;
542 TextureBrowser_updateScroll( textureBrowser );
543 TextureBrowser_queueDraw( textureBrowser );
546 void TextureBrowser_evaluateHeight( TextureBrowser& textureBrowser ){
547 if ( textureBrowser.m_heightChanged ) {
548 textureBrowser.m_heightChanged = false;
550 textureBrowser.m_nTotalHeight = 0;
552 TextureLayout layout;
553 Texture_StartPos( layout );
554 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
556 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
558 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused, textureBrowser.m_hideNonShadersInCommon ) ) {
563 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
565 textureBrowser.getTextureWH( shader->getTexture(), nWidth, nHeight );
566 textureBrowser.m_nTotalHeight = std::max( textureBrowser.m_nTotalHeight, abs( layout.current_y ) + TextureBrowser_fontHeight( textureBrowser ) + nHeight + 4 );
571 int TextureBrowser_TotalHeight( TextureBrowser& textureBrowser ){
572 TextureBrowser_evaluateHeight( textureBrowser );
573 return textureBrowser.m_nTotalHeight;
576 inline const int& min_int( const int& left, const int& right ){
577 return std::min( left, right );
580 void TextureBrowser_clampOriginY( TextureBrowser& textureBrowser ){
581 if ( textureBrowser.originy > 0 ) {
582 textureBrowser.originy = 0;
584 int lower = min_int( textureBrowser.height - TextureBrowser_TotalHeight( textureBrowser ), 0 );
585 if ( textureBrowser.originy < lower ) {
586 textureBrowser.originy = lower;
590 int TextureBrowser_getOriginY( TextureBrowser& textureBrowser ){
591 if ( textureBrowser.m_originInvalid ) {
592 textureBrowser.m_originInvalid = false;
593 TextureBrowser_clampOriginY( textureBrowser );
594 TextureBrowser_updateScroll( textureBrowser );
596 return textureBrowser.originy;
599 void TextureBrowser_setOriginY( TextureBrowser& textureBrowser, int originy ){
600 textureBrowser.originy = originy;
601 TextureBrowser_clampOriginY( textureBrowser );
602 TextureBrowser_updateScroll( textureBrowser );
603 TextureBrowser_queueDraw( textureBrowser );
607 Signal0 g_activeShadersChangedCallbacks;
609 void TextureBrowser_addActiveShadersChangedCallback( const SignalHandler& handler ){
610 g_activeShadersChangedCallbacks.connectLast( handler );
613 void TextureBrowser_constructTreeStore();
615 class ShadersObserver : public ModuleObserver
617 Signal0 m_realiseCallbacks;
620 m_realiseCallbacks();
621 /* texturebrowser tree update on vfs restart */
622 // TextureBrowser_constructTreeStore();
626 void insert( const SignalHandler& handler ){
627 m_realiseCallbacks.connectLast( handler );
633 ShadersObserver g_ShadersObserver;
636 void TextureBrowser_addShadersRealiseCallback( const SignalHandler& handler ){
637 g_ShadersObserver.insert( handler );
640 void TextureBrowser_activeShadersChanged( TextureBrowser& textureBrowser ){
641 TextureBrowser_heightChanged( textureBrowser );
642 textureBrowser.m_originInvalid = true;
644 g_activeShadersChangedCallbacks();
647 void TextureBrowser_importShowScrollbar( TextureBrowser& textureBrowser, bool value ){
648 textureBrowser.m_showTextureScrollbar = value;
649 if ( textureBrowser.m_texture_scroll != 0 ) {
650 widget_set_visible( textureBrowser.m_texture_scroll, textureBrowser.m_showTextureScrollbar );
651 TextureBrowser_updateScroll( textureBrowser );
654 typedef ReferenceCaller1<TextureBrowser, bool, TextureBrowser_importShowScrollbar> TextureBrowserImportShowScrollbarCaller;
659 TextureBrowser_ShowDirectory
660 relies on texture_directory global for the directory to use
661 1) Load the shaders for the given directory
662 2) Scan the remaining texture, load them and assign them a default shader (the "noshader" shader)
663 NOTE: when writing a texture plugin, or some texture extensions, this function may need to be overriden, and made
664 available through the IShaders interface
665 NOTE: for texture window layout:
666 all shaders are stored with alphabetical order after load
667 previously loaded and displayed stuff is hidden, only in-use and newly loaded is shown
668 ( the GL textures are not flushed though)
672 bool endswith( const char *haystack, const char *needle ){
673 size_t lh = strlen( haystack );
674 size_t ln = strlen( needle );
678 return !memcmp( haystack + ( lh - ln ), needle, ln );
681 bool texture_name_ignore( const char* name ){
682 StringOutputStream strTemp( string_length( name ) );
683 strTemp << LowerCase( name );
686 endswith( strTemp.c_str(), ".specular" ) ||
687 endswith( strTemp.c_str(), ".glow" ) ||
688 endswith( strTemp.c_str(), ".bump" ) ||
689 endswith( strTemp.c_str(), ".diffuse" ) ||
690 endswith( strTemp.c_str(), ".blend" ) ||
691 endswith( strTemp.c_str(), ".alpha" ) ||
692 endswith( strTemp.c_str(), "_norm" ) ||
693 endswith( strTemp.c_str(), "_bump" ) ||
694 endswith( strTemp.c_str(), "_glow" ) ||
695 endswith( strTemp.c_str(), "_gloss" ) ||
696 endswith( strTemp.c_str(), "_pants" ) ||
697 endswith( strTemp.c_str(), "_shirt" ) ||
698 endswith( strTemp.c_str(), "_reflect" ) ||
699 endswith( strTemp.c_str(), "_alpha" ) ||
703 class LoadShaderVisitor : public Archive::Visitor
706 void visit( const char* name ){
707 IShader* shader = QERApp_Shader_ForName( CopiedString( StringRange( name, path_get_filename_base_end( name ) ) ).c_str() );
712 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused );
714 GtkWidget* g_page_textures;
716 void TextureBrowser_toggleShow(){
717 GroupDialog_showPage( g_page_textures );
721 void TextureBrowser_updateTitle(){
722 GroupDialog_updatePageTitle( g_page_textures );
727 class TextureCategoryLoadShader
729 const char* m_directory;
730 std::size_t& m_count;
732 typedef const char* first_argument_type;
734 TextureCategoryLoadShader( const char* directory, std::size_t& count )
735 : m_directory( directory ), m_count( count ){
738 void operator()( const char* name ) const {
739 if ( shader_equal_prefix( name, "textures/" )
740 && shader_equal_prefix( name + string_length( "textures/" ), m_directory ) ) {
742 // request the shader, this will load the texture if needed
743 // this Shader_ForName call is a kind of hack
744 IShader *pFoo = QERApp_Shader_ForName( name );
750 void TextureDirectory_loadTexture( const char* directory, const char* texture ){
751 StringOutputStream name( 256 );
752 name << directory << StringRange( texture, path_get_filename_base_end( texture ) );
754 if ( texture_name_ignore( name.c_str() ) ) {
758 if ( !shader_valid( name.c_str() ) ) {
759 globalOutputStream() << "Skipping invalid texture name: [" << name.c_str() << "]\n";
763 // if a texture is already in use to represent a shader, ignore it
764 IShader* shader = QERApp_Shader_ForName( name.c_str() );
767 typedef ConstPointerCaller1<char, const char*, TextureDirectory_loadTexture> TextureDirectoryLoadTextureCaller;
769 class LoadTexturesByTypeVisitor : public ImageModules::Visitor
771 const char* m_dirstring;
773 LoadTexturesByTypeVisitor( const char* dirstring )
774 : m_dirstring( dirstring ){
776 void visit( const char* minor, const _QERPlugImageTable& table ) const {
777 GlobalFileSystem().forEachFile( m_dirstring, minor, TextureDirectoryLoadTextureCaller( m_dirstring ) );
781 void TextureBrowser_ShowDirectory( TextureBrowser& textureBrowser, const char* directory ){
782 if ( TextureBrowser_showWads() ) {
783 Archive* archive = GlobalFileSystem().getArchive( directory );
784 ASSERT_NOTNULL( archive );
785 LoadShaderVisitor visitor;
786 archive->forEachFile( Archive::VisitorFunc( visitor, Archive::eFiles, 0 ), "textures/" );
790 g_TextureBrowser_currentDirectory = directory;
791 TextureBrowser_heightChanged( textureBrowser );
793 std::size_t shaders_count;
794 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
795 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
797 if ( g_pGameDescription->mGameType != "doom3" ) {
798 // load remaining texture files
800 StringOutputStream dirstring( 64 );
801 dirstring << "textures/" << directory;
803 Radiant_getImageModules().foreachModule( LoadTexturesByTypeVisitor( dirstring.c_str() ) );
807 // we'll display the newly loaded textures + all the ones already in use
808 TextureBrowser_SetHideUnused( textureBrowser, false );
810 TextureBrowser_updateTitle();
813 void TextureBrowser_ShowTagSearchResult( TextureBrowser& textureBrowser, const char* directory ){
814 g_TextureBrowser_currentDirectory = directory;
815 TextureBrowser_heightChanged( textureBrowser );
817 std::size_t shaders_count;
818 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
819 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
821 if ( g_pGameDescription->mGameType != "doom3" ) {
822 // load remaining texture files
823 StringOutputStream dirstring( 64 );
824 dirstring << "textures/" << directory;
827 LoadTexturesByTypeVisitor visitor( dirstring.c_str() );
828 Radiant_getImageModules().foreachModule( visitor );
832 // we'll display the newly loaded textures + all the ones already in use
833 TextureBrowser_SetHideUnused( textureBrowser, false );
837 bool TextureBrowser_hideUnused();
839 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer ){
840 importer( TextureBrowser_hideUnused() );
842 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
844 void TextureBrowser_showShadersExport( const BoolImportCallback& importer ){
845 importer( GlobalTextureBrowser().m_showShaders );
847 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
849 void TextureBrowser_showTexturesExport( const BoolImportCallback& importer ){
850 importer( GlobalTextureBrowser().m_showTextures );
852 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showTexturesExport> TextureBrowserShowTexturesExport;
854 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer ){
855 importer( g_TextureBrowser_shaderlistOnly );
857 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
859 void TextureBrowser_fixedSize( const BoolImportCallback& importer ){
860 importer( g_TextureBrowser_fixedSize );
862 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowser_FixedSizeExport;
864 void TextureBrowser_filterNotex( const BoolImportCallback& importer ){
865 importer( g_TextureBrowser_filterNotex );
867 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowser_filterNotexExport;
869 void TextureBrowser_enableAlpha( const BoolImportCallback& importer ){
870 importer( g_TextureBrowser_enableAlpha );
872 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowser_enableAlphaExport;
874 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused ){
875 textureBrowser.m_hideUnused = hideUnused;
877 textureBrowser.m_hideunused_item.update();
879 TextureBrowser_heightChanged( textureBrowser );
880 textureBrowser.m_originInvalid = true;
883 void TextureBrowser_ShowStartupShaders( TextureBrowser& textureBrowser ){
884 if ( textureBrowser.m_startupShaders == STARTUPSHADERS_COMMON ) {
885 TextureBrowser_ShowDirectory( textureBrowser, TextureBrowser_getComonShadersDir() );
890 //++timo NOTE: this is a mix of Shader module stuff and texture explorer
891 // it might need to be split in parts or moved out .. dunno
892 // scroll origin so the specified texture is completely on screen
893 // if current texture is not displayed, nothing is changed
894 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name ){
895 TextureLayout layout;
896 // scroll origin so the texture is completely on screen
897 Texture_StartPos( layout );
899 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
901 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
903 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused, textureBrowser.m_hideNonShadersInCommon ) ) {
908 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
909 qtexture_t* q = shader->getTexture();
914 // we have found when texdef->name and the shader name match
915 // NOTE: as everywhere else for our comparisons, we are not case sensitive
916 if ( shader_equal( name, shader->getName() ) ) {
917 //int textureHeight = (int)( q->height * ( (float)textureBrowser.m_textureScale / 100 ) ) + 2 * TextureBrowser_fontHeight( textureBrowser );
918 int textureWidth, textureHeight;
919 textureBrowser.getTextureWH( q, textureWidth, textureHeight );
920 textureHeight += 2 * TextureBrowser_fontHeight( textureBrowser );
923 int originy = TextureBrowser_getOriginY( textureBrowser );
928 if ( y - textureHeight < originy - textureBrowser.height ) {
929 originy = ( y - textureHeight ) + textureBrowser.height;
932 TextureBrowser_setOriginY( textureBrowser, originy );
938 IShader* Texture_At( TextureBrowser& textureBrowser, int mx, int my ){
939 my += TextureBrowser_getOriginY( textureBrowser ) - textureBrowser.height;
941 TextureLayout layout;
942 Texture_StartPos( layout );
943 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
945 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
947 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused, textureBrowser.m_hideNonShadersInCommon ) ) {
952 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
953 qtexture_t *q = shader->getTexture();
959 textureBrowser.getTextureWH( q, nWidth, nHeight );
960 if ( mx > x && mx - x < nWidth
961 && my < y && y - my < nHeight + TextureBrowser_fontHeight( textureBrowser ) ) {
976 void SelectTexture( TextureBrowser& textureBrowser, int mx, int my, bool bShift ){
977 IShader* shader = Texture_At( textureBrowser, mx, my );
980 if ( shader->IsDefault() ) {
981 globalOutputStream() << "ERROR: " << shader->getName() << " is not a shader, it's a texture.\n";
984 ViewShader( shader->getShaderFileName(), shader->getName() );
989 TextureBrowser_SetSelectedShader( textureBrowser, shader->getName() );
990 TextureBrowser_textureSelected( shader->getName() );
992 if ( !FindTextureDialog_isOpen() && !textureBrowser.m_rmbSelected ) {
993 UndoableCommand undo( "textureNameSetSelected" );
994 Select_SetShader( shader->getName() );
1001 ============================================================================
1005 ============================================================================
1008 void TextureBrowser_trackingDelta( int x, int y, unsigned int state, void* data ){
1009 TextureBrowser& textureBrowser = *reinterpret_cast<TextureBrowser*>( data );
1013 if ( state & GDK_SHIFT_MASK ) {
1017 int originy = TextureBrowser_getOriginY( textureBrowser );
1018 originy += y * scale;
1019 TextureBrowser_setOriginY( textureBrowser, originy );
1023 void TextureBrowser_Tracking_MouseUp( TextureBrowser& textureBrowser ){
1024 textureBrowser.m_move_started = false;
1025 textureBrowser.m_freezePointer.unfreeze_pointer( textureBrowser.m_parent, false );
1028 void TextureBrowser_Tracking_MouseDown( TextureBrowser& textureBrowser ){
1029 if( textureBrowser.m_move_started ){
1030 TextureBrowser_Tracking_MouseUp( textureBrowser );
1032 textureBrowser.m_move_started = true;
1033 textureBrowser.m_freezePointer.freeze_pointer( textureBrowser.m_parent, textureBrowser.m_gl_widget, TextureBrowser_trackingDelta, &textureBrowser );
1036 void TextureBrowser_Selection_MouseDown( TextureBrowser& textureBrowser, guint32 flags, int pointx, int pointy ){
1037 SelectTexture( textureBrowser, pointx, textureBrowser.height - 1 - pointy, ( flags & GDK_SHIFT_MASK ) != 0 );
1041 ============================================================================
1045 ============================================================================
1051 TTimo: relying on the shaders list to display the textures
1052 we must query all qtexture_t* to manage and display through the IShaders interface
1053 this allows a plugin to completely override the texture system
1056 void Texture_Draw( TextureBrowser& textureBrowser ){
1057 int originy = TextureBrowser_getOriginY( textureBrowser );
1059 glClearColor( textureBrowser.color_textureback[0],
1060 textureBrowser.color_textureback[1],
1061 textureBrowser.color_textureback[2],
1063 glViewport( 0, 0, textureBrowser.width, textureBrowser.height );
1064 glMatrixMode( GL_PROJECTION );
1067 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
1068 glDisable( GL_DEPTH_TEST );
1069 //glDisable( GL_BLEND );
1070 if ( g_TextureBrowser_enableAlpha ) {
1071 glEnable( GL_BLEND );
1072 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1075 glDisable( GL_BLEND );
1078 glOrtho( 0, textureBrowser.width, originy - textureBrowser.height, originy, -100, 100 );
1079 glEnable( GL_TEXTURE_2D );
1081 glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
1083 int last_y = 0, last_height = 0;
1085 TextureLayout layout;
1086 Texture_StartPos( layout );
1087 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
1089 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
1091 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused, textureBrowser.m_hideNonShadersInCommon ) ) {
1096 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
1097 qtexture_t *q = shader->getTexture();
1102 int nWidth, nHeight;
1103 textureBrowser.getTextureWH( q, nWidth, nHeight );
1105 if ( y != last_y ) {
1109 last_height = std::max( nHeight, last_height );
1111 // Is this texture visible?
1112 if ( ( y - nHeight - TextureBrowser_fontHeight( textureBrowser ) < originy )
1113 && ( y > originy - textureBrowser.height ) ) {
1115 // if it's the current texture, draw a thick red line, else:
1116 // shaders have a white border, simple textures don't
1117 // if !texture_showinuse: (some textures displayed may not be in use)
1118 // draw an additional square around with 0.5 1 0.5 color
1120 const float xf = (float)x;
1121 const float yf = (float)( y - TextureBrowser_fontHeight( textureBrowser ) );
1122 float xfMax = xf + 1.5 + nWidth;
1123 float xfMin = xf - 1.5;
1124 float yfMax = yf + 1.5;
1125 float yfMin = yf - nHeight - 1.5;
1128 if ( shader_equal( TextureBrowser_GetSelectedShader( textureBrowser ), shader->getName() ) ) {
1130 if ( textureBrowser.m_rmbSelected ) {
1140 glDisable( GL_TEXTURE_2D );
1141 glBegin( GL_LINE_LOOP );
1142 glVertex2f( xfMin ,yfMax );
1143 glVertex2f( xfMin ,yfMin );
1144 glVertex2f( xfMax ,yfMin );
1145 glVertex2f( xfMax ,yfMax );
1147 glEnable( GL_TEXTURE_2D );
1149 // highlight in-use textures
1150 else if ( !textureBrowser.m_hideUnused && shader->IsInUse() ) {
1151 glColor3f( 0.5,1,0.5 );
1152 glDisable( GL_TEXTURE_2D );
1153 glBegin( GL_LINE_LOOP );
1154 glVertex2f( xfMin ,yfMax );
1155 glVertex2f( xfMin ,yfMin );
1156 glVertex2f( xfMax ,yfMin );
1157 glVertex2f( xfMax ,yfMax );
1159 glEnable( GL_TEXTURE_2D );
1161 // shader white border:
1162 else if ( !shader->IsDefault() ) {
1163 glColor3f( 1, 1, 1 );
1164 glDisable( GL_TEXTURE_2D );
1165 glBegin( GL_LINE_LOOP );
1166 glVertex2f( xfMin ,yfMax );
1167 glVertex2f( xfMin ,yfMin );
1168 glVertex2f( xfMax ,yfMin );
1169 glVertex2f( xfMax ,yfMax );
1171 glEnable( GL_TEXTURE_2D );
1175 if ( !shader->IsDefault() ) {
1176 glEnable( GL_LINE_STIPPLE );
1177 glLineStipple( 1, 0xF000 );
1178 glDisable( GL_TEXTURE_2D );
1179 glBegin( GL_LINE_LOOP );
1180 glColor3f( 0, 0, 0 );
1181 glVertex2f( xfMin ,yfMax );
1182 glVertex2f( xfMin ,yfMin );
1183 glVertex2f( xfMax ,yfMin );
1184 glVertex2f( xfMax ,yfMax );
1186 glDisable( GL_LINE_STIPPLE );
1187 glEnable( GL_TEXTURE_2D );
1190 // draw checkerboard for transparent textures
1191 if ( g_TextureBrowser_enableAlpha )
1193 glDisable( GL_TEXTURE_2D );
1194 glBegin( GL_QUADS );
1195 int font_height = TextureBrowser_fontHeight( textureBrowser );
1196 for ( int i = 0; i < nHeight; i += 8 )
1197 for ( int j = 0; j < nWidth; j += 8 )
1199 unsigned char color = (i + j) / 8 % 2 ? 0x66 : 0x99;
1200 glColor3ub( color, color, color );
1202 int right = std::min(j+8, nWidth);
1204 int bottom = std::min(i+8, nHeight);
1205 glVertex2i(x + right, y - nHeight - font_height + top);
1206 glVertex2i(x + left, y - nHeight - font_height + top);
1207 glVertex2i(x + left, y - nHeight - font_height + bottom);
1208 glVertex2i(x + right, y - nHeight - font_height + bottom);
1211 glEnable( GL_TEXTURE_2D );
1215 glBindTexture( GL_TEXTURE_2D, q->texture_number );
1216 GlobalOpenGL_debugAssertNoErrors();
1218 glBegin( GL_QUADS );
1219 glTexCoord2i( 0,0 );
1220 glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) );
1221 glTexCoord2i( 1,0 );
1222 glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) );
1223 glTexCoord2i( 1,1 );
1224 glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1225 glTexCoord2i( 0,1 );
1226 glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1229 // draw the texture name
1230 glDisable( GL_TEXTURE_2D );
1233 glRasterPos2i( x, y - TextureBrowser_fontHeight( textureBrowser ) + 2 );//+5
1235 // don't draw the directory name
1236 const char* name = shader->getName();
1237 name += strlen( name );
1238 while ( name != shader->getName() && *( name - 1 ) != '/' && *( name - 1 ) != '\\' )
1241 GlobalOpenGL().drawString( name );
1242 glEnable( GL_TEXTURE_2D );
1245 //int totalHeight = abs(y) + last_height + TextureBrowser_fontHeight(textureBrowser) + 4;
1249 // reset the current texture
1250 glBindTexture( GL_TEXTURE_2D, 0 );
1254 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser ){
1255 if ( textureBrowser.m_gl_widget != 0 ) {
1256 gtk_widget_queue_draw( textureBrowser.m_gl_widget );
1261 void TextureBrowser_setScale( TextureBrowser& textureBrowser, std::size_t scale ){
1262 textureBrowser.m_textureScale = scale;
1264 textureBrowser.m_heightChanged = true;
1265 textureBrowser.m_originInvalid = true;
1266 g_activeShadersChangedCallbacks();
1268 TextureBrowser_queueDraw( textureBrowser );
1271 void TextureBrowser_setUniformSize( TextureBrowser& textureBrowser, std::size_t scale ){
1272 textureBrowser.m_uniformTextureSize = scale;
1274 textureBrowser.m_heightChanged = true;
1275 textureBrowser.m_originInvalid = true;
1276 g_activeShadersChangedCallbacks();
1278 TextureBrowser_queueDraw( textureBrowser );
1281 void TextureBrowser_setUniformMinSize( TextureBrowser& textureBrowser, std::size_t scale ){
1282 textureBrowser.m_uniformTextureMinSize = scale;
1284 textureBrowser.m_heightChanged = true;
1285 textureBrowser.m_originInvalid = true;
1286 g_activeShadersChangedCallbacks();
1288 TextureBrowser_queueDraw( textureBrowser );
1291 void TextureBrowser_MouseWheel( TextureBrowser& textureBrowser, bool bUp ){
1292 int originy = TextureBrowser_getOriginY( textureBrowser );
1295 originy += int(textureBrowser.m_mouseWheelScrollIncrement);
1299 originy -= int(textureBrowser.m_mouseWheelScrollIncrement);
1302 TextureBrowser_setOriginY( textureBrowser, originy );
1305 XmlTagBuilder TagBuilder;
1313 void BuildStoreAssignedTags( GtkListStore* store, const char* shader, TextureBrowser* textureBrowser ){
1316 gtk_list_store_clear( store );
1318 std::vector<CopiedString> assigned_tags;
1319 TagBuilder.GetShaderTags( shader, assigned_tags );
1321 for ( size_t i = 0; i < assigned_tags.size(); i++ )
1323 gtk_list_store_append( store, &iter );
1324 gtk_list_store_set( store, &iter, TAG_COLUMN, assigned_tags[i].c_str(), -1 );
1328 void BuildStoreAvailableTags( GtkListStore* storeAvailable,
1329 GtkListStore* storeAssigned,
1330 const std::set<CopiedString>& allTags,
1331 TextureBrowser* textureBrowser ){
1332 GtkTreeIter iterAssigned;
1333 GtkTreeIter iterAvailable;
1334 std::set<CopiedString>::const_iterator iterAll;
1335 gchar* tag_assigned;
1337 gtk_list_store_clear( storeAvailable );
1339 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1341 if ( !row ) { // does the shader have tags assigned?
1342 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1344 gtk_list_store_append( storeAvailable, &iterAvailable );
1345 gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1350 while ( row ) // available tags = all tags - assigned tags
1352 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1354 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1356 if ( strcmp( (char*)tag_assigned, ( *iterAll ).c_str() ) != 0 ) {
1357 gtk_list_store_append( storeAvailable, &iterAvailable );
1358 gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1362 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1365 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1373 gboolean TextureBrowser_button_press( GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1374 if ( event->type == GDK_BUTTON_PRESS ) {
1375 if ( event->button == 3 ) {
1376 if ( GlobalTextureBrowser().m_tags ) {
1377 textureBrowser->m_rmbSelected = true;
1378 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1380 BuildStoreAssignedTags( textureBrowser->m_assigned_store, textureBrowser->shader.c_str(), textureBrowser );
1381 BuildStoreAvailableTags( textureBrowser->m_available_store, textureBrowser->m_assigned_store, textureBrowser->m_all_tags, textureBrowser );
1382 textureBrowser->m_heightChanged = true;
1383 gtk_widget_show( textureBrowser->m_tag_frame );
1387 TextureBrowser_Focus( *textureBrowser, textureBrowser->shader.c_str() );
1391 TextureBrowser_Tracking_MouseDown( *textureBrowser );
1394 else if ( event->button == 1 ) {
1395 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1397 if ( GlobalTextureBrowser().m_tags ) {
1398 textureBrowser->m_rmbSelected = false;
1399 gtk_widget_hide( textureBrowser->m_tag_frame );
1403 else if ( event->type == GDK_2BUTTON_PRESS && event->button == 1 ) {
1404 CopiedString texName = textureBrowser->shader;
1405 //const char* sh = texName.c_str();
1406 char* sh = const_cast<char*>( texName.c_str() );
1407 char* dir = strrchr( sh, '/' );
1410 dir = strchr( sh, '/' );
1414 ScopeDisableScreenUpdates disableScreenUpdates( dir, "Loading Textures" );
1415 TextureBrowser_ShowDirectory( *textureBrowser, dir );
1416 TextureBrowser_Focus( *textureBrowser, textureBrowser->shader.c_str() );
1417 TextureBrowser_queueDraw( *textureBrowser );
1422 else if ( event->type == GDK_2BUTTON_PRESS && event->button == 3 ) {
1423 ScopeDisableScreenUpdates disableScreenUpdates( TextureBrowser_getComonShadersDir(), "Loading Textures" );
1424 TextureBrowser_ShowDirectory( *textureBrowser, TextureBrowser_getComonShadersDir() );
1425 TextureBrowser_queueDraw( *textureBrowser );
1430 gboolean TextureBrowser_button_release( GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1431 if ( event->type == GDK_BUTTON_RELEASE ) {
1432 if ( event->button == 3 ) {
1433 if ( !GlobalTextureBrowser().m_tags ) {
1434 TextureBrowser_Tracking_MouseUp( *textureBrowser );
1441 gboolean TextureBrowser_motion( GtkWidget *widget, GdkEventMotion *event, TextureBrowser* textureBrowser ){
1445 gboolean TextureBrowser_scroll( GtkWidget* widget, GdkEventScroll* event, TextureBrowser* textureBrowser ){
1446 if ( event->direction == GDK_SCROLL_UP ) {
1447 TextureBrowser_MouseWheel( *textureBrowser, true );
1449 else if ( event->direction == GDK_SCROLL_DOWN ) {
1450 TextureBrowser_MouseWheel( *textureBrowser, false );
1455 void TextureBrowser_scrollChanged( void* data, gdouble value ){
1456 //globalOutputStream() << "vertical scroll\n";
1457 TextureBrowser_setOriginY( *reinterpret_cast<TextureBrowser*>( data ), -(int)value );
1460 static void TextureBrowser_verticalScroll( GtkAdjustment *adjustment, TextureBrowser* textureBrowser ){
1461 textureBrowser->m_scrollAdjustment.value_changed( adjustment->value );
1464 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser ){
1465 if ( textureBrowser.m_showTextureScrollbar ) {
1466 int totalHeight = TextureBrowser_TotalHeight( textureBrowser );
1468 totalHeight = std::max( totalHeight, textureBrowser.height );
1470 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( textureBrowser.m_texture_scroll ) );
1472 vadjustment->value = -TextureBrowser_getOriginY( textureBrowser );
1473 vadjustment->page_size = textureBrowser.height;
1474 vadjustment->page_increment = textureBrowser.height / 2;
1475 vadjustment->step_increment = 20;
1476 vadjustment->lower = 0;
1477 vadjustment->upper = totalHeight;
1479 g_signal_emit_by_name( G_OBJECT( vadjustment ), "changed" );
1483 gboolean TextureBrowser_size_allocate( GtkWidget* widget, GtkAllocation* allocation, TextureBrowser* textureBrowser ){
1484 textureBrowser->width = allocation->width;
1485 textureBrowser->height = allocation->height;
1486 TextureBrowser_heightChanged( *textureBrowser );
1487 textureBrowser->m_originInvalid = true;
1488 TextureBrowser_queueDraw( *textureBrowser );
1492 gboolean TextureBrowser_expose( GtkWidget* widget, GdkEventExpose* event, TextureBrowser* textureBrowser ){
1493 if ( glwidget_make_current( textureBrowser->m_gl_widget ) != FALSE ) {
1494 GlobalOpenGL_debugAssertNoErrors();
1495 TextureBrowser_evaluateHeight( *textureBrowser );
1496 Texture_Draw( *textureBrowser );
1497 GlobalOpenGL_debugAssertNoErrors();
1498 glwidget_swap_buffers( textureBrowser->m_gl_widget );
1504 TextureBrowser g_TextureBrowser;
1506 TextureBrowser& GlobalTextureBrowser(){
1507 return g_TextureBrowser;
1510 bool TextureBrowser_hideUnused(){
1511 return g_TextureBrowser.m_hideUnused;
1514 void TextureBrowser_ToggleHideUnused(){
1515 if ( g_TextureBrowser.m_hideUnused ) {
1516 TextureBrowser_SetHideUnused( g_TextureBrowser, false );
1520 TextureBrowser_SetHideUnused( g_TextureBrowser, true );
1524 void TextureGroups_constructTreeModel( TextureGroups groups, GtkTreeStore* store ){
1525 // put the information from the old textures menu into a treeview
1526 GtkTreeIter iter, child;
1528 TextureGroups::const_iterator i = groups.begin();
1529 while ( i != groups.end() )
1531 const char* dirName = ( *i ).c_str();
1532 const char* firstUnderscore = strchr( dirName, '_' );
1533 StringRange dirRoot( dirName, ( firstUnderscore == 0 ) ? dirName : firstUnderscore + 1 );
1535 TextureGroups::const_iterator next = i;
1537 if ( firstUnderscore != 0
1538 && next != groups.end()
1539 && string_equal_start( ( *next ).c_str(), dirRoot ) ) {
1540 gtk_tree_store_append( store, &iter, NULL );
1541 gtk_tree_store_set( store, &iter, 0, CopiedString( StringRange( dirName, firstUnderscore ) ).c_str(), -1 );
1544 while ( i != groups.end() && string_equal_start( ( *i ).c_str(), dirRoot ) )
1546 gtk_tree_store_append( store, &child, &iter );
1547 gtk_tree_store_set( store, &child, 0, ( *i ).c_str(), -1 );
1553 gtk_tree_store_append( store, &iter, NULL );
1554 gtk_tree_store_set( store, &iter, 0, dirName, -1 );
1560 TextureGroups TextureGroups_constructTreeView(){
1561 TextureGroups groups;
1563 if ( TextureBrowser_showWads() ) {
1564 GlobalFileSystem().forEachArchive( TextureGroupsAddWadCaller( groups ) );
1568 // scan texture dirs and pak files only if not restricting to shaderlist
1569 if ( g_pGameDescription->mGameType != "doom3" && !g_TextureBrowser_shaderlistOnly ) {
1570 GlobalFileSystem().forEachDirectory( "textures/", TextureGroupsAddDirectoryCaller( groups ) );
1573 GlobalShaderSystem().foreachShaderName( TextureGroupsAddShaderCaller( groups ) );
1579 void TextureBrowser_constructTreeStore(){
1580 TextureGroups groups = TextureGroups_constructTreeView();
1581 GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1582 TextureGroups_constructTreeModel( groups, store );
1583 //std::set<CopiedString>::iterator iter;
1585 GtkTreeModel* model = GTK_TREE_MODEL( store );
1587 gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), model );
1589 g_object_unref( G_OBJECT( store ) );
1592 void TextureBrowser_constructTreeStoreTags(){
1593 //TextureGroups groups;
1594 GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1595 GtkTreeModel* model = GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list );
1597 gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), model );
1599 g_object_unref( G_OBJECT( store ) );
1602 void TreeView_onRowActivated( GtkTreeView* treeview, GtkTreePath* path, GtkTreeViewColumn* col, gpointer userdata ){
1605 GtkTreeModel* model = gtk_tree_view_get_model( GTK_TREE_VIEW( treeview ) );
1607 if ( gtk_tree_model_get_iter( model, &iter, path ) ) {
1608 gchar dirName[1024];
1611 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
1612 strcpy( dirName, buffer );
1615 g_TextureBrowser.m_searchedTags = false;
1617 if ( !TextureBrowser_showWads() ) {
1618 strcat( dirName, "/" );
1621 ScopeDisableScreenUpdates disableScreenUpdates( dirName, "Loading Textures" );
1622 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
1623 TextureBrowser_queueDraw( GlobalTextureBrowser() );
1624 //deactivate, so SPACE and RETURN wont be broken for 2d
1625 gtk_window_set_focus( GTK_WINDOW( gtk_widget_get_toplevel( GTK_WIDGET( treeview ) ) ), NULL );
1629 void TextureBrowser_createTreeViewTree(){
1630 GtkCellRenderer* renderer;
1631 g_TextureBrowser.m_treeViewTree = GTK_WIDGET( gtk_tree_view_new() );
1632 gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1634 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1635 g_signal_connect( g_TextureBrowser.m_treeViewTree, "row-activated", (GCallback) TreeView_onRowActivated, NULL );
1637 renderer = gtk_cell_renderer_text_new();
1638 gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), -1, "", renderer, "text", 0, NULL );
1640 TextureBrowser_constructTreeStore();
1643 void TextureBrowser_addTag();
1644 void TextureBrowser_renameTag();
1645 void TextureBrowser_deleteTag();
1647 void TextureBrowser_createContextMenu( GtkWidget *treeview, GdkEventButton *event ){
1648 GtkWidget* menu = gtk_menu_new();
1650 GtkWidget* menuitem = gtk_menu_item_new_with_label( "Add tag" );
1651 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_addTag, treeview );
1652 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1654 menuitem = gtk_menu_item_new_with_label( "Rename tag" );
1655 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_renameTag, treeview );
1656 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1658 menuitem = gtk_menu_item_new_with_label( "Delete tag" );
1659 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_deleteTag, treeview );
1660 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1662 gtk_widget_show_all( menu );
1664 gtk_menu_popup( GTK_MENU( menu ), NULL, NULL, NULL, NULL,
1665 ( event != NULL ) ? event->button : 0,
1666 gdk_event_get_time( (GdkEvent*)event ) );
1669 gboolean TreeViewTags_onButtonPressed( GtkWidget *treeview, GdkEventButton *event ){
1670 if ( event->type == GDK_BUTTON_PRESS && event->button == 3 ) {
1672 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( treeview ) );
1674 if ( gtk_tree_view_get_path_at_pos( GTK_TREE_VIEW( treeview ), event->x, event->y, &path, NULL, NULL, NULL ) ) {
1675 gtk_tree_selection_unselect_all( selection );
1676 gtk_tree_selection_select_path( selection, path );
1677 gtk_tree_path_free( path );
1680 TextureBrowser_createContextMenu( treeview, event );
1686 void TextureBrowser_createTreeViewTags(){
1687 GtkCellRenderer* renderer;
1688 g_TextureBrowser.m_treeViewTags = GTK_WIDGET( gtk_tree_view_new() );
1689 gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1691 g_signal_connect( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), "button-press-event", (GCallback)TreeViewTags_onButtonPressed, NULL );
1693 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1695 renderer = gtk_cell_renderer_text_new();
1696 gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), -1, "", renderer, "text", 0, NULL );
1698 TextureBrowser_constructTreeStoreTags();
1701 GtkMenuItem* TextureBrowser_constructViewMenu( GtkMenu* menu ){
1702 GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "_View" );
1704 if ( g_Layout_enableDetachableMenus.m_value ) {
1705 menu_tearoff( menu );
1708 create_check_menu_item_with_mnemonic( menu, "Hide _Unused", "ShowInUse" );
1709 create_menu_item_with_mnemonic( menu, "Show All", "ShowAllTextures" );
1710 menu_separator( menu );
1713 // we always want to show shaders but don't want a "Show Shaders" menu for doom3 and .wad file games
1714 if ( g_pGameDescription->mGameType == "doom3" || !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1715 g_TextureBrowser.m_showShaders = true;
1719 create_check_menu_item_with_mnemonic( menu, "Show shaders", "ToggleShowShaders" );
1720 create_check_menu_item_with_mnemonic( menu, "Show textures", "ToggleShowTextures" );
1721 menu_separator( menu );
1724 if ( g_TextureBrowser.m_tags ) {
1725 create_menu_item_with_mnemonic( menu, "Show Untagged", "ShowUntagged" );
1727 if ( g_pGameDescription->mGameType != "doom3" && string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1728 create_check_menu_item_with_mnemonic( menu, "ShaderList Only", "ToggleShowShaderlistOnly" );
1730 if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1731 create_check_menu_item_with_mnemonic( menu, "Hide Image Missing", "FilterNotex" );
1732 menu_separator( menu );
1735 create_check_menu_item_with_mnemonic( menu, "Fixed Size", "FixedSize" );
1736 create_check_menu_item_with_mnemonic( menu, "Transparency", "EnableAlpha" );
1738 if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1739 menu_separator( menu );
1740 g_TextureBrowser.m_shader_info_item = GTK_WIDGET( create_menu_item_with_mnemonic( menu, "Shader Info", "ShaderInfo" ) );
1741 gtk_widget_set_sensitive( g_TextureBrowser.m_shader_info_item, FALSE );
1744 return textures_menu_item;
1747 void Popup_View_Menu( GtkWidget *widget, GtkMenu *menu ){
1748 gtk_menu_popup( menu, NULL, NULL, NULL, NULL, 1, gtk_get_current_event_time() );
1751 GtkMenuItem* TextureBrowser_constructToolsMenu( GtkMenu* menu ){
1752 GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "_Tools" );
1754 if ( g_Layout_enableDetachableMenus.m_value ) {
1755 menu_tearoff( menu );
1758 create_menu_item_with_mnemonic( menu, "Flush & Reload Shaders", "RefreshShaders" );
1759 create_menu_item_with_mnemonic( menu, "Find / Replace...", "FindReplaceTextures" );
1761 return textures_menu_item;
1764 GtkMenuItem* TextureBrowser_constructTagsMenu( GtkMenu* menu ){
1765 GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "T_ags" );
1767 if ( g_Layout_enableDetachableMenus.m_value ) {
1768 menu_tearoff( menu );
1771 create_menu_item_with_mnemonic( menu, "Add tag", "AddTag" );
1772 create_menu_item_with_mnemonic( menu, "Rename tag", "RenameTag" );
1773 create_menu_item_with_mnemonic( menu, "Delete tag", "DeleteTag" );
1774 menu_separator( menu );
1775 create_menu_item_with_mnemonic( menu, "Copy tags from selected", "CopyTag" );
1776 create_menu_item_with_mnemonic( menu, "Paste tags to selected", "PasteTag" );
1778 return textures_menu_item;
1781 gboolean TextureBrowser_tagMoveHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
1782 g_assert( selected != NULL );
1784 GtkTreeRowReference* rowref = gtk_tree_row_reference_new( model, path );
1785 *selected = g_slist_append( *selected, rowref );
1790 void TextureBrowser_assignTags(){
1791 GSList* selected = NULL;
1793 gchar* tag_assigned;
1795 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
1797 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1799 if ( selected != NULL ) {
1800 for ( node = selected; node != NULL; node = node->next )
1802 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1807 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, path ) ) {
1808 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, TAG_COLUMN, &tag_assigned, -1 );
1809 if ( !TagBuilder.CheckShaderTag( g_TextureBrowser.shader.c_str() ) ) {
1810 // create a custom shader/texture entry
1811 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
1812 CopiedString filename = ishader->getShaderFileName();
1814 if ( filename.empty() ) {
1816 TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE );
1820 TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, SHADER );
1824 TagBuilder.AddShaderTag( g_TextureBrowser.shader.c_str(), (char*)tag_assigned, TAG );
1826 gtk_list_store_remove( g_TextureBrowser.m_available_store, &iter );
1827 gtk_list_store_append( g_TextureBrowser.m_assigned_store, &iter );
1828 gtk_list_store_set( g_TextureBrowser.m_assigned_store, &iter, TAG_COLUMN, (char*)tag_assigned, -1 );
1833 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1836 TagBuilder.SaveXmlDoc();
1838 g_slist_free( selected );
1841 void TextureBrowser_removeTags(){
1842 GSList* selected = NULL;
1846 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
1848 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1850 if ( selected != NULL ) {
1851 for ( node = selected; node != NULL; node = node->next )
1853 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1858 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, path ) ) {
1859 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, TAG_COLUMN, &tag, -1 );
1860 TagBuilder.DeleteShaderTag( g_TextureBrowser.shader.c_str(), tag );
1861 gtk_list_store_remove( g_TextureBrowser.m_assigned_store, &iter );
1866 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1868 // Update the "available tags list"
1869 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
1872 TagBuilder.SaveXmlDoc();
1874 g_slist_free( selected );
1877 void TextureBrowser_buildTagList(){
1878 GtkTreeIter treeIter;
1879 gtk_list_store_clear( g_TextureBrowser.m_all_tags_list );
1881 std::set<CopiedString>::iterator iter;
1883 for ( iter = g_TextureBrowser.m_all_tags.begin(); iter != g_TextureBrowser.m_all_tags.end(); ++iter )
1885 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &treeIter );
1886 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &treeIter, TAG_COLUMN, ( *iter ).c_str(), -1 );
1890 void TextureBrowser_searchTags(){
1891 GSList* selected = NULL;
1895 char tags_searched[256];
1897 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
1899 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1901 if ( selected != NULL ) {
1902 strcpy( buffer, "/root/*/*[tag='" );
1903 strcpy( tags_searched, "[TAGS] " );
1905 for ( node = selected; node != NULL; node = node->next )
1907 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1912 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, path ) ) {
1913 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, TAG_COLUMN, &tag, -1 );
1915 strcat( buffer, tag );
1916 strcat( tags_searched, tag );
1917 if ( node != g_slist_last( node ) ) {
1918 strcat( buffer, "' and tag='" );
1919 strcat( tags_searched, ", " );
1925 strcat( buffer, "']" );
1927 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1929 g_TextureBrowser.m_found_shaders.clear(); // delete old list
1930 TagBuilder.TagSearch( buffer, g_TextureBrowser.m_found_shaders );
1932 if ( !g_TextureBrowser.m_found_shaders.empty() ) { // found something
1933 size_t shaders_found = g_TextureBrowser.m_found_shaders.size();
1935 globalOutputStream() << "Found " << (unsigned int)shaders_found << " textures and shaders with " << tags_searched << "\n";
1936 ScopeDisableScreenUpdates disableScreenUpdates( "Searching...", "Loading Textures" );
1938 std::set<CopiedString>::iterator iter;
1940 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
1942 std::string path = ( *iter ).c_str();
1943 size_t pos = path.find_last_of( "/", path.size() );
1944 std::string name = path.substr( pos + 1, path.size() );
1945 path = path.substr( 0, pos + 1 );
1946 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
1949 g_TextureBrowser.m_searchedTags = true;
1950 g_TextureBrowser_currentDirectory = tags_searched;
1952 g_TextureBrowser.m_nTotalHeight = 0;
1953 TextureBrowser_setOriginY( g_TextureBrowser, 0 );
1954 TextureBrowser_heightChanged( g_TextureBrowser );
1955 TextureBrowser_updateTitle();
1957 g_slist_free( selected );
1960 void TextureBrowser_toggleSearchButton(){
1961 gint page = gtk_notebook_get_current_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ) );
1963 if ( page == 0 ) { // tag page
1964 gtk_widget_show_all( g_TextureBrowser.m_search_button );
1967 gtk_widget_hide_all( g_TextureBrowser.m_search_button );
1971 void TextureBrowser_constructTagNotebook(){
1972 g_TextureBrowser.m_tag_notebook = gtk_notebook_new();
1973 GtkWidget* labelTags = gtk_label_new( "Tags" );
1974 GtkWidget* labelTextures = gtk_label_new( "Textures" );
1976 gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tree, labelTextures );
1977 gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tags, labelTags );
1979 g_signal_connect( G_OBJECT( g_TextureBrowser.m_tag_notebook ), "switch-page", G_CALLBACK( TextureBrowser_toggleSearchButton ), NULL );
1981 gtk_widget_show_all( g_TextureBrowser.m_tag_notebook );
1984 void TextureBrowser_constructSearchButton(){
1985 GtkTooltips* tooltips = gtk_tooltips_new();
1987 GtkWidget* image = gtk_image_new_from_stock( GTK_STOCK_FIND, GTK_ICON_SIZE_SMALL_TOOLBAR );
1988 g_TextureBrowser.m_search_button = gtk_button_new();
1989 g_signal_connect( G_OBJECT( g_TextureBrowser.m_search_button ), "clicked", G_CALLBACK( TextureBrowser_searchTags ), NULL );
1990 gtk_tooltips_set_tip( GTK_TOOLTIPS( tooltips ), g_TextureBrowser.m_search_button, "Search with selected tags", "Search with selected tags" );
1991 gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_search_button ), image );
1994 void TextureBrowser_checkTagFile(){
1995 const char SHADERTAG_FILE[] = "shadertags.xml";
1996 CopiedString default_filename, rc_filename;
1997 StringOutputStream stream( 256 );
1999 stream << LocalRcPath_get();
2000 stream << SHADERTAG_FILE;
2001 rc_filename = stream.c_str();
2003 if ( file_exists( rc_filename.c_str() ) ) {
2004 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( rc_filename.c_str() );
2006 if ( g_TextureBrowser.m_tags ) {
2007 globalOutputStream() << "Loading tag file " << rc_filename.c_str() << ".\n";
2012 // load default tagfile
2014 stream << g_pGameDescription->mGameToolsPath.c_str();
2015 stream << SHADERTAG_FILE;
2016 default_filename = stream.c_str();
2018 if ( file_exists( default_filename.c_str() ) ) {
2019 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( default_filename.c_str(), rc_filename.c_str() );
2021 if ( g_TextureBrowser.m_tags ) {
2022 globalOutputStream() << "Loading default tag file " << default_filename.c_str() << ".\n";
2027 globalOutputStream() << "Unable to find default tag file " << default_filename.c_str() << ". No tag support. Plugins -> ShaderPlug -> Create tag file: to start using tags\n";
2032 void TextureBrowser_SetNotex(){
2033 StringOutputStream name( 256 );
2034 name << GlobalRadiant().getAppPath() << "bitmaps/notex.png";
2035 g_notex = name.c_str();
2038 name << GlobalRadiant().getAppPath() << "bitmaps/shadernotex.png";
2039 g_shadernotex = name.c_str();
2042 GtkWidget* TextureBrowser_constructWindow( GtkWindow* toplevel ){
2043 // The gl_widget and the tag assignment frame should be packed into a GtkVPaned with the slider
2044 // position stored in local.pref. gtk_paned_get_position() and gtk_paned_set_position() don't
2045 // seem to work in gtk 2.4 and the arrow buttons don't handle GTK_FILL, so here's another thing
2046 // for the "once-the-gtk-libs-are-updated-TODO-list" :x
2048 TextureBrowser_checkTagFile();
2049 TextureBrowser_SetNotex();
2051 GlobalShaderSystem().setActiveShadersChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_activeShadersChanged>( g_TextureBrowser ) );
2053 g_TextureBrowser.m_parent = toplevel;
2055 GtkWidget* table = gtk_table_new( 3, 3, FALSE );
2056 GtkWidget* frame_table = NULL;
2057 GtkWidget* vbox = gtk_vbox_new( FALSE, 0 );
2058 gtk_table_attach( GTK_TABLE( table ), vbox, 0, 1, 0, 3, GTK_FILL, GTK_FILL, 0, 0 );
2059 gtk_widget_show( vbox );
2061 //GtkWidget* menu_bar;
2062 GtkToolbar* toolbar;
2065 //menu_bar = gtk_menu_bar_new();
2066 GtkWidget* menu_view = gtk_menu_new();
2067 //GtkWidget* view_item = (GtkWidget*)
2068 TextureBrowser_constructViewMenu( GTK_MENU( menu_view ) );
2069 gtk_menu_set_title( GTK_MENU( menu_view ), "View" );
2070 //gtk_menu_item_set_submenu( GTK_MENU_ITEM( view_item ), menu_view );
2071 //gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), view_item );
2074 toolbar = GTK_TOOLBAR( gtk_toolbar_new() );
2075 //gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( toolbar ), 0, 1, 0, 1, GTK_FILL, GTK_FILL, 0, 0 );
2076 gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( toolbar ), FALSE, FALSE, 0 );
2079 GtkButton* button = GTK_BUTTON( gtk_button_new() );
2080 button_set_icon( button, "texbro_view.png" );
2081 gtk_widget_show( GTK_WIDGET( button ) );
2082 gtk_button_set_relief( button, GTK_RELIEF_NONE );
2083 gtk_widget_set_size_request( GTK_WIDGET( button ), 24, 24 );
2084 GTK_WIDGET_UNSET_FLAGS( GTK_WIDGET( button ), GTK_CAN_FOCUS );
2085 GTK_WIDGET_UNSET_FLAGS( GTK_WIDGET( button ), GTK_CAN_DEFAULT );
2086 gtk_toolbar_append_element( toolbar, GTK_TOOLBAR_CHILD_WIDGET, GTK_WIDGET( button ), "", "View", "", 0, 0, 0 );
2087 g_signal_connect( G_OBJECT( button ), "clicked", G_CALLBACK( Popup_View_Menu ), menu_view );
2089 //to show detached menu over floating tex bro
2090 gtk_menu_attach_to_widget( GTK_MENU( menu_view ), GTK_WIDGET( button ), NULL );
2092 button = toolbar_append_button( toolbar, "Find / Replace...", "texbro_gtk-find-and-replace.png", "FindReplaceTextures" );
2093 gtk_widget_set_size_request( GTK_WIDGET( button ), 22, 22 );
2096 button = toolbar_append_button( toolbar, "Flush & Reload Shaders", "texbro_refresh.png", "RefreshShaders" );
2097 gtk_widget_set_size_request( GTK_WIDGET( button ), 22, 22 );
2098 gtk_widget_show( GTK_WIDGET( toolbar ) );
2101 GtkWidget* menu_tools = gtk_menu_new();
2102 GtkWidget* tools_item = (GtkWidget*)TextureBrowser_constructToolsMenu( GTK_MENU( menu_tools ) );
2103 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tools_item ), menu_tools );
2104 gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tools_item );
2106 //gtk_table_attach( GTK_TABLE( table ), menu_bar, 0, 3, 0, 1, GTK_FILL, GTK_SHRINK, 0, 0 );
2107 //gtk_widget_show( menu_bar );
2109 { // Texture TreeView
2110 g_TextureBrowser.m_scr_win_tree = gtk_scrolled_window_new( NULL, NULL );
2111 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tree ), 0 );
2113 // vertical only scrolling for treeview
2114 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2116 gtk_widget_show( g_TextureBrowser.m_scr_win_tree );
2118 TextureBrowser_createTreeViewTree();
2120 //gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
2121 gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tree ), GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
2122 gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
2124 { // gl_widget scrollbar
2125 GtkWidget* w = gtk_vscrollbar_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0,0,0,1,1,0 ) ) );
2126 gtk_table_attach( GTK_TABLE( table ), w, 2, 3, 1, 2, GTK_SHRINK, GTK_FILL, 0, 0 );
2127 gtk_widget_show( w );
2128 g_TextureBrowser.m_texture_scroll = w;
2130 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( g_TextureBrowser.m_texture_scroll ) );
2131 g_signal_connect( G_OBJECT( vadjustment ), "value_changed", G_CALLBACK( TextureBrowser_verticalScroll ), &g_TextureBrowser );
2133 widget_set_visible( g_TextureBrowser.m_texture_scroll, g_TextureBrowser.m_showTextureScrollbar );
2136 g_TextureBrowser.m_gl_widget = glwidget_new( FALSE );
2137 gtk_widget_ref( g_TextureBrowser.m_gl_widget );
2139 gtk_widget_set_events( g_TextureBrowser.m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
2140 GTK_WIDGET_SET_FLAGS( g_TextureBrowser.m_gl_widget, GTK_CAN_FOCUS );
2142 gtk_table_attach_defaults( GTK_TABLE( table ), g_TextureBrowser.m_gl_widget, 1, 2, 1, 2 );
2143 gtk_widget_show( g_TextureBrowser.m_gl_widget );
2145 g_TextureBrowser.m_sizeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "size_allocate", G_CALLBACK( TextureBrowser_size_allocate ), &g_TextureBrowser );
2146 g_TextureBrowser.m_exposeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "expose_event", G_CALLBACK( TextureBrowser_expose ), &g_TextureBrowser );
2148 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_press_event", G_CALLBACK( TextureBrowser_button_press ), &g_TextureBrowser );
2149 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_release_event", G_CALLBACK( TextureBrowser_button_release ), &g_TextureBrowser );
2150 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "motion_notify_event", G_CALLBACK( TextureBrowser_motion ), &g_TextureBrowser );
2151 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "scroll_event", G_CALLBACK( TextureBrowser_scroll ), &g_TextureBrowser );
2155 if ( g_TextureBrowser.m_tags ) {
2156 { // fill tag GtkListStore
2157 g_TextureBrowser.m_all_tags_list = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2158 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_all_tags_list );
2159 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2161 TagBuilder.GetAllTags( g_TextureBrowser.m_all_tags );
2162 TextureBrowser_buildTagList();
2165 GtkWidget* menu_tags = gtk_menu_new();
2166 gtk_menu_set_title( GTK_MENU( menu_tags ), "Tags" );
2167 //GtkWidget* tags_item = (GtkWidget*)
2168 TextureBrowser_constructTagsMenu( GTK_MENU( menu_tags ) );
2169 //gtk_menu_item_set_submenu( GTK_MENU_ITEM( tags_item ), menu_tags );
2170 //gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tags_item );
2172 GtkButton* button = GTK_BUTTON( gtk_button_new() );
2173 //button_set_icon( button, "texbro_tags.png" );
2174 GtkWidget *label = gtk_label_new (">t");
2175 gtk_container_add (GTK_CONTAINER (button), label);
2176 gtk_widget_show (label);
2178 gtk_widget_show( GTK_WIDGET( button ) );
2179 gtk_button_set_relief( button, GTK_RELIEF_NONE );
2180 gtk_widget_set_size_request( GTK_WIDGET( button ), 22, 22 );
2181 GTK_WIDGET_UNSET_FLAGS( GTK_WIDGET( button ), GTK_CAN_FOCUS );
2182 GTK_WIDGET_UNSET_FLAGS( GTK_WIDGET( button ), GTK_CAN_DEFAULT );
2183 gtk_toolbar_append_element( toolbar, GTK_TOOLBAR_CHILD_WIDGET, GTK_WIDGET( button ), "", "Tags", "", 0, 0, 0 );
2184 g_signal_connect( G_OBJECT( button ), "clicked", G_CALLBACK( Popup_View_Menu ), menu_tags );
2186 //to show detached menu over floating tex bro and main wnd...
2187 gtk_menu_attach_to_widget( GTK_MENU( menu_tags ), GTK_WIDGET( button ), NULL );
2190 g_TextureBrowser.m_scr_win_tags = gtk_scrolled_window_new( NULL, NULL );
2191 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tags ), 0 );
2193 // vertical only scrolling for treeview
2194 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2196 TextureBrowser_createTreeViewTags();
2198 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2199 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2201 //gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2202 gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tags ), GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2203 gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2205 { // Texture/Tag notebook
2206 TextureBrowser_constructTagNotebook();
2207 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_tag_notebook, TRUE, TRUE, 0 );
2209 { // Tag search button
2210 TextureBrowser_constructSearchButton();
2211 gtk_box_pack_end( GTK_BOX( vbox ), g_TextureBrowser.m_search_button, FALSE, FALSE, 0 );
2214 frame_table = gtk_table_new( 3, 3, FALSE );
2216 g_TextureBrowser.m_tag_frame = gtk_frame_new( "Tag assignment" );
2217 gtk_frame_set_label_align( GTK_FRAME( g_TextureBrowser.m_tag_frame ), 0.5, 0.5 );
2218 gtk_frame_set_shadow_type( GTK_FRAME( g_TextureBrowser.m_tag_frame ), GTK_SHADOW_NONE );
2220 gtk_table_attach( GTK_TABLE( table ), g_TextureBrowser.m_tag_frame, 1, 3, 2, 3, GTK_FILL, GTK_SHRINK, 0, 0 );
2222 gtk_widget_show( frame_table );
2224 gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_tag_frame ), frame_table );
2226 { // assigned tag list
2227 GtkWidget* scrolled_win = gtk_scrolled_window_new( NULL, NULL );
2228 gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2229 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2231 g_TextureBrowser.m_assigned_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2233 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_assigned_store );
2234 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2236 GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2238 g_TextureBrowser.m_assigned_tree = gtk_tree_view_new_with_model( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ) );
2239 g_object_unref( G_OBJECT( g_TextureBrowser.m_assigned_store ) );
2240 g_signal_connect( g_TextureBrowser.m_assigned_tree, "row-activated", (GCallback) TextureBrowser_removeTags, NULL );
2241 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), FALSE );
2243 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
2244 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2246 GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
2247 gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), column );
2248 gtk_widget_show( g_TextureBrowser.m_assigned_tree );
2250 gtk_widget_show( scrolled_win );
2251 //gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_assigned_tree ) );
2252 gtk_container_add( GTK_CONTAINER( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_assigned_tree ) );
2254 gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2256 { // available tag list
2257 GtkWidget* scrolled_win = gtk_scrolled_window_new( NULL, NULL );
2258 gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2259 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2261 g_TextureBrowser.m_available_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2262 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_available_store );
2263 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2265 GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2267 g_TextureBrowser.m_available_tree = gtk_tree_view_new_with_model( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ) );
2268 g_object_unref( G_OBJECT( g_TextureBrowser.m_available_store ) );
2269 g_signal_connect( g_TextureBrowser.m_available_tree, "row-activated", (GCallback) TextureBrowser_assignTags, NULL );
2270 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), FALSE );
2272 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2273 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2275 GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
2276 gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), column );
2277 gtk_widget_show( g_TextureBrowser.m_available_tree );
2279 gtk_widget_show( scrolled_win );
2280 //gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_available_tree ) );
2281 gtk_container_add( GTK_CONTAINER( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_available_tree ) );
2283 gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 2, 3, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2285 { // tag arrow buttons
2286 GtkWidget* m_btn_left = gtk_button_new();
2287 GtkWidget* m_btn_right = gtk_button_new();
2288 GtkWidget* m_arrow_left = gtk_arrow_new( GTK_ARROW_LEFT, GTK_SHADOW_OUT );
2289 GtkWidget* m_arrow_right = gtk_arrow_new( GTK_ARROW_RIGHT, GTK_SHADOW_OUT );
2290 gtk_container_add( GTK_CONTAINER( m_btn_left ), m_arrow_left );
2291 gtk_container_add( GTK_CONTAINER( m_btn_right ), m_arrow_right );
2293 // workaround. the size of the tag frame depends of the requested size of the arrow buttons.
2294 gtk_widget_set_size_request( m_arrow_left, -1, 68 );
2295 gtk_widget_set_size_request( m_arrow_right, -1, 68 );
2297 gtk_table_attach( GTK_TABLE( frame_table ), m_btn_left, 1, 2, 1, 2, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2298 gtk_table_attach( GTK_TABLE( frame_table ), m_btn_right, 1, 2, 2, 3, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2300 g_signal_connect( G_OBJECT( m_btn_left ), "clicked", G_CALLBACK( TextureBrowser_assignTags ), NULL );
2301 g_signal_connect( G_OBJECT( m_btn_right ), "clicked", G_CALLBACK( TextureBrowser_removeTags ), NULL );
2303 gtk_widget_show( m_btn_left );
2304 gtk_widget_show( m_btn_right );
2305 gtk_widget_show( m_arrow_left );
2306 gtk_widget_show( m_arrow_right );
2308 { // tag fram labels
2309 GtkWidget* m_lbl_assigned = gtk_label_new( "Assigned" );
2310 GtkWidget* m_lbl_unassigned = gtk_label_new( "Available" );
2312 gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_assigned, 0, 1, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2313 gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_unassigned, 2, 3, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2315 gtk_widget_show( m_lbl_assigned );
2316 gtk_widget_show( m_lbl_unassigned );
2319 else { // no tag support, show the texture tree only
2320 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_scr_win_tree, TRUE, TRUE, 0 );
2323 // TODO do we need this?
2324 //gtk_container_set_focus_chain(GTK_CONTAINER(hbox_table), NULL);
2329 void TextureBrowser_destroyWindow(){
2330 GlobalShaderSystem().setActiveShadersChangedNotify( Callback() );
2332 g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_sizeHandler );
2333 g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_exposeHandler );
2335 gtk_widget_unref( g_TextureBrowser.m_gl_widget );
2338 const Vector3& TextureBrowser_getBackgroundColour( TextureBrowser& textureBrowser ){
2339 return textureBrowser.color_textureback;
2342 void TextureBrowser_setBackgroundColour( TextureBrowser& textureBrowser, const Vector3& colour ){
2343 textureBrowser.color_textureback = colour;
2344 TextureBrowser_queueDraw( textureBrowser );
2347 void TextureBrowser_selectionHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
2348 g_assert( selected != NULL );
2351 gtk_tree_model_get( model, iter, TAG_COLUMN, &name, -1 );
2352 *selected = g_slist_append( *selected, name );
2355 void TextureBrowser_shaderInfo(){
2356 const char* name = TextureBrowser_GetSelectedShader( g_TextureBrowser );
2357 IShader* shader = QERApp_Shader_ForName( name );
2359 DoShaderInfoDlg( name, shader->getShaderFileName(), "Shader Info" );
2364 void TextureBrowser_addTag(){
2367 EMessageBoxReturn result = DoShaderTagDlg( &tag, "Add shader tag" );
2369 if ( result == eIDOK && !tag.empty() ) {
2370 GtkTreeIter iter, iter2;
2371 g_TextureBrowser.m_all_tags.insert( tag.c_str() );
2372 gtk_list_store_append( g_TextureBrowser.m_available_store, &iter );
2373 gtk_list_store_set( g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1 );
2375 // Select the currently added tag in the available list
2376 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2377 gtk_tree_selection_select_iter( selection, &iter );
2379 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &iter2 );
2380 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iter2, TAG_COLUMN, tag.c_str(), -1 );
2384 void TextureBrowser_renameTag(){
2385 /* WORKAROUND: The tag treeview is set to GTK_SELECTION_MULTIPLE. Because
2386 gtk_tree_selection_get_selected() doesn't work with GTK_SELECTION_MULTIPLE,
2387 we need to count the number of selected rows first and use
2388 gtk_tree_selection_selected_foreach() then to go through the list of selected
2389 rows (which always containins a single row).
2392 GSList* selected = NULL;
2394 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2395 gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2397 if ( g_slist_length( selected ) == 1 ) { // we only rename a single tag
2398 CopiedString newTag;
2399 EMessageBoxReturn result = DoShaderTagDlg( &newTag, "Rename shader tag" );
2401 if ( result == eIDOK && !newTag.empty() ) {
2402 GtkTreeIter iterList;
2404 gchar* oldTag = (char*)selected->data;
2406 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2410 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList, TAG_COLUMN, &rowTag, -1 );
2412 if ( strcmp( rowTag, oldTag ) == 0 ) {
2413 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1 );
2415 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2418 TagBuilder.RenameShaderTag( oldTag, newTag.c_str() );
2420 g_TextureBrowser.m_all_tags.erase( (CopiedString)oldTag );
2421 g_TextureBrowser.m_all_tags.insert( newTag );
2423 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2424 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2429 gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for renaming." );
2433 void TextureBrowser_deleteTag(){
2434 GSList* selected = NULL;
2436 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2437 gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2439 if ( g_slist_length( selected ) == 1 ) { // we only delete a single tag
2440 EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Are you sure you want to delete the selected tag?", "Delete Tag", eMB_YESNO, eMB_ICONQUESTION );
2442 if ( result == eIDYES ) {
2443 GtkTreeIter iterSelected;
2446 gchar* tagSelected = (char*)selected->data;
2448 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2452 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected, TAG_COLUMN, &rowTag, -1 );
2454 if ( strcmp( rowTag, tagSelected ) == 0 ) {
2455 gtk_list_store_remove( g_TextureBrowser.m_all_tags_list, &iterSelected );
2458 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2461 TagBuilder.DeleteTag( tagSelected );
2462 g_TextureBrowser.m_all_tags.erase( (CopiedString)tagSelected );
2464 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2465 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2469 gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for deletion." );
2473 void TextureBrowser_copyTag(){
2474 g_TextureBrowser.m_copied_tags.clear();
2475 TagBuilder.GetShaderTags( g_TextureBrowser.shader.c_str(), g_TextureBrowser.m_copied_tags );
2478 void TextureBrowser_pasteTag(){
2479 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
2480 CopiedString shader = g_TextureBrowser.shader.c_str();
2482 if ( !TagBuilder.CheckShaderTag( shader.c_str() ) ) {
2483 CopiedString shaderFile = ishader->getShaderFileName();
2484 if ( shaderFile.empty() ) {
2486 TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, TEXTURE );
2491 TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, SHADER );
2494 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2496 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2501 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2503 if ( !TagBuilder.CheckShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str() ) ) {
2504 // the tag doesn't exist - let's add it
2505 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2512 TagBuilder.SaveXmlDoc();
2513 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, shader.c_str(), &g_TextureBrowser );
2514 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2517 void RefreshShaders(){
2519 /* When shaders are refreshed, forces reloading the textures as well.
2520 Previously it would at best only display shaders, at worst mess up some textured objects. */
2522 GtkTreeSelection* selection = gtk_tree_view_get_selection((GtkTreeView*)GlobalTextureBrowser().m_treeViewTree);
2523 GtkTreeModel* model = NULL;
2525 if ( gtk_tree_selection_get_selected (selection, &model, &iter) )
2527 gchar dirName[1024];
2529 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
2530 strcpy( dirName, buffer );
2532 if ( !TextureBrowser_showWads() ) {
2533 strcat( dirName, "/" );
2536 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
2537 GlobalShaderSystem().refresh();
2538 /* texturebrowser tree update on vfs restart */
2539 TextureBrowser_constructTreeStore();
2542 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
2543 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2546 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
2547 GlobalShaderSystem().refresh();
2548 /* texturebrowser tree update on vfs restart */
2549 TextureBrowser_constructTreeStore();
2555 void TextureBrowser_ToggleShowShaders(){
2556 g_TextureBrowser.m_showShaders ^= 1;
2557 g_TextureBrowser.m_showshaders_item.update();
2559 g_TextureBrowser.m_heightChanged = true;
2560 g_TextureBrowser.m_originInvalid = true;
2561 g_activeShadersChangedCallbacks();
2563 TextureBrowser_queueDraw( g_TextureBrowser );
2566 void TextureBrowser_ToggleShowTextures(){
2567 g_TextureBrowser.m_showTextures ^= 1;
2568 g_TextureBrowser.m_showtextures_item.update();
2570 g_TextureBrowser.m_heightChanged = true;
2571 g_TextureBrowser.m_originInvalid = true;
2572 g_activeShadersChangedCallbacks();
2574 TextureBrowser_queueDraw( g_TextureBrowser );
2577 void TextureBrowser_ToggleShowShaderListOnly(){
2578 g_TextureBrowser_shaderlistOnly ^= 1;
2579 g_TextureBrowser.m_showshaderlistonly_item.update();
2581 TextureBrowser_constructTreeStore();
2584 void TextureBrowser_showAll(){
2585 g_TextureBrowser_currentDirectory = "";
2586 g_TextureBrowser.m_searchedTags = false;
2587 // TextureBrowser_SetHideUnused( g_TextureBrowser, false );
2588 TextureBrowser_ToggleHideUnused();
2589 //TextureBrowser_heightChanged( g_TextureBrowser );
2590 TextureBrowser_updateTitle();
2593 void TextureBrowser_showUntagged(){
2594 EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", eMB_YESNO, eMB_ICONWARNING );
2596 if ( result == eIDYES ) {
2597 g_TextureBrowser.m_found_shaders.clear();
2598 TagBuilder.GetUntagged( g_TextureBrowser.m_found_shaders );
2599 std::set<CopiedString>::iterator iter;
2601 ScopeDisableScreenUpdates disableScreenUpdates( "Searching untagged textures...", "Loading Textures" );
2603 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
2605 std::string path = ( *iter ).c_str();
2606 size_t pos = path.find_last_of( "/", path.size() );
2607 std::string name = path.substr( pos + 1, path.size() );
2608 path = path.substr( 0, pos + 1 );
2609 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
2610 globalErrorStream() << path.c_str() << name.c_str() << "\n";
2613 g_TextureBrowser_currentDirectory = "Untagged";
2614 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2615 TextureBrowser_heightChanged( g_TextureBrowser );
2616 TextureBrowser_updateTitle();
2620 void TextureBrowser_FixedSize(){
2621 g_TextureBrowser_fixedSize ^= 1;
2622 GlobalTextureBrowser().m_fixedsize_item.update();
2623 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2626 void TextureBrowser_FilterNotex(){
2627 g_TextureBrowser_filterNotex ^= 1;
2628 GlobalTextureBrowser().m_filternotex_item.update();
2629 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2632 void TextureBrowser_EnableAlpha(){
2633 g_TextureBrowser_enableAlpha ^= 1;
2634 GlobalTextureBrowser().m_enablealpha_item.update();
2635 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2638 void TextureBrowser_exportTitle( const StringImportCallback& importer ){
2639 StringOutputStream buffer( 64 );
2640 buffer << "Textures: ";
2641 if ( !string_empty( g_TextureBrowser_currentDirectory.c_str() ) ) {
2642 buffer << g_TextureBrowser_currentDirectory.c_str();
2648 importer( buffer.c_str() );
2652 void TextureScaleImport( TextureBrowser& textureBrowser, int value ){
2656 TextureBrowser_setScale( textureBrowser, 10 );
2659 TextureBrowser_setScale( textureBrowser, 25 );
2662 TextureBrowser_setScale( textureBrowser, 50 );
2665 TextureBrowser_setScale( textureBrowser, 100 );
2668 TextureBrowser_setScale( textureBrowser, 200 );
2672 typedef ReferenceCaller1<TextureBrowser, int, TextureScaleImport> TextureScaleImportCaller;
2674 void TextureScaleExport( TextureBrowser& textureBrowser, const IntImportCallback& importer ){
2675 switch ( textureBrowser.m_textureScale )
2694 typedef ReferenceCaller1<TextureBrowser, const IntImportCallback&, TextureScaleExport> TextureScaleExportCaller;
2696 void UniformTextureSizeImport( TextureBrowser& textureBrowser, int value ){
2698 TextureBrowser_setUniformSize( textureBrowser, value );
2700 typedef ReferenceCaller1<TextureBrowser, int, UniformTextureSizeImport> UniformTextureSizeImportCaller;
2702 void UniformTextureMinSizeImport( TextureBrowser& textureBrowser, int value ){
2704 TextureBrowser_setUniformMinSize( textureBrowser, value );
2706 typedef ReferenceCaller1<TextureBrowser, int, UniformTextureMinSizeImport> UniformTextureMinSizeImportCaller;
2708 void TextureBrowser_constructPreferences( PreferencesPage& page ){
2709 page.appendCheckBox(
2710 "", "Texture scrollbar",
2711 TextureBrowserImportShowScrollbarCaller( GlobalTextureBrowser() ),
2712 BoolExportCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2715 const char* texture_scale[] = { "10%", "25%", "50%", "100%", "200%" };
2717 "Texture Thumbnail Scale",
2718 STRING_ARRAY_RANGE( texture_scale ),
2719 IntImportCallback( TextureScaleImportCaller( GlobalTextureBrowser() ) ),
2720 IntExportCallback( TextureScaleExportCaller( GlobalTextureBrowser() ) )
2723 page.appendSpinner( "Thumbnails Max Size", GlobalTextureBrowser().m_uniformTextureSize, GlobalTextureBrowser().m_uniformTextureSize, 16, 8192 );
2724 page.appendSpinner( "Thumbnails Min Size", GlobalTextureBrowser().m_uniformTextureMinSize, GlobalTextureBrowser().m_uniformTextureMinSize, 16, 8192 );
2725 page.appendEntry( "Mousewheel Increment", GlobalTextureBrowser().m_mouseWheelScrollIncrement );
2727 const char* startup_shaders[] = { "None", TextureBrowser_getComonShadersName() };
2728 page.appendCombo( "Load Shaders at Startup", reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ), STRING_ARRAY_RANGE( startup_shaders ) );
2731 StringOutputStream sstream( 256 );
2732 sstream << "Hide nonShaders in " << TextureBrowser_getComonShadersDir() << " folder";
2733 page.appendCheckBox(
2734 "", sstream.c_str(),
2735 GlobalTextureBrowser().m_hideNonShadersInCommon
2739 void TextureBrowser_constructPage( PreferenceGroup& group ){
2740 PreferencesPage page( group.createPage( "Texture Browser", "Texture Browser Preferences" ) );
2741 TextureBrowser_constructPreferences( page );
2743 void TextureBrowser_registerPreferencesPage(){
2744 PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, TextureBrowser_constructPage>() );
2748 #include "preferencesystem.h"
2749 #include "stringio.h"
2751 typedef ReferenceCaller1<TextureBrowser, std::size_t, TextureBrowser_setScale> TextureBrowserSetScaleCaller;
2755 void TextureClipboard_textureSelected( const char* shader );
2757 void TextureBrowser_Construct(){
2758 GlobalCommands_insert( "ShaderInfo", FreeCaller<TextureBrowser_shaderInfo>() );
2759 GlobalCommands_insert( "ShowUntagged", FreeCaller<TextureBrowser_showUntagged>() );
2760 GlobalCommands_insert( "AddTag", FreeCaller<TextureBrowser_addTag>() );
2761 GlobalCommands_insert( "RenameTag", FreeCaller<TextureBrowser_renameTag>() );
2762 GlobalCommands_insert( "DeleteTag", FreeCaller<TextureBrowser_deleteTag>() );
2763 GlobalCommands_insert( "CopyTag", FreeCaller<TextureBrowser_copyTag>() );
2764 GlobalCommands_insert( "PasteTag", FreeCaller<TextureBrowser_pasteTag>() );
2765 GlobalCommands_insert( "RefreshShaders", FreeCaller<RefreshShaders>() );
2766 GlobalToggles_insert( "ShowInUse", FreeCaller<TextureBrowser_ToggleHideUnused>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hideunused_item ), Accelerator( 'U' ) );
2767 GlobalCommands_insert( "ShowAllTextures", FreeCaller<TextureBrowser_showAll>(), Accelerator( 'A', (GdkModifierType)GDK_CONTROL_MASK ) );
2768 GlobalCommands_insert( "ToggleTextures", FreeCaller<TextureBrowser_toggleShow>(), Accelerator( 'T' ) );
2769 GlobalToggles_insert( "ToggleShowShaders", FreeCaller<TextureBrowser_ToggleShowShaders>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaders_item ) );
2770 GlobalToggles_insert( "ToggleShowTextures", FreeCaller<TextureBrowser_ToggleShowTextures>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showtextures_item ) );
2771 GlobalToggles_insert( "ToggleShowShaderlistOnly", FreeCaller<TextureBrowser_ToggleShowShaderListOnly>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaderlistonly_item ) );
2772 GlobalToggles_insert( "FixedSize", FreeCaller<TextureBrowser_FixedSize>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_fixedsize_item ) );
2773 GlobalToggles_insert( "FilterNotex", FreeCaller<TextureBrowser_FilterNotex>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_filternotex_item ) );
2774 GlobalToggles_insert( "EnableAlpha", FreeCaller<TextureBrowser_EnableAlpha>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_enablealpha_item ) );
2776 GlobalPreferenceSystem().registerPreference( "TextureScale",
2777 makeSizeStringImportCallback( TextureBrowserSetScaleCaller( g_TextureBrowser ) ),
2778 SizeExportStringCaller( g_TextureBrowser.m_textureScale )
2780 GlobalPreferenceSystem().registerPreference( "UniformTextureSize",
2781 makeIntStringImportCallback(UniformTextureSizeImportCaller(g_TextureBrowser)),
2782 IntExportStringCaller(g_TextureBrowser.m_uniformTextureSize) );
2783 GlobalPreferenceSystem().registerPreference( "UniformTextureMinSize",
2784 makeIntStringImportCallback(UniformTextureMinSizeImportCaller(g_TextureBrowser)),
2785 IntExportStringCaller(g_TextureBrowser.m_uniformTextureMinSize) );
2786 GlobalPreferenceSystem().registerPreference( "TextureScrollbar",
2787 makeBoolStringImportCallback( TextureBrowserImportShowScrollbarCaller( g_TextureBrowser ) ),
2788 BoolExportStringCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2790 GlobalPreferenceSystem().registerPreference( "ShowShaders", BoolImportStringCaller( GlobalTextureBrowser().m_showShaders ), BoolExportStringCaller( GlobalTextureBrowser().m_showShaders ) );
2791 GlobalPreferenceSystem().registerPreference( "ShowTextures", BoolImportStringCaller( GlobalTextureBrowser().m_showTextures ), BoolExportStringCaller( GlobalTextureBrowser().m_showTextures ) );
2792 GlobalPreferenceSystem().registerPreference( "ShowShaderlistOnly", BoolImportStringCaller( g_TextureBrowser_shaderlistOnly ), BoolExportStringCaller( g_TextureBrowser_shaderlistOnly ) );
2793 GlobalPreferenceSystem().registerPreference( "FixedSize", BoolImportStringCaller( g_TextureBrowser_fixedSize ), BoolExportStringCaller( g_TextureBrowser_fixedSize ) );
2794 GlobalPreferenceSystem().registerPreference( "FilterNotex", BoolImportStringCaller( g_TextureBrowser_filterNotex ), BoolExportStringCaller( g_TextureBrowser_filterNotex ) );
2795 GlobalPreferenceSystem().registerPreference( "EnableAlpha", BoolImportStringCaller( g_TextureBrowser_enableAlpha ), BoolExportStringCaller( g_TextureBrowser_enableAlpha ) );
2796 GlobalPreferenceSystem().registerPreference( "LoadShaders", IntImportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ), IntExportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ) );
2797 GlobalPreferenceSystem().registerPreference( "WheelMouseInc", SizeImportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ), SizeExportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ) );
2798 GlobalPreferenceSystem().registerPreference( "SI_Colors0", Vector3ImportStringCaller( GlobalTextureBrowser().color_textureback ), Vector3ExportStringCaller( GlobalTextureBrowser().color_textureback ) );
2799 GlobalPreferenceSystem().registerPreference( "HideNonShadersInCommon", BoolImportStringCaller( GlobalTextureBrowser().m_hideNonShadersInCommon ), BoolExportStringCaller( GlobalTextureBrowser().m_hideNonShadersInCommon ) );
2801 g_TextureBrowser.shader = texdef_name_default();
2803 Textures_setModeChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw>( g_TextureBrowser ) );
2805 TextureBrowser_registerPreferencesPage();
2807 GlobalShaderSystem().attach( g_ShadersObserver );
2809 TextureBrowser_textureSelected = TextureClipboard_textureSelected;
2811 void TextureBrowser_Destroy(){
2812 GlobalShaderSystem().detach( g_ShadersObserver );
2814 Textures_setModeChangedNotify( Callback() );
2817 GtkWidget* TextureBrowser_getGLWidget(){
2818 return GlobalTextureBrowser().m_gl_widget;