5 <file name="q3dm17sample.map"/>
6 <file name="q3dm1sample.map"/>
7 <file name="q3dm7sample.map"/>
8 <file name="terrademoQ3.map"/>
9 <file name="museum.map"/>
12 <dir name="mapobjects">
13 <file name="gargoyle1.md3"/>
14 <file name="kmlamp1.md3"/>
15 <file name="statue_major.md3"/>
16 <file name="visor_posed.md3"/>
17 <file name="walllamp3.md3"/>
20 <file name="banner5.md3"/>
23 <file name="baphomet_gold.md3"/>
24 <file name="lil_baphomet.md3"/>
27 <file name="fembot.md3"/>
28 <file name="fembotbig.md3"/>
31 <file name="corpse.md3"/>
32 <file name="torso.md3"/>
34 <dir name="gratelamp">
35 <file name="gratelamp.md3"/>
36 <file name="gratetorch.md3"/>
37 <file name="gratetorchbig.md3"/>
40 <file name="jesus.md3"/>
43 <file name="jets01.md3"/>
47 <file name="bot_lamp2.md3"/>
51 <file name="pipe02.md3"/>
52 <file name="pipe02b.md3"/>
56 <file name="podium4.md3"/>
60 <file name="portal_2.md3"/>
64 <file name="skel01.md3"/>
65 <file name="skel02mid.md3"/>
66 <file name="skel_ribs.md3"/>
67 <file name="xray.md3"/>
68 <file name="xraybig.md3"/>
71 <file name="monkeyface.md3"/>
72 <file name="skull.md3"/>
73 <file name="skull_tilt1.md3"/>
76 <file name="spotlamp.md3"/>
79 <file name="storch.md3"/>
80 <file name="storchx.md3"/>
81 <file name="tall_torch.md3"/>
83 <dir name="teleporter">
84 <file name="teleporter.md3"/>
87 <file name="timlamp.md3"/>
90 <file name="branch2.tga"/>
91 <file name="tree1.md3"/>
92 <file name="tree10.md3"/>
93 <file name="tree2.md3"/>
94 <file name="tree3.md3"/>
95 <file name="tree4.md3"/>
96 <file name="tree5.md3"/>
97 <file name="tree6.md3"/>
98 <file name="tree7.md3"/>
99 <file name="tree8.md3"/>
100 <file name="tree9.md3"/>
101 <file name="trunk2.tga"/>
103 <dir name="wallhead">
104 <file name="femhead.md3"/>
105 <file name="lion.md3"/>
106 <file name="wallhead02.md3"/>
111 <file name="base_button.shader"/>
112 <file name="base_door.shader"/>
113 <file name="base_floor.shader"/>
114 <file name="base_light.shader"/>
115 <file name="base_object.shader"/>
116 <file name="base_support.shader"/>
117 <file name="base_trim.shader"/>
118 <file name="base_wall.shader"/>
119 <file name="common.shader"/>
120 <file name="ctf.shader"/>
121 <file name="gfx.shader"/>
122 <file name="gothic_block.shader"/>
123 <file name="gothic_button.shader"/>
124 <file name="gothic_door.shader"/>
125 <file name="gothic_floor.shader"/>
126 <file name="gothic_light.shader"/>
127 <file name="gothic_trim.shader"/>
128 <file name="gothic_wall.shader"/>
129 <file name="hell.shader"/>
130 <file name="liquids.shader"/>
131 <file name="models.shader"/>
132 <file name="museum.shader"/>
133 <file name="organics.shader"/>
134 <file name="sfx.shader"/>
135 <file name="skies.shader"/>
136 <file name="skin.shader"/>
137 <file name="terrademoQ3.shader"/>
138 <file name="test.shader"/>
140 <dir name="textures">
142 <file name="pj_terralpha01.pcx"/>
145 <file name="clouds.tga"/>
148 <file name="pjrock10b_2.tga"/>
149 <file name="pjrock12b_2.tga"/>
150 <file name="pjrock9b_2.tga"/>
153 <file name="common-spog.pk3"/>
154 <file name="mapmedia.pk3"/>