2 <component subdirectory="q3.game/docs">
3 <dir name="Terrain_Manual">
4 <file name="start.html"/>
6 <file name="adding_bots.html"/>
7 <file name="adding_buildings_to_terrain.html"/>
8 <file name="art_tools.html"/>
9 <file name="blocking_vis.html"/>
10 <file name="boxing_in_the_world.html"/>
11 <file name="clipping_the_terrain.html"/>
12 <file name="creating_the_alphamap.html"/>
13 <file name="creating_the_terrain.html"/>
14 <file name="entity_keys_and_values.html"/>
15 <file name="glossary.html"/>
16 <file name="height_maps.html"/>
17 <file name="height_map_into_terrain_mesh.html"/>
18 <file name="Image3.gif"/>
19 <file name="Image4.gif"/>
20 <file name="Image5.gif"/>
21 <file name="Image6.gif"/>
22 <file name="introduction.html"/>
23 <file name="key_changes.html"/>
24 <file name="lighting_the_terrain.html"/>
25 <file name="manipulating_the_terrain_mesh.html"/>
26 <file name="mapping_the_textures.html"/>
27 <file name="new_or_revised_q3map_shader_comm.html"/>
28 <file name="other_possible_height_map_tools.html"/>
29 <file name="related_links.html"/>
30 <file name="suggested_gensurf_settings.html"/>
31 <file name="table_of_contents.html"/>
32 <file name="terrain_entity.html"/>
33 <file name="terrain_mesh_into_terrain_entity.html"/>
34 <file name="terrain_related_worldspawn_features.html"/>
35 <file name="terrain_texture.html"/>
36 <file name="the_meta_shader.html"/>
39 <file name="background.jpg"/>
40 <file name="start.gif"/>
41 <file name="terrain.jpg"/>