2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23 #define iDirectSoundCreate(a,b,c) pDirectSoundCreate(a,b,c)
25 HRESULT (WINAPI *pDirectSoundCreate)(GUID FAR *lpGUID, LPDIRECTSOUND FAR *lplpDS, IUnknown FAR *pUnkOuter);
27 // 64K is > 1 second at 16-bit, 22050 Hz
28 #define WAV_BUFFERS 64
30 #define WAV_BUFFER_SIZE 0x0400
31 #define SECONDARY_BUFFER_SIZE 0x10000
33 typedef enum {SIS_SUCCESS, SIS_FAILURE, SIS_NOTAVAIL} sndinitstat;
35 static qboolean wavonly;
36 static qboolean dsound_init;
37 static qboolean wav_init;
38 static qboolean snd_firsttime = true, snd_isdirect, snd_iswave;
39 static qboolean primary_format_set;
42 static int snd_sent, snd_completed;
46 * Global variables. Must be visible to window-procedure function
47 * so it can unlock and free the data block after it has been played.
51 HPSTR lpData, lpData2;
65 LPDIRECTSOUNDBUFFER pDSBuf, pDSPBuf;
69 qboolean SNDDMA_InitWav (void);
70 sndinitstat SNDDMA_InitDirect (void);
77 void S_BlockSound (void)
80 // DirectSound takes care of blocking itself
87 waveOutReset (hWaveOut);
98 void S_UnblockSound (void)
101 // DirectSound takes care of blocking itself
114 void FreeSound (void)
120 pDSBuf->lpVtbl->Stop(pDSBuf);
121 pDSBuf->lpVtbl->Release(pDSBuf);
124 // only release primary buffer if it's not also the mixing buffer we just released
125 if (pDSPBuf && (pDSBuf != pDSPBuf))
127 pDSPBuf->lpVtbl->Release(pDSPBuf);
132 pDS->lpVtbl->SetCooperativeLevel (pDS, mainwindow, DSSCL_NORMAL);
133 pDS->lpVtbl->Release(pDS);
138 waveOutReset (hWaveOut);
142 for (i=0 ; i< WAV_BUFFERS ; i++)
143 waveOutUnprepareHeader (hWaveOut, lpWaveHdr+i, sizeof(WAVEHDR));
146 waveOutClose (hWaveOut);
150 GlobalUnlock(hWaveHdr);
151 GlobalFree(hWaveHdr);
182 sndinitstat SNDDMA_InitDirect (void)
186 DWORD dwSize, dwWrite;
188 WAVEFORMATEX format, pformat;
193 memset ((void *)&sn, 0, sizeof (sn));
198 shm->samplebits = 16;
199 i = COM_CheckParm ("-sndspeed"); // LordHavoc: -sndspeed option
200 if (i && i != (com_argc - 1))
201 shm->speed = atoi(com_argv[i+1]);
205 memset (&format, 0, sizeof(format));
206 format.wFormatTag = WAVE_FORMAT_PCM;
207 format.nChannels = shm->channels;
208 format.wBitsPerSample = shm->samplebits;
209 format.nSamplesPerSec = shm->speed;
210 format.nBlockAlign = format.nChannels * format.wBitsPerSample / 8;
212 format.nAvgBytesPerSec = format.nSamplesPerSec * format.nBlockAlign;
216 hInstDS = LoadLibrary("dsound.dll");
220 Con_SafePrintf ("Couldn't load dsound.dll\n");
224 pDirectSoundCreate = (void *)GetProcAddress(hInstDS,"DirectSoundCreate");
226 if (!pDirectSoundCreate)
228 Con_SafePrintf ("Couldn't get DS proc addr\n");
233 while ((hresult = iDirectSoundCreate(NULL, &pDS, NULL)) != DS_OK)
235 if (hresult != DSERR_ALLOCATED)
237 Con_SafePrintf ("DirectSound create failed\n");
241 if (MessageBox (NULL,
242 "The sound hardware is in use by another app.\n\n"
243 "Select Retry to try to start sound again or Cancel to run Quake with no sound.",
244 "Sound not available",
245 MB_RETRYCANCEL | MB_SETFOREGROUND | MB_ICONEXCLAMATION) != IDRETRY)
247 Con_SafePrintf ("DirectSoundCreate failure\n"
248 " hardware already in use\n");
253 dscaps.dwSize = sizeof(dscaps);
255 if (DS_OK != pDS->lpVtbl->GetCaps (pDS, &dscaps))
257 Con_SafePrintf ("Couldn't get DS caps\n");
260 if (dscaps.dwFlags & DSCAPS_EMULDRIVER)
262 Con_SafePrintf ("No DirectSound driver installed\n");
267 if (DS_OK != pDS->lpVtbl->SetCooperativeLevel (pDS, mainwindow, DSSCL_EXCLUSIVE))
269 Con_SafePrintf ("Set coop level failed\n");
274 // get access to the primary buffer, if possible, so we can set the
275 // sound hardware format
276 memset (&dsbuf, 0, sizeof(dsbuf));
277 dsbuf.dwSize = sizeof(DSBUFFERDESC);
278 dsbuf.dwFlags = DSBCAPS_PRIMARYBUFFER;
279 dsbuf.dwBufferBytes = 0;
280 dsbuf.lpwfxFormat = NULL;
282 memset(&dsbcaps, 0, sizeof(dsbcaps));
283 dsbcaps.dwSize = sizeof(dsbcaps);
284 primary_format_set = false;
286 if (!COM_CheckParm ("-snoforceformat"))
288 if (DS_OK == pDS->lpVtbl->CreateSoundBuffer(pDS, &dsbuf, &pDSPBuf, NULL))
292 if (DS_OK != pDSPBuf->lpVtbl->SetFormat (pDSPBuf, &pformat))
295 Con_SafePrintf ("Set primary sound buffer format: no\n");
300 Con_SafePrintf ("Set primary sound buffer format: yes\n");
302 primary_format_set = true;
307 if (!primary_format_set || !COM_CheckParm ("-primarysound"))
309 // create the secondary buffer we'll actually work with
310 memset (&dsbuf, 0, sizeof(dsbuf));
311 dsbuf.dwSize = sizeof(DSBUFFERDESC);
312 dsbuf.dwFlags = DSBCAPS_CTRLFREQUENCY | DSBCAPS_LOCSOFTWARE;
313 dsbuf.dwBufferBytes = SECONDARY_BUFFER_SIZE;
314 dsbuf.lpwfxFormat = &format;
316 memset(&dsbcaps, 0, sizeof(dsbcaps));
317 dsbcaps.dwSize = sizeof(dsbcaps);
319 if (DS_OK != pDS->lpVtbl->CreateSoundBuffer(pDS, &dsbuf, &pDSBuf, NULL))
321 Con_SafePrintf ("DS:CreateSoundBuffer Failed");
326 shm->channels = format.nChannels;
327 shm->samplebits = format.wBitsPerSample;
328 shm->speed = format.nSamplesPerSec;
330 if (DS_OK != pDSBuf->lpVtbl->GetCaps (pDSBuf, &dsbcaps))
332 Con_SafePrintf ("DS:GetCaps failed\n");
338 Con_SafePrintf ("Using secondary sound buffer\n");
342 if (DS_OK != pDS->lpVtbl->SetCooperativeLevel (pDS, mainwindow, DSSCL_WRITEPRIMARY))
344 Con_SafePrintf ("Set coop level failed\n");
349 if (DS_OK != pDSPBuf->lpVtbl->GetCaps (pDSPBuf, &dsbcaps))
351 Con_Printf ("DS:GetCaps failed\n");
356 Con_SafePrintf ("Using primary sound buffer\n");
359 // Make sure mixer is active
360 pDSBuf->lpVtbl->Play(pDSBuf, 0, 0, DSBPLAY_LOOPING);
363 Con_SafePrintf(" %d channel(s)\n"
366 shm->channels, shm->samplebits, shm->speed);
368 gSndBufSize = dsbcaps.dwBufferBytes;
370 // initialize the buffer
373 while ((hresult = pDSBuf->lpVtbl->Lock(pDSBuf, 0, gSndBufSize, &lpData, &dwSize, NULL, NULL, 0)) != DS_OK)
375 if (hresult != DSERR_BUFFERLOST)
377 Con_SafePrintf ("SNDDMA_InitDirect: DS::Lock Sound Buffer Failed\n");
384 Con_SafePrintf ("SNDDMA_InitDirect: DS: couldn't restore buffer\n");
391 memset(lpData, 0, dwSize);
392 // lpData[4] = lpData[5] = 0x7f; // force a pop for debugging
394 pDSBuf->lpVtbl->Unlock(pDSBuf, lpData, dwSize, NULL, 0);
396 /* we don't want anyone to access the buffer directly w/o locking it first. */
399 pDSBuf->lpVtbl->Stop(pDSBuf);
400 pDSBuf->lpVtbl->GetCurrentPosition(pDSBuf, &mmstarttime.u.sample, &dwWrite);
401 pDSBuf->lpVtbl->Play(pDSBuf, 0, 0, DSBPLAY_LOOPING);
403 shm->soundalive = true;
404 shm->splitbuffer = false;
405 shm->samples = gSndBufSize/(shm->samplebits/8);
407 shm->submission_chunk = 1;
408 shm->buffer = (unsigned char *) lpData;
409 sample16 = (shm->samplebits/8) - 1;
421 Crappy windows multimedia base
424 qboolean SNDDMA_InitWav (void)
436 shm->samplebits = 16;
437 i = COM_CheckParm ("-sndspeed"); // LordHavoc: -sndspeed option
438 if (i && i != (com_argc - 1))
439 shm->speed = atoi(com_argv[i+1]);
443 memset (&format, 0, sizeof(format));
444 format.wFormatTag = WAVE_FORMAT_PCM;
445 format.nChannels = shm->channels;
446 format.wBitsPerSample = shm->samplebits;
447 format.nSamplesPerSec = shm->speed;
448 format.nBlockAlign = format.nChannels
449 *format.wBitsPerSample / 8;
451 format.nAvgBytesPerSec = format.nSamplesPerSec
454 /* Open a waveform device for output using window callback. */
455 while ((hr = waveOutOpen((LPHWAVEOUT)&hWaveOut, WAVE_MAPPER,
457 0, 0L, CALLBACK_NULL)) != MMSYSERR_NOERROR)
459 if (hr != MMSYSERR_ALLOCATED)
461 Con_SafePrintf ("waveOutOpen failed\n");
465 if (MessageBox (NULL,
466 "The sound hardware is in use by another app.\n\n"
467 "Select Retry to try to start sound again or Cancel to run Quake with no sound.",
468 "Sound not available",
469 MB_RETRYCANCEL | MB_SETFOREGROUND | MB_ICONEXCLAMATION) != IDRETRY)
471 Con_SafePrintf ("waveOutOpen failure;\n"
472 " hardware already in use\n");
478 * Allocate and lock memory for the waveform data. The memory
479 * for waveform data must be globally allocated with
480 * GMEM_MOVEABLE and GMEM_SHARE flags.
483 gSndBufSize = WAV_BUFFERS*WAV_BUFFER_SIZE;
484 hData = GlobalAlloc(GMEM_MOVEABLE | GMEM_SHARE, gSndBufSize);
487 Con_SafePrintf ("Sound: Out of memory.\n");
491 lpData = GlobalLock(hData);
494 Con_SafePrintf ("Sound: Failed to lock.\n");
498 memset (lpData, 0, gSndBufSize);
501 * Allocate and lock memory for the header. This memory must
502 * also be globally allocated with GMEM_MOVEABLE and
505 hWaveHdr = GlobalAlloc(GMEM_MOVEABLE | GMEM_SHARE,
506 (DWORD) sizeof(WAVEHDR) * WAV_BUFFERS);
508 if (hWaveHdr == NULL)
510 Con_SafePrintf ("Sound: Failed to Alloc header.\n");
515 lpWaveHdr = (LPWAVEHDR) GlobalLock(hWaveHdr);
517 if (lpWaveHdr == NULL)
519 Con_SafePrintf ("Sound: Failed to lock header.\n");
524 memset (lpWaveHdr, 0, sizeof(WAVEHDR) * WAV_BUFFERS);
526 /* After allocation, set up and prepare headers. */
527 for (i=0 ; i<WAV_BUFFERS ; i++)
529 lpWaveHdr[i].dwBufferLength = WAV_BUFFER_SIZE;
530 lpWaveHdr[i].lpData = lpData + i*WAV_BUFFER_SIZE;
532 if (waveOutPrepareHeader(hWaveOut, lpWaveHdr+i, sizeof(WAVEHDR)) !=
535 Con_SafePrintf ("Sound: failed to prepare wave headers\n");
541 shm->soundalive = true;
542 shm->splitbuffer = false;
543 shm->samples = gSndBufSize/(shm->samplebits/8);
545 shm->submission_chunk = 1;
546 shm->buffer = (unsigned char *) lpData;
547 sample16 = (shm->samplebits/8) - 1;
558 Try to find a sound device to mix for.
559 Returns false if nothing is found.
563 qboolean SNDDMA_Init(void)
567 if (COM_CheckParm ("-wavonly"))
570 dsound_init = wav_init = 0;
572 stat = SIS_FAILURE; // assume DirectSound won't initialize
574 /* Init DirectSound */
577 if (snd_firsttime || snd_isdirect)
579 stat = SNDDMA_InitDirect ();;
581 if (stat == SIS_SUCCESS)
586 Con_SafePrintf ("DirectSound initialized\n");
590 snd_isdirect = false;
591 Con_SafePrintf ("DirectSound failed to init\n");
596 // if DirectSound didn't succeed in initializing, try to initialize
597 // waveOut sound, unless DirectSound failed because the hardware is
598 // already allocated (in which case the user has already chosen not
600 if (!dsound_init && (stat != SIS_NOTAVAIL))
602 if (snd_firsttime || snd_iswave)
605 snd_iswave = SNDDMA_InitWav ();
610 Con_SafePrintf ("Wave sound initialized\n");
614 Con_SafePrintf ("Wave sound failed to init\n");
619 snd_firsttime = false;
621 if (!dsound_init && !wav_init)
623 // if (snd_firsttime)
624 // Con_SafePrintf ("No sound device initialized\n");
636 return the current sample position (in mono samples read)
637 inside the recirculating dma buffer, so the mixing code will know
638 how many sample are required to fill it up.
641 int SNDDMA_GetDMAPos(void)
649 mmtime.wType = TIME_SAMPLES;
650 pDSBuf->lpVtbl->GetCurrentPosition(pDSBuf, &mmtime.u.sample, &dwWrite);
651 s = mmtime.u.sample - mmstarttime.u.sample;
655 s = snd_sent * WAV_BUFFER_SIZE;
661 s &= (shm->samples-1);
670 Send sound to device if buffer isn't really the dma buffer
673 void SNDDMA_Submit(void)
682 // find which sound blocks have completed
686 if ( snd_completed == snd_sent )
688 Con_DPrintf ("Sound overrun\n");
692 if ( ! (lpWaveHdr[ snd_completed & WAV_MASK].dwFlags & WHDR_DONE) )
697 snd_completed++; // this buffer has been played
701 // submit two new sound blocks
703 while (((snd_sent - snd_completed) >> sample16) < 4)
705 h = lpWaveHdr + ( snd_sent&WAV_MASK );
709 * Now the data block can be sent to the output device. The
710 * waveOutWrite function returns immediately and waveform
711 * data is sent to the output device in the background.
713 wResult = waveOutWrite(hWaveOut, h, sizeof(WAVEHDR));
715 if (wResult != MMSYSERR_NOERROR)
717 Con_SafePrintf ("Failed to write block to device\n");
728 Reset the sound device for exiting
731 void SNDDMA_Shutdown(void)