6 //============================================================================
11 char *vm_sv_extensions =
16 "DP_CON_ALIASPARAMETERS "
22 "DP_CSQC_ENTITYNOCULL "
23 "DP_CSQC_ENTITYTRANSPARENTSORTING_OFFSET "
24 "DP_CSQC_MULTIFRAME_INTERPOLATION "
25 "DP_CSQC_SPAWNPARTICLE "
37 "DP_EF_RESTARTANIM_BIT "
42 "DP_ENT_CUSTOMCOLORMAP "
43 "DP_ENT_EXTERIORMODELTOCLIENT "
46 "DP_ENT_LOWPRECISION "
50 "DP_GFX_EXTERNALTEXTURES "
51 "DP_GFX_EXTERNALTEXTURES_PERMAP "
53 "DP_GFX_MODEL_INTERPOLATION "
54 "DP_GFX_QUAKE3MODELTAGS "
58 "DP_HALFLIFE_MAP_CVAR "
61 "DP_LIGHTSTYLE_STATICVALUE "
65 "DP_MOVETYPEBOUNCEMISSILE "
68 "DP_QC_ASINACOSATANATAN2TAN "
74 "DP_QC_CVAR_DEFSTRING "
75 "DP_QC_CVAR_DESCRIPTION "
82 "DP_QC_EXTRESPONSEPACKET "
84 "DP_QC_FINDCHAINFLAGS "
85 "DP_QC_FINDCHAINFLOAT "
86 "DP_QC_FINDCHAIN_TOFIELD "
92 "DP_QC_GETSURFACEPOINTATTRIBUTE "
94 "DP_QC_GETTAGINFO_BONEPROPERTIES "
96 "DP_QC_GETTIME_CDTRACK "
99 "DP_QC_MULTIPLETEMPSTRINGS "
100 "DP_QC_NUM_FOR_EDICT "
102 "DP_QC_SINCOSSQRTPOW "
104 "DP_QC_STRINGBUFFERS "
105 "DP_QC_STRINGBUFFERS_CVARLIST "
106 "DP_QC_STRINGCOLORFUNCTIONS "
107 "DP_QC_STRING_CASE_FUNCTIONS "
109 "DP_QC_TOKENIZEBYSEPARATOR "
110 "DP_QC_TOKENIZE_CONSOLE "
113 "DP_QC_TRACE_MOVETYPE_HITMODEL "
114 "DP_QC_TRACE_MOVETYPE_WORLDONLY "
115 "DP_QC_UNLIMITEDTEMPSTRINGS "
118 "DP_QC_VECTOANGLES_WITH_ROLL "
119 "DP_QC_VECTORVECTORS "
126 "DP_SKELETONOBJECTS "
127 "DP_SND_DIRECTIONLESSATTNNONE "
135 "DP_SV_BOUNCEFACTOR "
136 "DP_SV_CLIENTCOLORS "
139 "DP_SV_CUSTOMIZEENTITYFORCLIENT "
140 "DP_SV_DRAWONLYTOCLIENT "
143 "DP_SV_ENTITYCONTENTSTRANSITION "
144 "DP_SV_MODELFLAGS_AS_EFFECTS "
145 "DP_SV_MOVETYPESTEP_LANDEVENT "
147 "DP_SV_NODRAWTOCLIENT "
148 "DP_SV_ONENTITYNOSPAWNFUNCTION "
149 "DP_SV_ONENTITYPREPOSTSPAWNFUNCTION "
151 "DP_SV_PLAYERPHYSICS "
152 "DP_SV_POINTPARTICLES "
154 "DP_SV_PRECACHEANYTIME "
158 "DP_SV_ROTATINGBMODEL "
162 "DP_SV_SPAWNFUNC_PREFIX "
163 "DP_SV_WRITEPICTURE "
164 "DP_SV_WRITEUNTERMINATEDSTRING "
168 "DP_TE_EXPLOSIONRGB "
170 "DP_TE_PARTICLECUBE "
171 "DP_TE_PARTICLERAIN "
172 "DP_TE_PARTICLESNOW "
174 "DP_TE_QUADEFFECTS1 "
177 "DP_TE_STANDARDEFFECTBUILTINS "
178 "DP_TRACE_HITCONTENTSMASK_SURFACEINFO "
182 "FTE_CSQC_SKELETONOBJECTS "
185 "KRIMZON_SV_PARSECLIENTCOMMAND "
188 "NEXUIZ_PLAYERMODEL "
190 "PRYDON_CLIENTCURSOR "
191 "TENEBRAE_GFX_DLIGHTS "
194 //"EXT_CSQC " // not ready yet
201 This is the only valid way to move an object without using the physics of the world (setting velocity and waiting). Directly changing origin will not set internal links correctly, so clipping would be messed up. This should be called when an object is spawned, and then only if it is teleported.
203 setorigin (entity, origin)
206 static void VM_SV_setorigin (void)
211 VM_SAFEPARMCOUNT(2, VM_setorigin);
213 e = PRVM_G_EDICT(OFS_PARM0);
214 if (e == prog->edicts)
216 VM_Warning("setorigin: can not modify world entity\n");
219 if (e->priv.server->free)
221 VM_Warning("setorigin: can not modify free entity\n");
224 org = PRVM_G_VECTOR(OFS_PARM1);
225 VectorCopy (org, e->fields.server->origin);
229 // TODO: rotate param isnt used.. could be a bug. please check this and remove it if possible [1/10/2008 Black]
230 static void SetMinMaxSize (prvm_edict_t *e, float *min, float *max, qboolean rotate)
234 for (i=0 ; i<3 ; i++)
236 PRVM_ERROR("SetMinMaxSize: backwards mins/maxs");
238 // set derived values
239 VectorCopy (min, e->fields.server->mins);
240 VectorCopy (max, e->fields.server->maxs);
241 VectorSubtract (max, min, e->fields.server->size);
250 the size box is rotated by the current angle
251 LordHavoc: no it isn't...
253 setsize (entity, minvector, maxvector)
256 static void VM_SV_setsize (void)
261 VM_SAFEPARMCOUNT(3, VM_setsize);
263 e = PRVM_G_EDICT(OFS_PARM0);
264 if (e == prog->edicts)
266 VM_Warning("setsize: can not modify world entity\n");
269 if (e->priv.server->free)
271 VM_Warning("setsize: can not modify free entity\n");
274 min = PRVM_G_VECTOR(OFS_PARM1);
275 max = PRVM_G_VECTOR(OFS_PARM2);
276 SetMinMaxSize (e, min, max, false);
284 setmodel(entity, model)
287 static vec3_t quakemins = {-16, -16, -16}, quakemaxs = {16, 16, 16};
288 static void VM_SV_setmodel (void)
294 VM_SAFEPARMCOUNT(2, VM_setmodel);
296 e = PRVM_G_EDICT(OFS_PARM0);
297 if (e == prog->edicts)
299 VM_Warning("setmodel: can not modify world entity\n");
302 if (e->priv.server->free)
304 VM_Warning("setmodel: can not modify free entity\n");
307 i = SV_ModelIndex(PRVM_G_STRING(OFS_PARM1), 1);
308 e->fields.server->model = PRVM_SetEngineString(sv.model_precache[i]);
309 e->fields.server->modelindex = i;
311 mod = SV_GetModelByIndex(i);
315 if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
316 SetMinMaxSize (e, mod->normalmins, mod->normalmaxs, true);
318 SetMinMaxSize (e, quakemins, quakemaxs, true);
321 SetMinMaxSize (e, vec3_origin, vec3_origin, true);
328 single print to a specific client
330 sprint(clientent, value)
333 static void VM_SV_sprint (void)
337 char string[VM_STRINGTEMP_LENGTH];
339 VM_VarString(1, string, sizeof(string));
341 VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_sprint);
343 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
344 // LordHavoc: div0 requested that sprintto world operate like print
351 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
353 VM_Warning("tried to centerprint to a non-client\n");
357 client = svs.clients + entnum-1;
358 if (!client->netconnection)
361 MSG_WriteChar(&client->netconnection->message,svc_print);
362 MSG_WriteString(&client->netconnection->message, string);
370 single print to a specific client
372 centerprint(clientent, value)
375 static void VM_SV_centerprint (void)
379 char string[VM_STRINGTEMP_LENGTH];
381 VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_centerprint);
383 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
385 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
387 VM_Warning("tried to centerprint to a non-client\n");
391 client = svs.clients + entnum-1;
392 if (!client->netconnection)
395 VM_VarString(1, string, sizeof(string));
396 MSG_WriteChar(&client->netconnection->message,svc_centerprint);
397 MSG_WriteString(&client->netconnection->message, string);
404 particle(origin, color, count)
407 static void VM_SV_particle (void)
413 VM_SAFEPARMCOUNT(4, VM_SV_particle);
415 org = PRVM_G_VECTOR(OFS_PARM0);
416 dir = PRVM_G_VECTOR(OFS_PARM1);
417 color = PRVM_G_FLOAT(OFS_PARM2);
418 count = PRVM_G_FLOAT(OFS_PARM3);
419 SV_StartParticle (org, dir, (int)color, (int)count);
429 static void VM_SV_ambientsound (void)
433 float vol, attenuation;
436 VM_SAFEPARMCOUNT(4, VM_SV_ambientsound);
438 pos = PRVM_G_VECTOR (OFS_PARM0);
439 samp = PRVM_G_STRING(OFS_PARM1);
440 vol = PRVM_G_FLOAT(OFS_PARM2);
441 attenuation = PRVM_G_FLOAT(OFS_PARM3);
443 // check to see if samp was properly precached
444 soundnum = SV_SoundIndex(samp, 1);
452 // add an svc_spawnambient command to the level signon packet
455 MSG_WriteByte (&sv.signon, svc_spawnstaticsound2);
457 MSG_WriteByte (&sv.signon, svc_spawnstaticsound);
459 MSG_WriteVector(&sv.signon, pos, sv.protocol);
461 if (large || sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
462 MSG_WriteShort (&sv.signon, soundnum);
464 MSG_WriteByte (&sv.signon, soundnum);
466 MSG_WriteByte (&sv.signon, (int)(vol*255));
467 MSG_WriteByte (&sv.signon, (int)(attenuation*64));
475 Each entity can have eight independant sound sources, like voice,
478 Channel 0 is an auto-allocate channel, the others override anything
479 already running on that entity/channel pair.
481 An attenuation of 0 will play full volume everywhere in the level.
482 Larger attenuations will drop off.
486 static void VM_SV_sound (void)
490 prvm_edict_t *entity;
494 VM_SAFEPARMCOUNTRANGE(4, 5, VM_SV_sound);
496 entity = PRVM_G_EDICT(OFS_PARM0);
497 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
498 sample = PRVM_G_STRING(OFS_PARM2);
499 volume = (int)(PRVM_G_FLOAT(OFS_PARM3) * 255);
500 attenuation = PRVM_G_FLOAT(OFS_PARM4);
503 Con_DPrintf("VM_SV_sound: given only 4 parameters, expected 5, assuming attenuation = ATTN_NORMAL\n");
507 if (volume < 0 || volume > 255)
509 VM_Warning("SV_StartSound: volume must be in range 0-1\n");
513 if (attenuation < 0 || attenuation > 4)
515 VM_Warning("SV_StartSound: attenuation must be in range 0-4\n");
519 if (channel < 0 || channel > 7)
521 VM_Warning("SV_StartSound: channel must be in range 0-7\n");
525 SV_StartSound (entity, channel, sample, volume, attenuation);
532 Follows the same logic as VM_SV_sound, except instead of
533 an entity, an origin for the sound is provided, and channel
534 is omitted (since no entity is being tracked).
538 static void VM_SV_pointsound(void)
545 VM_SAFEPARMCOUNT(4, VM_SV_pointsound);
547 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
548 sample = PRVM_G_STRING(OFS_PARM1);
549 volume = (int)(PRVM_G_FLOAT(OFS_PARM2) * 255);
550 attenuation = PRVM_G_FLOAT(OFS_PARM3);
552 if (volume < 0 || volume > 255)
554 VM_Warning("SV_StartPointSound: volume must be in range 0-1\n");
558 if (attenuation < 0 || attenuation > 4)
560 VM_Warning("SV_StartPointSound: attenuation must be in range 0-4\n");
564 SV_StartPointSound (org, sample, volume, attenuation);
571 Used for use tracing and shot targeting
572 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
573 if the tryents flag is set.
575 traceline (vector1, vector2, movetype, ignore)
578 static void VM_SV_traceline (void)
585 VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_traceline); // allow more parameters for future expansion
587 prog->xfunction->builtinsprofile += 30;
589 v1 = PRVM_G_VECTOR(OFS_PARM0);
590 v2 = PRVM_G_VECTOR(OFS_PARM1);
591 move = (int)PRVM_G_FLOAT(OFS_PARM2);
592 ent = PRVM_G_EDICT(OFS_PARM3);
594 if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
595 PRVM_ERROR("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
597 trace = SV_TraceLine(v1, v2, move, ent, SV_GenericHitSuperContentsMask(ent));
599 VM_SetTraceGlobals(&trace);
607 Used for use tracing and shot targeting
608 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
609 if the tryents flag is set.
611 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
614 // LordHavoc: added this for my own use, VERY useful, similar to traceline
615 static void VM_SV_tracebox (void)
617 float *v1, *v2, *m1, *m2;
622 VM_SAFEPARMCOUNTRANGE(6, 8, VM_SV_tracebox); // allow more parameters for future expansion
624 prog->xfunction->builtinsprofile += 30;
626 v1 = PRVM_G_VECTOR(OFS_PARM0);
627 m1 = PRVM_G_VECTOR(OFS_PARM1);
628 m2 = PRVM_G_VECTOR(OFS_PARM2);
629 v2 = PRVM_G_VECTOR(OFS_PARM3);
630 move = (int)PRVM_G_FLOAT(OFS_PARM4);
631 ent = PRVM_G_EDICT(OFS_PARM5);
633 if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
634 PRVM_ERROR("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
636 trace = SV_TraceBox(v1, m1, m2, v2, move, ent, SV_GenericHitSuperContentsMask(ent));
638 VM_SetTraceGlobals(&trace);
641 static trace_t SV_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore)
646 vec3_t original_origin;
647 vec3_t original_velocity;
648 vec3_t original_angles;
649 vec3_t original_avelocity;
653 VectorCopy(tossent->fields.server->origin , original_origin );
654 VectorCopy(tossent->fields.server->velocity , original_velocity );
655 VectorCopy(tossent->fields.server->angles , original_angles );
656 VectorCopy(tossent->fields.server->avelocity, original_avelocity);
658 val = PRVM_EDICTFIELDVALUE(tossent, prog->fieldoffsets.gravity);
659 if (val != NULL && val->_float != 0)
660 gravity = val->_float;
663 gravity *= sv_gravity.value * 0.025;
665 for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
667 SV_CheckVelocity (tossent);
668 tossent->fields.server->velocity[2] -= gravity;
669 VectorMA (tossent->fields.server->angles, 0.05, tossent->fields.server->avelocity, tossent->fields.server->angles);
670 VectorScale (tossent->fields.server->velocity, 0.05, move);
671 VectorAdd (tossent->fields.server->origin, move, end);
672 trace = SV_TraceBox(tossent->fields.server->origin, tossent->fields.server->mins, tossent->fields.server->maxs, end, MOVE_NORMAL, tossent, SV_GenericHitSuperContentsMask(tossent));
673 VectorCopy (trace.endpos, tossent->fields.server->origin);
674 tossent->fields.server->velocity[2] -= gravity;
676 if (trace.fraction < 1)
680 VectorCopy(original_origin , tossent->fields.server->origin );
681 VectorCopy(original_velocity , tossent->fields.server->velocity );
682 VectorCopy(original_angles , tossent->fields.server->angles );
683 VectorCopy(original_avelocity, tossent->fields.server->avelocity);
688 static void VM_SV_tracetoss (void)
692 prvm_edict_t *ignore;
694 VM_SAFEPARMCOUNT(2, VM_SV_tracetoss);
696 prog->xfunction->builtinsprofile += 600;
698 ent = PRVM_G_EDICT(OFS_PARM0);
699 if (ent == prog->edicts)
701 VM_Warning("tracetoss: can not use world entity\n");
704 ignore = PRVM_G_EDICT(OFS_PARM1);
706 trace = SV_Trace_Toss (ent, ignore);
708 VM_SetTraceGlobals(&trace);
711 //============================================================================
713 static int checkpvsbytes;
714 static unsigned char checkpvs[MAX_MAP_LEAFS/8];
716 static int VM_SV_newcheckclient (int check)
722 // cycle to the next one
724 check = bound(1, check, svs.maxclients);
725 if (check == svs.maxclients)
733 prog->xfunction->builtinsprofile++;
735 if (i == svs.maxclients+1)
737 // look up the client's edict
738 ent = PRVM_EDICT_NUM(i);
739 // check if it is to be ignored, but never ignore the one we started on (prevent infinite loop)
740 if (i != check && (ent->priv.server->free || ent->fields.server->health <= 0 || ((int)ent->fields.server->flags & FL_NOTARGET)))
742 // found a valid client (possibly the same one again)
746 // get the PVS for the entity
747 VectorAdd(ent->fields.server->origin, ent->fields.server->view_ofs, org);
749 if (sv.worldmodel && sv.worldmodel->brush.FatPVS)
750 checkpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, org, 0, checkpvs, sizeof(checkpvs), false);
759 Returns a client (or object that has a client enemy) that would be a
762 If there is more than one valid option, they are cycled each frame
764 If (self.origin + self.viewofs) is not in the PVS of the current target,
765 it is not returned at all.
770 int c_invis, c_notvis;
771 static void VM_SV_checkclient (void)
773 prvm_edict_t *ent, *self;
776 VM_SAFEPARMCOUNT(0, VM_SV_checkclient);
778 // find a new check if on a new frame
779 if (sv.time - sv.lastchecktime >= 0.1)
781 sv.lastcheck = VM_SV_newcheckclient (sv.lastcheck);
782 sv.lastchecktime = sv.time;
785 // return check if it might be visible
786 ent = PRVM_EDICT_NUM(sv.lastcheck);
787 if (ent->priv.server->free || ent->fields.server->health <= 0)
789 VM_RETURN_EDICT(prog->edicts);
793 // if current entity can't possibly see the check entity, return 0
794 self = PRVM_PROG_TO_EDICT(prog->globals.server->self);
795 VectorAdd(self->fields.server->origin, self->fields.server->view_ofs, view);
796 if (sv.worldmodel && checkpvsbytes && !sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, checkpvs, view, view))
799 VM_RETURN_EDICT(prog->edicts);
803 // might be able to see it
805 VM_RETURN_EDICT(ent);
808 //============================================================================
814 Checks if an entity is in a point's PVS.
815 Should be fast but can be inexact.
817 float checkpvs(vector viewpos, entity viewee) = #240;
820 static void VM_SV_checkpvs (void)
823 prvm_edict_t *viewee;
828 unsigned char fatpvs[MAX_MAP_LEAFS/8];
831 VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
832 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
833 viewee = PRVM_G_EDICT(OFS_PARM1);
835 if(viewee->priv.server->free)
837 VM_Warning("checkpvs: can not check free entity\n");
838 PRVM_G_FLOAT(OFS_RETURN) = 4;
843 if(!sv.worldmodel->brush.GetPVS || !sv.worldmodel->brush.BoxTouchingPVS)
845 // no PVS support on this worldmodel... darn
846 PRVM_G_FLOAT(OFS_RETURN) = 3;
849 pvs = sv.worldmodel->brush.GetPVS(sv.worldmodel, viewpos);
852 // viewpos isn't in any PVS... darn
853 PRVM_G_FLOAT(OFS_RETURN) = 2;
856 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, pvs, viewee->fields.server->absmin, viewee->fields.server->absmax);
858 // using fat PVS like FTEQW does (slow)
859 if(!sv.worldmodel->brush.FatPVS || !sv.worldmodel->brush.BoxTouchingPVS)
861 // no PVS support on this worldmodel... darn
862 PRVM_G_FLOAT(OFS_RETURN) = 3;
865 fatpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
868 // viewpos isn't in any PVS... darn
869 PRVM_G_FLOAT(OFS_RETURN) = 2;
872 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, fatpvs, viewee->fields.server->absmin, viewee->fields.server->absmax);
881 Sends text over to the client's execution buffer
883 stuffcmd (clientent, value, ...)
886 static void VM_SV_stuffcmd (void)
890 char string[VM_STRINGTEMP_LENGTH];
892 VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_stuffcmd);
894 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
895 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
897 VM_Warning("Can't stuffcmd to a non-client\n");
901 VM_VarString(1, string, sizeof(string));
904 host_client = svs.clients + entnum-1;
905 Host_ClientCommands ("%s", string);
913 Returns a chain of entities that have origins within a spherical area
915 findradius (origin, radius)
918 static void VM_SV_findradius (void)
920 prvm_edict_t *ent, *chain;
921 vec_t radius, radius2;
922 vec3_t org, eorg, mins, maxs;
925 prvm_edict_t *touchedicts[MAX_EDICTS];
928 VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_findradius);
931 chainfield = PRVM_G_INT(OFS_PARM2);
933 chainfield = prog->fieldoffsets.chain;
935 PRVM_ERROR("VM_findchain: %s doesnt have the specified chain field !", PRVM_NAME);
937 chain = (prvm_edict_t *)prog->edicts;
939 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
940 radius = PRVM_G_FLOAT(OFS_PARM1);
941 radius2 = radius * radius;
943 mins[0] = org[0] - (radius + 1);
944 mins[1] = org[1] - (radius + 1);
945 mins[2] = org[2] - (radius + 1);
946 maxs[0] = org[0] + (radius + 1);
947 maxs[1] = org[1] + (radius + 1);
948 maxs[2] = org[2] + (radius + 1);
949 numtouchedicts = World_EntitiesInBox(&sv.world, mins, maxs, MAX_EDICTS, touchedicts);
950 if (numtouchedicts > MAX_EDICTS)
952 // this never happens
953 Con_Printf("SV_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
954 numtouchedicts = MAX_EDICTS;
956 for (i = 0;i < numtouchedicts;i++)
958 ent = touchedicts[i];
959 prog->xfunction->builtinsprofile++;
960 // Quake did not return non-solid entities but darkplaces does
961 // (note: this is the reason you can't blow up fallen zombies)
962 if (ent->fields.server->solid == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
964 // LordHavoc: compare against bounding box rather than center so it
965 // doesn't miss large objects, and use DotProduct instead of Length
966 // for a major speedup
967 VectorSubtract(org, ent->fields.server->origin, eorg);
968 if (sv_gameplayfix_findradiusdistancetobox.integer)
970 eorg[0] -= bound(ent->fields.server->mins[0], eorg[0], ent->fields.server->maxs[0]);
971 eorg[1] -= bound(ent->fields.server->mins[1], eorg[1], ent->fields.server->maxs[1]);
972 eorg[2] -= bound(ent->fields.server->mins[2], eorg[2], ent->fields.server->maxs[2]);
975 VectorMAMAM(1, eorg, -0.5f, ent->fields.server->mins, -0.5f, ent->fields.server->maxs, eorg);
976 if (DotProduct(eorg, eorg) < radius2)
978 PRVM_EDICTFIELDVALUE(ent,chainfield)->edict = PRVM_EDICT_TO_PROG(chain);
983 VM_RETURN_EDICT(chain);
986 static void VM_SV_precache_sound (void)
988 VM_SAFEPARMCOUNT(1, VM_SV_precache_sound);
989 PRVM_G_FLOAT(OFS_RETURN) = SV_SoundIndex(PRVM_G_STRING(OFS_PARM0), 2);
992 static void VM_SV_precache_model (void)
994 VM_SAFEPARMCOUNT(1, VM_SV_precache_model);
995 SV_ModelIndex(PRVM_G_STRING(OFS_PARM0), 2);
996 PRVM_G_INT(OFS_RETURN) = PRVM_G_INT(OFS_PARM0);
1003 float(float yaw, float dist[, settrace]) walkmove
1006 static void VM_SV_walkmove (void)
1015 VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_walkmove);
1017 // assume failure if it returns early
1018 PRVM_G_FLOAT(OFS_RETURN) = 0;
1020 ent = PRVM_PROG_TO_EDICT(prog->globals.server->self);
1021 if (ent == prog->edicts)
1023 VM_Warning("walkmove: can not modify world entity\n");
1026 if (ent->priv.server->free)
1028 VM_Warning("walkmove: can not modify free entity\n");
1031 yaw = PRVM_G_FLOAT(OFS_PARM0);
1032 dist = PRVM_G_FLOAT(OFS_PARM1);
1033 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
1035 if ( !( (int)ent->fields.server->flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
1038 yaw = yaw*M_PI*2 / 360;
1040 move[0] = cos(yaw)*dist;
1041 move[1] = sin(yaw)*dist;
1044 // save program state, because SV_movestep may call other progs
1045 oldf = prog->xfunction;
1046 oldself = prog->globals.server->self;
1048 PRVM_G_FLOAT(OFS_RETURN) = SV_movestep(ent, move, true, false, settrace);
1051 // restore program state
1052 prog->xfunction = oldf;
1053 prog->globals.server->self = oldself;
1063 static void VM_SV_droptofloor (void)
1069 VM_SAFEPARMCOUNTRANGE(0, 2, VM_SV_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
1071 // assume failure if it returns early
1072 PRVM_G_FLOAT(OFS_RETURN) = 0;
1074 ent = PRVM_PROG_TO_EDICT(prog->globals.server->self);
1075 if (ent == prog->edicts)
1077 VM_Warning("droptofloor: can not modify world entity\n");
1080 if (ent->priv.server->free)
1082 VM_Warning("droptofloor: can not modify free entity\n");
1086 VectorCopy (ent->fields.server->origin, end);
1089 if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
1090 SV_UnstickEntity(ent);
1092 trace = SV_TraceBox(ent->fields.server->origin, ent->fields.server->mins, ent->fields.server->maxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
1093 if (trace.startsolid && sv_gameplayfix_droptofloorstartsolid.integer)
1096 VectorSet(offset, 0.5f * (ent->fields.server->mins[0] + ent->fields.server->maxs[0]), 0.5f * (ent->fields.server->mins[1] + ent->fields.server->maxs[1]), ent->fields.server->mins[2]);
1097 VectorAdd(ent->fields.server->origin, offset, org);
1098 trace = SV_TraceLine(org, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
1099 VectorSubtract(trace.endpos, offset, trace.endpos);
1100 if (trace.startsolid)
1102 Con_DPrintf("droptofloor at %f %f %f - COULD NOT FIX BADLY PLACED ENTITY\n", ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2]);
1103 SV_UnstickEntity(ent);
1105 ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND;
1106 ent->fields.server->groundentity = 0;
1107 PRVM_G_FLOAT(OFS_RETURN) = 1;
1109 else if (trace.fraction < 1)
1111 Con_DPrintf("droptofloor at %f %f %f - FIXED BADLY PLACED ENTITY\n", ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2]);
1112 VectorCopy (trace.endpos, ent->fields.server->origin);
1113 SV_UnstickEntity(ent);
1115 ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND;
1116 ent->fields.server->groundentity = PRVM_EDICT_TO_PROG(trace.ent);
1117 PRVM_G_FLOAT(OFS_RETURN) = 1;
1118 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
1119 ent->priv.server->suspendedinairflag = true;
1124 if (trace.fraction != 1)
1126 if (trace.fraction < 1)
1127 VectorCopy (trace.endpos, ent->fields.server->origin);
1129 ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND;
1130 ent->fields.server->groundentity = PRVM_EDICT_TO_PROG(trace.ent);
1131 PRVM_G_FLOAT(OFS_RETURN) = 1;
1132 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
1133 ent->priv.server->suspendedinairflag = true;
1142 void(float style, string value) lightstyle
1145 static void VM_SV_lightstyle (void)
1152 VM_SAFEPARMCOUNT(2, VM_SV_lightstyle);
1154 style = (int)PRVM_G_FLOAT(OFS_PARM0);
1155 val = PRVM_G_STRING(OFS_PARM1);
1157 if( (unsigned) style >= MAX_LIGHTSTYLES ) {
1158 PRVM_ERROR( "PF_lightstyle: style: %i >= 64", style );
1161 // change the string in sv
1162 strlcpy(sv.lightstyles[style], val, sizeof(sv.lightstyles[style]));
1164 // send message to all clients on this server
1165 if (sv.state != ss_active)
1168 for (j = 0, client = svs.clients;j < svs.maxclients;j++, client++)
1170 if (client->active && client->netconnection)
1172 MSG_WriteChar (&client->netconnection->message, svc_lightstyle);
1173 MSG_WriteChar (&client->netconnection->message,style);
1174 MSG_WriteString (&client->netconnection->message, val);
1184 static void VM_SV_checkbottom (void)
1186 VM_SAFEPARMCOUNT(1, VM_SV_checkbottom);
1187 PRVM_G_FLOAT(OFS_RETURN) = SV_CheckBottom (PRVM_G_EDICT(OFS_PARM0));
1195 static void VM_SV_pointcontents (void)
1197 VM_SAFEPARMCOUNT(1, VM_SV_pointcontents);
1198 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, SV_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
1205 Pick a vector for the player to shoot along
1206 vector aim(entity, missilespeed)
1209 static void VM_SV_aim (void)
1211 prvm_edict_t *ent, *check, *bestent;
1212 vec3_t start, dir, end, bestdir;
1215 float dist, bestdist;
1218 VM_SAFEPARMCOUNT(2, VM_SV_aim);
1220 // assume failure if it returns early
1221 VectorCopy(prog->globals.server->v_forward, PRVM_G_VECTOR(OFS_RETURN));
1222 // if sv_aim is so high it can't possibly accept anything, skip out early
1223 if (sv_aim.value >= 1)
1226 ent = PRVM_G_EDICT(OFS_PARM0);
1227 if (ent == prog->edicts)
1229 VM_Warning("aim: can not use world entity\n");
1232 if (ent->priv.server->free)
1234 VM_Warning("aim: can not use free entity\n");
1237 speed = PRVM_G_FLOAT(OFS_PARM1);
1239 VectorCopy (ent->fields.server->origin, start);
1242 // try sending a trace straight
1243 VectorCopy (prog->globals.server->v_forward, dir);
1244 VectorMA (start, 2048, dir, end);
1245 tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
1246 if (tr.ent && ((prvm_edict_t *)tr.ent)->fields.server->takedamage == DAMAGE_AIM
1247 && (!teamplay.integer || ent->fields.server->team <=0 || ent->fields.server->team != ((prvm_edict_t *)tr.ent)->fields.server->team) )
1249 VectorCopy (prog->globals.server->v_forward, PRVM_G_VECTOR(OFS_RETURN));
1254 // try all possible entities
1255 VectorCopy (dir, bestdir);
1256 bestdist = sv_aim.value;
1259 check = PRVM_NEXT_EDICT(prog->edicts);
1260 for (i=1 ; i<prog->num_edicts ; i++, check = PRVM_NEXT_EDICT(check) )
1262 prog->xfunction->builtinsprofile++;
1263 if (check->fields.server->takedamage != DAMAGE_AIM)
1267 if (teamplay.integer && ent->fields.server->team > 0 && ent->fields.server->team == check->fields.server->team)
1268 continue; // don't aim at teammate
1269 for (j=0 ; j<3 ; j++)
1270 end[j] = check->fields.server->origin[j]
1271 + 0.5*(check->fields.server->mins[j] + check->fields.server->maxs[j]);
1272 VectorSubtract (end, start, dir);
1273 VectorNormalize (dir);
1274 dist = DotProduct (dir, prog->globals.server->v_forward);
1275 if (dist < bestdist)
1276 continue; // to far to turn
1277 tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
1278 if (tr.ent == check)
1279 { // can shoot at this one
1287 VectorSubtract (bestent->fields.server->origin, ent->fields.server->origin, dir);
1288 dist = DotProduct (dir, prog->globals.server->v_forward);
1289 VectorScale (prog->globals.server->v_forward, dist, end);
1291 VectorNormalize (end);
1292 VectorCopy (end, PRVM_G_VECTOR(OFS_RETURN));
1296 VectorCopy (bestdir, PRVM_G_VECTOR(OFS_RETURN));
1301 ===============================================================================
1305 ===============================================================================
1308 #define MSG_BROADCAST 0 // unreliable to all
1309 #define MSG_ONE 1 // reliable to one (msg_entity)
1310 #define MSG_ALL 2 // reliable to all
1311 #define MSG_INIT 3 // write to the init string
1312 #define MSG_ENTITY 5
1314 sizebuf_t *WriteDest (void)
1320 dest = (int)PRVM_G_FLOAT(OFS_PARM0);
1324 return &sv.datagram;
1327 ent = PRVM_PROG_TO_EDICT(prog->globals.server->msg_entity);
1328 entnum = PRVM_NUM_FOR_EDICT(ent);
1329 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active || !svs.clients[entnum-1].netconnection)
1331 VM_Warning ("WriteDest: tried to write to non-client\n");
1332 return &sv.reliable_datagram;
1335 return &svs.clients[entnum-1].netconnection->message;
1338 VM_Warning ("WriteDest: bad destination\n");
1340 return &sv.reliable_datagram;
1346 return sv.writeentitiestoclient_msg;
1352 static void VM_SV_WriteByte (void)
1354 VM_SAFEPARMCOUNT(2, VM_SV_WriteByte);
1355 MSG_WriteByte (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
1358 static void VM_SV_WriteChar (void)
1360 VM_SAFEPARMCOUNT(2, VM_SV_WriteChar);
1361 MSG_WriteChar (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
1364 static void VM_SV_WriteShort (void)
1366 VM_SAFEPARMCOUNT(2, VM_SV_WriteShort);
1367 MSG_WriteShort (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
1370 static void VM_SV_WriteLong (void)
1372 VM_SAFEPARMCOUNT(2, VM_SV_WriteLong);
1373 MSG_WriteLong (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
1376 static void VM_SV_WriteAngle (void)
1378 VM_SAFEPARMCOUNT(2, VM_SV_WriteAngle);
1379 MSG_WriteAngle (WriteDest(), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
1382 static void VM_SV_WriteCoord (void)
1384 VM_SAFEPARMCOUNT(2, VM_SV_WriteCoord);
1385 MSG_WriteCoord (WriteDest(), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
1388 static void VM_SV_WriteString (void)
1390 VM_SAFEPARMCOUNT(2, VM_SV_WriteString);
1391 MSG_WriteString (WriteDest(), PRVM_G_STRING(OFS_PARM1));
1394 static void VM_SV_WriteUnterminatedString (void)
1396 VM_SAFEPARMCOUNT(2, VM_SV_WriteUnterminatedString);
1397 MSG_WriteUnterminatedString (WriteDest(), PRVM_G_STRING(OFS_PARM1));
1401 static void VM_SV_WriteEntity (void)
1403 VM_SAFEPARMCOUNT(2, VM_SV_WriteEntity);
1404 MSG_WriteShort (WriteDest(), PRVM_G_EDICTNUM(OFS_PARM1));
1407 // writes a picture as at most size bytes of data
1409 // IMGNAME \0 SIZE(short) IMGDATA
1410 // if failed to read/compress:
1412 //#501 void(float dest, string name, float maxsize) WritePicture (DP_SV_WRITEPICTURE))
1413 static void VM_SV_WritePicture (void)
1415 const char *imgname;
1419 VM_SAFEPARMCOUNT(3, VM_SV_WritePicture);
1421 imgname = PRVM_G_STRING(OFS_PARM1);
1422 size = (int) PRVM_G_FLOAT(OFS_PARM2);
1426 MSG_WriteString(WriteDest(), imgname);
1427 if(Image_Compress(imgname, size, &buf, &size))
1430 MSG_WriteShort(WriteDest(), size);
1431 SZ_Write(WriteDest(), (unsigned char *) buf, size);
1436 MSG_WriteShort(WriteDest(), 0);
1440 //////////////////////////////////////////////////////////
1442 static void VM_SV_makestatic (void)
1447 // allow 0 parameters due to an id1 qc bug in which this function is used
1448 // with no parameters (but directly after setmodel with self in OFS_PARM0)
1449 VM_SAFEPARMCOUNTRANGE(0, 1, VM_SV_makestatic);
1451 if (prog->argc >= 1)
1452 ent = PRVM_G_EDICT(OFS_PARM0);
1454 ent = PRVM_PROG_TO_EDICT(prog->globals.server->self);
1455 if (ent == prog->edicts)
1457 VM_Warning("makestatic: can not modify world entity\n");
1460 if (ent->priv.server->free)
1462 VM_Warning("makestatic: can not modify free entity\n");
1467 if (ent->fields.server->modelindex >= 256 || ent->fields.server->frame >= 256)
1472 MSG_WriteByte (&sv.signon,svc_spawnstatic2);
1473 MSG_WriteShort (&sv.signon, (int)ent->fields.server->modelindex);
1474 MSG_WriteShort (&sv.signon, (int)ent->fields.server->frame);
1476 else if (sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
1478 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1479 MSG_WriteShort (&sv.signon, (int)ent->fields.server->modelindex);
1480 MSG_WriteByte (&sv.signon, (int)ent->fields.server->frame);
1484 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1485 MSG_WriteByte (&sv.signon, (int)ent->fields.server->modelindex);
1486 MSG_WriteByte (&sv.signon, (int)ent->fields.server->frame);
1489 MSG_WriteByte (&sv.signon, (int)ent->fields.server->colormap);
1490 MSG_WriteByte (&sv.signon, (int)ent->fields.server->skin);
1491 for (i=0 ; i<3 ; i++)
1493 MSG_WriteCoord(&sv.signon, ent->fields.server->origin[i], sv.protocol);
1494 MSG_WriteAngle(&sv.signon, ent->fields.server->angles[i], sv.protocol);
1497 // throw the entity away now
1501 //=============================================================================
1508 static void VM_SV_setspawnparms (void)
1514 VM_SAFEPARMCOUNT(1, VM_SV_setspawnparms);
1516 ent = PRVM_G_EDICT(OFS_PARM0);
1517 i = PRVM_NUM_FOR_EDICT(ent);
1518 if (i < 1 || i > svs.maxclients || !svs.clients[i-1].active)
1520 Con_Print("tried to setspawnparms on a non-client\n");
1524 // copy spawn parms out of the client_t
1525 client = svs.clients + i-1;
1526 for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
1527 (&prog->globals.server->parm1)[i] = client->spawn_parms[i];
1534 Returns a color vector indicating the lighting at the requested point.
1536 (Internal Operation note: actually measures the light beneath the point, just like
1537 the model lighting on the client)
1542 static void VM_SV_getlight (void)
1544 vec3_t ambientcolor, diffusecolor, diffusenormal;
1546 VM_SAFEPARMCOUNT(1, VM_SV_getlight);
1547 p = PRVM_G_VECTOR(OFS_PARM0);
1548 VectorClear(ambientcolor);
1549 VectorClear(diffusecolor);
1550 VectorClear(diffusenormal);
1551 if (sv.worldmodel && sv.worldmodel->brush.LightPoint)
1552 sv.worldmodel->brush.LightPoint(sv.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
1553 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
1558 unsigned char type; // 1/2/8 or other value if isn't used
1562 static customstat_t *vm_customstats = NULL; //[515]: it starts from 0, not 32
1563 static int vm_customstats_last;
1565 void VM_CustomStats_Clear (void)
1569 Z_Free(vm_customstats);
1570 vm_customstats = NULL;
1571 vm_customstats_last = -1;
1575 void VM_SV_UpdateCustomStats (client_t *client, prvm_edict_t *ent, sizebuf_t *msg, int *stats)
1583 for(i=0; i<vm_customstats_last+1 ;i++)
1585 if(!vm_customstats[i].type)
1587 switch(vm_customstats[i].type)
1589 //string as 16 bytes
1592 strlcpy(s, PRVM_E_STRING(ent, vm_customstats[i].fieldoffset), 16);
1593 stats[i+32] = s[ 0] + s[ 1] * 256 + s[ 2] * 65536 + s[ 3] * 16777216;
1594 stats[i+33] = s[ 4] + s[ 5] * 256 + s[ 6] * 65536 + s[ 7] * 16777216;
1595 stats[i+34] = s[ 8] + s[ 9] * 256 + s[10] * 65536 + s[11] * 16777216;
1596 stats[i+35] = s[12] + s[13] * 256 + s[14] * 65536 + s[15] * 16777216;
1598 //float field sent as-is
1600 stats[i+32] = PRVM_E_INT(ent, vm_customstats[i].fieldoffset);
1602 //integer value of float field
1604 stats[i+32] = (int)PRVM_E_FLOAT(ent, vm_customstats[i].fieldoffset);
1612 // void(float index, float type, .void field) SV_AddStat = #232;
1613 // Set up an auto-sent player stat.
1614 // Client's get thier own fields sent to them. Index may not be less than 32.
1615 // Type is a value equating to the ev_ values found in qcc to dictate types. Valid ones are:
1616 // 1: string (4 stats carrying a total of 16 charactures)
1617 // 2: float (one stat, float converted to an integer for transportation)
1618 // 8: integer (one stat, not converted to an int, so this can be used to transport floats as floats - what a unique idea!)
1619 static void VM_SV_AddStat (void)
1624 VM_SAFEPARMCOUNT(3, VM_SV_AddStat);
1628 vm_customstats = (customstat_t *)Z_Malloc((MAX_CL_STATS-32) * sizeof(customstat_t));
1631 VM_Warning("PF_SV_AddStat: not enough memory\n");
1635 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1636 type = (int)PRVM_G_FLOAT(OFS_PARM1);
1637 off = PRVM_G_INT (OFS_PARM2);
1642 VM_Warning("PF_SV_AddStat: index may not be less than 32\n");
1645 if(i >= (MAX_CL_STATS-32))
1647 VM_Warning("PF_SV_AddStat: index >= MAX_CL_STATS\n");
1650 if(i > (MAX_CL_STATS-32-4) && type == 1)
1652 VM_Warning("PF_SV_AddStat: index > (MAX_CL_STATS-4) with string\n");
1655 vm_customstats[i].type = type;
1656 vm_customstats[i].fieldoffset = off;
1657 if(vm_customstats_last < i)
1658 vm_customstats_last = i;
1665 copies data from one entity to another
1667 copyentity(src, dst)
1670 static void VM_SV_copyentity (void)
1672 prvm_edict_t *in, *out;
1673 VM_SAFEPARMCOUNT(2, VM_SV_copyentity);
1674 in = PRVM_G_EDICT(OFS_PARM0);
1675 if (in == prog->edicts)
1677 VM_Warning("copyentity: can not read world entity\n");
1680 if (in->priv.server->free)
1682 VM_Warning("copyentity: can not read free entity\n");
1685 out = PRVM_G_EDICT(OFS_PARM1);
1686 if (out == prog->edicts)
1688 VM_Warning("copyentity: can not modify world entity\n");
1691 if (out->priv.server->free)
1693 VM_Warning("copyentity: can not modify free entity\n");
1696 memcpy(out->fields.vp, in->fields.vp, prog->progs->entityfields * 4);
1705 sets the color of a client and broadcasts the update to all connected clients
1707 setcolor(clientent, value)
1710 static void VM_SV_setcolor (void)
1716 VM_SAFEPARMCOUNT(2, VM_SV_setcolor);
1717 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
1718 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1720 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
1722 Con_Print("tried to setcolor a non-client\n");
1726 client = svs.clients + entnum-1;
1729 if ((val = PRVM_EDICTFIELDVALUE(client->edict, prog->fieldoffsets.clientcolors)))
1731 client->edict->fields.server->team = (i & 15) + 1;
1734 if (client->old_colors != client->colors)
1736 client->old_colors = client->colors;
1737 // send notification to all clients
1738 MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
1739 MSG_WriteByte (&sv.reliable_datagram, client - svs.clients);
1740 MSG_WriteByte (&sv.reliable_datagram, client->colors);
1748 effect(origin, modelname, startframe, framecount, framerate)
1751 static void VM_SV_effect (void)
1755 VM_SAFEPARMCOUNT(5, VM_SV_effect);
1756 s = PRVM_G_STRING(OFS_PARM1);
1759 VM_Warning("effect: no model specified\n");
1763 i = SV_ModelIndex(s, 1);
1766 VM_Warning("effect: model not precached\n");
1770 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1772 VM_Warning("effect: framecount < 1\n");
1776 if (PRVM_G_FLOAT(OFS_PARM4) < 1)
1778 VM_Warning("effect: framerate < 1\n");
1782 SV_StartEffect(PRVM_G_VECTOR(OFS_PARM0), i, (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4));
1785 static void VM_SV_te_blood (void)
1787 VM_SAFEPARMCOUNT(3, VM_SV_te_blood);
1788 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1790 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1791 MSG_WriteByte(&sv.datagram, TE_BLOOD);
1793 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1794 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1795 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1797 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
1798 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
1799 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
1801 MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
1802 SV_FlushBroadcastMessages();
1805 static void VM_SV_te_bloodshower (void)
1807 VM_SAFEPARMCOUNT(4, VM_SV_te_bloodshower);
1808 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1810 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1811 MSG_WriteByte(&sv.datagram, TE_BLOODSHOWER);
1813 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1814 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1815 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1817 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1818 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1819 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1821 MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM2), sv.protocol);
1823 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1824 SV_FlushBroadcastMessages();
1827 static void VM_SV_te_explosionrgb (void)
1829 VM_SAFEPARMCOUNT(2, VM_SV_te_explosionrgb);
1830 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1831 MSG_WriteByte(&sv.datagram, TE_EXPLOSIONRGB);
1833 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1834 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1835 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1837 MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[0] * 255), 255));
1838 MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[1] * 255), 255));
1839 MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[2] * 255), 255));
1840 SV_FlushBroadcastMessages();
1843 static void VM_SV_te_particlecube (void)
1845 VM_SAFEPARMCOUNT(7, VM_SV_te_particlecube);
1846 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1848 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1849 MSG_WriteByte(&sv.datagram, TE_PARTICLECUBE);
1851 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1852 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1853 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1855 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1856 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1857 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1859 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1860 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1861 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1863 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1865 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1866 // gravity true/false
1867 MSG_WriteByte(&sv.datagram, ((int) PRVM_G_FLOAT(OFS_PARM5)) != 0);
1869 MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM6), sv.protocol);
1870 SV_FlushBroadcastMessages();
1873 static void VM_SV_te_particlerain (void)
1875 VM_SAFEPARMCOUNT(5, VM_SV_te_particlerain);
1876 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1878 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1879 MSG_WriteByte(&sv.datagram, TE_PARTICLERAIN);
1881 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1882 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1883 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1885 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1886 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1887 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1889 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1890 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1891 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1893 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1895 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1896 SV_FlushBroadcastMessages();
1899 static void VM_SV_te_particlesnow (void)
1901 VM_SAFEPARMCOUNT(5, VM_SV_te_particlesnow);
1902 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1904 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1905 MSG_WriteByte(&sv.datagram, TE_PARTICLESNOW);
1907 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1908 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1909 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1911 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1912 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1913 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1915 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1916 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1917 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1919 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1921 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1922 SV_FlushBroadcastMessages();
1925 static void VM_SV_te_spark (void)
1927 VM_SAFEPARMCOUNT(3, VM_SV_te_spark);
1928 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1930 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1931 MSG_WriteByte(&sv.datagram, TE_SPARK);
1933 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1934 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1935 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1937 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
1938 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
1939 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
1941 MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
1942 SV_FlushBroadcastMessages();
1945 static void VM_SV_te_gunshotquad (void)
1947 VM_SAFEPARMCOUNT(1, VM_SV_te_gunshotquad);
1948 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1949 MSG_WriteByte(&sv.datagram, TE_GUNSHOTQUAD);
1951 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1952 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1953 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1954 SV_FlushBroadcastMessages();
1957 static void VM_SV_te_spikequad (void)
1959 VM_SAFEPARMCOUNT(1, VM_SV_te_spikequad);
1960 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1961 MSG_WriteByte(&sv.datagram, TE_SPIKEQUAD);
1963 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1964 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1965 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1966 SV_FlushBroadcastMessages();
1969 static void VM_SV_te_superspikequad (void)
1971 VM_SAFEPARMCOUNT(1, VM_SV_te_superspikequad);
1972 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1973 MSG_WriteByte(&sv.datagram, TE_SUPERSPIKEQUAD);
1975 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1976 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1977 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1978 SV_FlushBroadcastMessages();
1981 static void VM_SV_te_explosionquad (void)
1983 VM_SAFEPARMCOUNT(1, VM_SV_te_explosionquad);
1984 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1985 MSG_WriteByte(&sv.datagram, TE_EXPLOSIONQUAD);
1987 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1988 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1989 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1990 SV_FlushBroadcastMessages();
1993 static void VM_SV_te_smallflash (void)
1995 VM_SAFEPARMCOUNT(1, VM_SV_te_smallflash);
1996 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1997 MSG_WriteByte(&sv.datagram, TE_SMALLFLASH);
1999 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2000 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2001 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2002 SV_FlushBroadcastMessages();
2005 static void VM_SV_te_customflash (void)
2007 VM_SAFEPARMCOUNT(4, VM_SV_te_customflash);
2008 if (PRVM_G_FLOAT(OFS_PARM1) < 8 || PRVM_G_FLOAT(OFS_PARM2) < (1.0 / 256.0))
2010 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2011 MSG_WriteByte(&sv.datagram, TE_CUSTOMFLASH);
2013 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2014 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2015 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2017 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM1) / 8 - 1, 255));
2019 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM2) * 256 - 1, 255));
2021 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[0] * 255, 255));
2022 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[1] * 255, 255));
2023 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[2] * 255, 255));
2024 SV_FlushBroadcastMessages();
2027 static void VM_SV_te_gunshot (void)
2029 VM_SAFEPARMCOUNT(1, VM_SV_te_gunshot);
2030 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2031 MSG_WriteByte(&sv.datagram, TE_GUNSHOT);
2033 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2034 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2035 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2036 SV_FlushBroadcastMessages();
2039 static void VM_SV_te_spike (void)
2041 VM_SAFEPARMCOUNT(1, VM_SV_te_spike);
2042 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2043 MSG_WriteByte(&sv.datagram, TE_SPIKE);
2045 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2046 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2047 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2048 SV_FlushBroadcastMessages();
2051 static void VM_SV_te_superspike (void)
2053 VM_SAFEPARMCOUNT(1, VM_SV_te_superspike);
2054 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2055 MSG_WriteByte(&sv.datagram, TE_SUPERSPIKE);
2057 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2058 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2059 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2060 SV_FlushBroadcastMessages();
2063 static void VM_SV_te_explosion (void)
2065 VM_SAFEPARMCOUNT(1, VM_SV_te_explosion);
2066 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2067 MSG_WriteByte(&sv.datagram, TE_EXPLOSION);
2069 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2070 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2071 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2072 SV_FlushBroadcastMessages();
2075 static void VM_SV_te_tarexplosion (void)
2077 VM_SAFEPARMCOUNT(1, VM_SV_te_tarexplosion);
2078 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2079 MSG_WriteByte(&sv.datagram, TE_TAREXPLOSION);
2081 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2082 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2083 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2084 SV_FlushBroadcastMessages();
2087 static void VM_SV_te_wizspike (void)
2089 VM_SAFEPARMCOUNT(1, VM_SV_te_wizspike);
2090 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2091 MSG_WriteByte(&sv.datagram, TE_WIZSPIKE);
2093 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2094 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2095 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2096 SV_FlushBroadcastMessages();
2099 static void VM_SV_te_knightspike (void)
2101 VM_SAFEPARMCOUNT(1, VM_SV_te_knightspike);
2102 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2103 MSG_WriteByte(&sv.datagram, TE_KNIGHTSPIKE);
2105 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2106 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2107 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2108 SV_FlushBroadcastMessages();
2111 static void VM_SV_te_lavasplash (void)
2113 VM_SAFEPARMCOUNT(1, VM_SV_te_lavasplash);
2114 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2115 MSG_WriteByte(&sv.datagram, TE_LAVASPLASH);
2117 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2118 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2119 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2120 SV_FlushBroadcastMessages();
2123 static void VM_SV_te_teleport (void)
2125 VM_SAFEPARMCOUNT(1, VM_SV_te_teleport);
2126 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2127 MSG_WriteByte(&sv.datagram, TE_TELEPORT);
2129 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2130 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2131 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2132 SV_FlushBroadcastMessages();
2135 static void VM_SV_te_explosion2 (void)
2137 VM_SAFEPARMCOUNT(3, VM_SV_te_explosion2);
2138 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2139 MSG_WriteByte(&sv.datagram, TE_EXPLOSION2);
2141 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2142 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2143 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2145 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
2146 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
2147 SV_FlushBroadcastMessages();
2150 static void VM_SV_te_lightning1 (void)
2152 VM_SAFEPARMCOUNT(3, VM_SV_te_lightning1);
2153 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2154 MSG_WriteByte(&sv.datagram, TE_LIGHTNING1);
2156 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2158 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2159 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2160 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2162 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2163 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2164 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2165 SV_FlushBroadcastMessages();
2168 static void VM_SV_te_lightning2 (void)
2170 VM_SAFEPARMCOUNT(3, VM_SV_te_lightning2);
2171 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2172 MSG_WriteByte(&sv.datagram, TE_LIGHTNING2);
2174 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2176 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2177 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2178 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2180 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2181 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2182 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2183 SV_FlushBroadcastMessages();
2186 static void VM_SV_te_lightning3 (void)
2188 VM_SAFEPARMCOUNT(3, VM_SV_te_lightning3);
2189 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2190 MSG_WriteByte(&sv.datagram, TE_LIGHTNING3);
2192 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2194 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2195 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2196 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2198 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2199 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2200 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2201 SV_FlushBroadcastMessages();
2204 static void VM_SV_te_beam (void)
2206 VM_SAFEPARMCOUNT(3, VM_SV_te_beam);
2207 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2208 MSG_WriteByte(&sv.datagram, TE_BEAM);
2210 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2212 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2213 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2214 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2216 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2217 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2218 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2219 SV_FlushBroadcastMessages();
2222 static void VM_SV_te_plasmaburn (void)
2224 VM_SAFEPARMCOUNT(1, VM_SV_te_plasmaburn);
2225 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2226 MSG_WriteByte(&sv.datagram, TE_PLASMABURN);
2227 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2228 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2229 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2230 SV_FlushBroadcastMessages();
2233 static void VM_SV_te_flamejet (void)
2235 VM_SAFEPARMCOUNT(3, VM_SV_te_flamejet);
2236 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2237 MSG_WriteByte(&sv.datagram, TE_FLAMEJET);
2239 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2240 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2241 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2243 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2244 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2245 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2247 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
2248 SV_FlushBroadcastMessages();
2251 void clippointtosurface(dp_model_t *model, msurface_t *surface, vec3_t p, vec3_t out)
2254 float *v[3], facenormal[3], edgenormal[3], sidenormal[3], temp[3], offsetdist, dist, bestdist;
2256 bestdist = 1000000000;
2258 for (i = 0, e = (model->surfmesh.data_element3i + 3 * surface->num_firsttriangle);i < surface->num_triangles;i++, e += 3)
2260 // clip original point to each triangle of the surface and find the
2261 // triangle that is closest
2262 v[0] = model->surfmesh.data_vertex3f + e[0] * 3;
2263 v[1] = model->surfmesh.data_vertex3f + e[1] * 3;
2264 v[2] = model->surfmesh.data_vertex3f + e[2] * 3;
2265 TriangleNormal(v[0], v[1], v[2], facenormal);
2266 VectorNormalize(facenormal);
2267 offsetdist = DotProduct(v[0], facenormal) - DotProduct(p, facenormal);
2268 VectorMA(p, offsetdist, facenormal, temp);
2269 for (j = 0, k = 2;j < 3;k = j, j++)
2271 VectorSubtract(v[k], v[j], edgenormal);
2272 CrossProduct(edgenormal, facenormal, sidenormal);
2273 VectorNormalize(sidenormal);
2274 offsetdist = DotProduct(v[k], sidenormal) - DotProduct(temp, sidenormal);
2276 VectorMA(temp, offsetdist, sidenormal, temp);
2278 dist = VectorDistance2(temp, p);
2279 if (bestdist > dist)
2282 VectorCopy(temp, out);
2287 #define getmodel SV_GetModelFromEdict
2289 static msurface_t *getsurface(dp_model_t *model, int surfacenum)
2291 if (surfacenum < 0 || surfacenum >= model->nummodelsurfaces)
2293 return model->data_surfaces + surfacenum + model->firstmodelsurface;
2297 //PF_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints = #434;
2298 static void VM_SV_getsurfacenumpoints(void)
2301 msurface_t *surface;
2302 VM_SAFEPARMCOUNT(2, VM_SV_getsurfacenumpoints);
2303 // return 0 if no such surface
2304 if (!(model = getmodel(PRVM_G_EDICT(OFS_PARM0))) || !(surface = getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2306 PRVM_G_FLOAT(OFS_RETURN) = 0;
2310 // note: this (incorrectly) assumes it is a simple polygon
2311 PRVM_G_FLOAT(OFS_RETURN) = surface->num_vertices;
2313 //PF_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint = #435;
2314 static void VM_SV_getsurfacepoint(void)
2318 msurface_t *surface;
2320 VM_SAFEPARMCOUNT(3, VM_SV_getsurfacepoint);
2321 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2322 ed = PRVM_G_EDICT(OFS_PARM0);
2323 if (!(model = getmodel(ed)) || !(surface = getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2325 // note: this (incorrectly) assumes it is a simple polygon
2326 pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
2327 if (pointnum < 0 || pointnum >= surface->num_vertices)
2329 // FIXME: implement rotation/scaling
2330 VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.server->origin, PRVM_G_VECTOR(OFS_RETURN));
2332 //PF_getsurfacepointattribute, // #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
2333 // float SPA_POSITION = 0;
2334 // float SPA_S_AXIS = 1;
2335 // float SPA_T_AXIS = 2;
2336 // float SPA_R_AXIS = 3; // same as SPA_NORMAL
2337 // float SPA_TEXCOORDS0 = 4;
2338 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
2339 // float SPA_LIGHTMAP0_COLOR = 6;
2340 static void VM_SV_getsurfacepointattribute(void)
2344 msurface_t *surface;
2348 VM_SAFEPARMCOUNT(4, VM_SV_getsurfacepoint);
2349 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2350 ed = PRVM_G_EDICT(OFS_PARM0);
2351 if (!(model = getmodel(ed)) || !(surface = getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2353 // note: this (incorrectly) assumes it is a simple polygon
2354 pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
2355 if (pointnum < 0 || pointnum >= surface->num_vertices)
2357 // FIXME: implement rotation/scaling
2358 attributetype = (int) PRVM_G_FLOAT(OFS_PARM3);
2360 switch( attributetype ) {
2361 // float SPA_POSITION = 0;
2363 VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.server->origin, PRVM_G_VECTOR(OFS_RETURN));
2365 // float SPA_S_AXIS = 1;
2367 VectorCopy(&(model->surfmesh.data_svector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2369 // float SPA_T_AXIS = 2;
2371 VectorCopy(&(model->surfmesh.data_tvector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2373 // float SPA_R_AXIS = 3; // same as SPA_NORMAL
2375 VectorCopy(&(model->surfmesh.data_normal3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2377 // float SPA_TEXCOORDS0 = 4;
2379 float *ret = PRVM_G_VECTOR(OFS_RETURN);
2380 float *texcoord = &(model->surfmesh.data_texcoordtexture2f + 2 * surface->num_firstvertex)[pointnum * 2];
2381 ret[0] = texcoord[0];
2382 ret[1] = texcoord[1];
2386 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
2388 float *ret = PRVM_G_VECTOR(OFS_RETURN);
2389 float *texcoord = &(model->surfmesh.data_texcoordlightmap2f + 2 * surface->num_firstvertex)[pointnum * 2];
2390 ret[0] = texcoord[0];
2391 ret[1] = texcoord[1];
2395 // float SPA_LIGHTMAP0_COLOR = 6;
2397 // ignore alpha for now..
2398 VectorCopy( &(model->surfmesh.data_lightmapcolor4f + 4 * surface->num_firstvertex)[pointnum * 4], PRVM_G_VECTOR(OFS_RETURN));
2401 VectorSet( PRVM_G_VECTOR(OFS_RETURN), 0.0f, 0.0f, 0.0f );
2405 //PF_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal = #436;
2406 static void VM_SV_getsurfacenormal(void)
2409 msurface_t *surface;
2411 VM_SAFEPARMCOUNT(2, VM_SV_getsurfacenormal);
2412 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2413 if (!(model = getmodel(PRVM_G_EDICT(OFS_PARM0))) || !(surface = getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2415 // FIXME: implement rotation/scaling
2416 // note: this (incorrectly) assumes it is a simple polygon
2417 // note: this only returns the first triangle, so it doesn't work very
2418 // well for curved surfaces or arbitrary meshes
2419 TriangleNormal((model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex), (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 3, (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
2420 VectorNormalize(normal);
2421 VectorCopy(normal, PRVM_G_VECTOR(OFS_RETURN));
2423 //PF_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture = #437;
2424 static void VM_SV_getsurfacetexture(void)
2427 msurface_t *surface;
2428 VM_SAFEPARMCOUNT(2, VM_SV_getsurfacetexture);
2429 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2430 if (!(model = getmodel(PRVM_G_EDICT(OFS_PARM0))) || !(surface = getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2432 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(surface->texture->name);
2434 //PF_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint = #438;
2435 static void VM_SV_getsurfacenearpoint(void)
2437 int surfacenum, best;
2439 vec_t dist, bestdist;
2442 msurface_t *surface;
2444 VM_SAFEPARMCOUNT(2, VM_SV_getsurfacenearpoint);
2445 PRVM_G_FLOAT(OFS_RETURN) = -1;
2446 ed = PRVM_G_EDICT(OFS_PARM0);
2447 point = PRVM_G_VECTOR(OFS_PARM1);
2449 if (!ed || ed->priv.server->free)
2451 model = getmodel(ed);
2452 if (!model || !model->num_surfaces)
2455 // FIXME: implement rotation/scaling
2456 VectorSubtract(point, ed->fields.server->origin, p);
2458 bestdist = 1000000000;
2459 for (surfacenum = 0;surfacenum < model->nummodelsurfaces;surfacenum++)
2461 surface = model->data_surfaces + surfacenum + model->firstmodelsurface;
2462 // first see if the nearest point on the surface's box is closer than the previous match
2463 clipped[0] = bound(surface->mins[0], p[0], surface->maxs[0]) - p[0];
2464 clipped[1] = bound(surface->mins[1], p[1], surface->maxs[1]) - p[1];
2465 clipped[2] = bound(surface->mins[2], p[2], surface->maxs[2]) - p[2];
2466 dist = VectorLength2(clipped);
2467 if (dist < bestdist)
2469 // it is, check the nearest point on the actual geometry
2470 clippointtosurface(model, surface, p, clipped);
2471 VectorSubtract(clipped, p, clipped);
2472 dist += VectorLength2(clipped);
2473 if (dist < bestdist)
2475 // that's closer too, store it as the best match
2481 PRVM_G_FLOAT(OFS_RETURN) = best;
2483 //PF_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint = #439;
2484 static void VM_SV_getsurfaceclippedpoint(void)
2488 msurface_t *surface;
2490 VM_SAFEPARMCOUNT(3, VM_SV_te_getsurfaceclippedpoint);
2491 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2492 ed = PRVM_G_EDICT(OFS_PARM0);
2493 if (!(model = getmodel(ed)) || !(surface = getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2495 // FIXME: implement rotation/scaling
2496 VectorSubtract(PRVM_G_VECTOR(OFS_PARM2), ed->fields.server->origin, p);
2497 clippointtosurface(model, surface, p, out);
2498 // FIXME: implement rotation/scaling
2499 VectorAdd(out, ed->fields.server->origin, PRVM_G_VECTOR(OFS_RETURN));
2502 //void(entity e, string s) clientcommand = #440; // executes a command string as if it came from the specified client
2503 //this function originally written by KrimZon, made shorter by LordHavoc
2504 static void VM_SV_clientcommand (void)
2506 client_t *temp_client;
2508 VM_SAFEPARMCOUNT(2, VM_SV_clientcommand);
2510 //find client for this entity
2511 i = (PRVM_NUM_FOR_EDICT(PRVM_G_EDICT(OFS_PARM0)) - 1);
2512 if (i < 0 || i >= svs.maxclients || !svs.clients[i].active)
2514 Con_Print("PF_clientcommand: entity is not a client\n");
2518 temp_client = host_client;
2519 host_client = svs.clients + i;
2520 Cmd_ExecuteString (PRVM_G_STRING(OFS_PARM1), src_client);
2521 host_client = temp_client;
2524 //void(entity e, entity tagentity, string tagname) setattachment = #443; // attachs e to a tag on tagentity (note: use "" to attach to entity origin/angles instead of a tag)
2525 static void VM_SV_setattachment (void)
2527 prvm_edict_t *e = PRVM_G_EDICT(OFS_PARM0);
2528 prvm_edict_t *tagentity = PRVM_G_EDICT(OFS_PARM1);
2529 const char *tagname = PRVM_G_STRING(OFS_PARM2);
2532 VM_SAFEPARMCOUNT(3, VM_SV_setattachment);
2534 if (e == prog->edicts)
2536 VM_Warning("setattachment: can not modify world entity\n");
2539 if (e->priv.server->free)
2541 VM_Warning("setattachment: can not modify free entity\n");
2545 if (tagentity == NULL)
2546 tagentity = prog->edicts;
2548 v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_entity);
2550 v->edict = PRVM_EDICT_TO_PROG(tagentity);
2552 v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_index);
2555 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2557 model = SV_GetModelFromEdict(tagentity);
2560 v->_float = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.server->skin, tagname);
2562 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2565 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2569 /////////////////////////////////////////
2570 // DP_MD3_TAGINFO extension coded by VorteX
2572 int SV_GetTagIndex (prvm_edict_t *e, const char *tagname)
2576 i = (int)e->fields.server->modelindex;
2577 if (i < 1 || i >= MAX_MODELS)
2580 return Mod_Alias_GetTagIndexForName(SV_GetModelByIndex(i), (int)e->fields.server->skin, tagname);
2583 int SV_GetExtendedTagInfo (prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2590 Matrix4x4_CreateIdentity(tag_localmatrix);
2592 if (tagindex >= 0 && (model = SV_GetModelFromEdict(e)) && model->num_bones)
2594 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)e->fields.server->skin, e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
2605 void SV_GetEntityMatrix (prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2609 float pitchsign = 1;
2612 val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
2613 if (val && val->_float != 0)
2614 scale = val->_float;
2617 Matrix4x4_CreateFromQuakeEntity(out, ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2] + ent->fields.server->view_ofs[2], ent->fields.server->v_angle[0], ent->fields.server->v_angle[1], ent->fields.server->v_angle[2], scale * cl_viewmodel_scale.value);
2620 pitchsign = SV_GetPitchSign(ent);
2621 Matrix4x4_CreateFromQuakeEntity(out, ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2], pitchsign * ent->fields.server->angles[0], ent->fields.server->angles[1], ent->fields.server->angles[2], scale);
2625 int SV_GetEntityLocalTagMatrix(prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2628 if (tagindex >= 0 && (model = SV_GetModelFromEdict(ent)) && model->num_bones)
2630 VM_GenerateFrameGroupBlend(ent->priv.server->framegroupblend, ent);
2631 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model);
2632 VM_UpdateEdictSkeleton(ent, model, ent->priv.server->frameblend);
2633 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
2635 *out = identitymatrix;
2639 // Warnings/errors code:
2640 // 0 - normal (everything all-right)
2643 // 3 - null or non-precached model
2644 // 4 - no tags with requested index
2645 // 5 - runaway loop at attachment chain
2646 extern cvar_t cl_bob;
2647 extern cvar_t cl_bobcycle;
2648 extern cvar_t cl_bobup;
2649 int SV_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2653 int modelindex, attachloop;
2654 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2657 *out = identitymatrix; // warnings and errors return identical matrix
2659 if (ent == prog->edicts)
2661 if (ent->priv.server->free)
2664 modelindex = (int)ent->fields.server->modelindex;
2665 if (modelindex <= 0 || modelindex >= MAX_MODELS)
2668 model = SV_GetModelByIndex(modelindex);
2670 VM_GenerateFrameGroupBlend(ent->priv.server->framegroupblend, ent);
2671 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model);
2672 VM_UpdateEdictSkeleton(ent, model, ent->priv.server->frameblend);
2674 tagmatrix = identitymatrix;
2675 // DP_GFX_QUAKE3MODELTAGS, scan all chain and stop on unattached entity
2679 if (attachloop >= 256) // prevent runaway looping
2681 // apply transformation by child's tagindex on parent entity and then
2682 // by parent entity itself
2683 ret = SV_GetEntityLocalTagMatrix(ent, tagindex - 1, &attachmatrix);
2684 if (ret && attachloop == 0)
2686 SV_GetEntityMatrix(ent, &entitymatrix, false);
2687 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2688 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2689 // next iteration we process the parent entity
2690 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict)
2692 tagindex = (int)PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_index)->_float;
2693 ent = PRVM_EDICT_NUM(val->edict);
2700 // RENDER_VIEWMODEL magic
2701 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.viewmodelforclient)) && val->edict)
2703 Matrix4x4_Copy(&tagmatrix, out);
2704 ent = PRVM_EDICT_NUM(val->edict);
2706 SV_GetEntityMatrix(ent, &entitymatrix, true);
2707 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2710 // Cl_bob, ported from rendering code
2711 if (ent->fields.server->health > 0 && cl_bob.value && cl_bobcycle.value)
2714 // LordHavoc: this code is *weird*, but not replacable (I think it
2715 // should be done in QC on the server, but oh well, quake is quake)
2716 // LordHavoc: figured out bobup: the time at which the sin is at 180
2717 // degrees (which allows lengthening or squishing the peak or valley)
2718 cycle = sv.time/cl_bobcycle.value;
2719 cycle -= (int)cycle;
2720 if (cycle < cl_bobup.value)
2721 cycle = sin(M_PI * cycle / cl_bobup.value);
2723 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2724 // bob is proportional to velocity in the xy plane
2725 // (don't count Z, or jumping messes it up)
2726 bob = sqrt(ent->fields.server->velocity[0]*ent->fields.server->velocity[0] + ent->fields.server->velocity[1]*ent->fields.server->velocity[1])*cl_bob.value;
2727 bob = bob*0.3 + bob*0.7*cycle;
2728 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2735 //float(entity ent, string tagname) gettagindex;
2737 static void VM_SV_gettagindex (void)
2740 const char *tag_name;
2743 VM_SAFEPARMCOUNT(2, VM_SV_gettagindex);
2745 ent = PRVM_G_EDICT(OFS_PARM0);
2746 tag_name = PRVM_G_STRING(OFS_PARM1);
2748 if (ent == prog->edicts)
2750 VM_Warning("VM_SV_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
2753 if (ent->priv.server->free)
2755 VM_Warning("VM_SV_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
2760 if (!SV_GetModelFromEdict(ent))
2761 Con_DPrintf("VM_SV_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2764 tag_index = SV_GetTagIndex(ent, tag_name);
2766 if(developer.integer >= 100)
2767 Con_Printf("VM_SV_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2769 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2772 //vector(entity ent, float tagindex) gettaginfo;
2773 static void VM_SV_gettaginfo (void)
2777 matrix4x4_t tag_matrix;
2778 matrix4x4_t tag_localmatrix;
2780 const char *tagname;
2783 vec3_t fo, le, up, trans;
2784 const dp_model_t *model;
2786 VM_SAFEPARMCOUNT(2, VM_SV_gettaginfo);
2788 e = PRVM_G_EDICT(OFS_PARM0);
2789 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2791 returncode = SV_GetTagMatrix(&tag_matrix, e, tagindex);
2792 Matrix4x4_ToVectors(&tag_matrix, prog->globals.server->v_forward, le, prog->globals.server->v_up, PRVM_G_VECTOR(OFS_RETURN));
2793 VectorScale(le, -1, prog->globals.server->v_right);
2794 model = SV_GetModelFromEdict(e);
2795 VM_GenerateFrameGroupBlend(e->priv.server->framegroupblend, e);
2796 VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model);
2797 VM_UpdateEdictSkeleton(e, model, e->priv.server->frameblend);
2798 SV_GetExtendedTagInfo(e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2799 Matrix4x4_ToVectors(&tag_localmatrix, fo, le, up, trans);
2801 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_parent)))
2802 val->_float = parentindex;
2803 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_name)))
2804 val->string = tagname ? PRVM_SetTempString(tagname) : 0;
2805 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_offset)))
2806 VectorCopy(trans, val->vector);
2807 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_forward)))
2808 VectorCopy(fo, val->vector);
2809 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_right)))
2810 VectorScale(le, -1, val->vector);
2811 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_up)))
2812 VectorCopy(up, val->vector);
2817 VM_Warning("gettagindex: can't affect world entity\n");
2820 VM_Warning("gettagindex: can't affect free entity\n");
2823 Con_DPrintf("SV_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2826 Con_DPrintf("SV_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2829 Con_DPrintf("SV_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2834 //void(entity clent) dropclient (DP_SV_DROPCLIENT)
2835 static void VM_SV_dropclient (void)
2838 client_t *oldhostclient;
2839 VM_SAFEPARMCOUNT(1, VM_SV_dropclient);
2840 clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
2841 if (clientnum < 0 || clientnum >= svs.maxclients)
2843 VM_Warning("dropclient: not a client\n");
2846 if (!svs.clients[clientnum].active)
2848 VM_Warning("dropclient: that client slot is not connected\n");
2851 oldhostclient = host_client;
2852 host_client = svs.clients + clientnum;
2853 SV_DropClient(false);
2854 host_client = oldhostclient;
2857 //entity() spawnclient (DP_SV_BOTCLIENT)
2858 static void VM_SV_spawnclient (void)
2862 VM_SAFEPARMCOUNT(0, VM_SV_spawnclient);
2863 prog->xfunction->builtinsprofile += 2;
2865 for (i = 0;i < svs.maxclients;i++)
2867 if (!svs.clients[i].active)
2869 prog->xfunction->builtinsprofile += 100;
2870 SV_ConnectClient (i, NULL);
2871 // this has to be set or else ClientDisconnect won't be called
2872 // we assume the qc will call ClientConnect...
2873 svs.clients[i].clientconnectcalled = true;
2874 ed = PRVM_EDICT_NUM(i + 1);
2878 VM_RETURN_EDICT(ed);
2881 //float(entity clent) clienttype (DP_SV_BOTCLIENT)
2882 static void VM_SV_clienttype (void)
2885 VM_SAFEPARMCOUNT(1, VM_SV_clienttype);
2886 clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
2887 if (clientnum < 0 || clientnum >= svs.maxclients)
2888 PRVM_G_FLOAT(OFS_RETURN) = 3;
2889 else if (!svs.clients[clientnum].active)
2890 PRVM_G_FLOAT(OFS_RETURN) = 0;
2891 else if (svs.clients[clientnum].netconnection)
2892 PRVM_G_FLOAT(OFS_RETURN) = 1;
2894 PRVM_G_FLOAT(OFS_RETURN) = 2;
2901 string(string key) serverkey
2904 void VM_SV_serverkey(void)
2906 char string[VM_STRINGTEMP_LENGTH];
2907 VM_SAFEPARMCOUNT(1, VM_SV_serverkey);
2908 InfoString_GetValue(svs.serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
2909 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(string);
2912 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
2913 static void VM_SV_setmodelindex (void)
2918 VM_SAFEPARMCOUNT(2, VM_SV_setmodelindex);
2920 e = PRVM_G_EDICT(OFS_PARM0);
2921 if (e == prog->edicts)
2923 VM_Warning("setmodelindex: can not modify world entity\n");
2926 if (e->priv.server->free)
2928 VM_Warning("setmodelindex: can not modify free entity\n");
2931 i = (int)PRVM_G_FLOAT(OFS_PARM1);
2932 if (i <= 0 || i >= MAX_MODELS)
2934 VM_Warning("setmodelindex: invalid modelindex\n");
2937 if (!sv.model_precache[i][0])
2939 VM_Warning("setmodelindex: model not precached\n");
2943 e->fields.server->model = PRVM_SetEngineString(sv.model_precache[i]);
2944 e->fields.server->modelindex = i;
2946 mod = SV_GetModelByIndex(i);
2950 if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
2951 SetMinMaxSize (e, mod->normalmins, mod->normalmaxs, true);
2953 SetMinMaxSize (e, quakemins, quakemaxs, true);
2956 SetMinMaxSize (e, vec3_origin, vec3_origin, true);
2959 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
2960 static void VM_SV_modelnameforindex (void)
2963 VM_SAFEPARMCOUNT(1, VM_SV_modelnameforindex);
2965 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2967 i = (int)PRVM_G_FLOAT(OFS_PARM0);
2968 if (i <= 0 || i >= MAX_MODELS)
2970 VM_Warning("modelnameforindex: invalid modelindex\n");
2973 if (!sv.model_precache[i][0])
2975 VM_Warning("modelnameforindex: model not precached\n");
2979 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(sv.model_precache[i]);
2982 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
2983 static void VM_SV_particleeffectnum (void)
2986 VM_SAFEPARMCOUNT(1, VM_SV_particleeffectnum);
2987 i = SV_ParticleEffectIndex(PRVM_G_STRING(OFS_PARM0));
2990 PRVM_G_FLOAT(OFS_RETURN) = i;
2993 // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
2994 static void VM_SV_trailparticles (void)
2996 VM_SAFEPARMCOUNT(4, VM_SV_trailparticles);
2998 if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
3001 MSG_WriteByte(&sv.datagram, svc_trailparticles);
3002 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
3003 MSG_WriteShort(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
3004 MSG_WriteVector(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2), sv.protocol);
3005 MSG_WriteVector(&sv.datagram, PRVM_G_VECTOR(OFS_PARM3), sv.protocol);
3006 SV_FlushBroadcastMessages();
3009 //#337 void(float effectnum, vector origin, vector dir, float count) pointparticles (EXT_CSQC)
3010 static void VM_SV_pointparticles (void)
3012 int effectnum, count;
3014 VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_pointparticles);
3016 if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
3019 effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
3020 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), org);
3021 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
3022 count = bound(0, (int)PRVM_G_FLOAT(OFS_PARM3), 65535);
3023 if (count == 1 && !VectorLength2(vel))
3026 MSG_WriteByte(&sv.datagram, svc_pointparticles1);
3027 MSG_WriteShort(&sv.datagram, effectnum);
3028 MSG_WriteVector(&sv.datagram, org, sv.protocol);
3032 // 1+2+12+12+2=29 bytes
3033 MSG_WriteByte(&sv.datagram, svc_pointparticles);
3034 MSG_WriteShort(&sv.datagram, effectnum);
3035 MSG_WriteVector(&sv.datagram, org, sv.protocol);
3036 MSG_WriteVector(&sv.datagram, vel, sv.protocol);
3037 MSG_WriteShort(&sv.datagram, count);
3040 SV_FlushBroadcastMessages();
3043 //PF_setpause, // void(float pause) setpause = #531;
3044 static void VM_SV_setpause(void) {
3046 pauseValue = (int)PRVM_G_FLOAT(OFS_PARM0);
3047 if (pauseValue != 0) { //pause the game
3049 sv.pausedstart = Sys_DoubleTime();
3050 } else { //disable pause, in case it was enabled
3051 if (sv.paused != 0) {
3056 // send notification to all clients
3057 MSG_WriteByte(&sv.reliable_datagram, svc_setpause);
3058 MSG_WriteByte(&sv.reliable_datagram, sv.paused);
3061 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
3062 static void VM_SV_skel_create(void)
3064 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3065 dp_model_t *model = SV_GetModelByIndex(modelindex);
3066 skeleton_t *skeleton;
3068 PRVM_G_FLOAT(OFS_RETURN) = 0;
3069 if (!model || !model->num_bones)
3071 for (i = 0;i < MAX_EDICTS;i++)
3072 if (!prog->skeletons[i])
3074 if (i == MAX_EDICTS)
3076 prog->skeletons[i] = skeleton = Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
3077 skeleton->model = model;
3078 skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
3079 // initialize to identity matrices
3080 for (i = 0;i < skeleton->model->num_bones;i++)
3081 skeleton->relativetransforms[i] = identitymatrix;
3082 PRVM_G_FLOAT(OFS_RETURN) = i + 1;
3085 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
3086 static void VM_SV_skel_build(void)
3088 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3089 skeleton_t *skeleton;
3090 prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
3091 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
3092 float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
3093 int firstbone = PRVM_G_FLOAT(OFS_PARM4);
3094 int lastbone = PRVM_G_FLOAT(OFS_PARM5);
3095 dp_model_t *model = SV_GetModelByIndex(modelindex);
3100 framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
3101 frameblend_t frameblend[MAX_FRAMEBLENDS];
3102 matrix4x4_t blendedmatrix;
3104 PRVM_G_FLOAT(OFS_RETURN) = 0;
3105 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3107 firstbone = max(0, firstbone);
3108 lastbone = min(lastbone, model->num_bones - 1);
3109 lastbone = min(lastbone, skeleton->model->num_bones - 1);
3110 VM_GenerateFrameGroupBlend(framegroupblend, ed);
3111 VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model);
3112 blendfrac = 1.0f - retainfrac;
3113 for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
3114 frameblend[numblends].lerp *= blendfrac;
3115 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3117 memset(&blendedmatrix, 0, sizeof(blendedmatrix));
3118 Matrix4x4_Accumulate(&blendedmatrix, &skeleton->relativetransforms[bonenum], retainfrac);
3119 for (blendindex = 0;blendindex < numblends;blendindex++)
3121 Matrix4x4_FromArray12FloatD3D(&matrix, model->data_poses + 12 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
3122 Matrix4x4_Accumulate(&blendedmatrix, &matrix, frameblend[blendindex].lerp);
3124 skeleton->relativetransforms[bonenum] = blendedmatrix;
3126 PRVM_G_FLOAT(OFS_RETURN) = skeletonindex;
3129 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
3130 static void VM_SV_skel_get_numbones(void)
3132 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3133 skeleton_t *skeleton;
3134 PRVM_G_FLOAT(OFS_RETURN) = 0;
3135 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3137 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
3140 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
3141 static void VM_SV_skel_get_bonename(void)
3143 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3144 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3145 skeleton_t *skeleton;
3146 PRVM_G_INT(OFS_RETURN) = 0;
3147 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3149 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3151 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(skeleton->model->data_bones[bonenum].name);
3154 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
3155 static void VM_SV_skel_get_boneparent(void)
3157 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3158 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3159 skeleton_t *skeleton;
3160 PRVM_G_FLOAT(OFS_RETURN) = 0;
3161 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3163 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3165 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
3168 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
3169 static void VM_SV_skel_find_bone(void)
3171 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3172 const char *tagname = PRVM_G_STRING(OFS_PARM1);
3173 skeleton_t *skeleton;
3174 PRVM_G_FLOAT(OFS_RETURN) = 0;
3175 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3177 PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname) + 1;
3180 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3181 static void VM_SV_skel_get_bonerel(void)
3183 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3184 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3185 skeleton_t *skeleton;
3187 vec3_t forward, left, up, origin;
3188 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3189 VectorClear(prog->globals.client->v_forward);
3190 VectorClear(prog->globals.client->v_right);
3191 VectorClear(prog->globals.client->v_up);
3192 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3194 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3196 matrix = skeleton->relativetransforms[bonenum];
3197 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3198 VectorCopy(forward, prog->globals.client->v_forward);
3199 VectorNegate(left, prog->globals.client->v_right);
3200 VectorCopy(up, prog->globals.client->v_up);
3201 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3204 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3205 static void VM_SV_skel_get_boneabs(void)
3207 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3208 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3209 skeleton_t *skeleton;
3212 vec3_t forward, left, up, origin;
3213 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3214 VectorClear(prog->globals.client->v_forward);
3215 VectorClear(prog->globals.client->v_right);
3216 VectorClear(prog->globals.client->v_up);
3217 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3219 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3221 matrix = skeleton->relativetransforms[bonenum];
3222 // convert to absolute
3223 while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
3226 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
3228 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3229 VectorCopy(forward, prog->globals.client->v_forward);
3230 VectorNegate(left, prog->globals.client->v_right);
3231 VectorCopy(up, prog->globals.client->v_up);
3232 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3235 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3236 static void VM_SV_skel_set_bone(void)
3238 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3239 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3240 vec3_t forward, left, up, origin;
3241 skeleton_t *skeleton;
3243 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3245 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3247 VectorCopy(prog->globals.client->v_forward, forward);
3248 VectorNegate(prog->globals.client->v_right, left);
3249 VectorCopy(prog->globals.client->v_up, up);
3250 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3251 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3252 skeleton->relativetransforms[bonenum] = matrix;
3255 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3256 static void VM_SV_skel_mul_bone(void)
3258 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3259 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3260 vec3_t forward, left, up, origin;
3261 skeleton_t *skeleton;
3264 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3266 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3268 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3269 VectorCopy(prog->globals.client->v_forward, forward);
3270 VectorNegate(prog->globals.client->v_right, left);
3271 VectorCopy(prog->globals.client->v_up, up);
3272 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3273 temp = skeleton->relativetransforms[bonenum];
3274 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3277 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3278 static void VM_SV_skel_mul_bones(void)
3280 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3281 int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
3282 int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3284 vec3_t forward, left, up, origin;
3285 skeleton_t *skeleton;
3288 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3290 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
3291 VectorCopy(prog->globals.client->v_forward, forward);
3292 VectorNegate(prog->globals.client->v_right, left);
3293 VectorCopy(prog->globals.client->v_up, up);
3294 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3295 firstbone = max(0, firstbone);
3296 lastbone = min(lastbone, skeleton->model->num_bones - 1);
3297 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3299 temp = skeleton->relativetransforms[bonenum];
3300 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3304 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3305 static void VM_SV_skel_copybones(void)
3307 int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3308 int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3309 int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3310 int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
3312 skeleton_t *skeletondst;
3313 skeleton_t *skeletonsrc;
3314 if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
3316 if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
3318 firstbone = max(0, firstbone);
3319 lastbone = min(lastbone, skeletondst->model->num_bones - 1);
3320 lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
3321 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3322 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
3325 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3326 static void VM_SV_skel_delete(void)
3328 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3329 skeleton_t *skeleton;
3330 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3333 prog->skeletons[skeletonindex] = NULL;
3336 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3337 static void VM_SV_frameforname(void)
3339 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3340 dp_model_t *model = SV_GetModelByIndex(modelindex);
3341 const char *name = PRVM_G_STRING(OFS_PARM1);
3343 PRVM_G_FLOAT(OFS_RETURN) = -1;
3344 if (!model || !model->animscenes)
3346 for (i = 0;i < model->numframes;i++)
3348 if (!strcasecmp(model->animscenes[i].name, name))
3350 PRVM_G_FLOAT(OFS_RETURN) = i;
3356 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3357 static void VM_SV_frameduration(void)
3359 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3360 dp_model_t *model = SV_GetModelByIndex(modelindex);
3361 int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
3362 PRVM_G_FLOAT(OFS_RETURN) = 0;
3363 if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
3365 if (model->animscenes[framenum].framerate)
3366 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
3370 prvm_builtin_t vm_sv_builtins[] = {
3371 NULL, // #0 NULL function (not callable) (QUAKE)
3372 VM_makevectors, // #1 void(vector ang) makevectors (QUAKE)
3373 VM_SV_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
3374 VM_SV_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
3375 VM_SV_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
3376 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
3377 VM_break, // #6 void() break (QUAKE)
3378 VM_random, // #7 float() random (QUAKE)
3379 VM_SV_sound, // #8 void(entity e, float chan, string samp) sound (QUAKE)
3380 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
3381 VM_error, // #10 void(string e) error (QUAKE)
3382 VM_objerror, // #11 void(string e) objerror (QUAKE)
3383 VM_vlen, // #12 float(vector v) vlen (QUAKE)
3384 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
3385 VM_spawn, // #14 entity() spawn (QUAKE)
3386 VM_remove, // #15 void(entity e) remove (QUAKE)
3387 VM_SV_traceline, // #16 void(vector v1, vector v2, float tryents) traceline (QUAKE)
3388 VM_SV_checkclient, // #17 entity() checkclient (QUAKE)
3389 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
3390 VM_SV_precache_sound, // #19 void(string s) precache_sound (QUAKE)
3391 VM_SV_precache_model, // #20 void(string s) precache_model (QUAKE)
3392 VM_SV_stuffcmd, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
3393 VM_SV_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
3394 VM_bprint, // #23 void(string s, ...) bprint (QUAKE)
3395 VM_SV_sprint, // #24 void(entity client, string s, ...) sprint (QUAKE)
3396 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
3397 VM_ftos, // #26 string(float f) ftos (QUAKE)
3398 VM_vtos, // #27 string(vector v) vtos (QUAKE)
3399 VM_coredump, // #28 void() coredump (QUAKE)
3400 VM_traceon, // #29 void() traceon (QUAKE)
3401 VM_traceoff, // #30 void() traceoff (QUAKE)
3402 VM_eprint, // #31 void(entity e) eprint (QUAKE)
3403 VM_SV_walkmove, // #32 float(float yaw, float dist) walkmove (QUAKE)
3404 NULL, // #33 (QUAKE)
3405 VM_SV_droptofloor, // #34 float() droptofloor (QUAKE)
3406 VM_SV_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
3407 VM_rint, // #36 float(float v) rint (QUAKE)
3408 VM_floor, // #37 float(float v) floor (QUAKE)
3409 VM_ceil, // #38 float(float v) ceil (QUAKE)
3410 NULL, // #39 (QUAKE)
3411 VM_SV_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
3412 VM_SV_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
3413 NULL, // #42 (QUAKE)
3414 VM_fabs, // #43 float(float f) fabs (QUAKE)
3415 VM_SV_aim, // #44 vector(entity e, float speed) aim (QUAKE)
3416 VM_cvar, // #45 float(string s) cvar (QUAKE)
3417 VM_localcmd, // #46 void(string s) localcmd (QUAKE)
3418 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
3419 VM_SV_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
3420 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
3421 NULL, // #50 (QUAKE)
3422 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
3423 VM_SV_WriteByte, // #52 void(float to, float f) WriteByte (QUAKE)
3424 VM_SV_WriteChar, // #53 void(float to, float f) WriteChar (QUAKE)
3425 VM_SV_WriteShort, // #54 void(float to, float f) WriteShort (QUAKE)
3426 VM_SV_WriteLong, // #55 void(float to, float f) WriteLong (QUAKE)
3427 VM_SV_WriteCoord, // #56 void(float to, float f) WriteCoord (QUAKE)
3428 VM_SV_WriteAngle, // #57 void(float to, float f) WriteAngle (QUAKE)
3429 VM_SV_WriteString, // #58 void(float to, string s) WriteString (QUAKE)
3430 VM_SV_WriteEntity, // #59 void(float to, entity e) WriteEntity (QUAKE)
3431 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW) (QUAKE)
3432 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW) (QUAKE)
3433 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW) (QUAKE)
3434 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH) (QUAKE)
3435 VM_SV_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS) (QUAKE)
3436 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS) (QUAKE)
3437 NULL, // #66 (QUAKE)
3438 SV_MoveToGoal, // #67 void(float step) movetogoal (QUAKE)
3439 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
3440 VM_SV_makestatic, // #69 void(entity e) makestatic (QUAKE)
3441 VM_changelevel, // #70 void(string s) changelevel (QUAKE)
3442 NULL, // #71 (QUAKE)
3443 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
3444 VM_SV_centerprint, // #73 void(entity client, strings) centerprint (QUAKE)
3445 VM_SV_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
3446 VM_SV_precache_model, // #75 string(string s) precache_model2 (QUAKE)
3447 VM_SV_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
3448 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
3449 VM_SV_setspawnparms, // #78 void(entity e) setspawnparms (QUAKE)
3450 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
3451 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
3452 VM_stof, // #81 float(string s) stof (FRIK_FILE)
3453 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
3454 NULL, // #83 (QUAKE)
3455 NULL, // #84 (QUAKE)
3456 NULL, // #85 (QUAKE)
3457 NULL, // #86 (QUAKE)
3458 NULL, // #87 (QUAKE)
3459 NULL, // #88 (QUAKE)
3460 NULL, // #89 (QUAKE)
3461 VM_SV_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
3462 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
3463 VM_SV_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
3464 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
3465 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
3466 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
3467 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
3468 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
3469 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
3470 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
3471 // FrikaC and Telejano range #100-#199
3482 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
3483 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
3484 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
3485 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
3486 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
3487 VM_strcat, // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
3488 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
3489 VM_stov, // #117 vector(string) stov (FRIK_FILE)
3490 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
3491 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
3572 // FTEQW range #200-#299
3591 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
3594 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
3595 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
3596 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
3597 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
3598 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
3599 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
3600 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
3601 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
3602 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
3603 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
3605 VM_SV_AddStat, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3613 VM_SV_checkpvs, // #240 float(vector viewpos, entity viewee) checkpvs;
3636 VM_SV_skel_create, // #263 float(float modlindex) skel_create = #263; // (DP_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
3637 VM_SV_skel_build, // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (DP_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
3638 VM_SV_skel_get_numbones, // #265 float(float skel) skel_get_numbones = #265; // (DP_SKELETONOBJECTS) returns how many bones exist in the created skeleton
3639 VM_SV_skel_get_bonename, // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (DP_SKELETONOBJECTS) returns name of bone (as a tempstring)
3640 VM_SV_skel_get_boneparent, // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (DP_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
3641 VM_SV_skel_find_bone, // #268 float(float skel, string tagname) skel_find_bone = #268; // (DP_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
3642 VM_SV_skel_get_bonerel, // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3643 VM_SV_skel_get_boneabs, // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3644 VM_SV_skel_set_bone, // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (DP_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3645 VM_SV_skel_mul_bone, // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (DP_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3646 VM_SV_skel_mul_bones, // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (DP_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3647 VM_SV_skel_copybones, // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (DP_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3648 VM_SV_skel_delete, // #275 void(float skel) skel_delete = #275; // (DP_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3649 VM_SV_frameforname, // #276 float(float modlindex, string framename) frameforname = #276; // (DP_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3650 VM_SV_frameduration, // #277 float(float modlindex, float framenum) frameduration = #277; // (DP_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3673 // CSQC range #300-#399
3674 NULL, // #300 void() clearscene (EXT_CSQC)
3675 NULL, // #301 void(float mask) addentities (EXT_CSQC)
3676 NULL, // #302 void(entity ent) addentity (EXT_CSQC)
3677 NULL, // #303 float(float property, ...) setproperty (EXT_CSQC)
3678 NULL, // #304 void() renderscene (EXT_CSQC)
3679 NULL, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
3680 NULL, // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
3681 NULL, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3682 NULL, // #308 void() R_EndPolygon
3684 NULL, // #310 vector (vector v) cs_unproject (EXT_CSQC)
3685 NULL, // #311 vector (vector v) cs_project (EXT_CSQC)
3689 NULL, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
3690 NULL, // #316 float(string name) iscachedpic (EXT_CSQC)
3691 NULL, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
3692 NULL, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
3693 NULL, // #319 void(string name) freepic (EXT_CSQC)
3694 NULL, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
3695 NULL, // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
3696 NULL, // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
3697 NULL, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
3698 NULL, // #324 void(float x, float y, float width, float height) drawsetcliparea
3699 NULL, // #325 void(void) drawresetcliparea
3704 NULL, // #330 float(float stnum) getstatf (EXT_CSQC)
3705 NULL, // #331 float(float stnum) getstati (EXT_CSQC)
3706 NULL, // #332 string(float firststnum) getstats (EXT_CSQC)
3707 VM_SV_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
3708 VM_SV_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
3709 VM_SV_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
3710 VM_SV_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
3711 VM_SV_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
3712 NULL, // #338 void(string s, ...) centerprint (EXT_CSQC)
3713 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
3714 NULL, // #340 string(float keynum) keynumtostring (EXT_CSQC)
3715 NULL, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
3716 NULL, // #342 string(float keynum) getkeybind (EXT_CSQC)
3717 NULL, // #343 void(float usecursor) setcursormode (EXT_CSQC)
3718 NULL, // #344 vector() getmousepos (EXT_CSQC)
3719 NULL, // #345 float(float framenum) getinputstate (EXT_CSQC)
3720 NULL, // #346 void(float sens) setsensitivityscaler (EXT_CSQC)
3721 NULL, // #347 void() runstandardplayerphysics (EXT_CSQC)
3722 NULL, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
3723 NULL, // #349 float() isdemo (EXT_CSQC)
3724 VM_isserver, // #350 float() isserver (EXT_CSQC)
3725 NULL, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
3726 NULL, // #352 void(string cmdname) registercommand (EXT_CSQC)
3727 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
3728 VM_SV_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
3734 NULL, // #360 float() readbyte (EXT_CSQC)
3735 NULL, // #361 float() readchar (EXT_CSQC)
3736 NULL, // #362 float() readshort (EXT_CSQC)
3737 NULL, // #363 float() readlong (EXT_CSQC)
3738 NULL, // #364 float() readcoord (EXT_CSQC)
3739 NULL, // #365 float() readangle (EXT_CSQC)
3740 NULL, // #366 string() readstring (EXT_CSQC)
3741 NULL, // #367 float() readfloat (EXT_CSQC)
3774 // LordHavoc's range #400-#499
3775 VM_SV_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
3776 VM_SV_setcolor, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
3777 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
3778 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
3779 VM_SV_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
3780 VM_SV_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
3781 VM_SV_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
3782 VM_SV_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
3783 VM_SV_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
3784 VM_SV_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
3785 VM_SV_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
3786 VM_SV_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
3787 VM_SV_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
3788 VM_SV_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
3789 VM_SV_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
3790 VM_SV_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
3791 VM_SV_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
3792 VM_SV_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
3793 VM_SV_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
3794 VM_SV_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
3795 VM_SV_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
3796 VM_SV_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
3797 VM_SV_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
3798 VM_SV_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
3799 VM_SV_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
3800 VM_SV_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
3801 VM_SV_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
3802 VM_SV_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
3803 VM_SV_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3804 VM_SV_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3805 VM_SV_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3806 VM_SV_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3807 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
3808 VM_SV_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3809 VM_SV_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
3810 VM_SV_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
3811 VM_SV_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
3812 VM_SV_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
3813 VM_SV_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
3814 VM_SV_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
3815 VM_SV_clientcommand, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
3816 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
3817 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
3818 VM_SV_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
3819 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
3820 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
3821 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
3822 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
3823 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
3824 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
3825 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
3826 VM_SV_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3827 VM_SV_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3828 VM_SV_dropclient, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
3829 VM_SV_spawnclient, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
3830 VM_SV_clienttype, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
3831 VM_SV_WriteUnterminatedString, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
3832 VM_SV_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet = #457 (DP_TE_FLAMEJET)
3834 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
3835 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
3836 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
3837 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
3838 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
3839 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
3840 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
3841 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
3842 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
3843 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
3844 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
3846 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
3847 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
3848 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
3849 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
3850 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
3851 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
3852 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_SV_STRINGCOLORFUNCTIONS)
3853 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
3854 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
3855 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
3856 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
3857 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
3858 VM_SV_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) (DP_SV_POINTSOUND)
3859 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
3860 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
3861 VM_SV_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
3869 VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
3870 VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
3871 VM_numentityfields, // #496 float() numentityfields = #496; (DP_QC_ENTITYDATA)
3872 VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
3873 VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
3874 VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
3875 VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
3876 VM_SV_WritePicture, // #501
3878 VM_whichpack, // #503 string(string) whichpack = #503;
3885 VM_uri_escape, // #510 string(string in) uri_escape = #510;
3886 VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
3887 VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
3888 VM_uri_get, // #513 float(string uril, float id) uri_get = #513; (DP_QC_URI_GET)
3889 VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
3890 VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
3891 VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
3892 VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
3893 VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
3894 VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
3904 VM_loadfromdata, // #529
3905 VM_loadfromfile, // #530
3906 VM_SV_setpause, // #531 void(float pause) setpause = #531;
3980 VM_callfunction, // #605
3981 VM_writetofile, // #606
3982 VM_isfunction, // #607
3988 VM_parseentitydata, // #613
3999 VM_SV_getextresponse, // #624 string getextresponse(void)
4003 const int vm_sv_numbuiltins = sizeof(vm_sv_builtins) / sizeof(prvm_builtin_t);
4005 void VM_SV_Cmd_Init(void)
4010 void VM_SV_Cmd_Reset(void)
4012 World_End(&sv.world);
4013 if(prog->funcoffsets.SV_Shutdown)
4015 func_t s = prog->funcoffsets.SV_Shutdown;
4016 prog->funcoffsets.SV_Shutdown = 0; // prevent it from getting called again
4017 PRVM_ExecuteProgram(s,"SV_Shutdown() required");