6 //============================================================================
11 const char *vm_sv_extensions[] = {
16 "DP_CON_ALIASPARAMETERS",
25 "DP_CSQC_ENTITYWORLDOBJECT",
26 "DP_CSQC_ENTITYMODELLIGHT",
27 "DP_CSQC_ENTITYTRANSPARENTSORTING_OFFSET",
29 "DP_CSQC_MINFPS_QUALITY",
30 "DP_CSQC_MULTIFRAME_INTERPOLATION",
31 "DP_CSQC_BOXPARTICLES",
32 "DP_CSQC_SPAWNPARTICLE",
33 "DP_CSQC_QUERYRENDERENTITY",
34 "DP_CSQC_ROTATEMOVES",
36 "DP_CSQC_V_CALCREFDEF_WIP1",
37 "DP_CSQC_V_CALCREFDEF_WIP2",
41 "DP_EF_DYNAMICMODELLIGHT",
50 "DP_EF_RESTARTANIM_BIT",
55 "DP_ENT_CUSTOMCOLORMAP",
56 "DP_ENT_EXTERIORMODELTOCLIENT",
59 "DP_ENT_LOWPRECISION",
61 "DP_ENT_TRAILEFFECTNUM",
63 "DP_GFX_EXTERNALTEXTURES",
64 "DP_GFX_EXTERNALTEXTURES_PERMAP",
66 "DP_GFX_MODEL_INTERPOLATION",
67 "DP_GFX_QUAKE3MODELTAGS",
71 "DP_GFX_FONTS_FREETYPE",
73 "DP_FONT_VARIABLEWIDTH",
75 "DP_HALFLIFE_MAP_CVAR",
78 "DP_LIGHTSTYLE_STATICVALUE",
82 "DP_MOVETYPEBOUNCEMISSILE",
83 "DP_MOVETYPEFLYWORLDONLY",
86 "DP_QC_ASINACOSATANATAN2TAN",
92 "DP_QC_CVAR_DEFSTRING",
93 "DP_QC_CVAR_DESCRIPTION",
97 "DP_QC_DIGEST_SHA256",
100 "DP_QC_ENTITYSTRING",
102 "DP_QC_EXTRESPONSEPACKET",
105 "DP_QC_FINDCHAINFLAGS",
106 "DP_QC_FINDCHAINFLOAT",
107 "DP_QC_FINDCHAIN_TOFIELD",
111 "DP_QC_FS_SEARCH_PACKFILE",
114 "DP_QC_GETSURFACETRIANGLE",
115 "DP_QC_GETSURFACEPOINTATTRIBUTE",
117 "DP_QC_GETTAGINFO_BONEPROPERTIES",
119 "DP_QC_GETTIME_CDTRACK",
123 "DP_QC_MULTIPLETEMPSTRINGS",
124 "DP_QC_NUDGEOUTOFSOLID",
125 "DP_QC_NUM_FOR_EDICT",
127 "DP_QC_SINCOSSQRTPOW",
130 "DP_QC_STRINGBUFFERS",
131 "DP_QC_STRINGBUFFERS_CVARLIST",
132 "DP_QC_STRINGBUFFERS_EXT_WIP",
133 "DP_QC_STRINGCOLORFUNCTIONS",
134 "DP_QC_STRING_CASE_FUNCTIONS",
136 "DP_QC_TOKENIZEBYSEPARATOR",
137 "DP_QC_TOKENIZE_CONSOLE",
140 "DP_QC_TRACE_MOVETYPE_HITMODEL",
141 "DP_QC_TRACE_MOVETYPE_WORLDONLY",
142 "DP_QC_UNLIMITEDTEMPSTRINGS",
146 "DP_QC_VECTOANGLES_WITH_ROLL",
147 "DP_QC_VECTORVECTORS",
154 "DP_SKELETONOBJECTS",
155 "DP_SND_DIRECTIONLESSATTNNONE",
157 "DP_SND_SOUND7_WIP1",
158 "DP_SND_SOUND7_WIP2",
162 "DP_SND_GETSOUNDTIME",
164 "DP_VIDEO_SUBTITLES",
168 "DP_SV_BOUNCEFACTOR",
169 "DP_SV_CLIENTCAMERA",
170 "DP_SV_CLIENTCOLORS",
173 "DP_SV_CUSTOMIZEENTITYFORCLIENT",
174 "DP_SV_DISABLECLIENTPREDICTION",
175 "DP_SV_DISCARDABLEDEMO",
176 "DP_SV_DRAWONLYTOCLIENT",
179 "DP_SV_ENTITYCONTENTSTRANSITION",
180 "DP_SV_MODELFLAGS_AS_EFFECTS",
181 "DP_SV_MOVETYPESTEP_LANDEVENT",
183 "DP_SV_NODRAWTOCLIENT",
184 "DP_SV_ONENTITYNOSPAWNFUNCTION",
185 "DP_SV_ONENTITYPREPOSTSPAWNFUNCTION",
187 "DP_SV_PING_PACKETLOSS",
188 "DP_SV_PLAYERPHYSICS",
190 "DP_SV_POINTPARTICLES",
192 "DP_SV_PRECACHEANYTIME",
196 "DP_SV_ROTATINGBMODEL",
200 "DP_SV_SPAWNFUNC_PREFIX",
201 "DP_SV_WRITEPICTURE",
202 "DP_SV_WRITEUNTERMINATEDSTRING",
206 "DP_TE_EXPLOSIONRGB",
208 "DP_TE_PARTICLECUBE",
209 "DP_TE_PARTICLERAIN",
210 "DP_TE_PARTICLESNOW",
212 "DP_TE_QUADEFFECTS1",
215 "DP_TE_STANDARDEFFECTBUILTINS",
216 "DP_TRACE_HITCONTENTSMASK_SURFACEINFO"
221 "FTE_CSQC_SKELETONOBJECTS",
224 "KRIMZON_SV_PARSECLIENTCOMMAND",
227 "NEXUIZ_PLAYERMODEL",
229 "PRYDON_CLIENTCURSOR",
230 "TENEBRAE_GFX_DLIGHTS",
235 //"EXT_CSQC" // not ready yet
242 This is the only valid way to move an object without using the physics of the world (setting velocity and waiting). Directly changing origin will not set internal links correctly, so clipping would be messed up. This should be called when an object is spawned, and then only if it is teleported.
244 setorigin (entity, origin)
247 static void VM_SV_setorigin(prvm_prog_t *prog)
251 VM_SAFEPARMCOUNT(2, VM_SV_setorigin);
253 e = PRVM_G_EDICT(OFS_PARM0);
254 if (e == prog->edicts)
256 VM_Warning(prog, "setorigin: can not modify world entity\n");
261 VM_Warning(prog, "setorigin: can not modify free entity\n");
264 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), PRVM_serveredictvector(e, origin));
265 if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
266 e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
270 // TODO: rotate param isnt used.. could be a bug. please check this and remove it if possible [1/10/2008 Black]
271 static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, float *min, float *max, qbool rotate)
275 for (i=0 ; i<3 ; i++)
277 prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
279 // set derived values
280 VectorCopy (min, PRVM_serveredictvector(e, mins));
281 VectorCopy (max, PRVM_serveredictvector(e, maxs));
282 VectorSubtract (max, min, PRVM_serveredictvector(e, size));
291 the size box is rotated by the current angle
292 LadyHavoc: no it isn't...
294 setsize (entity, minvector, maxvector)
297 static void VM_SV_setsize(prvm_prog_t *prog)
302 VM_SAFEPARMCOUNT(3, VM_SV_setsize);
304 e = PRVM_G_EDICT(OFS_PARM0);
305 if (e == prog->edicts)
307 VM_Warning(prog, "setsize: can not modify world entity\n");
312 VM_Warning(prog, "setsize: can not modify free entity\n");
315 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
316 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
317 SetMinMaxSize(prog, e, mins, maxs, false);
325 setmodel(entity, model)
328 static vec3_t quakemins = {-16, -16, -16}, quakemaxs = {16, 16, 16};
329 static void VM_SV_setmodel(prvm_prog_t *prog)
335 VM_SAFEPARMCOUNT(2, VM_SV_setmodel);
337 e = PRVM_G_EDICT(OFS_PARM0);
338 if (e == prog->edicts)
340 VM_Warning(prog, "setmodel: can not modify world entity\n");
345 VM_Warning(prog, "setmodel: can not modify free entity\n");
348 i = SV_ModelIndex(PRVM_G_STRING(OFS_PARM1), 1);
349 PRVM_serveredictstring(e, model) = PRVM_SetEngineString(prog, sv.model_precache[i]);
350 PRVM_serveredictfloat(e, modelindex) = i;
352 mod = SV_GetModelByIndex(i);
356 if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
357 SetMinMaxSize(prog, e, mod->normalmins, mod->normalmaxs, true);
359 SetMinMaxSize(prog, e, quakemins, quakemaxs, true);
362 SetMinMaxSize(prog, e, vec3_origin, vec3_origin, true);
369 single print to a specific client
371 sprint(clientent, value)
374 static void VM_SV_sprint(prvm_prog_t *prog)
378 char string[VM_TEMPSTRING_MAXSIZE];
380 VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_sprint);
382 VM_VarString(prog, 1, string, sizeof(string));
384 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
385 // LadyHavoc: div0 requested that sprintto world operate like print
392 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
394 VM_Warning(prog, "tried to centerprint to a non-client\n");
398 client = svs.clients + entnum-1;
399 if (!client->netconnection)
402 MSG_WriteChar(&client->netconnection->message,svc_print);
403 MSG_WriteString(&client->netconnection->message, string);
411 single print to a specific client
413 centerprint(clientent, value)
416 static void VM_SV_centerprint(prvm_prog_t *prog)
420 char string[VM_TEMPSTRING_MAXSIZE];
422 VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_centerprint);
424 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
426 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
428 VM_Warning(prog, "tried to centerprint to a non-client\n");
432 client = svs.clients + entnum-1;
433 if (!client->netconnection)
436 VM_VarString(prog, 1, string, sizeof(string));
437 MSG_WriteChar(&client->netconnection->message,svc_centerprint);
438 MSG_WriteString(&client->netconnection->message, string);
445 particle(origin, color, count)
448 static void VM_SV_particle(prvm_prog_t *prog)
454 VM_SAFEPARMCOUNT(4, VM_SV_particle);
456 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
457 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
458 color = (int)PRVM_G_FLOAT(OFS_PARM2);
459 count = (int)PRVM_G_FLOAT(OFS_PARM3);
460 SV_StartParticle (org, dir, color, count);
470 static void VM_SV_ambientsound(prvm_prog_t *prog)
474 prvm_vec_t vol, attenuation;
477 VM_SAFEPARMCOUNT(4, VM_SV_ambientsound);
479 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
480 samp = PRVM_G_STRING(OFS_PARM1);
481 vol = PRVM_G_FLOAT(OFS_PARM2);
482 attenuation = PRVM_G_FLOAT(OFS_PARM3);
484 // check to see if samp was properly precached
485 soundnum = SV_SoundIndex(samp, 1);
493 if(sv.protocol == PROTOCOL_NEHAHRABJP)
496 // add an svc_spawnambient command to the level signon packet
499 MSG_WriteByte (&sv.signon, svc_spawnstaticsound2);
501 MSG_WriteByte (&sv.signon, svc_spawnstaticsound);
503 MSG_WriteVector(&sv.signon, pos, sv.protocol);
505 if (large || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
506 MSG_WriteShort (&sv.signon, soundnum);
508 MSG_WriteByte (&sv.signon, soundnum);
510 MSG_WriteByte (&sv.signon, (int)(vol*255));
511 MSG_WriteByte (&sv.signon, (int)(attenuation*64));
519 Each entity can have eight independant sound sources, like voice,
522 Channel 0 is an auto-allocate channel, the others override anything
523 already running on that entity/channel pair.
525 An attenuation of 0 will play full volume everywhere in the level.
526 Larger attenuations will drop off.
528 void(entity e, float chan, string samp, float volume[, float atten[, float pitchchange[, float flags]]]) sound (QUAKE)
531 static void VM_SV_sound(prvm_prog_t *prog)
535 prvm_edict_t *entity;
541 VM_SAFEPARMCOUNTRANGE(4, 7, VM_SV_sound);
543 entity = PRVM_G_EDICT(OFS_PARM0);
544 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
545 sample = PRVM_G_STRING(OFS_PARM2);
546 nvolume = (int)(PRVM_G_FLOAT(OFS_PARM3) * 255);
549 Con_DPrintf("VM_SV_sound: given only 4 parameters, expected 5, assuming attenuation = ATTN_NORMAL\n");
553 attenuation = PRVM_G_FLOAT(OFS_PARM4);
557 pitchchange = PRVM_G_FLOAT(OFS_PARM5) * 0.01f;
562 if(channel >= 8 && channel <= 15) // weird QW feature
564 flags |= CHANNELFLAG_RELIABLE;
570 // LadyHavoc: we only let the qc set certain flags, others are off-limits
571 flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED | CHANNELFLAG_FULLVOLUME);
574 if (nvolume < 0 || nvolume > 255)
576 VM_Warning(prog, "SV_StartSound: volume must be in range 0-1\n");
580 if (attenuation < 0 || attenuation > 4)
582 VM_Warning(prog, "SV_StartSound: attenuation must be in range 0-4\n");
586 channel = CHAN_USER2ENGINE(channel);
588 if (!IS_CHAN(channel))
590 VM_Warning(prog, "SV_StartSound: channel must be in range 0-127\n");
594 SV_StartSound (entity, channel, sample, nvolume, attenuation, flags & CHANNELFLAG_RELIABLE, pitchchange);
601 Follows the same logic as VM_SV_sound, except instead of
602 an entity, an origin for the sound is provided, and channel
603 is omitted (since no entity is being tracked).
607 static void VM_SV_pointsound(prvm_prog_t *prog)
615 VM_SAFEPARMCOUNTRANGE(4, 5, VM_SV_pointsound);
617 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
618 sample = PRVM_G_STRING(OFS_PARM1);
619 nvolume = (int)(PRVM_G_FLOAT(OFS_PARM2) * 255);
620 attenuation = PRVM_G_FLOAT(OFS_PARM3);
621 pitchchange = prog->argc < 5 ? 0 : PRVM_G_FLOAT(OFS_PARM4) * 0.01f;
623 if (nvolume < 0 || nvolume > 255)
625 VM_Warning(prog, "SV_StartPointSound: volume must be in range 0-1\n");
629 if (attenuation < 0 || attenuation > 4)
631 VM_Warning(prog, "SV_StartPointSound: attenuation must be in range 0-4\n");
635 SV_StartPointSound (org, sample, nvolume, attenuation, pitchchange);
642 Used for use tracing and shot targeting
643 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
644 if the tryents flag is set.
646 traceline (vector1, vector2, movetype, ignore)
649 static void VM_SV_traceline(prvm_prog_t *prog)
656 VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_traceline); // allow more parameters for future expansion
658 prog->xfunction->builtinsprofile += 30;
660 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
661 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
662 move = (int)PRVM_G_FLOAT(OFS_PARM2);
663 ent = PRVM_G_EDICT(OFS_PARM3);
665 if (isnan(v1[0]) || isnan(v1[1]) || isnan(v1[2]) || isnan(v2[0]) || isnan(v2[1]) || isnan(v2[2]))
666 prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
668 trace = SV_TraceLine(v1, v2, move, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value);
670 VM_SetTraceGlobals(prog, &trace);
678 Used for use tracing and shot targeting
679 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
680 if the tryents flag is set.
682 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
685 // LadyHavoc: added this for my own use, VERY useful, similar to traceline
686 static void VM_SV_tracebox(prvm_prog_t *prog)
688 vec3_t v1, v2, m1, m2;
693 VM_SAFEPARMCOUNTRANGE(6, 8, VM_SV_tracebox); // allow more parameters for future expansion
695 prog->xfunction->builtinsprofile += 30;
697 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
698 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
699 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
700 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
701 move = (int)PRVM_G_FLOAT(OFS_PARM4);
702 ent = PRVM_G_EDICT(OFS_PARM5);
704 if (isnan(v1[0]) || isnan(v1[1]) || isnan(v1[2]) || isnan(v2[0]) || isnan(v2[1]) || isnan(v2[2]))
705 prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
707 trace = SV_TraceBox(v1, m1, m2, v2, move, ent, SV_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value);
709 VM_SetTraceGlobals(prog, &trace);
712 static trace_t SV_Trace_Toss(prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore)
716 vec3_t move, end, tossentorigin, tossentmins, tossentmaxs;
717 vec3_t original_origin;
718 vec3_t original_velocity;
719 vec3_t original_angles;
720 vec3_t original_avelocity;
723 VectorCopy(PRVM_serveredictvector(tossent, origin) , original_origin );
724 VectorCopy(PRVM_serveredictvector(tossent, velocity) , original_velocity );
725 VectorCopy(PRVM_serveredictvector(tossent, angles) , original_angles );
726 VectorCopy(PRVM_serveredictvector(tossent, avelocity), original_avelocity);
728 gravity = PRVM_serveredictfloat(tossent, gravity);
731 gravity *= sv_gravity.value * 0.025;
733 for (i = 0;i < 200;i++) // LadyHavoc: sanity check; never trace more than 10 seconds
735 SV_CheckVelocity (tossent);
736 PRVM_serveredictvector(tossent, velocity)[2] -= gravity;
737 VectorMA (PRVM_serveredictvector(tossent, angles), 0.05, PRVM_serveredictvector(tossent, avelocity), PRVM_serveredictvector(tossent, angles));
738 VectorScale (PRVM_serveredictvector(tossent, velocity), 0.05, move);
739 VectorAdd (PRVM_serveredictvector(tossent, origin), move, end);
740 VectorCopy(PRVM_serveredictvector(tossent, origin), tossentorigin);
741 VectorCopy(PRVM_serveredictvector(tossent, mins), tossentmins);
742 VectorCopy(PRVM_serveredictvector(tossent, maxs), tossentmaxs);
743 trace = SV_TraceBox(tossentorigin, tossentmins, tossentmaxs, end, MOVE_NORMAL, tossent, SV_GenericHitSuperContentsMask(tossent), 0, 0, collision_extendmovelength.value);
744 VectorCopy (trace.endpos, PRVM_serveredictvector(tossent, origin));
745 PRVM_serveredictvector(tossent, velocity)[2] -= gravity;
747 if (trace.fraction < 1)
751 VectorCopy(original_origin , PRVM_serveredictvector(tossent, origin) );
752 VectorCopy(original_velocity , PRVM_serveredictvector(tossent, velocity) );
753 VectorCopy(original_angles , PRVM_serveredictvector(tossent, angles) );
754 VectorCopy(original_avelocity, PRVM_serveredictvector(tossent, avelocity));
759 static void VM_SV_tracetoss(prvm_prog_t *prog)
763 prvm_edict_t *ignore;
765 VM_SAFEPARMCOUNT(2, VM_SV_tracetoss);
767 prog->xfunction->builtinsprofile += 600;
769 ent = PRVM_G_EDICT(OFS_PARM0);
770 if (ent == prog->edicts)
772 VM_Warning(prog, "tracetoss: can not use world entity\n");
775 ignore = PRVM_G_EDICT(OFS_PARM1);
777 trace = SV_Trace_Toss(prog, ent, ignore);
779 VM_SetTraceGlobals(prog, &trace);
782 //============================================================================
784 static unsigned char *checkpvs;
786 static int VM_SV_newcheckclient(prvm_prog_t *prog, int check)
792 // cycle to the next one
794 check = bound(1, check, svs.maxclients);
795 if (check == svs.maxclients)
803 prog->xfunction->builtinsprofile++;
805 if (i == svs.maxclients+1)
807 // look up the client's edict
808 ent = PRVM_EDICT_NUM(i);
809 // check if it is to be ignored, but never ignore the one we started on (prevent infinite loop)
810 if (i != check && (ent->free || PRVM_serveredictfloat(ent, health) <= 0 || ((int)PRVM_serveredictfloat(ent, flags) & FL_NOTARGET)))
812 // found a valid client (possibly the same one again)
816 // get the PVS for the entity
817 VectorAdd(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, view_ofs), org);
818 if (sv.worldmodel && sv.worldmodel->brush.FatPVS)
819 sv.worldmodel->brush.FatPVS(sv.worldmodel, org, 0, &checkpvs, sv_mempool, false);
830 Returns a client (or object that has a client enemy) that would be a
833 If there is more than one valid option, they are cycled each frame
835 If (self.origin + self.viewofs) is not in the PVS of the current target,
836 it is not returned at all.
841 int c_invis, c_notvis;
842 static void VM_SV_checkclient(prvm_prog_t *prog)
844 prvm_edict_t *ent, *self;
847 VM_SAFEPARMCOUNT(0, VM_SV_checkclient);
849 // find a new check if on a new frame
850 if (sv.time - sv.lastchecktime >= 0.1)
852 sv.lastcheck = VM_SV_newcheckclient(prog, sv.lastcheck);
853 sv.lastchecktime = sv.time;
856 // return check if it might be visible
857 ent = PRVM_EDICT_NUM(sv.lastcheck);
858 if (ent->free || PRVM_serveredictfloat(ent, health) <= 0)
860 VM_RETURN_EDICT(prog->edicts);
864 // if current entity can't possibly see the check entity, return 0
865 self = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
866 VectorAdd(PRVM_serveredictvector(self, origin), PRVM_serveredictvector(self, view_ofs), view);
867 if (sv.worldmodel && checkpvs && !sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, checkpvs, view, view))
870 VM_RETURN_EDICT(prog->edicts);
874 // might be able to see it
876 VM_RETURN_EDICT(ent);
879 //============================================================================
885 Checks if an entity is in a point's PVS.
886 Should be fast but can be inexact.
888 float checkpvs(vector viewpos, entity viewee) = #240;
891 static void VM_SV_checkpvs(prvm_prog_t *prog)
893 vec3_t viewpos, absmin, absmax;
894 prvm_edict_t *viewee;
898 unsigned char *fatpvs = NULL;
901 VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
902 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
903 viewee = PRVM_G_EDICT(OFS_PARM1);
907 VM_Warning(prog, "checkpvs: can not check free entity\n");
908 PRVM_G_FLOAT(OFS_RETURN) = 4;
913 if(!sv.worldmodel || !sv.worldmodel->brush.GetPVS || !sv.worldmodel->brush.BoxTouchingPVS)
915 // no PVS support on this worldmodel... darn
916 PRVM_G_FLOAT(OFS_RETURN) = 3;
919 pvs = sv.worldmodel->brush.GetPVS(sv.worldmodel, viewpos);
922 // viewpos isn't in any PVS... darn
923 PRVM_G_FLOAT(OFS_RETURN) = 2;
926 VectorCopy(PRVM_serveredictvector(viewee, absmin), absmin);
927 VectorCopy(PRVM_serveredictvector(viewee, absmax), absmax);
928 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, pvs, absmin, absmax);
930 // using fat PVS like FTEQW does (slow)
931 if(!sv.worldmodel || !sv.worldmodel->brush.FatPVS || !sv.worldmodel->brush.BoxTouchingPVS)
933 // no PVS support on this worldmodel... darn
934 PRVM_G_FLOAT(OFS_RETURN) = 3;
937 sv.worldmodel->brush.FatPVS(sv.worldmodel, viewpos, 8, &fatpvs, sv_mempool, false);
940 // viewpos isn't in any PVS... darn
941 PRVM_G_FLOAT(OFS_RETURN) = 2;
944 VectorCopy(PRVM_serveredictvector(viewee, absmin), absmin);
945 VectorCopy(PRVM_serveredictvector(viewee, absmax), absmax);
946 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, fatpvs, absmin, absmax);
955 Sends text over to the client's execution buffer
957 stuffcmd (clientent, value, ...)
960 static void VM_SV_stuffcmd(prvm_prog_t *prog)
964 char string[VM_TEMPSTRING_MAXSIZE];
966 VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_stuffcmd);
968 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
969 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
971 VM_Warning(prog, "Can't stuffcmd to a non-client\n");
975 VM_VarString(prog, 1, string, sizeof(string));
978 host_client = svs.clients + entnum-1;
979 SV_ClientCommands ("%s", string);
987 Returns a chain of entities that have origins within a spherical area
989 findradius (origin, radius)
992 static void VM_SV_findradius(prvm_prog_t *prog)
994 prvm_edict_t *ent, *chain;
995 vec_t radius, radius2;
996 vec3_t org, eorg, mins, maxs;
999 static prvm_edict_t *touchedicts[MAX_EDICTS];
1002 VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_findradius);
1005 chainfield = PRVM_G_INT(OFS_PARM2);
1007 chainfield = prog->fieldoffsets.chain;
1009 prog->error_cmd("VM_SV_findradius: %s doesnt have the specified chain field !", prog->name);
1011 chain = (prvm_edict_t *)prog->edicts;
1013 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1014 radius = PRVM_G_FLOAT(OFS_PARM1);
1015 radius2 = radius * radius;
1017 mins[0] = org[0] - (radius + 1);
1018 mins[1] = org[1] - (radius + 1);
1019 mins[2] = org[2] - (radius + 1);
1020 maxs[0] = org[0] + (radius + 1);
1021 maxs[1] = org[1] + (radius + 1);
1022 maxs[2] = org[2] + (radius + 1);
1023 numtouchedicts = SV_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
1024 if (numtouchedicts > MAX_EDICTS)
1026 // this never happens
1027 Con_Printf("SV_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
1028 numtouchedicts = MAX_EDICTS;
1030 for (i = 0;i < numtouchedicts;i++)
1032 ent = touchedicts[i];
1033 prog->xfunction->builtinsprofile++;
1034 // Quake did not return non-solid entities but darkplaces does
1035 // (note: this is the reason you can't blow up fallen zombies)
1036 if (PRVM_serveredictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
1038 // LadyHavoc: compare against bounding box rather than center so it
1039 // doesn't miss large objects, and use DotProduct instead of Length
1040 // for a major speedup
1041 VectorSubtract(org, PRVM_serveredictvector(ent, origin), eorg);
1042 if (sv_gameplayfix_findradiusdistancetobox.integer)
1044 eorg[0] -= bound(PRVM_serveredictvector(ent, mins)[0], eorg[0], PRVM_serveredictvector(ent, maxs)[0]);
1045 eorg[1] -= bound(PRVM_serveredictvector(ent, mins)[1], eorg[1], PRVM_serveredictvector(ent, maxs)[1]);
1046 eorg[2] -= bound(PRVM_serveredictvector(ent, mins)[2], eorg[2], PRVM_serveredictvector(ent, maxs)[2]);
1049 VectorMAMAM(1, eorg, -0.5f, PRVM_serveredictvector(ent, mins), -0.5f, PRVM_serveredictvector(ent, maxs), eorg);
1050 if (DotProduct(eorg, eorg) < radius2)
1052 PRVM_EDICTFIELDEDICT(ent,chainfield) = PRVM_EDICT_TO_PROG(chain);
1057 VM_RETURN_EDICT(chain);
1064 Returns a chain of entities that are touching a box (a simpler findradius); supports DP_QC_FINDCHAIN_TOFIELD
1066 findbox (mins, maxs)
1069 static void VM_SV_findbox(prvm_prog_t *prog)
1071 prvm_edict_t *chain;
1072 int i, numtouchedicts;
1073 static prvm_edict_t *touchedicts[MAX_EDICTS];
1076 VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_findbox);
1079 chainfield = PRVM_G_INT(OFS_PARM2);
1081 chainfield = prog->fieldoffsets.chain;
1083 prog->error_cmd("VM_SV_findbox: %s doesnt have the specified chain field !", prog->name);
1085 chain = (prvm_edict_t *)prog->edicts;
1087 numtouchedicts = SV_EntitiesInBox(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), MAX_EDICTS, touchedicts);
1088 if (numtouchedicts > MAX_EDICTS)
1090 // this never happens
1091 Con_Printf("SV_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
1092 numtouchedicts = MAX_EDICTS;
1094 for (i = 0; i < numtouchedicts; ++i)
1096 prog->xfunction->builtinsprofile++;
1097 PRVM_EDICTFIELDEDICT(touchedicts[i], chainfield) = PRVM_EDICT_TO_PROG(chain);
1098 chain = touchedicts[i];
1101 VM_RETURN_EDICT(chain);
1104 static void VM_SV_precache_sound(prvm_prog_t *prog)
1106 VM_SAFEPARMCOUNT(1, VM_SV_precache_sound);
1107 PRVM_G_FLOAT(OFS_RETURN) = SV_SoundIndex(PRVM_G_STRING(OFS_PARM0), 2);
1110 static void VM_SV_precache_model(prvm_prog_t *prog)
1112 VM_SAFEPARMCOUNT(1, VM_SV_precache_model);
1113 SV_ModelIndex(PRVM_G_STRING(OFS_PARM0), 2);
1114 PRVM_G_INT(OFS_RETURN) = PRVM_G_INT(OFS_PARM0);
1121 float(float yaw, float dist[, settrace]) walkmove
1124 static void VM_SV_walkmove(prvm_prog_t *prog)
1133 VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_walkmove);
1135 // assume failure if it returns early
1136 PRVM_G_FLOAT(OFS_RETURN) = 0;
1138 ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
1139 if (ent == prog->edicts)
1141 VM_Warning(prog, "walkmove: can not modify world entity\n");
1146 VM_Warning(prog, "walkmove: can not modify free entity\n");
1149 yaw = PRVM_G_FLOAT(OFS_PARM0);
1150 dist = PRVM_G_FLOAT(OFS_PARM1);
1151 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
1153 if ( !( (int)PRVM_serveredictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
1156 yaw = yaw*M_PI*2 / 360;
1158 move[0] = cos(yaw)*dist;
1159 move[1] = sin(yaw)*dist;
1162 // save program state, because SV_movestep may call other progs
1163 oldf = prog->xfunction;
1164 oldself = PRVM_serverglobaledict(self);
1166 PRVM_G_FLOAT(OFS_RETURN) = SV_movestep(ent, move, true, false, settrace);
1169 // restore program state
1170 prog->xfunction = oldf;
1171 PRVM_serverglobaledict(self) = oldself;
1181 inline static qbool droptofloor_bsp_failcond(trace_t *trace)
1183 if (sv.worldmodel->brush.isq3bsp || sv.worldmodel->brush.isq2bsp)
1184 return trace->startsolid;
1186 return trace->allsolid || trace->fraction == 1;
1188 static void VM_SV_droptofloor(prvm_prog_t *prog)
1194 VM_SAFEPARMCOUNTRANGE(0, 2, VM_SV_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
1196 // assume failure if it returns early
1197 PRVM_G_FLOAT(OFS_RETURN) = 0;
1199 ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
1200 if (ent == prog->edicts)
1202 VM_Warning(prog, "droptofloor: can not modify world entity\n");
1207 VM_Warning(prog, "droptofloor: can not modify free entity\n");
1211 if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
1213 int n = PHYS_NudgeOutOfSolid(prog, ent);
1215 VM_Warning(prog, "droptofloor at \"%f %f %f\": sv_gameplayfix_droptofloorstartsolid_nudgetocorrect COULD NOT FIX badly placed entity \"%s\" before drop\n", PRVM_gameedictvector(ent, origin)[0], PRVM_gameedictvector(ent, origin)[1], PRVM_gameedictvector(ent, origin)[2], PRVM_GetString(prog, PRVM_gameedictstring(ent, classname)));
1217 VM_Warning(prog, "droptofloor at \"%f %f %f\": sv_gameplayfix_droptofloorstartsolid_nudgetocorrect FIXED badly placed entity \"%s\" before drop\n", PRVM_gameedictvector(ent, origin)[0], PRVM_gameedictvector(ent, origin)[1], PRVM_gameedictvector(ent, origin)[2], PRVM_GetString(prog, PRVM_gameedictstring(ent, classname)));
1220 VectorCopy (PRVM_serveredictvector(ent, origin), end);
1221 if (sv.worldmodel->brush.isq3bsp)
1223 else if (sv.worldmodel->brush.isq2bsp)
1226 end[2] -= 256; // Quake, QuakeWorld
1228 /* bones_was_here: not using SV_GenericHitSuperContentsMask(ent) anymore because it was setting:
1229 * items: SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY
1230 * monsters: SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_PLAYERCLIP
1231 * explobox: SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY | SUPERCONTENTS_CORPSE
1232 * which caused (startsolid == true) when, for example, a health was touching a monster.
1233 * Changing MOVE_NORMAL also fixes that, but other engines are using MOVE_NORMAL here.
1235 trace = SV_TraceBox(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, mins), PRVM_serveredictvector(ent, maxs), end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID, 0, 0, collision_extendmovelength.value);
1236 if (droptofloor_bsp_failcond(&trace))
1238 if (sv_gameplayfix_droptofloorstartsolid.integer)
1242 offset[0] = 0.5f * (PRVM_serveredictvector(ent, mins)[0] + PRVM_serveredictvector(ent, maxs)[0]);
1243 offset[1] = 0.5f * (PRVM_serveredictvector(ent, mins)[1] + PRVM_serveredictvector(ent, maxs)[1]);
1244 offset[2] = PRVM_serveredictvector(ent, mins)[2];
1245 VectorAdd(PRVM_serveredictvector(ent, origin), offset, org);
1246 VectorAdd(end, offset, end);
1248 trace = SV_TraceLine(org, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID, 0, 0, collision_extendmovelength.value);
1249 if (droptofloor_bsp_failcond(&trace))
1251 VM_Warning(prog, "droptofloor at \"%f %f %f\": sv_gameplayfix_droptofloorstartsolid COULD NOT FIX badly placed entity \"%s\"\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2], PRVM_GetString(prog, PRVM_gameedictstring(ent, classname)));
1254 VM_Warning(prog, "droptofloor at \"%f %f %f\": sv_gameplayfix_droptofloorstartsolid FIXED badly placed entity \"%s\"\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2], PRVM_GetString(prog, PRVM_gameedictstring(ent, classname)));
1255 VectorSubtract(trace.endpos, offset, PRVM_serveredictvector(ent, origin));
1257 // only because we dropped it without considering its bbox
1258 if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
1259 PHYS_NudgeOutOfSolid(prog, ent);
1263 VM_Warning(prog, "droptofloor at \"%f %f %f\": badly placed entity \"%s\", startsolid: %d allsolid: %d\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2], PRVM_GetString(prog, PRVM_gameedictstring(ent, classname)), trace.startsolid, trace.allsolid);
1268 VectorCopy(trace.endpos, PRVM_serveredictvector(ent, origin));
1271 PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
1272 PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
1273 PRVM_G_FLOAT(OFS_RETURN) = 1;
1274 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
1275 ent->priv.server->suspendedinairflag = true;
1282 void(float style, string value) lightstyle
1285 static void VM_SV_lightstyle(prvm_prog_t *prog)
1292 VM_SAFEPARMCOUNT(2, VM_SV_lightstyle);
1294 style = (int)PRVM_G_FLOAT(OFS_PARM0);
1295 val = PRVM_G_STRING(OFS_PARM1);
1297 if( (unsigned) style >= MAX_LIGHTSTYLES ) {
1298 prog->error_cmd( "PF_lightstyle: style: %i >= 64", style );
1301 // change the string in sv
1302 dp_strlcpy(sv.lightstyles[style], val, sizeof(sv.lightstyles[style]));
1304 // send message to all clients on this server
1305 if (sv.state != ss_active)
1308 for (j = 0, client = svs.clients;j < svs.maxclients;j++, client++)
1310 if (client->active && client->netconnection)
1312 MSG_WriteChar (&client->netconnection->message, svc_lightstyle);
1313 MSG_WriteChar (&client->netconnection->message,style);
1314 MSG_WriteString (&client->netconnection->message, val);
1324 static void VM_SV_checkbottom(prvm_prog_t *prog)
1326 VM_SAFEPARMCOUNT(1, VM_SV_checkbottom);
1327 PRVM_G_FLOAT(OFS_RETURN) = SV_CheckBottom (PRVM_G_EDICT(OFS_PARM0));
1335 static void VM_SV_pointcontents(prvm_prog_t *prog)
1338 VM_SAFEPARMCOUNT(1, VM_SV_pointcontents);
1339 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
1340 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(SV_PointSuperContents(point));
1347 Pick a vector for the player to shoot along
1348 vector aim(entity, missilespeed)
1351 static void VM_SV_aim(prvm_prog_t *prog)
1353 prvm_edict_t *ent, *check, *bestent;
1354 vec3_t start, dir, end, bestdir;
1357 float dist, bestdist;
1360 VM_SAFEPARMCOUNT(2, VM_SV_aim);
1362 // assume failure if it returns early
1363 VectorCopy(PRVM_serverglobalvector(v_forward), PRVM_G_VECTOR(OFS_RETURN));
1364 // if sv_aim is so high it can't possibly accept anything, skip out early
1365 if (sv_aim.value >= 1)
1368 ent = PRVM_G_EDICT(OFS_PARM0);
1369 if (ent == prog->edicts)
1371 VM_Warning(prog, "aim: can not use world entity\n");
1376 VM_Warning(prog, "aim: can not use free entity\n");
1379 //speed = PRVM_G_FLOAT(OFS_PARM1);
1381 VectorCopy (PRVM_serveredictvector(ent, origin), start);
1384 // try sending a trace straight
1385 VectorCopy (PRVM_serverglobalvector(v_forward), dir);
1386 VectorMA (start, 2048, dir, end);
1387 tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY, 0, 0, collision_extendmovelength.value);
1388 if (tr.ent && PRVM_serveredictfloat(((prvm_edict_t *)tr.ent), takedamage) == DAMAGE_AIM
1389 && (!teamplay.integer || PRVM_serveredictfloat(ent, team) <=0 || PRVM_serveredictfloat(ent, team) != PRVM_serveredictfloat(((prvm_edict_t *)tr.ent), team)) )
1391 VectorCopy (PRVM_serverglobalvector(v_forward), PRVM_G_VECTOR(OFS_RETURN));
1396 // try all possible entities
1397 VectorCopy (dir, bestdir);
1398 bestdist = sv_aim.value;
1401 check = PRVM_NEXT_EDICT(prog->edicts);
1402 for (i=1 ; i<prog->num_edicts ; i++, check = PRVM_NEXT_EDICT(check) )
1404 prog->xfunction->builtinsprofile++;
1405 if (PRVM_serveredictfloat(check, takedamage) != DAMAGE_AIM)
1409 if (teamplay.integer && PRVM_serveredictfloat(ent, team) > 0 && PRVM_serveredictfloat(ent, team) == PRVM_serveredictfloat(check, team))
1410 continue; // don't aim at teammate
1411 for (j=0 ; j<3 ; j++)
1412 end[j] = PRVM_serveredictvector(check, origin)[j]
1413 + 0.5*(PRVM_serveredictvector(check, mins)[j] + PRVM_serveredictvector(check, maxs)[j]);
1414 VectorSubtract (end, start, dir);
1415 VectorNormalize (dir);
1416 dist = DotProduct (dir, PRVM_serverglobalvector(v_forward));
1417 if (dist < bestdist)
1418 continue; // to far to turn
1419 tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY, 0, 0, collision_extendmovelength.value);
1420 if (tr.ent == check)
1421 { // can shoot at this one
1429 VectorSubtract (PRVM_serveredictvector(bestent, origin), PRVM_serveredictvector(ent, origin), dir);
1430 dist = DotProduct (dir, PRVM_serverglobalvector(v_forward));
1431 VectorScale (PRVM_serverglobalvector(v_forward), dist, end);
1433 VectorNormalize (end);
1434 VectorCopy (end, PRVM_G_VECTOR(OFS_RETURN));
1438 VectorCopy (bestdir, PRVM_G_VECTOR(OFS_RETURN));
1443 ===============================================================================
1447 ===============================================================================
1450 #define MSG_BROADCAST 0 // unreliable to all
1451 #define MSG_ONE 1 // reliable to one (msg_entity)
1452 #define MSG_ALL 2 // reliable to all
1453 #define MSG_INIT 3 // write to the init string
1454 #define MSG_ENTITY 5
1456 static sizebuf_t *WriteDest(prvm_prog_t *prog)
1462 dest = (int)PRVM_G_FLOAT(OFS_PARM0);
1466 return &sv.datagram;
1469 ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(msg_entity));
1470 entnum = PRVM_NUM_FOR_EDICT(ent);
1471 if (entnum < 1 || entnum > svs.maxclients)
1473 VM_Warning(prog, "WriteDest: tried to write to non-client\n");
1474 return &sv.reliable_datagram;
1476 else if (!svs.clients[entnum-1].active)
1478 VM_Warning(prog, "WriteDest: tried to write to a disconnected client\n");
1479 return &sv.reliable_datagram;
1481 else if (!svs.clients[entnum-1].netconnection)
1483 VM_Warning(prog, "WriteDest: tried to write to a bot client\n");
1484 return &sv.reliable_datagram;
1487 return &svs.clients[entnum-1].netconnection->message;
1490 VM_Warning(prog, "WriteDest: bad destination\n");
1492 return &sv.reliable_datagram;
1498 return sv.writeentitiestoclient_msg;
1504 static void VM_SV_WriteByte(prvm_prog_t *prog)
1506 VM_SAFEPARMCOUNT(2, VM_SV_WriteByte);
1507 MSG_WriteByte (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
1510 static void VM_SV_WriteChar(prvm_prog_t *prog)
1512 VM_SAFEPARMCOUNT(2, VM_SV_WriteChar);
1513 MSG_WriteChar (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
1516 static void VM_SV_WriteShort(prvm_prog_t *prog)
1518 VM_SAFEPARMCOUNT(2, VM_SV_WriteShort);
1519 MSG_WriteShort (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
1522 static void VM_SV_WriteLong(prvm_prog_t *prog)
1524 VM_SAFEPARMCOUNT(2, VM_SV_WriteLong);
1525 MSG_WriteLong (WriteDest(prog), (int)PRVM_G_FLOAT(OFS_PARM1));
1528 static void VM_SV_WriteAngle(prvm_prog_t *prog)
1530 VM_SAFEPARMCOUNT(2, VM_SV_WriteAngle);
1531 MSG_WriteAngle (WriteDest(prog), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
1534 static void VM_SV_WriteCoord(prvm_prog_t *prog)
1536 VM_SAFEPARMCOUNT(2, VM_SV_WriteCoord);
1537 MSG_WriteCoord (WriteDest(prog), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
1540 static void VM_SV_WriteString(prvm_prog_t *prog)
1542 VM_SAFEPARMCOUNT(2, VM_SV_WriteString);
1543 MSG_WriteString (WriteDest(prog), PRVM_G_STRING(OFS_PARM1));
1546 static void VM_SV_WriteUnterminatedString(prvm_prog_t *prog)
1548 VM_SAFEPARMCOUNT(2, VM_SV_WriteUnterminatedString);
1549 MSG_WriteUnterminatedString (WriteDest(prog), PRVM_G_STRING(OFS_PARM1));
1553 static void VM_SV_WriteEntity(prvm_prog_t *prog)
1555 VM_SAFEPARMCOUNT(2, VM_SV_WriteEntity);
1556 MSG_WriteShort (WriteDest(prog), PRVM_G_EDICTNUM(OFS_PARM1));
1559 // writes a picture as at most size bytes of data
1561 // IMGNAME \0 SIZE(short) IMGDATA
1562 // if failed to read/compress:
1564 //#501 void(float dest, string name, float maxsize) WritePicture (DP_SV_WRITEPICTURE))
1565 static void VM_SV_WritePicture(prvm_prog_t *prog)
1567 const char *imgname;
1571 VM_SAFEPARMCOUNT(3, VM_SV_WritePicture);
1573 imgname = PRVM_G_STRING(OFS_PARM1);
1574 size = (size_t) PRVM_G_FLOAT(OFS_PARM2);
1578 MSG_WriteString(WriteDest(prog), imgname);
1579 if(Image_Compress(imgname, size, &buf, &size))
1582 MSG_WriteShort(WriteDest(prog), (int)size);
1583 SZ_Write(WriteDest(prog), (unsigned char *) buf, (int)size);
1588 MSG_WriteShort(WriteDest(prog), 0);
1592 //////////////////////////////////////////////////////////
1594 static void VM_SV_makestatic(prvm_prog_t *prog)
1599 // allow 0 parameters due to an id1 qc bug in which this function is used
1600 // with no parameters (but directly after setmodel with self in OFS_PARM0)
1601 VM_SAFEPARMCOUNTRANGE(0, 1, VM_SV_makestatic);
1603 if (prog->argc >= 1)
1604 ent = PRVM_G_EDICT(OFS_PARM0);
1606 ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
1607 if (ent == prog->edicts)
1609 VM_Warning(prog, "makestatic: can not modify world entity\n");
1614 VM_Warning(prog, "makestatic: can not modify free entity\n");
1619 if (PRVM_serveredictfloat(ent, modelindex) >= 256 || PRVM_serveredictfloat(ent, frame) >= 256)
1622 if (sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
1624 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1625 MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
1626 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
1630 MSG_WriteByte (&sv.signon,svc_spawnstatic2);
1631 MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
1632 MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
1636 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1637 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
1638 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
1641 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, colormap));
1642 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, skin));
1643 for (i=0 ; i<3 ; i++)
1645 MSG_WriteCoord(&sv.signon, PRVM_serveredictvector(ent, origin)[i], sv.protocol);
1646 MSG_WriteAngle(&sv.signon, PRVM_serveredictvector(ent, angles)[i], sv.protocol);
1649 // throw the entity away now
1650 PRVM_ED_Free(prog, ent);
1653 //=============================================================================
1660 static void VM_SV_setspawnparms(prvm_prog_t *prog)
1666 VM_SAFEPARMCOUNT(1, VM_SV_setspawnparms);
1668 ent = PRVM_G_EDICT(OFS_PARM0);
1669 i = PRVM_NUM_FOR_EDICT(ent);
1670 if (i < 1 || i > svs.maxclients || !svs.clients[i-1].active)
1672 Con_Print("tried to setspawnparms on a non-client\n");
1676 // copy spawn parms out of the client_t
1677 client = svs.clients + i-1;
1678 for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
1679 (&PRVM_serverglobalfloat(parm1))[i] = client->spawn_parms[i];
1686 Returns a color vector indicating the lighting at the requested point.
1688 (Internal Operation note: actually measures the light beneath the point, just like
1689 the model lighting on the client)
1694 static void VM_SV_getlight(prvm_prog_t *prog)
1696 vec3_t ambientcolor, diffusecolor, diffusenormal;
1698 VM_SAFEPARMCOUNT(1, VM_SV_getlight);
1699 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
1700 VectorClear(ambientcolor);
1701 VectorClear(diffusecolor);
1702 VectorClear(diffusenormal);
1703 if (sv.worldmodel && sv.worldmodel->brush.LightPoint)
1704 sv.worldmodel->brush.LightPoint(sv.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
1705 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
1710 unsigned char type; // 1/2/8 or 0 to indicate unused
1714 static customstat_t vm_customstats[MAX_CL_STATS]; // matches the regular stat numbers, but only MIN_VM_STAT to MAX_VM_STAT range is used if things are working properly (can register stats from MAX_VM_STAT to MAX_CL_STATS but will warn)
1715 static int vm_customstats_last;
1717 void VM_CustomStats_Clear (void)
1719 memset(vm_customstats, 0, sizeof(vm_customstats));
1720 vm_customstats_last = -1;
1723 void VM_SV_UpdateCustomStats (client_t *client, prvm_edict_t *ent, sizebuf_t *msg, int *stats)
1725 prvm_prog_t *prog = SVVM_prog;
1733 for(i=MIN_VM_STAT; i<=vm_customstats_last ;i++)
1735 if(!vm_customstats[i].type)
1737 switch(vm_customstats[i].type)
1739 //string as 16 bytes
1742 dp_strlcpy(s, PRVM_E_STRING(ent, vm_customstats[i].fieldoffset), 16);
1743 stats[i] = s[ 0] + s[ 1] * 256 + s[ 2] * 65536 + s[ 3] * 16777216;
1744 stats[i+1] = s[ 4] + s[ 5] * 256 + s[ 6] * 65536 + s[ 7] * 16777216;
1745 stats[i+2] = s[ 8] + s[ 9] * 256 + s[10] * 65536 + s[11] * 16777216;
1746 stats[i+3] = s[12] + s[13] * 256 + s[14] * 65536 + s[15] * 16777216;
1748 //float field sent as-is
1750 // can't directly use PRVM_E_INT on the field because it may be PRVM_64 and a double is not the representation we want to send
1751 u.f = PRVM_E_FLOAT(ent, vm_customstats[i].fieldoffset);
1754 //integer value of float field
1756 stats[i] = (int)PRVM_E_FLOAT(ent, vm_customstats[i].fieldoffset);
1764 extern cvar_t sv_qcstats;
1766 // void(float index, float type, .void field) SV_AddStat = #232;
1767 // Set up an auto-sent player stat.
1768 // Client's get thier own fields sent to them. Index may not be less than 32.
1769 // Type is a value equating to the ev_ values found in qcc to dictate types. Valid ones are:
1770 // 1: string (4 stats carrying a total of 16 charactures)
1771 // 2: float (one stat, float converted to an integer for transportation)
1772 // 8: integer (one stat, not converted to an int, so this can be used to transport floats as floats - what a unique idea!)
1773 static void VM_SV_AddStat(prvm_prog_t *prog)
1777 VM_SAFEPARMCOUNT(3, VM_SV_AddStat);
1779 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1780 type = (int)PRVM_G_FLOAT(OFS_PARM1);
1781 off = PRVM_G_INT (OFS_PARM2);
1790 VM_Warning(prog, "PF_SV_AddStat: unrecognized type %i - supported types are 1 (string up to 16 bytes, takes 4 stat slots), 2 (truncate to int32), 8 (send as float)", type);
1796 VM_Warning(prog, "PF_SV_AddStat: index (%i) may not be less than %i\n", i, MIN_VM_STAT);
1800 if (i >= MAX_CL_STATS)
1802 VM_Warning(prog, "PF_SV_AddStat: index (%i) >= MAX_CL_STATS (%i), not supported by protocol, and AddStat beyond MAX_VM_STAT (%i) conflicts with engine MOVEVARS\n", i, MAX_CL_STATS, MAX_VM_STAT);
1806 if (i > (MAX_CL_STATS - 4) && type == 1)
1808 VM_Warning(prog, "PF_SV_AddStat: index (%i) > (MAX_CL_STATS (%i) - 4) with string type won't fit in the protocol, and AddStat beyond MAX_VM_STAT conflicts with engine MOVEVARS\n", i, MAX_CL_STATS);
1812 // these are hazardous to override but sort of allowed if one wants to be adventurous... and enjoys warnings.
1813 if (i < MIN_VM_STAT)
1814 VM_Warning(prog, "PF_SV_AddStat: index (%i) < MIN_VM_STAT (%i) may conflict with engine stats - allowed, but this may break things\n", i, MIN_VM_STAT);
1815 else if (i >= MAX_VM_STAT && !sv_qcstats.integer)
1816 VM_Warning(prog, "PF_SV_AddStat: index (%i) >= MAX_VM_STAT (%i) conflicts with engine stats - allowed, but this may break slowmo and stuff\n", i, MAX_VM_STAT);
1817 else if (i > (MAX_VM_STAT - 4) && type == 1 && !sv_qcstats.integer)
1818 VM_Warning(prog, "PF_SV_AddStat: index (%i) >= MAX_VM_STAT (%i) - 4 with string type won't fit within MAX_VM_STAT, thus conflicting with engine stats - allowed, but this may break slowmo and stuff\n", i, MAX_VM_STAT);
1820 vm_customstats[i].type = type;
1821 vm_customstats[i].fieldoffset = off;
1822 if(vm_customstats_last < i)
1823 vm_customstats_last = i;
1830 copies data from one entity to another
1832 copyentity(src, dst)
1835 static void VM_SV_copyentity(prvm_prog_t *prog)
1837 prvm_edict_t *in, *out;
1838 VM_SAFEPARMCOUNT(2, VM_SV_copyentity);
1839 in = PRVM_G_EDICT(OFS_PARM0);
1840 if (in == prog->edicts)
1842 VM_Warning(prog, "copyentity: can not read world entity\n");
1847 VM_Warning(prog, "copyentity: can not read free entity\n");
1850 out = PRVM_G_EDICT(OFS_PARM1);
1851 if (out == prog->edicts)
1853 VM_Warning(prog, "copyentity: can not modify world entity\n");
1858 VM_Warning(prog, "copyentity: can not modify free entity\n");
1861 memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
1871 sets the color of a client and broadcasts the update to all connected clients
1873 setcolor(clientent, value)
1876 static void VM_SV_setcolor(prvm_prog_t *prog)
1881 VM_SAFEPARMCOUNT(2, VM_SV_setcolor);
1882 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
1883 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1885 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
1887 Con_Print("tried to setcolor a non-client\n");
1891 client = svs.clients + entnum-1;
1894 PRVM_serveredictfloat(client->edict, clientcolors) = i;
1895 PRVM_serveredictfloat(client->edict, team) = (i & 15) + 1;
1898 if (client->old_colors != client->colors)
1900 client->old_colors = client->colors;
1901 // send notification to all clients
1902 MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
1903 MSG_WriteByte (&sv.reliable_datagram, client - svs.clients);
1904 MSG_WriteByte (&sv.reliable_datagram, client->colors);
1912 effect(origin, modelname, startframe, framecount, framerate)
1915 static void VM_SV_effect(prvm_prog_t *prog)
1920 VM_SAFEPARMCOUNT(5, VM_SV_effect);
1921 s = PRVM_G_STRING(OFS_PARM1);
1924 VM_Warning(prog, "effect: no model specified\n");
1928 i = SV_ModelIndex(s, 1);
1931 VM_Warning(prog, "effect: model not precached\n");
1935 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1937 VM_Warning(prog, "effect: framecount < 1\n");
1941 if (PRVM_G_FLOAT(OFS_PARM4) < 1)
1943 VM_Warning(prog, "effect: framerate < 1\n");
1947 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1948 SV_StartEffect(org, i, (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4));
1951 static void VM_SV_te_blood(prvm_prog_t *prog)
1953 VM_SAFEPARMCOUNT(3, VM_SV_te_blood);
1954 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1956 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1957 MSG_WriteByte(&sv.datagram, TE_BLOOD);
1959 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1960 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1961 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1963 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
1964 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
1965 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
1967 MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
1968 SV_FlushBroadcastMessages();
1971 static void VM_SV_te_bloodshower(prvm_prog_t *prog)
1973 VM_SAFEPARMCOUNT(4, VM_SV_te_bloodshower);
1974 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1976 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1977 MSG_WriteByte(&sv.datagram, TE_BLOODSHOWER);
1979 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1980 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1981 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1983 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1984 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1985 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1987 MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM2), sv.protocol);
1989 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1990 SV_FlushBroadcastMessages();
1993 static void VM_SV_te_explosionrgb(prvm_prog_t *prog)
1995 VM_SAFEPARMCOUNT(2, VM_SV_te_explosionrgb);
1996 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1997 MSG_WriteByte(&sv.datagram, TE_EXPLOSIONRGB);
1999 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2000 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2001 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2003 MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[0] * 255), 255));
2004 MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[1] * 255), 255));
2005 MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[2] * 255), 255));
2006 SV_FlushBroadcastMessages();
2009 static void VM_SV_te_particlecube(prvm_prog_t *prog)
2011 VM_SAFEPARMCOUNT(7, VM_SV_te_particlecube);
2012 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
2014 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2015 MSG_WriteByte(&sv.datagram, TE_PARTICLECUBE);
2017 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2018 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2019 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2021 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2022 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2023 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2025 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2026 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2027 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2029 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
2031 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
2032 // gravity true/false
2033 MSG_WriteByte(&sv.datagram, ((int) PRVM_G_FLOAT(OFS_PARM5)) != 0);
2035 MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM6), sv.protocol);
2036 SV_FlushBroadcastMessages();
2039 static void VM_SV_te_particlerain(prvm_prog_t *prog)
2041 VM_SAFEPARMCOUNT(5, VM_SV_te_particlerain);
2042 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
2044 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2045 MSG_WriteByte(&sv.datagram, TE_PARTICLERAIN);
2047 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2048 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2049 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2051 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2052 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2053 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2055 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2056 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2057 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2059 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
2061 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
2062 SV_FlushBroadcastMessages();
2065 static void VM_SV_te_particlesnow(prvm_prog_t *prog)
2067 VM_SAFEPARMCOUNT(5, VM_SV_te_particlesnow);
2068 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
2070 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2071 MSG_WriteByte(&sv.datagram, TE_PARTICLESNOW);
2073 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2074 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2075 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2077 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2078 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2079 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2081 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2082 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2083 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2085 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
2087 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
2088 SV_FlushBroadcastMessages();
2091 static void VM_SV_te_spark(prvm_prog_t *prog)
2093 VM_SAFEPARMCOUNT(3, VM_SV_te_spark);
2094 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
2096 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2097 MSG_WriteByte(&sv.datagram, TE_SPARK);
2099 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2100 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2101 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2103 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
2104 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
2105 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
2107 MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
2108 SV_FlushBroadcastMessages();
2111 static void VM_SV_te_gunshotquad(prvm_prog_t *prog)
2113 VM_SAFEPARMCOUNT(1, VM_SV_te_gunshotquad);
2114 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2115 MSG_WriteByte(&sv.datagram, TE_GUNSHOTQUAD);
2117 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2118 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2119 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2120 SV_FlushBroadcastMessages();
2123 static void VM_SV_te_spikequad(prvm_prog_t *prog)
2125 VM_SAFEPARMCOUNT(1, VM_SV_te_spikequad);
2126 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2127 MSG_WriteByte(&sv.datagram, TE_SPIKEQUAD);
2129 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2130 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2131 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2132 SV_FlushBroadcastMessages();
2135 static void VM_SV_te_superspikequad(prvm_prog_t *prog)
2137 VM_SAFEPARMCOUNT(1, VM_SV_te_superspikequad);
2138 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2139 MSG_WriteByte(&sv.datagram, TE_SUPERSPIKEQUAD);
2141 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2142 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2143 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2144 SV_FlushBroadcastMessages();
2147 static void VM_SV_te_explosionquad(prvm_prog_t *prog)
2149 VM_SAFEPARMCOUNT(1, VM_SV_te_explosionquad);
2150 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2151 MSG_WriteByte(&sv.datagram, TE_EXPLOSIONQUAD);
2153 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2154 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2155 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2156 SV_FlushBroadcastMessages();
2159 static void VM_SV_te_smallflash(prvm_prog_t *prog)
2161 VM_SAFEPARMCOUNT(1, VM_SV_te_smallflash);
2162 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2163 MSG_WriteByte(&sv.datagram, TE_SMALLFLASH);
2165 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2166 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2167 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2168 SV_FlushBroadcastMessages();
2171 static void VM_SV_te_customflash(prvm_prog_t *prog)
2173 VM_SAFEPARMCOUNT(4, VM_SV_te_customflash);
2174 if (PRVM_G_FLOAT(OFS_PARM1) < 8 || PRVM_G_FLOAT(OFS_PARM2) < (1.0 / 256.0))
2176 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2177 MSG_WriteByte(&sv.datagram, TE_CUSTOMFLASH);
2179 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2180 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2181 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2183 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM1) / 8 - 1, 255));
2185 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM2) * 256 - 1, 255));
2187 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[0] * 255, 255));
2188 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[1] * 255, 255));
2189 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[2] * 255, 255));
2190 SV_FlushBroadcastMessages();
2193 static void VM_SV_te_gunshot(prvm_prog_t *prog)
2195 VM_SAFEPARMCOUNT(1, VM_SV_te_gunshot);
2196 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2197 MSG_WriteByte(&sv.datagram, TE_GUNSHOT);
2199 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2200 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2201 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2202 SV_FlushBroadcastMessages();
2205 static void VM_SV_te_spike(prvm_prog_t *prog)
2207 VM_SAFEPARMCOUNT(1, VM_SV_te_spike);
2208 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2209 MSG_WriteByte(&sv.datagram, TE_SPIKE);
2211 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2212 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2213 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2214 SV_FlushBroadcastMessages();
2217 static void VM_SV_te_superspike(prvm_prog_t *prog)
2219 VM_SAFEPARMCOUNT(1, VM_SV_te_superspike);
2220 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2221 MSG_WriteByte(&sv.datagram, TE_SUPERSPIKE);
2223 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2224 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2225 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2226 SV_FlushBroadcastMessages();
2229 static void VM_SV_te_explosion(prvm_prog_t *prog)
2231 VM_SAFEPARMCOUNT(1, VM_SV_te_explosion);
2232 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2233 MSG_WriteByte(&sv.datagram, TE_EXPLOSION);
2235 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2236 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2237 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2238 SV_FlushBroadcastMessages();
2241 static void VM_SV_te_tarexplosion(prvm_prog_t *prog)
2243 VM_SAFEPARMCOUNT(1, VM_SV_te_tarexplosion);
2244 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2245 MSG_WriteByte(&sv.datagram, TE_TAREXPLOSION);
2247 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2248 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2249 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2250 SV_FlushBroadcastMessages();
2253 static void VM_SV_te_wizspike(prvm_prog_t *prog)
2255 VM_SAFEPARMCOUNT(1, VM_SV_te_wizspike);
2256 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2257 MSG_WriteByte(&sv.datagram, TE_WIZSPIKE);
2259 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2260 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2261 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2262 SV_FlushBroadcastMessages();
2265 static void VM_SV_te_knightspike(prvm_prog_t *prog)
2267 VM_SAFEPARMCOUNT(1, VM_SV_te_knightspike);
2268 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2269 MSG_WriteByte(&sv.datagram, TE_KNIGHTSPIKE);
2271 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2272 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2273 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2274 SV_FlushBroadcastMessages();
2277 static void VM_SV_te_lavasplash(prvm_prog_t *prog)
2279 VM_SAFEPARMCOUNT(1, VM_SV_te_lavasplash);
2280 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2281 MSG_WriteByte(&sv.datagram, TE_LAVASPLASH);
2283 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2284 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2285 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2286 SV_FlushBroadcastMessages();
2289 static void VM_SV_te_teleport(prvm_prog_t *prog)
2291 VM_SAFEPARMCOUNT(1, VM_SV_te_teleport);
2292 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2293 MSG_WriteByte(&sv.datagram, TE_TELEPORT);
2295 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2296 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2297 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2298 SV_FlushBroadcastMessages();
2301 static void VM_SV_te_explosion2(prvm_prog_t *prog)
2303 VM_SAFEPARMCOUNT(3, VM_SV_te_explosion2);
2304 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2305 MSG_WriteByte(&sv.datagram, TE_EXPLOSION2);
2307 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2308 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2309 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2311 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
2312 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
2313 SV_FlushBroadcastMessages();
2316 static void VM_SV_te_lightning1(prvm_prog_t *prog)
2318 VM_SAFEPARMCOUNT(3, VM_SV_te_lightning1);
2319 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2320 MSG_WriteByte(&sv.datagram, TE_LIGHTNING1);
2322 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2324 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2325 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2326 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2328 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2329 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2330 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2331 SV_FlushBroadcastMessages();
2334 static void VM_SV_te_lightning2(prvm_prog_t *prog)
2336 VM_SAFEPARMCOUNT(3, VM_SV_te_lightning2);
2337 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2338 MSG_WriteByte(&sv.datagram, TE_LIGHTNING2);
2340 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2342 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2343 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2344 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2346 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2347 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2348 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2349 SV_FlushBroadcastMessages();
2352 static void VM_SV_te_lightning3(prvm_prog_t *prog)
2354 VM_SAFEPARMCOUNT(3, VM_SV_te_lightning3);
2355 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2356 MSG_WriteByte(&sv.datagram, TE_LIGHTNING3);
2358 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2360 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2361 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2362 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2364 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2365 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2366 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2367 SV_FlushBroadcastMessages();
2370 static void VM_SV_te_beam(prvm_prog_t *prog)
2372 VM_SAFEPARMCOUNT(3, VM_SV_te_beam);
2373 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2374 MSG_WriteByte(&sv.datagram, TE_BEAM);
2376 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2378 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2379 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2380 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2382 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2383 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2384 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2385 SV_FlushBroadcastMessages();
2388 static void VM_SV_te_plasmaburn(prvm_prog_t *prog)
2390 VM_SAFEPARMCOUNT(1, VM_SV_te_plasmaburn);
2391 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2392 MSG_WriteByte(&sv.datagram, TE_PLASMABURN);
2393 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2394 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2395 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2396 SV_FlushBroadcastMessages();
2399 static void VM_SV_te_flamejet(prvm_prog_t *prog)
2401 VM_SAFEPARMCOUNT(3, VM_SV_te_flamejet);
2402 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2403 MSG_WriteByte(&sv.datagram, TE_FLAMEJET);
2405 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2406 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2407 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2409 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2410 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2411 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2413 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
2414 SV_FlushBroadcastMessages();
2417 //void(entity e, string s) clientcommand = #440; // executes a command string as if it came from the specified client
2418 //this function originally written by KrimZon, made shorter by LadyHavoc
2419 static void VM_SV_clientcommand(prvm_prog_t *prog)
2421 client_t *temp_client;
2423 VM_SAFEPARMCOUNT(2, VM_SV_clientcommand);
2425 //find client for this entity
2426 i = (PRVM_NUM_FOR_EDICT(PRVM_G_EDICT(OFS_PARM0)) - 1);
2427 if (i < 0 || i >= svs.maxclients || !svs.clients[i].active)
2429 Con_Print("PF_clientcommand: entity is not a client\n");
2433 temp_client = host_client;
2434 host_client = svs.clients + i;
2435 Cmd_ExecuteString(cmd_serverfromclient, PRVM_G_STRING(OFS_PARM1), strlen(PRVM_G_STRING(OFS_PARM1)), src_client, true);
2436 host_client = temp_client;
2439 //void(entity e, entity tagentity, string tagname) setattachment = #443; // attachs e to a tag on tagentity (note: use "" to attach to entity origin/angles instead of a tag)
2440 static void VM_SV_setattachment(prvm_prog_t *prog)
2442 prvm_edict_t *e = PRVM_G_EDICT(OFS_PARM0);
2443 prvm_edict_t *tagentity = PRVM_G_EDICT(OFS_PARM1);
2444 const char *tagname = PRVM_G_STRING(OFS_PARM2);
2447 VM_SAFEPARMCOUNT(3, VM_SV_setattachment);
2449 if (e == prog->edicts)
2451 VM_Warning(prog, "setattachment: can not modify world entity\n");
2456 VM_Warning(prog, "setattachment: can not modify free entity\n");
2460 if (tagentity == NULL)
2461 tagentity = prog->edicts;
2465 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2467 model = SV_GetModelFromEdict(tagentity);
2470 tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_serveredictfloat(tagentity, skin), tagname);
2472 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2475 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2478 PRVM_serveredictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
2479 PRVM_serveredictfloat(e, tag_index) = tagindex;
2482 /////////////////////////////////////////
2483 // DP_MD3_TAGINFO extension coded by VorteX
2485 static int SV_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
2489 i = (int)PRVM_serveredictfloat(e, modelindex);
2490 if (i < 1 || i >= MAX_MODELS)
2493 return Mod_Alias_GetTagIndexForName(SV_GetModelByIndex(i), (int)PRVM_serveredictfloat(e, skin), tagname);
2496 static int SV_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2503 Matrix4x4_CreateIdentity(tag_localmatrix);
2505 if (tagindex >= 0 && (model = SV_GetModelFromEdict(e)) && model->num_bones)
2507 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_serveredictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
2518 void SV_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qbool viewmatrix)
2521 float pitchsign = 1;
2523 scale = PRVM_serveredictfloat(ent, scale);
2528 Matrix4x4_CreateFromQuakeEntity(out, PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2] + PRVM_serveredictvector(ent, view_ofs)[2], PRVM_serveredictvector(ent, v_angle)[0], PRVM_serveredictvector(ent, v_angle)[1], PRVM_serveredictvector(ent, v_angle)[2], scale * cl_viewmodel_scale.value);
2531 pitchsign = SV_GetPitchSign(prog, ent);
2532 Matrix4x4_CreateFromQuakeEntity(out, PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2], pitchsign * PRVM_serveredictvector(ent, angles)[0], PRVM_serveredictvector(ent, angles)[1], PRVM_serveredictvector(ent, angles)[2], scale);
2536 static int SV_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2539 if (tagindex >= 0 && (model = SV_GetModelFromEdict(ent)) && model->animscenes)
2541 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
2542 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, sv.time);
2543 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
2544 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
2546 *out = identitymatrix;
2550 // Warnings/errors code:
2551 // 0 - normal (everything all-right)
2554 // 3 - null or non-precached model
2555 // 4 - no tags with requested index
2556 // 5 - runaway loop at attachment chain
2557 static int SV_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2560 int modelindex, attachloop;
2561 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2564 *out = identitymatrix; // warnings and errors return identical matrix
2566 if (ent == prog->edicts)
2571 modelindex = (int)PRVM_serveredictfloat(ent, modelindex);
2572 if (modelindex <= 0 || modelindex >= MAX_MODELS)
2575 model = SV_GetModelByIndex(modelindex);
2577 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
2578 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, sv.time);
2579 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
2581 tagmatrix = identitymatrix;
2582 // DP_GFX_QUAKE3MODELTAGS, scan all chain and stop on unattached entity
2586 if (attachloop >= 256) // prevent runaway looping
2588 // apply transformation by child's tagindex on parent entity and then
2589 // by parent entity itself
2590 ret = SV_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
2591 if (ret && attachloop == 0)
2593 SV_GetEntityMatrix(prog, ent, &entitymatrix, false);
2594 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2595 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2596 // next iteration we process the parent entity
2597 if (PRVM_serveredictedict(ent, tag_entity))
2599 tagindex = (int)PRVM_serveredictfloat(ent, tag_index);
2600 ent = PRVM_EDICT_NUM(PRVM_serveredictedict(ent, tag_entity));
2607 // RENDER_VIEWMODEL magic
2608 if (PRVM_serveredictedict(ent, viewmodelforclient))
2610 Matrix4x4_Copy(&tagmatrix, out);
2611 ent = PRVM_EDICT_NUM(PRVM_serveredictedict(ent, viewmodelforclient));
2613 SV_GetEntityMatrix(prog, ent, &entitymatrix, true);
2614 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2619 //float(entity ent, string tagname) gettagindex;
2621 static void VM_SV_gettagindex(prvm_prog_t *prog)
2624 const char *tag_name;
2627 VM_SAFEPARMCOUNT(2, VM_SV_gettagindex);
2629 ent = PRVM_G_EDICT(OFS_PARM0);
2630 tag_name = PRVM_G_STRING(OFS_PARM1);
2632 if (ent == prog->edicts)
2634 VM_Warning(prog, "VM_SV_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
2639 VM_Warning(prog, "VM_SV_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
2644 if (!SV_GetModelFromEdict(ent))
2645 Con_DPrintf("VM_SV_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2648 tag_index = SV_GetTagIndex(prog, ent, tag_name);
2650 if(developer_extra.integer)
2651 Con_DPrintf("VM_SV_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2653 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2656 //vector(entity ent, float tagindex) gettaginfo;
2657 static void VM_SV_gettaginfo(prvm_prog_t *prog)
2661 matrix4x4_t tag_matrix;
2662 matrix4x4_t tag_localmatrix;
2664 const char *tagname;
2666 vec3_t forward, left, up, origin;
2667 const model_t *model;
2669 VM_SAFEPARMCOUNT(2, VM_SV_gettaginfo);
2671 e = PRVM_G_EDICT(OFS_PARM0);
2672 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2674 returncode = SV_GetTagMatrix(prog, &tag_matrix, e, tagindex);
2675 Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
2676 VectorCopy(forward, PRVM_serverglobalvector(v_forward));
2677 VectorNegate(left, PRVM_serverglobalvector(v_right));
2678 VectorCopy(up, PRVM_serverglobalvector(v_up));
2679 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2680 model = SV_GetModelFromEdict(e);
2681 VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
2682 VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, sv.time);
2683 VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
2684 SV_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2685 Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
2687 PRVM_serverglobalfloat(gettaginfo_parent) = parentindex;
2688 PRVM_serverglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname, strlen(tagname)) : 0;
2689 VectorCopy(forward, PRVM_serverglobalvector(gettaginfo_forward));
2690 VectorNegate(left, PRVM_serverglobalvector(gettaginfo_right));
2691 VectorCopy(up, PRVM_serverglobalvector(gettaginfo_up));
2692 VectorCopy(origin, PRVM_serverglobalvector(gettaginfo_offset));
2697 VM_Warning(prog, "gettagindex: can't affect world entity\n");
2700 VM_Warning(prog, "gettagindex: can't affect free entity\n");
2703 Con_DPrintf("SV_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2706 Con_DPrintf("SV_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2709 Con_DPrintf("SV_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2714 //void(entity clent) dropclient (DP_SV_DROPCLIENT)
2715 static void VM_SV_dropclient(prvm_prog_t *prog)
2718 client_t *oldhostclient;
2719 VM_SAFEPARMCOUNT(1, VM_SV_dropclient);
2720 clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
2721 if (clientnum < 0 || clientnum >= svs.maxclients)
2723 VM_Warning(prog, "dropclient: not a client\n");
2726 if (!svs.clients[clientnum].active)
2728 VM_Warning(prog, "dropclient: that client slot is not connected\n");
2731 oldhostclient = host_client;
2732 host_client = svs.clients + clientnum;
2733 SV_DropClient(false, "Client dropped");
2734 host_client = oldhostclient;
2737 //entity() spawnclient (DP_SV_BOTCLIENT)
2738 static void VM_SV_spawnclient(prvm_prog_t *prog)
2742 VM_SAFEPARMCOUNT(0, VM_SV_spawnclient);
2743 prog->xfunction->builtinsprofile += 2;
2745 for (i = 0;i < svs.maxclients;i++)
2747 if (!svs.clients[i].active)
2749 prog->xfunction->builtinsprofile += 100;
2750 SV_ConnectClient (i, NULL);
2751 // this has to be set or else ClientDisconnect won't be called
2752 // we assume the qc will call ClientConnect...
2753 svs.clients[i].clientconnectcalled = true;
2754 ed = PRVM_EDICT_NUM(i + 1);
2758 VM_RETURN_EDICT(ed);
2761 //float(entity clent) clienttype (DP_SV_BOTCLIENT)
2762 static void VM_SV_clienttype(prvm_prog_t *prog)
2765 VM_SAFEPARMCOUNT(1, VM_SV_clienttype);
2766 clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
2767 if (clientnum < 0 || clientnum >= svs.maxclients)
2768 PRVM_G_FLOAT(OFS_RETURN) = 3; // CLIENTTYPE_NOTACLIENT
2769 else if (!svs.clients[clientnum].active)
2770 PRVM_G_FLOAT(OFS_RETURN) = 0; // CLIENTTYPE_DISCONNECTED
2771 else if (svs.clients[clientnum].netconnection)
2772 PRVM_G_FLOAT(OFS_RETURN) = 1; // CLIENTTYPE_REAL
2774 PRVM_G_FLOAT(OFS_RETURN) = 2; // CLIENTTYPE_BOT
2781 string(string key) serverkey
2784 static void VM_SV_serverkey(prvm_prog_t *prog)
2786 char string[VM_TEMPSTRING_MAXSIZE];
2788 VM_SAFEPARMCOUNT(1, VM_SV_serverkey);
2789 InfoString_GetValue(svs.serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
2790 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string, strlen(string));
2793 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
2794 static void VM_SV_setmodelindex(prvm_prog_t *prog)
2799 VM_SAFEPARMCOUNT(2, VM_SV_setmodelindex);
2801 e = PRVM_G_EDICT(OFS_PARM0);
2802 if (e == prog->edicts)
2804 VM_Warning(prog, "setmodelindex: can not modify world entity\n");
2809 VM_Warning(prog, "setmodelindex: can not modify free entity\n");
2812 i = (int)PRVM_G_FLOAT(OFS_PARM1);
2813 if (i <= 0 || i >= MAX_MODELS)
2815 VM_Warning(prog, "setmodelindex: invalid modelindex\n");
2818 if (!sv.model_precache[i][0])
2820 VM_Warning(prog, "setmodelindex: model not precached\n");
2824 PRVM_serveredictstring(e, model) = PRVM_SetEngineString(prog, sv.model_precache[i]);
2825 PRVM_serveredictfloat(e, modelindex) = i;
2827 mod = SV_GetModelByIndex(i);
2831 if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
2832 SetMinMaxSize(prog, e, mod->normalmins, mod->normalmaxs, true);
2834 SetMinMaxSize(prog, e, quakemins, quakemaxs, true);
2837 SetMinMaxSize(prog, e, vec3_origin, vec3_origin, true);
2840 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
2841 static void VM_SV_modelnameforindex(prvm_prog_t *prog)
2844 VM_SAFEPARMCOUNT(1, VM_SV_modelnameforindex);
2846 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2848 i = (int)PRVM_G_FLOAT(OFS_PARM0);
2849 if (i <= 0 || i >= MAX_MODELS)
2851 VM_Warning(prog, "modelnameforindex: invalid modelindex\n");
2854 if (!sv.model_precache[i][0])
2856 VM_Warning(prog, "modelnameforindex: model not precached\n");
2860 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(prog, sv.model_precache[i]);
2863 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
2864 static void VM_SV_particleeffectnum(prvm_prog_t *prog)
2867 VM_SAFEPARMCOUNT(1, VM_SV_particleeffectnum);
2868 i = SV_ParticleEffectIndex(PRVM_G_STRING(OFS_PARM0));
2871 PRVM_G_FLOAT(OFS_RETURN) = i;
2874 // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
2875 static void VM_SV_trailparticles(prvm_prog_t *prog)
2878 VM_SAFEPARMCOUNT(4, VM_SV_trailparticles);
2880 if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
2883 MSG_WriteByte(&sv.datagram, svc_trailparticles);
2884 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2885 MSG_WriteShort(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
2886 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
2887 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
2888 MSG_WriteVector(&sv.datagram, start, sv.protocol);
2889 MSG_WriteVector(&sv.datagram, end, sv.protocol);
2890 SV_FlushBroadcastMessages();
2893 //#337 void(float effectnum, vector origin, vector dir, float count) pointparticles (EXT_CSQC)
2894 static void VM_SV_pointparticles(prvm_prog_t *prog)
2896 int effectnum, count;
2898 VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_pointparticles);
2900 if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
2903 effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
2904 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), org);
2905 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2906 count = bound(0, (int)PRVM_G_FLOAT(OFS_PARM3), 65535);
2907 if (count == 1 && !VectorLength2(vel))
2910 MSG_WriteByte(&sv.datagram, svc_pointparticles1);
2911 MSG_WriteShort(&sv.datagram, effectnum);
2912 MSG_WriteVector(&sv.datagram, org, sv.protocol);
2916 // 1+2+12+12+2=29 bytes
2917 MSG_WriteByte(&sv.datagram, svc_pointparticles);
2918 MSG_WriteShort(&sv.datagram, effectnum);
2919 MSG_WriteVector(&sv.datagram, org, sv.protocol);
2920 MSG_WriteVector(&sv.datagram, vel, sv.protocol);
2921 MSG_WriteShort(&sv.datagram, count);
2924 SV_FlushBroadcastMessages();
2927 qbool SV_VM_ConsoleCommand(const char *text, size_t textlen)
2929 prvm_prog_t *prog = SVVM_prog;
2930 return PRVM_ConsoleCommand(prog, text, textlen, &prog->funcoffsets.ConsoleCmd, true, PRVM_EDICT_TO_PROG(sv.world.prog->edicts), sv.time, "QC function ConsoleCmd is missing");
2933 // #352 void(string cmdname) registercommand (EXT_CSQC)
2934 static void VM_SV_registercommand (prvm_prog_t *prog)
2936 VM_SAFEPARMCOUNT(1, VM_SV_registercmd);
2937 Cmd_AddCommand(CF_SERVER, PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
2940 //PF_setpause, // void(float pause) setpause = #531;
2941 static void VM_SV_setpause(prvm_prog_t *prog) {
2943 pauseValue = (int)PRVM_G_FLOAT(OFS_PARM0);
2944 if (pauseValue != 0) { //pause the game
2946 sv.pausedstart = host.realtime;
2947 } else { //disable pause, in case it was enabled
2948 if (sv.paused != 0) {
2953 // send notification to all clients
2954 MSG_WriteByte(&sv.reliable_datagram, svc_setpause);
2955 MSG_WriteByte(&sv.reliable_datagram, sv.paused);
2958 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
2959 static void VM_SV_skel_create(prvm_prog_t *prog)
2961 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
2962 model_t *model = SV_GetModelByIndex(modelindex);
2963 skeleton_t *skeleton;
2965 PRVM_G_FLOAT(OFS_RETURN) = 0;
2966 if (!model || !model->num_bones)
2968 for (i = 0;i < MAX_EDICTS;i++)
2969 if (!prog->skeletons[i])
2971 if (i == MAX_EDICTS)
2973 prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(prog->progs_mempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
2974 PRVM_G_FLOAT(OFS_RETURN) = i + 1;
2975 skeleton->model = model;
2976 skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
2977 // initialize to identity matrices
2978 for (i = 0;i < skeleton->model->num_bones;i++)
2979 skeleton->relativetransforms[i] = identitymatrix;
2982 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
2983 static void VM_SV_skel_build(prvm_prog_t *prog)
2985 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2986 skeleton_t *skeleton;
2987 prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
2988 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
2989 float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
2990 int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
2991 int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
2992 model_t *model = SV_GetModelByIndex(modelindex);
2996 framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
2997 frameblend_t frameblend[MAX_FRAMEBLENDS];
2998 matrix4x4_t bonematrix;
3000 PRVM_G_FLOAT(OFS_RETURN) = 0;
3001 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3003 firstbone = max(0, firstbone);
3004 lastbone = min(lastbone, model->num_bones - 1);
3005 lastbone = min(lastbone, skeleton->model->num_bones - 1);
3006 VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
3007 VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, sv.time);
3008 for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
3010 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3012 memset(&bonematrix, 0, sizeof(bonematrix));
3013 for (blendindex = 0;blendindex < numblends;blendindex++)
3015 Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
3016 Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
3018 Matrix4x4_Normalize3(&bonematrix, &bonematrix);
3019 Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
3021 PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
3024 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
3025 static void VM_SV_skel_get_numbones(prvm_prog_t *prog)
3027 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3028 skeleton_t *skeleton;
3029 PRVM_G_FLOAT(OFS_RETURN) = 0;
3030 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3032 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
3035 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
3036 static void VM_SV_skel_get_bonename(prvm_prog_t *prog)
3038 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3039 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3040 skeleton_t *skeleton;
3041 PRVM_G_INT(OFS_RETURN) = 0;
3042 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3044 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3046 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name, strlen(skeleton->model->data_bones[bonenum].name));
3049 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
3050 static void VM_SV_skel_get_boneparent(prvm_prog_t *prog)
3052 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3053 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3054 skeleton_t *skeleton;
3055 PRVM_G_FLOAT(OFS_RETURN) = 0;
3056 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3058 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3060 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
3063 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
3064 static void VM_SV_skel_find_bone(prvm_prog_t *prog)
3066 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3067 const char *tagname = PRVM_G_STRING(OFS_PARM1);
3068 skeleton_t *skeleton;
3069 PRVM_G_FLOAT(OFS_RETURN) = 0;
3070 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3072 PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname) + 1;
3075 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3076 static void VM_SV_skel_get_bonerel(prvm_prog_t *prog)
3078 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3079 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3080 skeleton_t *skeleton;
3082 vec3_t forward, left, up, origin;
3083 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3084 VectorClear(PRVM_clientglobalvector(v_forward));
3085 VectorClear(PRVM_clientglobalvector(v_right));
3086 VectorClear(PRVM_clientglobalvector(v_up));
3087 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3089 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3091 matrix = skeleton->relativetransforms[bonenum];
3092 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3093 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3094 VectorNegate(left, PRVM_clientglobalvector(v_right));
3095 VectorCopy(up, PRVM_clientglobalvector(v_up));
3096 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3099 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3100 static void VM_SV_skel_get_boneabs(prvm_prog_t *prog)
3102 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3103 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3104 skeleton_t *skeleton;
3107 vec3_t forward, left, up, origin;
3108 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3109 VectorClear(PRVM_clientglobalvector(v_forward));
3110 VectorClear(PRVM_clientglobalvector(v_right));
3111 VectorClear(PRVM_clientglobalvector(v_up));
3112 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3114 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3116 matrix = skeleton->relativetransforms[bonenum];
3117 // convert to absolute
3118 while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
3121 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
3123 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3124 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3125 VectorNegate(left, PRVM_clientglobalvector(v_right));
3126 VectorCopy(up, PRVM_clientglobalvector(v_up));
3127 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3130 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3131 static void VM_SV_skel_set_bone(prvm_prog_t *prog)
3133 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3134 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3135 vec3_t forward, left, up, origin;
3136 skeleton_t *skeleton;
3138 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3140 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3142 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3143 VectorNegate(PRVM_clientglobalvector(v_right), left);
3144 VectorCopy(PRVM_clientglobalvector(v_up), up);
3145 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3146 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3147 skeleton->relativetransforms[bonenum] = matrix;
3150 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3151 static void VM_SV_skel_mul_bone(prvm_prog_t *prog)
3153 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3154 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3155 vec3_t forward, left, up, origin;
3156 skeleton_t *skeleton;
3159 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3161 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3163 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3164 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3165 VectorNegate(PRVM_clientglobalvector(v_right), left);
3166 VectorCopy(PRVM_clientglobalvector(v_up), up);
3167 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3168 temp = skeleton->relativetransforms[bonenum];
3169 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3172 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3173 static void VM_SV_skel_mul_bones(prvm_prog_t *prog)
3175 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3176 int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
3177 int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3179 vec3_t forward, left, up, origin;
3180 skeleton_t *skeleton;
3183 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3185 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
3186 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3187 VectorNegate(PRVM_clientglobalvector(v_right), left);
3188 VectorCopy(PRVM_clientglobalvector(v_up), up);
3189 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3190 firstbone = max(0, firstbone);
3191 lastbone = min(lastbone, skeleton->model->num_bones - 1);
3192 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3194 temp = skeleton->relativetransforms[bonenum];
3195 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3199 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3200 static void VM_SV_skel_copybones(prvm_prog_t *prog)
3202 int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3203 int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3204 int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3205 int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
3207 skeleton_t *skeletondst;
3208 skeleton_t *skeletonsrc;
3209 if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
3211 if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
3213 firstbone = max(0, firstbone);
3214 lastbone = min(lastbone, skeletondst->model->num_bones - 1);
3215 lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
3216 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3217 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
3220 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3221 static void VM_SV_skel_delete(prvm_prog_t *prog)
3223 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3224 skeleton_t *skeleton;
3225 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3228 prog->skeletons[skeletonindex] = NULL;
3231 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3232 static void VM_SV_frameforname(prvm_prog_t *prog)
3234 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3235 model_t *model = SV_GetModelByIndex(modelindex);
3236 const char *name = PRVM_G_STRING(OFS_PARM1);
3238 PRVM_G_FLOAT(OFS_RETURN) = -1;
3239 if (!model || !model->animscenes)
3241 for (i = 0;i < model->numframes;i++)
3243 if (!strcasecmp(model->animscenes[i].name, name))
3245 PRVM_G_FLOAT(OFS_RETURN) = i;
3251 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3252 static void VM_SV_frameduration(prvm_prog_t *prog)
3254 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3255 model_t *model = SV_GetModelByIndex(modelindex);
3256 int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
3257 PRVM_G_FLOAT(OFS_RETURN) = 0;
3258 if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
3260 if (model->animscenes[framenum].framerate)
3261 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
3265 prvm_builtin_t vm_sv_builtins[] = {
3266 NULL, // #0 NULL function (not callable) (QUAKE)
3267 VM_makevectors, // #1 void(vector ang) makevectors (QUAKE)
3268 VM_SV_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
3269 VM_SV_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
3270 VM_SV_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
3271 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
3272 VM_break, // #6 void() break (QUAKE)
3273 VM_random, // #7 float() random (QUAKE)
3274 VM_SV_sound, // #8 void(entity e, float chan, string samp, float volume[, float atten[, float pitchchange[, float flags]]]) sound (QUAKE)
3275 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
3276 VM_error, // #10 void(string e) error (QUAKE)
3277 VM_objerror, // #11 void(string e) objerror (QUAKE)
3278 VM_vlen, // #12 float(vector v) vlen (QUAKE)
3279 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
3280 VM_spawn, // #14 entity() spawn (QUAKE)
3281 VM_remove, // #15 void(entity e) remove (QUAKE)
3282 VM_SV_traceline, // #16 void(vector v1, vector v2, float tryents) traceline (QUAKE)
3283 VM_SV_checkclient, // #17 entity() checkclient (QUAKE)
3284 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
3285 VM_SV_precache_sound, // #19 void(string s) precache_sound (QUAKE)
3286 VM_SV_precache_model, // #20 void(string s) precache_model (QUAKE)
3287 VM_SV_stuffcmd, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
3288 VM_SV_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
3289 VM_bprint, // #23 void(string s, ...) bprint (QUAKE)
3290 VM_SV_sprint, // #24 void(entity client, string s, ...) sprint (QUAKE)
3291 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
3292 VM_ftos, // #26 string(float f) ftos (QUAKE)
3293 VM_vtos, // #27 string(vector v) vtos (QUAKE)
3294 VM_coredump, // #28 void() coredump (QUAKE)
3295 VM_traceon, // #29 void() traceon (QUAKE)
3296 VM_traceoff, // #30 void() traceoff (QUAKE)
3297 VM_eprint, // #31 void(entity e) eprint (QUAKE)
3298 VM_SV_walkmove, // #32 float(float yaw, float dist) walkmove (QUAKE)
3299 NULL, // #33 (QUAKE)
3300 VM_SV_droptofloor, // #34 float() droptofloor (QUAKE)
3301 VM_SV_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
3302 VM_rint, // #36 float(float v) rint (QUAKE)
3303 VM_floor, // #37 float(float v) floor (QUAKE)
3304 VM_ceil, // #38 float(float v) ceil (QUAKE)
3305 NULL, // #39 (QUAKE)
3306 VM_SV_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
3307 VM_SV_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
3308 NULL, // #42 (QUAKE)
3309 VM_fabs, // #43 float(float f) fabs (QUAKE)
3310 VM_SV_aim, // #44 vector(entity e, float speed) aim (QUAKE)
3311 VM_cvar, // #45 float(string s) cvar (QUAKE)
3312 VM_localcmd, // #46 void(string s) localcmd (QUAKE)
3313 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
3314 VM_SV_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
3315 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
3316 NULL, // #50 (QUAKE)
3317 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
3318 VM_SV_WriteByte, // #52 void(float to, float f) WriteByte (QUAKE)
3319 VM_SV_WriteChar, // #53 void(float to, float f) WriteChar (QUAKE)
3320 VM_SV_WriteShort, // #54 void(float to, float f) WriteShort (QUAKE)
3321 VM_SV_WriteLong, // #55 void(float to, float f) WriteLong (QUAKE)
3322 VM_SV_WriteCoord, // #56 void(float to, float f) WriteCoord (QUAKE)
3323 VM_SV_WriteAngle, // #57 void(float to, float f) WriteAngle (QUAKE)
3324 VM_SV_WriteString, // #58 void(float to, string s) WriteString (QUAKE)
3325 VM_SV_WriteEntity, // #59 void(float to, entity e) WriteEntity (QUAKE)
3326 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW) (QUAKE)
3327 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW) (QUAKE)
3328 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW) (QUAKE)
3329 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH) (QUAKE)
3330 VM_SV_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS) (QUAKE)
3331 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS) (QUAKE)
3332 NULL, // #66 (QUAKE)
3333 VM_SV_MoveToGoal, // #67 void(float step) movetogoal (QUAKE)
3334 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
3335 VM_SV_makestatic, // #69 void(entity e) makestatic (QUAKE)
3336 VM_changelevel, // #70 void(string s) changelevel (QUAKE)
3337 NULL, // #71 (QUAKE)
3338 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
3339 VM_SV_centerprint, // #73 void(entity client, strings) centerprint (QUAKE)
3340 VM_SV_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
3341 VM_SV_precache_model, // #75 string(string s) precache_model2 (QUAKE)
3342 VM_SV_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
3343 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
3344 VM_SV_setspawnparms, // #78 void(entity e) setspawnparms (QUAKE)
3345 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
3346 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
3347 VM_stof, // #81 float(string s) stof (FRIK_FILE)
3348 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
3349 NULL, // #83 (QUAKE)
3350 NULL, // #84 (QUAKE)
3351 NULL, // #85 (QUAKE)
3352 NULL, // #86 (QUAKE)
3353 NULL, // #87 (QUAKE)
3354 NULL, // #88 (QUAKE)
3355 NULL, // #89 (QUAKE)
3356 VM_SV_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
3357 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
3358 VM_SV_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
3359 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
3360 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
3361 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
3362 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
3363 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
3364 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
3365 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
3366 // FrikaC and Telejano range #100-#199
3377 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
3378 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
3379 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
3380 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
3381 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
3382 VM_strcat, // #115 string(string s, string...) strcat (FRIK_FILE)
3383 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
3384 VM_stov, // #117 vector(string) stov (FRIK_FILE)
3385 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
3386 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
3467 // FTEQW range #200-#299
3486 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
3489 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
3490 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
3491 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
3492 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
3493 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
3494 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
3495 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
3496 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
3497 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
3498 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
3500 VM_SV_AddStat, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3508 VM_SV_checkpvs, // #240 float(vector viewpos, entity viewee) checkpvs;
3531 VM_SV_skel_create, // #263 float(float modlindex) skel_create = #263; // (DP_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
3532 VM_SV_skel_build, // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (DP_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
3533 VM_SV_skel_get_numbones, // #265 float(float skel) skel_get_numbones = #265; // (DP_SKELETONOBJECTS) returns how many bones exist in the created skeleton
3534 VM_SV_skel_get_bonename, // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (DP_SKELETONOBJECTS) returns name of bone (as a tempstring)
3535 VM_SV_skel_get_boneparent, // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (DP_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
3536 VM_SV_skel_find_bone, // #268 float(float skel, string tagname) skel_find_bone = #268; // (DP_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
3537 VM_SV_skel_get_bonerel, // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3538 VM_SV_skel_get_boneabs, // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3539 VM_SV_skel_set_bone, // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (DP_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3540 VM_SV_skel_mul_bone, // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (DP_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3541 VM_SV_skel_mul_bones, // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (DP_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3542 VM_SV_skel_copybones, // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (DP_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3543 VM_SV_skel_delete, // #275 void(float skel) skel_delete = #275; // (DP_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3544 VM_SV_frameforname, // #276 float(float modlindex, string framename) frameforname = #276; // (DP_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3545 VM_SV_frameduration, // #277 float(float modlindex, float framenum) frameduration = #277; // (DP_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3568 // CSQC range #300-#399
3569 NULL, // #300 void() clearscene (EXT_CSQC)
3570 NULL, // #301 void(float mask) addentities (EXT_CSQC)
3571 NULL, // #302 void(entity ent) addentity (EXT_CSQC)
3572 NULL, // #303 float(float property, ...) setproperty (EXT_CSQC)
3573 NULL, // #304 void() renderscene (EXT_CSQC)
3574 NULL, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
3575 NULL, // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
3576 NULL, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3577 NULL, // #308 void() R_EndPolygon
3579 NULL, // #310 vector (vector v) cs_unproject (EXT_CSQC)
3580 NULL, // #311 vector (vector v) cs_project (EXT_CSQC)
3584 NULL, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
3585 NULL, // #316 float(string name) iscachedpic (EXT_CSQC)
3586 NULL, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
3587 NULL, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
3588 NULL, // #319 void(string name) freepic (EXT_CSQC)
3589 NULL, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
3590 NULL, // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
3591 NULL, // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
3592 NULL, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
3593 NULL, // #324 void(float x, float y, float width, float height) drawsetcliparea
3594 NULL, // #325 void(void) drawresetcliparea
3599 NULL, // #330 float(float stnum) getstatf (EXT_CSQC)
3600 NULL, // #331 float(float stnum) getstati (EXT_CSQC)
3601 NULL, // #332 string(float firststnum) getstats (EXT_CSQC)
3602 VM_SV_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
3603 VM_SV_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
3604 VM_SV_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
3605 VM_SV_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
3606 VM_SV_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
3607 NULL, // #338 void(string s, ...) centerprint (EXT_CSQC)
3608 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
3609 NULL, // #340 string(float keynum) keynumtostring (EXT_CSQC)
3610 NULL, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
3611 NULL, // #342 string(float keynum) getkeybind (EXT_CSQC)
3612 NULL, // #343 void(float usecursor) setcursormode (EXT_CSQC)
3613 NULL, // #344 vector() getmousepos (EXT_CSQC)
3614 NULL, // #345 float(float framenum) getinputstate (EXT_CSQC)
3615 NULL, // #346 void(float sens) setsensitivityscaler (EXT_CSQC)
3616 NULL, // #347 void() runstandardplayerphysics (EXT_CSQC)
3617 NULL, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
3618 NULL, // #349 float() isdemo (EXT_CSQC)
3619 VM_isserver, // #350 float() isserver (EXT_CSQC)
3620 NULL, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
3621 VM_SV_registercommand, // #352 void(string cmdname) registercommand (EXT_CSQC)
3622 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
3623 VM_SV_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
3629 NULL, // #360 float() readbyte (EXT_CSQC)
3630 NULL, // #361 float() readchar (EXT_CSQC)
3631 NULL, // #362 float() readshort (EXT_CSQC)
3632 NULL, // #363 float() readlong (EXT_CSQC)
3633 NULL, // #364 float() readcoord (EXT_CSQC)
3634 NULL, // #365 float() readangle (EXT_CSQC)
3635 NULL, // #366 string() readstring (EXT_CSQC)
3636 NULL, // #367 float() readfloat (EXT_CSQC)
3669 // LadyHavoc's range #400-#499
3670 VM_SV_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
3671 VM_SV_setcolor, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
3672 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
3673 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
3674 VM_SV_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
3675 VM_SV_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
3676 VM_SV_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
3677 VM_SV_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
3678 VM_SV_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
3679 VM_SV_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
3680 VM_SV_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
3681 VM_SV_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
3682 VM_SV_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
3683 VM_SV_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
3684 VM_SV_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
3685 VM_SV_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
3686 VM_SV_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
3687 VM_SV_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
3688 VM_SV_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
3689 VM_SV_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
3690 VM_SV_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
3691 VM_SV_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
3692 VM_SV_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
3693 VM_SV_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
3694 VM_SV_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
3695 VM_SV_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
3696 VM_SV_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
3697 VM_SV_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
3698 VM_SV_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3699 VM_SV_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3700 VM_SV_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3701 VM_SV_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3702 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
3703 VM_SV_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3704 VM_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
3705 VM_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
3706 VM_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
3707 VM_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
3708 VM_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
3709 VM_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
3710 VM_SV_clientcommand, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
3711 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
3712 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
3713 VM_SV_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
3714 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
3715 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
3716 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
3717 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
3718 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
3719 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
3720 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
3721 VM_SV_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3722 VM_SV_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3723 VM_SV_dropclient, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
3724 VM_SV_spawnclient, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
3725 VM_SV_clienttype, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
3726 VM_SV_WriteUnterminatedString, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
3727 VM_SV_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet = #457 (DP_TE_FLAMEJET)
3729 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
3730 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
3731 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
3732 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
3733 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
3734 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
3735 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
3736 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
3737 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
3738 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
3739 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
3741 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
3742 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
3743 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
3744 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
3745 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
3746 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
3747 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_SV_STRINGCOLORFUNCTIONS)
3748 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
3749 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
3750 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
3751 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
3752 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
3753 VM_SV_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) (DP_SV_POINTSOUND)
3754 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
3755 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
3756 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
3764 VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
3765 VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
3766 VM_numentityfields, // #496 float() numentityfields = #496; (DP_QC_ENTITYDATA)
3767 VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
3768 VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
3769 VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
3770 VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
3771 VM_SV_WritePicture, // #501
3773 VM_whichpack, // #503 string(string) whichpack = #503;
3780 VM_uri_escape, // #510 string(string in) uri_escape = #510;
3781 VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
3782 VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
3783 VM_uri_get, // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
3784 VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
3785 VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
3786 VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
3787 VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
3788 VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
3789 VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
3799 VM_loadfromdata, // #529
3800 VM_loadfromfile, // #530
3801 VM_SV_setpause, // #531 void(float pause) setpause = #531;
3803 VM_getsoundtime, // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
3804 VM_soundlength, // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
3805 VM_buf_loadfile, // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
3806 VM_buf_writefile, // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
3807 VM_bufstr_find, // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
3808 VM_matchpattern, // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
3810 VM_physics_enable, // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
3811 VM_physics_addforce, // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
3812 VM_physics_addtorque, // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
3836 VM_SV_findbox, // #566 entity(vector mins, vector maxs) findbox = #566; (DP_QC_FINDBOX)
3837 VM_nudgeoutofsolid, // #567 float(entity ent) nudgeoutofsolid = #567; (DP_QC_NUDGEOUTOFSOLID)
3875 VM_callfunction, // #605
3876 VM_writetofile, // #606
3877 VM_isfunction, // #607
3883 VM_parseentitydata, // #613
3894 VM_SV_getextresponse, // #624 string getextresponse(void)
3897 VM_sprintf, // #627 string sprintf(string format, ...)
3898 VM_getsurfacenumtriangles, // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
3899 VM_getsurfacetriangle, // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
3909 VM_digest_hex, // #639
3912 VM_coverage, // #642
3916 const int vm_sv_numbuiltins = sizeof(vm_sv_builtins) / sizeof(prvm_builtin_t);
3918 void SVVM_init_cmd(prvm_prog_t *prog)
3923 void SVVM_reset_cmd(prvm_prog_t *prog)
3925 World_End(&sv.world);