6 //============================================================================
11 char *vm_sv_extensions =
16 "DP_CON_ALIASPARAMETERS "
22 "DP_CSQC_ENTITYNOCULL "
23 "DP_CSQC_ENTITYTRANSPARENTSORTING_OFFSET "
24 "DP_CSQC_MULTIFRAME_INTERPOLATION "
25 "DP_CSQC_SPAWNPARTICLE "
26 "DP_CSQC_QUERYRENDERENTITY "
39 "DP_EF_RESTARTANIM_BIT "
44 "DP_ENT_CUSTOMCOLORMAP "
45 "DP_ENT_EXTERIORMODELTOCLIENT "
48 "DP_ENT_LOWPRECISION "
52 "DP_GFX_EXTERNALTEXTURES "
53 "DP_GFX_EXTERNALTEXTURES_PERMAP "
55 "DP_GFX_MODEL_INTERPOLATION "
56 "DP_GFX_QUAKE3MODELTAGS "
60 "DP_HALFLIFE_MAP_CVAR "
63 "DP_LIGHTSTYLE_STATICVALUE "
67 "DP_MOVETYPEBOUNCEMISSILE "
70 "DP_QC_ASINACOSATANATAN2TAN "
76 "DP_QC_CVAR_DEFSTRING "
77 "DP_QC_CVAR_DESCRIPTION "
84 "DP_QC_EXTRESPONSEPACKET "
86 "DP_QC_FINDCHAINFLAGS "
87 "DP_QC_FINDCHAINFLOAT "
88 "DP_QC_FINDCHAIN_TOFIELD "
94 "DP_QC_GETSURFACETRIANGLE "
95 "DP_QC_GETSURFACEPOINTATTRIBUTE "
97 "DP_QC_GETTAGINFO_BONEPROPERTIES "
99 "DP_QC_GETTIME_CDTRACK "
102 "DP_QC_MULTIPLETEMPSTRINGS "
103 "DP_QC_NUM_FOR_EDICT "
105 "DP_QC_SINCOSSQRTPOW "
108 "DP_QC_STRINGBUFFERS "
109 "DP_QC_STRINGBUFFERS_CVARLIST "
110 "DP_QC_STRINGCOLORFUNCTIONS "
111 "DP_QC_STRING_CASE_FUNCTIONS "
113 "DP_QC_TOKENIZEBYSEPARATOR "
114 "DP_QC_TOKENIZE_CONSOLE "
117 "DP_QC_TRACE_MOVETYPE_HITMODEL "
118 "DP_QC_TRACE_MOVETYPE_WORLDONLY "
119 "DP_QC_UNLIMITEDTEMPSTRINGS "
122 "DP_QC_VECTOANGLES_WITH_ROLL "
123 "DP_QC_VECTORVECTORS "
130 "DP_SKELETONOBJECTS "
131 "DP_SND_DIRECTIONLESSATTNNONE "
139 "DP_SV_BOUNCEFACTOR "
140 "DP_SV_CLIENTCOLORS "
143 "DP_SV_CUSTOMIZEENTITYFORCLIENT "
144 "DP_SV_DRAWONLYTOCLIENT "
147 "DP_SV_ENTITYCONTENTSTRANSITION "
148 "DP_SV_MODELFLAGS_AS_EFFECTS "
149 "DP_SV_MOVETYPESTEP_LANDEVENT "
151 "DP_SV_NODRAWTOCLIENT "
152 "DP_SV_ONENTITYNOSPAWNFUNCTION "
153 "DP_SV_ONENTITYPREPOSTSPAWNFUNCTION "
155 "DP_SV_PING_PACKETLOSS "
156 "DP_SV_PLAYERPHYSICS "
157 "DP_SV_POINTPARTICLES "
159 "DP_SV_PRECACHEANYTIME "
163 "DP_SV_ROTATINGBMODEL "
167 "DP_SV_SPAWNFUNC_PREFIX "
168 "DP_SV_WRITEPICTURE "
169 "DP_SV_WRITEUNTERMINATEDSTRING "
173 "DP_TE_EXPLOSIONRGB "
175 "DP_TE_PARTICLECUBE "
176 "DP_TE_PARTICLERAIN "
177 "DP_TE_PARTICLESNOW "
179 "DP_TE_QUADEFFECTS1 "
182 "DP_TE_STANDARDEFFECTBUILTINS "
183 "DP_TRACE_HITCONTENTSMASK_SURFACEINFO "
187 "FTE_CSQC_SKELETONOBJECTS "
190 "KRIMZON_SV_PARSECLIENTCOMMAND "
193 "NEXUIZ_PLAYERMODEL "
195 "PRYDON_CLIENTCURSOR "
196 "TENEBRAE_GFX_DLIGHTS "
199 //"EXT_CSQC " // not ready yet
206 This is the only valid way to move an object without using the physics of the world (setting velocity and waiting). Directly changing origin will not set internal links correctly, so clipping would be messed up. This should be called when an object is spawned, and then only if it is teleported.
208 setorigin (entity, origin)
211 static void VM_SV_setorigin (void)
216 VM_SAFEPARMCOUNT(2, VM_setorigin);
218 e = PRVM_G_EDICT(OFS_PARM0);
219 if (e == prog->edicts)
221 VM_Warning("setorigin: can not modify world entity\n");
224 if (e->priv.server->free)
226 VM_Warning("setorigin: can not modify free entity\n");
229 org = PRVM_G_VECTOR(OFS_PARM1);
230 VectorCopy (org, e->fields.server->origin);
234 // TODO: rotate param isnt used.. could be a bug. please check this and remove it if possible [1/10/2008 Black]
235 static void SetMinMaxSize (prvm_edict_t *e, float *min, float *max, qboolean rotate)
239 for (i=0 ; i<3 ; i++)
241 PRVM_ERROR("SetMinMaxSize: backwards mins/maxs");
243 // set derived values
244 VectorCopy (min, e->fields.server->mins);
245 VectorCopy (max, e->fields.server->maxs);
246 VectorSubtract (max, min, e->fields.server->size);
255 the size box is rotated by the current angle
256 LordHavoc: no it isn't...
258 setsize (entity, minvector, maxvector)
261 static void VM_SV_setsize (void)
266 VM_SAFEPARMCOUNT(3, VM_setsize);
268 e = PRVM_G_EDICT(OFS_PARM0);
269 if (e == prog->edicts)
271 VM_Warning("setsize: can not modify world entity\n");
274 if (e->priv.server->free)
276 VM_Warning("setsize: can not modify free entity\n");
279 min = PRVM_G_VECTOR(OFS_PARM1);
280 max = PRVM_G_VECTOR(OFS_PARM2);
281 SetMinMaxSize (e, min, max, false);
289 setmodel(entity, model)
292 static vec3_t quakemins = {-16, -16, -16}, quakemaxs = {16, 16, 16};
293 static void VM_SV_setmodel (void)
299 VM_SAFEPARMCOUNT(2, VM_setmodel);
301 e = PRVM_G_EDICT(OFS_PARM0);
302 if (e == prog->edicts)
304 VM_Warning("setmodel: can not modify world entity\n");
307 if (e->priv.server->free)
309 VM_Warning("setmodel: can not modify free entity\n");
312 i = SV_ModelIndex(PRVM_G_STRING(OFS_PARM1), 1);
313 e->fields.server->model = PRVM_SetEngineString(sv.model_precache[i]);
314 e->fields.server->modelindex = i;
316 mod = SV_GetModelByIndex(i);
320 if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
321 SetMinMaxSize (e, mod->normalmins, mod->normalmaxs, true);
323 SetMinMaxSize (e, quakemins, quakemaxs, true);
326 SetMinMaxSize (e, vec3_origin, vec3_origin, true);
333 single print to a specific client
335 sprint(clientent, value)
338 static void VM_SV_sprint (void)
342 char string[VM_STRINGTEMP_LENGTH];
344 VM_VarString(1, string, sizeof(string));
346 VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_sprint);
348 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
349 // LordHavoc: div0 requested that sprintto world operate like print
356 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
358 VM_Warning("tried to centerprint to a non-client\n");
362 client = svs.clients + entnum-1;
363 if (!client->netconnection)
366 MSG_WriteChar(&client->netconnection->message,svc_print);
367 MSG_WriteString(&client->netconnection->message, string);
375 single print to a specific client
377 centerprint(clientent, value)
380 static void VM_SV_centerprint (void)
384 char string[VM_STRINGTEMP_LENGTH];
386 VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_centerprint);
388 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
390 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
392 VM_Warning("tried to centerprint to a non-client\n");
396 client = svs.clients + entnum-1;
397 if (!client->netconnection)
400 VM_VarString(1, string, sizeof(string));
401 MSG_WriteChar(&client->netconnection->message,svc_centerprint);
402 MSG_WriteString(&client->netconnection->message, string);
409 particle(origin, color, count)
412 static void VM_SV_particle (void)
418 VM_SAFEPARMCOUNT(4, VM_SV_particle);
420 org = PRVM_G_VECTOR(OFS_PARM0);
421 dir = PRVM_G_VECTOR(OFS_PARM1);
422 color = PRVM_G_FLOAT(OFS_PARM2);
423 count = PRVM_G_FLOAT(OFS_PARM3);
424 SV_StartParticle (org, dir, (int)color, (int)count);
434 static void VM_SV_ambientsound (void)
438 float vol, attenuation;
441 VM_SAFEPARMCOUNT(4, VM_SV_ambientsound);
443 pos = PRVM_G_VECTOR (OFS_PARM0);
444 samp = PRVM_G_STRING(OFS_PARM1);
445 vol = PRVM_G_FLOAT(OFS_PARM2);
446 attenuation = PRVM_G_FLOAT(OFS_PARM3);
448 // check to see if samp was properly precached
449 soundnum = SV_SoundIndex(samp, 1);
457 // add an svc_spawnambient command to the level signon packet
460 MSG_WriteByte (&sv.signon, svc_spawnstaticsound2);
462 MSG_WriteByte (&sv.signon, svc_spawnstaticsound);
464 MSG_WriteVector(&sv.signon, pos, sv.protocol);
466 if (large || sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
467 MSG_WriteShort (&sv.signon, soundnum);
469 MSG_WriteByte (&sv.signon, soundnum);
471 MSG_WriteByte (&sv.signon, (int)(vol*255));
472 MSG_WriteByte (&sv.signon, (int)(attenuation*64));
480 Each entity can have eight independant sound sources, like voice,
483 Channel 0 is an auto-allocate channel, the others override anything
484 already running on that entity/channel pair.
486 An attenuation of 0 will play full volume everywhere in the level.
487 Larger attenuations will drop off.
491 static void VM_SV_sound (void)
495 prvm_edict_t *entity;
499 VM_SAFEPARMCOUNTRANGE(4, 5, VM_SV_sound);
501 entity = PRVM_G_EDICT(OFS_PARM0);
502 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
503 sample = PRVM_G_STRING(OFS_PARM2);
504 volume = (int)(PRVM_G_FLOAT(OFS_PARM3) * 255);
505 attenuation = PRVM_G_FLOAT(OFS_PARM4);
508 Con_DPrintf("VM_SV_sound: given only 4 parameters, expected 5, assuming attenuation = ATTN_NORMAL\n");
512 if (volume < 0 || volume > 255)
514 VM_Warning("SV_StartSound: volume must be in range 0-1\n");
518 if (attenuation < 0 || attenuation > 4)
520 VM_Warning("SV_StartSound: attenuation must be in range 0-4\n");
524 if (channel < 0 || channel > 7)
526 VM_Warning("SV_StartSound: channel must be in range 0-7\n");
530 SV_StartSound (entity, channel, sample, volume, attenuation);
537 Follows the same logic as VM_SV_sound, except instead of
538 an entity, an origin for the sound is provided, and channel
539 is omitted (since no entity is being tracked).
543 static void VM_SV_pointsound(void)
550 VM_SAFEPARMCOUNT(4, VM_SV_pointsound);
552 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
553 sample = PRVM_G_STRING(OFS_PARM1);
554 volume = (int)(PRVM_G_FLOAT(OFS_PARM2) * 255);
555 attenuation = PRVM_G_FLOAT(OFS_PARM3);
557 if (volume < 0 || volume > 255)
559 VM_Warning("SV_StartPointSound: volume must be in range 0-1\n");
563 if (attenuation < 0 || attenuation > 4)
565 VM_Warning("SV_StartPointSound: attenuation must be in range 0-4\n");
569 SV_StartPointSound (org, sample, volume, attenuation);
576 Used for use tracing and shot targeting
577 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
578 if the tryents flag is set.
580 traceline (vector1, vector2, movetype, ignore)
583 static void VM_SV_traceline (void)
590 VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_traceline); // allow more parameters for future expansion
592 prog->xfunction->builtinsprofile += 30;
594 v1 = PRVM_G_VECTOR(OFS_PARM0);
595 v2 = PRVM_G_VECTOR(OFS_PARM1);
596 move = (int)PRVM_G_FLOAT(OFS_PARM2);
597 ent = PRVM_G_EDICT(OFS_PARM3);
599 if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
600 PRVM_ERROR("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
602 trace = SV_TraceLine(v1, v2, move, ent, SV_GenericHitSuperContentsMask(ent));
604 VM_SetTraceGlobals(&trace);
612 Used for use tracing and shot targeting
613 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
614 if the tryents flag is set.
616 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
619 // LordHavoc: added this for my own use, VERY useful, similar to traceline
620 static void VM_SV_tracebox (void)
622 float *v1, *v2, *m1, *m2;
627 VM_SAFEPARMCOUNTRANGE(6, 8, VM_SV_tracebox); // allow more parameters for future expansion
629 prog->xfunction->builtinsprofile += 30;
631 v1 = PRVM_G_VECTOR(OFS_PARM0);
632 m1 = PRVM_G_VECTOR(OFS_PARM1);
633 m2 = PRVM_G_VECTOR(OFS_PARM2);
634 v2 = PRVM_G_VECTOR(OFS_PARM3);
635 move = (int)PRVM_G_FLOAT(OFS_PARM4);
636 ent = PRVM_G_EDICT(OFS_PARM5);
638 if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
639 PRVM_ERROR("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
641 trace = SV_TraceBox(v1, m1, m2, v2, move, ent, SV_GenericHitSuperContentsMask(ent));
643 VM_SetTraceGlobals(&trace);
646 static trace_t SV_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore)
651 vec3_t original_origin;
652 vec3_t original_velocity;
653 vec3_t original_angles;
654 vec3_t original_avelocity;
658 VectorCopy(tossent->fields.server->origin , original_origin );
659 VectorCopy(tossent->fields.server->velocity , original_velocity );
660 VectorCopy(tossent->fields.server->angles , original_angles );
661 VectorCopy(tossent->fields.server->avelocity, original_avelocity);
663 val = PRVM_EDICTFIELDVALUE(tossent, prog->fieldoffsets.gravity);
664 if (val != NULL && val->_float != 0)
665 gravity = val->_float;
668 gravity *= sv_gravity.value * 0.025;
670 for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
672 SV_CheckVelocity (tossent);
673 tossent->fields.server->velocity[2] -= gravity;
674 VectorMA (tossent->fields.server->angles, 0.05, tossent->fields.server->avelocity, tossent->fields.server->angles);
675 VectorScale (tossent->fields.server->velocity, 0.05, move);
676 VectorAdd (tossent->fields.server->origin, move, end);
677 trace = SV_TraceBox(tossent->fields.server->origin, tossent->fields.server->mins, tossent->fields.server->maxs, end, MOVE_NORMAL, tossent, SV_GenericHitSuperContentsMask(tossent));
678 VectorCopy (trace.endpos, tossent->fields.server->origin);
679 tossent->fields.server->velocity[2] -= gravity;
681 if (trace.fraction < 1)
685 VectorCopy(original_origin , tossent->fields.server->origin );
686 VectorCopy(original_velocity , tossent->fields.server->velocity );
687 VectorCopy(original_angles , tossent->fields.server->angles );
688 VectorCopy(original_avelocity, tossent->fields.server->avelocity);
693 static void VM_SV_tracetoss (void)
697 prvm_edict_t *ignore;
699 VM_SAFEPARMCOUNT(2, VM_SV_tracetoss);
701 prog->xfunction->builtinsprofile += 600;
703 ent = PRVM_G_EDICT(OFS_PARM0);
704 if (ent == prog->edicts)
706 VM_Warning("tracetoss: can not use world entity\n");
709 ignore = PRVM_G_EDICT(OFS_PARM1);
711 trace = SV_Trace_Toss (ent, ignore);
713 VM_SetTraceGlobals(&trace);
716 //============================================================================
718 static int checkpvsbytes;
719 static unsigned char checkpvs[MAX_MAP_LEAFS/8];
721 static int VM_SV_newcheckclient (int check)
727 // cycle to the next one
729 check = bound(1, check, svs.maxclients);
730 if (check == svs.maxclients)
738 prog->xfunction->builtinsprofile++;
740 if (i == svs.maxclients+1)
742 // look up the client's edict
743 ent = PRVM_EDICT_NUM(i);
744 // check if it is to be ignored, but never ignore the one we started on (prevent infinite loop)
745 if (i != check && (ent->priv.server->free || ent->fields.server->health <= 0 || ((int)ent->fields.server->flags & FL_NOTARGET)))
747 // found a valid client (possibly the same one again)
751 // get the PVS for the entity
752 VectorAdd(ent->fields.server->origin, ent->fields.server->view_ofs, org);
754 if (sv.worldmodel && sv.worldmodel->brush.FatPVS)
755 checkpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, org, 0, checkpvs, sizeof(checkpvs), false);
764 Returns a client (or object that has a client enemy) that would be a
767 If there is more than one valid option, they are cycled each frame
769 If (self.origin + self.viewofs) is not in the PVS of the current target,
770 it is not returned at all.
775 int c_invis, c_notvis;
776 static void VM_SV_checkclient (void)
778 prvm_edict_t *ent, *self;
781 VM_SAFEPARMCOUNT(0, VM_SV_checkclient);
783 // find a new check if on a new frame
784 if (sv.time - sv.lastchecktime >= 0.1)
786 sv.lastcheck = VM_SV_newcheckclient (sv.lastcheck);
787 sv.lastchecktime = sv.time;
790 // return check if it might be visible
791 ent = PRVM_EDICT_NUM(sv.lastcheck);
792 if (ent->priv.server->free || ent->fields.server->health <= 0)
794 VM_RETURN_EDICT(prog->edicts);
798 // if current entity can't possibly see the check entity, return 0
799 self = PRVM_PROG_TO_EDICT(prog->globals.server->self);
800 VectorAdd(self->fields.server->origin, self->fields.server->view_ofs, view);
801 if (sv.worldmodel && checkpvsbytes && !sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, checkpvs, view, view))
804 VM_RETURN_EDICT(prog->edicts);
808 // might be able to see it
810 VM_RETURN_EDICT(ent);
813 //============================================================================
819 Checks if an entity is in a point's PVS.
820 Should be fast but can be inexact.
822 float checkpvs(vector viewpos, entity viewee) = #240;
825 static void VM_SV_checkpvs (void)
828 prvm_edict_t *viewee;
833 unsigned char fatpvs[MAX_MAP_LEAFS/8];
836 VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
837 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
838 viewee = PRVM_G_EDICT(OFS_PARM1);
840 if(viewee->priv.server->free)
842 VM_Warning("checkpvs: can not check free entity\n");
843 PRVM_G_FLOAT(OFS_RETURN) = 4;
848 if(!sv.worldmodel->brush.GetPVS || !sv.worldmodel->brush.BoxTouchingPVS)
850 // no PVS support on this worldmodel... darn
851 PRVM_G_FLOAT(OFS_RETURN) = 3;
854 pvs = sv.worldmodel->brush.GetPVS(sv.worldmodel, viewpos);
857 // viewpos isn't in any PVS... darn
858 PRVM_G_FLOAT(OFS_RETURN) = 2;
861 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, pvs, viewee->fields.server->absmin, viewee->fields.server->absmax);
863 // using fat PVS like FTEQW does (slow)
864 if(!sv.worldmodel->brush.FatPVS || !sv.worldmodel->brush.BoxTouchingPVS)
866 // no PVS support on this worldmodel... darn
867 PRVM_G_FLOAT(OFS_RETURN) = 3;
870 fatpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
873 // viewpos isn't in any PVS... darn
874 PRVM_G_FLOAT(OFS_RETURN) = 2;
877 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, fatpvs, viewee->fields.server->absmin, viewee->fields.server->absmax);
886 Sends text over to the client's execution buffer
888 stuffcmd (clientent, value, ...)
891 static void VM_SV_stuffcmd (void)
895 char string[VM_STRINGTEMP_LENGTH];
897 VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_stuffcmd);
899 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
900 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
902 VM_Warning("Can't stuffcmd to a non-client\n");
906 VM_VarString(1, string, sizeof(string));
909 host_client = svs.clients + entnum-1;
910 Host_ClientCommands ("%s", string);
918 Returns a chain of entities that have origins within a spherical area
920 findradius (origin, radius)
923 static void VM_SV_findradius (void)
925 prvm_edict_t *ent, *chain;
926 vec_t radius, radius2;
927 vec3_t org, eorg, mins, maxs;
930 static prvm_edict_t *touchedicts[MAX_EDICTS];
933 VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_findradius);
936 chainfield = PRVM_G_INT(OFS_PARM2);
938 chainfield = prog->fieldoffsets.chain;
940 PRVM_ERROR("VM_findchain: %s doesnt have the specified chain field !", PRVM_NAME);
942 chain = (prvm_edict_t *)prog->edicts;
944 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
945 radius = PRVM_G_FLOAT(OFS_PARM1);
946 radius2 = radius * radius;
948 mins[0] = org[0] - (radius + 1);
949 mins[1] = org[1] - (radius + 1);
950 mins[2] = org[2] - (radius + 1);
951 maxs[0] = org[0] + (radius + 1);
952 maxs[1] = org[1] + (radius + 1);
953 maxs[2] = org[2] + (radius + 1);
954 numtouchedicts = World_EntitiesInBox(&sv.world, mins, maxs, MAX_EDICTS, touchedicts);
955 if (numtouchedicts > MAX_EDICTS)
957 // this never happens
958 Con_Printf("SV_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
959 numtouchedicts = MAX_EDICTS;
961 for (i = 0;i < numtouchedicts;i++)
963 ent = touchedicts[i];
964 prog->xfunction->builtinsprofile++;
965 // Quake did not return non-solid entities but darkplaces does
966 // (note: this is the reason you can't blow up fallen zombies)
967 if (ent->fields.server->solid == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
969 // LordHavoc: compare against bounding box rather than center so it
970 // doesn't miss large objects, and use DotProduct instead of Length
971 // for a major speedup
972 VectorSubtract(org, ent->fields.server->origin, eorg);
973 if (sv_gameplayfix_findradiusdistancetobox.integer)
975 eorg[0] -= bound(ent->fields.server->mins[0], eorg[0], ent->fields.server->maxs[0]);
976 eorg[1] -= bound(ent->fields.server->mins[1], eorg[1], ent->fields.server->maxs[1]);
977 eorg[2] -= bound(ent->fields.server->mins[2], eorg[2], ent->fields.server->maxs[2]);
980 VectorMAMAM(1, eorg, -0.5f, ent->fields.server->mins, -0.5f, ent->fields.server->maxs, eorg);
981 if (DotProduct(eorg, eorg) < radius2)
983 PRVM_EDICTFIELDVALUE(ent,chainfield)->edict = PRVM_EDICT_TO_PROG(chain);
988 VM_RETURN_EDICT(chain);
991 static void VM_SV_precache_sound (void)
993 VM_SAFEPARMCOUNT(1, VM_SV_precache_sound);
994 PRVM_G_FLOAT(OFS_RETURN) = SV_SoundIndex(PRVM_G_STRING(OFS_PARM0), 2);
997 static void VM_SV_precache_model (void)
999 VM_SAFEPARMCOUNT(1, VM_SV_precache_model);
1000 SV_ModelIndex(PRVM_G_STRING(OFS_PARM0), 2);
1001 PRVM_G_INT(OFS_RETURN) = PRVM_G_INT(OFS_PARM0);
1008 float(float yaw, float dist[, settrace]) walkmove
1011 static void VM_SV_walkmove (void)
1020 VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_walkmove);
1022 // assume failure if it returns early
1023 PRVM_G_FLOAT(OFS_RETURN) = 0;
1025 ent = PRVM_PROG_TO_EDICT(prog->globals.server->self);
1026 if (ent == prog->edicts)
1028 VM_Warning("walkmove: can not modify world entity\n");
1031 if (ent->priv.server->free)
1033 VM_Warning("walkmove: can not modify free entity\n");
1036 yaw = PRVM_G_FLOAT(OFS_PARM0);
1037 dist = PRVM_G_FLOAT(OFS_PARM1);
1038 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
1040 if ( !( (int)ent->fields.server->flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
1043 yaw = yaw*M_PI*2 / 360;
1045 move[0] = cos(yaw)*dist;
1046 move[1] = sin(yaw)*dist;
1049 // save program state, because SV_movestep may call other progs
1050 oldf = prog->xfunction;
1051 oldself = prog->globals.server->self;
1053 PRVM_G_FLOAT(OFS_RETURN) = SV_movestep(ent, move, true, false, settrace);
1056 // restore program state
1057 prog->xfunction = oldf;
1058 prog->globals.server->self = oldself;
1068 static void VM_SV_droptofloor (void)
1074 VM_SAFEPARMCOUNTRANGE(0, 2, VM_SV_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
1076 // assume failure if it returns early
1077 PRVM_G_FLOAT(OFS_RETURN) = 0;
1079 ent = PRVM_PROG_TO_EDICT(prog->globals.server->self);
1080 if (ent == prog->edicts)
1082 VM_Warning("droptofloor: can not modify world entity\n");
1085 if (ent->priv.server->free)
1087 VM_Warning("droptofloor: can not modify free entity\n");
1091 VectorCopy (ent->fields.server->origin, end);
1094 if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
1095 SV_UnstickEntity(ent);
1097 trace = SV_TraceBox(ent->fields.server->origin, ent->fields.server->mins, ent->fields.server->maxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
1098 if (trace.startsolid && sv_gameplayfix_droptofloorstartsolid.integer)
1101 VectorSet(offset, 0.5f * (ent->fields.server->mins[0] + ent->fields.server->maxs[0]), 0.5f * (ent->fields.server->mins[1] + ent->fields.server->maxs[1]), ent->fields.server->mins[2]);
1102 VectorAdd(ent->fields.server->origin, offset, org);
1103 trace = SV_TraceLine(org, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
1104 VectorSubtract(trace.endpos, offset, trace.endpos);
1105 if (trace.startsolid)
1107 Con_DPrintf("droptofloor at %f %f %f - COULD NOT FIX BADLY PLACED ENTITY\n", ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2]);
1108 SV_UnstickEntity(ent);
1110 ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND;
1111 ent->fields.server->groundentity = 0;
1112 PRVM_G_FLOAT(OFS_RETURN) = 1;
1114 else if (trace.fraction < 1)
1116 Con_DPrintf("droptofloor at %f %f %f - FIXED BADLY PLACED ENTITY\n", ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2]);
1117 VectorCopy (trace.endpos, ent->fields.server->origin);
1118 SV_UnstickEntity(ent);
1120 ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND;
1121 ent->fields.server->groundentity = PRVM_EDICT_TO_PROG(trace.ent);
1122 PRVM_G_FLOAT(OFS_RETURN) = 1;
1123 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
1124 ent->priv.server->suspendedinairflag = true;
1129 if (trace.fraction != 1)
1131 if (trace.fraction < 1)
1132 VectorCopy (trace.endpos, ent->fields.server->origin);
1134 ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND;
1135 ent->fields.server->groundentity = PRVM_EDICT_TO_PROG(trace.ent);
1136 PRVM_G_FLOAT(OFS_RETURN) = 1;
1137 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
1138 ent->priv.server->suspendedinairflag = true;
1147 void(float style, string value) lightstyle
1150 static void VM_SV_lightstyle (void)
1157 VM_SAFEPARMCOUNT(2, VM_SV_lightstyle);
1159 style = (int)PRVM_G_FLOAT(OFS_PARM0);
1160 val = PRVM_G_STRING(OFS_PARM1);
1162 if( (unsigned) style >= MAX_LIGHTSTYLES ) {
1163 PRVM_ERROR( "PF_lightstyle: style: %i >= 64", style );
1166 // change the string in sv
1167 strlcpy(sv.lightstyles[style], val, sizeof(sv.lightstyles[style]));
1169 // send message to all clients on this server
1170 if (sv.state != ss_active)
1173 for (j = 0, client = svs.clients;j < svs.maxclients;j++, client++)
1175 if (client->active && client->netconnection)
1177 MSG_WriteChar (&client->netconnection->message, svc_lightstyle);
1178 MSG_WriteChar (&client->netconnection->message,style);
1179 MSG_WriteString (&client->netconnection->message, val);
1189 static void VM_SV_checkbottom (void)
1191 VM_SAFEPARMCOUNT(1, VM_SV_checkbottom);
1192 PRVM_G_FLOAT(OFS_RETURN) = SV_CheckBottom (PRVM_G_EDICT(OFS_PARM0));
1200 static void VM_SV_pointcontents (void)
1202 VM_SAFEPARMCOUNT(1, VM_SV_pointcontents);
1203 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, SV_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
1210 Pick a vector for the player to shoot along
1211 vector aim(entity, missilespeed)
1214 static void VM_SV_aim (void)
1216 prvm_edict_t *ent, *check, *bestent;
1217 vec3_t start, dir, end, bestdir;
1220 float dist, bestdist;
1223 VM_SAFEPARMCOUNT(2, VM_SV_aim);
1225 // assume failure if it returns early
1226 VectorCopy(prog->globals.server->v_forward, PRVM_G_VECTOR(OFS_RETURN));
1227 // if sv_aim is so high it can't possibly accept anything, skip out early
1228 if (sv_aim.value >= 1)
1231 ent = PRVM_G_EDICT(OFS_PARM0);
1232 if (ent == prog->edicts)
1234 VM_Warning("aim: can not use world entity\n");
1237 if (ent->priv.server->free)
1239 VM_Warning("aim: can not use free entity\n");
1242 //speed = PRVM_G_FLOAT(OFS_PARM1);
1244 VectorCopy (ent->fields.server->origin, start);
1247 // try sending a trace straight
1248 VectorCopy (prog->globals.server->v_forward, dir);
1249 VectorMA (start, 2048, dir, end);
1250 tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
1251 if (tr.ent && ((prvm_edict_t *)tr.ent)->fields.server->takedamage == DAMAGE_AIM
1252 && (!teamplay.integer || ent->fields.server->team <=0 || ent->fields.server->team != ((prvm_edict_t *)tr.ent)->fields.server->team) )
1254 VectorCopy (prog->globals.server->v_forward, PRVM_G_VECTOR(OFS_RETURN));
1259 // try all possible entities
1260 VectorCopy (dir, bestdir);
1261 bestdist = sv_aim.value;
1264 check = PRVM_NEXT_EDICT(prog->edicts);
1265 for (i=1 ; i<prog->num_edicts ; i++, check = PRVM_NEXT_EDICT(check) )
1267 prog->xfunction->builtinsprofile++;
1268 if (check->fields.server->takedamage != DAMAGE_AIM)
1272 if (teamplay.integer && ent->fields.server->team > 0 && ent->fields.server->team == check->fields.server->team)
1273 continue; // don't aim at teammate
1274 for (j=0 ; j<3 ; j++)
1275 end[j] = check->fields.server->origin[j]
1276 + 0.5*(check->fields.server->mins[j] + check->fields.server->maxs[j]);
1277 VectorSubtract (end, start, dir);
1278 VectorNormalize (dir);
1279 dist = DotProduct (dir, prog->globals.server->v_forward);
1280 if (dist < bestdist)
1281 continue; // to far to turn
1282 tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
1283 if (tr.ent == check)
1284 { // can shoot at this one
1292 VectorSubtract (bestent->fields.server->origin, ent->fields.server->origin, dir);
1293 dist = DotProduct (dir, prog->globals.server->v_forward);
1294 VectorScale (prog->globals.server->v_forward, dist, end);
1296 VectorNormalize (end);
1297 VectorCopy (end, PRVM_G_VECTOR(OFS_RETURN));
1301 VectorCopy (bestdir, PRVM_G_VECTOR(OFS_RETURN));
1306 ===============================================================================
1310 ===============================================================================
1313 #define MSG_BROADCAST 0 // unreliable to all
1314 #define MSG_ONE 1 // reliable to one (msg_entity)
1315 #define MSG_ALL 2 // reliable to all
1316 #define MSG_INIT 3 // write to the init string
1317 #define MSG_ENTITY 5
1319 sizebuf_t *WriteDest (void)
1325 dest = (int)PRVM_G_FLOAT(OFS_PARM0);
1329 return &sv.datagram;
1332 ent = PRVM_PROG_TO_EDICT(prog->globals.server->msg_entity);
1333 entnum = PRVM_NUM_FOR_EDICT(ent);
1334 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active || !svs.clients[entnum-1].netconnection)
1336 VM_Warning ("WriteDest: tried to write to non-client\n");
1337 return &sv.reliable_datagram;
1340 return &svs.clients[entnum-1].netconnection->message;
1343 VM_Warning ("WriteDest: bad destination\n");
1345 return &sv.reliable_datagram;
1351 return sv.writeentitiestoclient_msg;
1357 static void VM_SV_WriteByte (void)
1359 VM_SAFEPARMCOUNT(2, VM_SV_WriteByte);
1360 MSG_WriteByte (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
1363 static void VM_SV_WriteChar (void)
1365 VM_SAFEPARMCOUNT(2, VM_SV_WriteChar);
1366 MSG_WriteChar (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
1369 static void VM_SV_WriteShort (void)
1371 VM_SAFEPARMCOUNT(2, VM_SV_WriteShort);
1372 MSG_WriteShort (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
1375 static void VM_SV_WriteLong (void)
1377 VM_SAFEPARMCOUNT(2, VM_SV_WriteLong);
1378 MSG_WriteLong (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
1381 static void VM_SV_WriteAngle (void)
1383 VM_SAFEPARMCOUNT(2, VM_SV_WriteAngle);
1384 MSG_WriteAngle (WriteDest(), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
1387 static void VM_SV_WriteCoord (void)
1389 VM_SAFEPARMCOUNT(2, VM_SV_WriteCoord);
1390 MSG_WriteCoord (WriteDest(), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
1393 static void VM_SV_WriteString (void)
1395 VM_SAFEPARMCOUNT(2, VM_SV_WriteString);
1396 MSG_WriteString (WriteDest(), PRVM_G_STRING(OFS_PARM1));
1399 static void VM_SV_WriteUnterminatedString (void)
1401 VM_SAFEPARMCOUNT(2, VM_SV_WriteUnterminatedString);
1402 MSG_WriteUnterminatedString (WriteDest(), PRVM_G_STRING(OFS_PARM1));
1406 static void VM_SV_WriteEntity (void)
1408 VM_SAFEPARMCOUNT(2, VM_SV_WriteEntity);
1409 MSG_WriteShort (WriteDest(), PRVM_G_EDICTNUM(OFS_PARM1));
1412 // writes a picture as at most size bytes of data
1414 // IMGNAME \0 SIZE(short) IMGDATA
1415 // if failed to read/compress:
1417 //#501 void(float dest, string name, float maxsize) WritePicture (DP_SV_WRITEPICTURE))
1418 static void VM_SV_WritePicture (void)
1420 const char *imgname;
1424 VM_SAFEPARMCOUNT(3, VM_SV_WritePicture);
1426 imgname = PRVM_G_STRING(OFS_PARM1);
1427 size = (int) PRVM_G_FLOAT(OFS_PARM2);
1431 MSG_WriteString(WriteDest(), imgname);
1432 if(Image_Compress(imgname, size, &buf, &size))
1435 MSG_WriteShort(WriteDest(), size);
1436 SZ_Write(WriteDest(), (unsigned char *) buf, size);
1441 MSG_WriteShort(WriteDest(), 0);
1445 //////////////////////////////////////////////////////////
1447 static void VM_SV_makestatic (void)
1452 // allow 0 parameters due to an id1 qc bug in which this function is used
1453 // with no parameters (but directly after setmodel with self in OFS_PARM0)
1454 VM_SAFEPARMCOUNTRANGE(0, 1, VM_SV_makestatic);
1456 if (prog->argc >= 1)
1457 ent = PRVM_G_EDICT(OFS_PARM0);
1459 ent = PRVM_PROG_TO_EDICT(prog->globals.server->self);
1460 if (ent == prog->edicts)
1462 VM_Warning("makestatic: can not modify world entity\n");
1465 if (ent->priv.server->free)
1467 VM_Warning("makestatic: can not modify free entity\n");
1472 if (ent->fields.server->modelindex >= 256 || ent->fields.server->frame >= 256)
1477 MSG_WriteByte (&sv.signon,svc_spawnstatic2);
1478 MSG_WriteShort (&sv.signon, (int)ent->fields.server->modelindex);
1479 MSG_WriteShort (&sv.signon, (int)ent->fields.server->frame);
1481 else if (sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
1483 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1484 MSG_WriteShort (&sv.signon, (int)ent->fields.server->modelindex);
1485 MSG_WriteByte (&sv.signon, (int)ent->fields.server->frame);
1489 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1490 MSG_WriteByte (&sv.signon, (int)ent->fields.server->modelindex);
1491 MSG_WriteByte (&sv.signon, (int)ent->fields.server->frame);
1494 MSG_WriteByte (&sv.signon, (int)ent->fields.server->colormap);
1495 MSG_WriteByte (&sv.signon, (int)ent->fields.server->skin);
1496 for (i=0 ; i<3 ; i++)
1498 MSG_WriteCoord(&sv.signon, ent->fields.server->origin[i], sv.protocol);
1499 MSG_WriteAngle(&sv.signon, ent->fields.server->angles[i], sv.protocol);
1502 // throw the entity away now
1506 //=============================================================================
1513 static void VM_SV_setspawnparms (void)
1519 VM_SAFEPARMCOUNT(1, VM_SV_setspawnparms);
1521 ent = PRVM_G_EDICT(OFS_PARM0);
1522 i = PRVM_NUM_FOR_EDICT(ent);
1523 if (i < 1 || i > svs.maxclients || !svs.clients[i-1].active)
1525 Con_Print("tried to setspawnparms on a non-client\n");
1529 // copy spawn parms out of the client_t
1530 client = svs.clients + i-1;
1531 for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
1532 (&prog->globals.server->parm1)[i] = client->spawn_parms[i];
1539 Returns a color vector indicating the lighting at the requested point.
1541 (Internal Operation note: actually measures the light beneath the point, just like
1542 the model lighting on the client)
1547 static void VM_SV_getlight (void)
1549 vec3_t ambientcolor, diffusecolor, diffusenormal;
1551 VM_SAFEPARMCOUNT(1, VM_SV_getlight);
1552 p = PRVM_G_VECTOR(OFS_PARM0);
1553 VectorClear(ambientcolor);
1554 VectorClear(diffusecolor);
1555 VectorClear(diffusenormal);
1556 if (sv.worldmodel && sv.worldmodel->brush.LightPoint)
1557 sv.worldmodel->brush.LightPoint(sv.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
1558 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
1563 unsigned char type; // 1/2/8 or other value if isn't used
1567 static customstat_t *vm_customstats = NULL; //[515]: it starts from 0, not 32
1568 static int vm_customstats_last;
1570 void VM_CustomStats_Clear (void)
1574 Z_Free(vm_customstats);
1575 vm_customstats = NULL;
1576 vm_customstats_last = -1;
1580 void VM_SV_UpdateCustomStats (client_t *client, prvm_edict_t *ent, sizebuf_t *msg, int *stats)
1588 for(i=0; i<vm_customstats_last+1 ;i++)
1590 if(!vm_customstats[i].type)
1592 switch(vm_customstats[i].type)
1594 //string as 16 bytes
1597 strlcpy(s, PRVM_E_STRING(ent, vm_customstats[i].fieldoffset), 16);
1598 stats[i+32] = s[ 0] + s[ 1] * 256 + s[ 2] * 65536 + s[ 3] * 16777216;
1599 stats[i+33] = s[ 4] + s[ 5] * 256 + s[ 6] * 65536 + s[ 7] * 16777216;
1600 stats[i+34] = s[ 8] + s[ 9] * 256 + s[10] * 65536 + s[11] * 16777216;
1601 stats[i+35] = s[12] + s[13] * 256 + s[14] * 65536 + s[15] * 16777216;
1603 //float field sent as-is
1605 stats[i+32] = PRVM_E_INT(ent, vm_customstats[i].fieldoffset);
1607 //integer value of float field
1609 stats[i+32] = (int)PRVM_E_FLOAT(ent, vm_customstats[i].fieldoffset);
1617 // void(float index, float type, .void field) SV_AddStat = #232;
1618 // Set up an auto-sent player stat.
1619 // Client's get thier own fields sent to them. Index may not be less than 32.
1620 // Type is a value equating to the ev_ values found in qcc to dictate types. Valid ones are:
1621 // 1: string (4 stats carrying a total of 16 charactures)
1622 // 2: float (one stat, float converted to an integer for transportation)
1623 // 8: integer (one stat, not converted to an int, so this can be used to transport floats as floats - what a unique idea!)
1624 static void VM_SV_AddStat (void)
1629 VM_SAFEPARMCOUNT(3, VM_SV_AddStat);
1633 vm_customstats = (customstat_t *)Z_Malloc((MAX_CL_STATS-32) * sizeof(customstat_t));
1636 VM_Warning("PF_SV_AddStat: not enough memory\n");
1640 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1641 type = (int)PRVM_G_FLOAT(OFS_PARM1);
1642 off = PRVM_G_INT (OFS_PARM2);
1647 VM_Warning("PF_SV_AddStat: index may not be less than 32\n");
1650 if(i >= (MAX_CL_STATS-32))
1652 VM_Warning("PF_SV_AddStat: index >= MAX_CL_STATS\n");
1655 if(i > (MAX_CL_STATS-32-4) && type == 1)
1657 VM_Warning("PF_SV_AddStat: index > (MAX_CL_STATS-4) with string\n");
1660 vm_customstats[i].type = type;
1661 vm_customstats[i].fieldoffset = off;
1662 if(vm_customstats_last < i)
1663 vm_customstats_last = i;
1670 copies data from one entity to another
1672 copyentity(src, dst)
1675 static void VM_SV_copyentity (void)
1677 prvm_edict_t *in, *out;
1678 VM_SAFEPARMCOUNT(2, VM_SV_copyentity);
1679 in = PRVM_G_EDICT(OFS_PARM0);
1680 if (in == prog->edicts)
1682 VM_Warning("copyentity: can not read world entity\n");
1685 if (in->priv.server->free)
1687 VM_Warning("copyentity: can not read free entity\n");
1690 out = PRVM_G_EDICT(OFS_PARM1);
1691 if (out == prog->edicts)
1693 VM_Warning("copyentity: can not modify world entity\n");
1696 if (out->priv.server->free)
1698 VM_Warning("copyentity: can not modify free entity\n");
1701 memcpy(out->fields.vp, in->fields.vp, prog->progs->entityfields * 4);
1710 sets the color of a client and broadcasts the update to all connected clients
1712 setcolor(clientent, value)
1715 static void VM_SV_setcolor (void)
1721 VM_SAFEPARMCOUNT(2, VM_SV_setcolor);
1722 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
1723 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1725 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
1727 Con_Print("tried to setcolor a non-client\n");
1731 client = svs.clients + entnum-1;
1734 if ((val = PRVM_EDICTFIELDVALUE(client->edict, prog->fieldoffsets.clientcolors)))
1736 client->edict->fields.server->team = (i & 15) + 1;
1739 if (client->old_colors != client->colors)
1741 client->old_colors = client->colors;
1742 // send notification to all clients
1743 MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
1744 MSG_WriteByte (&sv.reliable_datagram, client - svs.clients);
1745 MSG_WriteByte (&sv.reliable_datagram, client->colors);
1753 effect(origin, modelname, startframe, framecount, framerate)
1756 static void VM_SV_effect (void)
1760 VM_SAFEPARMCOUNT(5, VM_SV_effect);
1761 s = PRVM_G_STRING(OFS_PARM1);
1764 VM_Warning("effect: no model specified\n");
1768 i = SV_ModelIndex(s, 1);
1771 VM_Warning("effect: model not precached\n");
1775 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1777 VM_Warning("effect: framecount < 1\n");
1781 if (PRVM_G_FLOAT(OFS_PARM4) < 1)
1783 VM_Warning("effect: framerate < 1\n");
1787 SV_StartEffect(PRVM_G_VECTOR(OFS_PARM0), i, (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4));
1790 static void VM_SV_te_blood (void)
1792 VM_SAFEPARMCOUNT(3, VM_SV_te_blood);
1793 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1795 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1796 MSG_WriteByte(&sv.datagram, TE_BLOOD);
1798 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1799 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1800 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1802 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
1803 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
1804 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
1806 MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
1807 SV_FlushBroadcastMessages();
1810 static void VM_SV_te_bloodshower (void)
1812 VM_SAFEPARMCOUNT(4, VM_SV_te_bloodshower);
1813 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1815 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1816 MSG_WriteByte(&sv.datagram, TE_BLOODSHOWER);
1818 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1819 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1820 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1822 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1823 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1824 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1826 MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM2), sv.protocol);
1828 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1829 SV_FlushBroadcastMessages();
1832 static void VM_SV_te_explosionrgb (void)
1834 VM_SAFEPARMCOUNT(2, VM_SV_te_explosionrgb);
1835 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1836 MSG_WriteByte(&sv.datagram, TE_EXPLOSIONRGB);
1838 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1839 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1840 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1842 MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[0] * 255), 255));
1843 MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[1] * 255), 255));
1844 MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[2] * 255), 255));
1845 SV_FlushBroadcastMessages();
1848 static void VM_SV_te_particlecube (void)
1850 VM_SAFEPARMCOUNT(7, VM_SV_te_particlecube);
1851 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1853 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1854 MSG_WriteByte(&sv.datagram, TE_PARTICLECUBE);
1856 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1857 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1858 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1860 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1861 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1862 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1864 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1865 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1866 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1868 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1870 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1871 // gravity true/false
1872 MSG_WriteByte(&sv.datagram, ((int) PRVM_G_FLOAT(OFS_PARM5)) != 0);
1874 MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM6), sv.protocol);
1875 SV_FlushBroadcastMessages();
1878 static void VM_SV_te_particlerain (void)
1880 VM_SAFEPARMCOUNT(5, VM_SV_te_particlerain);
1881 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1883 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1884 MSG_WriteByte(&sv.datagram, TE_PARTICLERAIN);
1886 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1887 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1888 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1890 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1891 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1892 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1894 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1895 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1896 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1898 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1900 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1901 SV_FlushBroadcastMessages();
1904 static void VM_SV_te_particlesnow (void)
1906 VM_SAFEPARMCOUNT(5, VM_SV_te_particlesnow);
1907 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1909 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1910 MSG_WriteByte(&sv.datagram, TE_PARTICLESNOW);
1912 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1913 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1914 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1916 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1917 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1918 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1920 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1921 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1922 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1924 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1926 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1927 SV_FlushBroadcastMessages();
1930 static void VM_SV_te_spark (void)
1932 VM_SAFEPARMCOUNT(3, VM_SV_te_spark);
1933 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1935 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1936 MSG_WriteByte(&sv.datagram, TE_SPARK);
1938 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1939 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1940 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1942 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
1943 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
1944 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
1946 MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
1947 SV_FlushBroadcastMessages();
1950 static void VM_SV_te_gunshotquad (void)
1952 VM_SAFEPARMCOUNT(1, VM_SV_te_gunshotquad);
1953 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1954 MSG_WriteByte(&sv.datagram, TE_GUNSHOTQUAD);
1956 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1957 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1958 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1959 SV_FlushBroadcastMessages();
1962 static void VM_SV_te_spikequad (void)
1964 VM_SAFEPARMCOUNT(1, VM_SV_te_spikequad);
1965 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1966 MSG_WriteByte(&sv.datagram, TE_SPIKEQUAD);
1968 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1969 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1970 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1971 SV_FlushBroadcastMessages();
1974 static void VM_SV_te_superspikequad (void)
1976 VM_SAFEPARMCOUNT(1, VM_SV_te_superspikequad);
1977 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1978 MSG_WriteByte(&sv.datagram, TE_SUPERSPIKEQUAD);
1980 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1981 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1982 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1983 SV_FlushBroadcastMessages();
1986 static void VM_SV_te_explosionquad (void)
1988 VM_SAFEPARMCOUNT(1, VM_SV_te_explosionquad);
1989 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1990 MSG_WriteByte(&sv.datagram, TE_EXPLOSIONQUAD);
1992 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1993 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1994 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1995 SV_FlushBroadcastMessages();
1998 static void VM_SV_te_smallflash (void)
2000 VM_SAFEPARMCOUNT(1, VM_SV_te_smallflash);
2001 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2002 MSG_WriteByte(&sv.datagram, TE_SMALLFLASH);
2004 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2005 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2006 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2007 SV_FlushBroadcastMessages();
2010 static void VM_SV_te_customflash (void)
2012 VM_SAFEPARMCOUNT(4, VM_SV_te_customflash);
2013 if (PRVM_G_FLOAT(OFS_PARM1) < 8 || PRVM_G_FLOAT(OFS_PARM2) < (1.0 / 256.0))
2015 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2016 MSG_WriteByte(&sv.datagram, TE_CUSTOMFLASH);
2018 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2019 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2020 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2022 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM1) / 8 - 1, 255));
2024 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM2) * 256 - 1, 255));
2026 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[0] * 255, 255));
2027 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[1] * 255, 255));
2028 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[2] * 255, 255));
2029 SV_FlushBroadcastMessages();
2032 static void VM_SV_te_gunshot (void)
2034 VM_SAFEPARMCOUNT(1, VM_SV_te_gunshot);
2035 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2036 MSG_WriteByte(&sv.datagram, TE_GUNSHOT);
2038 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2039 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2040 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2041 SV_FlushBroadcastMessages();
2044 static void VM_SV_te_spike (void)
2046 VM_SAFEPARMCOUNT(1, VM_SV_te_spike);
2047 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2048 MSG_WriteByte(&sv.datagram, TE_SPIKE);
2050 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2051 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2052 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2053 SV_FlushBroadcastMessages();
2056 static void VM_SV_te_superspike (void)
2058 VM_SAFEPARMCOUNT(1, VM_SV_te_superspike);
2059 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2060 MSG_WriteByte(&sv.datagram, TE_SUPERSPIKE);
2062 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2063 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2064 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2065 SV_FlushBroadcastMessages();
2068 static void VM_SV_te_explosion (void)
2070 VM_SAFEPARMCOUNT(1, VM_SV_te_explosion);
2071 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2072 MSG_WriteByte(&sv.datagram, TE_EXPLOSION);
2074 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2075 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2076 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2077 SV_FlushBroadcastMessages();
2080 static void VM_SV_te_tarexplosion (void)
2082 VM_SAFEPARMCOUNT(1, VM_SV_te_tarexplosion);
2083 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2084 MSG_WriteByte(&sv.datagram, TE_TAREXPLOSION);
2086 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2087 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2088 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2089 SV_FlushBroadcastMessages();
2092 static void VM_SV_te_wizspike (void)
2094 VM_SAFEPARMCOUNT(1, VM_SV_te_wizspike);
2095 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2096 MSG_WriteByte(&sv.datagram, TE_WIZSPIKE);
2098 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2099 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2100 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2101 SV_FlushBroadcastMessages();
2104 static void VM_SV_te_knightspike (void)
2106 VM_SAFEPARMCOUNT(1, VM_SV_te_knightspike);
2107 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2108 MSG_WriteByte(&sv.datagram, TE_KNIGHTSPIKE);
2110 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2111 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2112 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2113 SV_FlushBroadcastMessages();
2116 static void VM_SV_te_lavasplash (void)
2118 VM_SAFEPARMCOUNT(1, VM_SV_te_lavasplash);
2119 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2120 MSG_WriteByte(&sv.datagram, TE_LAVASPLASH);
2122 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2123 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2124 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2125 SV_FlushBroadcastMessages();
2128 static void VM_SV_te_teleport (void)
2130 VM_SAFEPARMCOUNT(1, VM_SV_te_teleport);
2131 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2132 MSG_WriteByte(&sv.datagram, TE_TELEPORT);
2134 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2135 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2136 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2137 SV_FlushBroadcastMessages();
2140 static void VM_SV_te_explosion2 (void)
2142 VM_SAFEPARMCOUNT(3, VM_SV_te_explosion2);
2143 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2144 MSG_WriteByte(&sv.datagram, TE_EXPLOSION2);
2146 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2147 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2148 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2150 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
2151 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
2152 SV_FlushBroadcastMessages();
2155 static void VM_SV_te_lightning1 (void)
2157 VM_SAFEPARMCOUNT(3, VM_SV_te_lightning1);
2158 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2159 MSG_WriteByte(&sv.datagram, TE_LIGHTNING1);
2161 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2163 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2164 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2165 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2167 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2168 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2169 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2170 SV_FlushBroadcastMessages();
2173 static void VM_SV_te_lightning2 (void)
2175 VM_SAFEPARMCOUNT(3, VM_SV_te_lightning2);
2176 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2177 MSG_WriteByte(&sv.datagram, TE_LIGHTNING2);
2179 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2181 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2182 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2183 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2185 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2186 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2187 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2188 SV_FlushBroadcastMessages();
2191 static void VM_SV_te_lightning3 (void)
2193 VM_SAFEPARMCOUNT(3, VM_SV_te_lightning3);
2194 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2195 MSG_WriteByte(&sv.datagram, TE_LIGHTNING3);
2197 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2199 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2200 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2201 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2203 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2204 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2205 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2206 SV_FlushBroadcastMessages();
2209 static void VM_SV_te_beam (void)
2211 VM_SAFEPARMCOUNT(3, VM_SV_te_beam);
2212 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2213 MSG_WriteByte(&sv.datagram, TE_BEAM);
2215 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2217 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2218 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2219 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2221 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2222 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2223 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2224 SV_FlushBroadcastMessages();
2227 static void VM_SV_te_plasmaburn (void)
2229 VM_SAFEPARMCOUNT(1, VM_SV_te_plasmaburn);
2230 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2231 MSG_WriteByte(&sv.datagram, TE_PLASMABURN);
2232 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2233 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2234 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2235 SV_FlushBroadcastMessages();
2238 static void VM_SV_te_flamejet (void)
2240 VM_SAFEPARMCOUNT(3, VM_SV_te_flamejet);
2241 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2242 MSG_WriteByte(&sv.datagram, TE_FLAMEJET);
2244 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2245 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2246 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2248 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2249 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2250 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2252 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
2253 SV_FlushBroadcastMessages();
2256 //void(entity e, string s) clientcommand = #440; // executes a command string as if it came from the specified client
2257 //this function originally written by KrimZon, made shorter by LordHavoc
2258 static void VM_SV_clientcommand (void)
2260 client_t *temp_client;
2262 VM_SAFEPARMCOUNT(2, VM_SV_clientcommand);
2264 //find client for this entity
2265 i = (PRVM_NUM_FOR_EDICT(PRVM_G_EDICT(OFS_PARM0)) - 1);
2266 if (i < 0 || i >= svs.maxclients || !svs.clients[i].active)
2268 Con_Print("PF_clientcommand: entity is not a client\n");
2272 temp_client = host_client;
2273 host_client = svs.clients + i;
2274 Cmd_ExecuteString (PRVM_G_STRING(OFS_PARM1), src_client);
2275 host_client = temp_client;
2278 //void(entity e, entity tagentity, string tagname) setattachment = #443; // attachs e to a tag on tagentity (note: use "" to attach to entity origin/angles instead of a tag)
2279 static void VM_SV_setattachment (void)
2281 prvm_edict_t *e = PRVM_G_EDICT(OFS_PARM0);
2282 prvm_edict_t *tagentity = PRVM_G_EDICT(OFS_PARM1);
2283 const char *tagname = PRVM_G_STRING(OFS_PARM2);
2286 VM_SAFEPARMCOUNT(3, VM_SV_setattachment);
2288 if (e == prog->edicts)
2290 VM_Warning("setattachment: can not modify world entity\n");
2293 if (e->priv.server->free)
2295 VM_Warning("setattachment: can not modify free entity\n");
2299 if (tagentity == NULL)
2300 tagentity = prog->edicts;
2302 v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_entity);
2304 v->edict = PRVM_EDICT_TO_PROG(tagentity);
2306 v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_index);
2309 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2311 model = SV_GetModelFromEdict(tagentity);
2314 v->_float = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.server->skin, tagname);
2316 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2319 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2323 /////////////////////////////////////////
2324 // DP_MD3_TAGINFO extension coded by VorteX
2326 int SV_GetTagIndex (prvm_edict_t *e, const char *tagname)
2330 i = (int)e->fields.server->modelindex;
2331 if (i < 1 || i >= MAX_MODELS)
2334 return Mod_Alias_GetTagIndexForName(SV_GetModelByIndex(i), (int)e->fields.server->skin, tagname);
2337 int SV_GetExtendedTagInfo (prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2344 Matrix4x4_CreateIdentity(tag_localmatrix);
2346 if (tagindex >= 0 && (model = SV_GetModelFromEdict(e)) && model->num_bones)
2348 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)e->fields.server->skin, e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
2359 void SV_GetEntityMatrix (prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2363 float pitchsign = 1;
2366 val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
2367 if (val && val->_float != 0)
2368 scale = val->_float;
2371 Matrix4x4_CreateFromQuakeEntity(out, ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2] + ent->fields.server->view_ofs[2], ent->fields.server->v_angle[0], ent->fields.server->v_angle[1], ent->fields.server->v_angle[2], scale * cl_viewmodel_scale.value);
2374 pitchsign = SV_GetPitchSign(ent);
2375 Matrix4x4_CreateFromQuakeEntity(out, ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2], pitchsign * ent->fields.server->angles[0], ent->fields.server->angles[1], ent->fields.server->angles[2], scale);
2379 int SV_GetEntityLocalTagMatrix(prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2382 if (tagindex >= 0 && (model = SV_GetModelFromEdict(ent)) && model->animscenes)
2384 VM_GenerateFrameGroupBlend(ent->priv.server->framegroupblend, ent);
2385 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model);
2386 VM_UpdateEdictSkeleton(ent, model, ent->priv.server->frameblend);
2387 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
2389 *out = identitymatrix;
2393 // Warnings/errors code:
2394 // 0 - normal (everything all-right)
2397 // 3 - null or non-precached model
2398 // 4 - no tags with requested index
2399 // 5 - runaway loop at attachment chain
2400 extern cvar_t cl_bob;
2401 extern cvar_t cl_bobcycle;
2402 extern cvar_t cl_bobup;
2403 int SV_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2407 int modelindex, attachloop;
2408 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2411 *out = identitymatrix; // warnings and errors return identical matrix
2413 if (ent == prog->edicts)
2415 if (ent->priv.server->free)
2418 modelindex = (int)ent->fields.server->modelindex;
2419 if (modelindex <= 0 || modelindex >= MAX_MODELS)
2422 model = SV_GetModelByIndex(modelindex);
2424 VM_GenerateFrameGroupBlend(ent->priv.server->framegroupblend, ent);
2425 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model);
2426 VM_UpdateEdictSkeleton(ent, model, ent->priv.server->frameblend);
2428 tagmatrix = identitymatrix;
2429 // DP_GFX_QUAKE3MODELTAGS, scan all chain and stop on unattached entity
2433 if (attachloop >= 256) // prevent runaway looping
2435 // apply transformation by child's tagindex on parent entity and then
2436 // by parent entity itself
2437 ret = SV_GetEntityLocalTagMatrix(ent, tagindex - 1, &attachmatrix);
2438 if (ret && attachloop == 0)
2440 SV_GetEntityMatrix(ent, &entitymatrix, false);
2441 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2442 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2443 // next iteration we process the parent entity
2444 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict)
2446 tagindex = (int)PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_index)->_float;
2447 ent = PRVM_EDICT_NUM(val->edict);
2454 // RENDER_VIEWMODEL magic
2455 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.viewmodelforclient)) && val->edict)
2457 Matrix4x4_Copy(&tagmatrix, out);
2458 ent = PRVM_EDICT_NUM(val->edict);
2460 SV_GetEntityMatrix(ent, &entitymatrix, true);
2461 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2464 // Cl_bob, ported from rendering code
2465 if (ent->fields.server->health > 0 && cl_bob.value && cl_bobcycle.value)
2468 // LordHavoc: this code is *weird*, but not replacable (I think it
2469 // should be done in QC on the server, but oh well, quake is quake)
2470 // LordHavoc: figured out bobup: the time at which the sin is at 180
2471 // degrees (which allows lengthening or squishing the peak or valley)
2472 cycle = sv.time/cl_bobcycle.value;
2473 cycle -= (int)cycle;
2474 if (cycle < cl_bobup.value)
2475 cycle = sin(M_PI * cycle / cl_bobup.value);
2477 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2478 // bob is proportional to velocity in the xy plane
2479 // (don't count Z, or jumping messes it up)
2480 bob = sqrt(ent->fields.server->velocity[0]*ent->fields.server->velocity[0] + ent->fields.server->velocity[1]*ent->fields.server->velocity[1])*cl_bob.value;
2481 bob = bob*0.3 + bob*0.7*cycle;
2482 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2489 //float(entity ent, string tagname) gettagindex;
2491 static void VM_SV_gettagindex (void)
2494 const char *tag_name;
2497 VM_SAFEPARMCOUNT(2, VM_SV_gettagindex);
2499 ent = PRVM_G_EDICT(OFS_PARM0);
2500 tag_name = PRVM_G_STRING(OFS_PARM1);
2502 if (ent == prog->edicts)
2504 VM_Warning("VM_SV_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
2507 if (ent->priv.server->free)
2509 VM_Warning("VM_SV_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
2514 if (!SV_GetModelFromEdict(ent))
2515 Con_DPrintf("VM_SV_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2518 tag_index = SV_GetTagIndex(ent, tag_name);
2520 if(developer_extra.integer)
2521 Con_DPrintf("VM_SV_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2523 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2526 //vector(entity ent, float tagindex) gettaginfo;
2527 static void VM_SV_gettaginfo (void)
2531 matrix4x4_t tag_matrix;
2532 matrix4x4_t tag_localmatrix;
2534 const char *tagname;
2537 vec3_t fo, le, up, trans;
2538 const dp_model_t *model;
2540 VM_SAFEPARMCOUNT(2, VM_SV_gettaginfo);
2542 e = PRVM_G_EDICT(OFS_PARM0);
2543 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2545 returncode = SV_GetTagMatrix(&tag_matrix, e, tagindex);
2546 Matrix4x4_ToVectors(&tag_matrix, prog->globals.server->v_forward, le, prog->globals.server->v_up, PRVM_G_VECTOR(OFS_RETURN));
2547 VectorScale(le, -1, prog->globals.server->v_right);
2548 model = SV_GetModelFromEdict(e);
2549 VM_GenerateFrameGroupBlend(e->priv.server->framegroupblend, e);
2550 VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model);
2551 VM_UpdateEdictSkeleton(e, model, e->priv.server->frameblend);
2552 SV_GetExtendedTagInfo(e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2553 Matrix4x4_ToVectors(&tag_localmatrix, fo, le, up, trans);
2555 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_parent)))
2556 val->_float = parentindex;
2557 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_name)))
2558 val->string = tagname ? PRVM_SetTempString(tagname) : 0;
2559 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_offset)))
2560 VectorCopy(trans, val->vector);
2561 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_forward)))
2562 VectorCopy(fo, val->vector);
2563 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_right)))
2564 VectorScale(le, -1, val->vector);
2565 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_up)))
2566 VectorCopy(up, val->vector);
2571 VM_Warning("gettagindex: can't affect world entity\n");
2574 VM_Warning("gettagindex: can't affect free entity\n");
2577 Con_DPrintf("SV_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2580 Con_DPrintf("SV_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2583 Con_DPrintf("SV_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2588 //void(entity clent) dropclient (DP_SV_DROPCLIENT)
2589 static void VM_SV_dropclient (void)
2592 client_t *oldhostclient;
2593 VM_SAFEPARMCOUNT(1, VM_SV_dropclient);
2594 clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
2595 if (clientnum < 0 || clientnum >= svs.maxclients)
2597 VM_Warning("dropclient: not a client\n");
2600 if (!svs.clients[clientnum].active)
2602 VM_Warning("dropclient: that client slot is not connected\n");
2605 oldhostclient = host_client;
2606 host_client = svs.clients + clientnum;
2607 SV_DropClient(false);
2608 host_client = oldhostclient;
2611 //entity() spawnclient (DP_SV_BOTCLIENT)
2612 static void VM_SV_spawnclient (void)
2616 VM_SAFEPARMCOUNT(0, VM_SV_spawnclient);
2617 prog->xfunction->builtinsprofile += 2;
2619 for (i = 0;i < svs.maxclients;i++)
2621 if (!svs.clients[i].active)
2623 prog->xfunction->builtinsprofile += 100;
2624 SV_ConnectClient (i, NULL);
2625 // this has to be set or else ClientDisconnect won't be called
2626 // we assume the qc will call ClientConnect...
2627 svs.clients[i].clientconnectcalled = true;
2628 ed = PRVM_EDICT_NUM(i + 1);
2632 VM_RETURN_EDICT(ed);
2635 //float(entity clent) clienttype (DP_SV_BOTCLIENT)
2636 static void VM_SV_clienttype (void)
2639 VM_SAFEPARMCOUNT(1, VM_SV_clienttype);
2640 clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
2641 if (clientnum < 0 || clientnum >= svs.maxclients)
2642 PRVM_G_FLOAT(OFS_RETURN) = 3;
2643 else if (!svs.clients[clientnum].active)
2644 PRVM_G_FLOAT(OFS_RETURN) = 0;
2645 else if (svs.clients[clientnum].netconnection)
2646 PRVM_G_FLOAT(OFS_RETURN) = 1;
2648 PRVM_G_FLOAT(OFS_RETURN) = 2;
2655 string(string key) serverkey
2658 void VM_SV_serverkey(void)
2660 char string[VM_STRINGTEMP_LENGTH];
2661 VM_SAFEPARMCOUNT(1, VM_SV_serverkey);
2662 InfoString_GetValue(svs.serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
2663 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(string);
2666 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
2667 static void VM_SV_setmodelindex (void)
2672 VM_SAFEPARMCOUNT(2, VM_SV_setmodelindex);
2674 e = PRVM_G_EDICT(OFS_PARM0);
2675 if (e == prog->edicts)
2677 VM_Warning("setmodelindex: can not modify world entity\n");
2680 if (e->priv.server->free)
2682 VM_Warning("setmodelindex: can not modify free entity\n");
2685 i = (int)PRVM_G_FLOAT(OFS_PARM1);
2686 if (i <= 0 || i >= MAX_MODELS)
2688 VM_Warning("setmodelindex: invalid modelindex\n");
2691 if (!sv.model_precache[i][0])
2693 VM_Warning("setmodelindex: model not precached\n");
2697 e->fields.server->model = PRVM_SetEngineString(sv.model_precache[i]);
2698 e->fields.server->modelindex = i;
2700 mod = SV_GetModelByIndex(i);
2704 if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
2705 SetMinMaxSize (e, mod->normalmins, mod->normalmaxs, true);
2707 SetMinMaxSize (e, quakemins, quakemaxs, true);
2710 SetMinMaxSize (e, vec3_origin, vec3_origin, true);
2713 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
2714 static void VM_SV_modelnameforindex (void)
2717 VM_SAFEPARMCOUNT(1, VM_SV_modelnameforindex);
2719 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2721 i = (int)PRVM_G_FLOAT(OFS_PARM0);
2722 if (i <= 0 || i >= MAX_MODELS)
2724 VM_Warning("modelnameforindex: invalid modelindex\n");
2727 if (!sv.model_precache[i][0])
2729 VM_Warning("modelnameforindex: model not precached\n");
2733 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(sv.model_precache[i]);
2736 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
2737 static void VM_SV_particleeffectnum (void)
2740 VM_SAFEPARMCOUNT(1, VM_SV_particleeffectnum);
2741 i = SV_ParticleEffectIndex(PRVM_G_STRING(OFS_PARM0));
2744 PRVM_G_FLOAT(OFS_RETURN) = i;
2747 // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
2748 static void VM_SV_trailparticles (void)
2750 VM_SAFEPARMCOUNT(4, VM_SV_trailparticles);
2752 if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
2755 MSG_WriteByte(&sv.datagram, svc_trailparticles);
2756 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2757 MSG_WriteShort(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
2758 MSG_WriteVector(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2), sv.protocol);
2759 MSG_WriteVector(&sv.datagram, PRVM_G_VECTOR(OFS_PARM3), sv.protocol);
2760 SV_FlushBroadcastMessages();
2763 //#337 void(float effectnum, vector origin, vector dir, float count) pointparticles (EXT_CSQC)
2764 static void VM_SV_pointparticles (void)
2766 int effectnum, count;
2768 VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_pointparticles);
2770 if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
2773 effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
2774 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), org);
2775 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2776 count = bound(0, (int)PRVM_G_FLOAT(OFS_PARM3), 65535);
2777 if (count == 1 && !VectorLength2(vel))
2780 MSG_WriteByte(&sv.datagram, svc_pointparticles1);
2781 MSG_WriteShort(&sv.datagram, effectnum);
2782 MSG_WriteVector(&sv.datagram, org, sv.protocol);
2786 // 1+2+12+12+2=29 bytes
2787 MSG_WriteByte(&sv.datagram, svc_pointparticles);
2788 MSG_WriteShort(&sv.datagram, effectnum);
2789 MSG_WriteVector(&sv.datagram, org, sv.protocol);
2790 MSG_WriteVector(&sv.datagram, vel, sv.protocol);
2791 MSG_WriteShort(&sv.datagram, count);
2794 SV_FlushBroadcastMessages();
2797 //PF_setpause, // void(float pause) setpause = #531;
2798 static void VM_SV_setpause(void) {
2800 pauseValue = (int)PRVM_G_FLOAT(OFS_PARM0);
2801 if (pauseValue != 0) { //pause the game
2803 sv.pausedstart = Sys_DoubleTime();
2804 } else { //disable pause, in case it was enabled
2805 if (sv.paused != 0) {
2810 // send notification to all clients
2811 MSG_WriteByte(&sv.reliable_datagram, svc_setpause);
2812 MSG_WriteByte(&sv.reliable_datagram, sv.paused);
2815 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
2816 static void VM_SV_skel_create(void)
2818 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
2819 dp_model_t *model = SV_GetModelByIndex(modelindex);
2820 skeleton_t *skeleton;
2822 PRVM_G_FLOAT(OFS_RETURN) = 0;
2823 if (!model || !model->num_bones)
2825 for (i = 0;i < MAX_EDICTS;i++)
2826 if (!prog->skeletons[i])
2828 if (i == MAX_EDICTS)
2830 prog->skeletons[i] = skeleton = Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
2831 PRVM_G_FLOAT(OFS_RETURN) = i + 1;
2832 skeleton->model = model;
2833 skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
2834 // initialize to identity matrices
2835 for (i = 0;i < skeleton->model->num_bones;i++)
2836 skeleton->relativetransforms[i] = identitymatrix;
2839 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
2840 static void VM_SV_skel_build(void)
2842 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2843 skeleton_t *skeleton;
2844 prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
2845 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
2846 float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
2847 int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
2848 int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
2849 dp_model_t *model = SV_GetModelByIndex(modelindex);
2854 framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
2855 frameblend_t frameblend[MAX_FRAMEBLENDS];
2856 matrix4x4_t blendedmatrix;
2858 PRVM_G_FLOAT(OFS_RETURN) = 0;
2859 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2861 firstbone = max(0, firstbone);
2862 lastbone = min(lastbone, model->num_bones - 1);
2863 lastbone = min(lastbone, skeleton->model->num_bones - 1);
2864 VM_GenerateFrameGroupBlend(framegroupblend, ed);
2865 VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model);
2866 blendfrac = 1.0f - retainfrac;
2867 for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
2868 frameblend[numblends].lerp *= blendfrac;
2869 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
2871 memset(&blendedmatrix, 0, sizeof(blendedmatrix));
2872 Matrix4x4_Accumulate(&blendedmatrix, &skeleton->relativetransforms[bonenum], retainfrac);
2873 for (blendindex = 0;blendindex < numblends;blendindex++)
2875 Matrix4x4_FromBonePose6s(&matrix, model->num_posescale, model->data_poses6s + 6 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
2876 Matrix4x4_Accumulate(&blendedmatrix, &matrix, frameblend[blendindex].lerp);
2878 skeleton->relativetransforms[bonenum] = blendedmatrix;
2880 PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
2883 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
2884 static void VM_SV_skel_get_numbones(void)
2886 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2887 skeleton_t *skeleton;
2888 PRVM_G_FLOAT(OFS_RETURN) = 0;
2889 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2891 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
2894 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
2895 static void VM_SV_skel_get_bonename(void)
2897 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2898 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2899 skeleton_t *skeleton;
2900 PRVM_G_INT(OFS_RETURN) = 0;
2901 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2903 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2905 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(skeleton->model->data_bones[bonenum].name);
2908 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
2909 static void VM_SV_skel_get_boneparent(void)
2911 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2912 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2913 skeleton_t *skeleton;
2914 PRVM_G_FLOAT(OFS_RETURN) = 0;
2915 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2917 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2919 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
2922 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
2923 static void VM_SV_skel_find_bone(void)
2925 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2926 const char *tagname = PRVM_G_STRING(OFS_PARM1);
2927 skeleton_t *skeleton;
2928 PRVM_G_FLOAT(OFS_RETURN) = 0;
2929 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2931 PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname) + 1;
2934 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
2935 static void VM_SV_skel_get_bonerel(void)
2937 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2938 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2939 skeleton_t *skeleton;
2941 vec3_t forward, left, up, origin;
2942 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2943 VectorClear(prog->globals.client->v_forward);
2944 VectorClear(prog->globals.client->v_right);
2945 VectorClear(prog->globals.client->v_up);
2946 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2948 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2950 matrix = skeleton->relativetransforms[bonenum];
2951 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
2952 VectorCopy(forward, prog->globals.client->v_forward);
2953 VectorNegate(left, prog->globals.client->v_right);
2954 VectorCopy(up, prog->globals.client->v_up);
2955 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2958 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
2959 static void VM_SV_skel_get_boneabs(void)
2961 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2962 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2963 skeleton_t *skeleton;
2966 vec3_t forward, left, up, origin;
2967 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2968 VectorClear(prog->globals.client->v_forward);
2969 VectorClear(prog->globals.client->v_right);
2970 VectorClear(prog->globals.client->v_up);
2971 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2973 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2975 matrix = skeleton->relativetransforms[bonenum];
2976 // convert to absolute
2977 while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
2980 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
2982 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
2983 VectorCopy(forward, prog->globals.client->v_forward);
2984 VectorNegate(left, prog->globals.client->v_right);
2985 VectorCopy(up, prog->globals.client->v_up);
2986 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2989 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
2990 static void VM_SV_skel_set_bone(void)
2992 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2993 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2994 vec3_t forward, left, up, origin;
2995 skeleton_t *skeleton;
2997 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2999 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3001 VectorCopy(prog->globals.client->v_forward, forward);
3002 VectorNegate(prog->globals.client->v_right, left);
3003 VectorCopy(prog->globals.client->v_up, up);
3004 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3005 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3006 skeleton->relativetransforms[bonenum] = matrix;
3009 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3010 static void VM_SV_skel_mul_bone(void)
3012 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3013 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3014 vec3_t forward, left, up, origin;
3015 skeleton_t *skeleton;
3018 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3020 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3022 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3023 VectorCopy(prog->globals.client->v_forward, forward);
3024 VectorNegate(prog->globals.client->v_right, left);
3025 VectorCopy(prog->globals.client->v_up, up);
3026 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3027 temp = skeleton->relativetransforms[bonenum];
3028 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3031 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3032 static void VM_SV_skel_mul_bones(void)
3034 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3035 int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
3036 int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3038 vec3_t forward, left, up, origin;
3039 skeleton_t *skeleton;
3042 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3044 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
3045 VectorCopy(prog->globals.client->v_forward, forward);
3046 VectorNegate(prog->globals.client->v_right, left);
3047 VectorCopy(prog->globals.client->v_up, up);
3048 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3049 firstbone = max(0, firstbone);
3050 lastbone = min(lastbone, skeleton->model->num_bones - 1);
3051 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3053 temp = skeleton->relativetransforms[bonenum];
3054 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3058 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3059 static void VM_SV_skel_copybones(void)
3061 int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3062 int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3063 int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3064 int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
3066 skeleton_t *skeletondst;
3067 skeleton_t *skeletonsrc;
3068 if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
3070 if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
3072 firstbone = max(0, firstbone);
3073 lastbone = min(lastbone, skeletondst->model->num_bones - 1);
3074 lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
3075 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3076 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
3079 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3080 static void VM_SV_skel_delete(void)
3082 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3083 skeleton_t *skeleton;
3084 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3087 prog->skeletons[skeletonindex] = NULL;
3090 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3091 static void VM_SV_frameforname(void)
3093 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3094 dp_model_t *model = SV_GetModelByIndex(modelindex);
3095 const char *name = PRVM_G_STRING(OFS_PARM1);
3097 PRVM_G_FLOAT(OFS_RETURN) = -1;
3098 if (!model || !model->animscenes)
3100 for (i = 0;i < model->numframes;i++)
3102 if (!strcasecmp(model->animscenes[i].name, name))
3104 PRVM_G_FLOAT(OFS_RETURN) = i;
3110 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3111 static void VM_SV_frameduration(void)
3113 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3114 dp_model_t *model = SV_GetModelByIndex(modelindex);
3115 int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
3116 PRVM_G_FLOAT(OFS_RETURN) = 0;
3117 if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
3119 if (model->animscenes[framenum].framerate)
3120 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
3124 prvm_builtin_t vm_sv_builtins[] = {
3125 NULL, // #0 NULL function (not callable) (QUAKE)
3126 VM_makevectors, // #1 void(vector ang) makevectors (QUAKE)
3127 VM_SV_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
3128 VM_SV_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
3129 VM_SV_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
3130 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
3131 VM_break, // #6 void() break (QUAKE)
3132 VM_random, // #7 float() random (QUAKE)
3133 VM_SV_sound, // #8 void(entity e, float chan, string samp) sound (QUAKE)
3134 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
3135 VM_error, // #10 void(string e) error (QUAKE)
3136 VM_objerror, // #11 void(string e) objerror (QUAKE)
3137 VM_vlen, // #12 float(vector v) vlen (QUAKE)
3138 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
3139 VM_spawn, // #14 entity() spawn (QUAKE)
3140 VM_remove, // #15 void(entity e) remove (QUAKE)
3141 VM_SV_traceline, // #16 void(vector v1, vector v2, float tryents) traceline (QUAKE)
3142 VM_SV_checkclient, // #17 entity() checkclient (QUAKE)
3143 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
3144 VM_SV_precache_sound, // #19 void(string s) precache_sound (QUAKE)
3145 VM_SV_precache_model, // #20 void(string s) precache_model (QUAKE)
3146 VM_SV_stuffcmd, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
3147 VM_SV_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
3148 VM_bprint, // #23 void(string s, ...) bprint (QUAKE)
3149 VM_SV_sprint, // #24 void(entity client, string s, ...) sprint (QUAKE)
3150 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
3151 VM_ftos, // #26 string(float f) ftos (QUAKE)
3152 VM_vtos, // #27 string(vector v) vtos (QUAKE)
3153 VM_coredump, // #28 void() coredump (QUAKE)
3154 VM_traceon, // #29 void() traceon (QUAKE)
3155 VM_traceoff, // #30 void() traceoff (QUAKE)
3156 VM_eprint, // #31 void(entity e) eprint (QUAKE)
3157 VM_SV_walkmove, // #32 float(float yaw, float dist) walkmove (QUAKE)
3158 NULL, // #33 (QUAKE)
3159 VM_SV_droptofloor, // #34 float() droptofloor (QUAKE)
3160 VM_SV_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
3161 VM_rint, // #36 float(float v) rint (QUAKE)
3162 VM_floor, // #37 float(float v) floor (QUAKE)
3163 VM_ceil, // #38 float(float v) ceil (QUAKE)
3164 NULL, // #39 (QUAKE)
3165 VM_SV_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
3166 VM_SV_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
3167 NULL, // #42 (QUAKE)
3168 VM_fabs, // #43 float(float f) fabs (QUAKE)
3169 VM_SV_aim, // #44 vector(entity e, float speed) aim (QUAKE)
3170 VM_cvar, // #45 float(string s) cvar (QUAKE)
3171 VM_localcmd, // #46 void(string s) localcmd (QUAKE)
3172 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
3173 VM_SV_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
3174 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
3175 NULL, // #50 (QUAKE)
3176 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
3177 VM_SV_WriteByte, // #52 void(float to, float f) WriteByte (QUAKE)
3178 VM_SV_WriteChar, // #53 void(float to, float f) WriteChar (QUAKE)
3179 VM_SV_WriteShort, // #54 void(float to, float f) WriteShort (QUAKE)
3180 VM_SV_WriteLong, // #55 void(float to, float f) WriteLong (QUAKE)
3181 VM_SV_WriteCoord, // #56 void(float to, float f) WriteCoord (QUAKE)
3182 VM_SV_WriteAngle, // #57 void(float to, float f) WriteAngle (QUAKE)
3183 VM_SV_WriteString, // #58 void(float to, string s) WriteString (QUAKE)
3184 VM_SV_WriteEntity, // #59 void(float to, entity e) WriteEntity (QUAKE)
3185 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW) (QUAKE)
3186 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW) (QUAKE)
3187 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW) (QUAKE)
3188 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH) (QUAKE)
3189 VM_SV_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS) (QUAKE)
3190 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS) (QUAKE)
3191 NULL, // #66 (QUAKE)
3192 SV_MoveToGoal, // #67 void(float step) movetogoal (QUAKE)
3193 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
3194 VM_SV_makestatic, // #69 void(entity e) makestatic (QUAKE)
3195 VM_changelevel, // #70 void(string s) changelevel (QUAKE)
3196 NULL, // #71 (QUAKE)
3197 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
3198 VM_SV_centerprint, // #73 void(entity client, strings) centerprint (QUAKE)
3199 VM_SV_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
3200 VM_SV_precache_model, // #75 string(string s) precache_model2 (QUAKE)
3201 VM_SV_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
3202 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
3203 VM_SV_setspawnparms, // #78 void(entity e) setspawnparms (QUAKE)
3204 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
3205 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
3206 VM_stof, // #81 float(string s) stof (FRIK_FILE)
3207 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
3208 NULL, // #83 (QUAKE)
3209 NULL, // #84 (QUAKE)
3210 NULL, // #85 (QUAKE)
3211 NULL, // #86 (QUAKE)
3212 NULL, // #87 (QUAKE)
3213 NULL, // #88 (QUAKE)
3214 NULL, // #89 (QUAKE)
3215 VM_SV_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
3216 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
3217 VM_SV_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
3218 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
3219 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
3220 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
3221 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
3222 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
3223 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
3224 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
3225 // FrikaC and Telejano range #100-#199
3236 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
3237 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
3238 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
3239 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
3240 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
3241 VM_strcat, // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
3242 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
3243 VM_stov, // #117 vector(string) stov (FRIK_FILE)
3244 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
3245 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
3326 // FTEQW range #200-#299
3345 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
3348 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
3349 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
3350 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
3351 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
3352 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
3353 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
3354 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
3355 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
3356 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
3357 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
3359 VM_SV_AddStat, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3367 VM_SV_checkpvs, // #240 float(vector viewpos, entity viewee) checkpvs;
3390 VM_SV_skel_create, // #263 float(float modlindex) skel_create = #263; // (DP_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
3391 VM_SV_skel_build, // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (DP_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
3392 VM_SV_skel_get_numbones, // #265 float(float skel) skel_get_numbones = #265; // (DP_SKELETONOBJECTS) returns how many bones exist in the created skeleton
3393 VM_SV_skel_get_bonename, // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (DP_SKELETONOBJECTS) returns name of bone (as a tempstring)
3394 VM_SV_skel_get_boneparent, // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (DP_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
3395 VM_SV_skel_find_bone, // #268 float(float skel, string tagname) skel_find_bone = #268; // (DP_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
3396 VM_SV_skel_get_bonerel, // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3397 VM_SV_skel_get_boneabs, // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3398 VM_SV_skel_set_bone, // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (DP_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3399 VM_SV_skel_mul_bone, // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (DP_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3400 VM_SV_skel_mul_bones, // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (DP_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3401 VM_SV_skel_copybones, // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (DP_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3402 VM_SV_skel_delete, // #275 void(float skel) skel_delete = #275; // (DP_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3403 VM_SV_frameforname, // #276 float(float modlindex, string framename) frameforname = #276; // (DP_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3404 VM_SV_frameduration, // #277 float(float modlindex, float framenum) frameduration = #277; // (DP_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3427 // CSQC range #300-#399
3428 NULL, // #300 void() clearscene (EXT_CSQC)
3429 NULL, // #301 void(float mask) addentities (EXT_CSQC)
3430 NULL, // #302 void(entity ent) addentity (EXT_CSQC)
3431 NULL, // #303 float(float property, ...) setproperty (EXT_CSQC)
3432 NULL, // #304 void() renderscene (EXT_CSQC)
3433 NULL, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
3434 NULL, // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
3435 NULL, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3436 NULL, // #308 void() R_EndPolygon
3438 NULL, // #310 vector (vector v) cs_unproject (EXT_CSQC)
3439 NULL, // #311 vector (vector v) cs_project (EXT_CSQC)
3443 NULL, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
3444 NULL, // #316 float(string name) iscachedpic (EXT_CSQC)
3445 NULL, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
3446 NULL, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
3447 NULL, // #319 void(string name) freepic (EXT_CSQC)
3448 NULL, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
3449 NULL, // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
3450 NULL, // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
3451 NULL, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
3452 NULL, // #324 void(float x, float y, float width, float height) drawsetcliparea
3453 NULL, // #325 void(void) drawresetcliparea
3458 NULL, // #330 float(float stnum) getstatf (EXT_CSQC)
3459 NULL, // #331 float(float stnum) getstati (EXT_CSQC)
3460 NULL, // #332 string(float firststnum) getstats (EXT_CSQC)
3461 VM_SV_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
3462 VM_SV_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
3463 VM_SV_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
3464 VM_SV_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
3465 VM_SV_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
3466 NULL, // #338 void(string s, ...) centerprint (EXT_CSQC)
3467 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
3468 NULL, // #340 string(float keynum) keynumtostring (EXT_CSQC)
3469 NULL, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
3470 NULL, // #342 string(float keynum) getkeybind (EXT_CSQC)
3471 NULL, // #343 void(float usecursor) setcursormode (EXT_CSQC)
3472 NULL, // #344 vector() getmousepos (EXT_CSQC)
3473 NULL, // #345 float(float framenum) getinputstate (EXT_CSQC)
3474 NULL, // #346 void(float sens) setsensitivityscaler (EXT_CSQC)
3475 NULL, // #347 void() runstandardplayerphysics (EXT_CSQC)
3476 NULL, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
3477 NULL, // #349 float() isdemo (EXT_CSQC)
3478 VM_isserver, // #350 float() isserver (EXT_CSQC)
3479 NULL, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
3480 NULL, // #352 void(string cmdname) registercommand (EXT_CSQC)
3481 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
3482 VM_SV_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
3488 NULL, // #360 float() readbyte (EXT_CSQC)
3489 NULL, // #361 float() readchar (EXT_CSQC)
3490 NULL, // #362 float() readshort (EXT_CSQC)
3491 NULL, // #363 float() readlong (EXT_CSQC)
3492 NULL, // #364 float() readcoord (EXT_CSQC)
3493 NULL, // #365 float() readangle (EXT_CSQC)
3494 NULL, // #366 string() readstring (EXT_CSQC)
3495 NULL, // #367 float() readfloat (EXT_CSQC)
3528 // LordHavoc's range #400-#499
3529 VM_SV_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
3530 VM_SV_setcolor, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
3531 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
3532 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
3533 VM_SV_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
3534 VM_SV_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
3535 VM_SV_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
3536 VM_SV_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
3537 VM_SV_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
3538 VM_SV_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
3539 VM_SV_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
3540 VM_SV_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
3541 VM_SV_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
3542 VM_SV_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
3543 VM_SV_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
3544 VM_SV_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
3545 VM_SV_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
3546 VM_SV_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
3547 VM_SV_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
3548 VM_SV_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
3549 VM_SV_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
3550 VM_SV_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
3551 VM_SV_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
3552 VM_SV_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
3553 VM_SV_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
3554 VM_SV_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
3555 VM_SV_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
3556 VM_SV_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
3557 VM_SV_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3558 VM_SV_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3559 VM_SV_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3560 VM_SV_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3561 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
3562 VM_SV_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3563 VM_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
3564 VM_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
3565 VM_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
3566 VM_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
3567 VM_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
3568 VM_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
3569 VM_SV_clientcommand, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
3570 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
3571 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
3572 VM_SV_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
3573 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
3574 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
3575 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
3576 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
3577 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
3578 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
3579 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
3580 VM_SV_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3581 VM_SV_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3582 VM_SV_dropclient, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
3583 VM_SV_spawnclient, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
3584 VM_SV_clienttype, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
3585 VM_SV_WriteUnterminatedString, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
3586 VM_SV_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet = #457 (DP_TE_FLAMEJET)
3588 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
3589 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
3590 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
3591 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
3592 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
3593 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
3594 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
3595 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
3596 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
3597 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
3598 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
3600 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
3601 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
3602 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
3603 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
3604 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
3605 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
3606 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_SV_STRINGCOLORFUNCTIONS)
3607 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
3608 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
3609 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
3610 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
3611 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
3612 VM_SV_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) (DP_SV_POINTSOUND)
3613 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
3614 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
3615 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
3623 VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
3624 VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
3625 VM_numentityfields, // #496 float() numentityfields = #496; (DP_QC_ENTITYDATA)
3626 VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
3627 VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
3628 VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
3629 VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
3630 VM_SV_WritePicture, // #501
3632 VM_whichpack, // #503 string(string) whichpack = #503;
3639 VM_uri_escape, // #510 string(string in) uri_escape = #510;
3640 VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
3641 VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
3642 VM_uri_get, // #513 float(string uril, float id) uri_get = #513; (DP_QC_URI_GET)
3643 VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
3644 VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
3645 VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
3646 VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
3647 VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
3648 VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
3658 VM_loadfromdata, // #529
3659 VM_loadfromfile, // #530
3660 VM_SV_setpause, // #531 void(float pause) setpause = #531;
3734 VM_callfunction, // #605
3735 VM_writetofile, // #606
3736 VM_isfunction, // #607
3742 VM_parseentitydata, // #613
3753 VM_SV_getextresponse, // #624 string getextresponse(void)
3756 VM_sprintf, // #627 string sprintf(string format, ...)
3757 VM_getsurfacenumtriangles, // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
3758 VM_getsurfacetriangle, // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
3762 const int vm_sv_numbuiltins = sizeof(vm_sv_builtins) / sizeof(prvm_builtin_t);
3764 void VM_SV_Cmd_Init(void)
3769 void VM_SV_Cmd_Reset(void)
3771 World_End(&sv.world);
3772 if(prog->funcoffsets.SV_Shutdown)
3774 func_t s = prog->funcoffsets.SV_Shutdown;
3775 prog->funcoffsets.SV_Shutdown = 0; // prevent it from getting called again
3776 PRVM_ExecuteProgram(s,"SV_Shutdown() required");