2 #define MAX_UI_COUNT 16
3 #define MAX_UI_ITEMS 256
11 int click_x, click_y, click_x2, click_y2;
12 void(*leftkey)(void *nativedata1, void *nativedata2, float data1, float data2);
13 void(*rightkey)(void *nativedata1, void *nativedata2, float data1, float data2);
14 void(*enterkey)(void *nativedata1, void *nativedata2, float data1, float data2);
15 void(*mouseclick)(void *nativedata1, void *nativedata2, float data1, float data2, float xfrac, float yfrac);
16 void *nativedata1, *nativedata2;
25 ui_item_t items[MAX_UI_ITEMS];
30 void ui_mouseupdate(float x, float y);
31 void ui_mouseupdaterelative(float x, float y);
32 ui_t *ui_create(void);
33 void ui_free(ui_t *ui);
34 void ui_clear(ui_t *ui);
37 ui_t *ui, char *basename, int number,
38 float x, float y, qpic_t *pic,
39 float left, float top, float width, float height,
40 void(*leftkey)(void *nativedata1, void *nativedata2, float data1, float data2),
41 void(*rightkey)(void *nativedata1, void *nativedata2, float data1, float data2),
42 void(*enterkey)(void *nativedata1, void *nativedata2, float data1, float data2),
43 void(*mouseclick)(void *nativedata1, void *nativedata2, float data1, float data2, float xfrac, float yfrac),
44 void *nativedata1, void *nativedata2, float data1, float data2
46 void ui_item_remove(ui_t *ui, char *basename, int number);
47 int ui_uiactive(ui_t *ui);
48 void ui_activate(ui_t *ui, int yes);
49 void ui_leftkeyupdate(int pressed);
50 void ui_rightkeyupdate(int pressed);
51 void ui_upkeyupdate(int pressed);
52 void ui_downkeyupdate(int pressed);
53 void ui_mousebuttonupdate(int button, int pressed);