2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 // gl_vidnt.c -- NT GL vid component
27 // Tell startup code that we have a client
28 int cl_available = true;
30 int (WINAPI *qwglChoosePixelFormat)(HDC, CONST PIXELFORMATDESCRIPTOR *);
31 int (WINAPI *qwglDescribePixelFormat)(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
32 //int (WINAPI *qwglGetPixelFormat)(HDC);
33 BOOL (WINAPI *qwglSetPixelFormat)(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
34 BOOL (WINAPI *qwglSwapBuffers)(HDC);
35 HGLRC (WINAPI *qwglCreateContext)(HDC);
36 BOOL (WINAPI *qwglDeleteContext)(HGLRC);
37 HGLRC (WINAPI *qwglGetCurrentContext)(VOID);
38 HDC (WINAPI *qwglGetCurrentDC)(VOID);
39 PROC (WINAPI *qwglGetProcAddress)(LPCSTR);
40 BOOL (WINAPI *qwglMakeCurrent)(HDC, HGLRC);
41 BOOL (WINAPI *qwglSwapIntervalEXT)(int interval);
42 const char *(WINAPI *qwglGetExtensionsStringARB)(HDC hdc);
44 static dllfunction_t wglfuncs[] =
46 {"wglChoosePixelFormat", (void **) &qwglChoosePixelFormat},
47 {"wglDescribePixelFormat", (void **) &qwglDescribePixelFormat},
48 // {"wglGetPixelFormat", (void **) &qwglGetPixelFormat},
49 {"wglSetPixelFormat", (void **) &qwglSetPixelFormat},
50 {"wglSwapBuffers", (void **) &qwglSwapBuffers},
51 {"wglCreateContext", (void **) &qwglCreateContext},
52 {"wglDeleteContext", (void **) &qwglDeleteContext},
53 {"wglGetProcAddress", (void **) &qwglGetProcAddress},
54 {"wglMakeCurrent", (void **) &qwglMakeCurrent},
55 {"wglGetCurrentContext", (void **) &qwglGetCurrentContext},
56 {"wglGetCurrentDC", (void **) &qwglGetCurrentDC},
60 static dllfunction_t wglswapintervalfuncs[] =
62 {"wglSwapIntervalEXT", (void **) &qwglSwapIntervalEXT},
66 qboolean scr_skipupdate;
68 static DEVMODE gdevmode;
69 static qboolean vid_initialized = false;
70 static qboolean vid_wassuspended = false;
71 static int vid_usingmouse;
72 extern qboolean mouseactive; // from in_win.c
77 //HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow);
79 static int vid_isfullscreen;
81 //void VID_MenuDraw (void);
82 //void VID_MenuKey (int key);
84 //LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
85 //void AppActivate(BOOL fActive, BOOL minimize);
86 //void ClearAllStates (void);
87 //void VID_UpdateWindowStatus (void);
89 //====================================
91 int window_x, window_y, window_width, window_height;
92 int window_center_x, window_center_y;
94 void IN_ShowMouse (void);
95 void IN_DeactivateMouse (void);
96 void IN_HideMouse (void);
97 void IN_ActivateMouse (void);
98 void IN_MouseEvent (int mstate);
99 void IN_UpdateClipCursor (void);
101 qboolean mouseinitialized;
102 static qboolean dinput;
108 #define DINPUT_BUFFERSIZE 16
109 #define iDirectInputCreate(a,b,c,d) pDirectInputCreate(a,b,c,d)
111 HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion,
112 LPDIRECTINPUT * lplpDirectInput, LPUNKNOWN punkOuter);
114 // LordHavoc: thanks to backslash for this support for mouse buttons 4 and 5
115 /* backslash :: imouse explorer buttons */
116 /* These are #ifdefed out for non-Win2K in the February 2001 version of
117 MS's platform SDK, but we need them for compilation. . . */
118 #ifndef WM_XBUTTONDOWN
119 #define WM_XBUTTONDOWN 0x020B
120 #define WM_XBUTTONUP 0x020C
123 #define MK_XBUTTON1 0x0020
124 #define MK_XBUTTON2 0x0040
125 // LordHavoc: lets hope this allows more buttons in the future...
126 #define MK_XBUTTON3 0x0080
127 #define MK_XBUTTON4 0x0100
128 #define MK_XBUTTON5 0x0200
129 #define MK_XBUTTON6 0x0400
130 #define MK_XBUTTON7 0x0800
136 int mouse_oldbuttonstate;
138 int mouse_x, mouse_y, old_mouse_x, old_mouse_y, mx_accum, my_accum;
140 static qboolean restore_spi;
141 static int originalmouseparms[3], newmouseparms[3] = {0, 0, 1};
143 unsigned int uiWheelMessage;
144 qboolean mouseactive;
145 //qboolean mouseinitialized;
146 static qboolean mouseparmsvalid, mouseactivatetoggle;
147 static qboolean mouseshowtoggle = 1;
148 static qboolean dinput_acquired;
150 static unsigned int mstate_di;
152 // joystick defines and variables
153 // where should defines be moved?
154 #define JOY_ABSOLUTE_AXIS 0x00000000 // control like a joystick
155 #define JOY_RELATIVE_AXIS 0x00000010 // control like a mouse, spinner, trackball
156 #define JOY_MAX_AXES 6 // X, Y, Z, R, U, V
166 AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn
169 DWORD dwAxisFlags[JOY_MAX_AXES] =
171 JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ, JOY_RETURNR, JOY_RETURNU, JOY_RETURNV
174 DWORD dwAxisMap[JOY_MAX_AXES];
175 DWORD dwControlMap[JOY_MAX_AXES];
176 PDWORD pdwRawValue[JOY_MAX_AXES];
178 // none of these cvars are saved over a session
179 // this means that advanced controller configuration needs to be executed
180 // each time. this avoids any problems with getting back to a default usage
181 // or when changing from one controller to another. this way at least something
183 cvar_t in_joystick = {CVAR_SAVE, "joystick","0"};
184 cvar_t joy_name = {0, "joyname", "joystick"};
185 cvar_t joy_advanced = {0, "joyadvanced", "0"};
186 cvar_t joy_advaxisx = {0, "joyadvaxisx", "0"};
187 cvar_t joy_advaxisy = {0, "joyadvaxisy", "0"};
188 cvar_t joy_advaxisz = {0, "joyadvaxisz", "0"};
189 cvar_t joy_advaxisr = {0, "joyadvaxisr", "0"};
190 cvar_t joy_advaxisu = {0, "joyadvaxisu", "0"};
191 cvar_t joy_advaxisv = {0, "joyadvaxisv", "0"};
192 cvar_t joy_forwardthreshold = {0, "joyforwardthreshold", "0.15"};
193 cvar_t joy_sidethreshold = {0, "joysidethreshold", "0.15"};
194 cvar_t joy_pitchthreshold = {0, "joypitchthreshold", "0.15"};
195 cvar_t joy_yawthreshold = {0, "joyyawthreshold", "0.15"};
196 cvar_t joy_forwardsensitivity = {0, "joyforwardsensitivity", "-1.0"};
197 cvar_t joy_sidesensitivity = {0, "joysidesensitivity", "-1.0"};
198 cvar_t joy_pitchsensitivity = {0, "joypitchsensitivity", "1.0"};
199 cvar_t joy_yawsensitivity = {0, "joyyawsensitivity", "-1.0"};
200 cvar_t joy_wwhack1 = {0, "joywwhack1", "0.0"};
201 cvar_t joy_wwhack2 = {0, "joywwhack2", "0.0"};
203 qboolean joy_avail, joy_advancedinit, joy_haspov;
204 DWORD joy_oldbuttonstate, joy_oldpovstate;
208 DWORD joy_numbuttons;
210 static LPDIRECTINPUT g_pdi;
211 static LPDIRECTINPUTDEVICE g_pMouse;
215 static HINSTANCE hInstDI;
217 //static qboolean dinput;
219 typedef struct MYDATA {
220 LONG lX; // X axis goes here
221 LONG lY; // Y axis goes here
222 LONG lZ; // Z axis goes here
223 BYTE bButtonA; // One button goes here
224 BYTE bButtonB; // Another button goes here
225 BYTE bButtonC; // Another button goes here
226 BYTE bButtonD; // Another button goes here
229 static DIOBJECTDATAFORMAT rgodf[] = {
230 { &GUID_XAxis, FIELD_OFFSET(MYDATA, lX), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
231 { &GUID_YAxis, FIELD_OFFSET(MYDATA, lY), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
232 { &GUID_ZAxis, FIELD_OFFSET(MYDATA, lZ), 0x80000000 | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
233 { 0, FIELD_OFFSET(MYDATA, bButtonA), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
234 { 0, FIELD_OFFSET(MYDATA, bButtonB), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
235 { 0, FIELD_OFFSET(MYDATA, bButtonC), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
236 { 0, FIELD_OFFSET(MYDATA, bButtonD), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
239 #define NUM_OBJECTS (sizeof(rgodf) / sizeof(rgodf[0]))
241 static DIDATAFORMAT df = {
242 sizeof(DIDATAFORMAT), // this structure
243 sizeof(DIOBJECTDATAFORMAT), // size of object data format
244 DIDF_RELAXIS, // absolute axis coordinates
245 sizeof(MYDATA), // device data size
246 NUM_OBJECTS, // number of objects
247 rgodf, // and here they are
250 // forward-referenced functions
251 void IN_StartupJoystick (void);
252 void Joy_AdvancedUpdate_f (void);
253 void IN_JoyMove (usercmd_t *cmd);
254 void IN_StartupMouse (void);
258 VID_UpdateWindowStatus
261 void VID_UpdateWindowStatus (void)
263 window_center_x = window_x + window_width / 2;
264 window_center_y = window_y + window_height / 2;
266 if (mouseinitialized && mouseactive && !dinput)
269 window_rect.left = window_x;
270 window_rect.top = window_y;
271 window_rect.right = window_x + window_width;
272 window_rect.bottom = window_y + window_height;
273 ClipCursor (&window_rect);
278 //====================================
285 void VID_GetWindowSize (int *x, int *y, int *width, int *height)
289 *width = window_width;
290 *height = window_height;
294 void VID_Finish (void)
298 if (r_render.integer && !scr_skipupdate)
301 hdc = GetDC(mainwindow);
303 ReleaseDC(mainwindow, hdc);
306 // handle the mouse state when windowed if that's changed
307 vid_usemouse = false;
308 if (vid_mouse.integer && !key_consoleactive)
310 if (vid_isfullscreen)
312 if (!vid_activewindow)
313 vid_usemouse = false;
318 vid_usingmouse = true;
327 vid_usingmouse = false;
328 IN_DeactivateMouse ();
334 //==========================================================================
339 qbyte scantokey[128] =
341 // 0 1 2 3 4 5 6 7 8 9 A B C D E F
342 0 ,27 ,'1' ,'2' ,'3' ,'4' ,'5' ,'6' ,'7' ,'8' ,'9' ,'0' ,'-' ,'=' ,K_BACKSPACE,9 ,//0
343 'q' ,'w' ,'e' ,'r' ,'t' ,'y' ,'u' ,'i' ,'o' ,'p' ,'[' ,']' ,13 ,K_CTRL ,'a' ,'s' ,//1
344 'd' ,'f' ,'g' ,'h' ,'j' ,'k' ,'l' ,';' ,'\'' ,'`' ,K_SHIFT ,'\\' ,'z' ,'x' ,'c' ,'v' ,//2
345 'b' ,'n' ,'m' ,',' ,'.' ,'/' ,K_SHIFT,'*' ,K_ALT ,' ' ,0 ,K_F1 ,K_F2 ,K_F3 ,K_F4 ,K_F5 ,//3
346 K_F6 ,K_F7 ,K_F8 ,K_F9 ,K_F10,K_PAUSE,0 ,K_HOME,K_UPARROW,K_PGUP,K_KP_MINUS,K_LEFTARROW,K_KP_5,K_RIGHTARROW,K_KP_PLUS ,K_END,//4
347 K_DOWNARROW,K_PGDN,K_INS,K_DEL,0 ,0 ,0 ,K_F11 ,K_F12 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,//5
348 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,//6
349 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 //7
357 Map from windows to quake keynums
360 int MapKey (int key, int virtualkey)
363 int modified = (key >> 16) & 255;
364 qboolean is_extended = false;
366 if (modified < 128 && scantokey[modified])
367 result = scantokey[modified];
371 Con_DPrintf("key 0x%02x (0x%8x, 0x%8x) has no translation\n", modified, key, virtualkey);
388 return K_KP_LEFTARROW;
390 return K_KP_RIGHTARROW;
394 return K_KP_DOWNARROW;
421 ===================================================================
425 ===================================================================
433 void ClearAllStates (void)
439 extern qboolean host_loopactive;
441 void AppActivate(BOOL fActive, BOOL minimize)
442 /****************************************************************************
444 * Function: AppActivate
445 * Parameters: fActive - True if app is activating
447 * Description: If the application is activating, then swap the system
448 * into SYSPAL_NOSTATIC mode so that our palettes will display
451 ****************************************************************************/
453 static BOOL sound_active;
455 vid_activewindow = fActive;
456 vid_hidden = minimize;
458 // enable/disable sound on focus gain/loss
459 if (!vid_activewindow && sound_active)
462 sound_active = false;
464 else if (vid_activewindow && !sound_active)
472 if (vid_isfullscreen)
474 if (vid_wassuspended)
476 vid_wassuspended = false;
477 ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN);
478 ShowWindow(mainwindow, SW_SHOWNORMAL);
481 // LordHavoc: from dabb, fix for alt-tab bug in NVidia drivers
482 MoveWindow(mainwindow,0,0,gdevmode.dmPelsWidth,gdevmode.dmPelsHeight,false);
488 vid_usingmouse = false;
489 IN_DeactivateMouse ();
491 if (vid_isfullscreen)
493 ChangeDisplaySettings (NULL, 0);
494 vid_wassuspended = true;
496 VID_RestoreSystemGamma();
500 LONG CDAudio_MessageHandler(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
502 /* main window procedure */
503 LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
506 int fActive, fMinimized, temp;
510 qboolean down = false;
512 extern unsigned int uiWheelMessage;
514 if ( uMsg == uiWheelMessage )
515 uMsg = WM_MOUSEWHEEL;
520 if (vid_isfullscreen)
521 ShowWindow(mainwindow, SW_SHOWMINNOACTIVE);
528 window_x = (int) LOWORD(lParam);
529 window_y = (int) HIWORD(lParam);
530 VID_UpdateWindowStatus ();
538 vkey = MapKey(lParam, wParam);
539 GetKeyboardState (state);
540 ToAscii (wParam, vkey, state, &ascchar, 0);
541 Key_Event (vkey, (char)(ascchar & 0xFF), down);
545 // keep Alt-Space from happening
548 // this is complicated because Win32 seems to pack multiple mouse events into
549 // one update sometimes, so we always check all states and look for events
556 case WM_XBUTTONDOWN: // backslash :: imouse explorer buttons
557 case WM_XBUTTONUP: // backslash :: imouse explorer buttons
561 if (wParam & MK_LBUTTON)
564 if (wParam & MK_RBUTTON)
567 if (wParam & MK_MBUTTON)
570 /* backslash :: imouse explorer buttons */
571 if (wParam & MK_XBUTTON1)
574 if (wParam & MK_XBUTTON2)
578 // LordHavoc: lets hope this allows more buttons in the future...
579 if (wParam & MK_XBUTTON3)
581 if (wParam & MK_XBUTTON4)
583 if (wParam & MK_XBUTTON5)
585 if (wParam & MK_XBUTTON6)
587 if (wParam & MK_XBUTTON7)
590 IN_MouseEvent (temp);
594 // JACK: This is the mouse wheel with the Intellimouse
595 // Its delta is either positive or neg, and we generate the proper
598 if ((short) HIWORD(wParam) > 0) {
599 Key_Event(K_MWHEELUP, 0, true);
600 Key_Event(K_MWHEELUP, 0, false);
602 Key_Event(K_MWHEELDOWN, 0, true);
603 Key_Event(K_MWHEELDOWN, 0, false);
611 if (MessageBox (mainwindow, "Are you sure you want to quit?", "Confirm Exit", MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES)
617 fActive = LOWORD(wParam);
618 fMinimized = (BOOL) HIWORD(wParam);
619 AppActivate(!(fActive == WA_INACTIVE), fMinimized);
621 // fix the leftover Alt from any Alt-Tab or the like that switched us away
627 // PostQuitMessage (0);
631 lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
635 /* pass all unhandled messages to DefWindowProc */
636 lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
640 /* return 1 if handled message, 0 if not */
644 int VID_SetGamma(unsigned short *ramps)
646 HDC hdc = GetDC (NULL);
647 int i = SetDeviceGammaRamp(hdc, ramps);
648 ReleaseDC (NULL, hdc);
649 return i; // return success or failure
652 int VID_GetGamma(unsigned short *ramps)
654 HDC hdc = GetDC (NULL);
655 int i = GetDeviceGammaRamp(hdc, ramps);
656 ReleaseDC (NULL, hdc);
657 return i; // return success or failure
660 static HINSTANCE gldll;
662 int GL_OpenLibrary(const char *name)
664 Con_Printf("Loading OpenGL driver %s\n", name);
666 if (!(gldll = LoadLibrary(name)))
668 Con_Printf("Unable to LoadLibrary %s\n", name);
671 strcpy(gl_driver, name);
675 void GL_CloseLibrary(void)
680 qwglGetProcAddress = NULL;
683 gl_platformextensions = "";
686 void *GL_GetProcAddress(const char *name)
689 if (qwglGetProcAddress != NULL)
690 p = (void *) qwglGetProcAddress(name);
692 p = (void *) GetProcAddress(gldll, name);
696 static void IN_Init(void);
701 InitCommonControls();
702 hIcon = LoadIcon (global_hInstance, MAKEINTRESOURCE (IDI_ICON2));
704 // Register the frame class
706 wc.lpfnWndProc = (WNDPROC)MainWndProc;
709 wc.hInstance = global_hInstance;
711 wc.hCursor = LoadCursor (NULL,IDC_ARROW);
712 wc.hbrBackground = NULL;
714 wc.lpszClassName = "DarkPlacesWindowClass";
716 if (!RegisterClass (&wc))
717 Sys_Error("Couldn't register window class\n");
722 int VID_InitMode (int fullscreen, int width, int height, int bpp)
728 PIXELFORMATDESCRIPTOR pfd =
730 sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
732 PFD_DRAW_TO_WINDOW // support window
733 | PFD_SUPPORT_OPENGL // support OpenGL
734 | PFD_DOUBLEBUFFER , // double buffered
735 PFD_TYPE_RGBA, // RGBA type
736 24, // 24-bit color depth
737 0, 0, 0, 0, 0, 0, // color bits ignored
738 0, // no alpha buffer
739 0, // shift bit ignored
740 0, // no accumulation buffer
741 0, 0, 0, 0, // accum bits ignored
742 32, // 32-bit z-buffer
743 0, // no stencil buffer
744 0, // no auxiliary buffer
745 PFD_MAIN_PLANE, // main layer
747 0, 0, 0 // layer masks ignored
750 DWORD WindowStyle, ExWindowStyle;
752 int CenterX, CenterY;
753 const char *gldrivername;
756 Sys_Error("VID_InitMode called when video is already initialised\n");
758 // if stencil is enabled, ask for alpha too
761 pfd.cStencilBits = 8;
766 pfd.cStencilBits = 0;
770 gldrivername = "opengl32.dll";
771 i = COM_CheckParm("-gl_driver");
772 if (i && i < com_argc - 1)
773 gldrivername = com_argv[i + 1];
774 if (!GL_OpenLibrary(gldrivername))
776 Con_Printf("Unable to load GL driver %s\n", gldrivername);
780 memset(&gdevmode, 0, sizeof(gdevmode));
782 vid_isfullscreen = false;
785 gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
786 gdevmode.dmBitsPerPel = bpp;
787 gdevmode.dmPelsWidth = width;
788 gdevmode.dmPelsHeight = height;
789 gdevmode.dmSize = sizeof (gdevmode);
790 if (ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
793 Con_Printf("Unable to change to requested mode %dx%dx%dbpp\n", width, height, bpp);
797 vid_isfullscreen = true;
798 WindowStyle = WS_POPUP;
799 ExWindowStyle = WS_EX_TOPMOST;
804 i = GetDeviceCaps(hdc, RASTERCAPS);
805 ReleaseDC (NULL, hdc);
809 Con_Printf ("Can't run in non-RGB mode\n");
813 WindowStyle = WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX;
820 rect.bottom = height;
821 AdjustWindowRectEx(&rect, WindowStyle, false, 0);
830 CenterX = (GetSystemMetrics(SM_CXSCREEN) - (rect.right - rect.left)) / 2;
831 CenterY = (GetSystemMetrics(SM_CYSCREEN) - (rect.bottom - rect.top)) / 2;
833 CenterX = max(0, CenterX);
834 CenterY = max(0, CenterY);
836 // x and y may be changed by WM_MOVE messages
839 window_width = width;
840 window_height = height;
841 rect.left += CenterX;
842 rect.right += CenterX;
844 rect.bottom += CenterY;
846 mainwindow = CreateWindowEx (ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL);
849 Con_Printf("CreateWindowEx(%d, %s, %s, %d, %d, %d, %d, %d, %p, %p, %d, %p) failed\n", ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL);
856 SetWindowPos (mainwindow, NULL, CenterX, CenterY, 0, 0,SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
859 ShowWindow (mainwindow, SW_SHOWDEFAULT);
860 UpdateWindow (mainwindow);
862 SendMessage (mainwindow, WM_SETICON, (WPARAM)true, (LPARAM)hIcon);
863 SendMessage (mainwindow, WM_SETICON, (WPARAM)false, (LPARAM)hIcon);
865 VID_UpdateWindowStatus ();
867 // now we try to make sure we get the focus on the mode switch, because
868 // sometimes in some systems we don't. We grab the foreground, then
869 // finish setting up, pump all our messages, and sleep for a little while
870 // to let messages finish bouncing around the system, then we put
871 // ourselves at the top of the z order, then grab the foreground again,
872 // Who knows if it helps, but it probably doesn't hurt
873 SetForegroundWindow (mainwindow);
875 while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
877 TranslateMessage (&msg);
878 DispatchMessage (&msg);
883 SetWindowPos (mainwindow, HWND_TOP, 0, 0, 0, 0, SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW | SWP_NOCOPYBITS);
885 SetForegroundWindow (mainwindow);
887 // fix the leftover Alt from any Alt-Tab or the like that switched us away
890 hdc = GetDC(mainwindow);
892 if ((pixelformat = ChoosePixelFormat(hdc, &pfd)) == 0)
895 Con_Printf("ChoosePixelFormat(%d, %p) failed\n", hdc, &pfd);
899 if (SetPixelFormat(hdc, pixelformat, &pfd) == false)
902 Con_Printf("SetPixelFormat(%d, %d, %p) failed\n", hdc, pixelformat, &pfd);
906 if (!GL_CheckExtension("wgl", wglfuncs, NULL, false))
909 Con_Printf("wgl functions not found\n");
913 baseRC = qwglCreateContext(hdc);
917 Con_Printf("Could not initialize GL (wglCreateContext failed).\n\nMake sure you are in 65536 color mode, and try running -window.\n");
920 if (!qwglMakeCurrent(hdc, baseRC))
923 Con_Printf("wglMakeCurrent(%d, %d) failed\n", hdc, baseRC);
927 qglGetString = GL_GetProcAddress("glGetString");
928 qwglGetExtensionsStringARB = GL_GetProcAddress("wglGetExtensionsStringARB");
929 if (qglGetString == NULL)
932 Con_Printf("glGetString not found\n");
935 gl_renderer = qglGetString(GL_RENDERER);
936 gl_vendor = qglGetString(GL_VENDOR);
937 gl_version = qglGetString(GL_VERSION);
938 gl_extensions = qglGetString(GL_EXTENSIONS);
940 gl_platformextensions = "";
942 if (qwglGetExtensionsStringARB)
943 gl_platformextensions = qwglGetExtensionsStringARB(hdc);
945 gl_videosyncavailable = GL_CheckExtension("WGL_EXT_swap_control", wglswapintervalfuncs, NULL, false);
946 ReleaseDC(mainwindow, hdc);
950 // LordHavoc: special differences for ATI (broken 8bit color when also using 32bit? weird!)
951 if (strncasecmp(gl_vendor,"ATI",3)==0)
953 if (strncasecmp(gl_renderer,"Rage Pro",8)==0)
956 if (strncasecmp(gl_renderer,"Matrox G200 Direct3D",20)==0) // a D3D driver for GL? sigh...
959 //vid_menudrawfn = VID_MenuDraw;
960 //vid_menukeyfn = VID_MenuKey;
962 vid_initialized = true;
965 IN_StartupJoystick ();
970 static void IN_Shutdown(void);
971 void VID_Shutdown (void)
976 if(vid_initialized == false)
979 VID_RestoreSystemGamma();
981 vid_initialized = false;
983 if (qwglGetCurrentContext)
984 hRC = qwglGetCurrentContext();
985 if (qwglGetCurrentDC)
986 hDC = qwglGetCurrentDC();
988 qwglMakeCurrent(NULL, NULL);
989 if (hRC && qwglDeleteContext)
990 qwglDeleteContext(hRC);
991 // close the library before we get rid of the window
993 if (hDC && mainwindow)
994 ReleaseDC(mainwindow, hDC);
995 AppActivate(false, false);
997 DestroyWindow(mainwindow);
999 if (vid_isfullscreen)
1000 ChangeDisplaySettings (NULL, 0);
1001 vid_isfullscreen = false;
1010 void IN_ShowMouse (void)
1012 if (!mouseshowtoggle)
1015 mouseshowtoggle = 1;
1025 void IN_HideMouse (void)
1027 if (mouseshowtoggle)
1030 mouseshowtoggle = 0;
1040 void IN_ActivateMouse (void)
1043 mouseactivatetoggle = true;
1045 if (mouseinitialized)
1051 if (!dinput_acquired)
1053 IDirectInputDevice_Acquire(g_pMouse);
1054 dinput_acquired = true;
1065 window_rect.left = window_x;
1066 window_rect.top = window_y;
1067 window_rect.right = window_x + window_width;
1068 window_rect.bottom = window_y + window_height;
1070 if (mouseparmsvalid)
1071 restore_spi = SystemParametersInfo (SPI_SETMOUSE, 0, newmouseparms, 0);
1073 SetCursorPos (window_center_x, window_center_y);
1074 SetCapture (mainwindow);
1075 ClipCursor (&window_rect);
1088 void IN_DeactivateMouse (void)
1091 mouseactivatetoggle = false;
1093 if (mouseinitialized)
1099 if (dinput_acquired)
1101 IDirectInputDevice_Unacquire(g_pMouse);
1102 dinput_acquired = false;
1109 SystemParametersInfo (SPI_SETMOUSE, 0, originalmouseparms, 0);
1115 mouseactive = false;
1125 qboolean IN_InitDInput (void)
1128 DIPROPDWORD dipdw = {
1130 sizeof(DIPROPDWORD), // diph.dwSize
1131 sizeof(DIPROPHEADER), // diph.dwHeaderSize
1133 DIPH_DEVICE, // diph.dwHow
1135 DINPUT_BUFFERSIZE, // dwData
1140 hInstDI = LoadLibrary("dinput.dll");
1142 if (hInstDI == NULL)
1144 Con_SafePrintf ("Couldn't load dinput.dll\n");
1149 if (!pDirectInputCreate)
1151 pDirectInputCreate = (void *)GetProcAddress(hInstDI,"DirectInputCreateA");
1153 if (!pDirectInputCreate)
1155 Con_SafePrintf ("Couldn't get DI proc addr\n");
1160 // register with DirectInput and get an IDirectInput to play with.
1161 hr = iDirectInputCreate(global_hInstance, DIRECTINPUT_VERSION, &g_pdi, NULL);
1168 // obtain an interface to the system mouse device.
1169 hr = IDirectInput_CreateDevice(g_pdi, &GUID_SysMouse, &g_pMouse, NULL);
1173 Con_SafePrintf ("Couldn't open DI mouse device\n");
1177 // set the data format to "mouse format".
1178 hr = IDirectInputDevice_SetDataFormat(g_pMouse, &df);
1182 Con_SafePrintf ("Couldn't set DI mouse format\n");
1186 // set the cooperativity level.
1187 hr = IDirectInputDevice_SetCooperativeLevel(g_pMouse, mainwindow,
1188 DISCL_EXCLUSIVE | DISCL_FOREGROUND);
1192 Con_SafePrintf ("Couldn't set DI coop level\n");
1197 // set the buffer size to DINPUT_BUFFERSIZE elements.
1198 // the buffer size is a DWORD property associated with the device
1199 hr = IDirectInputDevice_SetProperty(g_pMouse, DIPROP_BUFFERSIZE, &dipdw.diph);
1203 Con_SafePrintf ("Couldn't set DI buffersize\n");
1216 void IN_StartupMouse (void)
1218 if (COM_CheckParm ("-nomouse") || COM_CheckParm("-safe"))
1221 mouseinitialized = true;
1223 if (COM_CheckParm ("-dinput"))
1225 dinput = IN_InitDInput ();
1229 Con_SafePrintf ("DirectInput initialized\n");
1233 Con_SafePrintf ("DirectInput not initialized\n");
1239 mouseparmsvalid = SystemParametersInfo (SPI_GETMOUSE, 0, originalmouseparms, 0);
1241 if (mouseparmsvalid)
1243 if ( COM_CheckParm ("-noforcemspd") )
1244 newmouseparms[2] = originalmouseparms[2];
1246 if ( COM_CheckParm ("-noforcemaccel") )
1248 newmouseparms[0] = originalmouseparms[0];
1249 newmouseparms[1] = originalmouseparms[1];
1252 if ( COM_CheckParm ("-noforcemparms") )
1254 newmouseparms[0] = originalmouseparms[0];
1255 newmouseparms[1] = originalmouseparms[1];
1256 newmouseparms[2] = originalmouseparms[2];
1263 // if a fullscreen video mode was set before the mouse was initialized,
1264 // set the mouse state appropriately
1265 if (mouseactivatetoggle)
1266 IN_ActivateMouse ();
1275 void IN_MouseEvent (int mstate)
1279 if (mouseactive && !dinput)
1281 // perform button actions
1282 for (i=0 ; i<mouse_buttons ; i++)
1284 if ( (mstate & (1<<i)) &&
1285 !(mouse_oldbuttonstate & (1<<i)) )
1287 Key_Event (K_MOUSE1 + i, 0, true);
1290 if ( !(mstate & (1<<i)) &&
1291 (mouse_oldbuttonstate & (1<<i)) )
1293 Key_Event (K_MOUSE1 + i, 0, false);
1297 mouse_oldbuttonstate = mstate;
1307 void IN_MouseMove (usercmd_t *cmd)
1310 DIDEVICEOBJECTDATA od;
1316 GetCursorPos (¤t_pos);
1317 //ui_mouseupdate(current_pos.x - window_x, current_pos.y - window_y);
1318 in_mouse_x = in_mouse_y = 0;
1331 hr = IDirectInputDevice_GetDeviceData(g_pMouse,
1332 sizeof(DIDEVICEOBJECTDATA), &od, &dwElements, 0);
1334 if ((hr == DIERR_INPUTLOST) || (hr == DIERR_NOTACQUIRED))
1336 dinput_acquired = true;
1337 IDirectInputDevice_Acquire(g_pMouse);
1341 /* Unable to read data or no data available */
1342 if (FAILED(hr) || dwElements == 0)
1345 /* Look at the element to see what happened */
1357 case DIMOFS_BUTTON0:
1358 if (od.dwData & 0x80)
1364 case DIMOFS_BUTTON1:
1365 if (od.dwData & 0x80)
1366 mstate_di |= (1<<1);
1368 mstate_di &= ~(1<<1);
1371 case DIMOFS_BUTTON2:
1372 if (od.dwData & 0x80)
1373 mstate_di |= (1<<2);
1375 mstate_di &= ~(1<<2);
1380 // perform button actions
1381 for (i=0 ; i<mouse_buttons ; i++)
1383 if ( (mstate_di & (1<<i)) &&
1384 !(mouse_oldbuttonstate & (1<<i)) )
1386 Key_Event (K_MOUSE1 + i, 0, true);
1389 if ( !(mstate_di & (1<<i)) &&
1390 (mouse_oldbuttonstate & (1<<i)) )
1392 Key_Event (K_MOUSE1 + i, 0, false);
1396 mouse_oldbuttonstate = mstate_di;
1400 GetCursorPos (¤t_pos);
1401 mx = current_pos.x - window_center_x + mx_accum;
1402 my = current_pos.y - window_center_y + my_accum;
1407 IN_Mouse(cmd, mx, my);
1409 // if the mouse has moved, force it to the center, so there's room to move
1410 if (!dinput && (mx || my))
1411 SetCursorPos (window_center_x, window_center_y);
1420 void IN_Move (usercmd_t *cmd)
1422 if (vid_activewindow && !vid_hidden)
1435 void IN_Accumulate (void)
1441 GetCursorPos (¤t_pos);
1443 mx_accum += current_pos.x - window_center_x;
1444 my_accum += current_pos.y - window_center_y;
1446 // force the mouse to the center, so there's room to move
1447 SetCursorPos (window_center_x, window_center_y);
1458 void IN_ClearStates (void)
1464 mouse_oldbuttonstate = 0;
1474 void IN_StartupJoystick (void)
1481 // assume no joystick
1484 // abort startup if user requests no joystick
1485 if (COM_CheckParm ("-nojoy") || COM_CheckParm("-safe"))
1488 // verify joystick driver is present
1489 if ((numdevs = joyGetNumDevs ()) == 0)
1491 Con_Printf ("\njoystick not found -- driver not present\n\n");
1495 // cycle through the joystick ids for the first valid one
1496 for (joy_id=0 ; joy_id<numdevs ; joy_id++)
1498 memset (&ji, 0, sizeof(ji));
1499 ji.dwSize = sizeof(ji);
1500 ji.dwFlags = JOY_RETURNCENTERED;
1502 if ((mmr = joyGetPosEx (joy_id, &ji)) == JOYERR_NOERROR)
1506 // abort startup if we didn't find a valid joystick
1507 if (mmr != JOYERR_NOERROR)
1509 Con_Printf ("\njoystick not found -- no valid joysticks (%x)\n\n", mmr);
1513 // get the capabilities of the selected joystick
1514 // abort startup if command fails
1515 memset (&jc, 0, sizeof(jc));
1516 if ((mmr = joyGetDevCaps (joy_id, &jc, sizeof(jc))) != JOYERR_NOERROR)
1518 Con_Printf ("\njoystick not found -- invalid joystick capabilities (%x)\n\n", mmr);
1522 // save the joystick's number of buttons and POV status
1523 joy_numbuttons = jc.wNumButtons;
1524 joy_haspov = jc.wCaps & JOYCAPS_HASPOV;
1526 // old button and POV states default to no buttons pressed
1527 joy_oldbuttonstate = joy_oldpovstate = 0;
1529 // mark the joystick as available and advanced initialization not completed
1530 // this is needed as cvars are not available during initialization
1533 joy_advancedinit = false;
1535 Con_Printf ("\njoystick detected\n\n");
1544 PDWORD RawValuePointer (int axis)
1561 return NULL; // LordHavoc: hush compiler warning
1567 Joy_AdvancedUpdate_f
1570 void Joy_AdvancedUpdate_f (void)
1573 // called once by IN_ReadJoystick and by user whenever an update is needed
1574 // cvars are now available
1578 // initialize all the maps
1579 for (i = 0; i < JOY_MAX_AXES; i++)
1581 dwAxisMap[i] = AxisNada;
1582 dwControlMap[i] = JOY_ABSOLUTE_AXIS;
1583 pdwRawValue[i] = RawValuePointer(i);
1586 if( joy_advanced.integer == 0)
1588 // default joystick initialization
1589 // 2 axes only with joystick control
1590 dwAxisMap[JOY_AXIS_X] = AxisTurn;
1591 // dwControlMap[JOY_AXIS_X] = JOY_ABSOLUTE_AXIS;
1592 dwAxisMap[JOY_AXIS_Y] = AxisForward;
1593 // dwControlMap[JOY_AXIS_Y] = JOY_ABSOLUTE_AXIS;
1597 if (strcmp (joy_name.string, "joystick") != 0)
1599 // notify user of advanced controller
1600 Con_Printf ("\n%s configured\n\n", joy_name.string);
1603 // advanced initialization here
1604 // data supplied by user via joy_axisn cvars
1605 dwTemp = (DWORD) joy_advaxisx.value;
1606 dwAxisMap[JOY_AXIS_X] = dwTemp & 0x0000000f;
1607 dwControlMap[JOY_AXIS_X] = dwTemp & JOY_RELATIVE_AXIS;
1608 dwTemp = (DWORD) joy_advaxisy.value;
1609 dwAxisMap[JOY_AXIS_Y] = dwTemp & 0x0000000f;
1610 dwControlMap[JOY_AXIS_Y] = dwTemp & JOY_RELATIVE_AXIS;
1611 dwTemp = (DWORD) joy_advaxisz.value;
1612 dwAxisMap[JOY_AXIS_Z] = dwTemp & 0x0000000f;
1613 dwControlMap[JOY_AXIS_Z] = dwTemp & JOY_RELATIVE_AXIS;
1614 dwTemp = (DWORD) joy_advaxisr.value;
1615 dwAxisMap[JOY_AXIS_R] = dwTemp & 0x0000000f;
1616 dwControlMap[JOY_AXIS_R] = dwTemp & JOY_RELATIVE_AXIS;
1617 dwTemp = (DWORD) joy_advaxisu.value;
1618 dwAxisMap[JOY_AXIS_U] = dwTemp & 0x0000000f;
1619 dwControlMap[JOY_AXIS_U] = dwTemp & JOY_RELATIVE_AXIS;
1620 dwTemp = (DWORD) joy_advaxisv.value;
1621 dwAxisMap[JOY_AXIS_V] = dwTemp & 0x0000000f;
1622 dwControlMap[JOY_AXIS_V] = dwTemp & JOY_RELATIVE_AXIS;
1625 // compute the axes to collect from DirectInput
1626 joy_flags = JOY_RETURNCENTERED | JOY_RETURNBUTTONS | JOY_RETURNPOV;
1627 for (i = 0; i < JOY_MAX_AXES; i++)
1629 if (dwAxisMap[i] != AxisNada)
1631 joy_flags |= dwAxisFlags[i];
1641 void IN_Commands (void)
1644 DWORD buttonstate, povstate;
1652 // loop through the joystick buttons
1653 // key a joystick event or auxillary event for higher number buttons for each state change
1654 buttonstate = ji.dwButtons;
1655 for (i=0 ; i < (int) joy_numbuttons ; i++)
1657 if ( (buttonstate & (1<<i)) && !(joy_oldbuttonstate & (1<<i)) )
1659 key_index = (i < 4) ? K_JOY1 : K_AUX1;
1660 Key_Event (key_index + i, 0, true);
1663 if ( !(buttonstate & (1<<i)) && (joy_oldbuttonstate & (1<<i)) )
1665 key_index = (i < 4) ? K_JOY1 : K_AUX1;
1666 Key_Event (key_index + i, 0, false);
1669 joy_oldbuttonstate = buttonstate;
1673 // convert POV information into 4 bits of state information
1674 // this avoids any potential problems related to moving from one
1675 // direction to another without going through the center position
1677 if(ji.dwPOV != JOY_POVCENTERED)
1679 if (ji.dwPOV == JOY_POVFORWARD)
1681 if (ji.dwPOV == JOY_POVRIGHT)
1683 if (ji.dwPOV == JOY_POVBACKWARD)
1685 if (ji.dwPOV == JOY_POVLEFT)
1688 // determine which bits have changed and key an auxillary event for each change
1689 for (i=0 ; i < 4 ; i++)
1691 if ( (povstate & (1<<i)) && !(joy_oldpovstate & (1<<i)) )
1693 Key_Event (K_AUX29 + i, 0, true);
1696 if ( !(povstate & (1<<i)) && (joy_oldpovstate & (1<<i)) )
1698 Key_Event (K_AUX29 + i, 0, false);
1701 joy_oldpovstate = povstate;
1711 qboolean IN_ReadJoystick (void)
1714 memset (&ji, 0, sizeof(ji));
1715 ji.dwSize = sizeof(ji);
1716 ji.dwFlags = joy_flags;
1718 if (joyGetPosEx (joy_id, &ji) == JOYERR_NOERROR)
1720 // this is a hack -- there is a bug in the Logitech WingMan Warrior DirectInput Driver
1721 // rather than having 32768 be the zero point, they have the zero point at 32668
1722 // go figure -- anyway, now we get the full resolution out of the device
1723 if (joy_wwhack1.integer != 0.0)
1731 // read error occurred
1732 // turning off the joystick seems too harsh for 1 read error,
1733 // but what should be done?
1744 void IN_JoyMove (usercmd_t *cmd)
1746 float speed, aspeed;
1747 float fAxisValue, fTemp;
1748 int i, mouselook = (in_mlook.state & 1) || freelook.integer;
1750 // complete initialization if first time in
1751 // this is needed as cvars are not available at initialization time
1752 if( joy_advancedinit != true )
1754 Joy_AdvancedUpdate_f();
1755 joy_advancedinit = true;
1758 // verify joystick is available and that the user wants to use it
1759 if (!joy_avail || !in_joystick.integer)
1764 // collect the joystick data, if possible
1765 if (IN_ReadJoystick () != true)
1770 if (in_speed.state & 1)
1771 speed = cl_movespeedkey.value;
1774 // LordHavoc: viewzoom affects sensitivity for sniping
1775 aspeed = speed * host_realframetime * cl.viewzoom;
1777 // loop through the axes
1778 for (i = 0; i < JOY_MAX_AXES; i++)
1780 // get the floating point zero-centered, potentially-inverted data for the current axis
1781 fAxisValue = (float) *pdwRawValue[i];
1782 // move centerpoint to zero
1783 fAxisValue -= 32768.0;
1785 if (joy_wwhack2.integer != 0.0)
1787 if (dwAxisMap[i] == AxisTurn)
1789 // this is a special formula for the Logitech WingMan Warrior
1790 // y=ax^b; where a = 300 and b = 1.3
1791 // also x values are in increments of 800 (so this is factored out)
1792 // then bounds check result to level out excessively high spin rates
1793 fTemp = 300.0 * pow(abs(fAxisValue) / 800.0, 1.3);
1794 if (fTemp > 14000.0)
1796 // restore direction information
1797 fAxisValue = (fAxisValue > 0.0) ? fTemp : -fTemp;
1801 // convert range from -32768..32767 to -1..1
1802 fAxisValue /= 32768.0;
1804 switch (dwAxisMap[i])
1807 if ((joy_advanced.integer == 0) && mouselook)
1809 // user wants forward control to become look control
1810 if (fabs(fAxisValue) > joy_pitchthreshold.value)
1812 // if mouse invert is on, invert the joystick pitch value
1813 // only absolute control support here (joy_advanced is false)
1814 if (m_pitch.value < 0.0)
1816 cl.viewangles[PITCH] -= (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1820 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1826 // no pitch movement
1827 // disable pitch return-to-center unless requested by user
1828 // *** this code can be removed when the lookspring bug is fixed
1829 // *** the bug always has the lookspring feature on
1830 if(lookspring.value == 0.0)
1836 // user wants forward control to be forward control
1837 if (fabs(fAxisValue) > joy_forwardthreshold.value)
1839 cmd->forwardmove += (fAxisValue * joy_forwardsensitivity.value) * speed * cl_forwardspeed.value;
1845 if (fabs(fAxisValue) > joy_sidethreshold.value)
1847 cmd->sidemove += (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
1852 if ((in_strafe.state & 1) || (lookstrafe.integer && mouselook))
1854 // user wants turn control to become side control
1855 if (fabs(fAxisValue) > joy_sidethreshold.value)
1857 cmd->sidemove -= (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
1862 // user wants turn control to be turn control
1863 if (fabs(fAxisValue) > joy_yawthreshold.value)
1865 if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
1867 cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * aspeed * cl_yawspeed.value;
1871 cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * speed * 180.0;
1881 if (fabs(fAxisValue) > joy_pitchthreshold.value)
1883 // pitch movement detected and pitch movement desired by user
1884 if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
1886 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1890 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * speed * 180.0;
1896 // no pitch movement
1897 // disable pitch return-to-center unless requested by user
1898 // *** this code can be removed when the lookspring bug is fixed
1899 // *** the bug always has the lookspring feature on
1900 if(lookspring.integer == 0)
1912 static void IN_Init(void)
1914 uiWheelMessage = RegisterWindowMessage ( "MSWHEEL_ROLLMSG" );
1916 // joystick variables
1917 Cvar_RegisterVariable (&in_joystick);
1918 Cvar_RegisterVariable (&joy_name);
1919 Cvar_RegisterVariable (&joy_advanced);
1920 Cvar_RegisterVariable (&joy_advaxisx);
1921 Cvar_RegisterVariable (&joy_advaxisy);
1922 Cvar_RegisterVariable (&joy_advaxisz);
1923 Cvar_RegisterVariable (&joy_advaxisr);
1924 Cvar_RegisterVariable (&joy_advaxisu);
1925 Cvar_RegisterVariable (&joy_advaxisv);
1926 Cvar_RegisterVariable (&joy_forwardthreshold);
1927 Cvar_RegisterVariable (&joy_sidethreshold);
1928 Cvar_RegisterVariable (&joy_pitchthreshold);
1929 Cvar_RegisterVariable (&joy_yawthreshold);
1930 Cvar_RegisterVariable (&joy_forwardsensitivity);
1931 Cvar_RegisterVariable (&joy_sidesensitivity);
1932 Cvar_RegisterVariable (&joy_pitchsensitivity);
1933 Cvar_RegisterVariable (&joy_yawsensitivity);
1934 Cvar_RegisterVariable (&joy_wwhack1);
1935 Cvar_RegisterVariable (&joy_wwhack2);
1936 Cmd_AddCommand ("joyadvancedupdate", Joy_AdvancedUpdate_f);
1939 static void IN_Shutdown(void)
1941 IN_DeactivateMouse ();
1945 IDirectInputDevice_Release(g_pMouse);
1949 IDirectInput_Release(g_pdi);