2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
25 #include "collision.h"
28 #define MOVE_NOMONSTERS 1
29 #define MOVE_MISSILE 2
30 #define MOVE_WORLDONLY 3
31 #define MOVE_HITMODEL 4
34 // called after the world model has been loaded, before linking any entities
35 void SV_ClearWorld (void);
37 // call before removing an entity, and before trying to move one,
38 // so it doesn't clip against itself
39 void SV_UnlinkEdict (edict_t *ent);
41 // Needs to be called any time an entity changes origin, mins, maxs, or solid
42 // sets ent->v.absmin and ent->v.absmax
43 // if touchtriggers, calls prog functions for the intersected triggers
44 void SV_LinkEdict (edict_t *ent, qboolean touch_triggers);
46 // returns true if the entity is in solid currently
47 int SV_TestEntityPosition (edict_t *ent);
49 // mins and maxs are relative
50 // if the entire move stays in a solid volume, trace.allsolid will be set
52 // if the starting point is in a solid, it will be allowed to move out
55 // nomonsters is used for line of sight or edge testing, where mosnters
56 // shouldn't be considered solid objects
58 // passedict is explicitly excluded from clipping checks (normally NULL)
59 trace_t SV_Move(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, edict_t *passedict);
61 int SV_PointQ1Contents(const vec3_t point);
62 int SV_PointSuperContents(const vec3_t point);