2 from sqlalchemy.orm import mapper
3 from sqlalchemy.orm import scoped_session
4 from sqlalchemy.orm import sessionmaker
5 from sqlalchemy.ext.declarative import declarative_base
6 from xonstat.util import strip_colors, html_colors, pretty_date
8 DBSession = scoped_session(sessionmaker())
9 Base = declarative_base()
11 # define objects for all tables
14 def nick_html_colors(self):
16 return "Anonymous Player"
18 return html_colors(self.nick)
20 def nick_strip_colors(self):
22 return "Anonymous Player"
24 return strip_colors(self.nick)
27 return "<Player(%s, %s, %s, %s)>" % (self.player_id, self.nick,
28 self.create_dt, self.location)
31 class Mutator(object):
33 return "<Mutator(%s, %s, %s, %s)>" % (self.mutator_cd, self.name,
34 self.descr, self.active_ind)
37 class GameType(object):
39 return "<GameType(%s, %s, %s)>" % (self.game_type_cd, self.descr,
45 return "<Weapon(%s, %s, %s)>" % (self.weapon_cd, self.descr,
50 def __init__(self, name=None):
54 return "<Server(%s, %s, %s)>" % (self.server_id, self.name,
59 def __init__(self, name=None):
63 return "<Map(%s, %s, %s)>" % (self.map_id, self.name, self.version)
66 class MapGameType(object):
68 return "<MapGameType(%s, %s)>" % (self.map_id, self.game_type_cd)
72 def __init__(self, start_dt=None, game_type_cd=None,
73 server_id=None, map_id=None, winner=None):
74 self.start_dt = start_dt
75 self.game_type_cd = game_type_cd
76 self.server_id = server_id
81 return "<Game(%s, %s, %s, %s)>" % (self.game_id, self.start_dt,
82 self.game_type_cd, self.server_id)
85 return pretty_date(self.start_dt)
88 class PlayerGameStat(object):
89 def __init__(self, create_dt=None):
90 self.create_dt = create_dt
93 return "<PlayerGameStat(%s, %s, %s, %s)>" \
94 % (self.player_id, self.game_id, self.create_dt, self.stat_type)
96 def nick_stripped(self):
98 return "Anonymous Player"
100 return strip_colors(self.nick)
102 def nick_html_colors(self):
103 if self.nick is None:
104 return "Anonymous Player"
106 return html_colors(self.nick)
108 def team_html_color(self):
121 class GameMutator(object):
123 return "<GameMutator(%s, %s)>" % (self.game_id, self.mutator_cd)
125 class Achievement(object):
127 return "<Achievement(%s, %s, %s)>" % (self.achievement_cd, self.descr,
131 class PlayerAchievement(object):
133 return "<PlayerAchievement(%s, %s)>" % (self.player_id, self.achievement_cd)
136 class PlayerWeaponStat(object):
138 return "<PlayerWeaponStat(%s, %s, %s)>" % (self.player_weapon_stats_id,
139 self.player_id, self.game_id)
142 class Hashkey(object):
143 def __init__(self, player_id=None, hashkey=None):
144 self.player_id = player_id
145 self.hashkey = hashkey
148 return "<Hashkey(%s, %s)>" % (self.player_id, self.hashkey)
151 class PlayerNick(object):
153 return "<PlayerNick(%s, %s)>" % (self.player_id, self.stripped_nick)
156 def initialize_db(engine=None):
157 DBSession.configure(bind=engine)
158 Base.metadata.bind = engine
159 Base.metadata.create_all(engine)
160 MetaData = sqlalchemy.MetaData(bind=engine, reflect=True)
162 # assign all those tables to an object
163 achievements_table = MetaData.tables['achievements']
164 cd_achievement_table = MetaData.tables['cd_achievement']
165 cd_game_type_table = MetaData.tables['cd_game_type']
166 cd_mutator_table = MetaData.tables['cd_mutator']
167 cd_weapon_table = MetaData.tables['cd_weapon']
168 db_version_table = MetaData.tables['db_version']
169 game_mutators_table = MetaData.tables['game_mutators']
170 games_table = MetaData.tables['games']
171 hashkeys_table = MetaData.tables['hashkeys']
172 map_game_types_table = MetaData.tables['map_game_types']
173 maps_table = MetaData.tables['maps']
174 player_game_stats_table = MetaData.tables['player_game_stats']
175 players_table = MetaData.tables['players']
176 player_weapon_stats_table = MetaData.tables['player_weapon_stats']
177 servers_table = MetaData.tables['servers']
178 player_nicks_table = MetaData.tables['player_nicks']
180 # now map the tables and the objects together
181 mapper(PlayerAchievement, achievements_table)
182 mapper(Achievement, cd_achievement_table)
183 mapper(GameType, cd_game_type_table)
184 mapper(Mutator, cd_mutator_table)
185 mapper(Weapon, cd_weapon_table)
186 mapper(GameMutator, game_mutators_table)
187 mapper(Game, games_table)
188 mapper(Hashkey, hashkeys_table)
189 mapper(MapGameType, map_game_types_table)
190 mapper(Map, maps_table)
191 mapper(PlayerGameStat, player_game_stats_table)
192 mapper(Player, players_table)
193 mapper(PlayerWeaponStat, player_weapon_stats_table)
194 mapper(Server, servers_table)
195 mapper(PlayerNick, player_nicks_table)