5 import sqlalchemy.sql.functions as sfunc
6 from datetime import timedelta
7 from sqlalchemy.orm import mapper
8 from sqlalchemy.orm import scoped_session
9 from sqlalchemy.orm import sessionmaker
10 from sqlalchemy.ext.declarative import declarative_base
11 from xonstat.util import strip_colors, html_colors, pretty_date
13 log = logging.getLogger(__name__)
15 DBSession = scoped_session(sessionmaker())
16 Base = declarative_base()
18 # define objects for all tables
20 def nick_html_colors(self):
22 return "Anonymous Player"
24 return html_colors(self.nick)
26 def nick_strip_colors(self):
28 return "Anonymous Player"
30 return strip_colors(self.nick)
32 def joined_pretty_date(self):
33 return pretty_date(self.create_dt)
36 return "<Player(%s, %s)>" % (self.player_id, self.nick.encode('utf-8'))
39 return {'player_id':self.player_id, 'name':self.nick.encode('utf-8')}
42 class GameType(object):
44 return "<GameType(%s, %s, %s)>" % (self.game_type_cd, self.descr, self.active_ind)
47 return {'game_type_cd':self.game_type_cd, 'name':self.descr, 'active':self.active_ind}
52 return "<Weapon(%s, %s, %s)>" % (self.weapon_cd, self.descr, self.active_ind)
55 return {'weapon_cd':self.weapon_cd, 'name':self.descr, 'active':self.active_ind}
59 def __init__(self, name=None, hashkey=None, ip_addr=None):
61 self.hashkey = hashkey
62 self.ip_addr = ip_addr
65 return "<Server(%s, %s)>" % (self.server_id, self.name.encode('utf-8'))
68 return {'server_id':self.server_id, 'name':self.name.encode('utf-8')}
72 def __init__(self, name=None):
76 return "<Map(%s, %s, %s)>" % (self.map_id, self.name, self.version)
79 return {'map_id':self.map_id, 'name':self.name, 'version':self.version}
83 def __init__(self, game_id=None, start_dt=None, game_type_cd=None,
84 server_id=None, map_id=None, winner=None):
85 self.game_id = game_id
86 self.start_dt = start_dt
87 self.game_type_cd = game_type_cd
88 self.server_id = server_id
93 return "<Game(%s, %s, %s, %s)>" % (self.game_id, self.start_dt, self.game_type_cd, self.server_id)
96 return {'game_id':self.game_id, 'start':self.start_dt.strftime('%Y-%m-%dT%H:%M:%SZ'), 'game_type_cd':self.game_type_cd, 'server_id':self.server_id}
99 return pretty_date(self.start_dt)
102 class PlayerGameStat(object):
103 def __init__(self, player_game_stat_id=None, create_dt=None):
104 self.player_game_stat_id = player_game_stat_id
105 self.create_dt = create_dt
108 return "<PlayerGameStat(%s, %s, %s)>" % (self.player_id, self.game_id, self.create_dt)
111 return {'player_id':self.player_id, 'game_id':self.game_id, 'create_dt':self.create_dt.strftime('%Y-%m-%dT%H:%M:%SZ')}
113 def nick_stripped(self):
114 if self.nick is None:
115 return "Anonymous Player"
117 return strip_colors(self.nick)
119 def nick_html_colors(self):
120 if self.nick is None:
121 return "Anonymous Player"
123 return html_colors(self.nick)
125 def team_html_color(self):
138 class Achievement(object):
140 return "<Achievement(%s, %s, %s)>" % (self.achievement_cd, self.descr, self.limit)
143 return {'achievement_cd':self.achievement_cd, 'name':self.descr, 'limit':self.limit}
146 class PlayerAchievement(object):
148 return "<PlayerAchievement(%s, %s)>" % (self.player_id, self.achievement_cd)
151 return {'player_id':self.player_id, 'achievement_cd':self.achievement_cd}
154 class PlayerWeaponStat(object):
156 return "<PlayerWeaponStat(%s, %s, %s)>" % (self.player_weapon_stats_id, self.player_id, self.game_id)
159 return {'player_weapon_stats_id':self.player_weapon_stats_id, 'player_id':self.player_id, 'game_id':self.game_id}
162 class Hashkey(object):
163 def __init__(self, player_id=None, hashkey=None):
164 self.player_id = player_id
165 self.hashkey = hashkey
168 return "<Hashkey(%s, %s)>" % (self.player_id, self.hashkey)
171 return {'player_id':self.player_id, 'hashkey':self.hashkey}
174 class PlayerNick(object):
176 return "<PlayerNick(%s, %s)>" % (self.player_id, self.stripped_nick)
179 return {'player_id':self.player_id, 'name':self.stripped_nick}
182 class PlayerElo(object):
183 def __init__(self, player_id=None, game_type_cd=None, elo=None):
185 self.player_id = player_id
186 self.game_type_cd = game_type_cd
192 return "<PlayerElo(pid=%s, gametype=%s, elo=%s)>" % (self.player_id, self.game_type_cd, self.elo)
195 return {'player_id':self.player_id, 'game_type_cd':self.game_type_cd, 'elo':self.elo}
198 class PlayerRank(object):
200 def nick_html_colors(self):
201 if self.nick is None:
202 return "Anonymous Player"
204 return html_colors(self.nick)
207 return "<PlayerRank(pid=%s, gametype=%s, rank=%s)>" % (self.player_id, self.game_type_cd, self.rank)
210 return {'player_id':self.player_id, 'game_type_cd':self.game_type_cd, 'rank':self.rank}
213 def initialize_db(engine=None):
214 DBSession.configure(bind=engine)
215 Base.metadata.bind = engine
216 Base.metadata.create_all(engine)
217 MetaData = sqlalchemy.MetaData(bind=engine, reflect=True)
219 # assign all those tables to an object
220 achievements_table = MetaData.tables['achievements']
221 cd_achievement_table = MetaData.tables['cd_achievement']
222 cd_game_type_table = MetaData.tables['cd_game_type']
223 cd_weapon_table = MetaData.tables['cd_weapon']
224 db_version_table = MetaData.tables['db_version']
225 games_table = MetaData.tables['games']
226 hashkeys_table = MetaData.tables['hashkeys']
227 maps_table = MetaData.tables['maps']
228 player_game_stats_table = MetaData.tables['player_game_stats']
229 players_table = MetaData.tables['players']
230 player_weapon_stats_table = MetaData.tables['player_weapon_stats']
231 servers_table = MetaData.tables['servers']
232 player_nicks_table = MetaData.tables['player_nicks']
233 player_elos_table = MetaData.tables['player_elos']
234 player_ranks_table = MetaData.tables['player_ranks']
236 # now map the tables and the objects together
237 mapper(PlayerAchievement, achievements_table)
238 mapper(Achievement, cd_achievement_table)
239 mapper(GameType, cd_game_type_table)
240 mapper(Weapon, cd_weapon_table)
241 mapper(Game, games_table)
242 mapper(Hashkey, hashkeys_table)
243 mapper(Map, maps_table)
244 mapper(PlayerGameStat, player_game_stats_table)
245 mapper(Player, players_table)
246 mapper(PlayerWeaponStat, player_weapon_stats_table)
247 mapper(Server, servers_table)
248 mapper(PlayerNick, player_nicks_table)
249 mapper(PlayerElo, player_elos_table)
250 mapper(PlayerRank, player_ranks_table)