1 <%inherit file="base.mako"/>
2 <%namespace name="nav" file="nav.mako" />
3 <%namespace file="accuracy.mako" import="accuracy" />
5 <%block name="navigation">
10 % if player is not None:
11 <script src="/static/js/jquery-1.7.1.min.js"></script>
12 <script src="/static/js/jquery.flot.min.js"></script>
13 <script type="text/javascript">
16 // plot the accuracy graph
17 function plot_acc_graph(data) {
18 var games = new Array();
19 var avgs = new Array();
20 var accs = new Array();
23 for(i=0; i < data.games; i++) {
24 avgs[i] = [i, data.avg];
25 accs[i] = [i, data.accs[i][1]];
26 game_link = '/game/' + data.accs[i][0];
28 games[i] = [i, '<a href="' + game_link + '">' + j + '</a>'];
33 [ { label: 'average', data: avgs, hoverable: true, clickable: false },
34 { label: 'accuracy', data: accs, lines: {show:true}, points: {show:false}, hoverable: true, clickable: true }, ],
35 { yaxis: {ticks: 10, min: 0, max: 100 },
36 xaxis: {ticks: games},
37 grid: { hoverable: true, clickable: true },
41 // plot the damage graph
42 function plot_dmg_graph(data) {
43 var games = new Array();
44 var avgs = new Array();
45 var dmgs = new Array();
48 for(i=0; i < data.games; i++) {
49 avgs[i] = [i, data.avg];
50 dmgs[i] = [i, data.dmgs[i][1]];
51 game_link = '/game/' + data.dmgs[i][0];
53 games[i] = [i, '<a href="' + game_link + '">' + j + '</a>'];
58 [ { label: 'average', data: avgs, hoverable: true, clickable: false },
59 { label: 'efficiency', data: dmgs, lines: {show:true}, points: {show:false}, hoverable: true, clickable: true }, ],
60 { yaxis: {ticks: 10, min: 0 },
61 xaxis: {ticks: games},
62 grid: { hoverable: true, clickable: true },
66 function showTooltip(x, y, contents) {
67 $('<div id="tooltip">' + contents + '</div>').css( {
72 border: '1px solid #fdd',
74 'background-color': '#333333',
76 }).appendTo("body").fadeIn(200);
79 var previousPoint = null;
80 $('#acc-graph').bind("plothover", function (event, pos, item) {
82 if (previousPoint != item.dataIndex) {
83 previousPoint = item.dataIndex;
85 $("#tooltip").remove();
86 var x = item.datapoint[0].toFixed(2),
87 y = item.datapoint[1].toFixed(2);
89 showTooltip(item.pageX, item.pageY, y + "%");
93 $("#tooltip").remove();
98 $('#dmg-graph').bind("plothover", function (event, pos, item) {
100 if (previousPoint != item.dataIndex) {
101 previousPoint = item.dataIndex;
103 $("#tooltip").remove();
104 var x = item.datapoint[0].toFixed(2),
105 y = item.datapoint[1].toFixed(2);
107 showTooltip(item.pageX, item.pageY, y);
111 $("#tooltip").remove();
112 previousPoint = null;
116 // bind click events to the weapon images
117 $(".acc-weap").click(function () {
118 var dataurl = $(this).find('a').attr('href');
120 $('.accuracy-nav').find('.weapon-active').removeClass('weapon-active');
121 $(this).addClass('weapon-active');
127 success: plot_acc_graph
131 $(".dmg-weap").click(function () {
132 var dataurl = $(this).find('a').attr('href');
134 $('.damage-nav').find('.weapon-active').removeClass('weapon-active');
135 $(this).addClass('weapon-active');
141 success: plot_dmg_graph
145 // populate the graphs with the default weapons
147 url: '${request.route_url("player_accuracy", id=player.player_id)}',
150 success: plot_acc_graph
154 url: '${request.route_url("player_damage", id=player.player_id)}',
157 success: plot_dmg_graph
166 <%block name="title">
172 <h2>This player is so good we couldn't find him!</h2>
173 <p>Seriously though, he probably doesn't exist...just a figment of your imagination. Carry on then!</p>
178 <h2>${player.nick_html_colors()|n}</h2>
180 Member Since: <small>${player.create_dt.strftime('%m/%d/%Y at %I:%M %p')} </small><br />
181 Last Seen: <small>${recent_games[0][1].fuzzy_date()} </small><br />
182 Playing Time: <small>${total_stats['alivetime']} </small><br />
183 % if total_games > 0 and total_stats['wins'] is not None:
184 Win Percentage: <small>${round(float(total_stats['wins'])/total_games * 100, 2)}% (${total_stats['wins']} wins, ${total_games - total_stats['wins']} losses) </small><br />
186 % if total_stats['kills'] > 0 and total_stats['deaths'] > 0:
187 Kill Ratio: <small>${round(float(total_stats['kills'])/total_stats['deaths'], 3)} (${total_stats['kills']} kills, ${total_stats['deaths']} deaths) </small><br />
189 <% games_breakdown_str = ', '.join(["{0} {1}".format(ng, gt) for (gt, ng) in games_breakdown]) %>
190 Games Played: <small>${total_games} (${games_breakdown_str})</small><br />
191 % if elos_display is not None and len(elos_display) > 0:
193 <small>${', '.join(elos_display)} </small>
195 %if '*' in ', '.join(elos_display):
196 <small><i>*preliminary Elo</i></small>
204 % if 'nex' in recent_weapons or 'rifle' in recent_weapons or 'minstanex' in recent_weapons or 'uzi' in recent_weapons or 'shotgun' in recent_weapons:
208 <div id="acc-graph" class="flot" style="width:800px; height:200px;">
211 <div class="weapon-nav accuracy-nav">
213 % if 'nex' in recent_weapons:
215 <div class="acc-weap weapon-active">
216 <img src="${request.static_url("xonstat:static/images/nex.png")}" />
217 <p><small>Nex</small></p>
218 <a href="${request.route_url('player_accuracy', id=player.player_id, _query={'weapon':'nex'})}" title="Show nex accuracy"></a>
223 % if 'rifle' in recent_weapons:
225 <div class="acc-weap">
226 <img src="${request.static_url("xonstat:static/images/rifle.png")}" />
227 <p><small>Rifle</small></p>
228 <a href="${request.route_url('player_accuracy', id=player.player_id, _query={'weapon':'rifle'})}" title="Show rifle accuracy"></a>
233 % if 'minstanex' in recent_weapons:
235 <div class="acc-weap">
236 <img src="${request.static_url("xonstat:static/images/minstanex.png")}" />
237 <p><small>Minstanex</small></p>
238 <a href="${request.route_url('player_accuracy', id=player.player_id, _query={'weapon':'minstanex'})}" title="Show minstanex accuracy"></a>
243 % if 'uzi' in recent_weapons:
245 <div class="acc-weap">
246 <img src="${request.static_url("xonstat:static/images/uzi.png")}" />
247 <p><small>Uzi</small></p>
248 <a href="${request.route_url('player_accuracy', id=player.player_id, _query={'weapon':'uzi'})}" title="Show uzi accuracy"></a>
253 % if 'shotgun' in recent_weapons:
255 <div class="acc-weap">
256 <img src="${request.static_url("xonstat:static/images/shotgun.png")}" />
257 <p><small>Shotgun</small></p>
258 <a href="${request.route_url('player_accuracy', id=player.player_id, _query={'weapon':'shotgun'})}" title="Show shotgun accuracy"></a>
270 % if 'rocketlauncher' in recent_weapons or 'grenadelauncher' in recent_weapons or 'electro' in recent_weapons or 'crylink' in recent_weapons or 'laser' in recent_weapons:
273 <h3>Damage Efficiency</h3>
274 <div id="dmg-graph" class="flot" style="width:800px; height:200px;">
277 <div class="weapon-nav damage-nav">
279 % if 'rocketlauncher' in recent_weapons:
281 <div class="dmg-weap weapon-active">
282 <img src="${request.static_url("xonstat:static/images/rocketlauncher.png")}" />
283 <p><small>Rocket</small></p>
284 <a href="${request.route_url('player_damage', id=player.player_id, _query={'weapon':'rocketlauncher'})}" title="Show rocket launcher efficiency"></a>
289 % if 'grenadelauncher' in recent_weapons:
291 <div class="dmg-weap">
292 <img src="${request.static_url("xonstat:static/images/grenadelauncher.png")}" />
293 <p><small>Mortar</small></p>
294 <a href="${request.route_url('player_damage', id=player.player_id, _query={'weapon':'grenadelauncher'})}" title="Show mortar damage efficiency"></a>
299 % if 'electro' in recent_weapons:
301 <div class="dmg-weap">
302 <img src="${request.static_url("xonstat:static/images/electro.png")}" />
303 <p><small>Electro</small></p>
304 <a href="${request.route_url('player_damage', id=player.player_id, _query={'weapon':'electro'})}" title="Show electro damage efficiency"></a>
309 % if 'crylink' in recent_weapons:
311 <div class="dmg-weap">
312 <img src="${request.static_url("xonstat:static/images/crylink.png")}" />
313 <p><small>Crylink</small></p>
314 <a href="${request.route_url('player_damage', id=player.player_id, _query={'weapon':'crylink'})}" title="Show crylink damage efficiency"></a>
319 % if 'hagar' in recent_weapons:
321 <div class="dmg-weap">
322 <img src="${request.static_url("xonstat:static/images/hagar.png")}" />
323 <p><small>Hagar</small></p>
324 <a href="${request.route_url('player_damage', id=player.player_id, _query={'weapon':'hagar'})}" title="Show hagar damage efficiency"></a>
329 % if 'laser' in recent_weapons:
331 <div class="dmg-weap">
332 <img src="${request.static_url("xonstat:static/images/laser.png")}" />
333 <p><small>Laser</small></p>
334 <a href="${request.route_url('player_damage', id=player.player_id, _query={'weapon':'laser'})}" title="Show laser damage efficiency"></a>
347 ##### RECENT GAMES (v2) ####
351 <h3>Recent Games</h3>
352 <table class="table table-bordered table-condensed">
364 % for (gamestat, game, server, map) in recent_games:
366 <td><a class="btn btn-primary btn-small" href="${request.route_url('game_info', id=game.game_id)}" title="View detailed information about this game">view</a></td>
367 <td style="width:20px;"><img title="${game.game_type_cd}" src="/static/images/icons/24x24/${game.game_type_cd}.png" alt="${game.game_type_cd}" /></td>
368 <td>${server.name}</td>
371 % if gamestat.team != None:
372 % if gamestat.team == game.winner:
378 % if gamestat.rank == 1:
381 Loss (#${gamestat.rank})
385 <td>${game.fuzzy_date()}</td>
390 % if total_games > 10:
391 <a href="${request.route_url("player_game_index", player_id=player.player_id, page=1)}" title="Game index for ${player.nick}">More games played by ${player.nick_html_colors()|n}...</a>