4 from pyramid.response import Response
5 from pyramid.view import view_config
6 from webhelpers.paginate import Page, PageURL
8 from xonstat.models import *
9 from xonstat.util import page_url
10 from sqlalchemy.orm.exc import MultipleResultsFound, NoResultFound
11 from sqlalchemy import desc
15 log = logging.getLogger(__name__)
17 ##########################################################################
18 # This is the main index - the entry point to the entire site
19 ##########################################################################
20 @view_config(renderer='index.jinja2')
21 def main_index(request):
22 log.debug("testing logging; entered MainHandler.index()")
23 return {'project':'xonstat'}
25 ##########################################################################
26 # This is the player views area - only views pertaining to Xonotic players
27 # and their related information goes here
28 ##########################################################################
29 @view_config(renderer='player_index.mako')
30 def player_index(request):
31 players = DBSession.query(Player)
33 log.debug("testing logging; entered PlayerHandler.index()")
34 return {'players':players}
36 @view_config(renderer='player_info.mako')
37 def player_info(request):
38 player_id = request.matchdict['id']
40 player = DBSession.query(Player).filter_by(player_id=player_id).one()
41 recent_games = DBSession.query(PlayerGameStat, Game, Server, Map).\
42 filter(PlayerGameStat.player_id == player_id).\
43 filter(PlayerGameStat.game_id == Game.game_id).\
44 filter(Game.server_id == Server.server_id).\
45 filter(Game.map_id == Map.map_id).\
46 order_by(Game.game_id.desc())[0:10]
48 except Exception as e:
51 return {'player':player,
52 'recent_games':recent_games}
55 def player_game_index(request):
56 player_id = request.matchdict['player_id']
57 current_page = request.matchdict['page']
60 player = DBSession.query(Player).filter_by(player_id=player_id).one()
62 games_q = DBSession.query(PlayerGameStat, Game, Server, Map).\
63 filter(PlayerGameStat.player_id == player_id).\
64 filter(PlayerGameStat.game_id == Game.game_id).\
65 filter(Game.server_id == Server.server_id).\
66 filter(Game.map_id == Map.map_id).\
67 order_by(Game.game_id.desc())
69 games = Page(games_q, current_page, url=page_url)
72 except Exception as e:
77 return {'player':player,
81 ##########################################################################
82 # This is the game views area - only views pertaining to Xonotic
83 # games and their related information goes here
84 ##########################################################################
85 def game_index(request):
86 if 'page' in request.matchdict:
87 current_page = request.matchdict['page']
91 games_q = DBSession.query(Game, Server, Map).\
92 filter(Game.server_id == Server.server_id).\
93 filter(Game.map_id == Map.map_id).\
94 order_by(Game.game_id.desc())
96 games = Page(games_q, current_page, url=page_url)
98 return {'games':games}
101 def game_info(request):
102 game_id = request.matchdict['id']
106 (start_dt, game_type_cd, server_id, server_name, map_id, map_name) = \
107 DBSession.query("start_dt", "game_type_cd", "server_id",
108 "server_name", "map_id", "map_name").\
109 from_statement("select g.start_dt, g.game_type_cd, "
110 "g.server_id, s.name as server_name, g.map_id, "
111 "m.name as map_name "
112 "from games g, servers s, maps m "
113 "where g.game_id = :game_id "
114 "and g.server_id = s.server_id "
115 "and g.map_id = m.map_id").\
116 params(game_id=game_id).one()
118 player_game_stats = DBSession.query(PlayerGameStat).\
119 from_statement("select * from player_game_stats "
120 "where game_id = :game_id "
121 "order by score desc").\
122 params(game_id=game_id).all()
123 except Exception as inst:
131 player_game_stats = None
133 return {'notfound':notfound,
135 'game_type_cd':game_type_cd,
136 'server_id':server_id,
137 'server_name':server_name,
140 'player_game_stats':player_game_stats}
143 ##########################################################################
144 # This is the server views area - only views pertaining to Xonotic
145 # servers and their related information goes here
146 ##########################################################################
147 def server_info(request):
148 server_id = request.matchdict['id']
150 server = DBSession.query(Server).filter_by(server_id=server_id).one()
151 recent_games = DBSession.query(Game, Server, Map).\
152 filter(Game.server_id == server_id).\
153 filter(Game.server_id == Server.server_id).\
154 filter(Game.map_id == Map.map_id).\
155 order_by(Game.game_id.desc())[0:10]
157 except Exception as e:
160 return {'server':server,
161 'recent_games':recent_games}
164 def server_game_index(request):
165 server_id = request.matchdict['server_id']
166 current_page = request.matchdict['page']
169 server = DBSession.query(Server).filter_by(server_id=server_id).one()
171 games_q = DBSession.query(Game, Server, Map).\
172 filter(Game.server_id == server_id).\
173 filter(Game.server_id == Server.server_id).\
174 filter(Game.map_id == Map.map_id).\
175 order_by(Game.game_id.desc())
177 games = Page(games_q, current_page, url=page_url)
178 except Exception as e:
183 return {'games':games,
187 ##########################################################################
188 # This is the map views area - only views pertaining to Xonotic
189 # maps and their related information goes here
190 ##########################################################################
191 def map_info(request):
192 map_id = request.matchdict['id']
194 gmap = DBSession.query(Map).filter_by(map_id=map_id).one()
200 ##########################################################################
201 # This is the stats views area - only views pertaining to Xonotic
202 # statistics and its related information goes here
203 ##########################################################################
204 def get_or_create_server(session=None, name=None):
206 # find one by that name, if it exists
207 server = session.query(Server).filter_by(name=name).one()
208 log.debug("Found server id {0} with name {1}.".format(
209 server.server_id, server.name))
210 except NoResultFound, e:
211 server = Server(name=name)
214 log.debug("Created server id {0} with name {1}".format(
215 server.server_id, server.name))
216 except MultipleResultsFound, e:
217 # multiple found, so use the first one but warn
219 servers = session.query(Server).filter_by(name=name).order_by(
220 Server.server_id).all()
222 log.debug("Created server id {0} with name {1} but found \
224 server.server_id, server.name))
228 def get_or_create_map(session=None, name=None):
230 # find one by the name, if it exists
231 gmap = session.query(Map).filter_by(name=name).one()
232 log.debug("Found map id {0} with name {1}.".format(gmap.map_id,
234 except NoResultFound, e:
235 gmap = Map(name=name)
238 log.debug("Created map id {0} with name {1}.".format(gmap.map_id,
240 except MultipleResultsFound, e:
241 # multiple found, so use the first one but warn
243 gmaps = session.query(Map).filter_by(name=name).order_by(
246 log.debug("Found map id {0} with name {1} but found \
247 multiple.".format(gmap.map_id, gmap.name))
251 def create_game(session=None, start_dt=None, game_type_cd=None,
252 server_id=None, map_id=None, winner=None):
253 game = Game(start_dt=start_dt, game_type_cd=game_type_cd,
254 server_id=server_id, map_id=map_id, winner=winner)
257 log.debug("Created game id {0} on server {1}, map {2} at time \
258 {3} and on map {4}".format(game.game_id,
259 server_id, map_id, start_dt, map_id))
263 # search for a player and if found, create a new one (w/ hashkey)
264 def get_or_create_player(session=None, hashkey=None):
266 if re.search('^bot#\d+$', hashkey):
267 player = session.query(Player).filter_by(player_id=1).one()
268 # if we have an untracked player
269 elif re.search('^player#\d+$', hashkey):
270 player = session.query(Player).filter_by(player_id=2).one()
271 # else it is a tracked player
273 # see if the player is already in the database
274 # if not, create one and the hashkey along with it
276 hashkey = session.query(Hashkey).filter_by(
277 hashkey=hashkey).one()
278 player = session.query(Player).filter_by(
279 player_id=hashkey.player_id).one()
280 log.debug("Found existing player {0} with hashkey {1}.".format(
281 player.player_id, hashkey.hashkey))
286 hashkey = Hashkey(player_id=player.player_id, hashkey=hashkey)
288 log.debug("Created player {0} with hashkey {1}.".format(
289 player.player_id, hashkey.hashkey))
293 def create_player_game_stat(session=None, player=None,
294 game=None, player_events=None):
296 # in here setup default values (e.g. if game type is CTF then
297 # set kills=0, score=0, captures=0, pickups=0, fckills=0, etc
298 # TODO: use game's create date here instead of now()
299 pgstat = PlayerGameStat(create_dt=datetime.datetime.now())
301 # set player id from player record
302 pgstat.player_id = player.player_id
304 #set game id from game record
305 pgstat.game_id = game.game_id
307 # all games have a score
310 if game.game_type_cd == 'dm':
314 elif game.game_type_cd == 'ctf':
320 pgstat.carrier_frags = 0
322 for (key,value) in player_events.items():
323 if key == 'n': pgstat.nick = value
324 if key == 't': pgstat.team = value
325 if key == 'rank': pgstat.rank = value
326 if key == 'alivetime':
327 pgstat.alivetime = datetime.timedelta(seconds=int(round(float(value))))
328 if key == 'scoreboard-drops': pgstat.drops = value
329 if key == 'scoreboard-returns': pgstat.returns = value
330 if key == 'scoreboard-fckills': pgstat.carrier_frags = value
331 if key == 'scoreboard-pickups': pgstat.pickups = value
332 if key == 'scoreboard-caps': pgstat.captures = value
333 if key == 'scoreboard-score': pgstat.score = value
334 if key == 'scoreboard-deaths': pgstat.deaths = value
335 if key == 'scoreboard-kills': pgstat.kills = value
336 if key == 'scoreboard-suicides': pgstat.suicides = value
338 # check to see if we had a name, and if
339 # not use the name from the player id
340 if pgstat.nick == None:
341 pgstat.nick = player.nick
349 def create_player_weapon_stats(session=None, player=None,
350 game=None, pgstat=None, player_events=None):
353 for (key,value) in player_events.items():
354 matched = re.search("acc-(.*?)-cnt-fired", key)
356 weapon_cd = matched.group(1)
357 pwstat = PlayerWeaponStat()
358 pwstat.player_id = player.player_id
359 pwstat.game_id = game.game_id
360 pwstat.player_game_stat_id = pgstat.player_game_stat_id
361 pwstat.weapon_cd = weapon_cd
363 if 'n' in player_events:
364 pwstat.nick = player_events['n']
366 pwstat.nick = player_events['P']
368 if 'acc-' + weapon_cd + '-cnt-fired' in player_events:
369 pwstat.fired = int(round(float(
370 player_events['acc-' + weapon_cd + '-cnt-fired'])))
371 if 'acc-' + weapon_cd + '-fired' in player_events:
372 pwstat.max = int(round(float(
373 player_events['acc-' + weapon_cd + '-fired'])))
374 if 'acc-' + weapon_cd + '-cnt-hit' in player_events:
375 pwstat.hit = int(round(float(
376 player_events['acc-' + weapon_cd + '-cnt-hit'])))
377 if 'acc-' + weapon_cd + '-hit' in player_events:
378 pwstat.actual = int(round(float(
379 player_events['acc-' + weapon_cd + '-hit'])))
380 if 'acc-' + weapon_cd + '-frags' in player_events:
381 pwstat.frags = int(round(float(
382 player_events['acc-' + weapon_cd + '-frags'])))
385 pwstats.append(pwstat)
390 def parse_body(request):
391 # storage vars for the request body
397 log.debug(request.body)
399 for line in request.body.split('\n'):
401 (key, value) = line.strip().split(' ', 1)
403 if key in 'V' 'T' 'G' 'M' 'S' 'C' 'R' 'W':
404 game_meta[key] = value
407 # if we were working on a player record already, append
408 # it and work on a new one (only set team info)
409 if len(player_events) != 0:
410 players.append(player_events)
413 player_events[key] = value
416 (subkey, subvalue) = value.split(' ', 1)
417 player_events[subkey] = subvalue
419 player_events[key] = value
421 player_events[key] = value
423 # no key/value pair - move on to the next line
426 # add the last player we were working on
427 if len(player_events) > 0:
428 players.append(player_events)
430 return (game_meta, players)
433 def create_player_stats(session=None, player=None, game=None,
435 if 'joins' in player_events and 'matches' in player_events\
436 and 'scoreboardvalid' in player_events:
437 pgstat = create_player_game_stat(session=session,
438 player=player, game=game, player_events=player_events)
439 if not re.search('^bot#\d+$', player_events['P']):
440 create_player_weapon_stats(session=session,
441 player=player, game=game, pgstat=pgstat,
442 player_events=player_events)
445 @view_config(renderer='stats_submit.mako')
446 def stats_submit(request):
448 session = DBSession()
450 (game_meta, players) = parse_body(request)
452 # verify required metadata is present
453 if 'T' not in game_meta or\
454 'G' not in game_meta or\
455 'M' not in game_meta or\
456 'S' not in game_meta:
457 log.debug("Required game meta fields (T, G, M, or S) missing. "\
459 raise Exception("Required game meta fields (T, G, M, or S) missing.")
461 has_real_players = False
462 for player_events in players:
463 if not player_events['P'].startswith('bot'):
464 if 'joins' in player_events and 'matches' in player_events\
465 and 'scoreboardvalid' in player_events:
466 has_real_players = True
468 if not has_real_players:
469 raise Exception("No real players found. Stats ignored.")
471 server = get_or_create_server(session=session, name=game_meta['S'])
472 gmap = get_or_create_map(session=session, name=game_meta['M'])
475 winner = game_meta['W']
479 game = create_game(session=session,
480 start_dt=datetime.datetime(
481 *time.gmtime(float(game_meta['T']))[:6]),
482 server_id=server.server_id, game_type_cd=game_meta['G'],
483 map_id=gmap.map_id, winner=winner)
485 # find or create a record for each player
486 # and add stats for each if they were present at the end
488 for player_events in players:
489 player = get_or_create_player(session=session,
490 hashkey=player_events['P'])
491 log.debug('Creating stats for %s' % player_events['P'])
492 create_player_stats(session=session, player=player, game=game,
493 player_events=player_events)
496 log.debug('Success! Stats recorded.')
497 return Response('200 OK')
498 except Exception as e: