/* Copyright (C) 1999-2006 Id Software, Inc. and contributors. For a list of contributors, see the accompanying CONTRIBUTORS file. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ /* Camera plugin for GtkRadiant Copyright (C) 2002 Splash Damage Ltd. */ #include "globaldefs.h" void Sys_ERROR(char *text, ...); char *UnixToDosPath(char *path); void ExtractFilePath(const char *path, char *dest); const char *ExtractFilename(const char *path); bool FileExists(const char *filename); int Q_stricmp(const char *s1, const char *s2); typedef int fileHandle_t; extern "C" { // command buffer void Cbuf_AddText(const char *text); void Cbuf_Execute(void); // common #ifndef CDECL #if GDEF_OS_WINDOWS #define CDECL __cdecl #else #define CDECL #endif #endif void CDECL Com_Error(int level, const char *error, ...); void CDECL Com_Printf(const char *msg, ...); void CDECL Com_DPrintf(const char *msg, ...); void *Com_Allocate(int bytes); void Com_Dealloc(void *ptr); // filesystem int FS_Read(void *buffer, int len, fileHandle_t f); int FS_Write(const void *buffer, int len, fileHandle_t h); int FS_ReadFile(const char *qpath, void **buffer); void FS_FreeFile(void *buffer); int FS_FOpenFileRead(const char *filename, fileHandle_t *file, bool uniqueFILE); fileHandle_t FS_FOpenFileWrite(const char *filename); void FS_FCloseFile(fileHandle_t f); } // vectors #define DotProduct4(x, y) ( ( x )[0] * ( y )[0] + ( x )[1] * ( y )[1] + ( x )[2] * ( y )[2] + ( x )[3] * ( y )[3] ) #define VectorSubtract4(a, b, c) ( ( c )[0] = ( a )[0] - ( b )[0],( c )[1] = ( a )[1] - ( b )[1],( c )[2] = ( a )[2] - ( b )[2],( c )[3] = ( a )[3] - ( b )[3] ) #define VectorAdd4(a, b, c) ( ( c )[0] = ( a )[0] + ( b )[0],( c )[1] = ( a )[1] + ( b )[1],( c )[2] = ( a )[2] + ( b )[2],( c )[3] = ( a )[3] + ( b )[3] ) #define VectorCopy4(a, b) ( ( b )[0] = ( a )[0],( b )[1] = ( a )[1],( b )[2] = ( a )[2],( b )[3] = ( a )[3] ) #define VectorScale4(v, s, o) ( ( o )[0] = ( v )[0] * ( s ),( o )[1] = ( v )[1] * ( s ),( o )[2] = ( v )[2] * ( s ),( o )[3] = ( v )[3] * ( s ) ) #define VectorMA4(v, s, b, o) ( ( o )[0] = ( v )[0] + ( b )[0] * ( s ),( o )[1] = ( v )[1] + ( b )[1] * ( s ),( o )[2] = ( v )[2] + ( b )[2] * ( s ),( o )[3] = ( v )[3] + ( b )[3] * ( s ) ) #define Vector4Copy(a, b) ( ( b )[0] = ( a )[0],( b )[1] = ( a )[1],( b )[2] = ( a )[2],( b )[3] = ( a )[3] ) #define SnapVector(v) {v[0] = (int)v[0]; v[1] = (int)v[1]; v[2] = (int)v[2]; }