/** * @file PluginUI.h * Declares the PluginUI class. * @ingroup meshtex-ui */ /* * Copyright 2012 Joel Baxter * * This file is part of MeshTex. * * MeshTex is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * MeshTex is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with MeshTex. If not, see . */ #if !defined(INCLUDED_PLUGINUI_H) #define INCLUDED_PLUGINUI_H #include "GenericPluginUI.h" /** * Subclass of GenericPluginUI that instantiates and registers the UI * elements (main menu and dialogs). * * @ingroup meshtex-ui */ class PluginUI : public GenericPluginUI { private: // private methods /// @name Private to prevent external instantiation //@{ PluginUI(); ~PluginUI(); //@} // C++ 03 // ======== // Dont forget to declare these two. You want to make sure they // are unacceptable otherwise you may accidentally get copies of // your singleton appearing. PluginUI(PluginUI const&); // Don't Implement void operator=(PluginUI const&); // Don't implement static PluginUI* singleton; public: // public methods static PluginUI& Instance(); }; #endif // #if !defined(INCLUDED_PLUGINUI_H)