/* ====================================================================== lwo2.h Definitions and typedefs for LWO2 files. Ernie Wright 17 Sep 00 ====================================================================== */ #ifndef LWO2_H #define LWO2_H #include "globaldefs.h" /* chunk and subchunk IDs */ #define LWID_( a,b,c,d ) ( ( ( a ) << 24 ) | ( ( b ) << 16 ) | ( ( c ) << 8 ) | ( d ) ) #define ID_FORM LWID_( 'F','O','R','M' ) #define ID_LWO2 LWID_( 'L','W','O','2' ) #define ID_LWOB LWID_( 'L','W','O','B' ) /* top-level chunks */ #define ID_LAYR LWID_( 'L','A','Y','R' ) #define ID_TAGS LWID_( 'T','A','G','S' ) #define ID_PNTS LWID_( 'P','N','T','S' ) #define ID_BBOX LWID_( 'B','B','O','X' ) #define ID_VMAP LWID_( 'V','M','A','P' ) #define ID_VMAD LWID_( 'V','M','A','D' ) #define ID_POLS LWID_( 'P','O','L','S' ) #define ID_PTAG LWID_( 'P','T','A','G' ) #define ID_ENVL LWID_( 'E','N','V','L' ) #define ID_CLIP LWID_( 'C','L','I','P' ) #define ID_SURF LWID_( 'S','U','R','F' ) #define ID_DESC LWID_( 'D','E','S','C' ) #define ID_TEXT LWID_( 'T','E','X','T' ) #define ID_ICON LWID_( 'I','C','O','N' ) /* polygon types */ #define ID_FACE LWID_( 'F','A','C','E' ) #define ID_CURV LWID_( 'C','U','R','V' ) #define ID_PTCH LWID_( 'P','T','C','H' ) #define ID_MBAL LWID_( 'M','B','A','L' ) #define ID_BONE LWID_( 'B','O','N','E' ) /* polygon tags */ #define ID_SURF LWID_( 'S','U','R','F' ) #define ID_PART LWID_( 'P','A','R','T' ) #define ID_SMGP LWID_( 'S','M','G','P' ) /* envelopes */ #define ID_PRE LWID_( 'P','R','E',' ' ) #define ID_POST LWID_( 'P','O','S','T' ) #define ID_KEY LWID_( 'K','E','Y',' ' ) #define ID_SPAN LWID_( 'S','P','A','N' ) #define ID_TCB LWID_( 'T','C','B',' ' ) #define ID_HERM LWID_( 'H','E','R','M' ) #define ID_BEZI LWID_( 'B','E','Z','I' ) #define ID_BEZ2 LWID_( 'B','E','Z','2' ) #define ID_LINE LWID_( 'L','I','N','E' ) #define ID_STEP LWID_( 'S','T','E','P' ) /* clips */ #define ID_STIL LWID_( 'S','T','I','L' ) #define ID_ISEQ LWID_( 'I','S','E','Q' ) #define ID_ANIM LWID_( 'A','N','I','M' ) #define ID_XREF LWID_( 'X','R','E','F' ) #define ID_STCC LWID_( 'S','T','C','C' ) #define ID_TIME LWID_( 'T','I','M','E' ) #define ID_CONT LWID_( 'C','O','N','T' ) #define ID_BRIT LWID_( 'B','R','I','T' ) #define ID_SATR LWID_( 'S','A','T','R' ) #define ID_HUE LWID_( 'H','U','E',' ' ) #define ID_GAMM LWID_( 'G','A','M','M' ) #define ID_NEGA LWID_( 'N','E','G','A' ) #define ID_IFLT LWID_( 'I','F','L','T' ) #define ID_PFLT LWID_( 'P','F','L','T' ) /* surfaces */ #define ID_COLR LWID_( 'C','O','L','R' ) #define ID_LUMI LWID_( 'L','U','M','I' ) #define ID_DIFF LWID_( 'D','I','F','F' ) #define ID_SPEC LWID_( 'S','P','E','C' ) #define ID_GLOS LWID_( 'G','L','O','S' ) #define ID_REFL LWID_( 'R','E','F','L' ) #define ID_RFOP LWID_( 'R','F','O','P' ) #define ID_RIMG LWID_( 'R','I','M','G' ) #define ID_RSAN LWID_( 'R','S','A','N' ) #define ID_TRAN LWID_( 'T','R','A','N' ) #define ID_TROP LWID_( 'T','R','O','P' ) #define ID_TIMG LWID_( 'T','I','M','G' ) #define ID_RIND LWID_( 'R','I','N','D' ) #define ID_TRNL LWID_( 'T','R','N','L' ) #define ID_BUMP LWID_( 'B','U','M','P' ) #define ID_SMAN LWID_( 'S','M','A','N' ) #define ID_SIDE LWID_( 'S','I','D','E' ) #define ID_CLRH LWID_( 'C','L','R','H' ) #define ID_CLRF LWID_( 'C','L','R','F' ) #define ID_ADTR LWID_( 'A','D','T','R' ) #define ID_SHRP LWID_( 'S','H','R','P' ) #define ID_LINE LWID_( 'L','I','N','E' ) #define ID_LSIZ LWID_( 'L','S','I','Z' ) #define ID_ALPH LWID_( 'A','L','P','H' ) #define ID_AVAL LWID_( 'A','V','A','L' ) #define ID_GVAL LWID_( 'G','V','A','L' ) #define ID_BLOK LWID_( 'B','L','O','K' ) /* texture layer */ #define ID_TYPE LWID_( 'T','Y','P','E' ) #define ID_CHAN LWID_( 'C','H','A','N' ) #define ID_NAME LWID_( 'N','A','M','E' ) #define ID_ENAB LWID_( 'E','N','A','B' ) #define ID_OPAC LWID_( 'O','P','A','C' ) #define ID_FLAG LWID_( 'F','L','A','G' ) #define ID_PROJ LWID_( 'P','R','O','J' ) #define ID_STCK LWID_( 'S','T','C','K' ) #define ID_TAMP LWID_( 'T','A','M','P' ) /* texture coordinates */ #define ID_TMAP LWID_( 'T','M','A','P' ) #define ID_AXIS LWID_( 'A','X','I','S' ) #define ID_CNTR LWID_( 'C','N','T','R' ) #define ID_SIZE LWID_( 'S','I','Z','E' ) #define ID_ROTA LWID_( 'R','O','T','A' ) #define ID_OREF LWID_( 'O','R','E','F' ) #define ID_FALL LWID_( 'F','A','L','L' ) #define ID_CSYS LWID_( 'C','S','Y','S' ) /* image map */ #define ID_IMAP LWID_( 'I','M','A','P' ) #define ID_IMAG LWID_( 'I','M','A','G' ) #define ID_WRAP LWID_( 'W','R','A','P' ) #define ID_WRPW LWID_( 'W','R','P','W' ) #define ID_WRPH LWID_( 'W','R','P','H' ) #define ID_VMAP LWID_( 'V','M','A','P' ) #define ID_AAST LWID_( 'A','A','S','T' ) #define ID_PIXB LWID_( 'P','I','X','B' ) /* procedural */ #define ID_PROC LWID_( 'P','R','O','C' ) #define ID_COLR LWID_( 'C','O','L','R' ) #define ID_VALU LWID_( 'V','A','L','U' ) #define ID_FUNC LWID_( 'F','U','N','C' ) #define ID_FTPS LWID_( 'F','T','P','S' ) #define ID_ITPS LWID_( 'I','T','P','S' ) #define ID_ETPS LWID_( 'E','T','P','S' ) /* gradient */ #define ID_GRAD LWID_( 'G','R','A','D' ) #define ID_GRST LWID_( 'G','R','S','T' ) #define ID_GREN LWID_( 'G','R','E','N' ) #define ID_PNAM LWID_( 'P','N','A','M' ) #define ID_INAM LWID_( 'I','N','A','M' ) #define ID_GRPT LWID_( 'G','R','P','T' ) #define ID_FKEY LWID_( 'F','K','E','Y' ) #define ID_IKEY LWID_( 'I','K','E','Y' ) /* shader */ #define ID_SHDR LWID_( 'S','H','D','R' ) #define ID_DATA LWID_( 'D','A','T','A' ) /* generic linked list */ typedef struct st_lwNode { struct st_lwNode *next, *prev; void *data; } lwNode; /* plug-in reference */ typedef struct st_lwPlugin { struct st_lwPlugin *next, *prev; char *ord; char *name; int flags; void *data; } lwPlugin; /* envelopes */ typedef struct st_lwKey { struct st_lwKey *next, *prev; float value; float time; unsigned int shape; /* ID_TCB, ID_BEZ2, etc. */ float tension; float continuity; float bias; float param[ 4 ]; } lwKey; typedef struct st_lwEnvelope { struct st_lwEnvelope *next, *prev; int index; int type; char *name; lwKey *key; /* linked list of keys */ int nkeys; int behavior[ 2 ]; /* pre and post (extrapolation) */ lwPlugin *cfilter; /* linked list of channel filters */ int ncfilters; } lwEnvelope; #define BEH_RESET 0 #define BEH_CONSTANT 1 #define BEH_REPEAT 2 #define BEH_OSCILLATE 3 #define BEH_OFFSET 4 #define BEH_LINEAR 5 /* values that can be enveloped */ typedef struct st_lwEParam { float val; int eindex; } lwEParam; typedef struct st_lwVParam { float val[ 3 ]; int eindex; } lwVParam; /* clips */ typedef struct st_lwClipStill { char *name; } lwClipStill; typedef struct st_lwClipSeq { char *prefix; /* filename before sequence digits */ char *suffix; /* after digits, e.g. extensions */ int digits; int flags; int offset; int start; int end; } lwClipSeq; typedef struct st_lwClipAnim { char *name; char *server; /* anim loader plug-in */ void *data; } lwClipAnim; typedef struct st_lwClipXRef { char *string; int index; struct st_lwClip *clip; } lwClipXRef; typedef struct st_lwClipCycle { char *name; int lo; int hi; } lwClipCycle; typedef struct st_lwClip { struct st_lwClip *next, *prev; int index; unsigned int type; /* ID_STIL, ID_ISEQ, etc. */ union { lwClipStill still; lwClipSeq seq; lwClipAnim anim; lwClipXRef xref; lwClipCycle cycle; } source; float start_time; float duration; float frame_rate; lwEParam contrast; lwEParam brightness; lwEParam saturation; lwEParam hue; lwEParam gamma; int negative; lwPlugin *ifilter; /* linked list of image filters */ int nifilters; lwPlugin *pfilter; /* linked list of pixel filters */ int npfilters; } lwClip; /* textures */ typedef struct st_lwTMap { lwVParam size; lwVParam center; lwVParam rotate; lwVParam falloff; int fall_type; char *ref_object; int coord_sys; } lwTMap; typedef struct st_lwImageMap { int cindex; int projection; char *vmap_name; int axis; int wrapw_type; int wraph_type; lwEParam wrapw; lwEParam wraph; float aa_strength; int aas_flags; int pblend; lwEParam stck; lwEParam amplitude; } lwImageMap; #define PROJ_PLANAR 0 #define PROJ_CYLINDRICAL 1 #define PROJ_SPHERICAL 2 #define PROJ_CUBIC 3 #define PROJ_FRONT 4 #define WRAP_NONE 0 #define WRAP_EDGE 1 #define WRAP_REPEAT 2 #define WRAP_MIRROR 3 typedef struct st_lwProcedural { int axis; float value[ 3 ]; char *name; void *data; } lwProcedural; typedef struct st_lwGradKey { struct st_lwGradKey *next, *prev; float value; float rgba[ 4 ]; } lwGradKey; typedef struct st_lwGradient { char *paramname; char *itemname; float start; float end; int repeat; lwGradKey *key; /* array of gradient keys */ short *ikey; /* array of interpolation codes */ } lwGradient; typedef struct st_lwTexture { struct st_lwTexture *next, *prev; char *ord; unsigned int type; unsigned int chan; lwEParam opacity; short opac_type; short enabled; short negative; short axis; union { lwImageMap imap; lwProcedural proc; lwGradient grad; } param; lwTMap tmap; } lwTexture; /* values that can be textured */ typedef struct st_lwTParam { float val; int eindex; lwTexture *tex; /* linked list of texture layers */ } lwTParam; typedef struct st_lwCParam { float rgb[ 3 ]; int eindex; lwTexture *tex; /* linked list of texture layers */ } lwCParam; /* surfaces */ typedef struct st_lwGlow { short enabled; short type; lwEParam intensity; lwEParam size; } Glow; typedef struct st_lwRMap { lwTParam val; int options; int cindex; float seam_angle; } lwRMap; typedef struct st_lwLine { short enabled; unsigned short flags; lwEParam size; } lwLine; typedef struct st_lwSurface { struct st_lwSurface *next, *prev; char *name; char *srcname; lwCParam color; lwTParam luminosity; lwTParam diffuse; lwTParam specularity; lwTParam glossiness; lwRMap reflection; lwRMap transparency; lwTParam eta; lwTParam translucency; lwTParam bump; float smooth; int sideflags; float alpha; int alpha_mode; lwEParam color_hilite; lwEParam color_filter; lwEParam add_trans; lwEParam dif_sharp; lwEParam glow; lwLine line; lwPlugin *shader; /* linked list of shaders */ int nshaders; } lwSurface; /* vertex maps */ typedef struct st_lwVMap { struct st_lwVMap *next, *prev; char *name; unsigned int type; int dim; int nverts; int perpoly; int *vindex; /* array of point indexes */ int *pindex; /* array of polygon indexes */ float **val; } lwVMap; typedef struct st_lwVMapPt { lwVMap *vmap; int index; /* vindex or pindex element */ } lwVMapPt; /* points and polygons */ typedef struct st_lwPoint { float pos[ 3 ]; int npols; /* number of polygons sharing the point */ int *pol; /* array of polygon indexes */ int nvmaps; lwVMapPt *vm; /* array of vmap references */ } lwPoint; typedef struct st_lwPolVert { int index; /* index into the point array */ float norm[ 3 ]; int nvmaps; lwVMapPt *vm; /* array of vmap references */ } lwPolVert; typedef struct st_lwPolygon { lwSurface *surf; int part; /* part index */ int smoothgrp; /* smoothing group */ int flags; unsigned int type; float norm[ 3 ]; int nverts; lwPolVert *v; /* array of vertex records */ } lwPolygon; typedef struct st_lwPointList { int count; int offset; /* only used during reading */ lwPoint *pt; /* array of points */ } lwPointList; typedef struct st_lwPolygonList { int count; int offset; /* only used during reading */ int vcount; /* total number of vertices */ int voffset; /* only used during reading */ lwPolygon *pol; /* array of polygons */ } lwPolygonList; /* geometry layers */ typedef struct st_lwLayer { struct st_lwLayer *next, *prev; char *name; int index; int parent; int flags; float pivot[ 3 ]; float bbox[ 6 ]; lwPointList point; lwPolygonList polygon; int nvmaps; lwVMap *vmap; /* linked list of vmaps */ } lwLayer; /* tag strings */ typedef struct st_lwTagList { int count; int offset; /* only used during reading */ char **tag; /* array of strings */ } lwTagList; /* an object */ typedef struct st_lwObject { lwLayer *layer; /* linked list of layers */ lwEnvelope *env; /* linked list of envelopes */ lwClip *clip; /* linked list of clips */ lwSurface *surf; /* linked list of surfaces */ lwTagList taglist; int nlayers; int nenvs; int nclips; int nsurfs; } lwObject; /* lwo2.c */ void lwFreeLayer( lwLayer *layer ); void lwFreeObject( lwObject *object ); lwObject *lwGetObject( const char *filename, picoMemStream_t *fp, unsigned int *failID, int *failpos ); int lwValidateObject( const char *filename, picoMemStream_t *fp, unsigned int *failID, int *failpos ); /* pntspols.c */ void lwFreePoints( lwPointList *point ); void lwFreePolygons( lwPolygonList *plist ); int lwGetPoints( picoMemStream_t *fp, int cksize, lwPointList *point ); void lwGetBoundingBox( lwPointList * point, float bbox[] ); int lwAllocPolygons( lwPolygonList *plist, int npols, int nverts ); int lwGetPolygons( picoMemStream_t *fp, int cksize, lwPolygonList *plist, int ptoffset ); void lwGetPolyNormals( lwPointList *point, lwPolygonList *polygon ); int lwGetPointPolygons( lwPointList *point, lwPolygonList *polygon ); int lwResolvePolySurfaces( lwPolygonList *polygon, lwTagList *tlist, lwSurface **surf, int *nsurfs ); void lwGetVertNormals( lwPointList *point, lwPolygonList *polygon ); void lwFreeTags( lwTagList *tlist ); int lwGetTags( picoMemStream_t *fp, int cksize, lwTagList *tlist ); int lwGetPolygonTags( picoMemStream_t *fp, int cksize, lwTagList *tlist, lwPolygonList *plist ); /* vmap.c */ void lwFreeVMap( lwVMap *vmap ); lwVMap *lwGetVMap( picoMemStream_t *fp, int cksize, int ptoffset, int poloffset, int perpoly ); int lwGetPointVMaps( lwPointList *point, lwVMap *vmap ); int lwGetPolyVMaps( lwPolygonList *polygon, lwVMap *vmap ); /* clip.c */ void lwFreeClip( lwClip *clip ); lwClip *lwGetClip( picoMemStream_t *fp, int cksize ); lwClip *lwFindClip( lwClip *list, int index ); /* envelope.c */ void lwFreeEnvelope( lwEnvelope *env ); lwEnvelope *lwGetEnvelope( picoMemStream_t *fp, int cksize ); lwEnvelope *lwFindEnvelope( lwEnvelope *list, int index ); float lwEvalEnvelope( lwEnvelope *env, float time ); /* surface.c */ void lwFreePlugin( lwPlugin *p ); void lwFreeTexture( lwTexture *t ); void lwFreeSurface( lwSurface *surf ); int lwGetTHeader( picoMemStream_t *fp, int hsz, lwTexture *tex ); int lwGetTMap( picoMemStream_t *fp, int tmapsz, lwTMap *tmap ); int lwGetImageMap( picoMemStream_t *fp, int rsz, lwTexture *tex ); int lwGetProcedural( picoMemStream_t *fp, int rsz, lwTexture *tex ); int lwGetGradient( picoMemStream_t *fp, int rsz, lwTexture *tex ); lwTexture *lwGetTexture( picoMemStream_t *fp, int bloksz, unsigned int type ); lwPlugin *lwGetShader( picoMemStream_t *fp, int bloksz ); lwSurface *lwGetSurface( picoMemStream_t *fp, int cksize ); lwSurface *lwDefaultSurface( void ); /* lwob.c */ lwSurface *lwGetSurface5( picoMemStream_t *fp, int cksize, lwObject *obj ); int lwGetPolygons5( picoMemStream_t *fp, int cksize, lwPolygonList *plist, int ptoffset ); lwObject *lwGetObject5( const char *filename, picoMemStream_t *fp, unsigned int *failID, int *failpos ); int lwValidateObject5( const char *filename, picoMemStream_t *fp, unsigned int *failID, int *failpos ); /* list.c */ void lwListFree( void *list, void ( *freeNode )( void * ) ); void lwListAdd( void **list, void *node ); void lwListInsert( void **vlist, void *vitem, int ( *compare )( void *, void * ) ); /* vecmath.c */ float dot( float a[], float b[] ); void cross( float a[], float b[], float c[] ); void normalize( float v[] ); #define vecangle( a, b ) ( float ) acos( dot( a, b ) ) /* lwio.c */ void set_flen( int i ); int get_flen( void ); void *getbytes( picoMemStream_t *fp, int size ); void skipbytes( picoMemStream_t *fp, int n ); int getI1( picoMemStream_t *fp ); short getI2( picoMemStream_t *fp ); int getI4( picoMemStream_t *fp ); unsigned char getU1( picoMemStream_t *fp ); unsigned short getU2( picoMemStream_t *fp ); unsigned int getU4( picoMemStream_t *fp ); int getVX( picoMemStream_t *fp ); float getF4( picoMemStream_t *fp ); char *getS0( picoMemStream_t *fp ); int sgetI1( unsigned char **bp ); short sgetI2( unsigned char **bp ); int sgetI4( unsigned char **bp ); unsigned char sgetU1( unsigned char **bp ); unsigned short sgetU2( unsigned char **bp ); unsigned int sgetU4( unsigned char **bp ); int sgetVX( unsigned char **bp ); float sgetF4( unsigned char **bp ); char *sgetS0( unsigned char **bp ); #if !GDEF_ARCH_ENDIAN_BIG void revbytes( void *bp, int elsize, int elcount ); #else #define revbytes( b, s, c ) #endif #endif