# save the model as box.dpm model h_ok_hmg # move the model this much before saving origin -15 7 15 # rotate the model 0 degrees around vertical rotate 0 # scale the model by this amount, 0.5 would be half size and 2.0 would be doule size scale 1 # load the mesh file, this is stored into the dpm as frame 0 framegroups scene mesh.smd scene fire.smd fps 120 noloop scene fire.smd fps 120 noloop scene idle.smd fps 2 scene fire.smd fps 30 noloop