#include "cl_lms.qh" REGISTER_MUTATOR(cl_lms, true); MUTATOR_HOOKFUNCTION(cl_lms, DrawInfoMessages) { if(!warmup_stage && ISGAMETYPE(LMS)) { entity sk = playerslots[player_localnum]; vector pos = M_ARGV(0, vector); vector mySize = M_ARGV(1, vector); vector fontsize = '0.2 0.2 0' * mySize.y; int img_curr_group = M_ARGV(2, int); if(sk.(scores(ps_primary)) >= 666) { InfoMessage(_("^1Match has already begun")); M_ARGV(0, vector) = pos; M_ARGV(2, int) = img_curr_group; return true; } else if(sk.(scores(ps_primary)) > 0) { InfoMessage(_("^1You have no more lives left")); M_ARGV(0, vector) = pos; M_ARGV(2, int) = img_curr_group; return true; } } return false; }