#include "cl_offhand_blaster.qh" REGISTER_MUTATOR(cl_offhand_blaster, true); MUTATOR_HOOKFUNCTION(cl_offhand_blaster, BuildGameplayTipsString) { if (mut_is_active(MUT_OFFHAND_BLASTER)) { string key = getcommandkey(_("off-hand hook"), "+hook"); M_ARGV(0, string) = strcat(M_ARGV(0, string), "\n", sprintf(_("^3offhand blaster^8 is enabled, press ^3%s^8 to use it"), key), "\n"); } }