#ifdef SVQC /*QUAKED spawnfunc_trigger_flipflop (.5 .5 .5) (-8 -8 -8) (8 8 8) START_ENABLED "Flip-flop" trigger gate... lets only every second trigger event through */ void flipflop_use() { self.state = !self.state; if(self.state) SUB_UseTargets(); } void spawnfunc_trigger_flipflop() { if(self.spawnflags & 1) self.state = 1; self.use = flipflop_use; self.reset = spawnfunc_trigger_flipflop; // perfect resetter } #endif