#pragma once #include "phaser_weapon.qh" CLASS(PhaserTurret, Turret) /* spawnflags */ ATTRIB(PhaserTurret, spawnflags, int, TUR_FLAG_SNIPER | TUR_FLAG_HITSCAN | TUR_FLAG_PLAYER); /* mins */ ATTRIB(PhaserTurret, m_mins, vector, '-32 -32 0'); /* maxs */ ATTRIB(PhaserTurret, m_maxs, vector, '32 32 64'); /* modelname */ ATTRIB(PhaserTurret, mdl, string, "base.md3"); /* model */ ATTRIB_STRZONE(PhaserTurret, model, string, strcat("models/turrets/", this.mdl)); /* head_model */ ATTRIB_STRZONE(PhaserTurret, head_model, string, strcat("models/turrets/", "phaser.md3")); /* netname */ ATTRIB(PhaserTurret, netname, string, "phaser"); /* fullname */ ATTRIB(PhaserTurret, turret_name, string, _("Phaser Cannon")); ATTRIB(PhaserTurret, m_weapon, Weapon, WEP_PHASER); #define X(BEGIN, P, END, class, prefix) \ BEGIN(class) \ P(class, prefix, aim_firetolerance_dist, float) \ P(class, prefix, aim_maxpitch, float) \ P(class, prefix, aim_maxrot, float) \ P(class, prefix, aim_speed, float) \ P(class, prefix, ammo, float) \ P(class, prefix, ammo_max, float) \ P(class, prefix, ammo_recharge, float) \ P(class, prefix, health, float) \ P(class, prefix, respawntime, float) \ P(class, prefix, shot_dmg, float) \ P(class, prefix, shot_force, float) \ P(class, prefix, shot_radius, float) \ P(class, prefix, shot_refire, float) \ P(class, prefix, shot_speed, float) \ P(class, prefix, shot_spread, float) \ P(class, prefix, shot_volly, float) \ P(class, prefix, shot_volly_refire, float) \ P(class, prefix, target_range, float) \ P(class, prefix, target_range_min, float) \ P(class, prefix, target_range_optimal, float) \ P(class, prefix, target_select_anglebias, float) \ P(class, prefix, target_select_missilebias, float) \ P(class, prefix, target_select_playerbias, float) \ P(class, prefix, target_select_rangebias, float) \ P(class, prefix, target_select_samebias, float) \ P(class, prefix, track_accel_pitch, float) \ P(class, prefix, track_accel_rot, float) \ P(class, prefix, track_blendrate, float) \ P(class, prefix, track_type, float) \ END() TR_PROPS(X, PhaserTurret, phaser) #undef X ENDCLASS(PhaserTurret) REGISTER_TURRET(PHASER, NEW(PhaserTurret));