#pragma once #include "dialog.qh" CLASS(XonoticSingleplayerDialog, XonoticDialog) METHOD(XonoticSingleplayerDialog, fill, void(entity)); ATTRIB(XonoticSingleplayerDialog, title, string, _("Singleplayer")) ATTRIB(XonoticSingleplayerDialog, tooltip, string, _("Play the singleplayer campaign or instant action matches against bots")) ATTRIB(XonoticSingleplayerDialog, color, vector, SKINCOLOR_DIALOG_SINGLEPLAYER) ATTRIB(XonoticSingleplayerDialog, intendedWidth, float, 0.80) ATTRIB(XonoticSingleplayerDialog, rows, float, 24) ATTRIB(XonoticSingleplayerDialog, columns, float, 5) ATTRIB(XonoticSingleplayerDialog, campaignBox, entity, NULL) ENDCLASS(XonoticSingleplayerDialog)