#include "stringio.h"
#include "eclasslib.h"
-inline MapImporter* Node_getMapImporter( scene::Node& node ){
- return NodeTypeCast<MapImporter>::cast( node );
+inline MapImporter *Node_getMapImporter(scene::Node &node)
+{
+ return NodeTypeCast<MapImporter>::cast(node);
}
-typedef std::list< std::pair<CopiedString, CopiedString> > KeyValues;
+typedef std::list<std::pair<CopiedString, CopiedString> > KeyValues;
-NodeSmartReference g_nullNode( NewNullNode() );
+NodeSmartReference g_nullNode(NewNullNode());
-NodeSmartReference Entity_create( EntityCreator& entityTable, EntityClass* entityClass, const KeyValues& keyValues ){
- scene::Node& entity( entityTable.createEntity( entityClass ) );
- for ( KeyValues::const_iterator i = keyValues.begin(); i != keyValues.end(); ++i )
- {
- Node_getEntity( entity )->setKeyValue( ( *i ).first.c_str(), ( *i ).second.c_str() );
- }
- return NodeSmartReference( entity );
+NodeSmartReference Entity_create(EntityCreator &entityTable, EntityClass *entityClass, const KeyValues &keyValues)
+{
+ scene::Node &entity(entityTable.createEntity(entityClass));
+ for (KeyValues::const_iterator i = keyValues.begin(); i != keyValues.end(); ++i) {
+ Node_getEntity(entity)->setKeyValue((*i).first.c_str(), (*i).second.c_str());
+ }
+ return NodeSmartReference(entity);
}
-NodeSmartReference Entity_parseTokens( Tokeniser& tokeniser, EntityCreator& entityTable, const PrimitiveParser& parser, int index ){
- NodeSmartReference entity( g_nullNode );
- KeyValues keyValues;
- const char* classname = "";
-
- int count_primitives = 0;
- while ( 1 )
- {
- tokeniser.nextLine();
- const char* token = tokeniser.getToken();
- if ( token == 0 ) {
- Tokeniser_unexpectedError( tokeniser, token, "#entity-token" );
- return g_nullNode;
- }
- if ( !strcmp( token, "}" ) ) { // end entity
- if ( entity == g_nullNode ) {
- // entity does not have brushes
- entity = Entity_create( entityTable, GlobalEntityClassManager().findOrInsert( classname, false ), keyValues );
- }
- return entity;
- }
- else if ( !strcmp( token, "{" ) ) { // begin primitive
- if ( entity == g_nullNode ) {
- // entity has brushes
- entity = Entity_create( entityTable, GlobalEntityClassManager().findOrInsert( classname, true ), keyValues );
- }
-
- tokeniser.nextLine();
-
- NodeSmartReference primitive( parser.parsePrimitive( tokeniser ) );
- if ( primitive == g_nullNode || !Node_getMapImporter( primitive )->importTokens( tokeniser ) ) {
- globalErrorStream() << "brush " << count_primitives << ": parse error\n";
- return g_nullNode;
- }
-
- scene::Traversable* traversable = Node_getTraversable( entity );
- if ( Node_getEntity( entity )->isContainer() && traversable != 0 ) {
- traversable->insert( primitive );
- }
- else
- {
- globalErrorStream() << "entity " << index << ": type " << classname << ": discarding brush " << count_primitives << "\n";
- }
- ++count_primitives;
- }
- else // epair
- {
- CopiedString key( token );
- token = tokeniser.getToken();
- if ( token == 0 ) {
- Tokeniser_unexpectedError( tokeniser, token, "#epair-value" );
- return g_nullNode;
- }
- keyValues.push_back( KeyValues::value_type( key, token ) );
- if ( string_equal( key.c_str(), "classname" ) ) {
- classname = keyValues.back().second.c_str();
- }
- }
- }
- // unreachable code
- return g_nullNode;
+NodeSmartReference
+Entity_parseTokens(Tokeniser &tokeniser, EntityCreator &entityTable, const PrimitiveParser &parser, int index)
+{
+ NodeSmartReference entity(g_nullNode);
+ KeyValues keyValues;
+ const char *classname = "";
+
+ int count_primitives = 0;
+ while (1) {
+ tokeniser.nextLine();
+ const char *token = tokeniser.getToken();
+ if (token == 0) {
+ Tokeniser_unexpectedError(tokeniser, token, "#entity-token");
+ return g_nullNode;
+ }
+ if (!strcmp(token, "}")) { // end entity
+ if (entity == g_nullNode) {
+ // entity does not have brushes
+ entity = Entity_create(entityTable, GlobalEntityClassManager().findOrInsert(classname, false),
+ keyValues);
+ }
+ return entity;
+ } else if (!strcmp(token, "{")) { // begin primitive
+ if (entity == g_nullNode) {
+ // entity has brushes
+ entity = Entity_create(entityTable, GlobalEntityClassManager().findOrInsert(classname, true),
+ keyValues);
+ }
+
+ tokeniser.nextLine();
+
+ NodeSmartReference primitive(parser.parsePrimitive(tokeniser));
+ if (primitive == g_nullNode || !Node_getMapImporter(primitive)->importTokens(tokeniser)) {
+ globalErrorStream() << "brush " << count_primitives << ": parse error\n";
+ return g_nullNode;
+ }
+
+ scene::Traversable *traversable = Node_getTraversable(entity);
+ if (Node_getEntity(entity)->isContainer() && traversable != 0) {
+ traversable->insert(primitive);
+ } else {
+ globalErrorStream() << "entity " << index << ": type " << classname << ": discarding brush "
+ << count_primitives << "\n";
+ }
+ ++count_primitives;
+ } else // epair
+ {
+ CopiedString key(token);
+ token = tokeniser.getToken();
+ if (token == 0) {
+ Tokeniser_unexpectedError(tokeniser, token, "#epair-value");
+ return g_nullNode;
+ }
+ keyValues.push_back(KeyValues::value_type(key, token));
+ if (string_equal(key.c_str(), "classname")) {
+ classname = keyValues.back().second.c_str();
+ }
+ }
+ }
+ // unreachable code
+ return g_nullNode;
}
-void Map_Read( scene::Node& root, Tokeniser& tokeniser, EntityCreator& entityTable, const PrimitiveParser& parser ){
- int count_entities = 0;
- for (;; )
- {
- tokeniser.nextLine();
- if ( !tokeniser.getToken() ) { // { or 0
- break;
- }
+void Map_Read(scene::Node &root, Tokeniser &tokeniser, EntityCreator &entityTable, const PrimitiveParser &parser)
+{
+ int count_entities = 0;
+ for (;;) {
+ tokeniser.nextLine();
+ if (!tokeniser.getToken()) { // { or 0
+ break;
+ }
- NodeSmartReference entity( Entity_parseTokens( tokeniser, entityTable, parser, count_entities ) );
+ NodeSmartReference entity(Entity_parseTokens(tokeniser, entityTable, parser, count_entities));
- if ( entity == g_nullNode ) {
- globalErrorStream() << "entity " << count_entities << ": parse error\n";
- return;
- }
+ if (entity == g_nullNode) {
+ globalErrorStream() << "entity " << count_entities << ": parse error\n";
+ return;
+ }
- Node_getTraversable( root )->insert( entity );
+ Node_getTraversable(root)->insert(entity);
- ++count_entities;
- }
+ ++count_entities;
+ }
}