//============================================================================
+extern void SV_Phys_Init (void);
+extern void SV_World_Init (void);
+
/*
===============
SV_Init
Cvar_RegisterVariable (&sv_cullentities_trace);
Cvar_RegisterVariable (&sv_cullentities_stats);
+ SV_Phys_Init();
+ SV_World_Init();
+
for (i = 0;i < MAX_MODELS;i++)
sprintf (localmodels[i], "*%i", i);
int e, clentnum, bits, alpha, glowcolor, glowsize, scale, effects;
int culled_pvs, culled_portal, culled_trace, visibleentities, totalentities;
qbyte *pvs;
- vec3_t org, origin, angles, entmins, entmaxs;
+ vec3_t origin, angles, entmins, entmaxs, testorigin, testeye;
float nextfullupdate;
edict_t *ent;
eval_t *val;
entity_state_t *baseline; // LordHavoc: delta or startup baseline
trace_t trace;
model_t *model;
- double testeye[3];
- double testorigin[3];
Mod_CheckLoaded(sv.worldmodel);
// find the client's PVS
- VectorAdd (clent->v.origin, clent->v.view_ofs, org);
- VectorCopy (org, testeye);
- pvs = SV_FatPVS (org);
- /*
- // dp protocol
- MSG_WriteByte(msg, svc_playerposition);
- MSG_WriteFloat(msg, org[0]);
- MSG_WriteFloat(msg, org[1]);
- MSG_WriteFloat(msg, org[2]);
- */
+ VectorAdd (clent->v.origin, clent->v.view_ofs, testeye);
+ pvs = SV_FatPVS (testeye);
culled_pvs = 0;
culled_portal = 0;
}
// or not visible through the portals
- if (sv_cullentities_portal.integer && !Portal_CheckBox(sv.worldmodel, org, entmins, entmaxs))
+ if (sv_cullentities_portal.integer && !Portal_CheckBox(sv.worldmodel, testeye, entmins, entmaxs))
{
culled_portal++;
continue;
testorigin[1] = lhrandom(entmins[1], entmaxs[1]);
testorigin[2] = lhrandom(entmins[2], entmaxs[2]);
- memset (&trace, 0, sizeof(trace_t));
- trace.fraction = 1;
- trace.allsolid = true;
- VectorCopy(testorigin, trace.endpos);
-
- VectorCopy(org, RecursiveHullCheckInfo.start);
- VectorSubtract(testorigin, testeye, RecursiveHullCheckInfo.dist);
- RecursiveHullCheckInfo.hull = sv.worldmodel->hulls;
- RecursiveHullCheckInfo.trace = &trace;
- SV_RecursiveHullCheck (sv.worldmodel->hulls->firstclipnode, 0, 1, testeye, testorigin);
+ Collision_ClipTrace(&trace, NULL, sv.worldmodel, vec3_origin, vec3_origin, vec3_origin, testeye, vec3_origin, vec3_origin, testorigin);
if (trace.fraction == 1)
client->visibletime[e] = realtime + 1;
else
{
//test nearest point on bbox
- testorigin[0] = bound(entmins[0], org[0], entmaxs[0]);
- testorigin[1] = bound(entmins[1], org[1], entmaxs[1]);
- testorigin[2] = bound(entmins[2], org[2], entmaxs[2]);
-
- memset (&trace, 0, sizeof(trace_t));
- trace.fraction = 1;
- trace.allsolid = true;
- VectorCopy(testorigin, trace.endpos);
+ testorigin[0] = bound(entmins[0], testeye[0], entmaxs[0]);
+ testorigin[1] = bound(entmins[1], testeye[1], entmaxs[1]);
+ testorigin[2] = bound(entmins[2], testeye[2], entmaxs[2]);
- VectorCopy(org, RecursiveHullCheckInfo.start);
- VectorSubtract(testorigin, testeye, RecursiveHullCheckInfo.dist);
- RecursiveHullCheckInfo.hull = sv.worldmodel->hulls;
- RecursiveHullCheckInfo.trace = &trace;
- SV_RecursiveHullCheck (sv.worldmodel->hulls->firstclipnode, 0, 1, testeye, testorigin);
+ Collision_ClipTrace(&trace, NULL, sv.worldmodel, vec3_origin, vec3_origin, vec3_origin, testeye, vec3_origin, vec3_origin, testorigin);
if (trace.fraction == 1)
client->visibletime[e] = realtime + 1;
bits |= U_STEP;
// LordHavoc: old stuff, but rewritten to have more exact tolerances
-// if ((int)(origin[0]*8.0) != (int)(baseline->origin[0]*8.0)) bits |= U_ORIGIN1;
-// if ((int)(origin[1]*8.0) != (int)(baseline->origin[1]*8.0)) bits |= U_ORIGIN2;
-// if ((int)(origin[2]*8.0) != (int)(baseline->origin[2]*8.0)) bits |= U_ORIGIN3;
if (origin[0] != baseline->origin[0]) bits |= U_ORIGIN1;
if (origin[1] != baseline->origin[1]) bits |= U_ORIGIN2;
if (origin[2] != baseline->origin[2]) bits |= U_ORIGIN3;
int e, clentnum, flags, alpha, glowcolor, glowsize, scale, effects;
int culled_pvs, culled_portal, culled_trace, visibleentities, totalentities;
qbyte *pvs;
- vec3_t org, origin, angles, entmins, entmaxs;
+ vec3_t origin, angles, entmins, entmaxs, testorigin, testeye;
edict_t *ent;
eval_t *val;
trace_t trace;
model_t *model;
- double testeye[3];
- double testorigin[3];
entity_frame_t entityframe;
entity_state_t *s;
// find the client's PVS
VectorAdd (clent->v.origin, clent->v.view_ofs, testeye);
- VectorCopy (testeye, org);
- pvs = SV_FatPVS (org);
- EntityFrame_Clear(&entityframe, org);
+ pvs = SV_FatPVS (testeye);
+ EntityFrame_Clear(&entityframe, testeye);
culled_pvs = 0;
culled_portal = 0;
}
// or not visible through the portals
- if (sv_cullentities_portal.integer && !Portal_CheckBox(sv.worldmodel, org, entmins, entmaxs))
+ if (sv_cullentities_portal.integer && !Portal_CheckBox(sv.worldmodel, testeye, entmins, entmaxs))
{
culled_portal++;
continue;
testorigin[1] = lhrandom(entmins[1], entmaxs[1]);
testorigin[2] = lhrandom(entmins[2], entmaxs[2]);
- memset (&trace, 0, sizeof(trace_t));
- trace.fraction = 1;
- trace.allsolid = true;
- VectorCopy(testorigin, trace.endpos);
-
- VectorCopy(org, RecursiveHullCheckInfo.start);
- VectorSubtract(testorigin, testeye, RecursiveHullCheckInfo.dist);
- RecursiveHullCheckInfo.hull = sv.worldmodel->hulls;
- RecursiveHullCheckInfo.trace = &trace;
- SV_RecursiveHullCheck (sv.worldmodel->hulls->firstclipnode, 0, 1, testeye, testorigin);
+ Collision_ClipTrace(&trace, NULL, sv.worldmodel, vec3_origin, vec3_origin, vec3_origin, vec3_origin, testeye, vec3_origin, vec3_origin, testorigin);
if (trace.fraction == 1)
client->visibletime[e] = realtime + 1;
bits = 0;
- //if (ent->v.view_ofs[2] != DEFAULT_VIEWHEIGHT)
- bits |= SU_VIEWHEIGHT;
+ bits |= SU_VIEWHEIGHT;
if (ent->v.idealpitch)
bits |= SU_IDEALPITCH;
if (ent->v.armorvalue)
bits |= SU_ARMOR;
-// if (ent->v.weapon)
- bits |= SU_WEAPON;
+ bits |= SU_WEAPON;
if (bits >= 65536)
bits |= SU_EXTEND1;
if (host_client->message.cursize || host_client->dropasap)
{
if (!NET_CanSendMessage (host_client->netconnection))
- {
-// I_Printf ("can't write\n");
continue;
- }
if (host_client->dropasap)
SV_DropClient (false); // went to another level
else
{
svent->baseline.colormap = 0;
- svent->baseline.modelindex = svent->v.modelindex; //SV_ModelIndex(pr_strings + svent->v.model);
+ svent->baseline.modelindex = svent->v.modelindex;
}
large = false;
// serverflags are for cross level information (sigils)
pr_global_struct->serverflags = svs.serverflags;
-
+
ED_LoadFromFile (sv.worldmodel->entities);
// LordHavoc: clear world angles (to fix e3m3.bsp)
VectorClear(sv.edicts->v.angles);
Con_DPrintf ("Server spawned.\n");
}
+