- // placeholder world only code assuming 0 size
- middle[0] = (worldmins[0] + worldmaxs[0]) * 0.5f;
- middle[1] = (worldmins[1] + worldmaxs[1]) * 0.5f;
- middle[2] = (worldmins[2] + worldmaxs[2]) * 0.5f;
- VectorAdd(start, middle, start2);
- VectorAdd(end, middle, end2);
- frac = TraceLine((float *)start2, (float *)end2, impactpos, impactnormal, 0, true);
- VectorSubtract(impactpos, middle, impactpos);
- //VectorCopy(end, impactpos);
- //VectorClear(impactnormal);
+ trace = CL_TraceBox(start, vec3_origin, vec3_origin, end, true, NULL, SUPERCONTENTS_SOLID, false);
+ VectorCopy(trace.endpos, impactpos);
+ VectorCopy(trace.plane.normal, impactnormal);