+ else if (strstr(name, "gvb2"))
+ gamemode = GAME_GOODVSBAD2;
+ else if (strstr(name, "teu"))
+ gamemode = GAME_TEU;
+ else if (strstr(name, "battlemech"))
+ gamemode = GAME_BATTLEMECH;
+ else if (strstr(name, "zymotic"))
+ gamemode = GAME_ZYMOTIC;
+ else if (strstr(name, "fniggium"))
+ gamemode = GAME_FNIGGIUM;
+ else if (strstr(name, "setheral"))
+ gamemode = GAME_SETHERAL;
+ else if (strstr(name, "som"))
+ gamemode = GAME_SOM;
+ else
+ gamemode = GAME_NORMAL;
+
+ if (COM_CheckParm ("-transfusion"))
+ gamemode = GAME_TRANSFUSION;
+ else if (COM_CheckParm ("-nexuiz"))
+ gamemode = GAME_NEXUIZ;
+ else if (COM_CheckParm ("-nehahra"))
+ gamemode = GAME_NEHAHRA;
+ else if (COM_CheckParm ("-hipnotic"))
+ gamemode = GAME_HIPNOTIC;
+ else if (COM_CheckParm ("-rogue"))
+ gamemode = GAME_ROGUE;
+ else if (COM_CheckParm ("-quake"))
+ gamemode = GAME_NORMAL;
+ else if (COM_CheckParm ("-goodvsbad2"))
+ gamemode = GAME_GOODVSBAD2;
+ else if (COM_CheckParm ("-teu"))
+ gamemode = GAME_TEU;
+ else if (COM_CheckParm ("-battlemech"))
+ gamemode = GAME_BATTLEMECH;
+ else if (COM_CheckParm ("-zymotic"))
+ gamemode = GAME_ZYMOTIC;
+ else if (COM_CheckParm ("-fniggium"))
+ gamemode = GAME_FNIGGIUM;
+ else if (COM_CheckParm ("-setheral"))
+ gamemode = GAME_SETHERAL;
+ else if (COM_CheckParm ("-som"))
+ gamemode = GAME_SOM;
+