return MSG_ReadCoord13i();
else if (protocol == PROTOCOL_DARKPLACES1 || protocol == PROTOCOL_DARKPLACES5)
return MSG_ReadCoord32f();
return MSG_ReadCoord13i();
else if (protocol == PROTOCOL_DARKPLACES1 || protocol == PROTOCOL_DARKPLACES5)
return MSG_ReadCoord32f();
{ "", "-quake", "DarkPlaces-Quake", "", "dp" },
// GAME_HIPNOTIC
{ "", "-quake", "DarkPlaces-Quake", "", "dp" },
// GAME_HIPNOTIC
{ "hipnotic", "-hipnotic", "Darkplaces-Hipnotic", "hipnotic", "dp" },
// GAME_ROGUE
{ "hipnotic", "-hipnotic", "Darkplaces-Hipnotic", "hipnotic", "dp" },
// GAME_ROGUE
{ "rogue", "-rogue", "Darkplaces-Rogue", "rogue", "dp" },
// GAME_NEHAHRA
{ "rogue", "-rogue", "Darkplaces-Rogue", "rogue", "dp" },
// GAME_NEHAHRA
{ "nehahra", "-nehahra", "DarkPlaces-Nehahra", "nehahra", "dp" },
// GAME_NEXUIZ
{ "nehahra", "-nehahra", "DarkPlaces-Nehahra", "nehahra", "dp" },
// GAME_NEXUIZ
{ "nexuiz", "-nexuiz", "Nexuiz", "data", "nexuiz" },
// GAME_TRANSFUSION
{ "nexuiz", "-nexuiz", "Nexuiz", "data", "nexuiz" },
// GAME_TRANSFUSION
{ "transfusion", "-transfusion", "Transfusion", "basetf", "transfusion" },
// GAME_GOODVSBAD2
{ "transfusion", "-transfusion", "Transfusion", "basetf", "transfusion" },
// GAME_GOODVSBAD2
{ "gvb2", "-goodvsbad2", "GoodVs.Bad2", "rts", "gvb2" },
// GAME_TEU
{ "gvb2", "-goodvsbad2", "GoodVs.Bad2", "rts", "gvb2" },
// GAME_TEU
{ "teu", "-teu", "TheEvilUnleashed", "baseteu", "teu" },
// GAME_BATTLEMECH
{ "teu", "-teu", "TheEvilUnleashed", "baseteu", "teu" },
// GAME_BATTLEMECH
{ "battlemech", "-battlemech", "Battlemech", "base", "battlemech" },
// GAME_ZYMOTIC
{ "battlemech", "-battlemech", "Battlemech", "base", "battlemech" },
// GAME_ZYMOTIC
{ "zymotic", "-zymotic", "Zymotic", "data", "zymotic" },
// GAME_FNIGGIUM
{ "zymotic", "-zymotic", "Zymotic", "data", "zymotic" },
// GAME_FNIGGIUM
{ "fniggium", "-fniggium", "Fniggium", "data", "fniggium" },
// GAME_SETHERAL
{ "fniggium", "-fniggium", "Fniggium", "data", "fniggium" },
// GAME_SETHERAL
{ "setheral", "-setheral", "Setheral", "data", "setheral" },
// GAME_SOM
{ "setheral", "-setheral", "Setheral", "data", "setheral" },
// GAME_SOM
{ "som", "-som", "Son of Man", "sonofman", "som" },
// GAME_TENEBRAE
{ "som", "-som", "Son of Man", "sonofman", "som" },
// GAME_TENEBRAE
{ "tenebrae", "-tenebrae", "DarkPlaces-Tenebrae", "tenebrae", "dp" },
// GAME_NEOTERIC
{ "tenebrae", "-tenebrae", "DarkPlaces-Tenebrae", "tenebrae", "dp" },
// GAME_NEOTERIC
{ "neoteric", "-neoteric", "Neoteric", "neobase", "neo" },
// GAME_OPENQUARTZ
{ "neoteric", "-neoteric", "Neoteric", "neobase", "neo" },
// GAME_OPENQUARTZ
{ "openquartz", "-openquartz", "OpenQuartz", "id1", "openquartz"},
// GAME_PRYDON
{ "openquartz", "-openquartz", "OpenQuartz", "id1", "openquartz"},
// GAME_PRYDON
{ "prydon", "-prydon", "PrydonGate", "prydon", "prydon"},
// GAME_NETHERWORLD
{ "prydon", "-prydon", "PrydonGate", "prydon", "prydon"},
// GAME_NETHERWORLD
{ "netherworld", "-netherworld", "Dark Masters", "netherworld", "nw"},
};
{ "netherworld", "-netherworld", "Dark Masters", "netherworld", "nw"},
};