+ // Quake3 colors
+ // LordHavoc: why on earth is cyan before magenta in Quake3?
+ // LordHavoc: note: Doom3 uses white for [0] and [7]
+ {0.0, 0.0, 0.0, 1.0}, // black
+ {1.0, 0.0, 0.0, 1.0}, // red
+ {0.0, 1.0, 0.0, 1.0}, // green
+ {1.0, 1.0, 0.0, 1.0}, // yellow
+ {0.0, 0.0, 1.0, 1.0}, // blue
+ {0.0, 1.0, 1.0, 1.0}, // cyan
+ {1.0, 0.0, 1.0, 1.0}, // magenta
+ {1.0, 1.0, 1.0, 1.0} // white
+ // Black's color table
+ //{1.0, 1.0, 1.0, 1.0},
+ //{1.0, 0.0, 0.0, 1.0},
+ //{0.0, 1.0, 0.0, 1.0},
+ //{0.0, 0.0, 1.0, 1.0},
+ //{1.0, 1.0, 0.0, 1.0},
+ //{0.0, 1.0, 1.0, 1.0},
+ //{1.0, 0.0, 1.0, 1.0},
+ //{0.1, 0.1, 0.1, 1.0}